diff options
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/api_arrayelt.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/api_validate.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 84 | ||||
-rw-r--r-- | mesalib/src/mesa/main/compiler.h | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 15 | ||||
-rw-r--r-- | mesalib/src/mesa/main/debug.c | 1257 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dlist.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/main/drawtex.c | 270 | ||||
-rw-r--r-- | mesalib/src/mesa/main/enums.c | 3549 | ||||
-rw-r--r-- | mesalib/src/mesa/main/es_generator.py | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 2009 | ||||
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 82 | ||||
-rw-r--r-- | mesalib/src/mesa/main/imports.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/main/imports.h | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 9 | ||||
-rw-r--r-- | mesalib/src/mesa/main/pbo.c | 33 | ||||
-rw-r--r-- | mesalib/src/mesa/main/querymatrix.c | 424 | ||||
-rw-r--r-- | mesalib/src/mesa/main/remap_helper.h | 3732 | ||||
-rw-r--r-- | mesalib/src/mesa/main/shared.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texgetimage.c | 14 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniforms.c | 18 |
22 files changed, 5782 insertions, 5761 deletions
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c index f88da8458..b93a057e6 100644 --- a/mesalib/src/mesa/main/api_arrayelt.c +++ b/mesalib/src/mesa/main/api_arrayelt.c @@ -1602,10 +1602,10 @@ void _ae_map_vbos( struct gl_context *ctx ) _ae_update_state(ctx); for (i = 0; i < actx->nr_vbos; i++) - ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - GL_DYNAMIC_DRAW_ARB, - actx->vbo[i]); + ctx->Driver.MapBufferRange(ctx, 0, + actx->vbo[i]->Size, + GL_MAP_READ_BIT, + actx->vbo[i]); if (actx->nr_vbos) actx->mapped_vbos = GL_TRUE; @@ -1622,9 +1622,7 @@ void _ae_unmap_vbos( struct gl_context *ctx ) assert (!actx->NewState); for (i = 0; i < actx->nr_vbos; i++) - ctx->Driver.UnmapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - actx->vbo[i]); + ctx->Driver.UnmapBuffer(ctx, actx->vbo[i]); actx->mapped_vbos = GL_FALSE; } diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index 2981d4229..699b414f5 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -65,8 +65,8 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type, if (_mesa_is_bufferobj(elementBuf)) { /* elements are in a user-defined buffer object. need to map it */ - map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, - GL_READ_ONLY, elementBuf); + map = ctx->Driver.MapBufferRange(ctx, 0, elementBuf->Size, + GL_MAP_READ_BIT, elementBuf); /* Actual address is the sum of pointers */ indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); } @@ -89,7 +89,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type, } if (map) { - ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf); + ctx->Driver.UnmapBuffer(ctx, elementBuf); } return max; diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index c52358ecb..c453f9c85 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -386,11 +386,11 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, * \sa glBufferSubDataARB, dd_function_table::BufferSubData. */ static void -_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset, +_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object * bufObj ) { - (void) ctx; (void) target; + (void) ctx; /* this should have been caught in _mesa_BufferSubData() */ ASSERT(size + offset <= bufObj->Size); @@ -419,12 +419,11 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset, * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. */ static void -_mesa_buffer_get_subdata( struct gl_context *ctx, - GLenum target, GLintptrARB offset, +_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data, struct gl_buffer_object * bufObj ) { - (void) ctx; (void) target; + (void) ctx; if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { memcpy( data, (GLubyte *) bufObj->Data + offset, size ); @@ -433,49 +432,15 @@ _mesa_buffer_get_subdata( struct gl_context *ctx, /** - * Default callback for \c dd_function_tabel::MapBuffer(). - * - * The function parameters will have been already tested for errors. - * - * \param ctx GL context. - * \param target Buffer object target on which to operate. - * \param access Information about how the buffer will be accessed. - * \param bufObj Object to be mapped. - * \return A pointer to the object's internal data store that can be accessed - * by the processor - * - * \sa glMapBufferARB, dd_function_table::MapBuffer - */ -static void * -_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access, - struct gl_buffer_object *bufObj ) -{ - (void) ctx; - (void) target; - (void) access; - /* Just return a direct pointer to the data */ - if (_mesa_bufferobj_mapped(bufObj)) { - /* already mapped! */ - return NULL; - } - bufObj->Pointer = bufObj->Data; - bufObj->Length = bufObj->Size; - bufObj->Offset = 0; - return bufObj->Pointer; -} - - -/** * Default fallback for \c dd_function_table::MapBufferRange(). * Called via glMapBufferRange(). */ static void * -_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset, +_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *bufObj ) { (void) ctx; - (void) target; assert(!_mesa_bufferobj_mapped(bufObj)); /* Just return a direct pointer to the data */ bufObj->Pointer = bufObj->Data + offset; @@ -491,12 +456,11 @@ _mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset, * Called via glFlushMappedBufferRange(). */ static void -_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target, +_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLintptr offset, GLsizeiptr length, struct gl_buffer_object *obj ) { (void) ctx; - (void) target; (void) offset; (void) length; (void) obj; @@ -512,11 +476,9 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target, * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer */ static GLboolean -_mesa_buffer_unmap( struct gl_context *ctx, GLenum target, - struct gl_buffer_object *bufObj ) +_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj ) { (void) ctx; - (void) target; /* XXX we might assert here that bufObj->Pointer is non-null */ bufObj->Pointer = NULL; bufObj->Length = 0; @@ -543,16 +505,16 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx, assert(!_mesa_bufferobj_mapped(src)); assert(!_mesa_bufferobj_mapped(dst)); - srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, - GL_READ_ONLY, src); - dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER, - GL_WRITE_ONLY, dst); + srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size, + GL_MAP_READ_BIT, src); + dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size, + GL_MAP_WRITE_BIT, dst); if (srcPtr && dstPtr) memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); - ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); - ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); + ctx->Driver.UnmapBuffer(ctx, src); + ctx->Driver.UnmapBuffer(ctx, dst); } @@ -712,7 +674,6 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver) driver->BufferData = _mesa_buffer_data; driver->BufferSubData = _mesa_buffer_subdata; driver->GetBufferSubData = _mesa_buffer_get_subdata; - driver->MapBuffer = _mesa_buffer_map; driver->UnmapBuffer = _mesa_buffer_unmap; /* GL_ARB_map_buffer_range */ @@ -774,7 +735,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ - ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + ctx->Driver.UnmapBuffer(ctx, bufObj); bufObj->AccessFlags = DEFAULT_ACCESS; bufObj->Pointer = NULL; } @@ -934,7 +895,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, if (_mesa_bufferobj_mapped(bufObj)) { /* Unmap the existing buffer. We'll replace it now. Not an error. */ - ctx->Driver.UnmapBuffer(ctx, target, bufObj); + ctx->Driver.UnmapBuffer(ctx, bufObj); bufObj->AccessFlags = DEFAULT_ACCESS; ASSERT(bufObj->Pointer == NULL); } @@ -980,7 +941,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, bufObj->Written = GL_TRUE; ASSERT(ctx->Driver.BufferSubData); - ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); + ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj ); } @@ -1000,7 +961,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, } ASSERT(ctx->Driver.GetBufferSubData); - ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); + ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj ); } @@ -1043,8 +1004,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) return NULL; } - ASSERT(ctx->Driver.MapBuffer); - map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); + ASSERT(ctx->Driver.MapBufferRange); + map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj); if (!map) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); return NULL; @@ -1147,7 +1108,7 @@ _mesa_UnmapBufferARB(GLenum target) } #endif - status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); + status = ctx->Driver.UnmapBuffer( ctx, bufObj ); bufObj->AccessFlags = DEFAULT_ACCESS; ASSERT(bufObj->Pointer == NULL); ASSERT(bufObj->Offset == 0); @@ -1451,8 +1412,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, } ASSERT(ctx->Driver.MapBufferRange); - map = ctx->Driver.MapBufferRange(ctx, target, offset, length, - access, bufObj); + map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj); if (!map) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); } @@ -1535,7 +1495,7 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT); if (ctx->Driver.FlushMappedBufferRange) - ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); + ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj); } diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index ee7d0b2f8..8ed1c6fa6 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -45,9 +45,6 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#if defined(__linux__) && defined(__i386__) -#include <fpu_control.h> -#endif #include <float.h> #include <stdarg.h> diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index e0c5844e1..fcf40ecf1 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -194,7 +194,7 @@ struct dd_function_table { * cases, srcFormat and srcType can be GL_NONE. * Called by glTexImage(), etc. */ - GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat, + gl_format (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ); /** @@ -698,17 +698,14 @@ struct dd_function_table { const GLvoid *data, GLenum usage, struct gl_buffer_object *obj ); - void (*BufferSubData)( struct gl_context *ctx, GLenum target, GLintptrARB offset, + void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data, struct gl_buffer_object *obj ); - void (*GetBufferSubData)( struct gl_context *ctx, GLenum target, + void (*GetBufferSubData)( struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data, struct gl_buffer_object *obj ); - void * (*MapBuffer)( struct gl_context *ctx, GLenum target, GLenum access, - struct gl_buffer_object *obj ); - void (*CopyBufferSubData)( struct gl_context *ctx, struct gl_buffer_object *src, struct gl_buffer_object *dst, @@ -717,15 +714,15 @@ struct dd_function_table { /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ - void * (*MapBufferRange)( struct gl_context *ctx, GLenum target, GLintptr offset, + void * (*MapBufferRange)( struct gl_context *ctx, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj); - void (*FlushMappedBufferRange)(struct gl_context *ctx, GLenum target, + void (*FlushMappedBufferRange)(struct gl_context *ctx, GLintptr offset, GLsizeiptr length, struct gl_buffer_object *obj); - GLboolean (*UnmapBuffer)( struct gl_context *ctx, GLenum target, + GLboolean (*UnmapBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj ); /*@}*/ diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c index 99030ac8e..b1fc096f2 100644 --- a/mesalib/src/mesa/main/debug.c +++ b/mesalib/src/mesa/main/debug.c @@ -1,634 +1,623 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "mtypes.h"
-#include "attrib.h"
-#include "colormac.h"
-#include "enums.h"
-#include "formats.h"
-#include "hash.h"
-#include "imports.h"
-#include "debug.h"
-#include "get.h"
-#include "pixelstore.h"
-#include "readpix.h"
-#include "texobj.h"
-
-
-static const char *
-tex_target_name(GLenum tgt)
-{
- static const struct {
- GLenum target;
- const char *name;
- } tex_targets[] = {
- { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
- { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
- { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
- { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
- { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
- { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
- { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
- };
- GLuint i;
- for (i = 0; i < Elements(tex_targets); i++) {
- if (tex_targets[i].target == tgt)
- return tex_targets[i].name;
- }
- return "UNKNOWN TEX TARGET";
-}
-
-
-void
-_mesa_print_state( const char *msg, GLuint state )
-{
- _mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
- msg,
- state,
- (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
- (state & _NEW_PROJECTION) ? "ctx->Projection, " : "",
- (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "",
- (state & _NEW_COLOR) ? "ctx->Color, " : "",
- (state & _NEW_DEPTH) ? "ctx->Depth, " : "",
- (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "",
- (state & _NEW_FOG) ? "ctx->Fog, " : "",
- (state & _NEW_HINT) ? "ctx->Hint, " : "",
- (state & _NEW_LIGHT) ? "ctx->Light, " : "",
- (state & _NEW_LINE) ? "ctx->Line, " : "",
- (state & _NEW_PIXEL) ? "ctx->Pixel, " : "",
- (state & _NEW_POINT) ? "ctx->Point, " : "",
- (state & _NEW_POLYGON) ? "ctx->Polygon, " : "",
- (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "",
- (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "",
- (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
- (state & _NEW_TEXTURE) ? "ctx->Texture, " : "",
- (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "",
- (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
- (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "",
- (state & _NEW_ARRAY) ? "ctx->Array, " : "",
- (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "",
- (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : "");
-}
-
-
-
-void
-_mesa_print_tri_caps( const char *name, GLuint flags )
-{
- _mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n",
- name,
- flags,
- (flags & DD_FLATSHADE) ? "flat-shade, " : "",
- (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
- (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
- (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "",
- (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
- (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
- (flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
- (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
- (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
- (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
- (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
- (flags & DD_POINT_ATTEN) ? "point-atten, " : "",
- (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : ""
- );
-}
-
-
-/**
- * Print information about this Mesa version and build options.
- */
-void _mesa_print_info( void )
-{
- _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
- (char *) _mesa_GetString(GL_VERSION));
- _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
- (char *) _mesa_GetString(GL_RENDERER));
- _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
- (char *) _mesa_GetString(GL_VENDOR));
- _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
- (char *) _mesa_GetString(GL_EXTENSIONS));
-#if defined(THREADS)
- _mesa_debug(NULL, "Mesa thread-safe: YES\n");
-#else
- _mesa_debug(NULL, "Mesa thread-safe: NO\n");
-#endif
-#if defined(USE_X86_ASM)
- _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
-#else
- _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
-#endif
-#if defined(USE_SPARC_ASM)
- _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
-#else
- _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
-#endif
-}
-
-
-/**
- * Set the debugging flags.
- *
- * \param debug debug string
- *
- * If compiled with debugging support then search for keywords in \p debug and
- * enables the verbose debug output of the respective feature.
- */
-static void add_debug_flags( const char *debug )
-{
-#ifdef DEBUG
- struct debug_option {
- const char *name;
- GLbitfield flag;
- };
- static const struct debug_option debug_opt[] = {
- { "varray", VERBOSE_VARRAY },
- { "tex", VERBOSE_TEXTURE },
- { "mat", VERBOSE_MATERIAL },
- { "pipe", VERBOSE_PIPELINE },
- { "driver", VERBOSE_DRIVER },
- { "state", VERBOSE_STATE },
- { "api", VERBOSE_API },
- { "list", VERBOSE_DISPLAY_LIST },
- { "lighting", VERBOSE_LIGHTING },
- { "disassem", VERBOSE_DISASSEM },
- { "draw", VERBOSE_DRAW },
- { "swap", VERBOSE_SWAPBUFFERS }
- };
- GLuint i;
-
- MESA_VERBOSE = 0x0;
- for (i = 0; i < Elements(debug_opt); i++) {
- if (strstr(debug, debug_opt[i].name) || strcmp(debug, "all") == 0)
- MESA_VERBOSE |= debug_opt[i].flag;
- }
-
- /* Debug flag:
- */
- if (strstr(debug, "flush"))
- MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
-
-#if defined(_FPU_GETCW) && defined(_FPU_SETCW)
- if (strstr(debug, "fpexceptions")) {
- /* raise FP exceptions */
- fpu_control_t mask;
- _FPU_GETCW(mask);
- mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM
- | _FPU_MASK_OM | _FPU_MASK_UM);
- _FPU_SETCW(mask);
- }
-#endif
-
-#else
- (void) debug;
-#endif
-}
-
-
-void
-_mesa_init_debug( struct gl_context *ctx )
-{
- char *c;
- c = _mesa_getenv("MESA_DEBUG");
- if (c)
- add_debug_flags(c);
-
- c = _mesa_getenv("MESA_VERBOSE");
- if (c)
- add_debug_flags(c);
-}
-
-
-/*
- * Write ppm file
- */
-static void
-write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
- int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
-{
- FILE *f = fopen( filename, "w" );
- if (f) {
- int x, y;
- const GLubyte *ptr = buffer;
- fprintf(f,"P6\n");
- fprintf(f,"# ppm-file created by osdemo.c\n");
- fprintf(f,"%i %i\n", width,height);
- fprintf(f,"255\n");
- fclose(f);
- f = fopen( filename, "ab" ); /* reopen in binary append mode */
- for (y=0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int yy = invert ? (height - 1 - y) : y;
- int i = (yy * width + x) * comps;
- fputc(ptr[i+rcomp], f); /* write red */
- fputc(ptr[i+gcomp], f); /* write green */
- fputc(ptr[i+bcomp], f); /* write blue */
- }
- }
- fclose(f);
- }
- else {
- fprintf(stderr, "Unable to create %s in write_ppm()\n", filename);
- }
-}
-
-
-/**
- * Write a texture image to a ppm file.
- * \param face cube face in [0,5]
- * \param level mipmap level
- */
-static void
-write_texture_image(struct gl_texture_object *texObj,
- GLuint face, GLuint level)
-{
- struct gl_texture_image *img = texObj->Image[face][level];
- if (img) {
- GET_CURRENT_CONTEXT(ctx);
- struct gl_pixelstore_attrib store;
- GLubyte *buffer;
- char s[100];
-
- buffer = (GLubyte *) malloc(img->Width * img->Height
- * img->Depth * 4);
-
- store = ctx->Pack; /* save */
- ctx->Pack = ctx->DefaultPacking;
-
- ctx->Driver.GetTexImage(ctx, texObj->Target, level,
- GL_RGBA, GL_UNSIGNED_BYTE,
- buffer, texObj, img);
-
- /* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
-
- printf(" Writing image level %u to %s\n", level, s);
- write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
-
- ctx->Pack = store; /* restore */
-
- free(buffer);
- }
-}
-
-
-/**
- * Write renderbuffer image to a ppm file.
- */
-void
-_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLubyte *buffer;
- char s[100];
- GLenum format, type;
-
- if (rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_RGBA) {
- format = GL_RGBA;
- type = GL_UNSIGNED_BYTE;
- }
- else if (rb->_BaseFormat == GL_DEPTH_STENCIL) {
- format = GL_DEPTH_STENCIL;
- type = GL_UNSIGNED_INT_24_8;
- }
- else {
- _mesa_debug(NULL,
- "Unsupported BaseFormat 0x%x in "
- "_mesa_write_renderbuffer_image()\n",
- rb->_BaseFormat);
- return;
- }
-
- buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4);
-
- ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height,
- format, type, &ctx->DefaultPacking, buffer);
-
- /* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
- _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
-
- printf(" Writing renderbuffer image to %s\n", s);
-
- _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s);
-
- write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
-
- free(buffer);
-}
-
-
-/** How many texture images (mipmap levels, faces) to write to files */
-#define WRITE_NONE 0
-#define WRITE_ONE 1
-#define WRITE_ALL 2
-
-static GLuint WriteImages;
-
-
-static void
-dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
-{
- const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
- GLboolean written = GL_FALSE;
- GLuint i, j;
-
- printf("Texture %u\n", texObj->Name);
- printf(" Target %s\n", tex_target_name(texObj->Target));
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- for (j = 0; j < numFaces; j++) {
- struct gl_texture_image *texImg = texObj->Image[j][i];
- if (texImg) {
- printf(" Face %u level %u: %d x %d x %d, format %s at %p\n",
- j, i,
- texImg->Width, texImg->Height, texImg->Depth,
- _mesa_get_format_name(texImg->TexFormat),
- texImg->Data);
- if (writeImages == WRITE_ALL ||
- (writeImages == WRITE_ONE && !written)) {
- write_texture_image(texObj, j, i);
- written = GL_TRUE;
- }
- }
- }
- }
-}
-
-
-/**
- * Dump a single texture.
- */
-void
-_mesa_dump_texture(GLuint texture, GLuint writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
- if (texObj) {
- dump_texture(texObj, writeImages);
- }
-}
-
-
-static void
-dump_texture_cb(GLuint id, void *data, void *userData)
-{
- struct gl_texture_object *texObj = (struct gl_texture_object *) data;
- (void) userData;
- dump_texture(texObj, WriteImages);
-}
-
-
-/**
- * Print basic info about all texture objext to stdout.
- * If dumpImages is true, write PPM of level[0] image to a file.
- */
-void
-_mesa_dump_textures(GLuint writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- WriteImages = writeImages;
- _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
-}
-
-
-static void
-dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
-{
- printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
- rb->Name, rb->Width, rb->Height,
- _mesa_lookup_enum_by_nr(rb->InternalFormat));
- if (writeImage) {
- _mesa_write_renderbuffer_image(rb);
- }
-}
-
-
-static void
-dump_renderbuffer_cb(GLuint id, void *data, void *userData)
-{
- const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
- (void) userData;
- dump_renderbuffer(rb, WriteImages);
-}
-
-
-/**
- * Print basic info about all renderbuffers to stdout.
- * If dumpImages is true, write PPM of level[0] image to a file.
- */
-void
-_mesa_dump_renderbuffers(GLboolean writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- WriteImages = writeImages;
- _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
-}
-
-
-
-void
-_mesa_dump_color_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLubyte *buf;
-
- buf = (GLubyte *) malloc(w * h * 4);
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
-
- printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
- (void *) ctx->ReadBuffer->_ColorReadBuffer,
- ctx->ReadBuffer->ColorReadBuffer,
- (void *) ctx->DrawBuffer->_ColorDrawBuffers[0],
- ctx->DrawBuffer->ColorDrawBuffer[0]);
- printf("Writing %d x %d color buffer to %s\n", w, h, filename);
- write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
-}
-
-
-void
-_mesa_dump_depth_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLuint *buf;
- GLubyte *buf2;
- GLuint i;
-
- buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */
- buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
-
- /* spread 24 bits of Z across R, G, B */
- for (i = 0; i < w * h; i++) {
- buf2[i*3+0] = (buf[i] >> 24) & 0xff;
- buf2[i*3+1] = (buf[i] >> 16) & 0xff;
- buf2[i*3+2] = (buf[i] >> 8) & 0xff;
- }
-
- printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
- free(buf2);
-}
-
-
-void
-_mesa_dump_stencil_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLubyte *buf;
- GLubyte *buf2;
- GLuint i;
-
- buf = (GLubyte *) malloc(w * h); /* 1 bpp */
- buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
-
- for (i = 0; i < w * h; i++) {
- buf2[i*3+0] = buf[i];
- buf2[i*3+1] = (buf[i] & 127) * 2;
- buf2[i*3+2] = (buf[i] - 128) * 2;
- }
-
- printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
- free(buf2);
-}
-
-
-void
-_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
- GLenum format, GLenum type)
-{
- GLboolean invert = GL_TRUE;
-
- if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 4, 0, 1, 2, invert);
- }
- else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 4, 2, 1, 0, invert);
- }
- else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 2, 1, 0, 0, invert);
- }
- else {
- _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()");
- }
-}
-
-
-/**
- * Quick and dirty function to "print" a texture to stdout.
- */
-void
-_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img)
-{
-#if CHAN_TYPE != GL_UNSIGNED_BYTE
- _mesa_problem(NULL, "PrintTexture not supported");
-#else
- GLuint i, j, c;
- const GLubyte *data = (const GLubyte *) img->Data;
-
- if (!data) {
- printf("No texture data\n");
- return;
- }
-
- /* XXX add more formats or make into a new format utility function */
- switch (img->TexFormat) {
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_CI8:
- c = 1;
- break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- c = 2;
- break;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
- c = 3;
- break;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_ARGB8888:
- c = 4;
- break;
- default:
- _mesa_problem(NULL, "error in PrintTexture\n");
- return;
- }
-
- for (i = 0; i < img->Height; i++) {
- for (j = 0; j < img->Width; j++) {
- if (c==1)
- printf("%02x ", data[0]);
- else if (c==2)
- printf("%02x%02x ", data[0], data[1]);
- else if (c==3)
- printf("%02x%02x%02x ", data[0], data[1], data[2]);
- else if (c==4)
- printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
- data += (img->RowStride - img->Width) * c;
- }
- /* XXX use img->ImageStride here */
- printf("\n");
- }
-#endif
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "mtypes.h" +#include "attrib.h" +#include "colormac.h" +#include "enums.h" +#include "formats.h" +#include "hash.h" +#include "imports.h" +#include "debug.h" +#include "get.h" +#include "pixelstore.h" +#include "readpix.h" +#include "texobj.h" + + +static const char * +tex_target_name(GLenum tgt) +{ + static const struct { + GLenum target; + const char *name; + } tex_targets[] = { + { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, + { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, + { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, + { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, + { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, + { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, + { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" } + }; + GLuint i; + for (i = 0; i < Elements(tex_targets); i++) { + if (tex_targets[i].target == tgt) + return tex_targets[i].name; + } + return "UNKNOWN TEX TARGET"; +} + + +void +_mesa_print_state( const char *msg, GLuint state ) +{ + _mesa_debug(NULL, + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + msg, + state, + (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", + (state & _NEW_PROJECTION) ? "ctx->Projection, " : "", + (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "", + (state & _NEW_COLOR) ? "ctx->Color, " : "", + (state & _NEW_DEPTH) ? "ctx->Depth, " : "", + (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "", + (state & _NEW_FOG) ? "ctx->Fog, " : "", + (state & _NEW_HINT) ? "ctx->Hint, " : "", + (state & _NEW_LIGHT) ? "ctx->Light, " : "", + (state & _NEW_LINE) ? "ctx->Line, " : "", + (state & _NEW_PIXEL) ? "ctx->Pixel, " : "", + (state & _NEW_POINT) ? "ctx->Point, " : "", + (state & _NEW_POLYGON) ? "ctx->Polygon, " : "", + (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "", + (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "", + (state & _NEW_STENCIL) ? "ctx->Stencil, " : "", + (state & _NEW_TEXTURE) ? "ctx->Texture, " : "", + (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "", + (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", + (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "", + (state & _NEW_ARRAY) ? "ctx->Array, " : "", + (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "", + (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : ""); +} + + + +void +_mesa_print_tri_caps( const char *name, GLuint flags ) +{ + _mesa_debug(NULL, + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n", + name, + flags, + (flags & DD_FLATSHADE) ? "flat-shade, " : "", + (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "", + (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "", + (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "", + (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "", + (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "", + (flags & DD_TRI_OFFSET) ? "tri-offset, " : "", + (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "", + (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "", + (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "", + (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "", + (flags & DD_POINT_ATTEN) ? "point-atten, " : "", + (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "" + ); +} + + +/** + * Print information about this Mesa version and build options. + */ +void _mesa_print_info( void ) +{ + _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", + (char *) _mesa_GetString(GL_VERSION)); + _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", + (char *) _mesa_GetString(GL_RENDERER)); + _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", + (char *) _mesa_GetString(GL_VENDOR)); + _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", + (char *) _mesa_GetString(GL_EXTENSIONS)); +#if defined(THREADS) + _mesa_debug(NULL, "Mesa thread-safe: YES\n"); +#else + _mesa_debug(NULL, "Mesa thread-safe: NO\n"); +#endif +#if defined(USE_X86_ASM) + _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); +#else + _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); +#endif +#if defined(USE_SPARC_ASM) + _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); +#else + _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); +#endif +} + + +/** + * Set the debugging flags. + * + * \param debug debug string + * + * If compiled with debugging support then search for keywords in \p debug and + * enables the verbose debug output of the respective feature. + */ +static void add_debug_flags( const char *debug ) +{ +#ifdef DEBUG + struct debug_option { + const char *name; + GLbitfield flag; + }; + static const struct debug_option debug_opt[] = { + { "varray", VERBOSE_VARRAY }, + { "tex", VERBOSE_TEXTURE }, + { "mat", VERBOSE_MATERIAL }, + { "pipe", VERBOSE_PIPELINE }, + { "driver", VERBOSE_DRIVER }, + { "state", VERBOSE_STATE }, + { "api", VERBOSE_API }, + { "list", VERBOSE_DISPLAY_LIST }, + { "lighting", VERBOSE_LIGHTING }, + { "disassem", VERBOSE_DISASSEM }, + { "draw", VERBOSE_DRAW }, + { "swap", VERBOSE_SWAPBUFFERS } + }; + GLuint i; + + MESA_VERBOSE = 0x0; + for (i = 0; i < Elements(debug_opt); i++) { + if (strstr(debug, debug_opt[i].name) || strcmp(debug, "all") == 0) + MESA_VERBOSE |= debug_opt[i].flag; + } + + /* Debug flag: + */ + if (strstr(debug, "flush")) + MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH; + +#else + (void) debug; +#endif +} + + +void +_mesa_init_debug( struct gl_context *ctx ) +{ + char *c; + c = _mesa_getenv("MESA_DEBUG"); + if (c) + add_debug_flags(c); + + c = _mesa_getenv("MESA_VERBOSE"); + if (c) + add_debug_flags(c); +} + + +/* + * Write ppm file + */ +static void +write_ppm(const char *filename, const GLubyte *buffer, int width, int height, + int comps, int rcomp, int gcomp, int bcomp, GLboolean invert) +{ + FILE *f = fopen( filename, "w" ); + if (f) { + int x, y; + const GLubyte *ptr = buffer; + fprintf(f,"P6\n"); + fprintf(f,"# ppm-file created by osdemo.c\n"); + fprintf(f,"%i %i\n", width,height); + fprintf(f,"255\n"); + fclose(f); + f = fopen( filename, "ab" ); /* reopen in binary append mode */ + for (y=0; y < height; y++) { + for (x = 0; x < width; x++) { + int yy = invert ? (height - 1 - y) : y; + int i = (yy * width + x) * comps; + fputc(ptr[i+rcomp], f); /* write red */ + fputc(ptr[i+gcomp], f); /* write green */ + fputc(ptr[i+bcomp], f); /* write blue */ + } + } + fclose(f); + } + else { + fprintf(stderr, "Unable to create %s in write_ppm()\n", filename); + } +} + + +/** + * Write a texture image to a ppm file. + * \param face cube face in [0,5] + * \param level mipmap level + */ +static void +write_texture_image(struct gl_texture_object *texObj, + GLuint face, GLuint level) +{ + struct gl_texture_image *img = texObj->Image[face][level]; + if (img) { + GET_CURRENT_CONTEXT(ctx); + struct gl_pixelstore_attrib store; + GLubyte *buffer; + char s[100]; + + buffer = (GLubyte *) malloc(img->Width * img->Height + * img->Depth * 4); + + store = ctx->Pack; /* save */ + ctx->Pack = ctx->DefaultPacking; + + ctx->Driver.GetTexImage(ctx, texObj->Target, level, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer, texObj, img); + + /* make filename */ + _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); + + printf(" Writing image level %u to %s\n", level, s); + write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); + + ctx->Pack = store; /* restore */ + + free(buffer); + } +} + + +/** + * Write renderbuffer image to a ppm file. + */ +void +_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) +{ + GET_CURRENT_CONTEXT(ctx); + GLubyte *buffer; + char s[100]; + GLenum format, type; + + if (rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RGBA) { + format = GL_RGBA; + type = GL_UNSIGNED_BYTE; + } + else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { + format = GL_DEPTH_STENCIL; + type = GL_UNSIGNED_INT_24_8; + } + else { + _mesa_debug(NULL, + "Unsupported BaseFormat 0x%x in " + "_mesa_write_renderbuffer_image()\n", + rb->_BaseFormat); + return; + } + + buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); + + ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, + format, type, &ctx->DefaultPacking, buffer); + + /* make filename */ + _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name); + _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name); + + printf(" Writing renderbuffer image to %s\n", s); + + _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s); + + write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); + + free(buffer); +} + + +/** How many texture images (mipmap levels, faces) to write to files */ +#define WRITE_NONE 0 +#define WRITE_ONE 1 +#define WRITE_ALL 2 + +static GLuint WriteImages; + + +static void +dump_texture(struct gl_texture_object *texObj, GLuint writeImages) +{ + const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + GLboolean written = GL_FALSE; + GLuint i, j; + + printf("Texture %u\n", texObj->Name); + printf(" Target %s\n", tex_target_name(texObj->Target)); + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + for (j = 0; j < numFaces; j++) { + struct gl_texture_image *texImg = texObj->Image[j][i]; + if (texImg) { + printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); + if (writeImages == WRITE_ALL || + (writeImages == WRITE_ONE && !written)) { + write_texture_image(texObj, j, i); + written = GL_TRUE; + } + } + } + } +} + + +/** + * Dump a single texture. + */ +void +_mesa_dump_texture(GLuint texture, GLuint writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); + if (texObj) { + dump_texture(texObj, writeImages); + } +} + + +static void +dump_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + (void) userData; + dump_texture(texObj, WriteImages); +} + + +/** + * Print basic info about all texture objext to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_textures(GLuint writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + WriteImages = writeImages; + _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); +} + + +static void +dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) +{ + printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); + if (writeImage) { + _mesa_write_renderbuffer_image(rb); + } +} + + +static void +dump_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; + (void) userData; + dump_renderbuffer(rb, WriteImages); +} + + +/** + * Print basic info about all renderbuffers to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_renderbuffers(GLboolean writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + WriteImages = writeImages; + _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); +} + + + +void +_mesa_dump_color_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLubyte *buf; + + buf = (GLubyte *) malloc(w * h * 4); + + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); + + printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", + (void *) ctx->ReadBuffer->_ColorReadBuffer, + ctx->ReadBuffer->ColorReadBuffer, + (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], + ctx->DrawBuffer->ColorDrawBuffer[0]); + printf("Writing %d x %d color buffer to %s\n", w, h, filename); + write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); + + _mesa_PopClientAttrib(); + + free(buf); +} + + +void +_mesa_dump_depth_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLuint *buf; + GLubyte *buf2; + GLuint i; + + buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); + + /* spread 24 bits of Z across R, G, B */ + for (i = 0; i < w * h; i++) { + buf2[i*3+0] = (buf[i] >> 24) & 0xff; + buf2[i*3+1] = (buf[i] >> 16) & 0xff; + buf2[i*3+2] = (buf[i] >> 8) & 0xff; + } + + printf("Writing %d x %d depth buffer to %s\n", w, h, filename); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); + + _mesa_PopClientAttrib(); + + free(buf); + free(buf2); +} + + +void +_mesa_dump_stencil_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLubyte *buf; + GLubyte *buf2; + GLuint i; + + buf = (GLubyte *) malloc(w * h); /* 1 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); + + for (i = 0; i < w * h; i++) { + buf2[i*3+0] = buf[i]; + buf2[i*3+1] = (buf[i] & 127) * 2; + buf2[i*3+2] = (buf[i] - 128) * 2; + } + + printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); + + _mesa_PopClientAttrib(); + + free(buf); + free(buf2); +} + + +void +_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, + GLenum format, GLenum type) +{ + GLboolean invert = GL_TRUE; + + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 4, 0, 1, 2, invert); + } + else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 4, 2, 1, 0, invert); + } + else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 2, 1, 0, 0, invert); + } + else { + _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()"); + } +} + + +/** + * Quick and dirty function to "print" a texture to stdout. + */ +void +_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img) +{ +#if CHAN_TYPE != GL_UNSIGNED_BYTE + _mesa_problem(NULL, "PrintTexture not supported"); +#else + GLuint i, j, c; + const GLubyte *data = (const GLubyte *) img->Data; + + if (!data) { + printf("No texture data\n"); + return; + } + + /* XXX add more formats or make into a new format utility function */ + switch (img->TexFormat) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + c = 1; + break; + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + c = 2; + break; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + c = 3; + break; + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_ARGB8888: + c = 4; + break; + default: + _mesa_problem(NULL, "error in PrintTexture\n"); + return; + } + + for (i = 0; i < img->Height; i++) { + for (j = 0; j < img->Width; j++) { + if (c==1) + printf("%02x ", data[0]); + else if (c==2) + printf("%02x%02x ", data[0], data[1]); + else if (c==3) + printf("%02x%02x%02x ", data[0], data[1], data[2]); + else if (c==4) + printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + data += (img->RowStride - img->Width) * c; + } + /* XXX use img->ImageStride here */ + printf("\n"); + } +#endif +} diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index f9282398c..6e075b4e5 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -894,8 +894,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions, GLvoid *image; map = (GLubyte *) - ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, unpack->BufferObj); + ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, + GL_MAP_READ_BIT, unpack->BufferObj); if (!map) { /* unable to map src buffer! */ _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); @@ -906,8 +906,7 @@ unpack_image(struct gl_context *ctx, GLuint dimensions, image = _mesa_unpack_image(dimensions, width, height, depth, format, type, src, unpack); - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); + ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); diff --git a/mesalib/src/mesa/main/drawtex.c b/mesalib/src/mesa/main/drawtex.c index e386e90f6..83485a928 100644 --- a/mesalib/src/mesa/main/drawtex.c +++ b/mesalib/src/mesa/main/drawtex.c @@ -1,133 +1,137 @@ -/*
- * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/drawtex.h"
-#include "main/state.h"
-#include "main/imports.h"
-#include "main/mfeatures.h"
-#include "main/mtypes.h"
-
-
-#if FEATURE_OES_draw_texture
-
-
-static void
-draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
- GLfloat width, GLfloat height)
-{
- if (!ctx->Extensions.OES_draw_texture) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawTex(unsupported)");
- return;
- }
- if (width <= 0.0f || height <= 0.0f) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- ASSERT(ctx->Driver.DrawTex);
- ctx->Driver.DrawTex(ctx, x, y, z, width, height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, x, y, z, width, height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexfv(const GLfloat *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
- (GLfloat) width, (GLfloat) height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexiv(const GLint *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
- (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
- (GLfloat) width, (GLfloat) height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexsv(const GLshort *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
- (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx,
- (GLfloat) x / 65536.0f,
- (GLfloat) y / 65536.0f,
- (GLfloat) z / 65536.0f,
- (GLfloat) width / 65536.0f,
- (GLfloat) height / 65536.0f);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexxv(const GLfixed *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx,
- (GLfloat) coords[0] / 65536.0f,
- (GLfloat) coords[1] / 65536.0f,
- (GLfloat) coords[2] / 65536.0f,
- (GLfloat) coords[3] / 65536.0f,
- (GLfloat) coords[4] / 65536.0f);
-}
-
-#endif /* FEATURE_OES_draw_texture */
+/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "main/drawtex.h" +#include "main/state.h" +#include "main/imports.h" +#include "main/mfeatures.h" +#include "main/mtypes.h" + + +#if FEATURE_OES_draw_texture + + +static void +draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height) +{ + if (!ctx->Extensions.OES_draw_texture) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawTex(unsupported)"); + return; + } + if (width <= 0.0f || height <= 0.0f) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)"); + return; + } + + _mesa_set_vp_override(ctx, GL_TRUE); + + if (ctx->NewState) + _mesa_update_state(ctx); + + ASSERT(ctx->Driver.DrawTex); + ctx->Driver.DrawTex(ctx, x, y, z, width, height); + + _mesa_set_vp_override(ctx, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, x, y, z, width, height); +} + + +void GLAPIENTRY +_mesa_DrawTexfv(const GLfloat *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, + (GLfloat) width, (GLfloat) height); +} + + +void GLAPIENTRY +_mesa_DrawTexiv(const GLint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], + (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, + (GLfloat) width, (GLfloat) height); +} + + +void GLAPIENTRY +_mesa_DrawTexsv(const GLshort *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], + (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, + (GLfloat) x / 65536.0f, + (GLfloat) y / 65536.0f, + (GLfloat) z / 65536.0f, + (GLfloat) width / 65536.0f, + (GLfloat) height / 65536.0f); +} + + +void GLAPIENTRY +_mesa_DrawTexxv(const GLfixed *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, + (GLfloat) coords[0] / 65536.0f, + (GLfloat) coords[1] / 65536.0f, + (GLfloat) coords[2] / 65536.0f, + (GLfloat) coords[3] / 65536.0f, + (GLfloat) coords[4] / 65536.0f); +} + +#endif /* FEATURE_OES_draw_texture */ diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index 8a50e2656..f55a23ada 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -1285,6 +1285,7 @@ LONGSTRING static const char enum_string_table[] = "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" "GL_NUM_EXTENSIONS\0" + "GL_NUM_PROGRAM_BINARY_FORMATS\0" "GL_NUM_PROGRAM_BINARY_FORMATS_OES\0" "GL_NUM_SHADER_BINARY_FORMATS\0" "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" @@ -1493,8 +1494,11 @@ LONGSTRING static const char enum_string_table[] = "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" "GL_PROGRAM_ATTRIBS_ARB\0" + "GL_PROGRAM_BINARY_FORMATS\0" "GL_PROGRAM_BINARY_FORMATS_OES\0" + "GL_PROGRAM_BINARY_LENGTH\0" "GL_PROGRAM_BINARY_LENGTH_OES\0" + "GL_PROGRAM_BINARY_RETRIEVABLE_HINT\0" "GL_PROGRAM_BINDING_ARB\0" "GL_PROGRAM_ERROR_POSITION_ARB\0" "GL_PROGRAM_ERROR_POSITION_NV\0" @@ -2352,7 +2356,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2313] = +static const enum_elt all_enums[2317] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3602,1096 +3606,1100 @@ static const enum_elt all_enums[2313] = { 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ { 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ { 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */ - { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 27760, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 27789, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 27821, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 27863, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 27893, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 27933, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 27964, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 27993, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 28021, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 28051, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 28068, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 28094, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 28110, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 28145, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 28167, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 28182, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 28201, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 28231, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 28252, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 28280, 0x00000001 }, /* GL_ONE */ - { 28287, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 28315, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 28347, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 28375, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 28407, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 28430, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 28453, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 28476, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 28499, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 28517, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 28539, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 28561, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 28577, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 28597, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 28617, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 28635, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 28657, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 28679, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 28695, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 28715, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 28735, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 28753, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 28775, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 28797, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 28813, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 28833, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 28853, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 28874, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 28893, 0x00001507 }, /* GL_OR */ - { 28899, 0x00000A01 }, /* GL_ORDER */ - { 28908, 0x0000150D }, /* GL_OR_INVERTED */ - { 28923, 0x0000150B }, /* GL_OR_REVERSE */ - { 28937, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 28954, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 28972, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 28993, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 29013, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 29031, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 29050, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 29070, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 29090, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 29108, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 29127, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 29152, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 29176, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 29197, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 29219, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 29241, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 29266, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 29290, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 29311, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 29333, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 29355, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 29377, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 29408, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 29428, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 29453, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 29473, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 29498, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 29518, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 29543, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 29563, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 29588, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 29608, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 29633, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 29653, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 29678, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 29698, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 29723, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 29743, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 29768, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 29788, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 29813, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 29833, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 29858, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 29876, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 29897, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 29926, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 29959, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 29984, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 30007, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 30038, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 30073, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 30100, 0x00001B00 }, /* GL_POINT */ - { 30109, 0x00000000 }, /* GL_POINTS */ - { 30119, 0x00000002 }, /* GL_POINT_BIT */ - { 30132, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 30196, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 30230, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 30265, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 30294, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 30327, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 30360, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 30394, 0x00000B11 }, /* GL_POINT_SIZE */ - { 30408, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 30447, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 30471, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 30503, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 30534, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 30563, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 30589, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 30607, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 30629, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 30651, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 30674, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 30692, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 30714, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 30736, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 30759, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 30779, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 30795, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 30816, 0x00008861 }, /* GL_POINT_SPRITE */ - { 30832, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 30852, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 30881, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 30900, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 30920, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 30946, 0x00000701 }, /* GL_POINT_TOKEN */ - { 30961, 0x00000009 }, /* GL_POLYGON */ - { 30972, 0x00000008 }, /* GL_POLYGON_BIT */ - { 30987, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 31003, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 31026, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 31051, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 31074, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 31097, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 31121, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 31145, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 31163, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 31186, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 31205, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 31228, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 31245, 0x00001203 }, /* GL_POSITION */ - { 31257, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 31289, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 31325, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 31358, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 31395, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 31426, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 31461, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 31493, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 31529, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31562, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 31594, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 31630, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 31663, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 31700, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 31764, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 31795, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 31830, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 31861, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 31896, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 31928, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 31964, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 32028, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 32059, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 32094, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 32126, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 32157, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 32192, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 32224, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 32260, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 32289, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 32322, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 32386, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 32425, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 32458, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 32498, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 32532, 0x00008578 }, /* GL_PREVIOUS */ - { 32544, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 32560, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 32576, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 32593, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 32614, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 32635, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ - { 32659, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 32687, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ - { 32708, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ - { 32735, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 32765, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 32789, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 32822, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 32854, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 32877, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 32907, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 32936, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 32959, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 32989, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 33018, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 33046, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 33068, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 33096, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 33124, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 33146, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 33167, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 33207, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 33246, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 33276, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 33311, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 33344, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 33378, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 33417, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 33456, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 33478, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 33504, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 33528, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ - { 33550, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 33576, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 33599, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 33621, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 33642, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 33663, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 33690, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 33722, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 33754, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 33789, 0x00001701 }, /* GL_PROJECTION */ - { 33803, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 33824, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 33867, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 33893, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 33913, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 33937, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 33958, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 33977, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 34000, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 34039, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 34077, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 34097, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ - { 34123, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 34153, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 34177, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 34197, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ - { 34223, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 34253, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 34277, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 34297, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 34330, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 34356, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 34386, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ - { 34413, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 34444, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 34474, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 34493, 0x00002003 }, /* GL_Q */ - { 34498, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 34523, 0x00000007 }, /* GL_QUADS */ - { 34532, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 34576, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 34624, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 34641, 0x00000008 }, /* GL_QUAD_STRIP */ - { 34655, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ - { 34682, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 34712, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ - { 34736, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 34763, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 34785, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 34811, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ - { 34828, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 34848, 0x00008866 }, /* GL_QUERY_RESULT */ - { 34864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 34884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 34910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 34940, 0x00008E13 }, /* GL_QUERY_WAIT */ - { 34954, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 34971, 0x00002002 }, /* GL_R */ - { 34976, 0x00008C3A }, /* GL_R11F_G11F_B10F */ - { 34994, 0x00008F98 }, /* GL_R16_SNORM */ - { 35007, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 35019, 0x00008F94 }, /* GL_R8_SNORM */ - { 35031, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ - { 35053, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 35079, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 35112, 0x00000C02 }, /* GL_READ_BUFFER */ - { 35127, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 35147, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 35175, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 35207, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 35231, 0x000088B8 }, /* GL_READ_ONLY */ - { 35244, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 35261, 0x000088BA }, /* GL_READ_WRITE */ - { 35275, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 35293, 0x00001903 }, /* GL_RED */ - { 35300, 0x00008016 }, /* GL_REDUCE */ - { 35310, 0x00008016 }, /* GL_REDUCE_EXT */ - { 35324, 0x00000D15 }, /* GL_RED_BIAS */ - { 35336, 0x00000D52 }, /* GL_RED_BITS */ - { 35348, 0x00008D94 }, /* GL_RED_INTEGER */ - { 35363, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 35382, 0x00000D14 }, /* GL_RED_SCALE */ - { 35395, 0x00008F90 }, /* GL_RED_SNORM */ - { 35408, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 35426, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 35448, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 35469, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 35491, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 35509, 0x00001C00 }, /* GL_RENDER */ - { 35519, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 35535, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 35562, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 35593, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 35617, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 35645, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 35673, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 35699, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 35729, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 35756, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 35787, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 35807, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 35834, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 35865, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 35888, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 35915, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 35942, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 35974, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 36010, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 36046, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 36066, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 36091, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 36120, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 36144, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 36172, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 36201, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 36234, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 36256, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 36282, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 36308, 0x00001F01 }, /* GL_RENDERER */ - { 36320, 0x00000C40 }, /* GL_RENDER_MODE */ - { 36335, 0x00002901 }, /* GL_REPEAT */ - { 36345, 0x00001E01 }, /* GL_REPLACE */ - { 36356, 0x00008062 }, /* GL_REPLACE_EXT */ - { 36371, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 36394, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 36412, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 36434, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ - { 36469, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 36487, 0x00000102 }, /* GL_RETURN */ - { 36497, 0x00008F99 }, /* GL_RG16_SNORM */ - { 36511, 0x00008F95 }, /* GL_RG8_SNORM */ - { 36524, 0x00001907 }, /* GL_RGB */ - { 36531, 0x00008052 }, /* GL_RGB10 */ - { 36540, 0x00008059 }, /* GL_RGB10_A2 */ - { 36552, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 36568, 0x00008052 }, /* GL_RGB10_EXT */ - { 36581, 0x00008053 }, /* GL_RGB12 */ - { 36590, 0x00008053 }, /* GL_RGB12_EXT */ - { 36603, 0x00008054 }, /* GL_RGB16 */ - { 36612, 0x0000881B }, /* GL_RGB16F */ - { 36622, 0x00008D89 }, /* GL_RGB16I */ - { 36632, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 36646, 0x00008D77 }, /* GL_RGB16UI */ - { 36657, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 36672, 0x00008054 }, /* GL_RGB16_EXT */ - { 36685, 0x00008F9A }, /* GL_RGB16_SNORM */ - { 36700, 0x0000804E }, /* GL_RGB2_EXT */ - { 36712, 0x00008815 }, /* GL_RGB32F */ - { 36722, 0x00008D83 }, /* GL_RGB32I */ - { 36732, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 36746, 0x00008D71 }, /* GL_RGB32UI */ - { 36757, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 36772, 0x0000804F }, /* GL_RGB4 */ - { 36780, 0x0000804F }, /* GL_RGB4_EXT */ - { 36792, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 36805, 0x00008050 }, /* GL_RGB5 */ - { 36813, 0x00008D62 }, /* GL_RGB565 */ - { 36823, 0x00008D62 }, /* GL_RGB565_OES */ - { 36837, 0x00008057 }, /* GL_RGB5_A1 */ - { 36848, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 36863, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 36878, 0x00008050 }, /* GL_RGB5_EXT */ - { 36890, 0x00008051 }, /* GL_RGB8 */ - { 36898, 0x00008D8F }, /* GL_RGB8I */ - { 36907, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 36920, 0x00008D7D }, /* GL_RGB8UI */ - { 36930, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 36944, 0x00008051 }, /* GL_RGB8_EXT */ - { 36956, 0x00008051 }, /* GL_RGB8_OES */ - { 36968, 0x00008F96 }, /* GL_RGB8_SNORM */ - { 36982, 0x00008C3D }, /* GL_RGB9_E5 */ - { 36993, 0x00001908 }, /* GL_RGBA */ - { 37001, 0x0000805A }, /* GL_RGBA12 */ - { 37011, 0x0000805A }, /* GL_RGBA12_EXT */ - { 37025, 0x0000805B }, /* GL_RGBA16 */ - { 37035, 0x0000881A }, /* GL_RGBA16F */ - { 37046, 0x00008D88 }, /* GL_RGBA16I */ - { 37057, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 37072, 0x00008D76 }, /* GL_RGBA16UI */ - { 37084, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 37100, 0x0000805B }, /* GL_RGBA16_EXT */ - { 37114, 0x00008F9B }, /* GL_RGBA16_SNORM */ - { 37130, 0x00008055 }, /* GL_RGBA2 */ - { 37139, 0x00008055 }, /* GL_RGBA2_EXT */ - { 37152, 0x00008814 }, /* GL_RGBA32F */ - { 37163, 0x00008D82 }, /* GL_RGBA32I */ - { 37174, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 37189, 0x00008D70 }, /* GL_RGBA32UI */ - { 37201, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 37217, 0x00008056 }, /* GL_RGBA4 */ - { 37226, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 37245, 0x00008056 }, /* GL_RGBA4_EXT */ - { 37258, 0x00008056 }, /* GL_RGBA4_OES */ - { 37271, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 37285, 0x00008058 }, /* GL_RGBA8 */ - { 37294, 0x00008D8E }, /* GL_RGBA8I */ - { 37304, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 37318, 0x00008D7C }, /* GL_RGBA8UI */ - { 37329, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 37344, 0x00008058 }, /* GL_RGBA8_EXT */ - { 37357, 0x00008058 }, /* GL_RGBA8_OES */ - { 37370, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 37385, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 37403, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ - { 37426, 0x00008D99 }, /* GL_RGBA_INTEGER */ - { 37442, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 37462, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 37487, 0x00000C31 }, /* GL_RGBA_MODE */ - { 37500, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 37513, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 37527, 0x00008D98 }, /* GL_RGB_INTEGER */ - { 37542, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 37561, 0x000083A0 }, /* GL_RGB_S3TC */ - { 37573, 0x00008573 }, /* GL_RGB_SCALE */ - { 37586, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 37603, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 37620, 0x00008F92 }, /* GL_RGB_SNORM */ - { 37633, 0x00008F91 }, /* GL_RG_SNORM */ - { 37645, 0x00000407 }, /* GL_RIGHT */ - { 37654, 0x00002000 }, /* GL_S */ - { 37659, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 37673, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ - { 37693, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 37717, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - { 37744, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 37775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 37796, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 37810, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ - { 37830, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 37854, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - { 37881, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 37912, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ - { 37931, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ - { 37957, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 37978, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 37992, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 38010, 0x00008919 }, /* GL_SAMPLER_BINDING */ - { 38029, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ - { 38047, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 38069, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 38085, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ - { 38108, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 38135, 0x000080A9 }, /* GL_SAMPLES */ - { 38146, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 38162, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 38177, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 38195, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 38217, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 38245, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 38277, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 38300, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 38327, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 38345, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 38368, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 38390, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 38409, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 38432, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 38458, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 38488, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 38513, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 38542, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 38557, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 38572, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 38588, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 38613, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 38653, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 38697, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 38730, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 38760, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 38792, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 38822, 0x00001C02 }, /* GL_SELECT */ - { 38832, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 38860, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 38885, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 38901, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ - { 38921, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 38945, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 38972, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 39003, 0x0000150F }, /* GL_SET */ - { 39010, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 39035, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 39054, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 39075, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 39099, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 39114, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 39129, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 39157, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 39180, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 39210, 0x00001601 }, /* GL_SHININESS */ - { 39223, 0x00001402 }, /* GL_SHORT */ - { 39232, 0x00009119 }, /* GL_SIGNALED */ - { 39244, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 39265, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 39281, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 39301, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 39320, 0x00008C46 }, /* GL_SLUMINANCE */ - { 39334, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 39349, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 39371, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 39391, 0x00001D01 }, /* GL_SMOOTH */ - { 39401, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 39434, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 39461, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 39494, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 39521, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 39538, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 39559, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 39580, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 39595, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 39614, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 39633, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 39650, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 39671, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 39692, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 39707, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 39726, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 39745, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 39762, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 39783, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 39804, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 39819, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 39838, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 39857, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 39877, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 39895, 0x00001202 }, /* GL_SPECULAR */ - { 39907, 0x00002402 }, /* GL_SPHERE_MAP */ - { 39921, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 39936, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 39954, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 39971, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 39985, 0x00008580 }, /* GL_SRC0_RGB */ - { 39997, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 40011, 0x00008581 }, /* GL_SRC1_RGB */ - { 40023, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 40037, 0x00008582 }, /* GL_SRC2_RGB */ - { 40049, 0x00000302 }, /* GL_SRC_ALPHA */ - { 40062, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 40084, 0x00000300 }, /* GL_SRC_COLOR */ - { 40097, 0x00008C40 }, /* GL_SRGB */ - { 40105, 0x00008C41 }, /* GL_SRGB8 */ - { 40114, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 40130, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 40144, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 40162, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 40181, 0x000088E6 }, /* GL_STATIC_COPY */ - { 40196, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 40215, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 40230, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 40249, 0x000088E5 }, /* GL_STATIC_READ */ - { 40264, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 40283, 0x00001802 }, /* GL_STENCIL */ - { 40294, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 40316, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 40342, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 40368, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 40389, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 40414, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 40435, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 40460, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 40492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 40528, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 40560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 40596, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 40616, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 40643, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 40669, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 40685, 0x00008224 }, /* GL_STENCIL_BUFFER */ - { 40703, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 40725, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 40748, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 40764, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 40780, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 40797, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 40815, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 40834, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 40857, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 40879, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 40901, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 40919, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 40941, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 40963, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 40981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 41003, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 41025, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 41046, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 41073, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 41100, 0x00000B97 }, /* GL_STENCIL_REF */ - { 41115, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 41131, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 41160, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 41182, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 41203, 0x00000C33 }, /* GL_STEREO */ - { 41213, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 41237, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 41262, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 41286, 0x000088E2 }, /* GL_STREAM_COPY */ - { 41301, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 41320, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 41335, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 41354, 0x000088E1 }, /* GL_STREAM_READ */ - { 41369, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 41388, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 41405, 0x000084E7 }, /* GL_SUBTRACT */ - { 41417, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 41433, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 41451, 0x00009116 }, /* GL_SYNC_FENCE */ - { 41465, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 41479, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 41506, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 41536, 0x00009114 }, /* GL_SYNC_STATUS */ - { 41551, 0x00002001 }, /* GL_T */ - { 41556, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 41571, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 41590, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 41606, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 41621, 0x00002A27 }, /* GL_T2F_V3F */ - { 41632, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 41651, 0x00002A28 }, /* GL_T4F_V4F */ - { 41662, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 41685, 0x00001702 }, /* GL_TEXTURE */ - { 41696, 0x000084C0 }, /* GL_TEXTURE0 */ - { 41708, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 41724, 0x000084C1 }, /* GL_TEXTURE1 */ - { 41736, 0x000084CA }, /* GL_TEXTURE10 */ - { 41749, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 41766, 0x000084CB }, /* GL_TEXTURE11 */ - { 41779, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 41796, 0x000084CC }, /* GL_TEXTURE12 */ - { 41809, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 41826, 0x000084CD }, /* GL_TEXTURE13 */ - { 41839, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 41856, 0x000084CE }, /* GL_TEXTURE14 */ - { 41869, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 41886, 0x000084CF }, /* GL_TEXTURE15 */ - { 41899, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 41916, 0x000084D0 }, /* GL_TEXTURE16 */ - { 41929, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 41946, 0x000084D1 }, /* GL_TEXTURE17 */ - { 41959, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 41976, 0x000084D2 }, /* GL_TEXTURE18 */ - { 41989, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 42006, 0x000084D3 }, /* GL_TEXTURE19 */ - { 42019, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 42036, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 42052, 0x000084C2 }, /* GL_TEXTURE2 */ - { 42064, 0x000084D4 }, /* GL_TEXTURE20 */ - { 42077, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 42094, 0x000084D5 }, /* GL_TEXTURE21 */ - { 42107, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 42124, 0x000084D6 }, /* GL_TEXTURE22 */ - { 42137, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 42154, 0x000084D7 }, /* GL_TEXTURE23 */ - { 42167, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 42184, 0x000084D8 }, /* GL_TEXTURE24 */ - { 42197, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 42214, 0x000084D9 }, /* GL_TEXTURE25 */ - { 42227, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 42244, 0x000084DA }, /* GL_TEXTURE26 */ - { 42257, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 42274, 0x000084DB }, /* GL_TEXTURE27 */ - { 42287, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 42304, 0x000084DC }, /* GL_TEXTURE28 */ - { 42317, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 42334, 0x000084DD }, /* GL_TEXTURE29 */ - { 42347, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 42364, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 42380, 0x000084C3 }, /* GL_TEXTURE3 */ - { 42392, 0x000084DE }, /* GL_TEXTURE30 */ - { 42405, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 42422, 0x000084DF }, /* GL_TEXTURE31 */ - { 42435, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 42452, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 42468, 0x000084C4 }, /* GL_TEXTURE4 */ - { 42480, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 42496, 0x000084C5 }, /* GL_TEXTURE5 */ - { 42508, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 42524, 0x000084C6 }, /* GL_TEXTURE6 */ - { 42536, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 42552, 0x000084C7 }, /* GL_TEXTURE7 */ - { 42564, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 42580, 0x000084C8 }, /* GL_TEXTURE8 */ - { 42592, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 42608, 0x000084C9 }, /* GL_TEXTURE9 */ - { 42620, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 42636, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 42650, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ - { 42670, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 42694, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 42708, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ - { 42728, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 42752, 0x0000806F }, /* GL_TEXTURE_3D */ - { 42766, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 42784, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 42806, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 42832, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 42854, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 42876, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ - { 42904, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 42936, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 42958, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ - { 42986, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 43018, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 43040, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 43066, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ - { 43092, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ - { 43122, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 43150, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 43182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 43214, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ - { 43243, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 43276, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 43308, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 43323, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 43344, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 43369, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 43387, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 43411, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ - { 43429, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ - { 43451, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - { 43488, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ - { 43529, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ - { 43554, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ - { 43583, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 43614, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 43644, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 43674, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 43709, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 43740, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 43778, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 43805, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 43837, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 43871, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 43895, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 43923, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 43947, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 43975, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 44008, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 44032, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 44054, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 44076, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 44102, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 44136, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 44169, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 44206, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 44234, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 44266, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 44289, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 44327, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 44369, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 44400, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 44428, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 44458, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 44486, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 44511, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 44531, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 44555, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 44586, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 44621, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 44656, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 44687, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 44722, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 44757, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 44788, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 44823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 44858, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 44882, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 44913, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 44948, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 44983, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 45014, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 45049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 45084, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 45115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 45150, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 45185, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 45214, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 45231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 45253, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 45279, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 45294, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 45315, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 45335, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 45361, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 45391, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 45411, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 45435, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 45452, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 45469, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 45486, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 45509, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 45526, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 45551, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 45573, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 45599, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 45617, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 45643, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 45669, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 45699, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 45726, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 45751, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 45771, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 45795, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 45822, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 45849, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 45876, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 45902, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 45932, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 45954, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 45972, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 46012, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 46042, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 46070, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 46098, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 46126, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 46147, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 46166, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 46188, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 46207, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 46227, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 46257, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 46288, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ - { 46309, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 46334, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 46358, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 46378, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 46402, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 46422, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ - { 46445, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 46468, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 46492, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 46520, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 46550, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 46575, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 46609, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 46626, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 46644, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 46666, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 46684, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 46702, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 46721, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 46741, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 46760, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 46789, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 46806, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 46828, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 46858, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - { 46887, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 46923, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - { 46960, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 47001, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 47034, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - { 47068, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 47106, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 47142, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - { 47176, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 47214, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - { 47249, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 47288, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - { 47329, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 47374, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - { 47405, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 47440, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - { 47481, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 47526, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 47552, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 47582, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 47614, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 47644, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 47678, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 47694, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 47725, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 47760, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 47788, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 47820, 0x00000004 }, /* GL_TRIANGLES */ - { 47833, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ - { 47856, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 47883, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 47899, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 47920, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 47938, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ - { 47966, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 47998, 0x00000001 }, /* GL_TRUE */ - { 48006, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 48025, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - { 48054, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 48074, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 48097, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 48117, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 48138, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 48160, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 48182, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 48202, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 48223, 0x00009118 }, /* GL_UNSIGNALED */ - { 48237, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 48254, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 48281, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 48304, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 48320, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - { 48352, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 48379, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 48410, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 48431, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 48456, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 48480, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 48505, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 48536, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 48571, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - { 48599, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 48623, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 48651, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ - { 48678, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - { 48711, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 48748, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 48779, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ - { 48806, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - { 48839, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 48876, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 48907, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - { 48939, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 48975, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ - { 49002, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 49033, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - { 49064, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 49099, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - { 49128, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 49161, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ - { 49182, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 49207, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ - { 49228, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 49253, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ - { 49274, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 49299, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 49322, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 49340, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 49370, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 49404, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 49430, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 49460, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 49494, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 49520, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 49544, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 49572, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 49600, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 49627, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 49659, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 49690, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 49704, 0x00002A20 }, /* GL_V2F */ - { 49711, 0x00002A21 }, /* GL_V3F */ - { 49718, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 49737, 0x00001F00 }, /* GL_VENDOR */ - { 49747, 0x00001F02 }, /* GL_VERSION */ - { 49758, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 49774, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 49798, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 49828, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 49859, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 49894, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 49918, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 49939, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 49962, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 49983, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 50010, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 50038, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 50066, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 50094, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 50122, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 50150, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 50178, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 50205, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 50232, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 50259, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 50286, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 50313, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 50340, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 50367, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 50394, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 50421, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 50459, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 50501, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - { 50536, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 50567, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 50602, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 50633, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 50668, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 50702, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 50740, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 50771, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 50806, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 50834, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 50866, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 50896, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 50930, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 50958, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 50990, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 51010, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 51032, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 51061, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 51082, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 51111, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 51144, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 51176, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 51203, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 51234, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 51264, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 51281, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 51302, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 51329, 0x00000BA2 }, /* GL_VIEWPORT */ - { 51341, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 51357, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 51375, 0x0000911D }, /* GL_WAIT_FAILED */ - { 51390, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 51410, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 51441, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 51476, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 51511, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 51531, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 51559, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 51587, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 51612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 51637, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 51664, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 51691, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 51716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 51741, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 51765, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 51784, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 51798, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 51816, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 51834, 0x00001506 }, /* GL_XOR */ - { 51841, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 51860, 0x00008757 }, /* GL_YCBCR_MESA */ - { 51874, 0x00000000 }, /* GL_ZERO */ - { 51882, 0x00000D16 }, /* GL_ZOOM_X */ - { 51892, 0x00000D17 }, /* GL_ZOOM_Y */ + { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + { 27756, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 27790, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 27819, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 27851, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 27893, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 27923, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 27963, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 27994, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 28023, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 28051, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 28081, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 28098, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 28124, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 28140, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 28175, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 28197, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 28212, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 28231, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 28261, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 28282, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 28310, 0x00000001 }, /* GL_ONE */ + { 28317, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28345, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28377, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28405, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28437, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28460, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28483, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28506, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28529, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28547, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28591, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 28607, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 28627, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 28647, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 28665, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 28709, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 28725, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 28745, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 28765, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 28783, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 28827, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 28843, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 28863, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 28883, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 28904, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 28923, 0x00001507 }, /* GL_OR */ + { 28929, 0x00000A01 }, /* GL_ORDER */ + { 28938, 0x0000150D }, /* GL_OR_INVERTED */ + { 28953, 0x0000150B }, /* GL_OR_REVERSE */ + { 28967, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 28984, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 29002, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 29023, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 29043, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 29061, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 29080, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 29100, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 29120, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 29138, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 29157, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 29182, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 29206, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 29227, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 29249, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 29271, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 29296, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29320, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29341, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29363, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29385, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29407, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29438, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29458, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29483, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29503, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29528, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29548, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29573, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29593, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 29618, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 29638, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 29663, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 29683, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 29708, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 29728, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 29753, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 29773, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 29798, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 29818, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 29843, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 29863, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 29888, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 29906, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 29927, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 29956, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 29989, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 30014, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 30037, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 30068, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 30103, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 30130, 0x00001B00 }, /* GL_POINT */ + { 30139, 0x00000000 }, /* GL_POINTS */ + { 30149, 0x00000002 }, /* GL_POINT_BIT */ + { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 30192, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 30226, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 30260, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 30295, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30324, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30357, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30390, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30424, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30438, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30477, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30501, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30533, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30564, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30593, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 30619, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 30637, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 30704, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 30722, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 30789, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 30809, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 30825, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 30846, 0x00008861 }, /* GL_POINT_SPRITE */ + { 30862, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 30882, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 30911, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 30930, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 30950, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 30976, 0x00000701 }, /* GL_POINT_TOKEN */ + { 30991, 0x00000009 }, /* GL_POLYGON */ + { 31002, 0x00000008 }, /* GL_POLYGON_BIT */ + { 31017, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 31033, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 31056, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 31081, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 31104, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 31127, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 31151, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 31175, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 31193, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 31216, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 31235, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 31258, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 31275, 0x00001203 }, /* GL_POSITION */ + { 31287, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31319, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31355, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31388, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31425, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31456, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31491, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31523, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31559, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31592, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 31624, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 31660, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 31693, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 31760, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 31794, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 31825, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 31860, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 31891, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 31926, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 31958, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 32024, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 32058, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 32089, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 32124, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 32156, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 32187, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 32222, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 32254, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 32290, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32319, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32382, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32416, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32455, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32488, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32528, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32562, 0x00008578 }, /* GL_PREVIOUS */ + { 32574, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32590, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 32606, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 32623, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 32644, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 32665, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 32689, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 32717, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 32738, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 32765, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 32795, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 32819, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 32852, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 32884, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 32907, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */ + { 32933, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 32963, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */ + { 32988, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 33017, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ + { 33052, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 33075, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 33105, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 33134, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 33162, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 33184, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 33212, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 33240, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 33283, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 33323, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 33362, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 33392, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33427, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33460, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33494, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33533, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33572, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33594, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 33620, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 33644, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 33692, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 33715, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 33758, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 33779, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 33806, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 33838, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 33870, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 33905, 0x00001701 }, /* GL_PROJECTION */ + { 33919, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 33940, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 33983, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 34009, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 34029, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 34053, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 34074, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 34093, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 34116, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 34155, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 34193, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 34213, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 34239, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 34269, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 34293, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 34313, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 34339, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 34369, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 34393, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34413, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34446, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34472, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34502, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34529, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34590, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 34609, 0x00002003 }, /* GL_Q */ + { 34614, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 34639, 0x00000007 }, /* GL_QUADS */ + { 34648, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 34692, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 34740, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 34757, 0x00000008 }, /* GL_QUAD_STRIP */ + { 34771, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 34798, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 34828, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 34852, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 34879, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 34927, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 34944, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 34964, 0x00008866 }, /* GL_QUERY_RESULT */ + { 34980, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 35000, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 35026, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 35056, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 35070, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 35087, 0x00002002 }, /* GL_R */ + { 35092, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 35110, 0x00008F98 }, /* GL_R16_SNORM */ + { 35123, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 35135, 0x00008F94 }, /* GL_R8_SNORM */ + { 35147, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 35195, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 35228, 0x00000C02 }, /* GL_READ_BUFFER */ + { 35243, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 35263, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 35291, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 35323, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 35347, 0x000088B8 }, /* GL_READ_ONLY */ + { 35360, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 35377, 0x000088BA }, /* GL_READ_WRITE */ + { 35391, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35409, 0x00001903 }, /* GL_RED */ + { 35416, 0x00008016 }, /* GL_REDUCE */ + { 35426, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35440, 0x00000D15 }, /* GL_RED_BIAS */ + { 35452, 0x00000D52 }, /* GL_RED_BITS */ + { 35464, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35479, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35498, 0x00000D14 }, /* GL_RED_SCALE */ + { 35511, 0x00008F90 }, /* GL_RED_SNORM */ + { 35524, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35542, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35585, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 35607, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 35625, 0x00001C00 }, /* GL_RENDER */ + { 35635, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 35651, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 35678, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 35709, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 35733, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 35761, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 35789, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 35815, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 35845, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 35872, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 35903, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 35923, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 35950, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 35981, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 36004, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 36031, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 36058, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 36090, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 36126, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 36162, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 36182, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 36207, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 36236, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 36260, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 36288, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 36317, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 36350, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36398, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36424, 0x00001F01 }, /* GL_RENDERER */ + { 36436, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36451, 0x00002901 }, /* GL_REPEAT */ + { 36461, 0x00001E01 }, /* GL_REPLACE */ + { 36472, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36487, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36510, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36528, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36550, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + { 36585, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 36603, 0x00000102 }, /* GL_RETURN */ + { 36613, 0x00008F99 }, /* GL_RG16_SNORM */ + { 36627, 0x00008F95 }, /* GL_RG8_SNORM */ + { 36640, 0x00001907 }, /* GL_RGB */ + { 36647, 0x00008052 }, /* GL_RGB10 */ + { 36656, 0x00008059 }, /* GL_RGB10_A2 */ + { 