diff options
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/arrayobj.c | 16 | ||||
-rw-r--r-- | mesalib/src/mesa/main/attrib.c | 55 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 40 | ||||
-rw-r--r-- | mesalib/src/mesa/main/image.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/imports.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 86 | ||||
-rw-r--r-- | mesalib/src/mesa/main/pack.c | 112 | ||||
-rw-r--r-- | mesalib/src/mesa/main/pack_tmp.h | 115 | ||||
-rw-r--r-- | mesalib/src/mesa/main/renderbuffer.c | 30 | ||||
-rw-r--r-- | mesalib/src/mesa/main/state.c | 9 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texcompress.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texcompress_etc.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texcompress_fxt1.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texcompress_rgtc.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texcompress_s3tc.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texgetimage.c | 127 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 39 | ||||
-rw-r--r-- | mesalib/src/mesa/main/varray.c | 2 |
18 files changed, 431 insertions, 254 deletions
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c index 328774543..d9ae187bb 100644 --- a/mesalib/src/mesa/main/arrayobj.c +++ b/mesalib/src/mesa/main/arrayobj.c @@ -372,6 +372,14 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); return; } + + /* The "Interactions with APPLE_vertex_array_object" section of the + * GL_ARB_vertex_array_object spec says: + * + * "The first bind call, either BindVertexArray or + * BindVertexArrayAPPLE, determines the semantic of the object." + */ + newObj->ARBsemantics = genRequired; save_array_object(ctx, newObj); } } @@ -468,8 +476,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) * \param vboOnly Will arrays have to reside in VBOs? */ static void -gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays, - GLboolean vboOnly) +gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays) { GLuint first; GLint i; @@ -496,7 +503,6 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE"); return; } - obj->VBOonly = vboOnly; save_array_object(ctx, obj); arrays[i] = first + i; } @@ -511,7 +517,7 @@ void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays) { GET_CURRENT_CONTEXT(ctx); - gen_vertex_arrays(ctx, n, arrays, GL_TRUE); + gen_vertex_arrays(ctx, n, arrays); } @@ -523,7 +529,7 @@ void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) { GET_CURRENT_CONTEXT(ctx); - gen_vertex_arrays(ctx, n, arrays, GL_FALSE); + gen_vertex_arrays(ctx, n, arrays); } diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 1c1ee5dde..01e79455c 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -58,6 +58,8 @@ #include "viewport.h" #include "mtypes.h" #include "main/dispatch.h" +#include "hash.h" +#include <stdbool.h> /** @@ -1320,7 +1322,7 @@ copy_array_object(struct gl_context *ctx, /* skip RefCount */ /* In theory must be the same anyway, but on recreate make sure it matches */ - dest->VBOonly = src->VBOonly; + dest->ARBsemantics = src->ARBsemantics; for (i = 0; i < Elements(src->VertexAttrib); i++) _mesa_copy_client_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]); @@ -1337,7 +1339,8 @@ copy_array_object(struct gl_context *ctx, static void copy_array_attrib(struct gl_context *ctx, struct gl_array_attrib *dest, - struct gl_array_attrib *src) + struct gl_array_attrib *src, + bool vbo_deleted) { /* skip ArrayObj */ /* skip DefaultArrayObj, Objects */ @@ -1349,7 +1352,8 @@ copy_array_attrib(struct gl_context *ctx, /* skip NewState */ /* skip RebindArrays */ - copy_array_object(ctx, dest->ArrayObj, src->ArrayObj); + if (!vbo_deleted) + copy_array_object(ctx, dest->ArrayObj, src->ArrayObj); /* skip ArrayBufferObj */ /* skip ElementArrayBufferObj */ @@ -1367,7 +1371,7 @@ save_array_attrib(struct gl_context *ctx, * Needs to match value in the object hash. */ dest->ArrayObj->Name = src->ArrayObj->Name; /* And copy all of the rest. */ - copy_array_attrib(ctx, dest, src); + copy_array_attrib(ctx, dest, src, false); /* Just