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-rw-r--r--mesalib/src/mesa/main/blend.c2
-rw-r--r--mesalib/src/mesa/main/buffers.c1
-rw-r--r--mesalib/src/mesa/main/enable.c6
-rw-r--r--mesalib/src/mesa/main/extensions.c173
-rw-r--r--mesalib/src/mesa/main/extensions.h16
-rw-r--r--mesalib/src/mesa/main/fbobject.c7
-rw-r--r--mesalib/src/mesa/main/fog.c2
-rw-r--r--mesalib/src/mesa/main/framebuffer.c10
-rw-r--r--mesalib/src/mesa/main/framebuffer.h4
-rw-r--r--mesalib/src/mesa/main/get.c17
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py36
-rw-r--r--mesalib/src/mesa/main/getstring.c5
-rw-r--r--mesalib/src/mesa/main/glheader.h4
-rw-r--r--mesalib/src/mesa/main/mtypes.h10
-rw-r--r--mesalib/src/mesa/main/samplerobj.c12
-rw-r--r--mesalib/src/mesa/main/teximage.c8
-rw-r--r--mesalib/src/mesa/main/texparam.c20
-rw-r--r--mesalib/src/mesa/main/version.c9
18 files changed, 53 insertions, 289 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index c97c2078a..9e11ca7b8 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -48,7 +48,6 @@ legal_src_factor(const struct gl_context *ctx, GLenum factor)
switch (factor) {
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
- return ctx->Extensions.NV_blend_square;
case GL_ZERO:
case GL_ONE:
case GL_DST_COLOR:
@@ -86,7 +85,6 @@ legal_dst_factor(const struct gl_context *ctx, GLenum factor)
switch (factor) {
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
- return ctx->Extensions.NV_blend_square;
case GL_ZERO:
case GL_ONE:
case GL_SRC_COLOR:
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index e80f0400f..2bdbf41be 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -60,7 +60,6 @@ supported_buffer_bitmask(const struct gl_context *ctx,
if (_mesa_is_user_fbo(fb)) {
/* A user-created renderbuffer */
GLuint i;
- ASSERT(ctx->Extensions.EXT_framebuffer_object);
for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
mask |= (BUFFER_BIT_COLOR0 << i);
}
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index fdde24e36..5c72b3cd7 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -755,7 +755,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_COLOR_SUM_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
+ CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->Fog.ColorSumEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
@@ -1420,12 +1420,10 @@ _mesa_IsEnabled( GLenum cap )
case GL_FOG_COORDINATE_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- CHECK_EXTENSION(EXT_fog_coord);
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
case GL_SECONDARY_COLOR_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- CHECK_EXTENSION(EXT_secondary_color);
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
case GL_POINT_SIZE_ARRAY_OES:
if (ctx->API != API_OPENGLES)
@@ -1441,7 +1439,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_COLOR_SUM_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
+ CHECK_EXTENSION(ARB_vertex_program);
return ctx->Fog.ColorSumEnabled;
/* GL_ARB_multisample */
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 2ba4475c9..e0428c683 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -100,7 +100,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
{ "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_ARB_get_program_binary", o(ARB_shader_objects), GL, 2010 },
+ { "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GL, 2010 },
{ "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
@@ -121,10 +121,10 @@ static const struct extension extension_table[] = {
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
- { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
+ { "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
- { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, 2003 },
+ { "GL_ARB_shading_language_100", o(dummy_true), GLL, 2003 },
{ "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 },
{ "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 },
{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
@@ -149,8 +149,8 @@ static const struct extension extension_table[] = {
{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
{ "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
- { "GL_ARB_texture_storage", o(ARB_texture_storage), GL, 2011 },
- { "GL_ARB_texture_storage_multisample", o(ARB_texture_storage_multisample), GL, 2012 },
+ { "GL_ARB_texture_storage", o(dummy_true), GL, 2011 },
+ { "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 },
{ "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
{ "GL_ARB_timer_query", o(ARB_timer_query), GL, 2010 },
{ "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
@@ -171,7 +171,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 },
{ "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
{ "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
- { "GL_EXT_discard_framebuffer", o(EXT_framebuffer_object), ES1 | ES2, 2009 },
+ { "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
@@ -180,11 +180,11 @@ static const struct extension extension_table[] = {
{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
- { "GL_EXT_fog_coord", o(EXT_fog_coord), GLL, 1999 },
+ { "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
{ "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
{ "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
{ "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
- { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
