diff options
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/shaderapi.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/shaderobj.h | 15 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniform_query.cpp | 2 |
3 files changed, 4 insertions, 19 deletions
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 4f3be68a4..57511e83e 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -791,7 +791,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) } else { if (ctx->Shader.Flags & GLSL_DUMP) { printf("GLSL source for %s shader %d:\n", - _mesa_glsl_shader_target_name(sh->Type), sh->Name); + _mesa_shader_enum_to_string(sh->Type), sh->Name); printf("%s\n", sh->Source); } @@ -823,7 +823,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) if (!sh->CompileStatus) { if (ctx->Shader.Flags & GLSL_DUMP_ON_ERROR) { fprintf(stderr, "GLSL source for %s shader %d:\n", - _mesa_glsl_shader_target_name(sh->Type), sh->Name); + _mesa_shader_enum_to_string(sh->Type), sh->Name); fprintf(stderr, "%s\n", sh->Source); fprintf(stderr, "Info Log:\n%s\n", sh->InfoLog); fflush(stderr); @@ -898,7 +898,7 @@ print_shader_info(const struct gl_shader_program *shProg) printf("Mesa: glUseProgram(%u)\n", shProg->Name); for (i = 0; i < shProg->NumShaders; i++) { printf(" %s shader %u, checksum %u\n", - _mesa_glsl_shader_target_name(shProg->Shaders[i]->Type), + _mesa_shader_enum_to_string(shProg->Shaders[i]->Type), shProg->Shaders[i]->Name, shProg->Shaders[i]->SourceChecksum); } diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h index aff178f26..155058d71 100644 --- a/mesalib/src/mesa/main/shaderobj.h +++ b/mesalib/src/mesa/main/shaderobj.h @@ -118,21 +118,6 @@ _mesa_shader_type_to_index(GLenum v) } -static inline GLenum -_mesa_shader_index_to_type(GLuint i) -{ - static const GLenum enums[MESA_SHADER_TYPES] = { - GL_VERTEX_SHADER, - GL_GEOMETRY_SHADER, - GL_FRAGMENT_SHADER - }; - if (i >= MESA_SHADER_TYPES) - return 0; - else - return enums[i]; -} - - #ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp index 88ad476ac..61bcbcb8a 100644 --- a/mesalib/src/mesa/main/uniform_query.cpp +++ b/mesalib/src/mesa/main/uniform_query.cpp @@ -452,7 +452,7 @@ log_program_parameters(const struct gl_shader_program *shProg) const struct gl_program *const prog = shProg->_LinkedShaders[i]->Program; printf("Program %d %s shader parameters:\n", - shProg->Name, _mesa_glsl_shader_target_name(prog->Target)); + shProg->Name, _mesa_shader_enum_to_string(prog->Target)); for (unsigned j = 0; j < prog->Parameters->NumParameters; j++) { printf("%s: %p %f %f %f %f\n", prog->Parameters->Parameters[j].Name, |