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-rw-r--r--mesalib/src/mesa/main/bufferobj.c22
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp1
-rw-r--r--mesalib/src/mesa/main/format_unpack.c101
-rw-r--r--mesalib/src/mesa/main/format_unpack.h3
-rw-r--r--mesalib/src/mesa/main/formats.c133
-rw-r--r--mesalib/src/mesa/main/formats.h10
-rw-r--r--mesalib/src/mesa/main/glformats.c21
-rw-r--r--mesalib/src/mesa/main/mtypes.h9
-rw-r--r--mesalib/src/mesa/main/set.c348
-rw-r--r--mesalib/src/mesa/main/set.h94
-rw-r--r--mesalib/src/mesa/main/shared.c12
-rw-r--r--mesalib/src/mesa/main/syncobj.c31
-rw-r--r--mesalib/src/mesa/main/texcompress.c100
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c1376
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.h79
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c52
-rw-r--r--mesalib/src/mesa/main/texformat.c37
-rw-r--r--mesalib/src/mesa/main/teximage.c21
-rw-r--r--mesalib/src/mesa/main/texstore.c12
20 files changed, 2372 insertions, 91 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 5521617f1..6733644b6 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -2160,17 +2160,19 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
return;
}
- if (size <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
- (int) size);
- return;
- }
+ if (buffer != 0) {
+ if (size <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
+ (int) size);
+ return;
+ }
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset + size %d > buffer size %d)",
- (int) (offset + size), (int) (bufObj->Size));
- return;
+ if (offset + size > bufObj->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferRange(offset + size %d > buffer size %d)",
+ (int) (offset + size), (int) (bufObj->Size));
+ return;
+ }
}
switch (target) {
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 150d41e04..11cbea2b4 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -80,6 +80,7 @@ struct extension {
static const struct extension extension_table[] = {
/* ARB Extensions */
{ "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
+ { "GL_ARB_ES3_compatibility", o(ARB_ES3_compatibility), GL, 2012 },
{ "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 },
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 3a80ab7f3..02b4707f0 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -1309,6 +1309,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
p.shader_program->InternalSeparateShader = GL_TRUE;
state->language_version = 130;
+ state->es_shader = false;
if (ctx->Extensions.OES_EGL_image_external)
state->OES_EGL_image_external_enable = true;
_mesa_glsl_initialize_types(state);
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 04fd1d698..d34a27b82 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -57,8 +57,8 @@ struct z32f_x24s8
* linear RGB value in [0, 1].
* Implemented with a 256-entry lookup table.
*/
-static inline GLfloat
-nonlinear_to_linear(GLubyte cs8)
+GLfloat
+_mesa_nonlinear_to_linear(GLubyte cs8)
{
static GLfloat table[256];
static GLboolean tableReady = GL_FALSE;
@@ -742,9 +742,9 @@ unpack_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
const GLubyte *s = (const GLubyte *) src;
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = nonlinear_to_linear(s[i*3+2]);
- dst[i][GCOMP] = nonlinear_to_linear(s[i*3+1]);
- dst[i][BCOMP] = nonlinear_to_linear(s[i*3+0]);
+ dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]);
+ dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]);
+ dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]);
dst[i][ACOMP] = 1.0F;
}
}
@@ -755,9 +755,9 @@ unpack_SRGBA8(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = nonlinear_to_linear( (s[i] >> 24) );
- dst[i][GCOMP] = nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = nonlinear_to_linear( (s[i] >> 8) & 0xff );
+ dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) );
+ dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
}
}
@@ -768,9 +768,9 @@ unpack_SARGB8(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = nonlinear_to_linear( (s[i] ) & 0xff );
+ dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+ dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
@@ -783,7 +783,7 @@ unpack_SL8(const void *src, GLfloat dst[][4], GLuint n)
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = nonlinear_to_linear(s[i]);
+ dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]);
dst[i][ACOMP] = 1.0F;
}
}
@@ -796,7 +796,7 @@ unpack_SLA8(const void *src, GLfloat dst[][4], GLuint n)
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = nonlinear_to_linear(s[i] & 0xff);
+ dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff);
dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
}
}
@@ -1337,6 +1337,68 @@ unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_ETC2_RGB8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_RGBA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_SRGB8_ALPHA8_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_SIGNED_R11_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_SIGNED_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
+ GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
+unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4],
+ GLuint n)
+{
+ /* XXX to do */
+}
+
+static void
unpack_SIGNED_A8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
@@ -1585,7 +1647,18 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2;
table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
-
+ table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8;
+ table[MESA_FORMAT_ETC2_SRGB8] = unpack_ETC2_SRGB8;
+ table[MESA_FORMAT_ETC2_RGBA8_EAC] = unpack_ETC2_RGBA8_EAC;
+ table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = unpack_ETC2_SRGB8_ALPHA8_EAC;
+ table[MESA_FORMAT_ETC2_R11_EAC] = unpack_ETC2_R11_EAC;
+ table[MESA_FORMAT_ETC2_RG11_EAC] = unpack_ETC2_RG11_EAC;
+ table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = unpack_ETC2_SIGNED_R11_EAC;
+ table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = unpack_ETC2_SIGNED_RG11_EAC;
+ table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
+ unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
+ table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
+ unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8;
table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8;
table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88;
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index aad800dd1..29c526319 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -24,6 +24,9 @@
#ifndef FORMAT_UNPACK_H
#define FORMAT_UNPACK_H
+extern GLfloat
+_mesa_nonlinear_to_linear(GLubyte cs8);
+
extern void
_mesa_unpack_rgba_row(gl_format format, GLuint n,
const void *src, GLfloat dst[][4]);
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index df23af1dd..47a1d6802 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -1398,6 +1398,106 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
+ {
+ MESA_FORMAT_ETC2_RGB8,
+ "MESA_FORMAT_ETC2_RGB8",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_SRGB8,
+ "MESA_FORMAT_ETC2_SRGB8",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_RGBA8_EAC,
+ "MESA_FORMAT_ETC2_RGBA8_EAC",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
+ "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_R11_EAC,
+ "MESA_FORMAT_ETC2_R11_EAC",
+ GL_RED,
+ GL_UNSIGNED_NORMALIZED,
+ 11, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_RG11_EAC,
+ "MESA_FORMAT_ETC2_RG11_EAC",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 11, 11, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_SIGNED_R11_EAC,
+ "MESA_FORMAT_ETC2_SIGNED_R11_EAC",
+ GL_RED,
+ GL_SIGNED_NORMALIZED,
+ 11, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
+ "MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 11, 11, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
+ "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 1,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
+ "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 1,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+
/* Signed formats from EXT_texture_snorm that are not in GL3.1 */