+ { "GL_EXT_framebuffer_object", o(dummy_true), GL, 2000 },
{ "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 },
{ "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
@@ -198,10 +198,10 @@ static const struct extension extension_table[] = {
{ "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 },
{ "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 },
- { "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 },
+ { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 },
{ "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 },
{ "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 },
- { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GLL, 2002 },
+ { "GL_EXT_shadow_funcs", o(ARB_shadow), GLL, 2002 },
{ "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 },
{ "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 },
{ "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
@@ -248,7 +248,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
{ "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 },
{ "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 },
- { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_depth24", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
@@ -257,10 +257,10 @@ static const struct extension extension_table[] = {
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
{ "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },
{ "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_fbo_render_mipmap", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
- { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
- { "GL_OES_get_program_binary", o(ARB_shader_objects), ES2, 2008 },
+ { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 },
+ { "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 },
{ "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
@@ -268,12 +268,12 @@ static const struct extension extension_table[] = {
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
{ "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
{ "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 },
- { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_rgb8_rgba8", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
{ "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
{ "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
@@ -307,16 +307,15 @@ static const struct extension extension_table[] = {
{ "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 },
{ "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
{ "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
- { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
{ "GL_MESA_texture_array", o(MESA_texture_array), GLL, 2007 },
{ "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
{ "GL_MESA_window_pos", o(dummy_true), GLL, 2000 },
{ "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
- { "GL_NV_blend_square", o(NV_blend_square), GLL, 1999 },
+ { "GL_NV_blend_square", o(dummy_true), GLL, 1999 },
{ "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
{ "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
{ "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
- { "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 },
+ { "GL_NV_fbo_color_attachments", o(dummy_true), ES2, 2010 },
{ "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 },
{ "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 },
{ "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 },
@@ -391,9 +390,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
@@ -406,7 +403,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.ARB_texture_rg = GL_TRUE;
ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
- ctx->Extensions.ARB_texture_storage = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_sync = GL_TRUE;
@@ -423,15 +419,11 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
@@ -445,10 +437,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
/*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
ctx->Extensions.MESA_pack_invert = GL_TRUE;
- ctx->Extensions.MESA_resize_buffers = GL_TRUE;
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_conditional_render = GL_TRUE;
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -456,91 +446,13 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.OES_standard_derivatives = GL_TRUE;
- _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+ ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
if (ctx->Mesa_DXTn) {
ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
}
}
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-}
-
-
/**
* Either enable or disable the named extension.
* \return GL_TRUE for success, GL_FALSE if invalid extension name
@@ -572,51 +484,6 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
}
}
-
-/**
- * Enable the named extension.
- * Typically called by drivers.
- */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_TRUE))
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
-
-
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_FALSE))
- _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
-}
-
-
-/**
- * Test if the named extension is enabled in this context.
- */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
-{
- size_t offset;
- GLboolean *base;
-
- if (name == 0)
- return GL_FALSE;
-
- offset = name_to_offset(name);
- if (offset == 0)
- return GL_FALSE;