36668, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 36684, 0x00008052 }, /* GL_RGB10_EXT */ + { 36697, 0x00008053 }, /* GL_RGB12 */ + { 36706, 0x00008053 }, /* GL_RGB12_EXT */ + { 36719, 0x00008054 }, /* GL_RGB16 */ + { 36728, 0x0000881B }, /* GL_RGB16F */ + { 36738, 0x00008D89 }, /* GL_RGB16I */ + { 36748, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 36762, 0x00008D77 }, /* GL_RGB16UI */ + { 36773, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 36788, 0x00008054 }, /* GL_RGB16_EXT */ + { 36801, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 36816, 0x0000804E }, /* GL_RGB2_EXT */ + { 36828, 0x00008815 }, /* GL_RGB32F */ + { 36838, 0x00008D83 }, /* GL_RGB32I */ + { 36848, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 36862, 0x00008D71 }, /* GL_RGB32UI */ + { 36873, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 36888, 0x0000804F }, /* GL_RGB4 */ + { 36896, 0x0000804F }, /* GL_RGB4_EXT */ + { 36908, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 36921, 0x00008050 }, /* GL_RGB5 */ + { 36929, 0x00008D62 }, /* GL_RGB565 */ + { 36939, 0x00008D62 }, /* GL_RGB565_OES */ + { 36953, 0x00008057 }, /* GL_RGB5_A1 */ + { 36964, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 36979, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 36994, 0x00008050 }, /* GL_RGB5_EXT */ + { 37006, 0x00008051 }, /* GL_RGB8 */ + { 37014, 0x00008D8F }, /* GL_RGB8I */ + { 37023, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 37036, 0x00008D7D }, /* GL_RGB8UI */ + { 37046, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 37060, 0x00008051 }, /* GL_RGB8_EXT */ + { 37072, 0x00008051 }, /* GL_RGB8_OES */ + { 37084, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 37098, 0x00008C3D }, /* GL_RGB9_E5 */ + { 37109, 0x00001908 }, /* GL_RGBA */ + { 37117, 0x0000805A }, /* GL_RGBA12 */ + { 37127, 0x0000805A }, /* GL_RGBA12_EXT */ + { 37141, 0x0000805B }, /* GL_RGBA16 */ + { 37151, 0x0000881A }, /* GL_RGBA16F */ + { 37162, 0x00008D88 }, /* GL_RGBA16I */ + { 37173, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 37188, 0x00008D76 }, /* GL_RGBA16UI */ + { 37200, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 37216, 0x0000805B }, /* GL_RGBA16_EXT */ + { 37230, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 37246, 0x00008055 }, /* GL_RGBA2 */ + { 37255, 0x00008055 }, /* GL_RGBA2_EXT */ + { 37268, 0x00008814 }, /* GL_RGBA32F */ + { 37279, 0x00008D82 }, /* GL_RGBA32I */ + { 37290, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 37305, 0x00008D70 }, /* GL_RGBA32UI */ + { 37317, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 37333, 0x00008056 }, /* GL_RGBA4 */ + { 37342, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 37361, 0x00008056 }, /* GL_RGBA4_EXT */ + { 37374, 0x00008056 }, /* GL_RGBA4_OES */ + { 37387, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 37401, 0x00008058 }, /* GL_RGBA8 */ + { 37410, 0x00008D8E }, /* GL_RGBA8I */ + { 37420, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37434, 0x00008D7C }, /* GL_RGBA8UI */ + { 37445, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37460, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37473, 0x00008058 }, /* GL_RGBA8_OES */ + { 37486, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37519, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ + { 37542, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 37558, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 37578, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 37603, 0x00000C31 }, /* GL_RGBA_MODE */ + { 37616, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 37629, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 37643, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 37658, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 37677, 0x000083A0 }, /* GL_RGB_S3TC */ + { 37689, 0x00008573 }, /* GL_RGB_SCALE */ + { 37702, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 37719, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 37736, 0x00008F92 }, /* GL_RGB_SNORM */ + { 37749, 0x00008F91 }, /* GL_RG_SNORM */ + { 37761, 0x00000407 }, /* GL_RIGHT */ + { 37770, 0x00002000 }, /* GL_S */ + { 37775, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 37789, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 37809, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 37833, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 37860, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 37891, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 37912, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 37926, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 37946, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 37970, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 37997, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 38028, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 38047, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 38073, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 38094, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 38108, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 38126, 0x00008919 }, /* GL_SAMPLER_BINDING */ + { 38145, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 38163, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 38185, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 38201, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 38224, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 38251, 0x000080A9 }, /* GL_SAMPLES */ + { 38262, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 38278, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 38293, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 38311, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 38333, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 38361, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 38393, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 38416, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 38443, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 38461, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38484, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38506, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 38525, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 38548, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 38574, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 38604, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 38629, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 38658, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 38673, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 38688, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 38704, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 38729, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 38769, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 38813, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 38846, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 38876, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 38908, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 38938, 0x00001C02 }, /* GL_SELECT */ + { 38948, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 38976, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 39001, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 39017, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 39037, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 39061, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 39088, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 39119, 0x0000150F }, /* GL_SET */ + { 39126, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 39151, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 39170, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 39191, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 39215, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 39230, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 39245, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 39273, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 39296, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 39326, 0x00001601 }, /* GL_SHININESS */ + { 39339, 0x00001402 }, /* GL_SHORT */ + { 39348, 0x00009119 }, /* GL_SIGNALED */ + { 39360, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 39381, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 39397, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 39417, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 39436, 0x00008C46 }, /* GL_SLUMINANCE */ + { 39450, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 39465, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39487, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39507, 0x00001D01 }, /* GL_SMOOTH */ + { 39517, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 39550, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 39577, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 39610, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 39637, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 39654, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 39675, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 39696, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 39711, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 39730, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 39749, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 39766, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 39787, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 39808, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 39823, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 39842, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 39861, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 39878, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 39899, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 39920, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 39935, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 39954, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 39973, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 39993, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 40011, 0x00001202 }, /* GL_SPECULAR */ + { 40023, 0x00002402 }, /* GL_SPHERE_MAP */ + { 40037, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 40052, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 40070, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 40087, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 40101, 0x00008580 }, /* GL_SRC0_RGB */ + { 40113, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 40127, 0x00008581 }, /* GL_SRC1_RGB */ + { 40139, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 40153, 0x00008582 }, /* GL_SRC2_RGB */ + { 40165, 0x00000302 }, /* GL_SRC_ALPHA */ + { 40178, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 40200, 0x00000300 }, /* GL_SRC_COLOR */ + { 40213, 0x00008C40 }, /* GL_SRGB */ + { 40221, 0x00008C41 }, /* GL_SRGB8 */ + { 40230, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 40246, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 40260, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 40278, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 40297, 0x000088E6 }, /* GL_STATIC_COPY */ + { 40312, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 40331, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 40346, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 40365, 0x000088E5 }, /* GL_STATIC_READ */ + { 40380, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 40399, 0x00001802 }, /* GL_STENCIL */ + { 40410, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 40458, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40484, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40505, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 40530, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 40551, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 40576, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 40608, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 40644, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 40676, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 40712, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 40732, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 40759, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 40785, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 40801, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 40819, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 40841, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 40864, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 40880, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 40896, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 40913, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 40931, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 40950, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 40973, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 41017, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 41035, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 41079, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 41097, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 41141, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 41162, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 41189, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 41216, 0x00000B97 }, /* GL_STENCIL_REF */ + { 41231, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 41247, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 41276, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 41298, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 41319, 0x00000C33 }, /* GL_STEREO */ + { 41329, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 41353, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 41378, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 41402, 0x000088E2 }, /* GL_STREAM_COPY */ + { 41417, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 41436, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 41451, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 41470, 0x000088E1 }, /* GL_STREAM_READ */ + { 41485, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41504, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41521, 0x000084E7 }, /* GL_SUBTRACT */ + { 41533, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 41549, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 41567, 0x00009116 }, /* GL_SYNC_FENCE */ + { 41581, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 41595, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 41622, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 41652, 0x00009114 }, /* GL_SYNC_STATUS */ + { 41667, 0x00002001 }, /* GL_T */ + { 41672, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 41687, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 41706, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 41722, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 41737, 0x00002A27 }, /* GL_T2F_V3F */ + { 41748, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 41767, 0x00002A28 }, /* GL_T4F_V4F */ + { 41778, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 41801, 0x00001702 }, /* GL_TEXTURE */ + { 41812, 0x000084C0 }, /* GL_TEXTURE0 */ + { 41824, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 41840, 0x000084C1 }, /* GL_TEXTURE1 */ + { 41852, 0x000084CA }, /* GL_TEXTURE10 */ + { 41865, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 41882, 0x000084CB }, /* GL_TEXTURE11 */ + { 41895, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 41912, 0x000084CC }, /* GL_TEXTURE12 */ + { 41925, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 41942, 0x000084CD }, /* GL_TEXTURE13 */ + { 41955, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 41972, 0x000084CE }, /* GL_TEXTURE14 */ + { 41985, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 42002, 0x000084CF }, /* GL_TEXTURE15 */ + { 42015, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 42032, 0x000084D0 }, /* GL_TEXTURE16 */ + { 42045, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 42062, 0x000084D1 }, /* GL_TEXTURE17 */ + { 42075, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 42092, 0x000084D2 }, /* GL_TEXTURE18 */ + { 42105, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 42122, 0x000084D3 }, /* GL_TEXTURE19 */ + { 42135, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 42152, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 42168, 0x000084C2 }, /* GL_TEXTURE2 */ + { 42180, 0x000084D4 }, /* GL_TEXTURE20 */ + { 42193, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 42210, 0x000084D5 }, /* GL_TEXTURE21 */ + { 42223, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 42240, 0x000084D6 }, /* GL_TEXTURE22 */ + { 42253, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 42270, 0x000084D7 }, /* GL_TEXTURE23 */ + { 42283, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 42300, 0x000084D8 }, /* GL_TEXTURE24 */ + { 42313, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 42330, 0x000084D9 }, /* GL_TEXTURE25 */ + { 42343, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 42360, 0x000084DA }, /* GL_TEXTURE26 */ + { 42373, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 42390, 0x000084DB }, /* GL_TEXTURE27 */ + { 42403, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 42420, 0x000084DC }, /* GL_TEXTURE28 */ + { 42433, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 42450, 0x000084DD }, /* GL_TEXTURE29 */ + { 42463, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42480, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42496, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42508, 0x000084DE }, /* GL_TEXTURE30 */ + { 42521, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 42538, 0x000084DF }, /* GL_TEXTURE31 */ + { 42551, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 42568, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 42584, 0x000084C4 }, /* GL_TEXTURE4 */ + { 42596, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 42612, 0x000084C5 }, /* GL_TEXTURE5 */ + { 42624, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 42640, 0x000084C6 }, /* GL_TEXTURE6 */ + { 42652, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 42668, 0x000084C7 }, /* GL_TEXTURE7 */ + { 42680, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 42696, 0x000084C8 }, /* GL_TEXTURE8 */ + { 42708, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 42724, 0x000084C9 }, /* GL_TEXTURE9 */ + { 42736, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 42752, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 42766, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 42786, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 42810, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 42824, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 42844, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 42868, 0x0000806F }, /* GL_TEXTURE_3D */ + { 42882, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 42900, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 42948, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 42970, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 42992, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 43020, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 43052, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 43074, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 43102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 43134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 43182, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 43208, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ + { 43238, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 43266, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 43298, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 43330, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 43359, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 43392, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 43424, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 43439, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 43460, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 43485, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 43503, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 43527, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 43545, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ + { 43567, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 43604, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ + { 43645, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 43670, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ + { 43699, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 43730, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 43760, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 43790, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 43825, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 43856, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 43894, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 43921, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 43953, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 43987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 44011, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 44039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 44063, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 44091, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 44124, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 44148, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 44170, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 44218, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 44252, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 44285, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 44322, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 44350, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 44382, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 44405, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 44443, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 44485, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 44516, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 44544, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 44574, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 44602, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 44627, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 44647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 44671, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 44702, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 44737, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 44772, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 44803, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 44838, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 44873, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 44904, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 44939, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 44974, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 44998, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 45029, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 45064, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 45099, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 45130, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 45165, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 45200, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 45231, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 45266, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 45301, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 45330, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 45347, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 45395, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 45410, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 45431, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 45451, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 45477, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 45507, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 45527, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 45551, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 45568, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 45585, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 45602, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 45625, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 45642, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 45667, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 45715, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 45733, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 45759, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 45785, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 45815, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 45842, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 45867, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 45887, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 45911, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 45938, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 45965, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 45992, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 46018, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 46048, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 46070, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 46088, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 46128, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 46158, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 46186, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 46214, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 46242, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 46263, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 46282, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 46304, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 46323, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 46343, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 46373, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 46404, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 46425, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 46450, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 46474, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 46494, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 46518, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 46538, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 46561, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 46584, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 46608, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 46636, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 46666, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 46691, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 46725, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 46742, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 46760, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 46782, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 46800, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 46818, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 46837, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 46857, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 46876, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 46905, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 46922, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 46944, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 46974, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 47003, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 47039, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 47076, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 47117, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 47150, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 47184, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 47222, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 47258, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 47292, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 47330, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 47365, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 47404, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 47445, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 47490, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 47521, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 47556, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 47597, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 47642, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 47668, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 47698, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 47730, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 47760, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 47794, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 47810, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 47841, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 47876, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 47904, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 47936, 0x00000004 }, /* GL_TRIANGLES */ + { 47949, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 47972, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 47999, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 48015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 48036, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 48054, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 48082, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 48114, 0x00000001 }, /* GL_TRUE */ + { 48122, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 48141, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + { 48170, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 48190, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 48213, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 48233, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 48254, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 48276, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 48298, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 48318, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 48339, 0x00009118 }, /* GL_UNSIGNALED */ + { 48353, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 48370, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 48397, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 48420, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 48436, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 48468, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 48495, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 48526, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 48547, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 48572, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 48596, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 48621, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 48652, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 48687, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 48715, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 48739, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 48767, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 48794, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 48827, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 48864, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 48895, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 48922, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 48955, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 48992, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 49023, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 49055, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 49091, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 49118, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 49149, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 49180, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 49215, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 49244, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 49277, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 49298, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 49323, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 49344, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 49369, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 49390, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 49415, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 49438, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 49456, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 49486, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 49520, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 49546, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 49576, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 49610, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 49636, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 49660, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 49688, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 49716, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 49743, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 49775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 49806, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 49820, 0x00002A20 }, /* GL_V2F */ + { 49827, 0x00002A21 }, /* GL_V3F */ + { 49834, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 49853, 0x00001F00 }, /* GL_VENDOR */ + { 49863, 0x00001F02 }, /* GL_VERSION */ + { 49874, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 49890, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 49914, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 49944, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 49975, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 50010, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 50034, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 50055, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 50078, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 50099, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 50126, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 50154, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 50182, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 50210, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 50238, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 50266, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 50294, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 50321, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 50348, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 50375, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 50402, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 50429, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 50456, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 50483, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 50510, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 50537, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 50575, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 50617, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 50652, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50683, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50718, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50749, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50784, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50818, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50856, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50887, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50922, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50950, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 50982, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 51012, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 51046, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 51074, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 51106, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 51126, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 51148, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 51177, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 51198, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 51227, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 51260, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 51292, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 51319, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 51350, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 51380, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 51397, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 51418, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 51445, 0x00000BA2 }, /* GL_VIEWPORT */ + { 51457, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 51473, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 51491, 0x0000911D }, /* GL_WAIT_FAILED */ + { 51506, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 51526, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 51557, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 51592, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 51627, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 51647, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51675, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51703, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51728, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51753, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51780, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51807, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51832, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51857, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51881, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51900, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51914, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51932, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51950, 0x00001506 }, /* GL_XOR */ + { 51957, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51976, 0x00008757 }, /* GL_YCBCR_MESA */ + { 51990, 0x00000000 }, /* GL_ZERO */ + { 51998, 0x00000D16 }, /* GL_ZOOM_X */ + { 52008, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1562] = +static const unsigned reduced_enums[1563] = { 539, /* GL_FALSE */ 834, /* GL_LINES */ 838, /* GL_LINE_LOOP */ 845, /* GL_LINE_STRIP */ - 2152, /* GL_TRIANGLES */ - 2157, /* GL_TRIANGLE_STRIP */ - 2155, /* GL_TRIANGLE_FAN */ - 1517, /* GL_QUADS */ - 1521, /* GL_QUAD_STRIP */ - 1388, /* GL_POLYGON */ + 2156, /* GL_TRIANGLES */ + 2161, /* GL_TRIANGLE_STRIP */ + 2159, /* GL_TRIANGLE_FAN */ + 1521, /* GL_QUADS */ + 1525, /* GL_QUAD_STRIP */ + 1389, /* GL_POLYGON */ 835, /* GL_LINES_ADJACENCY */ 846, /* GL_LINE_STRIP_ADJACENCY */ - 2153, /* GL_TRIANGLES_ADJACENCY */ - 2158, /* GL_TRIANGLE_STRIP_ADJACENCY */ - 1400, /* GL_POLYGON_STIPPLE_BIT */ - 1343, /* GL_PIXEL_MODE_BIT */ + 2157, /* GL_TRIANGLES_ADJACENCY */ + 2162, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1401, /* GL_POLYGON_STIPPLE_BIT */ + 1344, /* GL_PIXEL_MODE_BIT */ 821, /* GL_LIGHTING_BIT */ 573, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 857, /* GL_LOAD */ - 1607, /* GL_RETURN */ + 1611, /* GL_RETURN */ 1209, /* GL_MULT */ 24, /* GL_ADD */ 1225, /* GL_NEVER */ @@ -4702,15 +4710,15 @@ static const unsigned reduced_enums[1562] = 1242, /* GL_NOTEQUAL */ 695, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1816, /* GL_SRC_COLOR */ - 1276, /* GL_ONE_MINUS_SRC_COLOR */ - 1814, /* GL_SRC_ALPHA */ - 1275, /* GL_ONE_MINUS_SRC_ALPHA */ + 1820, /* GL_SRC_COLOR */ + 1277, /* GL_ONE_MINUS_SRC_COLOR */ + 1818, /* GL_SRC_ALPHA */ + 1276, /* GL_ONE_MINUS_SRC_ALPHA */ 508, /* GL_DST_ALPHA */ - 1273, /* GL_ONE_MINUS_DST_ALPHA */ + 1274, /* GL_ONE_MINUS_DST_ALPHA */ 509, /* GL_DST_COLOR */ - 1274, /* GL_ONE_MINUS_DST_COLOR */ - 1815, /* GL_SRC_ALPHA_SATURATE */ + 1275, /* GL_ONE_MINUS_DST_COLOR */ + 1819, /* GL_SRC_ALPHA_SATURATE */ 672, /* GL_FRONT_LEFT */ 673, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ @@ -4718,7 +4726,7 @@ static const unsigned reduced_enums[1562] = 669, /* GL_FRONT */ 76, /* GL_BACK */ 809, /* GL_LEFT */ - 1697, /* GL_RIGHT */ + 1701, /* GL_RIGHT */ 670, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ @@ -4727,19 +4735,19 @@ static const unsigned reduced_enums[1562] = 797, /* GL_INVALID_ENUM */ 802, /* GL_INVALID_VALUE */ 801, /* GL_INVALID_OPERATION */ - 1821, /* GL_STACK_OVERFLOW */ - 1822, /* GL_STACK_UNDERFLOW */ - 1301, /* GL_OUT_OF_MEMORY */ + 1825, /* GL_STACK_OVERFLOW */ + 1826, /* GL_STACK_UNDERFLOW */ + 1302, /* GL_OUT_OF_MEMORY */ 798, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1321, /* GL_PASS_THROUGH_TOKEN */ - 1387, /* GL_POINT_TOKEN */ + 1322, /* GL_PASS_THROUGH_TOKEN */ + 1388, /* GL_POINT_TOKEN */ 848, /* GL_LINE_TOKEN */ - 1401, /* GL_POLYGON_TOKEN */ + 1402, /* GL_POLYGON_TOKEN */ 87, /* GL_BITMAP_TOKEN */ 507, /* GL_DRAW_PIXEL_TOKEN */ 353, /* GL_COPY_PIXEL_TOKEN */ @@ -4749,7 +4757,7 @@ static const unsigned reduced_enums[1562] = 390, /* GL_CW */ 154, /* GL_CCW */ 187, /* GL_COEFF */ - 1298, /* GL_ORDER */ + 1299, /* GL_ORDER */ 444, /* GL_DOMAIN */ 363, /* GL_CURRENT_COLOR */ 366, /* GL_CURRENT_INDEX */ @@ -4761,10 +4769,10 @@ static const unsigned reduced_enums[1562] = 381, /* GL_CURRENT_RASTER_POSITION */ 382, /* GL_CURRENT_RASTER_POSITION_VALID */ 379, /* GL_CURRENT_RASTER_DISTANCE */ - 1379, /* GL_POINT_SMOOTH */ - 1363, /* GL_POINT_SIZE */ - 1378, /* GL_POINT_SIZE_RANGE */ - 1369, /* GL_POINT_SIZE_GRANULARITY */ + 1380, /* GL_POINT_SMOOTH */ + 1364, /* GL_POINT_SIZE */ + 1379, /* GL_POINT_SIZE_RANGE */ + 1370, /* GL_POINT_SIZE_GRANULARITY */ 840, /* GL_LINE_SMOOTH */ 849, /* GL_LINE_WIDTH */ 851, /* GL_LINE_WIDTH_RANGE */ @@ -4776,9 +4784,9 @@ static const unsigned reduced_enums[1562] = 1064, /* GL_MAX_LIST_NESTING */ 853, /* GL_LIST_BASE */ 855, /* GL_LIST_INDEX */ - 1390, /* GL_POLYGON_MODE */ - 1397, /* GL_POLYGON_SMOOTH */ - 1399, /* GL_POLYGON_STIPPLE */ + 1391, /* GL_POLYGON_MODE */ + 1398, /* GL_POLYGON_SMOOTH */ + 1400, /* GL_POLYGON_STIPPLE */ 518, /* GL_EDGE_FLAG */ 356, /* GL_CULL_FACE */ 357, /* GL_CULL_FACE_MODE */ @@ -4787,7 +4795,7 @@ static const unsigned reduced_enums[1562] = 825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 826, /* GL_LIGHT_MODEL_TWO_SIDE */ 822, /* GL_LIGHT_MODEL_AMBIENT */ - 1763, /* GL_SHADE_MODEL */ + 1767, /* GL_SHADE_MODEL */ 235, /* GL_COLOR_MATERIAL_FACE */ 236, /* GL_COLOR_MATERIAL_PARAMETER */ 234, /* GL_COLOR_MATERIAL */ @@ -4804,24 +4812,24 @@ static const unsigned reduced_enums[1562] = 414, /* GL_DEPTH_CLEAR_VALUE */ 428, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1866, /* GL_STENCIL_TEST */ - 1847, /* GL_STENCIL_CLEAR_VALUE */ - 1849, /* GL_STENCIL_FUNC */ - 1868, /* GL_STENCIL_VALUE_MASK */ - 1848, /* GL_STENCIL_FAIL */ - 1863, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1864, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1865, /* GL_STENCIL_REF */ - 1869, /* GL_STENCIL_WRITEMASK */ + 1870, /* GL_STENCIL_TEST */ + 1851, /* GL_STENCIL_CLEAR_VALUE */ + 1853, /* GL_STENCIL_FUNC */ + 1872, /* GL_STENCIL_VALUE_MASK */ + 1852, /* GL_STENCIL_FAIL */ + 1867, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1868, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1869, /* GL_STENCIL_REF */ + 1873, /* GL_STENCIL_WRITEMASK */ 1014, /* GL_MATRIX_MODE */ 1231, /* GL_NORMALIZE */ - 2285, /* GL_VIEWPORT */ + 2289, /* GL_VIEWPORT */ 1204, /* GL_MODELVIEW_STACK_DEPTH */ - 1491, /* GL_PROJECTION_STACK_DEPTH */ - 2106, /* GL_TEXTURE_STACK_DEPTH */ + 1495, /* GL_PROJECTION_STACK_DEPTH */ + 2110, /* GL_TEXTURE_STACK_DEPTH */ 1201, /* GL_MODELVIEW_MATRIX */ - 1489, /* GL_PROJECTION_MATRIX */ - 2086, /* GL_TEXTURE_MATRIX */ + 1493, /* GL_PROJECTION_MATRIX */ + 2090, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ @@ -4836,67 +4844,67 @@ static const unsigned reduced_enums[1562] = 233, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ 454, /* GL_DRAW_BUFFER */ - 1544, /* GL_READ_BUFFER */ - 1740, /* GL_SCISSOR_BOX */ - 1741, /* GL_SCISSOR_TEST */ + 1548, /* GL_READ_BUFFER */ + 1744, /* GL_SCISSOR_BOX */ + 1745, /* GL_SCISSOR_TEST */ 744, /* GL_INDEX_CLEAR_VALUE */ 749, /* GL_INDEX_WRITEMASK */ 230, /* GL_COLOR_CLEAR_VALUE */ 272, /* GL_COLOR_WRITEMASK */ 746, /* GL_INDEX_MODE */ - 1686, /* GL_RGBA_MODE */ + 1690, /* GL_RGBA_MODE */ 453, /* GL_DOUBLEBUFFER */ - 1870, /* GL_STEREO */ - 1598, /* GL_RENDER_MODE */ - 1322, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1380, /* GL_POINT_SMOOTH_HINT */ + 1874, /* GL_STEREO */ + 1602, /* GL_RENDER_MODE */ + 1323, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1381, /* GL_POINT_SMOOTH_HINT */ 841, /* GL_LINE_SMOOTH_HINT */ - 1398, /* GL_POLYGON_SMOOTH_HINT */ + 1399, /* GL_POLYGON_SMOOTH_HINT */ 593, /* GL_FOG_HINT */ - 2066, /* GL_TEXTURE_GEN_S */ - 2068, /* GL_TEXTURE_GEN_T */ - 2065, /* GL_TEXTURE_GEN_R */ - 2064, /* GL_TEXTURE_GEN_Q */ - 1335, /* GL_PIXEL_MAP_I_TO_I */ - 1341, /* GL_PIXEL_MAP_S_TO_S */ - 1337, /* GL_PIXEL_MAP_I_TO_R */ - 1333, /* GL_PIXEL_MAP_I_TO_G */ - 1331, /* GL_PIXEL_MAP_I_TO_B */ - 1329, /* GL_PIXEL_MAP_I_TO_A */ - 1339, /* GL_PIXEL_MAP_R_TO_R */ - 1327, /* GL_PIXEL_MAP_G_TO_G */ - 1325, /* GL_PIXEL_MAP_B_TO_B */ - 1323, /* GL_PIXEL_MAP_A_TO_A */ - 1336, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1342, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1338, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1334, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1332, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1330, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1340, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1328, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1326, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1324, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2170, /* GL_UNPACK_SWAP_BYTES */ - 2165, /* GL_UNPACK_LSB_FIRST */ - 2166, /* GL_UNPACK_ROW_LENGTH */ - 2169, /* GL_UNPACK_SKIP_ROWS */ - 2168, /* GL_UNPACK_SKIP_PIXELS */ - 2163, /* GL_UNPACK_ALIGNMENT */ - 1310, /* GL_PACK_SWAP_BYTES */ - 1305, /* GL_PACK_LSB_FIRST */ - 1306, /* GL_PACK_ROW_LENGTH */ - 1309, /* GL_PACK_SKIP_ROWS */ - 1308, /* GL_PACK_SKIP_PIXELS */ - 1302, /* GL_PACK_ALIGNMENT */ + 2070, /* GL_TEXTURE_GEN_S */ + 2072, /* GL_TEXTURE_GEN_T */ + 2069, /* GL_TEXTURE_GEN_R */ + 2068, /* GL_TEXTURE_GEN_Q */ + 1336, /* GL_PIXEL_MAP_I_TO_I */ + 1342, /* GL_PIXEL_MAP_S_TO_S */ + 1338, /* GL_PIXEL_MAP_I_TO_R */ + 1334, /* GL_PIXEL_MAP_I_TO_G */ + 1332, /* GL_PIXEL_MAP_I_TO_B */ + 1330, /* GL_PIXEL_MAP_I_TO_A */ + 1340, /* GL_PIXEL_MAP_R_TO_R */ + 1328, /* GL_PIXEL_MAP_G_TO_G */ + 1326, /* GL_PIXEL_MAP_B_TO_B */ + 1324, /* GL_PIXEL_MAP_A_TO_A */ + 1337, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1343, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1339, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1335, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1333, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1331, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1341, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1329, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1327, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1325, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2174, /* GL_UNPACK_SWAP_BYTES */ + 2169, /* GL_UNPACK_LSB_FIRST */ + 2170, /* GL_UNPACK_ROW_LENGTH */ + 2173, /* GL_UNPACK_SKIP_ROWS */ + 2172, /* GL_UNPACK_SKIP_PIXELS */ + 2167, /* GL_UNPACK_ALIGNMENT */ + 1311, /* GL_PACK_SWAP_BYTES */ + 1306, /* GL_PACK_LSB_FIRST */ + 1307, /* GL_PACK_ROW_LENGTH */ + 1310, /* GL_PACK_SKIP_ROWS */ + 1309, /* GL_PACK_SKIP_PIXELS */ + 1303, /* GL_PACK_ALIGNMENT */ 955, /* GL_MAP_COLOR */ 960, /* GL_MAP_STENCIL */ 748, /* GL_INDEX_SHIFT */ 747, /* GL_INDEX_OFFSET */ - 1560, /* GL_RED_SCALE */ - 1556, /* GL_RED_BIAS */ - 2311, /* GL_ZOOM_X */ - 2312, /* GL_ZOOM_Y */ + 1564, /* GL_RED_SCALE */ + 1560, /* GL_RED_BIAS */ + 2315, /* GL_ZOOM_X */ + 2316, /* GL_ZOOM_Y */ 702, /* GL_GREEN_SCALE */ 698, /* GL_GREEN_BIAS */ 115, /* GL_BLUE_SCALE */ @@ -4917,14 +4925,14 @@ static const unsigned reduced_enums[1562] = 1120, /* GL_MAX_TEXTURE_STACK_DEPTH */ 1146, /* GL_MAX_VIEWPORT_DIMS */ 1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1880, /* GL_SUBPIXEL_BITS */ + 1884, /* GL_SUBPIXEL_BITS */ 743, /* GL_INDEX_BITS */ - 1557, /* GL_RED_BITS */ + 1561, /* GL_RED_BITS */ 699, /* GL_GREEN_BITS */ 112, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ 407, /* GL_DEPTH_BITS */ - 1844, /* GL_STENCIL_BITS */ + 1848, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -4953,39 +4961,39 @@ static const unsigned reduced_enums[1562] = 903, /* GL_MAP1_GRID_SEGMENTS */ 929, /* GL_MAP2_GRID_DOMAIN */ 930, /* GL_MAP2_GRID_SEGMENTS */ - 1963, /* GL_TEXTURE_1D */ - 1966, /* GL_TEXTURE_2D */ + 1967, /* GL_TEXTURE_1D */ + 1970, /* GL_TEXTURE_2D */ 542, /* GL_FEEDBACK_BUFFER_POINTER */ 543, /* GL_FEEDBACK_BUFFER_SIZE */ 544, /* GL_FEEDBACK_BUFFER_TYPE */ - 1750, /* GL_SELECTION_BUFFER_POINTER */ - 1751, /* GL_SELECTION_BUFFER_SIZE */ - 2112, /* GL_TEXTURE_WIDTH */ - 2072, /* GL_TEXTURE_HEIGHT */ - 2016, /* GL_TEXTURE_COMPONENTS */ - 1994, /* GL_TEXTURE_BORDER_COLOR */ - 1993, /* GL_TEXTURE_BORDER */ + 1754, /* GL_SELECTION_BUFFER_POINTER */ + 1755, /* GL_SELECTION_BUFFER_SIZE */ + 2116, /* GL_TEXTURE_WIDTH */ + 2076, /* GL_TEXTURE_HEIGHT */ + 2020, /* GL_TEXTURE_COMPONENTS */ + 1998, /* GL_TEXTURE_BORDER_COLOR */ + 1997, /* GL_TEXTURE_BORDER */ 445, /* GL_DONT_CARE */ 540, /* GL_FASTEST */ 1226, /* GL_NICEST */ 56, /* GL_AMBIENT */ 442, /* GL_DIFFUSE */ - 1803, /* GL_SPECULAR */ - 1402, /* GL_POSITION */ - 1806, /* GL_SPOT_DIRECTION */ - 1807, /* GL_SPOT_EXPONENT */ - 1805, /* GL_SPOT_CUTOFF */ + 1807, /* GL_SPECULAR */ + 1403, /* GL_POSITION */ + 1810, /* GL_SPOT_DIRECTION */ + 1811, /* GL_SPOT_EXPONENT */ + 1809, /* GL_SPOT_CUTOFF */ 320, /* GL_CONSTANT_ATTENUATION */ 829, /* GL_LINEAR_ATTENUATION */ - 1516, /* GL_QUADRATIC_ATTENUATION */ + 1520, /* GL_QUADRATIC_ATTENUATION */ 287, /* GL_COMPILE */ 288, /* GL_COMPILE_AND_EXECUTE */ 149, /* GL_BYTE */ - 2172, /* GL_UNSIGNED_BYTE */ - 1768, /* GL_SHORT */ - 2211, /* GL_UNSIGNED_SHORT */ + 2176, /* GL_UNSIGNED_BYTE */ + 1772, /* GL_SHORT */ + 2215, /* GL_UNSIGNED_SHORT */ 752, /* GL_INT */ - 2175, /* GL_UNSIGNED_INT */ + 2179, /* GL_UNSIGNED_INT */ 553, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4999,68 +5007,68 @@ static const unsigned reduced_enums[1562] = 351, /* GL_COPY */ 59, /* GL_AND_INVERTED */ 1229, /* GL_NOOP */ - 2307, /* GL_XOR */ - 1297, /* GL_OR */ + 2311, /* GL_XOR */ + 1298, /* GL_OR */ 1230, /* GL_NOR */ 530, /* GL_EQUIV */ 805, /* GL_INVERT */ - 1300, /* GL_OR_REVERSE */ + 1301, /* GL_OR_REVERSE */ 352, /* GL_COPY_INVERTED */ - 1299, /* GL_OR_INVERTED */ + 1300, /* GL_OR_INVERTED */ 1219, /* GL_NAND */ - 1757, /* GL_SET */ + 1761, /* GL_SET */ 527, /* GL_EMISSION */ - 1767, /* GL_SHININESS */ + 1771, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 232, /* GL_COLOR_INDEXES */ 1168, /* GL_MODELVIEW */ - 1488, /* GL_PROJECTION */ - 1898, /* GL_TEXTURE */ + 1492, /* GL_PROJECTION */ + 1902, /* GL_TEXTURE */ 188, /* GL_COLOR */ 399, /* GL_DEPTH */ - 1829, /* GL_STENCIL */ + 1833, /* GL_STENCIL */ 231, /* GL_COLOR_INDEX */ - 1850, /* GL_STENCIL_INDEX */ + 1854, /* GL_STENCIL_INDEX */ 415, /* GL_DEPTH_COMPONENT */ - 1553, /* GL_RED */ + 1557, /* GL_RED */ 697, /* GL_GREEN */ 110, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1610, /* GL_RGB */ - 1650, /* GL_RGBA */ + 1614, /* GL_RGB */ + 1654, /* GL_RGBA */ 864, /* GL_LUMINANCE */ 891, /* GL_LUMINANCE_ALPHA */ 86, /* GL_BITMAP */ - 1352, /* GL_POINT */ + 1353, /* GL_POINT */ 827, /* GL_LINE */ 545, /* GL_FILL */ - 1567, /* GL_RENDER */ + 1571, /* GL_RENDER */ 541, /* GL_FEEDBACK */ - 1749, /* GL_SELECT */ + 1753, /* GL_SELECT */ 552, /* GL_FLAT */ - 1778, /* GL_SMOOTH */ + 1782, /* GL_SMOOTH */ 806, /* GL_KEEP */ - 1600, /* GL_REPLACE */ + 1604, /* GL_REPLACE */ 733, /* GL_INCR */ 395, /* GL_DECR */ - 2228, /* GL_VENDOR */ - 1597, /* GL_RENDERER */ - 2229, /* GL_VERSION */ + 2232, /* GL_VENDOR */ + 1601, /* GL_RENDERER */ + 2233, /* GL_VERSION */ 534, /* GL_EXTENSIONS */ - 1698, /* GL_S */ - 1889, /* GL_T */ - 1536, /* GL_R */ - 1515, /* GL_Q */ + 1702, /* GL_S */ + 1893, /* GL_T */ + 1540, /* GL_R */ + 1519, /* GL_Q */ 1205, /* GL_MODULATE */ 394, /* GL_DECAL */ - 2059, /* GL_TEXTURE_ENV_MODE */ - 2058, /* GL_TEXTURE_ENV_COLOR */ - 2057, /* GL_TEXTURE_ENV */ + 2063, /* GL_TEXTURE_ENV_MODE */ + 2062, /* GL_TEXTURE_ENV_COLOR */ + 2061, /* GL_TEXTURE_ENV */ 535, /* GL_EYE_LINEAR */ - 1258, /* GL_OBJECT_LINEAR */ - 1804, /* GL_SPHERE_MAP */ - 2062, /* GL_TEXTURE_GEN_MODE */ - 1260, /* GL_OBJECT_PLANE */ + 1259, /* GL_OBJECT_LINEAR */ + 1808, /* GL_SPHERE_MAP */ + 2066, /* GL_TEXTURE_GEN_MODE */ + 1261, /* GL_OBJECT_PLANE */ 536, /* GL_EYE_PLANE */ 1220, /* GL_NEAREST */ 828, /* GL_LINEAR */ @@ -5068,30 +5076,30 @@ static const unsigned reduced_enums[1562] = 833, /* GL_LINEAR_MIPMAP_NEAREST */ 1223, /* GL_NEAREST_MIPMAP_LINEAR */ 832, /* GL_LINEAR_MIPMAP_LINEAR */ - 2085, /* GL_TEXTURE_MAG_FILTER */ - 2094, /* GL_TEXTURE_MIN_FILTER */ - 2115, /* GL_TEXTURE_WRAP_S */ - 2116, /* GL_TEXTURE_WRAP_T */ + 2089, /* GL_TEXTURE_MAG_FILTER */ + 2098, /* GL_TEXTURE_MIN_FILTER */ + 2119, /* GL_TEXTURE_WRAP_S */ + 2120, /* GL_TEXTURE_WRAP_T */ 155, /* GL_CLAMP */ - 1599, /* GL_REPEAT */ - 1396, /* GL_POLYGON_OFFSET_UNITS */ - 1395, /* GL_POLYGON_OFFSET_POINT */ - 1394, /* GL_POLYGON_OFFSET_LINE */ - 1539, /* GL_R3_G3_B2 */ - 2225, /* GL_V2F */ - 2226, /* GL_V3F */ + 1603, /* GL_REPEAT */ + 1397, /* GL_POLYGON_OFFSET_UNITS */ + 1396, /* GL_POLYGON_OFFSET_POINT */ + 1395, /* GL_POLYGON_OFFSET_LINE */ + 1543, /* GL_R3_G3_B2 */ + 2229, /* GL_V2F */ + 2230, /* GL_V3F */ 152, /* GL_C4UB_V2F */ 153, /* GL_C4UB_V3F */ 150, /* GL_C3F_V3F */ 1217, /* GL_N3F_V3F */ 151, /* GL_C4F_N3F_V3F */ - 1894, /* GL_T2F_V3F */ - 1896, /* GL_T4F_V4F */ - 1892, /* GL_T2F_C4UB_V3F */ - 1890, /* GL_T2F_C3F_V3F */ - 1893, /* GL_T2F_N3F_V3F */ - 1891, /* GL_T2F_C4F_N3F_V3F */ - 1895, /* GL_T4F_C4F_N3F_V4F */ + 1898, /* GL_T2F_V3F */ + 1900, /* GL_T4F_V4F */ + 1896, /* GL_T2F_C4UB_V3F */ + 1894, /* GL_T2F_C3F_V3F */ + 1897, /* GL_T2F_N3F_V3F */ + 1895, /* GL_T2F_C4F_N3F_V3F */ + 1899, /* GL_T4F_C4F_N3F_V4F */ 172, /* GL_CLIP_DISTANCE0 */ 173, /* GL_CLIP_DISTANCE1 */ 174, /* GL_CLIP_DISTANCE2 */ @@ -5110,9 +5118,9 @@ static const unsigned reduced_enums[1562] = 819, /* GL_LIGHT7 */ 708, /* GL_HINT_BIT */ 322, /* GL_CONSTANT_COLOR */ - 1271, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1272, /* GL_ONE_MINUS_CONSTANT_COLOR */ 317, /* GL_CONSTANT_ALPHA */ - 1269, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1270, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 89, /* GL_BLEND_COLOR */ 674, /* GL_FUNC_ADD */ 1149, /* GL_MIN */ @@ -5122,26 +5130,26 @@ static const unsigned reduced_enums[1562] = 677, /* GL_FUNC_REVERSE_SUBTRACT */ 331, /* GL_CONVOLUTION_1D */ 332, /* GL_CONVOLUTION_2D */ - 1752, /* GL_SEPARABLE_2D */ + 1756, /* GL_SEPARABLE_2D */ 335, /* GL_CONVOLUTION_BORDER_MODE */ 339, /* GL_CONVOLUTION_FILTER_SCALE */ 337, /* GL_CONVOLUTION_FILTER_BIAS */ - 1554, /* GL_REDUCE */ + 1558, /* GL_REDUCE */ 341, /* GL_CONVOLUTION_FORMAT */ 345, /* GL_CONVOLUTION_WIDTH */ 343, /* GL_CONVOLUTION_HEIGHT */ 1036, /* GL_MAX_CONVOLUTION_WIDTH */ 1034, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1435, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1431, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1426, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1422, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1433, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1429, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1424, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1420, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 1436, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1432, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1427, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1423, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1434, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1430, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1425, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1421, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 709, /* GL_HISTOGRAM */ - 1495, /* GL_PROXY_HISTOGRAM */ + 1499, /* GL_PROXY_HISTOGRAM */ 725, /* GL_HISTOGRAM_WIDTH */ 715, /* GL_HISTOGRAM_FORMAT */ 721, /* GL_HISTOGRAM_RED_SIZE */ @@ -5153,16 +5161,16 @@ static const unsigned reduced_enums[1562] = 1150, /* GL_MINMAX */ 1152, /* GL_MINMAX_FORMAT */ 1154, /* GL_MINMAX_SINK */ - 1897, /* GL_TABLE_TOO_LARGE_EXT */ - 2174, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2214, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2217, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2186, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2177, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1393, /* GL_POLYGON_OFFSET_FILL */ - 1392, /* GL_POLYGON_OFFSET_FACTOR */ - 1391, /* GL_POLYGON_OFFSET_BIAS */ - 1603, /* GL_RESCALE_NORMAL */ + 1901, /* GL_TABLE_TOO_LARGE_EXT */ + 2178, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2218, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2221, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2190, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2181, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1394, /* GL_POLYGON_OFFSET_FILL */ + 1393, /* GL_POLYGON_OFFSET_FACTOR */ + 1392, /* GL_POLYGON_OFFSET_BIAS */ + 1607, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ @@ -5182,53 +5190,53 @@ static const unsigned reduced_enums[1562] = 764, /* GL_INTENSITY8 */ 754, /* GL_INTENSITY12 */ 756, /* GL_INTENSITY16 */ - 1625, /* GL_RGB2_EXT */ - 1631, /* GL_RGB4 */ - 1634, /* GL_RGB5 */ - 1641, /* GL_RGB8 */ - 1611, /* GL_RGB10 */ - 1615, /* GL_RGB12 */ - 1617, /* GL_RGB16 */ - 1661, /* GL_RGBA2 */ - 1668, /* GL_RGBA4 */ - 1637, /* GL_RGB5_A1 */ - 1673, /* GL_RGBA8 */ - 1612, /* GL_RGB10_A2 */ - 1651, /* GL_RGBA12 */ - 1653, /* GL_RGBA16 */ - 2102, /* GL_TEXTURE_RED_SIZE */ - 2070, /* GL_TEXTURE_GREEN_SIZE */ - 1991, /* GL_TEXTURE_BLUE_SIZE */ - 1971, /* GL_TEXTURE_ALPHA_SIZE */ - 2083, /* GL_TEXTURE_LUMINANCE_SIZE */ - 2074, /* GL_TEXTURE_INTENSITY_SIZE */ - 1601, /* GL_REPLACE_EXT */ - 1499, /* GL_PROXY_TEXTURE_1D */ - 1503, /* GL_PROXY_TEXTURE_2D */ - 2110, /* GL_TEXTURE_TOO_LARGE_EXT */ - 2096, /* GL_TEXTURE_PRIORITY */ - 2104, /* GL_TEXTURE_RESIDENT */ - 1974, /* GL_TEXTURE_BINDING_1D */ - 1977, /* GL_TEXTURE_BINDING_2D */ - 1980, /* GL_TEXTURE_BINDING_3D */ - 1307, /* GL_PACK_SKIP_IMAGES */ - 1303, /* GL_PACK_IMAGE_HEIGHT */ - 2167, /* GL_UNPACK_SKIP_IMAGES */ - 2164, /* GL_UNPACK_IMAGE_HEIGHT */ - 1969, /* GL_TEXTURE_3D */ - 1507, /* GL_PROXY_TEXTURE_3D */ - 2054, /* GL_TEXTURE_DEPTH */ - 2113, /* GL_TEXTURE_WRAP_R */ + 1629, /* GL_RGB2_EXT */ + 1635, /* GL_RGB4 */ + 1638, /* GL_RGB5 */ + 1645, /* GL_RGB8 */ + 1615, /* GL_RGB10 */ + 1619, /* GL_RGB12 */ + 1621, /* GL_RGB16 */ + 1665, /* GL_RGBA2 */ + 1672, /* GL_RGBA4 */ + 1641, /* GL_RGB5_A1 */ + 1677, /* GL_RGBA8 */ + 1616, /* GL_RGB10_A2 */ + 1655, /* GL_RGBA12 */ + 1657, /* GL_RGBA16 */ + 2106, /* GL_TEXTURE_RED_SIZE */ + 2074, /* GL_TEXTURE_GREEN_SIZE */ + 1995, /* GL_TEXTURE_BLUE_SIZE */ + 1975, /* GL_TEXTURE_ALPHA_SIZE */ + 2087, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2078, /* GL_TEXTURE_INTENSITY_SIZE */ + 1605, /* GL_REPLACE_EXT */ + 1503, /* GL_PROXY_TEXTURE_1D */ + 1507, /* GL_PROXY_TEXTURE_2D */ + 2114, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2100, /* GL_TEXTURE_PRIORITY */ + 2108, /* GL_TEXTURE_RESIDENT */ + 1978, /* GL_TEXTURE_BINDING_1D */ + 1981, /* GL_TEXTURE_BINDING_2D */ + 1984, /* GL_TEXTURE_BINDING_3D */ + 1308, /* GL_PACK_SKIP_IMAGES */ + 1304, /* GL_PACK_IMAGE_HEIGHT */ + 2171, /* GL_UNPACK_SKIP_IMAGES */ + 2168, /* GL_UNPACK_IMAGE_HEIGHT */ + 1973, /* GL_TEXTURE_3D */ + 1511, /* GL_PROXY_TEXTURE_3D */ + 2058, /* GL_TEXTURE_DEPTH */ + 2117, /* GL_TEXTURE_WRAP_R */ 1018, /* GL_MAX_3D_TEXTURE_SIZE */ - 2230, /* GL_VERTEX_ARRAY */ + 2234, /* GL_VERTEX_ARRAY */ 1232, /* GL_NORMAL_ARRAY */ 189, /* GL_COLOR_ARRAY */ 737, /* GL_INDEX_ARRAY */ - 2024, /* GL_TEXTURE_COORD_ARRAY */ + 2028, /* GL_TEXTURE_COORD_ARRAY */ 519, /* GL_EDGE_FLAG_ARRAY */ - 2236, /* GL_VERTEX_ARRAY_SIZE */ - 2238, /* GL_VERTEX_ARRAY_TYPE */ - 2237, /* GL_VERTEX_ARRAY_STRIDE */ + 2240, /* GL_VERTEX_ARRAY_SIZE */ + 2242, /* GL_VERTEX_ARRAY_TYPE */ + 2241, /* GL_VERTEX_ARRAY_STRIDE */ 1237, /* GL_NORMAL_ARRAY_TYPE */ 1236, /* GL_NORMAL_ARRAY_STRIDE */ 193, /* GL_COLOR_ARRAY_SIZE */ @@ -5236,48 +5244,48 @@ static const unsigned reduced_enums[1562] = 194, /* GL_COLOR_ARRAY_STRIDE */ 742, /* GL_INDEX_ARRAY_TYPE */ 741, /* GL_INDEX_ARRAY_STRIDE */ - 2028, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 2030, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 2029, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 2032, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2034, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2033, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 523, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2235, /* GL_VERTEX_ARRAY_POINTER */ + 2239, /* GL_VERTEX_ARRAY_POINTER */ 1235, /* GL_NORMAL_ARRAY_POINTER */ 192, /* GL_COLOR_ARRAY_POINTER */ 740, /* GL_INDEX_ARRAY_POINTER */ - 2027, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 2031, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 522, /* GL_EDGE_FLAG_ARRAY_POINTER */ 1210, /* GL_MULTISAMPLE */ - 1726, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1728, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1733, /* GL_SAMPLE_COVERAGE */ - 1730, /* GL_SAMPLE_BUFFERS */ - 1721, /* GL_SAMPLES */ - 1737, /* GL_SAMPLE_COVERAGE_VALUE */ - 1735, /* GL_SAMPLE_COVERAGE_INVERT */ + 1730, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1732, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1737, /* GL_SAMPLE_COVERAGE */ + 1734, /* GL_SAMPLE_BUFFERS */ + 1725, /* GL_SAMPLES */ + 1741, /* GL_SAMPLE_COVERAGE_VALUE */ + 1739, /* GL_SAMPLE_COVERAGE_INVERT */ 237, /* GL_COLOR_MATRIX */ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ 1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1418, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1414, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1409, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1405, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1416, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1412, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1407, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1403, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 