{
MESA_FORMAT_SIGNED_A8,
@@ -1840,7 +1940,20 @@ _mesa_get_uncompressed_format(gl_format format)
case MESA_FORMAT_SIGNED_LA_LATC2:
return MESA_FORMAT_SIGNED_AL88;
case MESA_FORMAT_ETC1_RGB8:
+ case MESA_FORMAT_ETC2_RGB8:
+ case MESA_FORMAT_ETC2_SRGB8:
return MESA_FORMAT_RGB888;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ return MESA_FORMAT_RGBA8888;
+ case MESA_FORMAT_ETC2_R11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ return MESA_FORMAT_R16;
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ return MESA_FORMAT_RG1616;
default:
#ifdef DEBUG
assert(!_mesa_is_format_compressed(format));
@@ -2282,6 +2395,16 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_LA_LATC2:
case MESA_FORMAT_SIGNED_LA_LATC2:
case MESA_FORMAT_ETC1_RGB8:
+ case MESA_FORMAT_ETC2_RGB8:
+ case MESA_FORMAT_ETC2_SRGB8:
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ case MESA_FORMAT_ETC2_R11_EAC:
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
/* XXX generate error instead? */
*datatype = GL_UNSIGNED_BYTE;
*comps = 0;
@@ -2912,6 +3035,16 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
case MESA_FORMAT_ETC1_RGB8:
+ case MESA_FORMAT_ETC2_RGB8:
+ case MESA_FORMAT_ETC2_SRGB8:
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ case MESA_FORMAT_ETC2_R11_EAC:
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
return GL_FALSE;
case MESA_FORMAT_SIGNED_A8:
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index 1843eb6fc..050fce96c 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -259,6 +259,16 @@ typedef enum
/*@}*/
MESA_FORMAT_ETC1_RGB8,
+ MESA_FORMAT_ETC2_RGB8,
+ MESA_FORMAT_ETC2_SRGB8,
+ MESA_FORMAT_ETC2_RGBA8_EAC,
+ MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
+ MESA_FORMAT_ETC2_R11_EAC,
+ MESA_FORMAT_ETC2_RG11_EAC,
+ MESA_FORMAT_ETC2_SIGNED_R11_EAC,
+ MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
+ MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
+ MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 69caef70b..fefa9c441 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -570,6 +570,16 @@ _mesa_is_color_format(GLenum format)
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
case GL_ETC1_RGB8_OES:
+ case GL_COMPRESSED_RGB8_ETC2:
+ case GL_COMPRESSED_SRGB8_ETC2:
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ case GL_COMPRESSED_R11_EAC:
+ case GL_COMPRESSED_RG11_EAC:
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
/* generic integer formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
@@ -829,6 +839,17 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
case GL_ETC1_RGB8_OES:
return _mesa_is_gles(ctx)
&& ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
+ case GL_COMPRESSED_RGB8_ETC2:
+ case GL_COMPRESSED_SRGB8_ETC2:
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ case GL_COMPRESSED_R11_EAC:
+ case GL_COMPRESSED_RG11_EAC:
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return _mesa_is_gles3(ctx);
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 5bfae69c8..b353e7026 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -79,6 +79,8 @@ struct st_context;
struct gl_uniform_storage;
struct prog_instruction;
struct gl_program_parameter_list;
+struct set;
+struct set_entry;
/*@}*/
@@ -2184,6 +2186,7 @@ struct gl_shader
struct gl_sl_pragmas Pragmas;
unsigned Version; /**< GLSL version used for linking */
+ GLboolean IsES; /**< True if this shader uses GLSL ES */
/**
* \name Sampler tracking
@@ -2386,6 +2389,7 @@ struct gl_shader_program
GLchar *InfoLog;
unsigned Version; /**< GLSL version used for linking */
+ GLboolean IsES; /**< True if this program uses GLSL ES */
/**
* Per-stage shaders resulting from the first stage of linking.
@@ -2509,7 +2513,7 @@ struct gl_query_state
/** Sync object state */
struct gl_sync_object
{
- struct simple_node link;
+ struct set_entry *SetEntry;
GLenum Type; /**< GL_SYNC_FENCE */
GLuint Name; /**< Fence name */
GLint RefCount; /**< Reference count */
@@ -2576,7 +2580,7 @@ struct gl_shared_state
struct _mesa_HashTable *FrameBuffers;
/* GL_ARB_sync */