- base = (GLboolean *) &ctx->Extensions;
- return base[offset];
-}
-
-
/**
* \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
*
diff --git a/mesalib/src/mesa/main/extensions.h b/mesalib/src/mesa/main/extensions.h
index 7a3791d58..a8cc2a41e 100644
--- a/mesalib/src/mesa/main/extensions.h
+++ b/mesalib/src/mesa/main/extensions.h
@@ -42,22 +42,6 @@ struct gl_context;
extern void _mesa_enable_sw_extensions(struct gl_context *ctx);
-extern void _mesa_enable_1_3_extensions(struct gl_context *ctx);
-
-extern void _mesa_enable_1_4_extensions(struct gl_context *ctx);
-
-extern void _mesa_enable_1_5_extensions(struct gl_context *ctx);
-
-extern void _mesa_enable_2_0_extensions(struct gl_context *ctx);
-
-extern void _mesa_enable_2_1_extensions(struct gl_context *ctx);
-
-extern void _mesa_enable_extension(struct gl_context *ctx, const char *name);
-
-extern void _mesa_disable_extension(struct gl_context *ctx, const char *name);
-
-extern GLboolean _mesa_extension_is_enabled(struct gl_context *ctx, const char *name);
-
extern void _mesa_init_extensions(struct gl_context *ctx);
extern GLubyte *_mesa_make_extension_string(struct gl_context *ctx);
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index ba462e935..f59fdb12d 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1909,17 +1909,10 @@ _mesa_BindFramebuffer(GLenum target, GLuint framebuffer)
#ifdef DEBUG
if (ctx->Extensions.ARB_framebuffer_object) {
- ASSERT(ctx->Extensions.EXT_framebuffer_object);
ASSERT(ctx->Extensions.EXT_framebuffer_blit);
}
#endif
- if (!ctx->Extensions.EXT_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindFramebufferEXT(unsupported)");
- return;
- }
-
switch (target) {
case GL_DRAW_FRAMEBUFFER_EXT:
if (!ctx->Extensions.EXT_framebuffer_blit) {
diff --git a/mesalib/src/mesa/main/fog.c b/mesalib/src/mesa/main/fog.c
index 1bd072fb3..89153912e 100644
--- a/mesalib/src/mesa/main/fog.c
+++ b/mesalib/src/mesa/main/fog.c
@@ -162,7 +162,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
break;
case GL_FOG_COORDINATE_SOURCE_EXT: {
GLenum p = (GLenum) (GLint) *params;
- if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.EXT_fog_coord ||
+ if (ctx->API != API_OPENGL_COMPAT ||
(p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glFog");
return;
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index d28882ac4..4ec4118c5 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -319,16 +319,6 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
}
}
-/*
- * XXX THIS IS OBSOLETE
- */
-void GLAPIENTRY
-_mesa_ResizeBuffersMESA( void )
-{
-}
-
-
-
/**
* Examine all the framebuffer's renderbuffers to update the Width/Height
* fields of the framebuffer. If we have renderbuffers with different
diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h
index 1b1caab09..264566477 100644
--- a/mesalib/src/mesa/main/framebuffer.h
+++ b/mesalib/src/mesa/main/framebuffer.h
@@ -71,10 +71,6 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
extern void
_mesa_resizebuffers( struct gl_context *ctx );
-extern void GLAPIENTRY
-_mesa_ResizeBuffersMESA( void );
-
-
extern void
_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index d31ba011f..0b33fa49b 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -272,18 +272,6 @@ static const int extra_flush_current[] = {
EXTRA_END
};
-static const int extra_EXT_secondary_color_flush_current[] = {
- EXT(EXT_secondary_color),
- EXTRA_FLUSH_CURRENT,
- EXTRA_END
-};
-
-static const int extra_EXT_fog_coord_flush_current[] = {
- EXT(EXT_fog_coord),
- EXTRA_FLUSH_CURRENT,
- EXTRA_END
-};
-
static const int extra_EXT_texture_integer[] = {
EXT(EXT_texture_integer),
EXTRA_END
@@ -345,9 +333,6 @@ static const int extra_MESA_texture_array_es3[] = {
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
-EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
-EXTRA_EXT(EXT_secondary_color);
-EXTRA_EXT(EXT_fog_coord);
EXTRA_EXT(NV_fog_distance);
EXTRA_EXT(EXT_texture_filter_anisotropic);
EXTRA_EXT(NV_point_sprite);
@@ -357,12 +342,10 @@ EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
EXTRA_EXT(EXT_framebuffer_blit);
-EXTRA_EXT(ARB_shader_objects);
EXTRA_EXT(EXT_provoking_vertex);
EXTRA_EXT(ARB_fragment_shader);
EXTRA_EXT(ARB_fragment_program);
EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
-EXTRA_EXT(EXT_framebuffer_object);
EXTRA_EXT(ARB_seamless_cube_map);
EXTRA_EXT(ARB_sync);
EXTRA_EXT(ARB_vertex_shader);
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index f47b33fcd..fde45379a 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -107,9 +107,9 @@ descriptor=[
[ "IMPLEMENTATION_COLOR_READ_FORMAT_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ],
# GL_EXT_framebuffer_object
- [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), extra_EXT_framebuffer_object" ],
- [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_object" ],
- [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), extra_EXT_framebuffer_object" ],
+ [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), NO_EXTRA" ],
+ [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), NO_EXTRA" ],
# This entry isn't spec'ed for GLES 2, but is needed for Mesa's
# GLSL:
@@ -258,7 +258,7 @@ descriptor=[
[ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ],
# GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments
- [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), extra_EXT_framebuffer_object" ],