2007, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1508, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 2009, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1419, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1415, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1410, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1406, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1417, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1413, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1408, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1404, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 2011, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1512, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 2013, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 94, /* GL_BLEND_DST_RGB */ 108, /* GL_BLEND_SRC_RGB */ 92, /* GL_BLEND_DST_ALPHA */ 106, /* GL_BLEND_SRC_ALPHA */ 243, /* GL_COLOR_TABLE */ - 1428, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1411, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1494, /* GL_PROXY_COLOR_TABLE */ - 1498, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1497, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1429, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1412, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1498, /* GL_PROXY_COLOR_TABLE */ + 1502, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1501, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 267, /* GL_COLOR_TABLE_SCALE */ 247, /* GL_COLOR_TABLE_BIAS */ 252, /* GL_COLOR_TABLE_FORMAT */ @@ -5292,60 +5300,60 @@ static const unsigned reduced_enums[1562] = 80, /* GL_BGRA */ 1045, /* GL_MAX_ELEMENTS_VERTICES */ 1044, /* GL_MAX_ELEMENTS_INDICES */ - 2073, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 2077, /* GL_TEXTURE_INDEX_SIZE_EXT */ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1374, /* GL_POINT_SIZE_MIN */ - 1370, /* GL_POINT_SIZE_MAX */ - 1359, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1355, /* GL_POINT_DISTANCE_ATTENUATION */ + 1375, /* GL_POINT_SIZE_MIN */ + 1371, /* GL_POINT_SIZE_MAX */ + 1360, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1356, /* GL_POINT_DISTANCE_ATTENUATION */ 159, /* GL_CLAMP_TO_BORDER */ 162, /* GL_CLAMP_TO_EDGE */ - 2095, /* GL_TEXTURE_MIN_LOD */ - 2093, /* GL_TEXTURE_MAX_LOD */ - 1973, /* GL_TEXTURE_BASE_LEVEL */ - 2092, /* GL_TEXTURE_MAX_LEVEL */ + 2099, /* GL_TEXTURE_MIN_LOD */ + 2097, /* GL_TEXTURE_MAX_LOD */ + 1977, /* GL_TEXTURE_BASE_LEVEL */ + 2096, /* GL_TEXTURE_MAX_LEVEL */ 728, /* GL_IGNORE_BORDER_HP */ 321, /* GL_CONSTANT_BORDER_HP */ - 1602, /* GL_REPLICATE_BORDER_HP */ + 1606, /* GL_REPLICATE_BORDER_HP */ 333, /* GL_CONVOLUTION_BORDER_COLOR */ - 1266, /* GL_OCCLUSION_TEST_HP */ - 1267, /* GL_OCCLUSION_TEST_RESULT_HP */ + 1267, /* GL_OCCLUSION_TEST_HP */ + 1268, /* GL_OCCLUSION_TEST_RESULT_HP */ 830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 2001, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 2003, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 2005, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 2006, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 2004, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 2002, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 2005, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 2007, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 2009, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 2010, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 2008, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 2006, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1438, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1440, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1437, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1439, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 2081, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 2082, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 2080, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1439, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1441, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1438, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1440, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2085, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2086, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2084, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 683, /* GL_GENERATE_MIPMAP */ 684, /* GL_GENERATE_MIPMAP_HINT */ 596, /* GL_FOG_OFFSET_SGIX */ 597, /* GL_FOG_OFFSET_VALUE_SGIX */ - 2015, /* GL_TEXTURE_COMPARE_SGIX */ - 2014, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 2077, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 2069, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 2019, /* GL_TEXTURE_COMPARE_SGIX */ + 2018, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2081, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2073, /* GL_TEXTURE_GEQUAL_R_SGIX */ 416, /* GL_DEPTH_COMPONENT16 */ 420, /* GL_DEPTH_COMPONENT24 */ 424, /* GL_DEPTH_COMPONENT32 */ 358, /* GL_CULL_VERTEX_EXT */ 360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2303, /* GL_WRAP_BORDER_SUN */ - 2008, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 2307, /* GL_WRAP_BORDER_SUN */ + 2012, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 823, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1771, /* GL_SINGLE_COLOR */ - 1755, /* GL_SEPARATE_SPECULAR_COLOR */ - 1766, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1775, /* GL_SINGLE_COLOR */ + 1759, /* GL_SEPARATE_SPECULAR_COLOR */ + 1770, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -5363,32 +5371,33 @@ static const unsigned reduced_enums[1562] = 327, /* GL_CONTEXT_FLAGS */ 736, /* GL_INDEX */ 410, /* GL_DEPTH_BUFFER */ - 1845, /* GL_STENCIL_BUFFER */ + 1849, /* GL_STENCIL_BUFFER */ 298, /* GL_COMPRESSED_RED */ 299, /* GL_COMPRESSED_RG */ 860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ 703, /* GL_GUILTY_CONTEXT_RESET_ARB */ 751, /* GL_INNOCENT_CONTEXT_RESET_ARB */ - 2162, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - 1605, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + 2166, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + 1609, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + 1461, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ 1244, /* GL_NO_RESET_NOTIFICATION_ARB */ - 2173, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2218, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2219, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2215, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2212, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2187, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2183, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 2090, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 2091, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 2089, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 2177, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2222, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2223, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2219, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2216, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2191, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2187, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2094, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2095, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2093, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 1160, /* GL_MIRRORED_REPEAT */ - 1691, /* GL_RGB_S3TC */ - 1633, /* GL_RGB4_S3TC */ - 1687, /* GL_RGBA_S3TC */ - 1672, /* GL_RGBA4_S3TC */ - 1681, /* GL_RGBA_DXT5_S3TC */ - 1669, /* GL_RGBA4_DXT5_S3TC */ + 1695, /* GL_RGB_S3TC */ + 1637, /* GL_RGB4_S3TC */ + 1691, /* GL_RGBA_S3TC */ + 1676, /* GL_RGBA4_S3TC */ + 1685, /* GL_RGBA_DXT5_S3TC */ + 1673, /* GL_RGBA4_DXT5_S3TC */ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ @@ -5406,54 +5415,54 @@ static const unsigned reduced_enums[1562] = 577, /* GL_FOG_COORDINATE_ARRAY */ 241, /* GL_COLOR_SUM */ 385, /* GL_CURRENT_SECONDARY_COLOR */ - 1746, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1748, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1747, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1745, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1742, /* GL_SECONDARY_COLOR_ARRAY */ + 1750, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1752, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1751, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1749, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1746, /* GL_SECONDARY_COLOR_ARRAY */ 383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1899, /* GL_TEXTURE0 */ - 1901, /* GL_TEXTURE1 */ - 1923, /* GL_TEXTURE2 */ - 1945, /* GL_TEXTURE3 */ - 1951, /* GL_TEXTURE4 */ - 1953, /* GL_TEXTURE5 */ - 1955, /* GL_TEXTURE6 */ - 1957, /* GL_TEXTURE7 */ - 1959, /* GL_TEXTURE8 */ - 1961, /* GL_TEXTURE9 */ - 1902, /* GL_TEXTURE10 */ - 1904, /* GL_TEXTURE11 */ - 1906, /* GL_TEXTURE12 */ - 1908, /* GL_TEXTURE13 */ - 1910, /* GL_TEXTURE14 */ - 1912, /* GL_TEXTURE15 */ - 1914, /* GL_TEXTURE16 */ - 1916, /* GL_TEXTURE17 */ - 1918, /* GL_TEXTURE18 */ - 1920, /* GL_TEXTURE19 */ - 1924, /* GL_TEXTURE20 */ - 1926, /* GL_TEXTURE21 */ - 1928, /* GL_TEXTURE22 */ - 1930, /* GL_TEXTURE23 */ - 1932, /* GL_TEXTURE24 */ - 1934, /* GL_TEXTURE25 */ - 1936, /* GL_TEXTURE26 */ - 1938, /* GL_TEXTURE27 */ - 1940, /* GL_TEXTURE28 */ - 1942, /* GL_TEXTURE29 */ - 1946, /* GL_TEXTURE30 */ - 1948, /* GL_TEXTURE31 */ + 1903, /* GL_TEXTURE0 */ + 1905, /* GL_TEXTURE1 */ + 1927, /* GL_TEXTURE2 */ + 1949, /* GL_TEXTURE3 */ + 1955, /* GL_TEXTURE4 */ + 1957, /* GL_TEXTURE5 */ + 1959, /* GL_TEXTURE6 */ + 1961, /* GL_TEXTURE7 */ + 1963, /* GL_TEXTURE8 */ + 1965, /* GL_TEXTURE9 */ + 1906, /* GL_TEXTURE10 */ + 1908, /* GL_TEXTURE11 */ + 1910, /* GL_TEXTURE12 */ + 1912, /* GL_TEXTURE13 */ + 1914, /* GL_TEXTURE14 */ + 1916, /* GL_TEXTURE15 */ + 1918, /* GL_TEXTURE16 */ + 1920, /* GL_TEXTURE17 */ + 1922, /* GL_TEXTURE18 */ + 1924, /* GL_TEXTURE19 */ + 1928, /* GL_TEXTURE20 */ + 1930, /* GL_TEXTURE21 */ + 1932, /* GL_TEXTURE22 */ + 1934, /* GL_TEXTURE23 */ + 1936, /* GL_TEXTURE24 */ + 1938, /* GL_TEXTURE25 */ + 1940, /* GL_TEXTURE26 */ + 1942, /* GL_TEXTURE27 */ + 1944, /* GL_TEXTURE28 */ + 1946, /* GL_TEXTURE29 */ + 1950, /* GL_TEXTURE30 */ + 1952, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 166, /* GL_CLIENT_ACTIVE_TEXTURE */ 1121, /* GL_MAX_TEXTURE_UNITS */ - 2145, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 2148, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 2150, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 2142, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1881, /* GL_SUBTRACT */ + 2149, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2152, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2154, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2146, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1885, /* GL_SUBTRACT */ 1102, /* GL_MAX_RENDERBUFFER_SIZE */ 290, /* GL_COMPRESSED_ALPHA */ 294, /* GL_COMPRESSED_LUMINANCE */ @@ -5461,18 +5470,18 @@ static const unsigned reduced_enums[1562] = 292, /* GL_COMPRESSED_INTENSITY */ 300, /* GL_COMPRESSED_RGB */ 301, /* GL_COMPRESSED_RGBA */ - 2022, /* GL_TEXTURE_COMPRESSION_HINT */ - 2099, /* GL_TEXTURE_RECTANGLE */ - 1987, /* GL_TEXTURE_BINDING_RECTANGLE */ - 1511, /* GL_PROXY_TEXTURE_RECTANGLE */ + 2026, /* GL_TEXTURE_COMPRESSION_HINT */ + 2103, /* GL_TEXTURE_RECTANGLE */ + 1991, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1515, /* GL_PROXY_TEXTURE_RECTANGLE */ 1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ 431, /* GL_DEPTH_STENCIL */ - 2179, /* GL_UNSIGNED_INT_24_8 */ + 2183, /* GL_UNSIGNED_INT_24_8 */ 1116, /* GL_MAX_TEXTURE_LOD_BIAS */ - 2088, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 2092, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 2060, /* GL_TEXTURE_FILTER_CONTROL */ - 2078, /* GL_TEXTURE_LOD_BIAS */ + 2064, /* GL_TEXTURE_FILTER_CONTROL */ + 2082, /* GL_TEXTURE_LOD_BIAS */ 274, /* GL_COMBINE4 */ 1108, /* GL_MAX_SHININESS_NV */ 1109, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -5480,75 +5489,75 @@ static const unsigned reduced_enums[1562] = 396, /* GL_DECR_WRAP */ 1180, /* GL_MODELVIEW1_ARB */ 1238, /* GL_NORMAL_MAP */ - 1562, /* GL_REFLECTION_MAP */ - 2032, /* GL_TEXTURE_CUBE_MAP */ - 1984, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 2047, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 2037, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 2050, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 2040, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1509, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1566, /* GL_REFLECTION_MAP */ + 2036, /* GL_TEXTURE_CUBE_MAP */ + 1988, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2048, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2038, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2051, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2041, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2054, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2044, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1513, /* GL_PROXY_TEXTURE_CUBE_MAP */ 1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1452, /* GL_PRIMITIVE_RESTART_NV */ - 1451, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 1453, /* GL_PRIMITIVE_RESTART_NV */ + 1452, /* GL_PRIMITIVE_RESTART_INDEX_NV */ 591, /* GL_FOG_DISTANCE_MODE_NV */ 538, /* GL_EYE_RADIAL_NV */ 537, /* GL_EYE_PLANE_ABSOLUTE_NV */ 273, /* GL_COMBINE */ 280, /* GL_COMBINE_RGB */ 275, /* GL_COMBINE_ALPHA */ - 1692, /* GL_RGB_SCALE */ + 1696, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ 771, /* GL_INTERPOLATE */ 316, /* GL_CONSTANT */ - 1444, /* GL_PRIMARY_COLOR */ - 1441, /* GL_PREVIOUS */ - 1786, /* GL_SOURCE0_RGB */ - 1792, /* GL_SOURCE1_RGB */ - 1798, /* GL_SOURCE2_RGB */ - 1802, /* GL_SOURCE3_RGB_NV */ - 1783, /* GL_SOURCE0_ALPHA */ - 1789, /* GL_SOURCE1_ALPHA */ - 1795, /* GL_SOURCE2_ALPHA */ - 1801, /* GL_SOURCE3_ALPHA_NV */ - 1280, /* GL_OPERAND0_RGB */ - 1286, /* GL_OPERAND1_RGB */ - 1292, /* GL_OPERAND2_RGB */ - 1296, /* GL_OPERAND3_RGB_NV */ - 1277, /* GL_OPERAND0_ALPHA */ - 1283, /* GL_OPERAND1_ALPHA */ - 1289, /* GL_OPERAND2_ALPHA */ - 1295, /* GL_OPERAND3_ALPHA_NV */ + 1445, /* GL_PRIMARY_COLOR */ + 1442, /* GL_PREVIOUS */ + 1790, /* GL_SOURCE0_RGB */ + 1796, /* GL_SOURCE1_RGB */ + 1802, /* GL_SOURCE2_RGB */ + 1806, /* GL_SOURCE3_RGB_NV */ + 1787, /* GL_SOURCE0_ALPHA */ + 1793, /* GL_SOURCE1_ALPHA */ + 1799, /* GL_SOURCE2_ALPHA */ + 1805, /* GL_SOURCE3_ALPHA_NV */ + 1281, /* GL_OPERAND0_RGB */ + 1287, /* GL_OPERAND1_RGB */ + 1293, /* GL_OPERAND2_RGB */ + 1297, /* GL_OPERAND3_RGB_NV */ + 1278, /* GL_OPERAND0_ALPHA */ + 1284, /* GL_OPERAND1_ALPHA */ + 1290, /* GL_OPERAND2_ALPHA */ + 1296, /* GL_OPERAND3_ALPHA_NV */ 137, /* GL_BUFFER_OBJECT_APPLE */ - 2231, /* GL_VERTEX_ARRAY_BINDING */ - 2097, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 2098, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2308, /* GL_YCBCR_422_APPLE */ - 2220, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2222, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 2109, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1872, /* GL_STORAGE_PRIVATE_APPLE */ - 1871, /* GL_STORAGE_CACHED_APPLE */ - 1873, /* GL_STORAGE_SHARED_APPLE */ - 1773, /* GL_SLICE_ACCUM_SUN */ - 1520, /* GL_QUAD_MESH_SUN */ - 2156, /* GL_TRIANGLE_MESH_SUN */ - 2273, /* GL_VERTEX_PROGRAM_ARB */ - 2284, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2258, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2266, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2268, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2270, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2235, /* GL_VERTEX_ARRAY_BINDING */ + 2101, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2102, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2312, /* GL_YCBCR_422_APPLE */ + 2224, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2226, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2113, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1876, /* GL_STORAGE_PRIVATE_APPLE */ + 1875, /* GL_STORAGE_CACHED_APPLE */ + 1877, /* GL_STORAGE_SHARED_APPLE */ + 1777, /* GL_SLICE_ACCUM_SUN */ + 1524, /* GL_QUAD_MESH_SUN */ + 2160, /* GL_TRIANGLE_MESH_SUN */ + 2277, /* GL_VERTEX_PROGRAM_ARB */ + 2288, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2262, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2270, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2272, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2274, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 387, /* GL_CURRENT_VERTEX_ATTRIB */ - 1465, /* GL_PROGRAM_LENGTH_ARB */ - 1481, /* GL_PROGRAM_STRING_ARB */ + 1469, /* GL_PROGRAM_LENGTH_ARB */ + 1485, /* GL_PROGRAM_STRING_ARB */ 1203, /* GL_MODELVIEW_PROJECTION_NV */ 727, /* GL_IDENTITY_NV */ 803, /* GL_INVERSE_NV */ - 2147, /* GL_TRANSPOSE_NV */ + 2151, /* GL_TRANSPOSE_NV */ 804, /* GL_INVERSE_TRANSPOSE_NV */ 1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 1082, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -5562,33 +5571,33 @@ static const unsigned reduced_enums[1562] = 1000, /* GL_MATRIX7_NV */ 370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 367, /* GL_CURRENT_MATRIX_ARB */ - 1478, /* GL_PROGRAM_POINT_SIZE */ - 2279, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1477, /* GL_PROGRAM_PARAMETER_NV */ - 2264, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1483, /* GL_PROGRAM_TARGET_NV */ - 1480, /* GL_PROGRAM_RESIDENT_NV */ - 2119, /* GL_TRACK_MATRIX_NV */ - 2120, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2274, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1459, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1482, /* GL_PROGRAM_POINT_SIZE */ + 2283, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1481, /* GL_PROGRAM_PARAMETER_NV */ + 2268, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1487, /* GL_PROGRAM_TARGET_NV */ + 1484, /* GL_PROGRAM_RESIDENT_NV */ + 2123, /* GL_TRACK_MATRIX_NV */ + 2124, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2278, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1463, /* GL_PROGRAM_ERROR_POSITION_ARB */ 412, /* GL_DEPTH_CLAMP */ - 2239, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2246, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2247, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2248, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2249, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2250, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2251, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2252, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2253, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2254, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2240, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2241, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2242, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2243, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2244, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2245, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 2243, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2250, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2251, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2252, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2253, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2254, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2255, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2256, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2257, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2258, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2244, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2245, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2246, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2247, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2248, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2249, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -5612,7 +5621,7 @@ static const unsigned reduced_enums[1562] = 949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ 950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ 951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1458, /* GL_PROGRAM_BINDING_ARB */ + 1462, /* GL_PROGRAM_BINDING_ARB */ 953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ 954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ 940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ @@ -5621,27 +5630,27 @@ static const unsigned reduced_enums[1562] = 943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 2020, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 2017, /* GL_TEXTURE_COMPRESSED */ + 2024, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2021, /* GL_TEXTURE_COMPRESSED */ 1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ 1143, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2302, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2272, /* GL_VERTEX_BLEND_ARB */ + 2306, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2276, /* GL_VERTEX_BLEND_ARB */ 389, /* GL_CURRENT_WEIGHT_ARB */ - 2300, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2298, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2296, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2294, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2289, /* GL_WEIGHT_ARRAY_ARB */ + 2304, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2302, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2300, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2298, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2293, /* GL_WEIGHT_ARRAY_ARB */ 446, /* GL_DOT3_RGB */ 447, /* GL_DOT3_RGBA */ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 1211, /* GL_MULTISAMPLE_3DFX */ - 1731, /* GL_SAMPLE_BUFFERS_3DFX */ - 1722, /* GL_SAMPLES_3DFX */ + 1735, /* GL_SAMPLE_BUFFERS_3DFX */ + 1726, /* GL_SAMPLES_3DFX */ 1191, /* GL_MODELVIEW2_ARB */ 1194, /* GL_MODELVIEW3_ARB */ 1195, /* GL_MODELVIEW4_ARB */ @@ -5673,14 +5682,14 @@ static const unsigned reduced_enums[1562] = 1192, /* GL_MODELVIEW30_ARB */ 1193, /* GL_MODELVIEW31_ARB */ 451, /* GL_DOT3_RGB_EXT */ - 449, /* GL_DOT3_RGBA_EXT */ + 1459, /* GL_PROGRAM_BINARY_LENGTH */ 1164, /* GL_MIRROR_CLAMP_EXT */ 1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ 1206, /* GL_MODULATE_ADD_ATI */ 1207, /* GL_MODULATE_SIGNED_ADD_ATI */ 1208, /* GL_MODULATE_SUBTRACT_ATI */ - 2309, /* GL_YCBCR_MESA */ - 1304, /* GL_PACK_INVERT_MESA */ + 2313, /* GL_YCBCR_MESA */ + 1305, /* GL_PACK_INVERT_MESA */ 392, /* GL_DEBUG_OBJECT_MESA */ 393, /* GL_DEBUG_PRINT_MESA */ 391, /* GL_DEBUG_ASSERT_MESA */ @@ -5694,30 +5703,30 @@ static const unsigned reduced_enums[1562] = 510, /* GL_DU8DV8_ATI */ 143, /* GL_BUMP_ENVMAP_ATI */ 147, /* GL_BUMP_TARGET_ATI */ - 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1456, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1835, /* GL_STENCIL_BACK_FUNC */ - 1833, /* GL_STENCIL_BACK_FAIL */ - 1837, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1839, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + 1457, /* GL_PROGRAM_BINARY_FORMATS */ + 1839, /* GL_STENCIL_BACK_FUNC */ + 1837, /* GL_STENCIL_BACK_FAIL */ + 1841, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1843, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 600, /* GL_FRAGMENT_PROGRAM_ARB */ - 1454, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1486, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1485, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1468, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1474, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1473, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1455, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1490, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1489, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1472, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1478, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1477, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ 1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ 1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ 1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ 1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1663, /* GL_RGBA32F */ - 1626, /* GL_RGB32F */ - 1654, /* GL_RGBA16F */ - 1618, /* GL_RGB16F */ - 1682, /* GL_RGBA_FLOAT_MODE_ARB */ + 1667, /* GL_RGBA32F */ + 1630, /* GL_RGB32F */ + 1658, /* GL_RGBA16F */ + 1622, /* GL_RGB16F */ + 1686, /* GL_RGBA_FLOAT_MODE_ARB */ 1041, /* GL_MAX_DRAW_BUFFERS */ 455, /* GL_DRAW_BUFFER0 */ 458, /* GL_DRAW_BUFFER1 */ @@ -5746,75 +5755,75 @@ static const unsigned reduced_enums[1562] = 1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 2055, /* GL_TEXTURE_DEPTH_SIZE */ + 2059, /* GL_TEXTURE_DEPTH_SIZE */ 439, /* GL_DEPTH_TEXTURE_MODE */ - 2012, /* GL_TEXTURE_COMPARE_MODE */ - 2010, /* GL_TEXTURE_COMPARE_FUNC */ + 2016, /* GL_TEXTURE_COMPARE_MODE */ + 2014, /* GL_TEXTURE_COMPARE_FUNC */ 284, /* GL_COMPARE_REF_TO_TEXTURE */ - 1381, /* GL_POINT_SPRITE */ + 1382, /* GL_POINT_SPRITE */ 347, /* GL_COORD_REPLACE */ - 1386, /* GL_POINT_SPRITE_R_MODE_NV */ - 1526, /* GL_QUERY_COUNTER_BITS */ + 1387, /* GL_POINT_SPRITE_R_MODE_NV */ + 1530, /* GL_QUERY_COUNTER_BITS */ 376, /* GL_CURRENT_QUERY */ - 1530, /* GL_QUERY_RESULT */ - 1532, /* GL_QUERY_RESULT_AVAILABLE */ + 1534, /* GL_QUERY_RESULT */ + 1536, /* GL_QUERY_RESULT_AVAILABLE */ 1135, /* GL_MAX_VERTEX_ATTRIBS */ - 2262, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 2266, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 1112, /* GL_MAX_TEXTURE_COORDS */ 1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1461, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1463, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1462, /* GL_PROGRAM_FORMAT_ARB */ - 2111, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1465, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1467, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1466, /* GL_PROGRAM_FORMAT_ARB */ + 2115, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 409, /* GL_DEPTH_BOUNDS_TEST_EXT */ 408, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ 524, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ 525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2233, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 2237, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 738, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 2025, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 2029, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1743, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1747, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2290, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2255, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1464, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 2294, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2259, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1468, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1470, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1474, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ 1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1484, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1488, /* GL_PROGRAM_TEMPORARIES_ARB */ 1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1472, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1476, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ 1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1476, /* GL_PROGRAM_PARAMETERS_ARB */ + 1480, /* GL_PROGRAM_PARAMETERS_ARB */ 1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1471, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1475, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ 1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1455, /* GL_PROGRAM_ATTRIBS_ARB */ + 1456, /* GL_PROGRAM_ATTRIBS_ARB */ 1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1469, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1473, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ 1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1453, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1454, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ 1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1467, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1471, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1487, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 2144, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1549, /* GL_READ_ONLY */ - 2304, /* GL_WRITE_ONLY */ - 1551, /* GL_READ_WRITE */ + 1491, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2148, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1553, /* GL_READ_ONLY */ + 2308, /* GL_WRITE_ONLY */ + 1555, /* GL_READ_WRITE */ 124, /* GL_BUFFER_ACCESS */ 129, /* GL_BUFFER_MAPPED */ 134, /* GL_BUFFER_MAP_POINTER */ - 2118, /* GL_TIME_ELAPSED_EXT */ + 2122, /* GL_TIME_ELAPSED_EXT */ 963, /* GL_MATRIX0_ARB */ 975, /* GL_MATRIX1_ARB */ 987, /* GL_MATRIX2_ARB */ @@ -5847,67 +5856,67 @@ static const unsigned reduced_enums[1562] = 986, /* GL_MATRIX29_ARB */ 989, /* GL_MATRIX30_ARB */ 990, /* GL_MATRIX31_ARB */ - 1876, /* GL_STREAM_DRAW */ - 1878, /* GL_STREAM_READ */ - 1874, /* GL_STREAM_COPY */ - 1825, /* GL_STATIC_DRAW */ - 1827, /* GL_STATIC_READ */ - 1823, /* GL_STATIC_COPY */ + 1880, /* GL_STREAM_DRAW */ + 1882, /* GL_STREAM_READ */ + 1878, /* GL_STREAM_COPY */ + 1829, /* GL_STATIC_DRAW */ + 1831, /* GL_STATIC_READ */ + 1827, /* GL_STATIC_COPY */ 514, /* GL_DYNAMIC_DRAW */ 516, /* GL_DYNAMIC_READ */ 512, /* GL_DYNAMIC_COPY */ - 1344, /* GL_PIXEL_PACK_BUFFER */ - 1348, /* GL_PIXEL_UNPACK_BUFFER */ - 1345, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1349, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1345, /* GL_PIXEL_PACK_BUFFER */ + 1349, /* GL_PIXEL_UNPACK_BUFFER */ + 1346, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1350, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 400, /* GL_DEPTH24_STENCIL8 */ - 2107, /* GL_TEXTURE_STENCIL_SIZE */ - 2053, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 2111, /* GL_TEXTURE_STENCIL_SIZE */ + 2057, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ 1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ 1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2260, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - 2257, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + 2264, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2261, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ 1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ 1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ 1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - 1867, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1871, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ 1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1724, /* GL_SAMPLES_PASSED */ + 1728, /* GL_SAMPLES_PASSED */ 693, /* GL_GEOMETRY_VERTICES_OUT */ 687, /* GL_GEOMETRY_INPUT_TYPE */ 689, /* GL_GEOMETRY_OUTPUT_TYPE */ - 1715, /* GL_SAMPLER_BINDING */ + 1719, /* GL_SAMPLER_BINDING */ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ 157, /* GL_CLAMP_READ_COLOR */ 550, /* GL_FIXED_ONLY */ - 1368, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1367, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1366, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1369, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1368, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1367, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ 1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1490, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 2087, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1494, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2091, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1566, /* GL_RELEASED_APPLE */ - 2287, /* GL_VOLATILE_APPLE */ - 1606, /* GL_RETAINED_APPLE */ - 2161, /* GL_UNDEFINED_APPLE */ - 1514, /* GL_PURGEABLE_APPLE */ + 1570, /* GL_RELEASED_APPLE */ + 2291, /* GL_VOLATILE_APPLE */ + 1610, /* GL_RETAINED_APPLE */ + 2165, /* GL_UNDEFINED_APPLE */ + 1518, /* GL_PURGEABLE_APPLE */ 601, /* GL_FRAGMENT_SHADER */ - 2282, /* GL_VERTEX_SHADER */ - 1475, /* GL_PROGRAM_OBJECT_ARB */ - 1760, /* GL_SHADER_OBJECT_ARB */ + 2286, /* GL_VERTEX_SHADER */ + 1479, /* GL_PROGRAM_OBJECT_ARB */ + 1764, /* GL_SHADER_OBJECT_ARB */ 1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ 1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ 1131, /* GL_MAX_VARYING_COMPONENTS */ 1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ 1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1264, /* GL_OBJECT_TYPE_ARB */ - 1762, /* GL_SHADER_TYPE */ + 1265, /* GL_OBJECT_TYPE_ARB */ + 1766, /* GL_SHADER_TYPE */ 566, /* GL_FLOAT_VEC2 */ 568, /* GL_FLOAT_VEC3 */ 570, /* GL_FLOAT_VEC4 */ @@ -5921,14 +5930,14 @@ static const unsigned reduced_enums[1562] = 554, /* GL_FLOAT_MAT2 */ 558, /* GL_FLOAT_MAT3 */ 562, /* GL_FLOAT_MAT4 */ - 1699, /* GL_SAMPLER_1D */ - 1705, /* GL_SAMPLER_2D */ - 1713, /* GL_SAMPLER_3D */ - 1718, /* GL_SAMPLER_CUBE */ - 1704, /* GL_SAMPLER_1D_SHADOW */ - 1712, /* GL_SAMPLER_2D_SHADOW */ - 1710, /* GL_SAMPLER_2D_RECT */ - 1711, /* GL_SAMPLER_2D_RECT_SHADOW */ + 1703, /* GL_SAMPLER_1D */ + 1709, /* GL_SAMPLER_2D */ + 1717, /* GL_SAMPLER_3D */ + 1722, /* GL_SAMPLER_CUBE */ + 1708, /* GL_SAMPLER_1D_SHADOW */ + 1716, /* GL_SAMPLER_2D_SHADOW */ + 1714, /* GL_SAMPLER_2D_RECT */ + 1715, /* GL_SAMPLER_2D_RECT_SHADOW */ 556, /* GL_FLOAT_MAT2x3 */ 557, /* GL_FLOAT_MAT2x4 */ 560, /* GL_FLOAT_MAT3x2 */ @@ -5938,90 +5947,90 @@ static const unsigned reduced_enums[1562] = 398, /* GL_DELETE_STATUS */ 289, /* GL_COMPILE_STATUS */ 852, /* GL_LINK_STATUS */ - 2227, /* GL_VALIDATE_STATUS */ + 2231, /* GL_VALIDATE_STATUS */ 750, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1761, /* GL_SHADER_SOURCE_LENGTH */ + 1765, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1764, /* GL_SHADING_LANGUAGE_VERSION */ + 1768, /* GL_SHADING_LANGUAGE_VERSION */ 375, /* GL_CURRENT_PROGRAM */ - 1313, /* GL_PALETTE4_RGB8_OES */ - 1315, /* GL_PALETTE4_RGBA8_OES */ - 1311, /* GL_PALETTE4_R5_G6_B5_OES */ - 1314, /* GL_PALETTE4_RGBA4_OES */ - 1312, /* GL_PALETTE4_RGB5_A1_OES */ - 1318, /* GL_PALETTE8_RGB8_OES */ - 1320, /* GL_PALETTE8_RGBA8_OES */ - 1316, /* GL_PALETTE8_R5_G6_B5_OES */ - 1319, /* GL_PALETTE8_RGBA4_OES */ - 1317, /* GL_PALETTE8_RGB5_A1_OES */ + 1314, /* GL_PALETTE4_RGB8_OES */ + 1316, /* GL_PALETTE4_RGBA8_OES */ + 1312, /* GL_PALETTE4_R5_G6_B5_OES */ + 1315, /* GL_PALETTE4_RGBA4_OES */ + 1313, /* GL_PALETTE4_RGB5_A1_OES */ + 1319, /* GL_PALETTE8_RGB8_OES */ + 1321, /* GL_PALETTE8_RGBA8_OES */ + 1317, /* GL_PALETTE8_R5_G6_B5_OES */ + 1320, /* GL_PALETTE8_RGBA4_OES */ + 1318, /* GL_PALETTE8_RGB5_A1_OES */ 731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ 729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - 1365, /* GL_POINT_SIZE_ARRAY_OES */ - 2031, /* GL_TEXTURE_CROP_RECT_OES */ + 1366, /* GL_POINT_SIZE_ARRAY_OES */ + 2035, /* GL_TEXTURE_CROP_RECT_OES */ 1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1364, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2210, /* GL_UNSIGNED_NORMALIZED */ - 1964, /* GL_TEXTURE_1D_ARRAY */ - 1500, /* GL_PROXY_TEXTURE_1D_ARRAY */ - 1967, /* GL_TEXTURE_2D_ARRAY */ - 1504, /* GL_PROXY_TEXTURE_2D_ARRAY */ - 1975, /* GL_TEXTURE_BINDING_1D_ARRAY */ - 1978, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1365, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2214, /* GL_UNSIGNED_NORMALIZED */ + 1968, /* GL_TEXTURE_1D_ARRAY */ + 1504, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1971, /* GL_TEXTURE_2D_ARRAY */ + 1508, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 1979, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 1982, /* GL_TEXTURE_BINDING_2D_ARRAY */ 1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - 1995, /* GL_TEXTURE_BUFFER */ + 1999, /* GL_TEXTURE_BUFFER */ 1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - 1982, /* GL_TEXTURE_BINDING_BUFFER */ - 1997, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - 1999, /* GL_TEXTURE_BUFFER_FORMAT */ - 1537, /* GL_R11F_G11F_B10F */ - 2176, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - 1649, /* GL_RGB9_E5 */ - 2185, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - 2105, /* GL_TEXTURE_SHARED_SIZE */ - 1817, /* GL_SRGB */ - 1818, /* GL_SRGB8 */ - 1820, /* GL_SRGB_ALPHA */ - 1819, /* GL_SRGB8_ALPHA8 */ - 1777, /* GL_SLUMINANCE_ALPHA */ - 1776, /* GL_SLUMINANCE8_ALPHA8 */ - 1774, /* GL_SLUMINANCE */ - 1775, /* GL_SLUMINANCE8 */ + 1986, /* GL_TEXTURE_BINDING_BUFFER */ + 2001, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 2003, /* GL_TEXTURE_BUFFER_FORMAT */ + 1541, /* GL_R11F_G11F_B10F */ + 2180, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1653, /* GL_RGB9_E5 */ + 2189, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2109, /* GL_TEXTURE_SHARED_SIZE */ + 1821, /* GL_SRGB */ + 1822, /* GL_SRGB8 */ + 1824, /* GL_SRGB_ALPHA */ + 1823, /* GL_SRGB8_ALPHA8 */ + 1781, /* GL_SLUMINANCE_ALPHA */ + 1780, /* GL_SLUMINANCE8_ALPHA8 */ + 1778, /* GL_SLUMINANCE */ + 1779, /* GL_SLUMINANCE8 */ 312, /* GL_COMPRESSED_SRGB */ 313, /* GL_COMPRESSED_SRGB_ALPHA */ 310, /* GL_COMPRESSED_SLUMINANCE */ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 2140, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 2144, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2133, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ 1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - 2138, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - 2132, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - 1447, /* GL_PRIMITIVES_GENERATED */ - 2136, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - 1541, /* GL_RASTERIZER_DISCARD */ + 2142, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2138, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1448, /* GL_PRIMITIVES_GENERATED */ + 2140, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1545, /* GL_RASTERIZER_DISCARD */ 1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ 1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ 769, /* GL_INTERLEAVED_ATTRIBS */ - 1753, /* GL_SEPARATE_ATTRIBS */ - 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - 1383, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 1757, /* GL_SEPARATE_ATTRIBS */ + 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1384, /* GL_POINT_SPRITE_COORD_ORIGIN */ 861, /* GL_LOWER_LEFT */ - 2224, /* GL_UPPER_LEFT */ - 1841, /* GL_STENCIL_BACK_REF */ - 1842, /* GL_STENCIL_BACK_VALUE_MASK */ - 1843, /* GL_STENCIL_BACK_WRITEMASK */ + 2228, /* GL_UPPER_LEFT */ + 1845, /* GL_STENCIL_BACK_REF */ + 1846, /* GL_STENCIL_BACK_VALUE_MASK */ + 1847, /* GL_STENCIL_BACK_WRITEMASK */ 504, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1571, /* GL_RENDERBUFFER_BINDING */ - 1545, /* GL_READ_FRAMEBUFFER */ + 1575, /* GL_RENDERBUFFER_BINDING */ + 1549, /* GL_READ_FRAMEBUFFER */ 503, /* GL_DRAW_FRAMEBUFFER */ - 1546, /* GL_READ_FRAMEBUFFER_BINDING */ - 1590, /* GL_RENDERBUFFER_SAMPLES */ + 1550, /* GL_READ_FRAMEBUFFER_BINDING */ + 1594, /* GL_RENDERBUFFER_SAMPLES */ 617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -6055,87 +6064,87 @@ static const unsigned reduced_enums[1562] = 208, /* GL_COLOR_ATTACHMENT14 */ 210, /* GL_COLOR_ATTACHMENT15 */ 403, /* GL_DEPTH_ATTACHMENT */ - 1830, /* GL_STENCIL_ATTACHMENT */ + 1834, /* GL_STENCIL_ATTACHMENT */ 605, /* GL_FRAMEBUFFER */ - 1568, /* GL_RENDERBUFFER */ - 1594, /* GL_RENDERBUFFER_WIDTH */ - 1581, /* GL_RENDERBUFFER_HEIGHT */ - 1584, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1862, /* GL_STENCIL_INDEX_EXT */ - 1851, /* GL_STENCIL_INDEX1 */ - 1856, /* GL_STENCIL_INDEX4 */ - 1859, /* GL_STENCIL_INDEX8 */ - 1852, /* GL_STENCIL_INDEX16 */ - 1588, /* GL_RENDERBUFFER_RED_SIZE */ - 1579, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1574, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1569, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1576, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1592, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1572, /* GL_RENDERBUFFER */ + 1598, /* GL_RENDERBUFFER_WIDTH */ + 1585, /* GL_RENDERBUFFER_HEIGHT */ + 1588, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1866, /* GL_STENCIL_INDEX_EXT */ + 1855, /* GL_STENCIL_INDEX1 */ + 1860, /* GL_STENCIL_INDEX4 */ + 1863, /* GL_STENCIL_INDEX8 */ + 1856, /* GL_STENCIL_INDEX16 */ + 1592, /* GL_RENDERBUFFER_RED_SIZE */ + 1583, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1578, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1573, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1580, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1596, /* GL_RENDERBUFFER_STENCIL_SIZE */ 658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ 1105, /* GL_MAX_SAMPLES */ - 2067, /* GL_TEXTURE_GEN_STR_OES */ + 2071, /* GL_TEXTURE_GEN_STR_OES */ 705, /* GL_HALF_FLOAT_OES */ - 1636, /* GL_RGB565_OES */ - 1666, /* GL_RGBA32UI */ - 1629, /* GL_RGB32UI */ + 1639, /* GL_RGB565 */ + 1670, /* GL_RGBA32UI */ + 1633, /* GL_RGB32UI */ 40, /* GL_ALPHA32UI_EXT */ 761, /* GL_INTENSITY32UI_EXT */ 878, /* GL_LUMINANCE32UI_EXT */ 895, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1657, /* GL_RGBA16UI */ - 1621, /* GL_RGB16UI */ + 1661, /* GL_RGBA16UI */ + 1625, /* GL_RGB16UI */ 37, /* GL_ALPHA16UI_EXT */ 758, /* GL_INTENSITY16UI_EXT */ 873, /* GL_LUMINANCE16UI_EXT */ 893, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1676, /* GL_RGBA8UI */ - 1644, /* GL_RGB8UI */ + 1680, /* GL_RGBA8UI */ + 1648, /* GL_RGB8UI */ 45, /* GL_ALPHA8UI_EXT */ 766, /* GL_INTENSITY8UI_EXT */ 887, /* GL_LUMINANCE8UI_EXT */ 897, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1664, /* GL_RGBA32I */ - 1627, /* GL_RGB32I */ + 1668, /* GL_RGBA32I */ + 1631, /* GL_RGB32I */ 39, /* GL_ALPHA32I_EXT */ 760, /* GL_INTENSITY32I_EXT */ 877, /* GL_LUMINANCE32I_EXT */ 894, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1655, /* GL_RGBA16I */ - 1619, /* GL_RGB16I */ + 1659, /* GL_RGBA16I */ + 1623, /* GL_RGB16I */ 36, /* GL_ALPHA16I_EXT */ 757, /* GL_INTENSITY16I_EXT */ 872, /* GL_LUMINANCE16I_EXT */ 892, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1674, /* GL_RGBA8I */ - 1642, /* GL_RGB8I */ + 1678, /* GL_RGBA8I */ + 1646, /* GL_RGB8I */ 44, /* GL_ALPHA8I_EXT */ 765, /* GL_INTENSITY8I_EXT */ 886, /* GL_LUMINANCE8I_EXT */ 896, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1558, /* GL_RED_INTEGER */ + 1562, /* GL_RED_INTEGER */ 700, /* GL_GREEN_INTEGER */ 113, /* GL_BLUE_INTEGER */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1689, /* GL_RGB_INTEGER */ - 1683, /* GL_RGBA_INTEGER */ + 1693, /* GL_RGB_INTEGER */ + 1687, /* GL_RGBA_INTEGER */ 84, /* GL_BGR_INTEGER */ 82, /* GL_BGRA_INTEGER */ 899, /* GL_LUMINANCE_INTEGER_EXT */ 898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1685, /* GL_RGBA_INTEGER_MODE_EXT */ + 1689, /* GL_RGBA_INTEGER_MODE_EXT */ 612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ 653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1700, /* GL_SAMPLER_1D_ARRAY */ - 1706, /* GL_SAMPLER_2D_ARRAY */ - 1716, /* GL_SAMPLER_BUFFER */ - 1702, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - 1708, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - 1719, /* GL_SAMPLER_CUBE_SHADOW */ - 2204, /* GL_UNSIGNED_INT_VEC2 */ - 2206, /* GL_UNSIGNED_INT_VEC3 */ - 2208, /* GL_UNSIGNED_INT_VEC4 */ + 1704, /* GL_SAMPLER_1D_ARRAY */ + 1710, /* GL_SAMPLER_2D_ARRAY */ + 1720, /* GL_SAMPLER_BUFFER */ + 1706, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1712, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1723, /* GL_SAMPLER_CUBE_SHADOW */ + 2208, /* GL_UNSIGNED_INT_VEC2 */ + 2210, /* GL_UNSIGNED_INT_VEC3 */ + 2212, /* GL_UNSIGNED_INT_VEC4 */ 775, /* GL_INT_SAMPLER_1D */ 779, /* GL_INT_SAMPLER_2D */ 785, /* GL_INT_SAMPLER_3D */ @@ -6144,14 +6153,14 @@ static const unsigned reduced_enums[1562] = 776, /* GL_INT_SAMPLER_1D_ARRAY */ 780, /* GL_INT_SAMPLER_2D_ARRAY */ 787, /* GL_INT_SAMPLER_BUFFER */ - 2188, /* GL_UNSIGNED_INT_SAMPLER_1D */ - 2192, /* GL_UNSIGNED_INT_SAMPLER_2D */ - 2198, /* GL_UNSIGNED_INT_SAMPLER_3D */ - 2202, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - 2196, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - 2189, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - 2193, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - 2200, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 2192, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2196, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2202, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2206, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2200, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2193, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2197, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2204, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ 691, /* GL_GEOMETRY_SHADER */ 694, /* GL_GEOMETRY_VERTICES_OUT_ARB */ 688, /* GL_GEOMETRY_INPUT_TYPE_ARB */ @@ -6167,56 +6176,56 @@ static const unsigned reduced_enums[1562] = 863, /* GL_LOW_INT */ 1148, /* GL_MEDIUM_INT */ 707, /* GL_HIGH_INT */ - 2178, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 2182, /* GL_UNSIGNED_INT_10_10_10_2_OES */ 774, /* GL_INT_10_10_10_2_OES */ - 1758, /* GL_SHADER_BINARY_FORMATS */ - 1249, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1759, /* GL_SHADER_COMPILER */ + 1762, /* GL_SHADER_BINARY_FORMATS */ + 1250, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1763, /* GL_SHADER_COMPILER */ 1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ 1134, /* GL_MAX_VARYING_VECTORS */ 1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1534, /* GL_QUERY_WAIT */ - 1528, /* GL_QUERY_NO_WAIT */ - 1524, /* GL_QUERY_BY_REGION_WAIT */ - 1522, /* GL_QUERY_BY_REGION_NO_WAIT */ - 2122, /* GL_TRANSFORM_FEEDBACK */ - 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 2123, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1518, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 1538, /* GL_QUERY_WAIT */ + 1532, /* GL_QUERY_NO_WAIT */ + 1528, /* GL_QUERY_BY_REGION_WAIT */ + 1526, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2126, /* GL_TRANSFORM_FEEDBACK */ + 2135, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2127, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1522, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 546, /* GL_FIRST_VERTEX_CONVENTION */ 807, /* GL_LAST_VERTEX_CONVENTION */ - 1492, /* GL_PROVOKING_VERTEX */ + 1496, /* GL_PROVOKING_VERTEX */ 354, /* GL_COPY_READ_BUFFER */ 355, /* GL_COPY_WRITE_BUFFER */ - 1561, /* GL_RED_SNORM */ - 1696, /* GL_RG_SNORM */ - 1695, /* GL_RGB_SNORM */ - 1688, /* GL_RGBA_SNORM */ - 1540, /* GL_R8_SNORM */ - 1609, /* GL_RG8_SNORM */ - 1648, /* GL_RGB8_SNORM */ - 1680, /* GL_RGBA8_SNORM */ - 1538, /* GL_R16_SNORM */ - 1608, /* GL_RG16_SNORM */ - 1624, /* GL_RGB16_SNORM */ - 1660, /* GL_RGBA16_SNORM */ - 1770, /* GL_SIGNED_NORMALIZED */ - 1449, /* GL_PRIMITIVE_RESTART */ - 1450, /* GL_PRIMITIVE_RESTART_INDEX */ + 1565, /* GL_RED_SNORM */ + 1700, /* GL_RG_SNORM */ + 1699, /* GL_RGB_SNORM */ + 1692, /* GL_RGBA_SNORM */ + 1544, /* GL_R8_SNORM */ + 1613, /* GL_RG8_SNORM */ + 1652, /* GL_RGB8_SNORM */ + 1684, /* GL_RGBA8_SNORM */ + 1542, /* GL_R16_SNORM */ + 1612, /* GL_RG16_SNORM */ + 1628, /* GL_RGB16_SNORM */ + 1664, /* GL_RGBA16_SNORM */ + 1774, /* GL_SIGNED_NORMALIZED */ + 1450, /* GL_PRIMITIVE_RESTART */ + 1451, /* GL_PRIMITIVE_RESTART_INDEX */ 1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1263, /* GL_OBJECT_TYPE */ - 1883, /* GL_SYNC_CONDITION */ - 1888, /* GL_SYNC_STATUS */ - 1885, /* GL_SYNC_FLAGS */ - 1884, /* GL_SYNC_FENCE */ - 1887, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2171, /* GL_UNSIGNALED */ - 1769, /* GL_SIGNALED */ + 1264, /* GL_OBJECT_TYPE */ + 1887, /* GL_SYNC_CONDITION */ + 1892, /* GL_SYNC_STATUS */ + 1889, /* GL_SYNC_FLAGS */ + 1888, /* GL_SYNC_FENCE */ + 1891, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2175, /* GL_UNSIGNALED */ + 1773, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 2117, /* GL_TIMEOUT_EXPIRED */ + 2121, /* GL_TIMEOUT_EXPIRED */ 315, /* GL_CONDITION_SATISFIED */ - 2288, /* GL_WAIT_FAILED */ + 2292, /* GL_WAIT_FAILED */ 126, /* GL_BUFFER_ACCESS_FLAGS */ 132, /* GL_BUFFER_MAP_LENGTH */ 133, /* GL_BUFFER_MAP_OFFSET */ @@ -6226,10 +6235,10 @@ static const unsigned reduced_enums[1562] = 1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ 330, /* GL_CONTEXT_PROFILE_MASK */ 531, /* GL_EVAL_BIT */ - 1543, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 1547, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 854, /* GL_LIST_BIT */ - 1990, /* GL_TEXTURE_BIT */ - 1739, /* GL_SCISSOR_BIT */ + 1994, /* GL_TEXTURE_BIT */ + 1743, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ 1213, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ diff --git a/mesalib/src/mesa/main/es_generator.py b/mesalib/src/mesa/main/es_generator.py index c0b0a4458..cad3deaef 100644 --- a/mesalib/src/mesa/main/es_generator.py +++ b/mesalib/src/mesa/main/es_generator.py @@ -681,10 +681,10 @@ print """ #if FEATURE_remap_table /* define esLocalRemapTable */ -#include "%sapi/main/dispatch.h" +#include "main/api_exec_%s_dispatch.h" #define need_MESA_remap_table -#include "%sapi/main/remap_helper.h" +#include "main/api_exec_%s_remap_helper.h" static void init_remap_table(void) diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 267620a20..14b0cf9ac 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -1,1004 +1,1005 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file
- * \brief Extension handling
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "extensions.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-
-enum {
- DISABLE = 0,
- GL = 1 << API_OPENGL,
- ES1 = 1 << API_OPENGLES,
- ES2 = 1 << API_OPENGLES2,
-};
-
-/**
- * \brief An element of the \c extension_table.
- */
-struct extension {
- /** Name of extension, such as "GL_ARB_depth_clamp". */
- const char *name;
-
- /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
- size_t offset;
-
- /** Set of API's in which the extension exists, as a bitset. */
- uint8_t api_set;
-
- /** Year the extension was proposed or approved. Used to sort the
- * extension string chronologically. */
- uint16_t year;
-};
-
-
-/**
- * Given a member \c x of struct gl_extensions, return offset of
- * \c x in bytes.
- */
-#define o(x) offsetof(struct gl_extensions, x)
-
-
-/**
- * \brief Table of supported OpenGL extensions for all API's.
- *
- * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
- */
-static const struct extension extension_table[] = {
- /* ARB Extensions */
- { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
- { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
- { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
- { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
- { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
- { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
- { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
- { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
- { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
- { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
- { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
- { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
- { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 },
- { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 },
- { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
- { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
- { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
- { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
- { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
- { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
- { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
- { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
- { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
- { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
- { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 },
- { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
- { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
- { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
- { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
- { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
- { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
- { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 },
- { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
- { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 },
- { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
- { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
- { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
- { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
- { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
- { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
- { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 },
- { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 },
- { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 },
- { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
- { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 },
- { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
- { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
- { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
- { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
- { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
- { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
- { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
- { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
- { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
- { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
- { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
- { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
- { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
- { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
- /* EXT extensions */
- { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
- { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
- { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
- { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
- { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 },
- { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 },
- { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
- { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
- { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
- { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
- { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
- { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
- { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
- { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 },
- { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 },
- { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
- { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
- { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
- { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
- { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
- { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
- { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
- { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
- { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
- { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 },
- { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
- { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
- { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
- { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
- { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 },
- { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 },
- { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
- { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 },
- { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
- { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
- { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
- { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
- { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
- { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
- { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
- { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
- { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
- { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
- { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
- { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
- { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
- { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
- { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 },
- { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
- { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
- { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
- { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
- { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
- { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
- { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
- { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
- { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
- { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
- { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
- { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
- { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
- { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 },
- { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 },
-
- /* OES extensions */
- { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
- { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 },
- { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 },
- { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
- { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 },
- { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
-#if FEATURE_OES_draw_texture
- { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 },
-#endif
-#if FEATURE_OES_EGL_image
- /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
- { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
-#endif
- { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 },
- { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
- { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
- { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
- { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
- { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
- { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
- { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
- { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
- { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 },
- { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
- { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
- { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 },
- { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
- { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
- { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
- { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
- { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 },
-
- /* Vendor extensions */
- { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
- { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
- { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
- { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
- { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
- { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
- { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
- { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
- { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
- { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
- { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
- { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
- { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 },
- { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
- { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
- { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
- { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
- { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
- { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
- { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
- { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
- { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
- { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
- { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
- { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
- { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 },
- { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
- { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
- { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
- { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
- { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
- { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
- { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
- { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
- { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 },
- { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
- { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 },
- { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 },
- { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
- { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
- { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
- { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
- { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
- { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
- { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
- { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
-
- { 0, 0, 0, 0 },
-};
-
-
-/**
- * Given an extension name, lookup up the corresponding member of struct
- * gl_extensions and return that member's offset (in bytes). If the name is
- * not found in the \c extension_table, return 0.
- *
- * \param name Name of extension.
- * \return Offset of member in struct gl_extensions.
- */
-static size_t
-name_to_offset(const char* name)
-{
- const struct extension *i;
-
- if (name == 0)
- return 0;
-
- for (i = extension_table; i->name != 0; ++i) {
- if (strcmp(name, i->name) == 0)
- return i->offset;
- }
-
- return 0;
-}
-
-
-/**
- * \brief Extensions enabled by default.
- *
- * These extensions are enabled by _mesa_init_extensions().
- *
- * XXX: Should these defaults also apply to GLES?
