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-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/teximage.c7
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c9
3 files changed, 14 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 33b00c680..fc494f748 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3051,6 +3051,7 @@ struct gl_matrix_stack
#define _NEW_PROGRAM_CONSTANTS (1 << 27)
#define _NEW_BUFFER_OBJECT (1 << 28)
#define _NEW_FRAG_CLAMP (1 << 29)
+#define _NEW_TRANSFORM_FEEDBACK (1 << 30) /**< gl_context::TransformFeedback */
#define _NEW_ALL ~0
/*@}*/
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 99905de3a..8a002b675 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1636,7 +1636,8 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for depth textures */
if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
- /* Only 1D, 2D, rect and array textures supported, not 3D or cubes */
+ /* Only 1D, 2D, rect, array and cube textures supported, not 3D
+ * Cubemaps are only supported for GL version > 3.0 or with EXT_gpu_shader4 */
if (target != GL_TEXTURE_1D &&
target != GL_PROXY_TEXTURE_1D &&
target != GL_TEXTURE_2D &&
@@ -1646,7 +1647,9 @@ texture_error_check( struct gl_context *ctx,
target != GL_TEXTURE_2D_ARRAY &&
target != GL_PROXY_TEXTURE_2D_ARRAY &&
target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
+ !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
+ (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4))) {
if (!isProxy)
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexImage(target/internalFormat)");
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index 11abd037d..799245d4e 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -376,6 +376,7 @@ _mesa_BeginTransformFeedback(GLenum mode)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;
@@ -398,6 +399,7 @@ _mesa_EndTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
assert(ctx->Driver.EndTransformFeedback);
@@ -415,6 +417,7 @@ bind_buffer_range(struct gl_context *ctx, GLuint index,
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
/* The general binding point */
_mesa_reference_buffer_object(ctx,
@@ -650,7 +653,9 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
shProg->TransformFeedback.BufferMode = bufferMode;
- /* The varyings won't be used until shader link time */
+ /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
+ * the varyings won't be used until shader link time.
+ */
}
@@ -874,6 +879,7 @@ _mesa_PauseTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Paused = GL_TRUE;
assert(ctx->Driver.PauseTransformFeedback);
@@ -899,6 +905,7 @@ _mesa_ResumeTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Paused = GL_FALSE;
assert(ctx->Driver.ResumeTransformFeedback);