reference them here */ _mesa_reference_buffer_object(ctx, &dest->ArrayBufferObj, @@ -1384,17 +1388,44 @@ restore_array_attrib(struct gl_context *ctx, struct gl_array_attrib *dest, struct gl_array_attrib *src) { - /* Restore or recreate the array object by its name ... */ - _mesa_BindVertexArrayAPPLE(src->ArrayObj->Name); + /* The ARB_vertex_array_object spec says: + * + * "BindVertexArray fails and an INVALID_OPERATION error is generated + * if array is not a name returned from a previous call to + * GenVertexArrays, or if such a name has since been deleted with + * DeleteVertexArrays." + * + * Therefore popping a deleted VAO cannot magically recreate it. + * + * The semantics of objects created using APPLE_vertex_array_objects behave + * differently. These objects expect to be recreated by pop. Alas. + */ + const bool arb_vao = (src->ArrayObj->Name != 0 + && src->ArrayObj->ARBsemantics); + + if (arb_vao && !_mesa_IsVertexArrayAPPLE(src->ArrayObj->Name)) + return; - /* ... and restore its content */ - copy_array_attrib(ctx, dest, src); + _mesa_BindVertexArrayAPPLE(src->ArrayObj->Name); /* Restore or recreate the buffer objects by the names ... */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - src->ArrayBufferObj->Name); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, - src->ArrayObj->ElementArrayBufferObj->Name); + if (!arb_vao + || src->ArrayBufferObj->Name == 0 + || _mesa_IsBufferARB(src->ArrayBufferObj->Name)) { + /* ... and restore its content */ + copy_array_attrib(ctx, dest, src, false); + + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + src->ArrayBufferObj->Name); + } else { + copy_array_attrib(ctx, dest, src, true); + } + + if (!arb_vao + || src->ArrayObj->ElementArrayBufferObj->Name == 0 + || _mesa_IsBufferARB(src->ArrayObj->ElementArrayBufferObj->Name)) + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, + src->ArrayObj->ElementArrayBufferObj->Name); /* Better safe than sorry?! */ dest->RebindArrays = GL_TRUE; diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 8393f328f..96311131a 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -398,18 +398,16 @@ struct dd_function_table { GLenum format, GLsizei imageSize, const GLvoid *data); - /** * Called by glGetCompressedTexImage. */ void (*GetCompressedTexImage)(struct gl_context *ctx, struct gl_texture_image *texImage, GLvoid *data); - /*@}*/ /** - * \name Texture object functions + * \name Texture object / image functions */ /*@{*/ @@ -420,24 +418,20 @@ struct dd_function_table { struct gl_texture_object *tObj ); /** - * Called to allocate a new texture object. - * A new gl_texture_object should be returned. The driver should - * attach to it any device-specific info it needs. + * Called to allocate a new texture object. Drivers will usually + * allocate/return a subclass of gl_texture_object. */ - struct gl_texture_object * (*NewTextureObject)( struct gl_context *ctx, GLuint name, - GLenum target ); + struct gl_texture_object * (*NewTextureObject)(struct gl_context *ctx, + GLuint name, GLenum target); /** - * Called when a texture object is about to be deallocated. - * - * Driver should delete the gl_texture_object object and anything - * hanging off of it. + * Called to delete/free a texture object. Drivers should free the + * object and any image data it contains. */ - void (*DeleteTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); + void (*DeleteTexture)(struct gl_context *ctx, + struct gl_texture_object *texObj); - /** - * Called to allocate a new texture image object. - */ - struct gl_texture_image * (*NewTextureImage)( struct gl_context *ctx ); + /** Called to allocate a new texture image object. */ + struct gl_texture_image * (*NewTextureImage)(struct gl_context *ctx); /** Called to free a texture image object returned by NewTextureImage() */ void (*DeleteTextureImage)(struct gl_context *ctx, @@ -449,10 +443,9 @@ struct dd_function_table { gl_format format, GLsizei width, GLsizei height, GLsizei depth); - /** - * Called to free tImage->Data. - */ - void (*FreeTextureImageBuffer)( struct gl_context *ctx, struct