+ [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), NO_EXTRA" ],
# GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0)
[ "DRAW_BUFFER0_ARB", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ],
@@ -280,7 +280,7 @@ descriptor=[
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
# close enough for now.
- [ "CURRENT_PROGRAM", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects" ],
+ [ "CURRENT_PROGRAM", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# OpenGL 2.0
[ "STENCIL_BACK_FUNC", "CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA" ],
@@ -311,8 +311,8 @@ descriptor=[
[ "SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
# GL_ARB_get_program_binary / GL_OES_get_program_binary
- [ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), extra_ARB_shader_objects" ],
- [ "PROGRAM_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_shader_objects" ],
+ [ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), NO_EXTRA" ],
+ [ "PROGRAM_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, NO_EXTRA" ],
]},
# GLES3 is not a typo.
@@ -544,19 +544,19 @@ descriptor=[
[ "TRANSPOSE_TEXTURE_MATRIX_ARB", "CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA" ],
# GL_EXT_secondary_color
- [ "COLOR_SUM", "CONTEXT_BOOL(Fog.ColorSumEnabled), extra_EXT_secondary_color_ARB_vertex_program" ],
- [ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_EXT_secondary_color_flush_current" ],
- [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), extra_EXT_secondary_color" ],
- [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), extra_EXT_secondary_color" ],
- [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), extra_EXT_secondary_color" ],
- [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), extra_EXT_secondary_color" ],
+ [ "COLOR_SUM", "CONTEXT_BOOL(Fog.ColorSumEnabled), extra_ARB_vertex_program" ],
+ [ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_flush_current" ],
+ [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), NO_EXTRA" ],
# GL_EXT_fog_coord
- [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_EXT_fog_coord_flush_current" ],
- [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), extra_EXT_fog_coord" ],
- [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), extra_EXT_fog_coord" ],
- [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), extra_EXT_fog_coord" ],
- [ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM(Fog.FogCoordinateSource), extra_EXT_fog_coord" ],
+ [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],
+ [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA" ],
+ [ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM(Fog.FogCoordinateSource), NO_EXTRA" ],
# GL_NV_fog_distance
[ "FOG_DISTANCE_MODE_NV", "CONTEXT_ENUM(Fog.FogDistanceMode), extra_NV_fog_distance" ],
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index 1145d0f49..39fd260dc 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -41,11 +41,6 @@ shading_language_version(struct gl_context *ctx)
switch (ctx->API) {
case API_OPENGL_COMPAT:
case API_OPENGL_CORE:
- if (!ctx->Extensions.ARB_shader_objects) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
- return (const GLubyte *) 0;
- }
-
switch (ctx->Const.GLSLVersion) {
case 110:
return (const GLubyte *) "1.10";
diff --git a/mesalib/src/mesa/main/glheader.h b/mesalib/src/mesa/main/glheader.h
index c83c68f71..b3b0c52a0 100644
--- a/mesalib/src/mesa/main/glheader.h
+++ b/mesalib/src/mesa/main/glheader.h
@@ -59,10 +59,6 @@ extern "C" {
#endif
-/**
- * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
- */
-typedef int GLfixed;
typedef int GLclampx;
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index df2d20b3a..1f62e2c9c 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3014,10 +3014,8 @@ struct gl_extensions
GLboolean ARB_point_sprite;
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_bit_encoding;
- GLboolean ARB_shader_objects;
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_texture_lod;
- GLboolean ARB_shading_language_100;
GLboolean ARB_shading_language_packing;
GLboolean ARB_shading_language_420pack;
GLboolean ARB_shadow;
@@ -3038,8 +3036,6 @@ struct gl_extensions
GLboolean ARB_texture_query_lod;
GLboolean ARB_texture_rg;
GLboolean ARB_texture_rgb10_a2ui;
- GLboolean ARB_texture_storage;
- GLboolean ARB_texture_storage_multisample;
GLboolean ARB_timer_query;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transform_feedback3;