- */
-static const size_t default_extensions[] = {
- o(ARB_copy_buffer),
- o(ARB_draw_buffers),
- o(ARB_multisample),
- o(ARB_texture_compression),
- o(ARB_transpose_matrix),
- o(ARB_vertex_buffer_object),
- o(ARB_window_pos),
-
- o(EXT_abgr),
- o(EXT_bgra),
- o(EXT_compiled_vertex_array),
- o(EXT_copy_texture),
- o(EXT_draw_range_elements),
- o(EXT_multi_draw_arrays),
- o(EXT_packed_pixels),
- o(EXT_polygon_offset),
- o(EXT_rescale_normal),
- o(EXT_separate_specular_color),
- o(EXT_subtexture),
- o(EXT_texture),
- o(EXT_texture3D),
- o(EXT_texture_object),
- o(EXT_vertex_array),
-
- o(OES_read_format),
- o(OES_standard_derivatives),
-
- /* Vendor Extensions */
- o(APPLE_packed_pixels),
- o(IBM_multimode_draw_arrays),
- o(IBM_rasterpos_clip),
- o(NV_light_max_exponent),
- o(NV_texgen_reflection),
- o(SGIS_generate_mipmap),
- o(SGIS_texture_edge_clamp),
- o(SGIS_texture_lod),
-
- 0,
-};
-
-
-/**
- * Enable all extensions suitable for a software-only renderer.
- * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
- */
-void
-_mesa_enable_sw_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
- ctx->Extensions.ARB_depth_clamp = GL_TRUE;
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
- ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
- ctx->Extensions.ARB_draw_instanced = GL_TRUE;
- ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
- ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
-#if FEATURE_ARB_fragment_program
- ctx->Extensions.ARB_fragment_program = GL_TRUE;
- ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
-#endif
-#if FEATURE_ARB_fragment_shader
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-#endif
-#if FEATURE_ARB_framebuffer_object
- ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
-#endif
-#if FEATURE_ARB_geometry_shader4 && 0
- /* XXX re-enable when GLSL compiler again supports geometry shaders */
- ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
- ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
- ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
- ctx->Extensions.ARB_multitexture = GL_TRUE;
-#if FEATURE_queryobj
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
-#if FEATURE_ARB_shader_objects
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
-#endif
-#if FEATURE_ARB_shading_language_100
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- ctx->Extensions.ARB_texture_rg = GL_TRUE;
- ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
- ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
-#if FEATURE_ARB_vertex_program
- ctx->Extensions.ARB_vertex_program = GL_TRUE;
-#endif
-#if FEATURE_ARB_vertex_shader
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-#endif
-#if FEATURE_ARB_vertex_buffer_object
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
-#endif
-#if FEATURE_ARB_sync
- ctx->Extensions.ARB_sync = GL_TRUE;
-#endif
- ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
-#if FEATURE_APPLE_object_purgeable
- ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
-#endif
- ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
-#if FEATURE_ATI_fragment_shader
- ctx->Extensions.ATI_fragment_shader = GL_TRUE;
-#endif
- ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
- ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
- ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
- ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
- ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
-#if FEATURE_EXT_framebuffer_object
- ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
-#endif
-#if FEATURE_EXT_framebuffer_blit
- ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
-#endif
-#if FEATURE_ARB_framebuffer_object
- ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
-#endif
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
- ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
- ctx->Extensions.EXT_paletted_texture = GL_TRUE;
-#if FEATURE_EXT_pixel_buffer_object
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-#endif
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
- ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
- ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
- ctx->Extensions.EXT_texture_array = GL_TRUE;
- ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
- ctx->Extensions.EXT_texture_env_add = GL_TRUE;
- ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
- ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
- ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
- ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
- ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
-#if FEATURE_EXT_texture_sRGB
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
-#endif
- ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
-#if FEATURE_EXT_transform_feedback
- /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
-#endif
- ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
- /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
- ctx->Extensions.MESA_pack_invert = GL_TRUE;
- ctx->Extensions.MESA_resize_buffers = GL_TRUE;
- ctx->Extensions.MESA_texture_array = GL_TRUE;
- ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- ctx->Extensions.NV_blend_square = GL_TRUE;
- ctx->Extensions.NV_conditional_render = GL_TRUE;
- /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
- ctx->Extensions.NV_point_sprite = GL_TRUE;
- ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
- ctx->Extensions.NV_texture_rectangle = GL_TRUE;
- /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
-#if FEATURE_NV_vertex_program
- ctx->Extensions.NV_vertex_program = GL_TRUE;
- ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
-#endif
-#if FEATURE_NV_fragment_program
- ctx->Extensions.NV_fragment_program = GL_TRUE;
-#endif
-#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
- ctx->Extensions.NV_fragment_program_option = GL_TRUE;
-#endif
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
- ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
-#endif
-#if FEATURE_texture_fxt1
- _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
-#endif
-#if FEATURE_texture_s3tc
- if (ctx->Mesa_DXTn) {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
- }
-#endif
-}
-
-
-/**
- * Enable common EXT extensions in the ARB_imaging subset.
- */
-void
-_mesa_enable_imaging_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
-}
-
-
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
- ctx->Extensions.ARB_multitexture = GL_TRUE;
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.EXT_texture_env_add = GL_TRUE;
- /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
- ctx->Extensions.ARB_window_pos = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
- ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
- ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
-#if FEATURE_ARB_fragment_shader
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-#endif
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
-#if FEATURE_ARB_shader_objects
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
-#endif
-#if FEATURE_ARB_shading_language_100
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-#endif
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
-#if FEATURE_ARB_vertex_shader
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-#endif
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
-#if FEATURE_EXT_pixel_buffer_object
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-#endif
-#if FEATURE_EXT_texture_sRGB
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-#endif
-}
-
-
-/**
- * Either enable or disable the named extension.
- * \return GL_TRUE for success, GL_FALSE if invalid extension name
- */
-static GLboolean
-set_extension( struct gl_context *ctx, const char *name, GLboolean state )
-{
- size_t offset;
-
- if (ctx->Extensions.String) {
- /* The string was already queried - can't change it now! */
- _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
- return GL_FALSE;
- }
-
- offset = name_to_offset(name);
- if (offset == 0) {
- _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
- name);
- return GL_FALSE;
- } else if (offset == o(dummy_true) && state == GL_FALSE) {
- _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
- "%s", name);
- return GL_FALSE;
- } else {
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- base[offset] = state;
- return GL_TRUE;
- }
-}
-
-
-/**
- * Enable the named extension.
- * Typically called by drivers.
- */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_TRUE))
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
-
-
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_FALSE))
- _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
-}
-
-
-/**
- * Test if the named extension is enabled in this context.
- */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
-{
- size_t offset;
- GLboolean *base;
-
- if (name == 0)
- return GL_FALSE;
-
- offset = name_to_offset(name);
- if (offset == 0)
- return GL_FALSE;
- base = (GLboolean *) &ctx->Extensions;
- return base[offset];
-}
-
-
-/**
- * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
- *
- * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
- * enable or disable. The list is processed thus:
- * - Enable recognized extension names that are prefixed with '+'.
- * - Disable recognized extension names that are prefixed with '-'.
- * - Enable recognized extension names that are not prefixed.
- * - Collect unrecognized extension names in a new string.
- *
- * \return Space-separated list of unrecognized extension names (which must
- * be freed). Does not return \c NULL.
- */
-static char *
-get_extension_override( struct gl_context *ctx )
-{
- const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
- char *env;
- char *ext;
- char *extra_exts;
- int len;
-
- if (env_const == NULL) {
- /* Return the empty string rather than NULL. This simplifies the logic
- * of client functions. */
- return calloc(1, sizeof(char));
- }
-
- /* extra_exts: List of unrecognized extensions. */
- extra_exts = calloc(strlen(env_const), sizeof(char));
-
- /* Copy env_const because strtok() is destructive. */
- env = strdup(env_const);
- for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
- int enable;
- int recognized;
- switch (ext[0]) {
- case '+':
- enable = 1;
- ++ext;
- break;
- case '-':
- enable = 0;
- ++ext;
- break;
- default:
- enable = 1;
- break;
- }
- recognized = set_extension(ctx, ext, enable);
- if (!recognized) {
- strcat(extra_exts, ext);
- strcat(extra_exts, " ");
- }
- }
-
- /* Remove trailing space. */
- len = strlen(extra_exts);
- if (extra_exts[len - 1] == ' ')
- extra_exts[len - 1] = '\0';
-
- return extra_exts;
-}
-
-
-/**
- * \brief Initialize extension tables and enable default extensions.
- *
- * This should be called during context initialization.
- * Note: Sets gl_extensions.dummy_true to true.
- */
-void
-_mesa_init_extensions( struct gl_context *ctx )
-{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLboolean *sentinel = base + o(extension_sentinel);
- GLboolean *i;
- const size_t *j;
-
- /* First, turn all extensions off. */
- for (i = base; i != sentinel; ++i)
- *i = GL_FALSE;
-
- /* Then, selectively turn default extensions on. */
- ctx->Extensions.dummy_true = GL_TRUE;
- for (j = default_extensions; *j != 0; ++j)
- base[*j] = GL_TRUE;
-}
-
-
-typedef unsigned short extension_index;
-
-
-/**
- * Compare two entries of the extensions table. Sorts first by year,
- * then by name.
- *
- * Arguments are indices into extension_table.
- */
-static int
-extension_compare(const void *p1, const void *p2)
-{
- extension_index i1 = * (const extension_index *) p1;
- extension_index i2 = * (const extension_index *) p2;
- const struct extension *e1 = &extension_table[i1];
- const struct extension *e2 = &extension_table[i2];
- int res;
-
- res = (int)e1->year - (int)e2->year;
-
- if (res == 0) {
- res = strcmp(e1->name, e2->name);
- }
-
- return res;
-}
-
-
-/**
- * Construct the GL_EXTENSIONS string. Called the first time that
- * glGetString(GL_EXTENSIONS) is called.
- */
-GLubyte*
-_mesa_make_extension_string(struct gl_context *ctx)
-{
- /* The extension string. */
- char *exts = 0;
- /* Length of extension string. */
- size_t length = 0;
- /* Number of extensions */
- unsigned count;
- /* Indices of the extensions sorted by year */
- extension_index *extension_indices;
- /* String of extra extensions. */
- char *extra_extensions = get_extension_override(ctx);
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- const struct extension *i;
- unsigned j;
- unsigned maxYear = ~0;
-
- /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
- {
- const char *env = getenv("MESA_EXTENSION_MAX_YEAR");
- if (env) {
- maxYear = atoi(env);
- _mesa_debug(ctx, "Note: limiting GL extensions to %u or earlier\n",
- maxYear);
- }
- }
-
- /* Compute length of the extension string. */
- count = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & (1 << ctx->API))) {
- length += strlen(i->name) + 1; /* +1 for space */
- ++count;
- }
- }
- if (extra_extensions != NULL)
- length += 1 + strlen(extra_extensions); /* +1 for space */
-
- exts = (char *) calloc(length + 1, sizeof(char));
- if (exts == NULL) {
- free(extra_extensions);
- return NULL;
- }
-
- extension_indices = malloc(count * sizeof(extension_index));
- if (extension_indices == NULL) {
- free(exts);
- free(extra_extensions);
- return NULL;
- }
-
- /* Sort extensions in chronological order because certain old applications (e.g.,
- * Quake3 demo) store the extension list in a static size buffer so chronologically
- * order ensure that the extensions that such applications expect will fit into
- * that buffer.
- */
- j = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & (1 << ctx->API))) {
- extension_indices[j++] = i - extension_table;
- }
- }
- assert(j == count);
- qsort(extension_indices, count, sizeof *extension_indices, extension_compare);
-
- /* Build the extension string.*/
- for (j = 0; j < count; ++j) {
- i = &extension_table[extension_indices[j]];
- assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
- strcat(exts, i->name);
- strcat(exts, " ");
- }
- free(extension_indices);
- if (extra_extensions != 0) {
- strcat(exts, extra_extensions);
- free(extra_extensions);
- }
-
- return (GLubyte *) exts;
-}
-
-/**
- * Return number of enabled extensions.
- */
-GLuint
-_mesa_get_extension_count(struct gl_context *ctx)
-{
- GLboolean *base;
- const struct extension *i;
-
- /* only count once */
- if (ctx->Extensions.Count != 0)
- return ctx->Extensions.Count;
-
- base = (GLboolean *) &ctx->Extensions;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset]) {
- ctx->Extensions.Count++;
- }
- }
- return ctx->Extensions.Count;
-}
-
-/**
- * Return name of i-th enabled extension
- */
-const GLubyte *
-_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
-{
- const GLboolean *base;
- size_t n;
- const struct extension *i;
-
- if (index < 0)
- return NULL;
-
- base = (GLboolean*) &ctx->Extensions;
- n = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (n == index && base[i->offset]) {
- return (GLubyte*) i->name;
- } else if (base[i->offset]) {
- ++n;
- }
- }
-
- return NULL;
-}
+/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file + * \brief Extension handling + */ + + +#include "glheader.h" +#include "imports.h" +#include "context.h" +#include "extensions.h" +#include "mfeatures.h" +#include "mtypes.h" + +enum { + DISABLE = 0, + GL = 1 << API_OPENGL, + ES1 = 1 << API_OPENGLES, + ES2 = 1 << API_OPENGLES2, +}; + +/** + * \brief An element of the \c extension_table. + */ +struct extension { + /** Name of extension, such as "GL_ARB_depth_clamp". */ + const char *name; + + /** Offset (in bytes) of the corresponding member in struct gl_extensions. */ + size_t offset; + + /** Set of API's in which the extension exists, as a bitset. */ + uint8_t api_set; + + /** Year the extension was proposed or approved. Used to sort the + * extension string chronologically. */ + uint16_t year; +}; + + +/** + * Given a member \c x of struct gl_extensions, return offset of + * \c x in bytes. + */ +#define o(x) offsetof(struct gl_extensions, x) + + +/** + * \brief Table of supported OpenGL extensions for all API's. + * + * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions. + */ +static const struct extension extension_table[] = { + /* ARB Extensions */ + { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 }, + { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, + { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, + { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 }, + { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 }, + { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, + { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 }, + { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 }, + { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, + { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, + { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 }, + { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 }, + { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 }, + { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 }, + { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 }, + { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 }, + { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 }, + { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 }, + { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, + { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 }, + { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, + { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, + { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, + { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 }, + { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 }, + { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 }, + { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 }, + { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, + { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 }, + { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, + { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, + { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, + { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 }, + { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, + { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 }, + { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, + { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 }, + { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 }, + { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 }, + { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 }, + { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, + { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 }, + { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 }, + { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 }, + { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, + { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 }, + { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, + { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 }, + { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 }, + { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 }, + { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 }, + { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 }, + { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 }, + { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 }, + { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, + { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 }, + { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, + { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, + { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, + { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 }, + { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 }, + { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, + { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 }, + { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 }, + { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 }, + { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, + { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, + { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 }, + /* EXT extensions */ + { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 }, + { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 }, + { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 }, + { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, + { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, + { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 }, + { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 }, + { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 }, + { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 }, + { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 }, + { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 }, + { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, + { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, + { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, + { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 }, + { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 }, + { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 }, + { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, + { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 }, + { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, + { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 }, + { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, + { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 }, + { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, + { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, + { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 }, + { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 }, + { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, + { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 }, + { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 }, + { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, + { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 }, + { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 }, + { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 }, + { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 }, + { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 }, + { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 }, + { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 }, + { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 }, + { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 }, + { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 }, + { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 }, + { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 }, + { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 }, + { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, + { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 }, + { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 }, + { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, + { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 }, + { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 }, + { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 }, + { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 }, + { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 }, + { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 }, + { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 }, + { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 }, + { "GL_EXT_texture", o(EXT_texture), GL, 1996 }, + { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, + { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 }, + { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 }, + { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 }, + { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 }, + { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, + { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 }, + { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 }, + { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 }, + { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, + { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 }, + { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 }, + + /* OES extensions */ + { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 }, + { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 }, + { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 }, + { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 }, + { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 }, + { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, +#if FEATURE_OES_draw_texture + { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 }, +#endif +#if FEATURE_OES_EGL_image + /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ + { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 }, +#endif + { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 }, + { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, + { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 }, + { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 }, + { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 }, + { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, + { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, + { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, + { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, + { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 }, + { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_single_precision", o(dummy_true), ES1, 2003 }, + { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 }, + { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 }, + { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, + { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, + { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, + { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 }, + { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 }, + + /* Vendor extensions */ + { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 }, + { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 }, + { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, + { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 }, + { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, + { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 }, + { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, + { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 }, + { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 }, + { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, + { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, + { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 }, + { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 }, + { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 }, + { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 }, + { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 }, + { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 }, + { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 }, + { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 }, + { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 }, + { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 }, + { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, + { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, + { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 }, + { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 }, + { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, + { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 }, + { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, + { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 }, + { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, + { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 }, + { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 }, + { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 }, + { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 }, + { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, + { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, + { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 }, + { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 }, + { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, + { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 }, + { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 }, + { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 }, + { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 }, + { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 }, + { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 }, + { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 }, + { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 }, + { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 }, + + { 0, 0, 0, 0 }, +}; + + +/** + * Given an extension name, lookup up the corresponding member of struct + * gl_extensions and return that member's offset (in bytes). If the name is + * not found in the \c extension_table, return 0. + * + * \param name Name of extension. + * \return Offset of member in struct gl_extensions. + */ +static size_t +name_to_offset(const char* name) +{ + const struct extension *i; + + if (name == 0) + return 0; + + for (i = extension_table; i->name != 0; ++i) { + if (strcmp(name, i->name) == 0) + return i->offset; + } + + return 0; +} + + +/** + * \brief Extensions enabled by default. + * + * These extensions are enabled by _mesa_init_extensions(). + * + * XXX: Should these defaults also apply to GLES? + */ +static const size_t default_extensions[] = { + o(ARB_copy_buffer), + o(ARB_draw_buffers), + o(ARB_multisample), + o(ARB_texture_compression), + o(ARB_transpose_matrix), + o(ARB_vertex_buffer_object), + o(ARB_window_pos), + + o(EXT_abgr), + o(EXT_bgra), + o(EXT_compiled_vertex_array), + o(EXT_copy_texture), + o(EXT_draw_range_elements), + o(EXT_multi_draw_arrays), + o(EXT_packed_pixels), + o(EXT_polygon_offset), + o(EXT_rescale_normal), + o(EXT_separate_specular_color), + o(EXT_subtexture), + o(EXT_texture), + o(EXT_texture3D), + o(EXT_texture_object), + o(EXT_vertex_array), + + o(OES_read_format), + o(OES_standard_derivatives), + + /* Vendor Extensions */ + o(APPLE_packed_pixels), + o(IBM_multimode_draw_arrays), + o(IBM_rasterpos_clip), + o(NV_light_max_exponent), + o(NV_texgen_reflection), + o(SGIS_generate_mipmap), + o(SGIS_texture_edge_clamp), + o(SGIS_texture_lod), + + 0, +}; + + +/** + * Enable all extensions suitable for a software-only renderer. + * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc. + */ +void +_mesa_enable_sw_extensions(struct gl_context *ctx) +{ + /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/ + ctx->Extensions.ARB_depth_clamp = GL_TRUE; + ctx->Extensions.ARB_depth_texture = GL_TRUE; + /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ + ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; + ctx->Extensions.ARB_draw_instanced = GL_TRUE; + ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; + ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; +#if FEATURE_ARB_fragment_program + ctx->Extensions.ARB_fragment_program = GL_TRUE; + ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; +#endif +#if FEATURE_ARB_fragment_shader + ctx->Extensions.ARB_fragment_shader = GL_TRUE; +#endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.ARB_framebuffer_object = GL_TRUE; +#endif +#if FEATURE_ARB_geometry_shader4 && 0 + /* XXX re-enable when GLSL compiler again supports geometry shaders */ + ctx->Extensions.ARB_geometry_shader4 = GL_TRUE; +#endif + ctx->Extensions.ARB_half_float_pixel = GL_TRUE; + ctx->Extensions.ARB_half_float_vertex = GL_TRUE; + ctx->Extensions.ARB_map_buffer_range = GL_TRUE; + ctx->Extensions.ARB_multitexture = GL_TRUE; +#if FEATURE_queryobj + ctx->Extensions.ARB_occlusion_query = GL_TRUE; + ctx->Extensions.ARB_occlusion_query2 = GL_TRUE; +#endif + ctx->Extensions.ARB_point_sprite = GL_TRUE; +#if FEATURE_ARB_shader_objects + ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.EXT_separate_shader_objects = GL_TRUE; +#endif +#if FEATURE_ARB_shading_language_100 + ctx->Extensions.ARB_shading_language_100 = GL_TRUE; +#endif + ctx->Extensions.ARB_shadow = GL_TRUE; + ctx->Extensions.ARB_shadow_ambient = GL_TRUE; + ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; + ctx->Extensions.ARB_texture_cube_map = GL_TRUE; + ctx->Extensions.ARB_texture_env_combine = GL_TRUE; + ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; + ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; + /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/ + ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; + ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; + ctx->Extensions.ARB_texture_rg = GL_TRUE; + ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE; + ctx->Extensions.ARB_vertex_array_object = GL_TRUE; +#if FEATURE_ARB_vertex_program + ctx->Extensions.ARB_vertex_program = GL_TRUE; +#endif +#if FEATURE_ARB_vertex_shader + ctx->Extensions.ARB_vertex_shader = GL_TRUE; +#endif +#if FEATURE_ARB_vertex_buffer_object + /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ +#endif +#if FEATURE_ARB_sync + ctx->Extensions.ARB_sync = GL_TRUE; +#endif + ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; +#if FEATURE_APPLE_object_purgeable + ctx->Extensions.APPLE_object_purgeable = GL_TRUE; +#endif + ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; +#if FEATURE_ATI_fragment_shader + ctx->Extensions.ATI_fragment_shader = GL_TRUE; +#endif + ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; + ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE; + ctx->Extensions.ATI_texture_mirror_once = GL_TRUE; + ctx->Extensions.ATI_separate_stencil = GL_TRUE; + ctx->Extensions.EXT_blend_color = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; + ctx->Extensions.EXT_blend_func_separate = GL_TRUE; + ctx->Extensions.EXT_blend_logic_op = GL_TRUE; + ctx->Extensions.EXT_blend_minmax = GL_TRUE; + ctx->Extensions.EXT_blend_subtract = GL_TRUE; + ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; + ctx->Extensions.EXT_fog_coord = GL_TRUE; +#if FEATURE_EXT_framebuffer_object + ctx->Extensions.EXT_framebuffer_object = GL_TRUE; +#endif +#if FEATURE_EXT_framebuffer_blit + ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; +#endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; +#endif + /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ + ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; + ctx->Extensions.EXT_paletted_texture = GL_TRUE; +#if FEATURE_EXT_pixel_buffer_object + ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; +#endif + ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_provoking_vertex = GL_TRUE; + ctx->Extensions.EXT_shadow_funcs = GL_TRUE; + ctx->Extensions.EXT_secondary_color = GL_TRUE; + ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; + ctx->Extensions.EXT_stencil_wrap = GL_TRUE; + ctx->Extensions.EXT_stencil_two_side = GL_TRUE; + ctx->Extensions.EXT_texture_array = GL_TRUE; + ctx->Extensions.EXT_texture_compression_latc = GL_TRUE; + ctx->Extensions.EXT_texture_env_add = GL_TRUE; + ctx->Extensions.EXT_texture_env_combine = GL_TRUE; + ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; + ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE; + ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE; + ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; + ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE; +#if FEATURE_EXT_texture_sRGB + ctx->Extensions.EXT_texture_sRGB = GL_TRUE; + ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; +#endif + ctx->Extensions.EXT_texture_swizzle = GL_TRUE; +#if FEATURE_EXT_transform_feedback + /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ +#endif + ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; + /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ + ctx->Extensions.MESA_pack_invert = GL_TRUE; + ctx->Extensions.MESA_resize_buffers = GL_TRUE; + ctx->Extensions.MESA_texture_array = GL_TRUE; + ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; + ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; + /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ + ctx->Extensions.NV_point_sprite = GL_TRUE; + ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; + ctx->Extensions.NV_texture_rectangle = GL_TRUE; + /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ +#if FEATURE_NV_vertex_program + ctx->Extensions.NV_vertex_program = GL_TRUE; + ctx->Extensions.NV_vertex_program1_1 = GL_TRUE; +#endif +#if FEATURE_NV_fragment_program + ctx->Extensions.NV_fragment_program = GL_TRUE; +#endif +#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program + ctx->Extensions.NV_fragment_program_option = GL_TRUE; +#endif + /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ + ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE; +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program + ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; +#endif +#if FEATURE_texture_fxt1 + _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); +#endif +#if FEATURE_texture_s3tc + if (ctx->Mesa_DXTn) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } +#endif +} + + +/** + * Enable common EXT extensions in the ARB_imaging subset. + */ +void +_mesa_enable_imaging_extensions(struct gl_context *ctx) +{ + ctx->Extensions.EXT_blend_color = GL_TRUE; + ctx->Extensions.EXT_blend_logic_op = GL_TRUE; + ctx->Extensions.EXT_blend_minmax = GL_TRUE; + ctx->Extensions.EXT_blend_subtract = GL_TRUE; +} + + + +/** + * Enable all OpenGL 1.3 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_1_3_extensions(struct gl_context *ctx) +{ + /*ctx->Extensions.ARB_multisample = GL_TRUE;*/ + ctx->Extensions.ARB_multitexture = GL_TRUE; + ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; + /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ + ctx->Extensions.ARB_texture_cube_map = GL_TRUE; + ctx->Extensions.ARB_texture_env_combine = GL_TRUE; + ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; + ctx->Extensions.EXT_texture_env_add = GL_TRUE; + /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/ +} + + + +/** + * Enable all OpenGL 1.4 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_1_4_extensions(struct gl_context *ctx) +{ + ctx->Extensions.ARB_depth_texture = GL_TRUE; + ctx->Extensions.ARB_shadow = GL_TRUE; + ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; + ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; + ctx->Extensions.ARB_window_pos = GL_TRUE; + ctx->Extensions.EXT_blend_color = GL_TRUE; + ctx->Extensions.EXT_blend_func_separate = GL_TRUE; + ctx->Extensions.EXT_blend_minmax = GL_TRUE; + ctx->Extensions.EXT_blend_subtract = GL_TRUE; + ctx->Extensions.EXT_fog_coord = GL_TRUE; + /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ + ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_secondary_color = GL_TRUE; + ctx->Extensions.EXT_stencil_wrap = GL_TRUE; + ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; + /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ +} + + +/** + * Enable all OpenGL 1.5 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_1_5_extensions(struct gl_context *ctx) +{ + ctx->Extensions.ARB_occlusion_query = GL_TRUE; + /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ + ctx->Extensions.EXT_shadow_funcs = GL_TRUE; +} + + +/** + * Enable all OpenGL 2.0 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_2_0_extensions(struct gl_context *ctx) +{ + /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ +#if FEATURE_ARB_fragment_shader + ctx->Extensions.ARB_fragment_shader = GL_TRUE; +#endif + ctx->Extensions.ARB_point_sprite = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; + ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; +#if FEATURE_ARB_shader_objects + ctx->Extensions.ARB_shader_objects = GL_TRUE; +#endif +#if FEATURE_ARB_shading_language_100 + ctx->Extensions.ARB_shading_language_100 = GL_TRUE; +#endif + ctx->Extensions.EXT_stencil_two_side = GL_TRUE; +#if FEATURE_ARB_vertex_shader + ctx->Extensions.ARB_vertex_shader = GL_TRUE; +#endif +} + + +/** + * Enable all OpenGL 2.1 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_2_1_extensions(struct gl_context *ctx) +{ +#if FEATURE_EXT_pixel_buffer_object + ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; +#endif +#if FEATURE_EXT_texture_sRGB + ctx->Extensions.EXT_texture_sRGB = GL_TRUE; +#endif +} + + +/** + * Either enable or disable the named extension. + * \return GL_TRUE for success, GL_FALSE if invalid extension name + */ +static GLboolean +set_extension( struct gl_context *ctx, const char *name, GLboolean state ) +{ + size_t offset; + + if (ctx->Extensions.String) { + /* The string was already queried - can't change it now! */ + _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name); + return GL_FALSE; + } + + offset = name_to_offset(name); + if (offset == 0) { + _mesa_problem(ctx, "Trying to enable/disable unknown extension %s", + name); + return GL_FALSE; + } else if (offset == o(dummy_true) && state == GL_FALSE) { + _mesa_problem(ctx, "Trying to disable a permanently enabled extension: " + "%s", name); + return GL_FALSE; + } else { + GLboolean *base = (GLboolean *) &ctx->Extensions; + base[offset] = state; + return GL_TRUE; + } +} + + +/** + * Enable the named extension. + * Typically called by drivers. + */ +void +_mesa_enable_extension( struct gl_context *ctx, const char *name ) +{ + if (!set_extension(ctx, name, GL_TRUE)) + _mesa_problem(ctx, "Trying to enable unknown extension: %s", name); +} + + +/** + * Disable the named extension. + * XXX is this really needed??? + */ +void +_mesa_disable_extension( struct gl_context *ctx, const char *name ) +{ + if (!set_extension(ctx, name, GL_FALSE)) + _mesa_problem(ctx, "Trying to disable unknown extension: %s", name); +} + + +/** + * Test if the named extension is enabled in this context. + */ +GLboolean +_mesa_extension_is_enabled( struct gl_context *ctx, const char *name ) +{ + size_t offset; + GLboolean *base; + + if (name == 0) + return GL_FALSE; + + offset = name_to_offset(name); + if (offset == 0) + return GL_FALSE; + base = (GLboolean *) &ctx->Extensions; + return base[offset]; +} + + +/** + * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable. + * + * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to + * enable or disable. The list is processed thus: + * - Enable recognized extension names that are prefixed with '+'. + * - Disable recognized extension names that are prefixed with '-'. + * - Enable recognized extension names that are not prefixed. + * - Collect unrecognized extension names in a new string. + * + * \return Space-separated list of unrecognized extension names (which must + * be freed). Does not return \c NULL. + */ +static char * +get_extension_override( struct gl_context *ctx ) +{ + const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE"); + char *env; + char *ext; + char *extra_exts; + int len; + + if (env_const == NULL) { + /* Return the empty string rather than NULL. This simplifies the logic + * of client functions. */ + return calloc(1, sizeof(char)); + } + + /* extra_exts: List of unrecognized extensions. */ + extra_exts = calloc(strlen(env_const), sizeof(char)); + + /* Copy env_const because strtok() is destructive. */ + env = strdup(env_const); + for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) { + int enable; + int recognized; + switch (ext[0]) { + case '+': + enable = 1; + ++ext; + break; + case '-': + enable = 0; + ++ext; + break; + default: + enable = 1; + break; + } + recognized = set_extension(ctx, ext, enable); + if (!recognized) { + strcat(extra_exts, ext); + strcat(extra_exts, " "); + } + } + + /* Remove trailing space. */ + len = strlen(extra_exts); + if (extra_exts[len - 1] == ' ') + extra_exts[len - 1] = '\0'; + + return extra_exts; +} + + +/** + * \brief Initialize extension tables and enable default extensions. + * + * This should be called during context initialization. + * Note: Sets gl_extensions.dummy_true to true. + */ +void +_mesa_init_extensions( struct gl_context *ctx ) +{ + GLboolean *base = (GLboolean *) &ctx->Extensions; + GLboolean *sentinel = base + o(extension_sentinel); + GLboolean *i; + const size_t *j; + + /* First, turn all extensions off. */ + for (i = base; i != sentinel; ++i) + *i = GL_FALSE; + + /* Then, selectively turn default extensions on. */ + ctx->Extensions.dummy_true = GL_TRUE; + for (j = default_extensions; *j != 0; ++j) + base[*j] = GL_TRUE; +} + + +typedef unsigned short extension_index; + + +/** + * Compare two entries of the extensions table. Sorts first by year, + * then by name. + * + * Arguments are indices into extension_table. + */ +static int +extension_compare(const void *p1, const void *p2) +{ + extension_index i1 = * (const extension_index *) p1; + extension_index i2 = * (const extension_index *) p2; + const struct extension *e1 = &extension_table[i1]; + const struct extension *e2 = &extension_table[i2]; + int res; + + res = (int)e1->year - (int)e2->year; + + if (res == 0) { + res = strcmp(e1->name, e2->name); + } + + return res; +} + + +/** + * Construct the GL_EXTENSIONS string. Called the first time that + * glGetString(GL_EXTENSIONS) is called. + */ +GLubyte* +_mesa_make_extension_string(struct gl_context *ctx) +{ + /* The extension string. */ + char *exts = 0; + /* Length of extension string. */ + size_t length = 0; + /* Number of extensions */ + unsigned count; + /* Indices of the extensions sorted by year */ + extension_index *extension_indices; + /* String of extra extensions. */ + char *extra_extensions = get_extension_override(ctx); + GLboolean *base = (GLboolean *) &ctx->Extensions; + const struct extension *i; + unsigned j; + unsigned maxYear = ~0; + + /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */ + { + const char *env = getenv("MESA_EXTENSION_MAX_YEAR"); + if (env) { + maxYear = atoi(env); + _mesa_debug(ctx, "Note: limiting GL extensions to %u or earlier\n", + maxYear); + } + } + + /* Compute length of the extension string. */ + count = 0; + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset] && + i->year <= maxYear && + (i->api_set & (1 << ctx->API))) { + length += strlen(i->name) + 1; /* +1 for space */ + ++count; + } + } + if (extra_extensions != NULL) + length += 1 + strlen(extra_extensions); /* +1 for space */ + + exts = (char *) calloc(length + 1, sizeof(char)); + if (exts == NULL) { + free(extra_extensions); + return NULL; + } + + extension_indices = malloc(count * sizeof(extension_index)); + if (extension_indices == NULL) { + free(exts); + free(extra_extensions); + return NULL; + } + + /* Sort extensions in chronological order because certain old applications (e.g., + * Quake3 demo) store the extension list in a static size buffer so chronologically + * order ensure that the extensions that such applications expect will fit into + * that buffer. + */ + j = 0; + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset] && + i->year <= maxYear && + (i->api_set & (1 << ctx->API))) { + extension_indices[j++] = i - extension_table; + } + } + assert(j == count); + qsort(extension_indices, count, sizeof *extension_indices, extension_compare); + + /* Build the extension string.*/ + for (j = 0; j < count; ++j) { + i = &extension_table[extension_indices[j]]; + assert(base[i->offset] && (i->api_set & (1 << ctx->API))); + strcat(exts, i->name); + strcat(exts, " "); + } + free(extension_indices); + if (extra_extensions != 0) { + strcat(exts, extra_extensions); + free(extra_extensions); + } + + return (GLubyte *) exts; +} + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(struct gl_context *ctx) +{ + GLboolean *base; + const struct extension *i; + + /* only count once */ + if (ctx->Extensions.Count != 0) + return ctx->Extensions.Count; + + base = (GLboolean *) &ctx->Extensions; + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset]) { + ctx->Extensions.Count++; + } + } + return ctx->Extensions.Count; +} + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index) +{ + const GLboolean *base; + size_t n; + const struct extension *i; + + if (index < 0) + return NULL; + + base = (GLboolean*) &ctx->Extensions; + n = 0; + for (i = extension_table; i->name != 0; ++i) { + if (n == index && base[i->offset]) { + return (GLubyte*) i->name; + } else if (base[i->offset]) { + ++n; + } + } + + return NULL; +} diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 82eb7fb71..0b48fc7ea 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1984,10 +1984,26 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, { GET_CURRENT_CONTEXT(ctx); - if ((texture != 0) && (textarget != GL_TEXTURE_1D)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture1DEXT(textarget)"); - return; + if (texture != 0) { + GLboolean error; + + switch (textarget) { + case GL_TEXTURE_1D: + error = GL_FALSE; + break; + case GL_TEXTURE_1D_ARRAY: + error = !ctx->Extensions.EXT_texture_array; + break; + default: + error = GL_TRUE; + } + + if (error) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferTexture1DEXT(textarget=%s)", + _mesa_lookup_enum_by_nr(textarget)); + return; + } } framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, @@ -2001,13 +2017,37 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, { GET_CURRENT_CONTEXT(ctx); - if ((texture != 0) && - (textarget != GL_TEXTURE_2D) && - (textarget != GL_TEXTURE_RECTANGLE_ARB) && - (!is_cube_face(textarget))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture2DEXT(textarget=0x%x)", textarget); - return; + if (texture != 0) { + GLboolean error; + + switch (textarget) { + case GL_TEXTURE_2D: + error = GL_FALSE; + break; + case GL_TEXTURE_RECTANGLE: + error = !ctx->Extensions.NV_texture_rectangle; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + error = !ctx->Extensions.ARB_texture_cube_map; + break; + case GL_TEXTURE_2D_ARRAY: + error = !ctx->Extensions.EXT_texture_array; + break; + default: + error = GL_FALSE; + } + + if (error) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferTexture2DEXT(textarget=%s)", + _mesa_lookup_enum_by_nr(textarget)); + return; + } } framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, @@ -2023,7 +2063,7 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GET_CURRENT_CONTEXT(ctx); if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { - _mesa_error(ctx, GL_INVALID_ENUM, + _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferTexture3DEXT(textarget)"); return; } @@ -2346,6 +2386,8 @@ void GLAPIENTRY _mesa_GenerateMipmapEXT(GLenum target) { struct gl_texture_object *texObj; + GLboolean error; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -2355,12 +2397,22 @@ _mesa_GenerateMipmapEXT(GLenum target) case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_3D: + error = GL_FALSE; + break; case GL_TEXTURE_CUBE_MAP: - /* OK, legal value */ + error = !ctx->Extensions.ARB_texture_cube_map; + break; + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D_ARRAY: + error = !ctx->Extensions.EXT_texture_array; break; default: - /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */ - _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)"); + error = GL_TRUE; + } + + if (error) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)", + _mesa_lookup_enum_by_nr(target)); return; } diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c index 0a572ec22..8f0971959 100644 --- a/mesalib/src/mesa/main/imports.c +++ b/mesalib/src/mesa/main/imports.c @@ -753,7 +753,8 @@ _mesa_strdup( const char *s ) float _mesa_strtof( const char *s, char **end ) { -#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) +#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \ + !defined(ANDROID) static locale_t loc = NULL; if (!loc) { loc = newlocale(LC_CTYPE_MASK, "C", NULL); diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h index 3fa1db02a..70defdc43 100644 --- a/mesalib/src/mesa/main/imports.h +++ b/mesalib/src/mesa/main/imports.h @@ -134,7 +134,13 @@ typedef union { GLfloat f; GLint i; } fi_type; #define exp2f(f) ((float) exp2(f)) #define floorf(f) ((float) floor(f)) #define logf(f) ((float) log(f)) + +#ifdef ANDROID +#define log2f(f) (logf(f) * (float) (1.0 / M_LN2)) +#else #define log2f(f) ((float) log2(f)) +#endif + #define powf(x,y) ((float) pow(x,y)) #define sinf(f) ((float) sin(f)) #define sinhf(f) ((float) sinh(f)) @@ -562,7 +568,7 @@ _mesa_init_sqrt_table(void); #ifdef __GNUC__ -#ifdef __MINGW32__ +#if defined(__MINGW32__) || defined(ANDROID) #define ffs __builtin_ffs #define ffsll __builtin_ffsll #endif diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 2d5f44c1e..f2eb889fe 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1279,6 +1279,9 @@ struct gl_texture_image GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ struct gl_texture_object *TexObject; /**< Pointer back to parent object */ + GLuint Level; /**< Which mipmap level am I? */ + /** Cube map face: index into gl_texture_object::Image[] array */ + GLuint Face; FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ @@ -2717,6 +2720,12 @@ struct gl_constants GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */ + /** + * Does the driver support real 32-bit integers? (Otherwise, integers are + * simulated via floats.) + */ + GLboolean NativeIntegers; + /** Which texture units support GL_ATI_envmap_bumpmap as targets */ GLbitfield SupportedBumpUnits; diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c index 15e0480e9..4e7e6f925 100644 --- a/mesalib/src/mesa/main/pbo.c +++ b/mesalib/src/mesa/main/pbo.c @@ -128,9 +128,10 @@ _mesa_map_pbo_source(struct gl_context *ctx, if (_mesa_is_bufferobj(unpack->BufferObj)) { /* unpack from PBO */ - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, + unpack->BufferObj->Size, + GL_MAP_READ_BIT, + unpack->BufferObj); if (!buf) return NULL; @@ -201,8 +202,7 @@ _mesa_unmap_pbo_source(struct gl_context *ctx, { ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */ if (_mesa_is_bufferobj(unpack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); + ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); } } @@ -224,9 +224,10 @@ _mesa_map_pbo_dest(struct gl_context *ctx, if (_mesa_is_bufferobj(pack->BufferObj)) { /* pack into PBO */ - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - pack->BufferObj); + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, + pack->BufferObj->Size, + GL_MAP_WRITE_BIT, + pack->BufferObj); if (!buf) return NULL; @@ -297,7 +298,7 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx, { ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */ if (_mesa_is_bufferobj(pack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); + ctx->Driver.UnmapBuffer(ctx, pack->BufferObj); } } @@ -327,8 +328,9 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, return NULL; } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, unpack->BufferObj); + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, + GL_MAP_READ_BIT, + unpack->BufferObj); if (!buf) { _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); return NULL; @@ -364,8 +366,10 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx, return NULL; } - buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, packing->BufferObj); + buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0, + packing->BufferObj->Size, + GL_MAP_READ_BIT, + packing->BufferObj); if (!buf) { _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); return NULL; @@ -384,8 +388,7 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx, const struct gl_pixelstore_attrib *unpack) { if (_mesa_is_bufferobj(unpack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); + ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); } } diff --git a/mesalib/src/mesa/main/querymatrix.c b/mesalib/src/mesa/main/querymatrix.c index aade8a614..eaedf7cd2 100644 --- a/mesalib/src/mesa/main/querymatrix.c +++ b/mesalib/src/mesa/main/querymatrix.c @@ -1,212 +1,212 @@ -/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- **************************************************************************/
-
-
-/**
- * Code to implement GL_OES_query_matrix. See the spec at:
- * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
- */
-
-
-#include <stdlib.h>
-#include <math.h>
-#include "GLES/gl.h"
-#include "GLES/glext.h"
-
-
-/**
- * This is from the GL_OES_query_matrix extension specification:
- *
- * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16],
- * GLint exponent[16] )
- * mantissa[16] contains the contents of the current matrix in GLfixed
- * format. exponent[16] contains the unbiased exponents applied to the
- * matrix components, so that the internal representation of component i
- * is close to mantissa[i] * 2^exponent[i]. The function returns a status
- * word which is zero if all the components are valid. If
- * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf).
- * The implementations are not required to keep track of overflows. In
- * that case, the invalid bits are never set.
- */
-
-#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
-#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
-
-#if defined(_MSC_VER)
-/* Oddly, the fpclassify() function doesn't exist in such a form
- * on MSVC. This is an implementation using slightly different
- * lower-level Windows functions.
- */
-#include <float.h>
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- switch(_fpclass(x)) {
- case _FPCLASS_SNAN: /* signaling NaN */
- case _FPCLASS_QNAN: /* quiet NaN */
- return FP_NAN;
- case _FPCLASS_NINF: /* negative infinity */
- case _FPCLASS_PINF: /* positive infinity */
- return FP_INFINITE;
- case _FPCLASS_NN: /* negative normal */
- case _FPCLASS_PN: /* positive normal */
- return FP_NORMAL;
- case _FPCLASS_ND: /* negative denormalized */
- case _FPCLASS_PD: /* positive denormalized */
- return FP_SUBNORMAL;
- case _FPCLASS_NZ: /* negative zero */
- case _FPCLASS_PZ: /* positive zero */
- return FP_ZERO;
- default:
- /* Should never get here; but if we do, this will guarantee
- * that the pattern is not treated like a number.
