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-rw-r--r--mesalib/src/mesa/main/fbobject.c4
-rw-r--r--mesalib/src/mesa/main/teximage.c6
-rw-r--r--mesalib/src/mesa/main/texobj.c2
3 files changed, 9 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 07853e03c..8cc3fd49a 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1556,7 +1556,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
- if (is_winsys_fbo(fb));
+ if (is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1576,7 +1576,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (is_winsys_fbo(fb));
+ if (is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
if (ctx->Driver.FinishRenderTexture) {
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 0827cb883..40398a8af 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1685,11 +1685,15 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for depth textures */
if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
- /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
+ /* Only 1D, 2D, rect and array textures supported, not 3D or cubes */
if (target != GL_TEXTURE_1D &&
target != GL_PROXY_TEXTURE_1D &&
target != GL_TEXTURE_2D &&
target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_1D_ARRAY &&
+ target != GL_PROXY_TEXTURE_1D_ARRAY &&
+ target != GL_TEXTURE_2D_ARRAY &&
+ target != GL_PROXY_TEXTURE_2D_ARRAY &&
target != GL_TEXTURE_RECTANGLE_ARB &&
target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
if (!isProxy)
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index fdf12817c..565a3a2d8 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -879,6 +879,8 @@ unbind_texobj_from_fbo(struct gl_context *ctx,
for (j = 0; j < BUFFER_COUNT; j++) {
if (fb->Attachment[j].Type == GL_TEXTURE &&
fb->Attachment[j].Texture == texObj) {
+ /* Vertices are already flushed by _mesa_DeleteTextures */
+ ctx->NewState |= _NEW_BUFFERS;
_mesa_remove_attachment(ctx, fb->Attachment + j);
}
}