gl_texture_image *tImage ); + /** Free the memory for a single texture image */ + void (*FreeTextureImageBuffer)(struct gl_context *ctx, + struct gl_texture_image *texImage); /** Map a slice of a texture image into user space. * Note: for GL_TEXTURE_1D_ARRAY, height must be 1, y must be 0 and slice @@ -476,11 +469,6 @@ struct dd_function_table { struct gl_texture_image *texImage, GLuint slice); - /** Map texture image data into user space */ - void (*MapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); - /** Unmap texture images from user space */ - void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); - /** For GL_ARB_texture_storage. Allocate memory for whole mipmap stack. * All the gl_texture_images in the texture object will have their * dimensions, format, etc. initialized already. diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c index b37cd7e7d..8b65cf0f0 100644 --- a/mesalib/src/mesa/main/image.c +++ b/mesalib/src/mesa/main/image.c @@ -759,36 +759,48 @@ _mesa_is_color_format(GLenum format) /* sized integer formats */ case GL_RGBA32UI_EXT: case GL_RGB32UI_EXT: + case GL_RG32UI: + case GL_R32UI: case GL_ALPHA32UI_EXT: case GL_INTENSITY32UI_EXT: case GL_LUMINANCE32UI_EXT: case GL_LUMINANCE_ALPHA32UI_EXT: case GL_RGBA16UI_EXT: case GL_RGB16UI_EXT: + case GL_RG16UI: + case GL_R16UI: case GL_ALPHA16UI_EXT: case GL_INTENSITY16UI_EXT: case GL_LUMINANCE16UI_EXT: case GL_LUMINANCE_ALPHA16UI_EXT: case GL_RGBA8UI_EXT: case GL_RGB8UI_EXT: + case GL_RG8UI: + case GL_R8UI: case GL_ALPHA8UI_EXT: case GL_INTENSITY8UI_EXT: case GL_LUMINANCE8UI_EXT: case GL_LUMINANCE_ALPHA8UI_EXT: case GL_RGBA32I_EXT: case GL_RGB32I_EXT: + case GL_RG32I: + case GL_R32I: case GL_ALPHA32I_EXT: case GL_INTENSITY32I_EXT: case GL_LUMINANCE32I_EXT: case GL_LUMINANCE_ALPHA32I_EXT: case GL_RGBA16I_EXT: case GL_RGB16I_EXT: + case GL_RG16I: + case GL_R16I: case GL_ALPHA16I_EXT: case GL_INTENSITY16I_EXT: case GL_LUMINANCE16I_EXT: case GL_LUMINANCE_ALPHA16I_EXT: case GL_RGBA8I_EXT: case GL_RGB8I_EXT: + case GL_RG8I: + case GL_R8I: case GL_ALPHA8I_EXT: case GL_INTENSITY8I_EXT: case GL_LUMINANCE8I_EXT: diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c index bbc6ac6e2..82713a13b 100644 --- a/mesalib/src/mesa/main/imports.c +++ b/mesalib/src/mesa/main/imports.c @@ -764,7 +764,7 @@ float _mesa_strtof( const char *s, char **end ) { #if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \ - !defined(ANDROID) + !defined(ANDROID) && !defined(__HAIKU__) static locale_t loc = NULL; if (!loc) { loc = newlocale(LC_CTYPE_MASK, "C", NULL); diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 2ff608596..760113172 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1614,7 +1614,22 @@ struct gl_array_object GLint RefCount; _glthread_Mutex Mutex; - GLboolean VBOonly; /**< require all arrays to live in VBOs? */ + + /** + * Does the VAO use ARB semantics or Apple semantics? + * + * There are several ways in which ARB_vertex_array_object and + * APPLE_vertex_array_object VAOs have differing semantics. At the very + * least, + * + * - ARB VAOs require that all array data be sourced from vertex buffer + * objects, but Apple VAOs do not. + * + * - ARB VAOs require that names come from GenVertexArrays. + * + * This flag notes which behavior governs this VAO. + */ + GLboolean ARBsemantics; /** Vertex attribute arrays */ struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX]; @@ -2515,85 +2530,34 @@ struct gl_shared_state - /** - * A renderbuffer stores colors or depth values or stencil values. - * A framebuffer object will have a collection of these. - * Data are read/written to the buffer with a handful of Get/Put functions. - * - * Instances of this object are allocated with the Driver's NewRenderbuffer - * hook. Drivers will likely wrap this class inside a driver-specific - * class to simulate inheritance. + * Renderbuffers represent drawing surfaces such as color, depth and/or + * stencil. A framebuffer object has a set of renderbuffers. + * Drivers will typically derive subclasses of this type. */ struct gl_renderbuffer { - _glthread_Mutex Mutex; /**< for thread safety */ + _glthread_Mutex Mutex; /**< for thread safety */ GLuint ClassID; /**< Useful for drivers */ GLuint Name; GLint RefCount; GLuint Width, Height; - GLint RowStride; /**< Padded width in units of pixels */ - GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ - + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ - GLubyte NumSamples; - GLenum InternalFormat; /**< The user-specified format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ gl_format Format; /**< The actual renderbuffer memory format */ - GLenum DataType; /**< Type of values passed to the Get/Put functions */ - GLvoid *Data; /**< This may not be used by some kinds of RBs */ - - /* Used to wrap one renderbuffer around another: */ - struct gl_renderbuffer *Wrapped; - - /* Delete this renderbuffer */ + /** Delete this renderbuffer */ void (*Delete)(struct gl_renderbuffer *rb); - /* Allocate new storage for this renderbuffer */ - GLboolean (*AllocStorage)(struct gl_context *ctx, struct gl_renderbuffer *rb, + /** Allocate new storage for this renderbuffer */ + GLboolean (*AllocStorage)(struct gl_context *ctx, + struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height); - - /* Lock/Unlock are called before/after calling the Get/Put functions. - * Not sure this is the right place for these yet. - void (*Lock)(struct gl_context *ctx, struct gl_renderbuffer *rb); - void (*Unlock)(struct gl_context *ctx, struct gl_renderbuffer *rb); - */ - - /* Return a pointer to the element/pixel at (x,y). - * Should return NULL if the buffer memory can't be directly addressed. - */ - void *(*GetPointer)(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y); - - /* Get/Read a row of values. - * The values will be of format _BaseFormat and type DataType. - */ - void (*GetRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values); - - /* Get/Read values at arbitrary locations. - * The values will be of format _BaseFormat and type DataType. - */ - void (*GetValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], void *values); - - /* Put/Write a row of values. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask); - - /* Put/Write values at arbitrary locations. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *values, - const GLubyte *mask); }; diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 8f2c8fd97..f874ab21a 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -448,65 +448,75 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max) } } -/* - * integer packing , no transfer operations only packs - * to dst of GL_UNSIGNED_INT or GL_INT +/* Customization of integer packing. We always treat src as uint, and can pack dst + * as any integer type/format combo. */ +#define SRC_TYPE GLuint + +#define DST_TYPE GLuint +#define SRC_CONVERT(x) (x) +#define FN_NAME pack_uint_from_uint_rgba +#include "pack_tmp.h" +#undef DST_TYPE +#undef SRC_CONVERT +#undef FN_NAME + +#define DST_TYPE GLushort +#define SRC_CONVERT(x) (x) +#define FN_NAME pack_ushort_from_uint_rgba +#include "pack_tmp.h" +#undef DST_TYPE +#undef SRC_CONVERT +#undef FN_NAME + +#define DST_TYPE GLshort +#define SRC_CONVERT(x) (x) +#define FN_NAME pack_short_from_uint_rgba +#include "pack_tmp.h" +#undef DST_TYPE +#undef SRC_CONVERT +#undef FN_NAME + +#define DST_TYPE GLubyte +#define SRC_CONVERT(x) (x) +#define FN_NAME pack_ubyte_from_uint_rgba +#include "pack_tmp.h" +#undef DST_TYPE +#undef SRC_CONVERT +#undef FN_NAME + +#define DST_TYPE GLbyte +#define SRC_CONVERT(x) (x) +#define FN_NAME pack_byte_from_uint_rgba +#include "pack_tmp.h" +#undef DST_TYPE +#undef SRC_CONVERT +#undef FN_NAME + void _mesa_pack_rgba_span_int(struct gl_context *ctx, GLuint n, GLuint rgba[][4], GLenum dstFormat, GLenum dstType, GLvoid *dstAddr) { - int i; - switch(dstType) { - case GL_UNSIGNED_INT: { - GLuint *dst = (GLuint *) dstAddr; - switch (dstFormat) { - case GL_RED_INTEGER_EXT: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA_INTEGER_EXT: - case GL_RG_INTEGER: - case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: - case GL_BGR_INTEGER_EXT: - case GL_BGRA_INTEGER_EXT: - case GL_LUMINANCE_INTEGER_EXT: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*4+0] = (GLuint) rgba[i][RCOMP]; - dst[i*4+1] = (GLuint) rgba[i][GCOMP]; - dst[i*4+2] = (GLuint) rgba[i][BCOMP]; - dst[i*4+3] = (GLuint) rgba[i][ACOMP]; - } - break; - } - } + case GL_UNSIGNED_INT: + pack_uint_from_uint_rgba(dstAddr, dstFormat, rgba, n); break; - case GL_INT: { - GLint *dst = (GLint *) dstAddr; - switch (dstFormat) { - case GL_RED_INTEGER_EXT: - case GL_GREEN_INTEGER_EXT: - case GL_BLUE_INTEGER_EXT: - case GL_ALPHA_INTEGER_EXT: - case GL_RG_INTEGER: - case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: - case GL_BGR_INTEGER_EXT: - case GL_BGRA_INTEGER_EXT: - case GL_LUMINANCE_INTEGER_EXT: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*4+0] = (GLint) rgba[i][RCOMP]; - dst[i*4+1] = (GLint) rgba[i][GCOMP]; - dst[i*4+2] = (GLint) rgba[i][BCOMP]; - dst[i*4+3] = (GLint) rgba[i][ACOMP]; - } - break; - } - } + case GL_INT: + /* No conversion necessary. */ + pack_uint_from_uint_rgba(dstAddr, dstFormat, rgba, n); + break; + case GL_UNSIGNED_SHORT: + pack_ushort_from_uint_rgba(dstAddr, dstFormat, rgba, n); + break; + case GL_SHORT: + pack_short_from_uint_rgba(dstAddr, dstFormat, rgba, n); + break; + case GL_UNSIGNED_BYTE: + pack_ubyte_from_uint_rgba(dstAddr, dstFormat, rgba, n); + break; + case GL_BYTE: + pack_byte_from_uint_rgba(dstAddr, dstFormat, rgba, n); break; default: assert(0); diff --git a/mesalib/src/mesa/main/pack_tmp.h b/mesalib/src/mesa/main/pack_tmp.h new file mode 100644 index 000000000..83b655729 --- /dev/null +++ b/mesalib/src/mesa/main/pack_tmp.h @@ -0,0 +1,115 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +static void +FN_NAME(DST_TYPE *dst, + GLenum dstFormat, + SRC_TYPE rgba[][4], + int n) +{ + int i; + + switch (dstFormat) { + case GL_RED_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i] = SRC_CONVERT(rgba[i][RCOMP]); + } + break; + + case GL_GREEN_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i] = SRC_CONVERT(rgba[i][GCOMP]); + } + break; + + case GL_BLUE_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i] = SRC_CONVERT(rgba[i][BCOMP]); + }; + break; + + case GL_ALPHA_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i] = SRC_CONVERT(rgba[i][ACOMP]); + } + break; + + case GL_RG_INTEGER: + for (i=0;i<n;i++) { + dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP]); + dst[i*2+1] = SRC_CONVERT(rgba[i][GCOMP]); + } + break; + + case GL_RGB_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i*3+0] = SRC_CONVERT(rgba[i][RCOMP]); + dst[i*3+1] = SRC_CONVERT(rgba[i][GCOMP]); + dst[i*3+2] = SRC_CONVERT(rgba[i][BCOMP]); + } + break; + + case GL_RGBA_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i*4+0] = SRC_CONVERT(rgba[i][RCOMP]); + dst[i*4+1] = SRC_CONVERT(rgba[i][GCOMP]); + dst[i*4+2] = SRC_CONVERT(rgba[i][BCOMP]); + dst[i*4+3] = SRC_CONVERT(rgba[i][ACOMP]); + } + break; + + case GL_BGR_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i*3+0] = SRC_CONVERT(rgba[i][BCOMP]); + dst[i*3+1] = SRC_CONVERT(rgba[i][GCOMP]); + dst[i*3+2] = SRC_CONVERT(rgba[i][RCOMP]); + } + break; + + case GL_BGRA_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i*4+0] = SRC_CONVERT(rgba[i][BCOMP]); + dst[i*4+1] = SRC_CONVERT(rgba[i][GCOMP]); + dst[i*4+2] = SRC_CONVERT(rgba[i][RCOMP]); + dst[i*4+3] = SRC_CONVERT(rgba[i][ACOMP]); + } + break; + + case GL_LUMINANCE_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i] = SRC_CONVERT(rgba[i][RCOMP] + + rgba[i][GCOMP] + + rgba[i][BCOMP]); + } + break; + + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + for (i=0;i<n;i++) { + dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP] + + rgba[i][GCOMP] + + rgba[i][BCOMP]); + dst[i*2+1] = SRC_CONVERT(rgba[i][ACOMP]); + } + break; + } +} diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index 08e694673..1bb09bfe6 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -33,17 +33,6 @@ /** - * Default GetPointer routine. Always return NULL to indicate that - * direct buffer access is not supported. - */ -static void * -nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) -{ - return NULL; -} - - -/** * Initialize the fields of a gl_renderbuffer to default values. */ void @@ -65,20 +54,6 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->Height = 0; rb->InternalFormat = GL_RGBA; rb->Format = MESA_FORMAT_NONE; - - rb->DataType = GL_NONE; - rb->Data = NULL; - - /* Point back to ourself so that we don't have to check for Wrapped==NULL - * all over the drivers. - */ - rb->Wrapped = rb; - - rb->GetPointer = nop_get_pointer; - rb->GetRow = NULL; - rb->GetValues = NULL; - rb->PutRow = NULL; - rb->PutValues = NULL; } @@ -104,10 +79,7 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name) void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - if (rb->Data) { - free(rb->Data); - } - free(rb); + /* no-op */ } diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c index 39d7294f7..20fd17d06 100644 --- a/mesalib/src/mesa/main/state.c +++ b/mesalib/src/mesa/main/state.c @@ -136,6 +136,8 @@ update_program(struct gl_context *ctx) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, (struct gl_fragment_program *) fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } else if (ctx->FragmentProgram._Enabled) { /* Use user-defined fragment program */ @@ -144,6 +146,8 @@ update_program(struct gl_context *ctx) NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, ctx->FragmentProgram.Current); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } else if (ctx->FragmentProgram._MaintainTexEnvProgram) { /* Use fragment program generated from fixed-function state */ @@ -155,10 +159,15 @@ update_program(struct gl_context *ctx) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, (struct gl_fragment_program *) f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, + (struct gl_fragment_program *) + f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); } else { /* No fragment program */ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, + NULL); } if (gsProg && gsProg->LinkStatus diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c index 5045aef06..44590ea96 100644 --- a/mesalib/src/mesa/main/texcompress.c +++ b/mesalib/src/mesa/main/texcompress.c @@ -478,7 +478,7 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height, /* setup dummy texture image info */ memset(&texImage, 0, sizeof(texImage)); - texImage.Data = (void *) src; + texImage.Map = (void *) src; texImage.RowStride = srcRowStride; switch (format) { diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c index 4d3b857cf..5b331a92a 100644 --- a/mesalib/src/mesa/main/texcompress_etc.c +++ b/mesalib/src/mesa/main/texcompress_etc.c @@ -58,7 +58,7 @@ _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage, GLubyte dst[3]; const GLubyte *src; - src = (const GLubyte *) texImage->Data + + src = (const GLubyte *) texImage->Map + (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8; etc1_parse_block(&block, src); diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c index 2480ffb38..eafa18794 100644 --- a/mesalib/src/mesa/main/texcompress_fxt1.c +++ b/mesalib/src/mesa/main/texcompress_fxt1.c @@ -163,7 +163,7 @@ _mesa_fetch_texel_2d_f_rgba_fxt1( const struct swrast_texture_image *texImage, /* just sample as GLubyte and convert to float here */ GLubyte rgba[4]; (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba); + fxt1_decode_1(texImage->Map, texImage->RowStride, i, j, rgba); texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); @@ -178,7 +178,7 @@ _mesa_fetch_texel_2d_f_rgb_fxt1( const struct swrast_texture_image *texImage, /* just sample as GLubyte and convert to float here */ GLubyte rgba[4]; (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba); + fxt1_decode_1(texImage->Map, texImage->RowStride, i, j, rgba); texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c index b8e334b45..f707a0994 100644 --- a/mesalib/src/mesa/main/texcompress_rgtc.c +++ b/mesalib/src/mesa/main/texcompress_rgtc.c @@ -296,7 +296,7 @@ _mesa_fetch_texel_2d_f_red_rgtc1(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { GLubyte red; - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map, i, j, &red, 