- */
- return FP_NAN;
- }
-}
-
-#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
- defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \
- (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \
- (defined(__sun) && defined(__GNUC__))
-
-/* fpclassify is available. */
-
-#elif !defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- /* XXX do something better someday */
- return FP_NORMAL;
-}
-
-#endif
-
-extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
-
-/* The Mesa functions we'll need */
-extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params);
-extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params);
-
-GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
-{
- GLfloat matrix[16];
- GLint tmp;
- GLenum currentMode = GL_FALSE;
- GLenum desiredMatrix = GL_FALSE;
- /* The bitfield returns 1 for each component that is invalid (i.e.
- * NaN or Inf). In case of error, everything is invalid.
- */
- GLbitfield rv;
- register unsigned int i;
- unsigned int bit;
-
- /* This data structure defines the mapping between the current matrix
- * mode and the desired matrix identifier.
- */
- static struct {
- GLenum currentMode;
- GLenum desiredMatrix;
- } modes[] = {
- {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
- {GL_PROJECTION, GL_PROJECTION_MATRIX},
- {GL_TEXTURE, GL_TEXTURE_MATRIX},
- };
-
- /* Call Mesa to get the current matrix in floating-point form. First,
- * we have to figure out what the current matrix mode is.
- */
- _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
- currentMode = (GLenum) tmp;
-
- /* The mode is either GL_FALSE, if for some reason we failed to query
- * the mode, or a given mode from the above table. Search for the
- * returned mode to get the desired matrix; if we don't find it,
- * we can return immediately, as _mesa_GetInteger() will have
- * logged the necessary error already.
- */
- for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
- if (modes[i].currentMode == currentMode) {
- desiredMatrix = modes[i].desiredMatrix;
- break;
- }
- }
- if (desiredMatrix == GL_FALSE) {
- /* Early error means all values are invalid. */
- return 0xffff;
- }
-
- /* Now pull the matrix itself. */
- _mesa_GetFloatv(desiredMatrix, matrix);
-
- rv = 0;
- for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
- float normalizedFraction;
- int exp;
-
- switch (fpclassify(matrix[i])) {
- /* A "subnormal" or denormalized number is too small to be
- * represented in normal format; but despite that it's a
- * valid floating point number. FP_ZERO and FP_NORMAL
- * are both valid as well. We should be fine treating
- * these three cases as legitimate floating-point numbers.
- */
- case FP_SUBNORMAL:
- case FP_NORMAL:
- case FP_ZERO:
- normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
- mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
- exponent[i] = (GLint) exp;
- break;
-
- /* If the entry is not-a-number or an infinity, then the
- * matrix component is invalid. The invalid flag for
- * the component is already set; might as well set the
- * other return values to known values. We'll set
- * distinct values so that a savvy end user could determine
- * whether the matrix component was a NaN or an infinity,
- * but this is more useful for debugging than anything else
- * since the standard doesn't specify any such magic
- * values to return.
- */
- case FP_NAN:
- mantissa[i] = INT_TO_FIXED(0);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- case FP_INFINITE:
- /* Return +/- 1 based on whether it's a positive or
- * negative infinity.
- */
- if (matrix[i] > 0) {
- mantissa[i] = INT_TO_FIXED(1);
- }
- else {
- mantissa[i] = -INT_TO_FIXED(1);
- }
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- /* We should never get here; but here's a catching case
- * in case fpclassify() is returnings something unexpected.
- */
- default:
- mantissa[i] = INT_TO_FIXED(2);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
- }
-
- } /* for each component */
-
- /* All done */
- return rv;
-}
+/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +/** + * Code to implement GL_OES_query_matrix. See the spec at: + * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt + */ + + +#include <stdlib.h> +#include <math.h> +#include "GLES/gl.h" +#include "GLES/glext.h" + + +/** + * This is from the GL_OES_query_matrix extension specification: + * + * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16], + * GLint exponent[16] ) + * mantissa[16] contains the contents of the current matrix in GLfixed + * format. exponent[16] contains the unbiased exponents applied to the + * matrix components, so that the internal representation of component i + * is close to mantissa[i] * 2^exponent[i]. The function returns a status + * word which is zero if all the components are valid. If + * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf). + * The implementations are not required to keep track of overflows. In + * that case, the invalid bits are never set. + */ + +#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16)) +#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0)) + +#if defined(_MSC_VER) +/* Oddly, the fpclassify() function doesn't exist in such a form + * on MSVC. This is an implementation using slightly different + * lower-level Windows functions. + */ +#include <float.h> + +enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL} +fpclassify(double x) +{ + switch(_fpclass(x)) { + case _FPCLASS_SNAN: /* signaling NaN */ + case _FPCLASS_QNAN: /* quiet NaN */ + return FP_NAN; + case _FPCLASS_NINF: /* negative infinity */ + case _FPCLASS_PINF: /* positive infinity */ + return FP_INFINITE; + case _FPCLASS_NN: /* negative normal */ + case _FPCLASS_PN: /* positive normal */ + return FP_NORMAL; + case _FPCLASS_ND: /* negative denormalized */ + case _FPCLASS_PD: /* positive denormalized */ + return FP_SUBNORMAL; + case _FPCLASS_NZ: /* negative zero */ + case _FPCLASS_PZ: /* positive zero */ + return FP_ZERO; + default: + /* Should never get here; but if we do, this will guarantee + * that the pattern is not treated like a number. + */ + return FP_NAN; + } +} + +#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \ + defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \ + (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \ + (defined(__sun) && defined(__GNUC__)) || defined(ANDROID) + +/* fpclassify is available. */ + +#elif !defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600 + +enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL} +fpclassify(double x) +{ + /* XXX do something better someday */ + return FP_NORMAL; +} + +#endif + +extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]); + +/* The Mesa functions we'll need */ +extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params); +extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params); + +GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]) +{ + GLfloat matrix[16]; + GLint tmp; + GLenum currentMode = GL_FALSE; + GLenum desiredMatrix = GL_FALSE; + /* The bitfield returns 1 for each component that is invalid (i.e. + * NaN or Inf). In case of error, everything is invalid. + */ + GLbitfield rv; + register unsigned int i; + unsigned int bit; + + /* This data structure defines the mapping between the current matrix + * mode and the desired matrix identifier. + */ + static struct { + GLenum currentMode; + GLenum desiredMatrix; + } modes[] = { + {GL_MODELVIEW, GL_MODELVIEW_MATRIX}, + {GL_PROJECTION, GL_PROJECTION_MATRIX}, + {GL_TEXTURE, GL_TEXTURE_MATRIX}, + }; + + /* Call Mesa to get the current matrix in floating-point form. First, + * we have to figure out what the current matrix mode is. + */ + _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp); + currentMode = (GLenum) tmp; + + /* The mode is either GL_FALSE, if for some reason we failed to query + * the mode, or a given mode from the above table. Search for the + * returned mode to get the desired matrix; if we don't find it, + * we can return immediately, as _mesa_GetInteger() will have + * logged the necessary error already. + */ + for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) { + if (modes[i].currentMode == currentMode) { + desiredMatrix = modes[i].desiredMatrix; + break; + } + } + if (desiredMatrix == GL_FALSE) { + /* Early error means all values are invalid. */ + return 0xffff; + } + + /* Now pull the matrix itself. */ + _mesa_GetFloatv(desiredMatrix, matrix); + + rv = 0; + for (i = 0, bit = 1; i < 16; i++, bit<<=1) { + float normalizedFraction; + int exp; + + switch (fpclassify(matrix[i])) { + /* A "subnormal" or denormalized number is too small to be + * represented in normal format; but despite that it's a + * valid floating point number. FP_ZERO and FP_NORMAL + * are both valid as well. We should be fine treating + * these three cases as legitimate floating-point numbers. + */ + case FP_SUBNORMAL: + case FP_NORMAL: + case FP_ZERO: + normalizedFraction = (GLfloat)frexp(matrix[i], &exp); + mantissa[i] = FLOAT_TO_FIXED(normalizedFraction); + exponent[i] = (GLint) exp; + break; + + /* If the entry is not-a-number or an infinity, then the + * matrix component is invalid. The invalid flag for + * the component is already set; might as well set the + * other return values to known values. We'll set + * distinct values so that a savvy end user could determine + * whether the matrix component was a NaN or an infinity, + * but this is more useful for debugging than anything else + * since the standard doesn't specify any such magic + * values to return. + */ + case FP_NAN: + mantissa[i] = INT_TO_FIXED(0); + exponent[i] = (GLint) 0; + rv |= bit; + break; + + case FP_INFINITE: + /* Return +/- 1 based on whether it's a positive or + * negative infinity. + */ + if (matrix[i] > 0) { + mantissa[i] = INT_TO_FIXED(1); + } + else { + mantissa[i] = -INT_TO_FIXED(1); + } + exponent[i] = (GLint) 0; + rv |= bit; + break; + + /* We should never get here; but here's a catching case + * in case fpclassify() is returnings something unexpected. + */ + default: + mantissa[i] = INT_TO_FIXED(2); + exponent[i] = (GLint) 0; + rv |= bit; + break; + } + + } /* for each component */ + + /* All done */ + return rv; +} diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index dca6b4987..bb714e8d2 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -475,4457 +475,4454 @@ static const char _mesa_function_pool[] = /* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerARB\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[3165]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3194]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[3195]: Viewport (offset 305) */ + /* _mesa_function_pool[3224]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[3212]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[3241]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[3259]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3288]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[3281]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3310]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[3308]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3337]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3339]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3368]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3366]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3395]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3416]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[3445]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[3463]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3492]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3484]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3513]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3512]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3541]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3537]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3566]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3562]: Uniform4uiEXT (will be remapped) */ + /* _mesa_function_pool[3591]: Uniform4uiEXT (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[3598]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3627]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3638]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3667]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3675]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3704]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3761]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3790]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3797]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3826]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3815]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3844]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3849]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3878]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3873]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3902]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3905]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3934]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3965]: GetnConvolutionFilterARB (will be remapped) */ + /* _mesa_function_pool[3994]: GetnConvolutionFilterARB (will be remapped) */ "iiiip\0" "glGetnConvolutionFilterARB\0" "\0" - /* _mesa_function_pool[3999]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[4028]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[4016]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[4045]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[4031]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[4060]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[4057]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[4086]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[4094]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[4123]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[4154]: Color3sv (offset 18) */ + /* _mesa_function_pool[4183]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[4168]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[4197]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[4232]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[4261]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[4253]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[4282]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[4294]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[4323]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[4309]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[4338]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[4326]: GetVertexAttribIuivEXT (will be remapped) */ + /* _mesa_function_pool[4355]: GetVertexAttribIuivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[4378]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4407]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[4423]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4452]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[4440]: Uniform2uivEXT (will be remapped) */ + /* _mesa_function_pool[4469]: Uniform2uivEXT (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[4476]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4505]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[4510]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4539]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[4548]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4577]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4584]: Color3fv (offset 14) */ + /* _mesa_function_pool[4613]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4598]: GetnPixelMapfvARB (will be remapped) */ + /* _mesa_function_pool[4627]: GetnPixelMapfvARB (will be remapped) */ "iip\0" "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[4623]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4652]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4649]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4678]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4670]: GetnUniformfvARB (will be remapped) */ + /* _mesa_function_pool[4699]: GetnUniformfvARB (will be remapped) */ "iiip\0" "glGetnUniformfvARB\0" "\0" - /* _mesa_function_pool[4695]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4724]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4721]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4750]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4751]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4780]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "glBeginConditionalRender\0" "\0" - /* _mesa_function_pool[4807]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4836]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4838]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4867]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4868]: PointSize (offset 173) */ + /* _mesa_function_pool[4897]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4883]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[4912]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[4930]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4959]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4961]: PopName (offset 200) */ + /* _mesa_function_pool[4990]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4973]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[5002]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[5002]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[5031]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[5029]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[5058]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[5053]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[5082]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[5079]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[5108]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[5124]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[5153]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[5172]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[5201]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[5187]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[5216]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[5214]: VertexAttribI1ivEXT (will be remapped) */ + /* _mesa_function_pool[5243]: VertexAttribI1ivEXT (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[5259]: ClampColor (will be remapped) */ + /* _mesa_function_pool[5288]: ClampColor (will be remapped) */ "ii\0" "glClampColor\0" "\0" - /* _mesa_function_pool[5276]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[5305]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[5301]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[5330]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[5320]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5349]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[5348]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5377]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5401]: Indexub (offset 315) */ + /* _mesa_function_pool[5430]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[5414]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[5443]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[5440]: TexEnvi (offset 186) */ + /* _mesa_function_pool[5469]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[5455]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[5484]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[5474]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5503]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[5502]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[5531]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[5528]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[5557]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[5574]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[5603]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[5600]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5629]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5625]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5654]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[5651]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5680]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[5674]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[5703]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[5721]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5750]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[5740]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5769]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[5769]: Scaled (offset 301) */ + /* _mesa_function_pool[5798]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[5783]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5812]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[5811]: Scalef (offset 302) */ + /* _mesa_function_pool[5840]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[5825]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5854]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5863]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[5892]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5898]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5927]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5950]: ColorMaskIndexedEXT (will be remapped) */ + /* _mesa_function_pool[5979]: ColorMaskIndexedEXT (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "glColorMaski\0" "\0" - /* _mesa_function_pool[5992]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[6021]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[6022]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[6051]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[6038]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[6067]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[6093]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[6122]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[6107]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[6136]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[6124]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[6153]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[6182]: Rotated (offset 299) */ + /* _mesa_function_pool[6211]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[6198]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[6227]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[6250]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[6279]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[6274]: ReadPixels (offset 256) */ + /* _mesa_function_pool[6303]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[6296]: VertexAttribDivisorARB (will be remapped) */ + /* _mesa_function_pool[6325]: VertexAttribDivisorARB (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "\0" - /* _mesa_function_pool[6325]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[6354]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[6340]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[6369]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[6369]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6398]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[6393]: Color4iv (offset 32) */ + /* _mesa_function_pool[6422]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[6407]: TexParameterf (offset 178) */ + /* _mesa_function_pool[6436]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[6428]: TexParameteri (offset 180) */ + /* _mesa_function_pool[6457]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[6449]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[6478]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[6474]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[6503]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[6519]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[6548]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[6563]: DrawPixels (offset 257) */ + /* _mesa_function_pool[6592]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[6583]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6612]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6643]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[6672]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[6688]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6717]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[6715]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6744]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[6748]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6777]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[6776]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[6805]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[6861]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6890]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[6886]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6915]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[6904]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6933]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[6929]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6958]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[6956]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6985]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[6998]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[7027]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[7038]: GenLists (offset 5) */ + /* _mesa_function_pool[7067]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[7052]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[7081]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "\0" - /* _mesa_function_pool[7070]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[7099]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[7104]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[7133]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[7131]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[7160]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[7159]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[7188]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[7194]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[7223]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[7222]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[7251]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[7242]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[7271]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[7262]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[7291]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[7282]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[7311]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[7308]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[7337]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[7336]: Scissor (offset 176) */ + /* _mesa_function_pool[7365]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[7352]: Fogf (offset 153) */ + /* _mesa_function_pool[7381]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[7363]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7392]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7408]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7437]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[7452]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7481]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[7493]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7522]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[7509]: Color4usv (offset 40) */ + /* _mesa_function_pool[7538]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[7524]: Fogi (offset 155) */ + /* _mesa_function_pool[7553]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[7535]: DepthRange (offset 288) */ + /* _mesa_function_pool[7564]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[7552]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7581]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[7570]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7599]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[7599]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7628]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[7616]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7645]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[7634]: Color4ui (offset 37) */ + /* _mesa_function_pool[7663]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[7651]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7680]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[7670]: Color3usv (offset 24) */ + /* _mesa_function_pool[7699]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[7685]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[7714]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[7705]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[7734]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7722]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7751]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7771]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7800]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7788]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7817]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7807]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7836]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7826]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7855]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7857]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7886]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7909]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7938]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7926]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7955]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[7975]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[8004]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[8031]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[8060]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[8062]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[8091]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[8116]: Color4us (offset 39) */ + /* _mesa_function_pool[8145]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[8133]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[8162]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[8223]: Color3bv (offset 10) */ + /* _mesa_function_pool[8252]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[8237]: GetnCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[8266]: GetnCompressedTexImageARB (will be remapped) */ "iiip\0" "glGetnCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[8271]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[8300]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[8326]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[8355]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[8372]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8401]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[8402]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8431]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[8439]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8468]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[8468]: BindSampler (will be remapped) */ + /* _mesa_function_pool[8497]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[8486]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8515]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[8539]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8568]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[8554]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8583]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[8576]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8605]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[8606]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8635]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[8653]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8682]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[8697]: ColorTable (offset 339) */ + /* _mesa_function_pool[8726]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8750]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8779]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8770]: Accum (offset 213) */ + /* _mesa_function_pool[8799]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8782]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8811]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8803]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8832]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8835]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8864]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8891]: Finish (offset 216) */ + /* _mesa_function_pool[8920]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8902]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8931]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8926]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8955]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8944]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8973]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[8987]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[9016]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[9023]: HintPGI (dynamic) */ + /* _mesa_function_pool[9052]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[9037]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[9066]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[9095]: Color4s (offset 33) */ + /* _mesa_function_pool[9124]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[9111]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[9140]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[9136]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[9165]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[9154]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[9183]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[9171]: Vertex2d (offset 126) */ + /* _mesa_function_pool[9200]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[9186]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[9215]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[9211]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[9240]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[9248]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[9277]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[9277]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[9306]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[9334]: Color4i (offset 31) */ + /* _mesa_function_pool[9363]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[9350]: Color4f (offset 29) */ + /* _mesa_function_pool[9379]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[9366]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9395]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[9384]: Color4d (offset 27) */ + /* _mesa_function_pool[9413]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[9400]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9429]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[9416]: Color4b (offset 25) */ + /* _mesa_function_pool[9445]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[9432]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9461]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[9449]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9478]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[9479]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9508]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[9497]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9526]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[9555]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9584]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[9576]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9605]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[9595]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9624]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[9622]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9651]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[9678]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[9707]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[9700]: WaitSync (will be remapped) */ + /* _mesa_function_pool[9729]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[9716]: EndList (offset 1) */ + /* _mesa_function_pool[9745]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[9728]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[9757]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9752]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9781]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9782]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9811]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9816]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9845]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9834]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9863]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9885]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9914]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9904]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9933]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9919]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9948]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9947]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9976]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[9975]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[10004]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[10031]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[10060]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[10059]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[10088]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[10077]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[10106]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[10125]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[10154]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "glBlendFuncIndexedAMD\0" "\0" - /* _mesa_function_pool[10168]: GetnUniformivARB (will be remapped) */ + /* _mesa_function_pool[10197]: GetnUniformivARB (will be remapped) */ "iiip\0" "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[10193]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[10222]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[10243]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[10272]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[10261]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[10290]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[10313]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[10342]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[10339]: GetMinmax (offset 364) */ + /* _mesa_function_pool[10368]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[10373]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10402]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[10401]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10430]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[10447]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10476]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10473]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[10502]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[10496]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[10525]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[10523]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10552]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[10538]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10567]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[10565]: Color3us (offset 23) */ + /* _mesa_function_pool[10594]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[10581]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10610]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[10616]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10645]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[10659]: End (offset 43) */ + /* _mesa_function_pool[10688]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[10667]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[10696]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[10692]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[10721]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[10718]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[10747]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[10748]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[10777]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[10793]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[10822]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[10839]: Color3ub (offset 19) */ + /* _mesa_function_pool[10868]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[10855]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[10884]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10887]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10916]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10912]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10941]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10947]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10976]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10970]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[10999]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[11010]: Color3ui (offset 21) */ + /* _mesa_function_pool[11039]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[11026]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[11055]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[11043]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[11072]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[11089]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[11118]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[11116]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[11145]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[11152]: TexGenfv (offset 191) */ + /* _mesa_function_pool[11181]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[11168]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[11197]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[11240]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[11269]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[11283]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[11312]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[11305]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[11334]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[11350]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[11379]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[11396]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11425]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[11429]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11458]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[11453]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11482]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[11478]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11507]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11531]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11560]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[11588]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11617]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[11626]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[11655]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[11651]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[11680]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11694]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[11723]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[11741]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11770]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11805]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[11834]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[11849]: GetError (offset 261) */ + /* _mesa_function_pool[11878]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[11862]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[11891]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[11881]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[11910]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[11898]: Indexdv (offset 45) */ + /* _mesa_function_pool[11927]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11911]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11940]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11967]: Normal3s (offset 60) */ + /* _mesa_function_pool[11996]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[11983]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[12012]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[12017]: PushName (offset 201) */ + /* _mesa_function_pool[12046]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[12031]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[12060]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[12076]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[12105]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[12101]: Normal3i (offset 58) */ + /* _mesa_function_pool[12130]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[12117]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[12146]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[12152]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[12181]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[12209]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[12238]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[12252]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[12281]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[12273]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[12302]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[12323]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[12352]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[12357]: Normal3b (offset 52) */ + /* _mesa_function_pool[12386]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[12373]: Normal3d (offset 54) */ + /* _mesa_function_pool[12402]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[12389]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12418]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[12422]: Normal3f (offset 56) */ + /* _mesa_function_pool[12451]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[12438]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12467]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[12483]: Indexi (offset 48) */ + /* _mesa_function_pool[12512]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[12495]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12524]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[12528]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12557]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[12556]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12585]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[12577]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[12606]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[12606]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[12635]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[12652]: DepthMask (offset 211) */ + /* _mesa_function_pool[12681]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[12667]: IsShader (will be remapped) */ + /* _mesa_function_pool[12696]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[12681]: Indexf (offset 46) */ + /* _mesa_function_pool[12710]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[12693]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[12722]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[12731]: Indexd (offset 44) */ + /* _mesa_function_pool[12760]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[12743]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[12772]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[12764]: StencilOp (offset 244) */ + /* _mesa_function_pool[12793]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[12781]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[12810]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[12803]: FramebufferTextureLayer (dynamic) */ - "iiiii\0" - "glFramebufferTextureLayerARB\0" - "\0" - /* _mesa_function_pool[12839]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[12832]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[12884]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[12877]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[12900]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[12893]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12946]: Indexs (offset 50) */ + /* _mesa_function_pool[12939]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12958]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12951]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12978]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12971]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[13000]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[12993]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "glBlendFuncSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[13061]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[13054]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[13099]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[13092]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[13131]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[13124]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[13158]: Vertex2i (offset 130) */ + /* _mesa_function_pool[13151]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[13173]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[13166]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[13190]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[13183]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[13237]: Vertex2f (offset 128) */ + /* _mesa_function_pool[13230]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[13252]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13245]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13305]: Color4bv (offset 26) */ + /* _mesa_function_pool[13298]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[13319]: VertexPointer (offset 321) */ + /* _mesa_function_pool[13312]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[13341]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[13334]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[13389]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[13382]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[13414]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[13407]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[13462]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[13455]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[13486]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13479]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[13521]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13514]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[13539]: LogicOp (offset 242) */ + /* _mesa_function_pool[13532]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[13552]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13545]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[13576]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13569]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[13591]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13584]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[13667]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[13660]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[13684]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[13677]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[13704]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[13697]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[13731]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[13724]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[13776]: IsProgram (will be remapped) */ + /* _mesa_function_pool[13769]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[13791]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[13784]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[13823]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[13816]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[13868]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[13861]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[13896]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[13889]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[13920]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[13913]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[13981]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[13974]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[14003]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[13996]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[14027]: GenTextures (offset 328) */ + /* _mesa_function_pool[14020]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[14062]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[14055]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[14092]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[14085]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[14109]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[14102]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[14165]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[14158]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[14204]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[14197]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[14236]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[14229]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[14269]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[14262]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[14291]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[14284]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[14319]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[14312]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[14337]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[14330]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[14376]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[14369]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[14394]: Color4ubv (offset 36) */ + /* _mesa_function_pool[14387]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[14409]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[14402]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[14425]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[14418]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[14442]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[14435]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[14466]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14459]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14483]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14476]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[14538]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14531]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[14553]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14546]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14572]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14565]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[14601]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14594]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[14644]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[14637]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[14688]: IsSampler (will be remapped) */ + /* _mesa_function_pool[14681]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[14703]: BlendFunc (offset 241) */ + /* _mesa_function_pool[14696]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[14719]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[14712]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[14770]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[14763]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[14804]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[14797]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[14833]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[14826]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[14878]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[14871]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14934]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[14927]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14955]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[14948]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[14988]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[14981]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[15018]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[15011]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[15053]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[15046]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[15072]: Flush (offset 217) */ + /* _mesa_function_pool[15065]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[15082]: Color4uiv (offset 38) */ + /* _mesa_function_pool[15075]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[15097]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[15090]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[15143]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[15136]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[15165]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[15158]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[15201]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[15194]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[15219]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[15212]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[15262]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[15255]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[15286]: PushAttrib (offset 219) */ + /* _mesa_function_pool[15279]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[15302]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[15295]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[15320]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[15313]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[15362]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[15355]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[15384]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[15377]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[15404]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15397]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15445]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[15438]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[15500]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15493]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15518]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15511]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[15542]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15535]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15560]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15553]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15578]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15571]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[15632]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[15625]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[15674]: Color4ub (offset 35) */ + /* _mesa_function_pool[15667]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15691]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[15684]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[15711]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[15704]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[15740]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15733]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15758]: GetColorTable (offset 343) */ + /* _mesa_function_pool[15751]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[15818]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[15811]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[15837]: Indexiv (offset 49) */ + /* _mesa_function_pool[15830]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[15850]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[15843]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[15868]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[15861]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[15912]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[15905]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[15972]: Frustum (offset 289) */ + /* _mesa_function_pool[15965]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[15990]: GetString (offset 275) */ + /* _mesa_function_pool[15983]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[16005]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[15998]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[16031]: TexEnvf (offset 184) */ + /* _mesa_function_pool[16024]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[16046]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[16039]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[16064]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[16057]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[16094]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[16087]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[16112]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[16105]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[16157]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[16150]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[16201]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[16194]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[16244]: GetnHistogramARB (will be remapped) */ + /* _mesa_function_pool[16237]: GetnHistogramARB (will be remapped) */ "iiiiip\0" "glGetnHistogramARB\0" "\0" - /* _mesa_function_pool[16271]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[16264]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[16312]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[16305]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[16340]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[16333]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[16375]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[16368]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[16393]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[16386]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[16424]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16417]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16458]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[16451]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[16483]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[16476]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[16539]: ClearAccum (offset 204) */ + /* _mesa_function_pool[16532]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[16558]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[16551]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[16574]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[16567]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[16622]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[16615]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[16668]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[16661]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[16685]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[16678]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[16733]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[16726]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[16766]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[16759]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[16793]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16786]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16820]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16813]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16857]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[16850]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[16884]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[16877]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[16904]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[16897]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[16925]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[16918]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[16952]: Rectd (offset 86) */ + /* _mesa_function_pool[16945]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[16966]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[16959]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[16992]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[16985]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[17013]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[17006]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[17039]: VertexAttribI4ubvEXT (will be remapped) */ + /* _mesa_function_pool[17032]: VertexAttribI4ubvEXT (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[17086]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[17079]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[17133]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[17126]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[17152]: BlendEquationSeparateiARB (will be remapped) */ + /* _mesa_function_pool[17145]: BlendEquationSeparateiARB (will be remapped) */ "iii\0" "glBlendEquationSeparateiARB\0" "glBlendEquationSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[17219]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[17212]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[17264]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[17257]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[17289]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17282]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17319]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[17312]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[17366]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[17359]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[17414]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[17407]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[17472]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[17465]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[17506]: Lightfv (offset 160) */ + /* _mesa_function_pool[17499]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[17521]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[17514]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[17574]: ClearDepth (offset 208) */ + /* _mesa_function_pool[17567]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[17590]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[17583]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[17610]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[17603]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[17632]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[17625]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[17675]: Color4fv (offset 30) */ + /* _mesa_function_pool[17668]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[17689]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[17682]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[17734]: GetnMinmaxARB (will be remapped) */ + /* _mesa_function_pool[17727]: GetnMinmaxARB (will be remapped) */ "iiiiip\0" "glGetnMinmaxARB\0" "\0" - /* _mesa_function_pool[17758]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17751]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17795]: ColorPointer (offset 308) */ + /* _mesa_function_pool[17788]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[17816]: Rects (offset 92) */ + /* _mesa_function_pool[17809]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[17830]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17823]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17864]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[17857]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[17893]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[17886]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[17915]: Lightiv (offset 162) */ + /* _mesa_function_pool[17908]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[17930]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[17923]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[17974]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[17967]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[18022]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[18015]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[18047]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[18040]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[18071]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[18064]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[18116]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[18109]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[18137]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[18130]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[18180]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[18173]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[18206]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[18199]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[18232]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[18225]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[18250]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[18243]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[18293]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[18286]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[18347]: Rectdv (offset 87) */ + /* _mesa_function_pool[18340]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[18360]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18353]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[18386]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[18379]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "glBlendEquationIndexedAMD\0" "\0" - /* _mesa_function_pool[18436]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18429]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[18495]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[18488]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[18523]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[18516]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[18568]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[18561]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[18646]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[18639]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[18673]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[18666]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[18700]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[18693]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[18722]: Materialiv (offset 172) */ + /* _mesa_function_pool[18715]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[18740]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[18733]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[18762]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[18755]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[18788]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18781]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18834]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[18827]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[18887]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[18880]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[18924]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[18917]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[18970]: PolygonMode (offset 174) */ + /* _mesa_function_pool[18963]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[18988]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[18981]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[19052]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[19045]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[19095]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19088]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[19137]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[19130]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[19164]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[19157]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[19191]: GetnUniformdvARB (will be remapped) */ + /* _mesa_function_pool[19184]: GetnUniformdvARB (will be remapped) */ "iiip\0" "glGetnUniformdvARB\0" "\0" - /* _mesa_function_pool[19216]: DrawElementsInstancedBaseVertex (will be remapped) */ + /* _mesa_function_pool[19209]: DrawElementsInstancedBaseVertex (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseVertex\0" "\0" - /* _mesa_function_pool[19258]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[19251]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[19314]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[19307]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[19342]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[19335]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[19361]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[19354]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[19399]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[19392]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[19417]: DisableClientState (offset 309) */ + /* _mesa_function_pool[19410]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[19441]: TexGeni (offset 192) */ + /* _mesa_function_pool[19434]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[19456]: TexGenf (offset 190) */ + /* _mesa_function_pool[19449]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[19471]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[19464]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[19504]: TexGend (offset 188) */ + /* _mesa_function_pool[19497]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[19519]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[19512]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[19546]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[19539]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[19569]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[19562]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[19588]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[19581]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[19616]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[19609]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[19670]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[19663]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[19694]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[19687]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[19729]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[19722]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[19771]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19764]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19800]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[19793]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[19824]: GetnPixelMapuivARB (will be remapped) */ + /* _mesa_function_pool[19817]: GetnPixelMapuivARB (will be remapped) */ "iip\0" "glGetnPixelMapuivARB\0" "\0" - /* _mesa_function_pool[19850]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[19843]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[19897]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[19890]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[19947]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[19940]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[19978]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[19971]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[20005]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[19998]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[20039]: Color4sv (offset 34) */ + /* _mesa_function_pool[20032]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[20053]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[20046]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[20083]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[20076]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[20115]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[20108]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[20150]: PixelZoom (offset 246) */ + /* _mesa_function_pool[20143]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[20166]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[20159]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[20199]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[20192]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[20257]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[20250]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[20313]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[20306]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[20343]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[20336]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[20363]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[20356]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[20382]: Color3dv (offset 12) */ + /* _mesa_function_pool[20375]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[20396]: IsTexture (offset 330) */ + /* _mesa_function_pool[20389]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[20426]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[20419]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[20444]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[20437]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[20467]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[20460]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[20508]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[20501]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[20543]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[20536]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[20562]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[20555]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[20601]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[20594]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[20631]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[20624]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[20663]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[20656]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[20692]: GetMapdv (offset 266) */ + /* _mesa_function_pool[20685]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[20708]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[20701]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[20736]: GetStringi (will be remapped) */ + /* _mesa_function_pool[20729]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[20753]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[20746]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[20795]: PixelStoref (offset 249) */ + /* _mesa_function_pool[20788]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[20813]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[20806]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[20839]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20832]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20888]: PixelStorei (offset 250) */ + /* _mesa_function_pool[20881]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[20906]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[20899]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[20951]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[20944]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[20985]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[20978]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[21009]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[21002]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[21048]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[21041]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[21077]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[21070]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[21095]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[21088]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[21138]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[21131]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[21158]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[21151]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[21226]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[21219]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[21281]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[21274]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[21319]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[21312]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[21353]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[21346]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[21401]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[21394]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[21429]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[21422]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[21482]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[21475]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[21503]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[21496]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[21530]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[21523]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[21562]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[21555]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[21586]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[21579]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[21651]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[21644]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[21673]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[21666]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[21691]: TexImage1D (offset 182) */ + /* _mesa_function_pool[21684]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[21714]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[21707]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[21741]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[21734]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[21791]: Color3s (offset 17) */ + /* _mesa_function_pool[21784]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[21806]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[21799]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[21840]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[21833]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[21893]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[21886]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[21912]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[21905]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[21936]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[21929]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21980]: GetnSeparableFilterARB (will be remapped) */ + /* _mesa_function_pool[21973]: GetnSeparableFilterARB (will be remapped) */ "iiiipipp\0" "glGetnSeparableFilterARB\0" "\0" - /* _mesa_function_pool[22015]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[22008]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[22038]: Color3i (offset 15) */ + /* _mesa_function_pool[22031]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[22053]: FrontFace (offset 157) */ + /* _mesa_function_pool[22046]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[22068]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[22061]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[22086]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[22079]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[22134]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[22127]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[22152]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[22145]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[22195]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[22188]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[22245]: Color3b (offset 9) */ + /* _mesa_function_pool[22238]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[22260]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[22253]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[22304]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[22297]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[22328]: Color3f (offset 13) */ + /* _mesa_function_pool[22321]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[22343]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[22336]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[22363]: Color3d (offset 11) */ + /* _mesa_function_pool[22356]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[22378]: Normal3dv (offset 55) */ + /* _mesa_function_pool[22371]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[22393]: Lightf (offset 159) */ + /* _mesa_function_pool[22386]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[22407]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[22400]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[22433]: MatrixMode (offset 293) */ + /* _mesa_function_pool[22426]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[22449]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[22442]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[22470]: Lighti (offset 161) */ + /* _mesa_function_pool[22463]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[22484]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[22477]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[22515]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[22508]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "\0" - /* _mesa_function_pool[22532]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[22525]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[22577]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[22570]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[22662]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[22655]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[22697]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[22690]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[22742]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[22735]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[22777]: GetDoublev (offset 260) */ + /* _mesa_function_pool[22770]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[22794]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[22787]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[22811]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[22804]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[22828]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[22821]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[22873]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22866]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[22916]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[22909]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[22947]: GetnMapfvARB (will be remapped) */ + /* _mesa_function_pool[22940]: GetnMapfvARB (will be remapped) */ "iiip\0" "glGetnMapfvARB\0" "\0" - /* _mesa_function_pool[22968]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[22961]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[23023]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[23016]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[23048]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[23041]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[23074]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[23067]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[23119]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[23112]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[23153]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[23146]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[23180]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[23173]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[23205]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[23198]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[23230]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[23223]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[23257]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[23250]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[23286]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[23279]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[23312]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[23305]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[23335]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[23328]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[23354]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[23347]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[23381]: GetnUniformuivARB (will be remapped) */ + /* _mesa_function_pool[23374]: GetnUniformuivARB (will be remapped) */ "iiip\0" "glGetnUniformuivARB\0" "\0" - /* _mesa_function_pool[23407]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[23400]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[23425]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[23418]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[23470]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[23463]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[23513]: ClearColor (offset 206) */ + /* _mesa_function_pool[23506]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[23532]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[23525]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[23551]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[23544]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[23575]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[23568]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23624]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[23617]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[23651]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23644]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[23690]: TexEnviv (offset 187) */ + /* _mesa_function_pool[23683]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[23706]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[23699]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[23754]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[23747]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[23774]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[23767]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[23822]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[23815]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[23846]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23839]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23887]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[23880]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[23919]: CreateShader (will be remapped) */ + /* _mesa_function_pool[23912]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[23937]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[23930]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[24029]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[24022]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[24060]: Bitmap (offset 8) */ + /* _mesa_function_pool[24053]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[24078]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[24071]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[24123]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[24116]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[24154]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[24147]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[24190]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[24183]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[24233]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[24226]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[24259]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[24252]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[24291]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[24284]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[24306]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[24299]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[24324]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24317]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24364]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[24357]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[24391]: GetnMapdvARB (will be remapped) */ + /* _mesa_function_pool[24384]: GetnMapdvARB (will be remapped) */ "iiip\0" "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[24412]: DetachShader (will be remapped) */ + /* _mesa_function_pool[24405]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[24431]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[24424]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[24479]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[24472]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[24514]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[24507]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[24541]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[24534]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[24565]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[24558]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[24599]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[24592]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[24651]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[24644]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[24670]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[24663]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[24701]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[24694]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[24739]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[24732]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[24782]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[24775]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[24827]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[24820]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[24847]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24840]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24918]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[24911]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[24940]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[24933]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[24960]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[24953]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[25014]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[25007]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[25067]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[25060]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[25095]: Map1d (offset 220) */ + /* _mesa_function_pool[25088]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[25111]: Map1f (offset 221) */ + /* _mesa_function_pool[25104]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[25127]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[25120]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[25186]: ArrayElement (offset 306) */ + /* _mesa_function_pool[25179]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[25222]: TexImage2D (offset 183) */ + /* _mesa_function_pool[25215]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[25246]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[25239]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[25267]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[25260]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[25298]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[25291]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[25337]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[25330]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[25359]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[25352]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[25410]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[25403]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[25464]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[25457]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[25485]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[25478]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[25531]: PushMatrix (offset 298) */ + /* _mesa_function_pool[25524]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[25546]: Fogiv (offset 156) */ + /* _mesa_function_pool[25539]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[25558]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[25551]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[25575]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[25568]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[25611]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[25604]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[25632]: GetnColorTableARB (will be remapped) */ + /* _mesa_function_pool[25625]: GetnColorTableARB (will be remapped) */ "iiiip\0" "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[25659]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[25652]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[25683]: Rotatef (offset 300) */ + /* _mesa_function_pool[25676]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[25699]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[25692]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[25741]: Vertex3i (offset 138) */ + /* _mesa_function_pool[25734]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[25757]: Vertex3f (offset 136) */ + /* _mesa_function_pool[25750]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[25773]: Clear (offset 203) */ + /* _mesa_function_pool[25766]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[25784]: Vertex3d (offset 134) */ + /* _mesa_function_pool[25777]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[25800]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[25793]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[25827]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[25820]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[25861]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[25854]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[25877]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[25870]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[25933]: Ortho (offset 296) */ + /* _mesa_function_pool[25926]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[25949]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[25942]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[25970]: ListBase (offset 6) */ + /* _mesa_function_pool[25963]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[25984]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[25977]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[26029]: Vertex3s (offset 140) */ + /* _mesa_function_pool[26022]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[26045]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[26038]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[26101]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[26094]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[26193]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[26186]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[26250]: ShadeModel (offset 177) */ + /* _mesa_function_pool[26243]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[26266]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[26259]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[26292]: Rectiv (offset 91) */ + /* _mesa_function_pool[26285]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[26305]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[26298]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[26343]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[26336]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[26370]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[26363]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[26420]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[26413]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[26443]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[26436]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[26462]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[26455]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[26491]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[26484]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[26511]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[26504]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[26557]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[26550]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[26590]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[26583]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[26605]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[26598]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[26650]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[26643]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[26695]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[26688]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[26741]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[26734]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[26776]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[26769]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[26791]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[26784]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[26839]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[26832]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[26874]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[26867]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[26917]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[26910]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[26934]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[26927]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[26961]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[26954]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[27004]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26997]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[27051]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[27044]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[27139]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[27132]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[27165]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[27158]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[27210]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[27203]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[27242]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[27235]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[27257]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[27250]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[27283]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[27276]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[27308]: LineWidth (offset 168) */ + /* _mesa_function_pool[27301]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[27323]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[27316]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[27354]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27347]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[27392]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[27385]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[27438]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[27431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[27458]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[27451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[27479]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[27472]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[27509]: TexGendv (offset 189) */ + /* _mesa_function_pool[27502]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[27525]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[27518]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[27570]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[27563]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[27603]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[27596]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[27628]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[27621]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[27649]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[27642]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[27683]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[27676]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[27710]: EnableClientState (offset 313) */ + /* _mesa_function_pool[27703]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[27733]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[27726]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[27759]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[27752]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[27823]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[27816]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[27849]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[27842]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[27893]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[27886]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[27924]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[27917]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[27961]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[27954]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[27982]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[27975]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[28004]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[27997]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[28039]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[28032]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[28060]: CallList (offset 2) */ + /* _mesa_function_pool[28053]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[28074]: Materialfv (offset 170) */ + /* _mesa_function_pool[28067]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[28092]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[28085]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[28109]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[28102]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[28141]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[28134]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[28186]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[28179]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[28234]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[28227]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[28279]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28272]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[28297]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[28290]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[28350]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[28343]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[28381]: Color3iv (offset 16) */ + /* _mesa_function_pool[28374]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[28395]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[28388]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[28429]: DrawElements (offset 311) */ + /* _mesa_function_pool[28422]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[28450]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[28443]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[28476]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28469]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[28513]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[28506]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[28573]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[28566]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[28616]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[28609]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[28671]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[28664]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[28694]: TexBufferARB (will be remapped) */ + /* _mesa_function_pool[28687]: TexBufferARB (will be remapped) */ "iii\0" "glTexBufferARB\0" "\0" - /* _mesa_function_pool[28714]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[28707]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[28787]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[28780]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[28810]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[28803]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[28841]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[28834]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28878]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[28871]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[28895]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[28888]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[28931]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[28924]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[28947]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[28940]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[28967]: PopMatrix (offset 297) */ + /* _mesa_function_pool[28960]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[28981]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[28974]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[29000]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28993]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[29020]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[29013]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[29069]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[29062]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[29115]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[29108]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[29134]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[29127]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[29160]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[29153]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[29203]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[29196]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[29228]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29221]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[29273]: Map2d (offset 222) */ + /* _mesa_function_pool[29266]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[29293]: Map2f (offset 223) */ + /* _mesa_function_pool[29286]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[29313]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[29306]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[29338]: Vertex4s (offset 148) */ + /* _mesa_function_pool[29331]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[29355]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[29348]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[29384]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[29377]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[29415]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[29408]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[29438]: Vertex4f (offset 144) */ + /* _mesa_function_pool[29431]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[29455]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[29448]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[29472]: Vertex4d (offset 142) */ + /* _mesa_function_pool[29465]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[29489]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[29482]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[29507]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[29500]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[29533]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[29526]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[29559]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[29552]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[29615]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[29608]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[29634]: Vertex4i (offset 146) */ + /* _mesa_function_pool[29627]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[29651]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[29644]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[29682]: GetHistogram (offset 361) */ + /* _mesa_function_pool[29675]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[29722]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[29715]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[29748]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[29741]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[29779]: Materialf (offset 169) */ + /* _mesa_function_pool[29772]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[29796]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[29789]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[29841]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[29834]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[29866]: Materiali (offset 171) */ + /* _mesa_function_pool[29859]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[29883]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[29876]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[29909]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[29902]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[29944]: Indexsv (offset 51) */ + /* _mesa_function_pool[29937]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[29957]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[29950]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[30002]: LightModelfv (offset 164) */ + /* _mesa_function_pool[29995]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[30021]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[30014]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[30038]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[30031]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[30071]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[30064]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[30089]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[30082]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[30126]: Translated (offset 303) */ + /* _mesa_function_pool[30119]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[30144]: Translatef (offset 304) */ + /* _mesa_function_pool[30137]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[30162]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[30155]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[30197]: StencilMask (offset 209) */ + /* _mesa_function_pool[30190]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[30214]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[30207]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[30234]: ClampColorARB (will be remapped) */ + /* _mesa_function_pool[30227]: ClampColorARB (will be remapped) */ "ii\0" "glClampColorARB\0" "\0" - /* _mesa_function_pool[30254]: GetLightiv (offset 265) */ + /* _mesa_function_pool[30247]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[30272]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[30265]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[30302]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[30295]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[30328]: IsList (offset 287) */ + /* _mesa_function_pool[30321]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[30340]: IsSync (will be remapped) */ + /* _mesa_function_pool[30333]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[30352]: RenderMode (offset 196) */ + /* _mesa_function_pool[30345]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[30368]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[30361]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[30401]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[30394]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[30453]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[30446]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[30474]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[30467]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[30511]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[30504]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[30539]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[30532]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[30581]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[30574]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[30624]: LoadName (offset 198) */ + /* _mesa_function_pool[30617]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[30638]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[30631]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[30665]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[30658]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[30683]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[30676]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[30717]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[30710]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[30768]: CullFace (offset 152) */ + /* _mesa_function_pool[30761]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[30782]: BindTexture (offset 307) */ + /* _mesa_function_pool[30775]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[30817]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[30810]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30844]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[30837]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[30890]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[30883]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[30916]: StencilFunc (offset 243) */ + /* _mesa_function_pool[30909]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[30935]: CopyPixels (offset 255) */ + /* _mesa_function_pool[30928]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[30955]: Rectsv (offset 93) */ + /* _mesa_function_pool[30948]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[30968]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[30961]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[30995]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[30988]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[31053]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[31046]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[31079]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[31072]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[31142]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[31135]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[31197]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[31190]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[31224]: NormalPointer (offset 318) */ + /* _mesa_function_pool[31217]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[31245]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[31238]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[31267]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[31260]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[31295]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[31288]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[31319]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[31312]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[31364]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[31357]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[31383]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[31376]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[31430]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[31423]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[31457]: ClipPlane (offset 150) */ + /* _mesa_function_pool[31450]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[31473]: Recti (offset 90) */ + /* _mesa_function_pool[31466]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[31487]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[31480]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[31509]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[31502]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[31548]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[31541]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[31576]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[31569]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[31605]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[31598]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[31644]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[31637]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[31680]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[31673]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[31703]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[31696]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[31725]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[31718]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[31746]: Rectf (offset 88) */ + /* _mesa_function_pool[31739]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[31760]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[31753]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[31783]: Indexfv (offset 47) */ + /* _mesa_function_pool[31776]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[31796]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[31789]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[31842]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[31835]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[31894]: GetPointerv (offset 329) */ + /* _mesa_function_pool[31887]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[31929]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[31922]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[31949]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[31942]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[31976]: IndexMask (offset 212) */ + /* _mesa_function_pool[31969]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[31991]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[31984]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[32028]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[32021]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[32071]: GetFloatv (offset 262) */ + /* _mesa_function_pool[32064]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[32087]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[32080]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[32113]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[32106]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[32132]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[32125]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[32154]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[32147]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[32173]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[32166]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[32190]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[32183]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[32217]: PopAttrib (offset 218) */ + /* _mesa_function_pool[32210]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[32231]: Fogfv (offset 154) */ + /* _mesa_function_pool[32224]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[32243]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[32236]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[32277]: InitNames (offset 197) */ + /* _mesa_function_pool[32270]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[32291]: Normal3sv (offset 61) */ + /* _mesa_function_pool[32284]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[32306]: Minmax (offset 368) */ + /* _mesa_function_pool[32299]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[32332]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[32325]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[32351]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[32344]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[32390]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[32383]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[32409]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[32402]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[32441]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[32434]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[32463]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[32456]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[32493]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[32486]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[32513]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[32506]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[32531]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[32524]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[32568]: Hint (offset 158) */ + /* _mesa_function_pool[32561]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[32579]: Color4dv (offset 28) */ + /* _mesa_function_pool[32572]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[32593]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[32586]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[32636]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[32629]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[32665]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[32658]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[32720]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[32713]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[32770]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[32763]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[32788]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[32781]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[32839]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[32832]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[32886]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[32879]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[32910]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[32903]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[32941]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[32934]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[32956]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[32949]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[32991]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[32984]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[33008]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[33001]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[33028]: Begin (offset 7) */ + /* _mesa_function_pool[33021]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[33039]: LightModeli (offset 165) */ + /* _mesa_function_pool[33032]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[33057]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[33050]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[33102]: Rectfv (offset 89) */ + /* _mesa_function_pool[33095]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[33115]: LightModelf (offset 163) */ + /* _mesa_function_pool[33108]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[33133]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[33126]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[33158]: GetLightfv (offset 264) */ + /* _mesa_function_pool[33151]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[33176]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[33169]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[33212]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[33205]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[33238]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[33231]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[33261]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[33254]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[33300]: Disable (offset 214) */ + /* _mesa_function_pool[33293]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[33313]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[33306]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[33358]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[33351]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[33424]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[33417]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[33452]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[33445]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[33479]: DrawArrays (offset 310) */ + /* _mesa_function_pool[33472]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[33513]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[33506]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[33532]: GetVertexAttribIivEXT (will be remapped) */ + /* _mesa_function_pool[33525]: GetVertexAttribIivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[33582]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[33575]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[33624]: GetnTexImageARB (will be remapped) */ + /* _mesa_function_pool[33617]: GetnTexImageARB (will be remapped) */ "iiiiip\0" "glGetnTexImageARB\0" "\0" - /* _mesa_function_pool[33650]: ColorMask (offset 210) */ + /* _mesa_function_pool[33643]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[33668]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[33661]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[33693]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[33686]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[33712]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[33705]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[33742]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[33735]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[33775]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[33768]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[33797]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[33790]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[33815]: Enable (offset 215) */ + /* _mesa_function_pool[33808]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[33827]: LineStipple (offset 167) */ + /* _mesa_function_pool[33820]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[33845]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[33838]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[33871]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[33864]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[33901]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[33894]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[33928]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[33921]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[33982]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[33975]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[34025]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[34018]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[34058]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[34051]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[34084]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[34077]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[34099]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[34092]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[34130]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[34123]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[34151]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[34144]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[34181]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[34174]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[34221]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[34214]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[34258]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[34251]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[34282]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[34275]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[34307]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[34300]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[34328]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[34321]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4936,526 +4933,526 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 1590, AttachShader_remap_index }, - { 10243, CreateProgram_remap_index }, - { 23919, CreateShader_remap_index }, - { 26443, DeleteProgram_remap_index }, - { 19399, DeleteShader_remap_index }, - { 24412, DetachShader_remap_index }, - { 18646, GetAttachedShaders_remap_index }, - { 5053, GetProgramInfoLog_remap_index }, + { 10272, CreateProgram_remap_index }, + { 23912, CreateShader_remap_index }, + { 26436, DeleteProgram_remap_index }, + { 19392, DeleteShader_remap_index }, + { 24405, DetachShader_remap_index }, + { 18639, GetAttachedShaders_remap_index }, + { 5082, GetProgramInfoLog_remap_index }, { 