@@ -3054,11 +3050,9 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
- GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
- GLboolean EXT_framebuffer_object;
GLboolean EXT_framebuffer_sRGB;
GLboolean EXT_gpu_program_parameters;
GLboolean EXT_gpu_shader4;
@@ -3067,8 +3061,6 @@ struct gl_extensions
GLboolean EXT_pixel_buffer_object;
GLboolean EXT_point_parameters;
GLboolean EXT_provoking_vertex;
- GLboolean EXT_shadow_funcs;
- GLboolean EXT_secondary_color;
GLboolean EXT_separate_shader_objects;
GLboolean EXT_stencil_two_side;
GLboolean EXT_texture3D;
@@ -3099,10 +3091,8 @@ struct gl_extensions
GLboolean ATI_fragment_shader;
GLboolean ATI_separate_stencil;
GLboolean MESA_pack_invert;
- GLboolean MESA_resize_buffers;
GLboolean MESA_ycbcr_texture;
GLboolean MESA_texture_array;
- GLboolean NV_blend_square;
GLboolean NV_conditional_render;
GLboolean NV_fog_distance;
GLboolean NV_fragment_program_option;
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index 91b17ab5e..3857eda06 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -529,21 +529,15 @@ set_sampler_compare_func(struct gl_context *ctx,
switch (param) {
case GL_LEQUAL:
case GL_GEQUAL:
- flush(ctx);
- samp->CompareFunc = param;
- return GL_TRUE;
case GL_EQUAL:
case GL_NOTEQUAL:
case GL_LESS:
case GL_GREATER:
case GL_ALWAYS:
case GL_NEVER:
- if (ctx->Extensions.EXT_shadow_funcs) {
- flush(ctx);
- samp->CompareFunc = param;
- return GL_TRUE;
- }
- /* fall-through */
+ flush(ctx);
+ samp->CompareFunc = param;
+ return GL_TRUE;
default:
return INVALID_PARAM;
}
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 5226687ff..111849655 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1852,12 +1852,8 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
static GLboolean
mutable_tex_object(struct gl_context *ctx, GLenum target)
{
- if (ctx->Extensions.ARB_texture_storage) {
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- return !texObj->Immutable;
- }
- return GL_TRUE;
+ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target);
+ return !texObj->Immutable;
}
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 9507bc394..cf9a3014c 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -176,12 +176,12 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
}
break;
case GL_TEXTURE_2D_MULTISAMPLE:
- if (ctx->Extensions.ARB_texture_storage_multisample) {
+ if (ctx->Extensions.ARB_texture_multisample) {
return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX];
}
break;
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- if (ctx->Extensions.ARB_texture_storage_multisample) {
+ if (ctx->Extensions.ARB_texture_multisample) {
return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX];
}
break;
@@ -446,21 +446,15 @@ set_tex_parameteri(struct gl_context *ctx,
switch (params[0]) {
case GL_LEQUAL:
case GL_GEQUAL:
- flush(ctx);
- texObj->Sampler.CompareFunc = params[0];
- return GL_TRUE;
case GL_EQUAL:
case GL_NOTEQUAL:
case GL_LESS:
case GL_GREATER:
case GL_ALWAYS:
case GL_NEVER:
- if (ctx->Extensions.EXT_shadow_funcs) {
- flush(ctx);
- texObj->Sampler.CompareFunc = params[0];
- return GL_TRUE;
- }
- /* fall-through */
+ flush(ctx);
+ texObj->Sampler.CompareFunc = params[0];
+ return GL_TRUE;
default:
goto invalid_param;
}
@@ -1541,8 +1535,6 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
break;
case GL_TEXTURE_IMMUTABLE_FORMAT:
- if (!ctx->Extensions.ARB_texture_storage)
- goto invalid_pname;
*params = (GLfloat) obj->Immutable;
break;
@@ -1724,8 +1716,6 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
break;
case GL_TEXTURE_IMMUTABLE_FORMAT:
- if (!ctx->Extensions.ARB_texture_storage)
- goto invalid_pname;
*params = (GLint) obj->Immutable;
break;
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index d954fb3cc..abcf90eec 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -205,15 +205,11 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color);
+ ctx->Extensions.EXT_point_parameters);
const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.EXT_shadow_funcs);
+ ctx->Extensions.ARB_occlusion_query);
const GLboolean ver_2_0 = (ver_1_5 &&
ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
@@ -360,7 +356,6 @@ compute_version_es2(struct gl_context *ctx)
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.ARB_shader_objects &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&