1); texel[RCOMP] = UBYTE_TO_FLOAT(red); texel[GCOMP] = 0.0; @@ -309,7 +309,7 @@ _mesa_fetch_texel_2d_f_signed_red_rgtc1(const struct swrast_texture_image *texIm GLint i, GLint j, GLint k, GLfloat *texel) { GLbyte red; - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map), i, j, &red, 1); texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); texel[GCOMP] = 0.0; @@ -322,9 +322,9 @@ _mesa_fetch_texel_2d_f_rg_rgtc2(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { GLubyte red, green; - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map, i, j, &red, 2); - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data + 8, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map + 8, i, j, &green, 2); texel[RCOMP] = UBYTE_TO_FLOAT(red); texel[GCOMP] = UBYTE_TO_FLOAT(green); @@ -337,9 +337,9 @@ _mesa_fetch_texel_2d_f_signed_rg_rgtc2(const struct swrast_texture_image *texIma GLint i, GLint j, GLint k, GLfloat *texel) { GLbyte red, green; - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map), i, j, &red, 2); - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data) + 8, + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map) + 8, i, j, &green, 2); texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); texel[GCOMP] = BYTE_TO_FLOAT_TEX(green); @@ -352,7 +352,7 @@ _mesa_fetch_texel_2d_f_l_latc1(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { GLubyte red; - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map, i, j, &red, 1); texel[RCOMP] = texel[GCOMP] = @@ -365,7 +365,7 @@ _mesa_fetch_texel_2d_f_signed_l_latc1(const struct swrast_texture_image *texImag GLint i, GLint j, GLint k, GLfloat *texel) { GLbyte red; - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map), i, j, &red, 1); texel[RCOMP] = texel[GCOMP] = @@ -378,9 +378,9 @@ _mesa_fetch_texel_2d_f_la_latc2(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { GLubyte red, green; - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map, i, j, &red, 2); - unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Data + 8, + unsigned_fetch_texel_rgtc(texImage->RowStride, texImage->Map + 8, i, j, &green, 2); texel[RCOMP] = texel[GCOMP] = @@ -393,9 +393,9 @@ _mesa_fetch_texel_2d_f_signed_la_latc2(const struct swrast_texture_image *texIma GLint i, GLint j, GLint k, GLfloat *texel) { GLbyte red, green; - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map), i, j, &red, 2); - signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data) + 8, + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Map) + 8, i, j, &green, 2); texel[RCOMP] = texel[GCOMP] = diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c index 995e079fd..e30890c8b 100644 --- a/mesalib/src/mesa/main/texcompress_s3tc.c +++ b/mesalib/src/mesa/main/texcompress_s3tc.c @@ -374,7 +374,7 @@ fetch_texel_2d_rgb_dxt1( const struct swrast_texture_image *texImage, (void) k; if (fetch_ext_rgb_dxt1) { fetch_ext_rgb_dxt1(texImage->RowStride, - texImage->Data, i, j, texel); + texImage->Map, i, j, texel); } else _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1"); @@ -402,7 +402,7 @@ fetch_texel_2d_rgba_dxt1( const struct swrast_texture_image *texImage, (void) k; if (fetch_ext_rgba_dxt1) { fetch_ext_rgba_dxt1(texImage->RowStride, - texImage->Data, i, j, texel); + texImage->Map, i, j, texel); } else _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n"); @@ -430,7 +430,7 @@ fetch_texel_2d_rgba_dxt3( const struct swrast_texture_image *texImage, (void) k; if (fetch_ext_rgba_dxt3) { fetch_ext_rgba_dxt3(texImage->RowStride, - texImage->Data, i, j, texel); + texImage->Map, i, j, texel); } else _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n"); @@ -458,7 +458,7 @@ fetch_texel_2d_rgba_dxt5( const struct swrast_texture_image *texImage, (void) k; if (fetch_ext_rgba_dxt5) { fetch_ext_rgba_dxt5(texImage->RowStride, - texImage->Data, i, j, texel); + texImage->Map, i, j, texel); } else _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n"); diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 8c85c1e54..818deb8e4 