405, GetProgramiv_remap_index }, - { 6861, GetShaderInfoLog_remap_index }, - { 32113, GetShaderiv_remap_index }, - { 13776, IsProgram_remap_index }, - { 12667, IsShader_remap_index }, - { 10373, StencilFuncSeparate_remap_index }, - { 4031, StencilMaskSeparate_remap_index }, - { 7926, StencilOpSeparate_remap_index }, - { 23153, UniformMatrix2x3fv_remap_index }, + { 6890, GetShaderInfoLog_remap_index }, + { 32106, GetShaderiv_remap_index }, + { 13769, IsProgram_remap_index }, + { 12696, IsShader_remap_index }, + { 10402, StencilFuncSeparate_remap_index }, + { 4060, StencilMaskSeparate_remap_index }, + { 7955, StencilOpSeparate_remap_index }, + { 23146, UniformMatrix2x3fv_remap_index }, { 2920, UniformMatrix2x4fv_remap_index }, - { 33901, UniformMatrix3x2fv_remap_index }, - { 31430, UniformMatrix3x4fv_remap_index }, - { 16766, UniformMatrix4x2fv_remap_index }, - { 3339, UniformMatrix4x3fv_remap_index }, - { 5259, ClampColor_remap_index }, - { 18700, ClearBufferfi_remap_index }, - { 18116, ClearBufferfv_remap_index }, - { 30453, ClearBufferiv_remap_index }, - { 13981, ClearBufferuiv_remap_index }, - { 20736, GetStringi_remap_index }, + { 33894, UniformMatrix3x2fv_remap_index }, + { 31423, UniformMatrix3x4fv_remap_index }, + { 16759, UniformMatrix4x2fv_remap_index }, + { 3368, UniformMatrix4x3fv_remap_index }, + { 5288, ClampColor_remap_index }, + { 18693, ClearBufferfi_remap_index }, + { 18109, ClearBufferfv_remap_index }, + { 30446, ClearBufferiv_remap_index }, + { 13974, ClearBufferuiv_remap_index }, + { 20729, GetStringi_remap_index }, { 2861, TexBuffer_remap_index }, { 938, FramebufferTexture_remap_index }, - { 27479, GetBufferParameteri64v_remap_index }, - { 10473, GetInteger64i_v_remap_index }, - { 24233, VertexAttribDivisor_remap_index }, - { 10261, LoadTransposeMatrixdARB_remap_index }, - { 31842, LoadTransposeMatrixfARB_remap_index }, - { 5898, MultTransposeMatrixdARB_remap_index }, - { 24599, MultTransposeMatrixfARB_remap_index }, + { 27472, GetBufferParameteri64v_remap_index }, + { 10502, GetInteger64i_v_remap_index }, + { 24226, VertexAttribDivisor_remap_index }, + { 10290, LoadTransposeMatrixdARB_remap_index }, + { 31835, LoadTransposeMatrixfARB_remap_index }, + { 5927, MultTransposeMatrixdARB_remap_index }, + { 24592, MultTransposeMatrixfARB_remap_index }, { 216, SampleCoverageARB_remap_index }, - { 6124, CompressedTexImage1DARB_remap_index }, - { 25127, CompressedTexImage2DARB_remap_index }, - { 4094, CompressedTexImage3DARB_remap_index }, - { 18988, CompressedTexSubImage1DARB_remap_index }, + { 6153, CompressedTexImage1DARB_remap_index }, + { 25120, CompressedTexImage2DARB_remap_index }, + { 4123, CompressedTexImage3DARB_remap_index }, + { 18981, CompressedTexSubImage1DARB_remap_index }, { 2102, CompressedTexSubImage2DARB_remap_index }, - { 21158, CompressedTexSubImage3DARB_remap_index }, - { 29559, GetCompressedTexImageARB_remap_index }, - { 3905, DisableVertexAttribArrayARB_remap_index }, - { 30995, EnableVertexAttribArrayARB_remap_index }, - { 32956, GetProgramEnvParameterdvARB_remap_index }, - { 24479, GetProgramEnvParameterfvARB_remap_index }, - { 28476, GetProgramLocalParameterdvARB_remap_index }, - { 8402, GetProgramLocalParameterfvARB_remap_index }, - { 19164, GetProgramStringARB_remap_index }, - { 28671, GetProgramivARB_remap_index }, - { 21353, GetVertexAttribdvARB_remap_index }, - { 16574, GetVertexAttribfvARB_remap_index }, - { 10077, GetVertexAttribivARB_remap_index }, - { 20199, ProgramEnvParameter4dARB_remap_index }, - { 26193, ProgramEnvParameter4dvARB_remap_index }, - { 17414, ProgramEnvParameter4fARB_remap_index }, - { 9277, ProgramEnvParameter4fvARB_remap_index }, - { 4057, ProgramLocalParameter4dARB_remap_index }, - { 13486, ProgramLocalParameter4dvARB_remap_index }, - { 30474, ProgramLocalParameter4fARB_remap_index }, - { 26839, ProgramLocalParameter4fvARB_remap_index }, - { 29313, ProgramStringARB_remap_index }, - { 20467, VertexAttrib1dARB_remap_index }, - { 16201, VertexAttrib1dvARB_remap_index }, - { 4253, VertexAttrib1fARB_remap_index }, - { 33982, VertexAttrib1fvARB_remap_index }, - { 7452, VertexAttrib1sARB_remap_index }, + { 21151, CompressedTexSubImage3DARB_remap_index }, + { 29552, GetCompressedTexImageARB_remap_index }, + { 3934, DisableVertexAttribArrayARB_remap_index }, + { 30988, EnableVertexAttribArrayARB_remap_index }, + { 32949, GetProgramEnvParameterdvARB_remap_index }, + { 24472, GetProgramEnvParameterfvARB_remap_index }, + { 28469, GetProgramLocalParameterdvARB_remap_index }, + { 8431, GetProgramLocalParameterfvARB_remap_index }, + { 19157, GetProgramStringARB_remap_index }, + { 28664, GetProgramivARB_remap_index }, + { 21346, GetVertexAttribdvARB_remap_index }, + { 16567, GetVertexAttribfvARB_remap_index }, + { 10106, GetVertexAttribivARB_remap_index }, + { 20192, ProgramEnvParameter4dARB_remap_index }, + { 26186, ProgramEnvParameter4dvARB_remap_index }, + { 17407, ProgramEnvParameter4fARB_remap_index }, + { 9306, ProgramEnvParameter4fvARB_remap_index }, + { 4086, ProgramLocalParameter4dARB_remap_index }, + { 13479, ProgramLocalParameter4dvARB_remap_index }, + { 30467, ProgramLocalParameter4fARB_remap_index }, + { 26832, ProgramLocalParameter4fvARB_remap_index }, + { 29306, ProgramStringARB_remap_index }, + { 20460, VertexAttrib1dARB_remap_index }, + { 16194, VertexAttrib1dvARB_remap_index }, + { 4282, VertexAttrib1fARB_remap_index }, + { 33975, VertexAttrib1fvARB_remap_index }, + { 7481, VertexAttrib1sARB_remap_index }, { 2297, VertexAttrib1svARB_remap_index }, - { 15632, VertexAttrib2dARB_remap_index }, - { 18137, VertexAttrib2dvARB_remap_index }, + { 15625, VertexAttrib2dARB_remap_index }, + { 18130, VertexAttrib2dvARB_remap_index }, { 1648, VertexAttrib2fARB_remap_index }, - { 18250, VertexAttrib2fvARB_remap_index }, - { 33582, VertexAttrib2sARB_remap_index }, - { 32593, VertexAttrib2svARB_remap_index }, - { 11651, VertexAttrib3dARB_remap_index }, - { 8944, VertexAttrib3dvARB_remap_index }, + { 18243, VertexAttrib2fvARB_remap_index }, + { 33575, VertexAttrib2sARB_remap_index }, + { 32586, VertexAttrib2svARB_remap_index }, + { 11680, VertexAttrib3dARB_remap_index }, + { 8973, VertexAttrib3dvARB_remap_index }, { 1735, VertexAttrib3fARB_remap_index }, - { 23470, VertexAttrib3fvARB_remap_index }, - { 29160, VertexAttrib3sARB_remap_index }, - { 21095, VertexAttrib3svARB_remap_index }, - { 5079, VertexAttrib4NbvARB_remap_index }, - { 18523, VertexAttrib4NivARB_remap_index }, - { 23425, VertexAttrib4NsvARB_remap_index }, - { 24431, VertexAttrib4NubARB_remap_index }, - { 32839, VertexAttrib4NubvARB_remap_index }, - { 19850, VertexAttrib4NuivARB_remap_index }, - { 3212, VertexAttrib4NusvARB_remap_index }, - { 11240, VertexAttrib4bvARB_remap_index }, - { 27849, VertexAttrib4dARB_remap_index }, - { 22152, VertexAttrib4dvARB_remap_index }, - { 11805, VertexAttrib4fARB_remap_index }, - { 12209, VertexAttrib4fvARB_remap_index }, - { 10616, VertexAttrib4ivARB_remap_index }, - { 17930, VertexAttrib4sARB_remap_index }, - { 32028, VertexAttrib4svARB_remap_index }, - { 17219, VertexAttrib4ubvARB_remap_index }, - { 31319, VertexAttrib4uivARB_remap_index }, - { 20906, VertexAttrib4usvARB_remap_index }, - { 22968, VertexAttribPointerARB_remap_index }, - { 33742, BindBufferARB_remap_index }, - { 7159, BufferDataARB_remap_index }, + { 23463, VertexAttrib3fvARB_remap_index }, + { 29153, VertexAttrib3sARB_remap_index }, + { 21088, VertexAttrib3svARB_remap_index }, + { 5108, VertexAttrib4NbvARB_remap_index }, + { 18516, VertexAttrib4NivARB_remap_index }, + { 23418, VertexAttrib4NsvARB_remap_index }, + { 24424, VertexAttrib4NubARB_remap_index }, + { 32832, VertexAttrib4NubvARB_remap_index }, + { 19843, VertexAttrib4NuivARB_remap_index }, + { 3241, VertexAttrib4NusvARB_remap_index }, + { 11269, VertexAttrib4bvARB_remap_index }, + { 27842, VertexAttrib4dARB_remap_index }, + { 22145, VertexAttrib4dvARB_remap_index }, + { 11834, VertexAttrib4fARB_remap_index }, + { 12238, VertexAttrib4fvARB_remap_index }, + { 10645, VertexAttrib4ivARB_remap_index }, + { 17923, VertexAttrib4sARB_remap_index }, + { 32021, VertexAttrib4svARB_remap_index }, + { 17212, VertexAttrib4ubvARB_remap_index }, + { 31312, VertexAttrib4uivARB_remap_index }, + { 20899, VertexAttrib4usvARB_remap_index }, + { 22961, VertexAttribPointerARB_remap_index }, + { 33735, BindBufferARB_remap_index }, + { 7188, BufferDataARB_remap_index }, { 1511, BufferSubDataARB_remap_index }, - { 31605, DeleteBuffersARB_remap_index }, - { 34025, GenBuffersARB_remap_index }, - { 18293, GetBufferParameterivARB_remap_index }, - { 17366, GetBufferPointervARB_remap_index }, + { 31598, DeleteBuffersARB_remap_index }, + { 34018, GenBuffersARB_remap_index }, + { 18286, GetBufferParameterivARB_remap_index }, + { 17359, GetBufferPointervARB_remap_index }, { 1464, GetBufferSubDataARB_remap_index }, - { 31267, IsBufferARB_remap_index }, - { 27323, MapBufferARB_remap_index }, - { 32243, UnmapBufferARB_remap_index }, + { 31260, IsBufferARB_remap_index }, + { 27316, MapBufferARB_remap_index }, + { 32236, UnmapBufferARB_remap_index }, { 312, BeginQueryARB_remap_index }, - { 20562, DeleteQueriesARB_remap_index }, - { 12528, EndQueryARB_remap_index }, - { 30038, GenQueriesARB_remap_index }, + { 20555, DeleteQueriesARB_remap_index }, + { 12557, EndQueryARB_remap_index }, + { 30031, GenQueriesARB_remap_index }, { 1994, GetQueryObjectivARB_remap_index }, - { 17974, GetQueryObjectuivARB_remap_index }, + { 17967, GetQueryObjectuivARB_remap_index }, { 1792, GetQueryivARB_remap_index }, - 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{ 34328, WindowPos2fMESA_remap_index }, - { 8271, WindowPos2fvMESA_remap_index }, - { 18834, WindowPos2iMESA_remap_index }, - { 21226, WindowPos2ivMESA_remap_index }, - { 21840, WindowPos2sMESA_remap_index }, - { 6038, WindowPos2svMESA_remap_index }, - { 8062, WindowPos3dMESA_remap_index }, - { 14483, WindowPos3dvMESA_remap_index }, + { 34321, WindowPos2fMESA_remap_index }, + { 8300, WindowPos2fvMESA_remap_index }, + { 18827, WindowPos2iMESA_remap_index }, + { 21219, WindowPos2ivMESA_remap_index }, + { 21833, WindowPos2sMESA_remap_index }, + { 6067, WindowPos2svMESA_remap_index }, + { 8091, WindowPos3dMESA_remap_index }, + { 14476, WindowPos3dvMESA_remap_index }, { 516, WindowPos3fMESA_remap_index }, - { 15445, WindowPos3fvMESA_remap_index }, - { 24960, WindowPos3iMESA_remap_index }, - { 31142, WindowPos3ivMESA_remap_index }, - { 19616, WindowPos3sMESA_remap_index }, - { 32665, WindowPos3svMESA_remap_index }, - { 11429, WindowPos4dMESA_remap_index }, - { 17610, WindowPos4dvMESA_remap_index }, - { 14442, WindowPos4fMESA_remap_index }, - { 31703, WindowPos4fvMESA_remap_index }, - { 31295, WindowPos4iMESA_remap_index }, - { 12781, WindowPos4ivMESA_remap_index }, - { 19800, WindowPos4sMESA_remap_index }, - { 3259, WindowPos4svMESA_remap_index }, - { 14204, MultiModeDrawArraysIBM_remap_index }, - { 29909, MultiModeDrawElementsIBM_remap_index }, - { 12556, DeleteFencesNV_remap_index }, - { 28981, FinishFenceNV_remap_index }, - { 3797, GenFencesNV_remap_index }, - { 17590, GetFenceivNV_remap_index }, - { 8539, IsFenceNV_remap_index }, - { 14092, SetFenceNV_remap_index }, - { 4309, TestFenceNV_remap_index }, - { 32636, AreProgramsResidentNV_remap_index }, - { 31991, BindProgramNV_remap_index }, - { 26874, DeleteProgramsNV_remap_index }, - { 22304, ExecuteProgramNV_remap_index }, - { 34221, GenProgramsNV_remap_index }, - { 24259, GetProgramParameterdvNV_remap_index }, - { 10855, GetProgramParameterfvNV_remap_index }, - { 27257, GetProgramStringNV_remap_index }, - { 25337, GetProgramivNV_remap_index }, - { 24514, GetTrackMatrixivNV_remap_index }, - { 27051, GetVertexAttribPointervNV_remap_index }, - { 10496, GetVertexAttribdvNV_remap_index }, - { 9595, GetVertexAttribfvNV_remap_index }, - { 19137, GetVertexAttribivNV_remap_index }, - { 20083, IsProgramNV_remap_index }, - { 9678, LoadProgramNV_remap_index }, - { 28810, ProgramParameters4dvNV_remap_index }, - { 25267, ProgramParameters4fvNV_remap_index }, - { 21530, RequestResidentProgramsNV_remap_index }, - { 31487, TrackMatrixNV_remap_index }, - { 33238, VertexAttrib1dNV_remap_index }, - { 14003, VertexAttrib1dvNV_remap_index }, - { 29415, VertexAttrib1fNV_remap_index }, + { 15438, WindowPos3fvMESA_remap_index }, + { 24953, WindowPos3iMESA_remap_index }, + { 31135, WindowPos3ivMESA_remap_index }, + { 19609, WindowPos3sMESA_remap_index }, + { 32658, WindowPos3svMESA_remap_index }, + { 11458, WindowPos4dMESA_remap_index }, + { 17603, WindowPos4dvMESA_remap_index }, + { 14435, WindowPos4fMESA_remap_index }, + { 31696, WindowPos4fvMESA_remap_index }, + { 31288, WindowPos4iMESA_remap_index }, + { 12810, WindowPos4ivMESA_remap_index }, + { 19793, WindowPos4sMESA_remap_index }, + { 3288, WindowPos4svMESA_remap_index }, + { 14197, MultiModeDrawArraysIBM_remap_index }, + { 29902, MultiModeDrawElementsIBM_remap_index }, + { 12585, DeleteFencesNV_remap_index }, + { 28974, FinishFenceNV_remap_index }, + { 3826, GenFencesNV_remap_index }, + { 17583, GetFenceivNV_remap_index }, + { 8568, IsFenceNV_remap_index }, + { 14085, SetFenceNV_remap_index }, + { 4338, TestFenceNV_remap_index }, + { 32629, AreProgramsResidentNV_remap_index }, + { 31984, BindProgramNV_remap_index }, + { 26867, DeleteProgramsNV_remap_index }, + { 22297, ExecuteProgramNV_remap_index }, + { 34214, GenProgramsNV_remap_index }, + { 24252, GetProgramParameterdvNV_remap_index }, + { 10884, GetProgramParameterfvNV_remap_index }, + { 27250, GetProgramStringNV_remap_index }, + { 25330, GetProgramivNV_remap_index }, + { 24507, GetTrackMatrixivNV_remap_index }, + { 27044, GetVertexAttribPointervNV_remap_index }, + { 10525, GetVertexAttribdvNV_remap_index }, + { 9624, GetVertexAttribfvNV_remap_index }, + { 19130, GetVertexAttribivNV_remap_index }, + { 20076, IsProgramNV_remap_index }, + { 9707, LoadProgramNV_remap_index }, + { 28803, ProgramParameters4dvNV_remap_index }, + { 25260, ProgramParameters4fvNV_remap_index }, + { 21523, RequestResidentProgramsNV_remap_index }, + { 31480, TrackMatrixNV_remap_index }, + { 33231, VertexAttrib1dNV_remap_index }, + { 13996, VertexAttrib1dvNV_remap_index }, + { 29408, VertexAttrib1fNV_remap_index }, { 2488, VertexAttrib1fvNV_remap_index }, - { 31760, VertexAttrib1sNV_remap_index }, - { 15518, VertexAttrib1svNV_remap_index }, - { 5029, VertexAttrib2dNV_remap_index }, - { 13896, VertexAttrib2dvNV_remap_index }, - { 20985, VertexAttrib2fNV_remap_index }, - { 13462, VertexAttrib2fvNV_remap_index }, - { 6250, VertexAttrib2sNV_remap_index }, - { 19670, VertexAttrib2svNV_remap_index }, - { 11626, VertexAttrib3dNV_remap_index }, - { 32886, VertexAttrib3dvNV_remap_index }, - { 10667, VertexAttrib3fNV_remap_index }, - { 25659, VertexAttrib3fvNV_remap_index }, - { 23023, VertexAttrib3sNV_remap_index }, - { 24541, VertexAttrib3svNV_remap_index }, - { 29883, VertexAttrib4dNV_remap_index }, - { 34258, VertexAttrib4dvNV_remap_index }, - { 5414, VertexAttrib4fNV_remap_index }, - { 9728, VertexAttrib4fvNV_remap_index }, - { 27733, VertexAttrib4sNV_remap_index }, + { 31753, VertexAttrib1sNV_remap_index }, + { 15511, VertexAttrib1svNV_remap_index }, + { 5058, VertexAttrib2dNV_remap_index }, + { 13889, VertexAttrib2dvNV_remap_index }, + { 20978, VertexAttrib2fNV_remap_index }, + { 13455, VertexAttrib2fvNV_remap_index }, + { 6279, VertexAttrib2sNV_remap_index }, + { 19663, VertexAttrib2svNV_remap_index }, + { 11655, VertexAttrib3dNV_remap_index }, + { 32879, VertexAttrib3dvNV_remap_index }, + { 10696, VertexAttrib3fNV_remap_index }, + { 25652, VertexAttrib3fvNV_remap_index }, + { 23016, VertexAttrib3sNV_remap_index }, + { 24534, VertexAttrib3svNV_remap_index }, + { 29876, VertexAttrib4dNV_remap_index }, + { 34251, VertexAttrib4dvNV_remap_index }, + { 5443, VertexAttrib4fNV_remap_index }, + { 9757, VertexAttrib4fvNV_remap_index }, + { 27726, VertexAttrib4sNV_remap_index }, { 1422, VertexAttrib4svNV_remap_index }, - { 5187, VertexAttrib4ubNV_remap_index }, + { 5216, VertexAttrib4ubNV_remap_index }, { 778, VertexAttrib4ubvNV_remap_index }, - { 22484, VertexAttribPointerNV_remap_index }, + { 22477, VertexAttribPointerNV_remap_index }, { 2340, VertexAttribs1dvNV_remap_index }, - { 27139, VertexAttribs1fvNV_remap_index }, - { 34058, VertexAttribs1svNV_remap_index }, - { 10692, VertexAttribs2dvNV_remap_index }, - { 26266, VertexAttribs2fvNV_remap_index }, - { 18206, VertexAttribs2svNV_remap_index }, - { 5502, VertexAttribs3dvNV_remap_index }, + { 27132, VertexAttribs1fvNV_remap_index }, + { 34051, VertexAttribs1svNV_remap_index }, + { 10721, VertexAttribs2dvNV_remap_index }, + { 26259, VertexAttribs2fvNV_remap_index }, + { 18199, VertexAttribs2svNV_remap_index }, + { 5531, VertexAttribs3dvNV_remap_index }, { 2199, VertexAttribs3fvNV_remap_index }, - { 30890, VertexAttribs3svNV_remap_index }, - { 27823, VertexAttribs4dvNV_remap_index }, - { 5574, VertexAttribs4fvNV_remap_index }, - { 33845, VertexAttribs4svNV_remap_index }, - { 30638, VertexAttribs4ubvNV_remap_index }, - { 27893, GetTexBumpParameterfvATI_remap_index }, - { 34099, GetTexBumpParameterivATI_remap_index }, - { 19314, TexBumpParameterfvATI_remap_index }, - { 21401, TexBumpParameterivATI_remap_index }, - { 16064, AlphaFragmentOp1ATI_remap_index }, - { 26557, AlphaFragmentOp2ATI_remap_index }, - { 25575, AlphaFragmentOp3ATI_remap_index }, - { 30817, BeginFragmentShaderATI_remap_index }, - { 32190, BindFragmentShaderATI_remap_index }, - { 24670, ColorFragmentOp1ATI_remap_index }, - { 4476, ColorFragmentOp2ATI_remap_index }, - { 32531, ColorFragmentOp3ATI_remap_index }, - { 5740, DeleteFragmentShaderATI_remap_index }, - { 34282, EndFragmentShaderATI_remap_index }, - { 33452, GenFragmentShadersATI_remap_index }, - { 26420, PassTexCoordATI_remap_index }, - { 7262, SampleMapATI_remap_index }, - { 28004, SetFragmentShaderConstantATI_remap_index }, + { 30883, VertexAttribs3svNV_remap_index }, + { 27816, VertexAttribs4dvNV_remap_index }, + { 5603, VertexAttribs4fvNV_remap_index }, + { 33838, VertexAttribs4svNV_remap_index }, + { 30631, VertexAttribs4ubvNV_remap_index }, + { 27886, GetTexBumpParameterfvATI_remap_index }, + { 34092, GetTexBumpParameterivATI_remap_index }, + { 19307, TexBumpParameterfvATI_remap_index }, + { 21394, TexBumpParameterivATI_remap_index }, + { 16057, AlphaFragmentOp1ATI_remap_index }, + { 26550, AlphaFragmentOp2ATI_remap_index }, + { 25568, AlphaFragmentOp3ATI_remap_index }, + { 30810, BeginFragmentShaderATI_remap_index }, + { 32183, BindFragmentShaderATI_remap_index }, + { 24663, ColorFragmentOp1ATI_remap_index }, + { 4505, ColorFragmentOp2ATI_remap_index }, + { 32524, ColorFragmentOp3ATI_remap_index }, + { 5769, DeleteFragmentShaderATI_remap_index }, + { 34275, EndFragmentShaderATI_remap_index }, + { 33445, GenFragmentShadersATI_remap_index }, + { 26413, PassTexCoordATI_remap_index }, + { 7291, SampleMapATI_remap_index }, + { 27997, SetFragmentShaderConstantATI_remap_index }, { 363, PointParameteriNV_remap_index }, - { 14644, PointParameterivNV_remap_index }, - { 29722, ActiveStencilFaceEXT_remap_index }, - { 28450, BindVertexArrayAPPLE_remap_index }, + { 14637, PointParameterivNV_remap_index }, + { 29715, ActiveStencilFaceEXT_remap_index }, + { 28443, BindVertexArrayAPPLE_remap_index }, { 2810, DeleteVertexArraysAPPLE_remap_index }, - { 18673, GenVertexArraysAPPLE_remap_index }, - { 24324, IsVertexArrayAPPLE_remap_index }, + { 18666, GenVertexArraysAPPLE_remap_index }, + { 24317, IsVertexArrayAPPLE_remap_index }, { 819, GetProgramNamedParameterdvNV_remap_index }, - { 3638, GetProgramNamedParameterfvNV_remap_index }, - { 27924, ProgramNamedParameter4dNV_remap_index }, - { 15018, ProgramNamedParameter4dvNV_remap_index }, - { 9211, ProgramNamedParameter4fNV_remap_index }, - { 12117, ProgramNamedParameter4fvNV_remap_index }, - { 17521, PrimitiveRestartIndexNV_remap_index }, - { 31680, PrimitiveRestartNV_remap_index }, - { 25246, DepthBoundsEXT_remap_index }, + { 3667, GetProgramNamedParameterfvNV_remap_index }, + { 27917, ProgramNamedParameter4dNV_remap_index }, + { 15011, ProgramNamedParameter4dvNV_remap_index }, + { 9240, ProgramNamedParameter4fNV_remap_index }, + { 12146, ProgramNamedParameter4fvNV_remap_index }, + { 17514, PrimitiveRestartIndexNV_remap_index }, + { 31673, PrimitiveRestartNV_remap_index }, + { 25239, DepthBoundsEXT_remap_index }, { 1144, BlendEquationSeparateEXT_remap_index }, - { 15219, BindFramebufferEXT_remap_index }, - { 26650, BindRenderbufferEXT_remap_index }, - { 9975, CheckFramebufferStatusEXT_remap_index }, - { 23575, DeleteFramebuffersEXT_remap_index }, - { 32788, DeleteRenderbuffersEXT_remap_index }, - { 13920, FramebufferRenderbufferEXT_remap_index }, - { 14109, FramebufferTexture1DEXT_remap_index }, - { 11911, FramebufferTexture2DEXT_remap_index }, - { 11531, FramebufferTexture3DEXT_remap_index }, - { 24190, GenFramebuffersEXT_remap_index }, - { 18071, GenRenderbuffersEXT_remap_index }, - { 6998, GenerateMipmapEXT_remap_index }, - { 22577, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 33358, GetRenderbufferParameterivEXT_remap_index }, - { 21281, IsFramebufferEXT_remap_index }, - { 34181, IsRenderbufferEXT_remap_index }, - { 8486, RenderbufferStorageEXT_remap_index }, + { 15212, BindFramebufferEXT_remap_index }, + { 26643, BindRenderbufferEXT_remap_index }, + { 10004, CheckFramebufferStatusEXT_remap_index }, + { 23568, DeleteFramebuffersEXT_remap_index }, + { 32781, DeleteRenderbuffersEXT_remap_index }, + { 13913, FramebufferRenderbufferEXT_remap_index }, + { 14102, FramebufferTexture1DEXT_remap_index }, + { 11940, FramebufferTexture2DEXT_remap_index }, + { 11560, FramebufferTexture3DEXT_remap_index }, + { 24183, GenFramebuffersEXT_remap_index }, + { 18064, GenRenderbuffersEXT_remap_index }, + { 7027, GenerateMipmapEXT_remap_index }, + { 22570, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 33351, GetRenderbufferParameterivEXT_remap_index }, + { 21274, IsFramebufferEXT_remap_index }, + { 34174, IsRenderbufferEXT_remap_index }, + { 8515, RenderbufferStorageEXT_remap_index }, { 695, BlitFramebufferEXT_remap_index }, - { 14804, BufferParameteriAPPLE_remap_index }, - { 20115, FlushMappedBufferRangeAPPLE_remap_index }, + { 14797, BufferParameteriAPPLE_remap_index }, + { 20108, FlushMappedBufferRangeAPPLE_remap_index }, { 1867, BindFragDataLocationEXT_remap_index }, - { 25359, GetFragDataLocationEXT_remap_index }, - { 10970, GetUniformuivEXT_remap_index }, - { 33532, GetVertexAttribIivEXT_remap_index }, - { 4326, GetVertexAttribIuivEXT_remap_index }, - { 12389, Uniform1uiEXT_remap_index }, - { 28895, Uniform1uivEXT_remap_index }, - { 23119, Uniform2uiEXT_remap_index }, - { 4440, Uniform2uivEXT_remap_index }, - { 30162, Uniform3uiEXT_remap_index }, - { 15165, Uniform3uivEXT_remap_index }, - { 3562, Uniform4uiEXT_remap_index }, - { 8987, Uniform4uivEXT_remap_index }, - { 19052, VertexAttribI1iEXT_remap_index }, - { 5214, VertexAttribI1ivEXT_remap_index }, + { 25352, GetFragDataLocationEXT_remap_index }, + { 10999, GetUniformuivEXT_remap_index }, + { 33525, GetVertexAttribIivEXT_remap_index }, + { 4355, GetVertexAttribIuivEXT_remap_index }, + { 12418, Uniform1uiEXT_remap_index }, + { 28888, Uniform1uivEXT_remap_index }, + { 23112, Uniform2uiEXT_remap_index }, + { 4469, Uniform2uivEXT_remap_index }, + { 30155, Uniform3uiEXT_remap_index }, + { 15158, Uniform3uivEXT_remap_index }, + { 3591, Uniform4uiEXT_remap_index }, + { 9016, Uniform4uivEXT_remap_index }, + { 19045, VertexAttribI1iEXT_remap_index }, + { 5243, VertexAttribI1ivEXT_remap_index }, { 2589, VertexAttribI1uiEXT_remap_index }, - { 13190, VertexAttribI1uivEXT_remap_index }, + { 13183, VertexAttribI1uivEXT_remap_index }, { 81, VertexAttribI2iEXT_remap_index }, - { 24782, VertexAttribI2ivEXT_remap_index }, - { 5528, VertexAttribI2uiEXT_remap_index }, - { 4883, VertexAttribI2uivEXT_remap_index }, - { 27525, VertexAttribI3iEXT_remap_index }, - { 25984, VertexAttribI3ivEXT_remap_index }, - { 3416, VertexAttribI3uiEXT_remap_index }, - { 31383, VertexAttribI3uivEXT_remap_index }, - { 22828, VertexAttribI4bvEXT_remap_index }, - { 15097, VertexAttribI4iEXT_remap_index }, - { 33057, VertexAttribI4ivEXT_remap_index }, - { 13823, VertexAttribI4svEXT_remap_index }, - { 17039, VertexAttribI4ubvEXT_remap_index }, - { 16685, VertexAttribI4uiEXT_remap_index }, - { 5674, VertexAttribI4uivEXT_remap_index }, - { 11694, VertexAttribI4usvEXT_remap_index }, - { 19258, VertexAttribIPointerEXT_remap_index }, + { 24775, VertexAttribI2ivEXT_remap_index }, + { 5557, VertexAttribI2uiEXT_remap_index }, + { 4912, VertexAttribI2uivEXT_remap_index }, + { 27518, VertexAttribI3iEXT_remap_index }, + { 25977, VertexAttribI3ivEXT_remap_index }, + { 3445, VertexAttribI3uiEXT_remap_index }, + { 31376, VertexAttribI3uivEXT_remap_index }, + { 22821, VertexAttribI4bvEXT_remap_index }, + { 15090, VertexAttribI4iEXT_remap_index }, + { 33050, VertexAttribI4ivEXT_remap_index }, + { 13816, VertexAttribI4svEXT_remap_index }, + { 17032, VertexAttribI4ubvEXT_remap_index }, + { 16678, VertexAttribI4uiEXT_remap_index }, + { 5703, VertexAttribI4uivEXT_remap_index }, + { 11723, VertexAttribI4usvEXT_remap_index }, + { 19251, VertexAttribIPointerEXT_remap_index }, { 3103, FramebufferTextureLayerEXT_remap_index }, - { 5950, ColorMaskIndexedEXT_remap_index }, - { 19694, DisableIndexedEXT_remap_index }, - { 27570, EnableIndexedEXT_remap_index }, - { 22532, GetBooleanIndexedvEXT_remap_index }, - { 11305, GetIntegerIndexedvEXT_remap_index }, - { 23651, IsEnabledIndexedEXT_remap_index }, - { 23551, ClearColorIiEXT_remap_index }, - { 3512, ClearColorIuiEXT_remap_index }, - { 10193, GetTexParameterIivEXT_remap_index }, - { 6198, GetTexParameterIuivEXT_remap_index }, + { 5979, ColorMaskIndexedEXT_remap_index }, + { 19687, DisableIndexedEXT_remap_index }, + { 27563, EnableIndexedEXT_remap_index }, + { 22525, GetBooleanIndexedvEXT_remap_index }, + { 11334, GetIntegerIndexedvEXT_remap_index }, + { 23644, IsEnabledIndexedEXT_remap_index }, + { 23544, ClearColorIiEXT_remap_index }, + { 3541, ClearColorIuiEXT_remap_index }, + { 10222, GetTexParameterIivEXT_remap_index }, + { 6227, GetTexParameterIuivEXT_remap_index }, { 3059, TexParameterIivEXT_remap_index }, - { 27392, TexParameterIuivEXT_remap_index }, - { 4751, BeginConditionalRenderNV_remap_index }, - { 26370, EndConditionalRenderNV_remap_index }, - { 9622, BeginTransformFeedbackEXT_remap_index }, - { 19729, BindBufferBaseEXT_remap_index }, - { 19588, BindBufferOffsetEXT_remap_index }, - { 12606, BindBufferRangeEXT_remap_index }, - { 14719, EndTransformFeedbackEXT_remap_index }, - { 11168, GetTransformFeedbackVaryingEXT_remap_index }, - { 21586, TransformFeedbackVaryingsEXT_remap_index }, - { 30539, ProvokingVertexEXT_remap_index }, - { 11116, GetTexParameterPointervAPPLE_remap_index }, - { 5276, TextureRangeAPPLE_remap_index }, - { 11983, GetObjectParameterivAPPLE_remap_index }, - { 20708, ObjectPurgeableAPPLE_remap_index }, - { 5992, ObjectUnpurgeableAPPLE_remap_index }, - { 17893, ActiveProgramEXT_remap_index }, - { 17864, CreateShaderProgramEXT_remap_index }, - { 29507, UseShaderProgramEXT_remap_index }, - { 16992, TextureBarrierNV_remap_index }, - { 29748, StencilFuncSeparateATI_remap_index }, - { 5863, ProgramEnvParameters4fvEXT_remap_index }, - { 17758, ProgramLocalParameters4fvEXT_remap_index }, - { 14572, GetQueryObjecti64vEXT_remap_index }, - { 10718, GetQueryObjectui64vEXT_remap_index }, - { 24739, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12495, EGLImageTargetTexture2DOES_remap_index }, + { 27385, TexParameterIuivEXT_remap_index }, + { 4780, BeginConditionalRenderNV_remap_index }, + { 26363, EndConditionalRenderNV_remap_index }, + { 9651, BeginTransformFeedbackEXT_remap_index }, + { 19722, BindBufferBaseEXT_remap_index }, + { 19581, BindBufferOffsetEXT_remap_index }, + { 12635, BindBufferRangeEXT_remap_index }, + { 14712, EndTransformFeedbackEXT_remap_index }, + { 11197, GetTransformFeedbackVaryingEXT_remap_index }, + { 21579, TransformFeedbackVaryingsEXT_remap_index }, + { 30532, ProvokingVertexEXT_remap_index }, + { 11145, GetTexParameterPointervAPPLE_remap_index }, + { 5305, TextureRangeAPPLE_remap_index }, + { 12012, GetObjectParameterivAPPLE_remap_index }, + { 20701, ObjectPurgeableAPPLE_remap_index }, + { 6021, ObjectUnpurgeableAPPLE_remap_index }, + { 17886, ActiveProgramEXT_remap_index }, + { 17857, CreateShaderProgramEXT_remap_index }, + { 29500, UseShaderProgramEXT_remap_index }, + { 16985, TextureBarrierNV_remap_index }, + { 29741, StencilFuncSeparateATI_remap_index }, + { 5892, ProgramEnvParameters4fvEXT_remap_index }, + { 17751, ProgramLocalParameters4fvEXT_remap_index }, + { 14565, GetQueryObjecti64vEXT_remap_index }, + { 10747, GetQueryObjectui64vEXT_remap_index }, + { 24732, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12524, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; @@ -5464,108 +5461,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2728, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 11588, _gloffset_BlendEquation }, + { 11617, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 17632, _gloffset_ColorSubTable }, - { 32720, _gloffset_CopyColorSubTable }, + { 17625, _gloffset_ColorSubTable }, + { 32713, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 257, _gloffset_ConvolutionFilter1D }, { 2527, _gloffset_CopyConvolutionFilter1D }, - { 4168, _gloffset_GetConvolutionParameteriv }, - { 8835, _gloffset_ConvolutionFilter2D }, - { 9037, _gloffset_ConvolutionParameteriv }, - { 9497, _gloffset_ConvolutionParameterfv }, - { 21429, _gloffset_GetSeparableFilter }, - { 25014, _gloffset_SeparableFilter2D }, - { 25877, _gloffset_ConvolutionParameteri }, - { 26045, _gloffset_ConvolutionParameterf }, - { 27759, _gloffset_GetConvolutionParameterfv }, - { 28616, _gloffset_GetConvolutionFilter }, - { 31079, _gloffset_CopyConvolutionFilter2D }, + { 4197, _gloffset_GetConvolutionParameteriv }, + { 8864, _gloffset_ConvolutionFilter2D }, + { 9066, _gloffset_ConvolutionParameteriv }, + { 9526, _gloffset_ConvolutionParameterfv }, + { 21422, _gloffset_GetSeparableFilter }, + { 25007, _gloffset_SeparableFilter2D }, + { 25870, _gloffset_ConvolutionParameteri }, + { 26038, _gloffset_ConvolutionParameterf }, + { 27752, _gloffset_GetConvolutionParameterfv }, + { 28609, _gloffset_GetConvolutionFilter }, + { 31072, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 15578, _gloffset_CopyTexSubImage3D }, - { 17319, _gloffset_CopyTexImage2D }, - { 25485, _gloffset_CopyTexImage1D }, - { 28297, _gloffset_CopyTexSubImage2D }, - { 30717, _gloffset_CopyTexSubImage1D }, + { 15571, _gloffset_CopyTexSubImage3D }, + { 17312, _gloffset_CopyTexImage2D }, + { 25478, _gloffset_CopyTexImage1D }, + { 28290, _gloffset_CopyTexSubImage2D }, + { 30710, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9834, _gloffset_DrawRangeElements }, + { 9863, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 856, _gloffset_Histogram }, - { 3598, _gloffset_ResetHistogram }, - { 10339, _gloffset_GetMinmax }, - { 15912, _gloffset_GetHistogramParameterfv }, - { 25410, _gloffset_GetMinmaxParameteriv }, - { 27649, _gloffset_ResetMinmax }, - { 28513, _gloffset_GetHistogramParameteriv }, - { 29682, _gloffset_GetHistogram }, - { 32306, _gloffset_Minmax }, - { 33928, _gloffset_GetMinmaxParameterfv }, + { 3627, _gloffset_ResetHistogram }, + { 10368, _gloffset_GetMinmax }, + { 15905, _gloffset_GetHistogramParameterfv }, + { 25403, _gloffset_GetMinmaxParameteriv }, + { 27642, _gloffset_ResetMinmax }, + { 28506, _gloffset_GetHistogramParameteriv }, + { 29675, _gloffset_GetHistogram }, + { 32299, _gloffset_Minmax }, + { 33921, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 8697, _gloffset_ColorTable }, - { 15758, _gloffset_GetColorTable }, - { 23937, _gloffset_GetColorTableParameterfv }, - { 26101, _gloffset_GetColorTableParameteriv }, + { 8726, _gloffset_ColorTable }, + { 15751, _gloffset_GetColorTable }, + { 23930, _gloffset_GetColorTableParameterfv }, + { 26094, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 7408, _gloffset_TexSubImage1D }, - { 11043, _gloffset_TexSubImage2D }, + { 7437, _gloffset_TexSubImage1D }, + { 11072, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1826, _gloffset_TexImage3D }, - { 23706, _gloffset_TexSubImage3D }, + { 23699, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3366, _gloffset_PrioritizeTextures }, - { 7857, _gloffset_AreTexturesResident }, - { 14027, _gloffset_GenTextures }, - { 16271, _gloffset_DeleteTextures }, - { 20396, _gloffset_IsTexture }, - { 30782, _gloffset_BindTexture }, + { 3395, _gloffset_PrioritizeTextures }, + { 7886, _gloffset_AreTexturesResident }, + { 14020, _gloffset_GenTextures }, + { 16264, _gloffset_DeleteTextures }, + { 20389, _gloffset_IsTexture }, + { 30775, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 25186, _gloffset_ArrayElement }, - { 31894, _gloffset_GetPointerv }, - { 33479, _gloffset_DrawArrays }, + { 25179, _gloffset_ArrayElement }, + { 31887, _gloffset_GetPointerv }, + { 33472, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 7975, _gloffset_ColorTableParameteriv }, - { 8697, _gloffset_ColorTable }, - { 15758, _gloffset_GetColorTable }, - { 15868, _gloffset_CopyColorTable }, - { 20257, _gloffset_ColorTableParameterfv }, - { 23937, _gloffset_GetColorTableParameterfv }, - { 26101, _gloffset_GetColorTableParameteriv }, + { 8004, _gloffset_ColorTableParameteriv }, + { 8726, _gloffset_ColorTable }, + { 15751, _gloffset_GetColorTable }, + { 15861, _gloffset_CopyColorTable }, + { 20250, _gloffset_ColorTableParameterfv }, + { 23930, _gloffset_GetColorTableParameterfv }, + { 26094, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 425, _gloffset_MultiTexCoord3sARB }, { 657, _gloffset_ActiveTextureARB }, - { 4378, _gloffset_MultiTexCoord1fvARB }, - { 6474, _gloffset_MultiTexCoord3dARB }, - { 6519, _gloffset_MultiTexCoord2iARB }, - { 6643, _gloffset_MultiTexCoord2svARB }, - { 8653, _gloffset_MultiTexCoord2fARB }, - { 10748, _gloffset_MultiTexCoord3fvARB }, - { 11350, _gloffset_MultiTexCoord4sARB }, - { 12031, _gloffset_MultiTexCoord2dvARB }, - { 12438, _gloffset_MultiTexCoord1svARB }, - { 12839, _gloffset_MultiTexCoord3svARB }, - { 12900, _gloffset_MultiTexCoord4iARB }, - { 13731, _gloffset_MultiTexCoord3iARB }, - { 14601, _gloffset_MultiTexCoord1dARB }, - { 14833, _gloffset_MultiTexCoord3dvARB }, - { 16112, _gloffset_MultiTexCoord3ivARB }, - { 16157, _gloffset_MultiTexCoord2sARB }, - { 17689, _gloffset_MultiTexCoord4ivARB }, - { 19897, _gloffset_ClientActiveTextureARB }, - { 22260, _gloffset_MultiTexCoord2dARB }, - { 22697, _gloffset_MultiTexCoord4dvARB }, - { 23074, _gloffset_MultiTexCoord4fvARB }, - { 24078, _gloffset_MultiTexCoord3fARB }, - { 26695, _gloffset_MultiTexCoord4dARB }, - { 26961, _gloffset_MultiTexCoord1sARB }, - { 27165, _gloffset_MultiTexCoord1dvARB }, - { 28141, _gloffset_MultiTexCoord1ivARB }, - { 28234, _gloffset_MultiTexCoord2ivARB }, - { 28573, _gloffset_MultiTexCoord1iARB }, - { 29957, _gloffset_MultiTexCoord4svARB }, - { 30581, _gloffset_MultiTexCoord1fARB }, - { 30844, _gloffset_MultiTexCoord4fARB }, - { 33313, _gloffset_MultiTexCoord2fvARB }, + { 4407, _gloffset_MultiTexCoord1fvARB }, + { 6503, _gloffset_MultiTexCoord3dARB }, + { 6548, _gloffset_MultiTexCoord2iARB }, + { 6672, _gloffset_MultiTexCoord2svARB }, + { 8682, _gloffset_MultiTexCoord2fARB }, + { 10777, _gloffset_MultiTexCoord3fvARB }, + { 11379, _gloffset_MultiTexCoord4sARB }, + { 12060, _gloffset_MultiTexCoord2dvARB }, + { 12467, _gloffset_MultiTexCoord1svARB }, + { 12832, _gloffset_MultiTexCoord3svARB }, + { 12893, _gloffset_MultiTexCoord4iARB }, + { 13724, _gloffset_MultiTexCoord3iARB }, + { 14594, _gloffset_MultiTexCoord1dARB }, + { 14826, _gloffset_MultiTexCoord3dvARB }, + { 16105, _gloffset_MultiTexCoord3ivARB }, + { 16150, _gloffset_MultiTexCoord2sARB }, + { 17682, _gloffset_MultiTexCoord4ivARB }, + { 19890, _gloffset_ClientActiveTextureARB }, + { 22253, _gloffset_MultiTexCoord2dARB }, + { 22690, _gloffset_MultiTexCoord4dvARB }, + { 23067, _gloffset_MultiTexCoord4fvARB }, + { 24071, _gloffset_MultiTexCoord3fARB }, + { 26688, _gloffset_MultiTexCoord4dARB }, + { 26954, _gloffset_MultiTexCoord1sARB }, + { 27158, _gloffset_MultiTexCoord1dvARB }, + { 28134, _gloffset_MultiTexCoord1ivARB }, + { 28227, _gloffset_MultiTexCoord2ivARB }, + { 28566, _gloffset_MultiTexCoord1iARB }, + { 29950, _gloffset_MultiTexCoord4svARB }, + { 30574, _gloffset_MultiTexCoord1fARB }, + { 30837, _gloffset_MultiTexCoord4fARB }, + { 33306, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5573,7 +5570,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9555, -1 }, /* TbufferMask3DFX */ + { 9584, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5672,7 +5669,6 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 12803, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5693,11 +5689,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3849, -1 }, /* MatrixIndexusvARB */ - { 13552, -1 }, /* MatrixIndexuivARB */ - { 14988, -1 }, /* MatrixIndexPointerARB */ - { 20663, -1 }, /* CurrentPaletteMatrixARB */ - { 23822, -1 }, /* MatrixIndexubvARB */ + { 3878, -1 }, /* MatrixIndexusvARB */ + { 13545, -1 }, /* MatrixIndexuivARB */ + { 14981, -1 }, /* MatrixIndexPointerARB */ + { 20656, -1 }, /* CurrentPaletteMatrixARB */ + { 23815, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5796,15 +5792,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2469, -1 }, /* WeightubvARB */ - { 6886, -1 }, /* WeightivARB */ - { 11453, -1 }, /* WeightPointerARB */ - { 14319, -1 }, /* WeightfvARB */ - { 18232, -1 }, /* WeightbvARB */ - { 21893, -1 }, /* WeightusvARB */ - { 24940, -1 }, /* VertexBlendARB */ - { 30665, -1 }, /* WeightsvARB */ - { 32770, -1 }, /* WeightdvARB */ - { 33513, -1 }, /* WeightuivARB */ + { 6915, -1 }, /* WeightivARB */ + { 11482, -1 }, /* WeightPointerARB */ + { 14312, -1 }, /* WeightfvARB */ + { 18225, -1 }, /* WeightbvARB */ + { 21886, -1 }, /* WeightusvARB */ + { 24933, -1 }, /* VertexBlendARB */ + { 30658, -1 }, /* WeightsvARB */ + { 32763, -1 }, /* WeightdvARB */ + { 33506, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5895,15 +5891,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11588, _gloffset_BlendEquation }, + { 11617, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 17632, _gloffset_ColorSubTable }, - { 32720, _gloffset_CopyColorSubTable }, + { 17625, _gloffset_ColorSubTable }, + { 32713, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5919,64 +5915,64 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 257, _gloffset_ConvolutionFilter1D }, { 2527, _gloffset_CopyConvolutionFilter1D }, - { 4168, _gloffset_GetConvolutionParameteriv }, - { 8835, _gloffset_ConvolutionFilter2D }, - { 9037, _gloffset_ConvolutionParameteriv }, - { 9497, _gloffset_ConvolutionParameterfv }, - { 21429, _gloffset_GetSeparableFilter }, - { 25014, _gloffset_SeparableFilter2D }, - { 25877, _gloffset_ConvolutionParameteri }, - { 26045, _gloffset_ConvolutionParameterf }, - { 27759, _gloffset_GetConvolutionParameterfv }, - { 28616, _gloffset_GetConvolutionFilter }, - { 31079, _gloffset_CopyConvolutionFilter2D }, + { 4197, _gloffset_GetConvolutionParameteriv }, + { 8864, _gloffset_ConvolutionFilter2D }, + { 9066, _gloffset_ConvolutionParameteriv }, + { 9526, _gloffset_ConvolutionParameterfv }, + { 21422, _gloffset_GetSeparableFilter }, + { 25007, _gloffset_SeparableFilter2D }, + { 25870, _gloffset_ConvolutionParameteri }, + { 26038, _gloffset_ConvolutionParameterf }, + { 27752, _gloffset_GetConvolutionParameterfv }, + { 28609, _gloffset_GetConvolutionFilter }, + { 31072, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10887, -1 }, /* TangentPointerEXT */ - { 12958, -1 }, /* Binormal3ivEXT */ - { 13684, -1 }, /* Tangent3sEXT */ - { 15053, -1 }, /* Tangent3fvEXT */ - { 19342, -1 }, /* Tangent3ivEXT */ - { 19569, -1 }, /* Tangent3dvEXT */ - { 20343, -1 }, /* Binormal3bvEXT */ - { 21482, -1 }, /* Binormal3dEXT */ - { 23754, -1 }, /* Tangent3fEXT */ - { 25949, -1 }, /* Binormal3sEXT */ - { 26491, -1 }, /* Tangent3dEXT */ - { 27438, -1 }, /* Binormal3svEXT */ - { 28039, -1 }, /* Binormal3fEXT */ - { 28947, -1 }, /* Binormal3dvEXT */ - { 30214, -1 }, /* Tangent3iEXT */ - { 31364, -1 }, /* Tangent3bvEXT */ - { 31929, -1 }, /* Tangent3bEXT */ - { 32493, -1 }, /* Binormal3fvEXT */ - { 33212, -1 }, /* BinormalPointerEXT */ - { 33693, -1 }, /* Tangent3svEXT */ - { 34130, -1 }, /* Binormal3bEXT */ - { 34307, -1 }, /* Binormal3iEXT */ + { 10916, -1 }, /* TangentPointerEXT */ + { 12951, -1 }, /* Binormal3ivEXT */ + { 13677, -1 }, /* Tangent3sEXT */ + { 15046, -1 }, /* Tangent3fvEXT */ + { 19335, -1 }, /* Tangent3ivEXT */ + { 19562, -1 }, /* Tangent3dvEXT */ + { 20336, -1 }, /* Binormal3bvEXT */ + { 21475, -1 }, /* Binormal3dEXT */ + { 23747, -1 }, /* Tangent3fEXT */ + { 25942, -1 }, /* Binormal3sEXT */ + { 26484, -1 }, /* Tangent3dEXT */ + { 27431, -1 }, /* Binormal3svEXT */ + { 28032, -1 }, /* Binormal3fEXT */ + { 28940, -1 }, /* Binormal3dvEXT */ + { 30207, -1 }, /* Tangent3iEXT */ + { 31357, -1 }, /* Tangent3bvEXT */ + { 31922, -1 }, /* Tangent3bEXT */ + { 32486, -1 }, /* Binormal3fvEXT */ + { 33205, -1 }, /* BinormalPointerEXT */ + { 33686, -1 }, /* Tangent3svEXT */ + { 34123, -1 }, /* Binormal3bEXT */ + { 34300, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15578, _gloffset_CopyTexSubImage3D }, - { 17319, _gloffset_CopyTexImage2D }, - { 25485, _gloffset_CopyTexImage1D }, - { 28297, _gloffset_CopyTexSubImage2D }, - { 30717, _gloffset_CopyTexSubImage1D }, + { 15571, _gloffset_CopyTexSubImage3D }, + { 17312, _gloffset_CopyTexImage2D }, + { 25478, _gloffset_CopyTexImage1D }, + { 28290, _gloffset_CopyTexSubImage2D }, + { 30710, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 9186, -1 }, /* CullParameterdvEXT */ - { 12076, -1 }, /* CullParameterfvEXT */ + { 9215, -1 }, /* CullParameterdvEXT */ + { 12105, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -6004,7 +6000,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9834, _gloffset_DrawRangeElements }, + { 9863, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -6054,38 +6050,38 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 856, _gloffset_Histogram }, - { 3598, _gloffset_ResetHistogram }, - { 10339, _gloffset_GetMinmax }, - { 15912, _gloffset_GetHistogramParameterfv }, - { 25410, _gloffset_GetMinmaxParameteriv }, - { 27649, _gloffset_ResetMinmax }, - { 28513, _gloffset_GetHistogramParameteriv }, - { 29682, _gloffset_GetHistogram }, - { 32306, _gloffset_Minmax }, - { 33928, _gloffset_GetMinmaxParameterfv }, + { 3627, _gloffset_ResetHistogram }, + { 10368, _gloffset_GetMinmax }, + { 15905, _gloffset_GetHistogramParameterfv }, + { 25403, _gloffset_GetMinmaxParameteriv }, + { 27642, _gloffset_ResetMinmax }, + { 28506, _gloffset_GetHistogramParameteriv }, + { 29675, _gloffset_GetHistogram }, + { 32299, _gloffset_Minmax }, + { 33921, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11862, -1 }, /* IndexFuncEXT */ + { 11891, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 22015, -1 }, /* IndexMaterialEXT */ + { 22008, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 27458, -1 }, /* ApplyTextureEXT */ - { 27603, -1 }, /* TextureMaterialEXT */ - { 27628, -1 }, /* TextureLightEXT */ + { 27451, -1 }, /* ApplyTextureEXT */ + { 27596, -1 }, /* TextureMaterialEXT */ + { 27621, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -6106,20 +6102,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8697, _gloffset_ColorTable }, - { 15758, _gloffset_GetColorTable }, - { 23937, _gloffset_GetColorTableParameterfv }, - { 26101, _gloffset_GetColorTableParameteriv }, + { 8726, _gloffset_ColorTable }, + { 15751, _gloffset_GetColorTable }, + { 23930, _gloffset_GetColorTableParameterfv }, + { 26094, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 22662, -1 }, /* PixelTransformParameterfEXT */ - { 22742, -1 }, /* PixelTransformParameteriEXT */ - { 31644, -1 }, /* PixelTransformParameterfvEXT */ - { 33176, -1 }, /* PixelTransformParameterivEXT */ + { 22655, -1 }, /* PixelTransformParameterfEXT */ + { 22735, -1 }, /* PixelTransformParameteriEXT */ + { 31637, -1 }, /* PixelTransformParameterfvEXT */ + { 33169, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -6168,8 +6164,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7408, _gloffset_TexSubImage1D }, - { 11043, _gloffset_TexSubImage2D }, + { 7437, _gloffset_TexSubImage1D }, + { 11072, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -6177,7 +6173,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1826, _gloffset_TexImage3D }, - { 23706, _gloffset_TexSubImage3D }, + { 23699, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -6198,19 +6194,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3366, _gloffset_PrioritizeTextures }, - { 7857, _gloffset_AreTexturesResident }, - { 14027, _gloffset_GenTextures }, - { 16271, _gloffset_DeleteTextures }, - { 20396, _gloffset_IsTexture }, - { 30782, _gloffset_BindTexture }, + { 3395, _gloffset_PrioritizeTextures }, + { 7886, _gloffset_AreTexturesResident }, + { 14020, _gloffset_GenTextures }, + { 16264, _gloffset_DeleteTextures }, + { 20389, _gloffset_IsTexture }, + { 30775, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 14269, -1 }, /* TextureNormalEXT */ + { 14262, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -6232,18 +6228,18 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 25186, _gloffset_ArrayElement }, - { 31894, _gloffset_GetPointerv }, - { 33479, _gloffset_DrawArrays }, + { 25179, _gloffset_ArrayElement }, + { 31887, _gloffset_GetPointerv }, + { 33472, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 20444, -1 }, /* VertexWeightfvEXT */ - { 27982, -1 }, /* VertexWeightfEXT */ - { 29651, -1 }, /* VertexWeightPointerEXT */ + { 20437, -1 }, /* VertexWeightfvEXT */ + { 27975, -1 }, /* VertexWeightfEXT */ + { 29644, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -6251,11 +6247,11 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2400, -1 }, /* GetImageTransformParameterfvHP */ - { 3815, -1 }, /* ImageTransformParameterfHP */ - { 10581, -1 }, /* ImageTransformParameterfvHP */ - { 12323, -1 }, /* ImageTransformParameteriHP */ - { 12693, -1 }, /* GetImageTransformParameterivHP */ - { 20508, -1 }, /* ImageTransformParameterivHP */ + { 3844, -1 }, /* ImageTransformParameterfHP */ + { 10610, -1 }, /* ImageTransformParameterfvHP */ + { 12352, -1 }, /* ImageTransformParameteriHP */ + { 12722, -1 }, /* GetImageTransformParameterivHP */ + { 20501, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -6269,14 +6265,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4510, -1 }, /* SecondaryColorPointerListIBM */ - { 6340, -1 }, /* NormalPointerListIBM */ - { 8031, -1 }, /* FogCoordPointerListIBM */ - { 8372, -1 }, /* VertexPointerListIBM */ - { 12577, -1 }, /* ColorPointerListIBM */ - { 13791, -1 }, /* TexCoordPointerListIBM */ - { 14291, -1 }, /* IndexPointerListIBM */ - { 33871, -1 }, /* EdgeFlagPointerListIBM */ + { 4539, -1 }, /* SecondaryColorPointerListIBM */ + { 6369, -1 }, /* NormalPointerListIBM */ + { 8060, -1 }, /* FogCoordPointerListIBM */ + { 8401, -1 }, /* VertexPointerListIBM */ + { 12606, -1 }, /* ColorPointerListIBM */ + { 13784, -1 }, /* TexCoordPointerListIBM */ + { 14284, -1 }, /* IndexPointerListIBM */ + { 33864, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -6290,10 +6286,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 13131, -1 }, /* VertexPointervINTEL */ - { 16005, -1 }, /* ColorPointervINTEL */ - { 31053, -1 }, /* NormalPointervINTEL */ - { 31576, -1 }, /* TexCoordPointervINTEL */ + { 13124, -1 }, /* VertexPointervINTEL */ + { 15998, -1 }, /* ColorPointervINTEL */ + { 31046, -1 }, /* NormalPointervINTEL */ + { 31569, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -6308,9 +6304,9 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1690, -1 }, /* GetDebugLogLengthMESA */ - { 3537, -1 }, /* ClearDebugLogMESA */ - { 4695, -1 }, /* GetDebugLogMESA */ - { 32087, -1 }, /* CreateDebugObjectMESA */ + { 3566, -1 }, /* ClearDebugLogMESA */ + { 4724, -1 }, /* GetDebugLogMESA */ + { 32080, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -6331,15 +6327,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 7070, -1 }, /* GetMapAttribParameterivNV */ - { 8803, -1 }, /* MapControlPointsNV */ - { 8902, -1 }, /* MapParameterfvNV */ - { 11026, -1 }, /* EvalMapsNV */ - { 17830, -1 }, /* GetMapAttribParameterfvNV */ - { 18047, -1 }, /* MapParameterivNV */ - { 25800, -1 }, /* GetMapParameterivNV */ - { 26343, -1 }, /* GetMapParameterfvNV */ - { 30368, -1 }, /* GetMapControlPointsNV */ + { 7099, -1 }, /* GetMapAttribParameterivNV */ + { 8832, -1 }, /* MapControlPointsNV */ + { 8931, -1 }, /* MapParameterfvNV */ + { 11055, -1 }, /* EvalMapsNV */ + { 17823, -1 }, /* GetMapAttribParameterfvNV */ + { 18040, -1 }, /* MapParameterivNV */ + { 25793, -1 }, /* GetMapParameterivNV */ + { 26336, -1 }, /* GetMapParameterfvNV */ + { 30361, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -6381,8 +6377,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 16424, -1 }, /* CombinerStageParameterfvNV */ - { 16820, -1 }, /* GetCombinerStageParameterfvNV */ + { 16417, -1 }, /* CombinerStageParameterfvNV */ + { 16813, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -6417,23 +6413,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 9023, -1 }, /* HintPGI */ + { 9052, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16793, -1 }, /* GetDetailTexFuncSGIS */ - { 17264, -1 }, /* DetailTexFuncSGIS */ + { 16786, -1 }, /* GetDetailTexFuncSGIS */ + { 17257, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 28279, -1 }, /* FogFuncSGIS */ - { 29000, -1 }, /* GetFogFuncSGIS */ + { 28272, -1 }, /* FogFuncSGIS */ + { 28993, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6461,8 +6457,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 7131, -1 }, /* GetSharpenTexFuncSGIS */ - { 23048, -1 }, /* SharpenTexFuncSGIS */ + { 7160, -1 }, /* GetSharpenTexFuncSGIS */ + { 23041, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -6470,41 +6466,41 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 995, -1 }, /* TexImage4DSGIS */ - { 16340, -1 }, /* TexSubImage4DSGIS */ + { 16333, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15711, -1 }, /* TextureColorMaskSGIS */ + { 15704, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 7308, -1 }, /* GetTexFilterFuncSGIS */ - { 16966, -1 }, /* TexFilterFuncSGIS */ + { 7337, -1 }, /* GetTexFilterFuncSGIS */ + { 16959, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3463, -1 }, /* AsyncMarkerSGIX */ - { 4649, -1 }, /* FinishAsyncSGIX */ - { 5721, -1 }, /* PollAsyncSGIX */ - { 23257, -1 }, /* DeleteAsyncMarkersSGIX */ - { 23312, -1 }, /* IsAsyncMarkerSGIX */ - { 33668, -1 }, /* GenAsyncMarkersSGIX */ + { 3492, -1 }, /* AsyncMarkerSGIX */ + { 4678, -1 }, /* FinishAsyncSGIX */ + { 5750, -1 }, /* PollAsyncSGIX */ + { 23250, -1 }, /* DeleteAsyncMarkersSGIX */ + { 23305, -1 }, /* IsAsyncMarkerSGIX */ + { 33661, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7685, -1 }, /* FlushRasterSGIX */ + { 7714, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -6512,37 +6508,37 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2698, -1 }, /* FragmentMaterialfvSGIX */ - { 5625, -1 }, /* FragmentLightiSGIX */ - { 8439, -1 }, /* FragmentMaterialfSGIX */ - { 8576, -1 }, /* GetFragmentLightivSGIX */ - { 9449, -1 }, /* FragmentLightModeliSGIX */ - { 11089, -1 }, /* FragmentLightivSGIX */ - { 11396, -1 }, /* GetFragmentMaterialivSGIX */ - { 16733, -1 }, /* GetFragmentMaterialfvSGIX */ - { 20313, -1 }, /* FragmentLightModelfSGIX */ - { 20631, -1 }, /* FragmentColorMaterialSGIX */ - { 21048, -1 }, /* FragmentMaterialiSGIX */ - { 22343, -1 }, /* LightEnviSGIX */ - { 24029, -1 }, /* FragmentLightModelfvSGIX */ - { 24364, -1 }, /* FragmentLightfvSGIX */ - { 29384, -1 }, /* FragmentLightModelivSGIX */ - { 29533, -1 }, /* FragmentLightfSGIX */ - { 32463, -1 }, /* GetFragmentLightfvSGIX */ - { 34151, -1 }, /* FragmentMaterialivSGIX */ + { 5654, -1 }, /* FragmentLightiSGIX */ + { 8468, -1 }, /* FragmentMaterialfSGIX */ + { 8605, -1 }, /* GetFragmentLightivSGIX */ + { 9478, -1 }, /* FragmentLightModeliSGIX */ + { 11118, -1 }, /* FragmentLightivSGIX */ + { 11425, -1 }, /* GetFragmentMaterialivSGIX */ + { 16726, -1 }, /* GetFragmentMaterialfvSGIX */ + { 20306, -1 }, /* FragmentLightModelfSGIX */ + { 20624, -1 }, /* FragmentColorMaterialSGIX */ + { 21041, -1 }, /* FragmentMaterialiSGIX */ + { 22336, -1 }, /* LightEnviSGIX */ + { 24022, -1 }, /* FragmentLightModelfvSGIX */ + { 24357, -1 }, /* FragmentLightfvSGIX */ + { 29377, -1 }, /* FragmentLightModelivSGIX */ + { 29526, -1 }, /* FragmentLightfSGIX */ + { 32456, -1 }, /* GetFragmentLightfvSGIX */ + { 34144, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 23335, -1 }, /* FrameZoomSGIX */ + { 23328, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 29841, -1 }, /* IglooInterfaceSGIX */ + { 29834, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -6550,11 +6546,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2878, -1 }, /* ReadInstrumentsSGIX */ - { 6904, -1 }, /* PollInstrumentsSGIX */ - { 10947, -1 }, /* GetInstrumentsSGIX */ - { 13389, -1 }, /* StartInstrumentsSGIX */ - { 16458, -1 }, /* StopInstrumentsSGIX */ - { 18495, -1 }, /* InstrumentsBufferSGIX */ + { 6933, -1 }, /* PollInstrumentsSGIX */ + { 10976, -1 }, /* GetInstrumentsSGIX */ + { 13382, -1 }, /* StartInstrumentsSGIX */ + { 16451, -1 }, /* StopInstrumentsSGIX */ + { 18488, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -6562,11 +6558,11 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1226, -1 }, /* ListParameterfSGIX */ - { 3165, -1 }, /* GetListParameterfvSGIX */ - { 18360, -1 }, /* ListParameteriSGIX */ - { 19519, -1 }, /* ListParameterfvSGIX */ - { 21714, -1 }, /* ListParameterivSGIX */ - { 33712, -1 }, /* GetListParameterivSGIX */ + { 3194, -1 }, /* GetListParameterfvSGIX */ + { 18353, -1 }, /* ListParameteriSGIX */ + { 19512, -1 }, /* ListParameterfvSGIX */ + { 21707, -1 }, /* ListParameterivSGIX */ + { 33705, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6580,88 +6576,88 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3761, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 16558, -1 }, /* DeformSGIX */ - { 25298, -1 }, /* DeformationMap3fSGIX */ - { 32351, -1 }, /* DeformationMap3dSGIX */ + { 3790, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 16551, -1 }, /* DeformSGIX */ + { 25291, -1 }, /* DeformationMap3fSGIX */ + { 32344, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 15262, -1 }, /* ReferencePlaneSGIX */ + { 15255, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9947, -1 }, /* SpriteParameterfvSGIX */ - { 21503, -1 }, /* SpriteParameteriSGIX */ - { 27683, -1 }, /* SpriteParameterfSGIX */ - { 30511, -1 }, /* SpriteParameterivSGIX */ + { 9976, -1 }, /* SpriteParameterfvSGIX */ + { 21496, -1 }, /* SpriteParameteriSGIX */ + { 27676, -1 }, /* SpriteParameterfSGIX */ + { 30504, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 21562, -1 }, /* TagSampleBufferSGIX */ + { 21555, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7975, _gloffset_ColorTableParameteriv }, - { 8697, _gloffset_ColorTable }, - { 15758, _gloffset_GetColorTable }, - { 15868, _gloffset_CopyColorTable }, - { 20257, _gloffset_ColorTableParameterfv }, - { 23937, _gloffset_GetColorTableParameterfv }, - { 26101, _gloffset_GetColorTableParameteriv }, + { 8004, _gloffset_ColorTableParameteriv }, + { 8726, _gloffset_ColorTable }, + { 15751, _gloffset_GetColorTable }, + { 15861, _gloffset_CopyColorTable }, + { 20250, _gloffset_ColorTableParameterfv }, + { 23930, _gloffset_GetColorTableParameterfv }, + { 26094, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 32441, -1 }, /* FinishTextureSUNX */ + { 32434, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3484, -1 }, /* GlobalAlphaFactorubSUN */ - { 5002, -1 }, /* GlobalAlphaFactoriSUN */ - { 6929, -1 }, /* GlobalAlphaFactordSUN */ - { 10031, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10538, -1 }, /* GlobalAlphaFactorbSUN */ - { 13704, -1 }, /* GlobalAlphaFactorfSUN */ - { 13868, -1 }, /* GlobalAlphaFactorusSUN */ - { 23624, -1 }, /* GlobalAlphaFactorsSUN */ + { 3513, -1 }, /* GlobalAlphaFactorubSUN */ + { 5031, -1 }, /* GlobalAlphaFactoriSUN */ + { 6958, -1 }, /* GlobalAlphaFactordSUN */ + { 10060, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10567, -1 }, /* GlobalAlphaFactorbSUN */ + { 13697, -1 }, /* GlobalAlphaFactorfSUN */ + { 13861, -1 }, /* GlobalAlphaFactorusSUN */ + { 23617, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 30302, -1 }, /* DrawMeshArraysSUN */ + { 30295, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4623, -1 }, /* ReplacementCodeubSUN */ - { 6688, -1 }, /* ReplacementCodeubvSUN */ - { 19978, -1 }, /* ReplacementCodeusvSUN */ - { 20166, -1 }, /* ReplacementCodePointerSUN */ - { 22407, -1 }, /* ReplacementCodeuiSUN */ - { 23286, -1 }, /* ReplacementCodeusSUN */ - { 30968, -1 }, /* ReplacementCodeuivSUN */ + { 4652, -1 }, /* ReplacementCodeubSUN */ + { 6717, -1 }, /* ReplacementCodeubvSUN */ + { 19971, -1 }, /* ReplacementCodeusvSUN */ + { 20159, -1 }, /* ReplacementCodePointerSUN */ + { 22400, -1 }, /* ReplacementCodeuiSUN */ + { 23279, -1 }, /* ReplacementCodeusSUN */ + { 30961, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -6675,39 +6671,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2974, -1 }, /* Color4ubVertex3fvSUN */ - { 4807, -1 }, /* Color4ubVertex3fSUN */ - { 4930, -1 }, /* TexCoord2fVertex3fSUN */ - { 5348, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5825, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 6583, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7363, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7722, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 9248, -1 }, /* Color3fVertex3fSUN */ - { 10447, -1 }, /* Color3fVertex3fvSUN */ - { 10912, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11741, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 13252, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14878, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 15404, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 16483, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16925, -1 }, /* Color4ubVertex2fvSUN */ - { 17289, -1 }, /* Normal3fVertex3fSUN */ - { 18436, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18788, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 19095, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 19771, -1 }, /* TexCoord2fVertex3fvSUN */ - { 20601, -1 }, /* Color4ubVertex2fSUN */ - { 20839, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 22873, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 23354, -1 }, /* Normal3fVertex3fvSUN */ - { 23846, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 24847, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 27004, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 28395, -1 }, /* TexCoord4fVertex4fSUN */ - { 28841, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 29228, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 29355, -1 }, /* TexCoord4fVertex4fvSUN */ - { 30089, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4836, -1 }, /* Color4ubVertex3fSUN */ + { 4959, -1 }, /* TexCoord2fVertex3fSUN */ + { 5377, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5854, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6612, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7392, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7751, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 9277, -1 }, /* Color3fVertex3fSUN */ + { 10476, -1 }, /* Color3fVertex3fvSUN */ + { 10941, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11770, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 13245, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14871, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 15397, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 16476, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16918, -1 }, /* Color4ubVertex2fvSUN */ + { 17282, -1 }, /* Normal3fVertex3fSUN */ + { 18429, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18781, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 19088, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 19764, -1 }, /* TexCoord2fVertex3fvSUN */ + { 20594, -1 }, /* Color4ubVertex2fSUN */ + { 20832, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 22866, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 23347, -1 }, /* Normal3fVertex3fvSUN */ + { 23839, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 24840, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 26997, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 28388, -1 }, /* TexCoord4fVertex4fSUN */ + { 28834, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 29221, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 29348, -1 }, /* TexCoord4fVertex4fvSUN */ + { 30082, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6717,38 +6713,38 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 425, _gloffset_MultiTexCoord3sARB }, { 657, _gloffset_ActiveTextureARB }, - { 4378, _gloffset_MultiTexCoord1fvARB }, - { 6474, _gloffset_MultiTexCoord3dARB }, - { 6519, _gloffset_MultiTexCoord2iARB }, - { 6643, _gloffset_MultiTexCoord2svARB }, - { 8653, _gloffset_MultiTexCoord2fARB }, - { 10748, _gloffset_MultiTexCoord3fvARB }, - { 11350, _gloffset_MultiTexCoord4sARB }, - { 12031, _gloffset_MultiTexCoord2dvARB }, - { 12438, _gloffset_MultiTexCoord1svARB }, - { 12839, _gloffset_MultiTexCoord3svARB }, - { 12900, _gloffset_MultiTexCoord4iARB }, - { 13731, _gloffset_MultiTexCoord3iARB }, - { 14601, _gloffset_MultiTexCoord1dARB }, - { 14833, _gloffset_MultiTexCoord3dvARB }, - { 16112, _gloffset_MultiTexCoord3ivARB }, - { 16157, _gloffset_MultiTexCoord2sARB }, - { 17689, _gloffset_MultiTexCoord4ivARB }, - { 19897, _gloffset_ClientActiveTextureARB }, - { 22260, _gloffset_MultiTexCoord2dARB }, - { 22697, _gloffset_MultiTexCoord4dvARB }, - { 23074, _gloffset_MultiTexCoord4fvARB }, - { 24078, _gloffset_MultiTexCoord3fARB }, - { 26695, _gloffset_MultiTexCoord4dARB }, - { 26961, _gloffset_MultiTexCoord1sARB }, - { 27165, _gloffset_MultiTexCoord1dvARB }, - { 28141, _gloffset_MultiTexCoord1ivARB }, - { 28234, _gloffset_MultiTexCoord2ivARB }, - { 28573, _gloffset_MultiTexCoord1iARB }, - { 29957, _gloffset_MultiTexCoord4svARB }, - { 30581, _gloffset_MultiTexCoord1fARB }, - { 30844, _gloffset_MultiTexCoord4fARB }, - { 33313, _gloffset_MultiTexCoord2fvARB }, + { 4407, _gloffset_MultiTexCoord1fvARB }, + { 6503, _gloffset_MultiTexCoord3dARB }, + { 6548, _gloffset_MultiTexCoord2iARB }, + { 6672, _gloffset_MultiTexCoord2svARB }, + { 8682, _gloffset_MultiTexCoord2fARB }, + { 10777, _gloffset_MultiTexCoord3fvARB }, + { 11379, _gloffset_MultiTexCoord4sARB }, + { 12060, _gloffset_MultiTexCoord2dvARB }, + { 12467, _gloffset_MultiTexCoord1svARB }, + { 12832, _gloffset_MultiTexCoord3svARB }, + { 12893, _gloffset_MultiTexCoord4iARB }, + { 13724, _gloffset_MultiTexCoord3iARB }, + { 14594, _gloffset_MultiTexCoord1dARB }, + { 14826, _gloffset_MultiTexCoord3dvARB }, + { 16105, _gloffset_MultiTexCoord3ivARB }, + { 16150, _gloffset_MultiTexCoord2sARB }, + { 17682, _gloffset_MultiTexCoord4ivARB }, + { 19890, _gloffset_ClientActiveTextureARB }, + { 22253, _gloffset_MultiTexCoord2dARB }, + { 22690, _gloffset_MultiTexCoord4dvARB }, + { 23067, _gloffset_MultiTexCoord4fvARB }, + { 24071, _gloffset_MultiTexCoord3fARB }, + { 26688, _gloffset_MultiTexCoord4dARB }, + { 26954, _gloffset_MultiTexCoord1sARB }, + { 27158, _gloffset_MultiTexCoord1dvARB }, + { 28134, _gloffset_MultiTexCoord1ivARB }, + { 28227, _gloffset_MultiTexCoord2ivARB }, + { 28566, _gloffset_MultiTexCoord1iARB }, + { 29950, _gloffset_MultiTexCoord4svARB }, + { 30574, _gloffset_MultiTexCoord1fARB }, + { 30837, _gloffset_MultiTexCoord4fARB }, + { 33306, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index d84f59690..8b7159db0 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -200,7 +200,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; struct gl_context *ctx = (struct gl_context *) userData; if (_mesa_bufferobj_mapped(bufObj)) { - ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + ctx->Driver.UnmapBuffer(ctx, bufObj); bufObj->Pointer = NULL; } _mesa_reference_buffer_object(ctx, &bufObj, NULL); diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 26c2ff98b..b2ebb0de4 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -441,8 +441,8 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level, * texture data to the PBO if the PBO is in VRAM along with the texture. */ GLubyte *buf = (GLubyte *) - ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); + ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size, + GL_MAP_WRITE_BIT, ctx->Pack.BufferObj); if (!buf) { /* out of memory or other unexpected error */ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); @@ -474,8 +474,7 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level, } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); + ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj); } } @@ -500,8 +499,8 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ GLubyte *buf = (GLubyte *) - ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); + ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size, + GL_MAP_WRITE_BIT, ctx->Pack.BufferObj); if (!buf) { /* out of memory or other unexpected error */ _mesa_error(ctx, GL_OUT_OF_MEMORY, @@ -531,8 +530,7 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); + ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj); } } diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 27717cfb0..a005d2935 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -571,6 +571,8 @@ _mesa_set_tex_image(struct gl_texture_object *tObj, /* Set the 'back' pointer */ texImage->TexObject = tObj; + texImage->Level = level; + texImage->Face = face; } diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index 1329af4cd..cda840fe2 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -454,9 +454,9 @@ get_uniform(struct gl_context *ctx, GLuint program, GLint location, for (i = 0; i < rows; i++) { const int base = paramPos + offset + i; for (j = 0; j < cols; j++ ) { - params[k++] = ctx->Const.GLSLVersion <= 120 ? - (GLint) prog->Parameters->ParameterValues[base][j].f : - prog->Parameters->ParameterValues[base][j].i; + params[k++] = ctx->Const.NativeIntegers ? + prog->Parameters->ParameterValues[base][j].i : + (GLint) prog->Parameters->ParameterValues[base][j].f; } } } @@ -468,9 +468,9 @@ get_uniform(struct gl_context *ctx, GLuint program, GLint location, for (i = 0; i < rows; i++) { const int base = paramPos + offset + i; for (j = 0; j < cols; j++ ) { - params[k++] = ctx->Const.GLSLVersion <= 120 ? - (GLuint) prog->Parameters->ParameterValues[base][j].f : - prog->Parameters->ParameterValues[base][j].u; + params[k++] = ctx->Const.NativeIntegers ? + prog->Parameters->ParameterValues[base][j].u : + (GLuint) prog->Parameters->ParameterValues[base][j].f; } } } @@ -750,7 +750,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program, if (basicType == GL_INT) { const GLint *iValues = ((const GLint *) values) + k * elems; for (i = 0; i < elems; i++) { - if (ctx->Const.GLSLVersion <= 120) + if (!ctx->Const.NativeIntegers) uniformVal[i].f = (GLfloat) iValues[i]; else uniformVal[i].i = iValues[i]; @@ -759,7 +759,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program, else if (basicType == GL_UNSIGNED_INT) { const GLuint *iValues = ((const GLuint *) values) + k * elems; for (i = 0; i < elems; i++) { - if (ctx->Const.GLSLVersion <= 120) + if (!ctx->Const.NativeIntegers) uniformVal[i].f = (GLfloat)(GLuint) iValues[i]; else uniformVal[i].u = iValues[i]; @@ -781,7 +781,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program, else uniformVal[i].b = uniformVal[i].u ? 1 : 0; - if (ctx->Const.GLSLVersion <= 120) + if (!ctx->Const.NativeIntegers) uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f; } } |