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -312,18 +312,26 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, const gl_format texFormat = _mesa_get_srgb_format_linear(texImage->TexFormat); const GLuint width = texImage->Width; - const GLuint height = texImage->Height; - const GLuint depth = texImage->Depth; + GLuint height = texImage->Height; + GLuint depth = texImage->Depth; GLuint img, row; GLfloat (*rgba)[4]; + GLuint (*rgba_uint)[4]; + GLboolean is_integer = _mesa_is_format_integer_color(texImage->TexFormat); /* Allocate buffer for one row of texels */ rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + rgba_uint = (GLuint (*)[4]) rgba; if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); return; } + if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { + depth = height; + height = 1; + } + for (img = 0; img < depth; img++) { GLubyte *srcMap; GLint rowstride; @@ -339,44 +347,83 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, width, height, format, type, img, row, 0); - _mesa_unpack_rgba_row(texFormat, width, src, rgba); - - if (texImage->_BaseFormat == GL_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][RCOMP] = 0.0F; - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } + if (is_integer) { + _mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][RCOMP] = 0; + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + + _mesa_pack_rgba_span_int(ctx, width, rgba_uint, + format, type, dest); + } else { + _mesa_unpack_rgba_row(texFormat, width, src, rgba); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } /* Unmap the src texture buffer */ ctx->Driver.UnmapTextureImage(ctx, texImage, img); diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 39732522c..c64b10b04 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1938,6 +1938,24 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } + /* From the EXT_texture_integer spec: + * + * "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage* + * if the texture internalformat is an integer format and the read color + * buffer is not an integer format, or if the internalformat is not an + * integer format and the read color buffer is an integer format." + */ + if (_mesa_is_color_format(internalFormat)) { + struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; + + if (_mesa_is_integer_format(rb->InternalFormat) != + _mesa_is_integer_format(internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(integer vs non-integer)", dimensions); + return GL_TRUE; + } + } + /* Do size, level checking */ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) ? (width == height) : 1; @@ -2153,16 +2171,21 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } - /* If copying into an integer texture, the source buffer must also be - * integer-valued. + /* From the EXT_texture_integer spec: + * + * "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage* + * if the texture internalformat is an integer format and the read color + * buffer is not an integer format, or if the internalformat is not an + * integer format and the read color buffer is an integer format." */ - if (_mesa_is_format_integer_color(teximage->TexFormat)) { + if (_mesa_is_color_format(teximage->InternalFormat)) { struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - if (!_mesa_is_format_integer_color(rb->Format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(source buffer is not integer format)", - dimensions); - return GL_TRUE; + + if (_mesa_is_format_integer_color(rb->Format) != + _mesa_is_format_integer_color(teximage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(integer vs non-integer)", dimensions); + return GL_TRUE; } } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 9078d1161..77c1d7d9b 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -194,7 +194,7 @@ update_array(struct gl_context *ctx, return; } - if (ctx->Array.ArrayObj->VBOonly && + if (ctx->Array.ArrayObj->ARBsemantics && !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) { /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. * Generate GL_INVALID_OPERATION if that's not true. |