- struct simple_node SyncObjects;
+ struct set *SyncObjects;
/** GL_ARB_sampler_objects */
struct _mesa_HashTable *SamplerObjects;
@@ -2939,6 +2943,7 @@ struct gl_extensions
GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
GLboolean ANGLE_texture_compression_dxt;
GLboolean ARB_ES2_compatibility;
+ GLboolean ARB_ES3_compatibility;
GLboolean ARB_base_instance;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
diff --git a/mesalib/src/mesa/main/set.c b/mesalib/src/mesa/main/set.c
new file mode 100644
index 000000000..736841fc9
--- /dev/null
+++ b/mesalib/src/mesa/main/set.c
@@ -0,0 +1,348 @@
+/*
+ * Copyright © 2009-2012 Intel Corporation
+ * Copyright © 1988-2004 Keith Packard and Bart Massey.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the names of the authors
+ * or their institutions shall not be used in advertising or
+ * otherwise to promote the sale, use or other dealings in this
+ * Software without prior written authorization from the
+ * authors.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ * Keith Packard <keithp@keithp.com>
+ */
+
+#include <stdlib.h>
+
+#include "set.h"
+#include "ralloc.h"
+
+#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
+
+/*
+ * From Knuth -- a good choice for hash/rehash values is p, p-2 where
+ * p and p-2 are both prime. These tables are sized to have an extra 10%
+ * free to avoid exponential performance degradation as the hash table fills
+ */
+
+uint32_t deleted_key_value;
+const void *deleted_key = &deleted_key_value;
+
+static const struct {
+ uint32_t max_entries, size, rehash;
+} hash_sizes[] = {
+ { 2, 5, 3 },
+ { 4, 7, 5 },
+ { 8, 13, 11 },
+ { 16, 19, 17 },
+ { 32, 43, 41 },
+ { 64, 73, 71 },
+ { 128, 151, 149 },
+ { 256, 283, 281 },
+ { 512, 571, 569 },
+ { 1024, 1153, 1151 },
+ { 2048, 2269, 2267 },
+ { 4096, 4519, 4517 },
+ { 8192, 9013, 9011 },
+ { 16384, 18043, 18041 },
+ { 32768, 36109, 36107 },
+ { 65536, 72091, 72089 },
+ { 131072, 144409, 144407 },
+ { 262144, 288361, 288359 },
+ { 524288, 576883, 576881 },
+ { 1048576, 1153459, 1153457 },
+ { 2097152, 2307163, 2307161 },
+ { 4194304, 4613893, 4613891 },
+ { 8388608, 9227641, 9227639 },
+ { 16777216, 18455029, 18455027 },
+ { 33554432, 36911011, 36911009 },
+ { 67108864, 73819861, 73819859 },
+ { 134217728, 147639589, 147639587 },
+ { 268435456, 295279081, 295279079 },
+ { 536870912, 590559793, 590559791 },
+ { 1073741824, 1181116273, 1181116271 },
+ { 2147483648ul, 2362232233ul, 2362232231ul }
+};
+
+static int
+entry_is_free(struct set_entry *entry)
+{
+ return entry->key == NULL;
+}
+
+static int
+entry_is_deleted(struct set_entry *entry)
+{
+ return entry->key == deleted_key;
+}
+
+static int
+entry_is_present(struct set_entry *entry)
+{
+ return entry->key != NULL && entry->key != deleted_key;
+}
+
+struct set *
+_mesa_set_create(void *mem_ctx,
+ bool key_equals_function(const void *a,
+ const void *b))
+{
+ struct set *ht;
+
+ ht = ralloc(mem_ctx, struct set);
+ if (ht == NULL)
+ return NULL;
+
+ ht->mem_ctx = mem_ctx;
+ ht->size_index = 0;
+ ht->size = hash_sizes[ht->size_index].size;
+ ht->rehash = hash_sizes[ht->size_index].rehash;
+ ht->max_entries = hash_sizes[ht->size_index].max_entries;
+ ht->key_equals_function = key_equals_function;
+ ht->table = rzalloc_array(ht, struct set_entry, ht->size);
+ ht->entries = 0;
+ ht->deleted_entries = 0;
+
+ if (ht->table == NULL) {
+ ralloc_free(ht);
+ return NULL;
+ }
+
+ return ht;
+}
+
+/**
+ * Frees the given set.
+ *
+ * If delete_function is passed, it gets called on each entry present before
+ * freeing.
+ */
+void
+_mesa_set_destroy(struct set *ht, void (*delete_function)(struct set_entry *entry))
+{
+ if (!ht)
+ return;
+
+ if (delete_function) {
+ struct set_entry *entry;
+
+ set_foreach (ht, entry) {
+ delete_function(entry);
+ }
+ }
+ ralloc_free(ht->table);
+ ralloc_free(ht);
+}
+
+/**
+ * Finds a set entry with the given key and hash of that key.
+ *
+ * Returns NULL if no entry is found.
+ */
+struct set_entry *
+_mesa_set_search(const struct set *ht, uint32_t hash, const void *key)
+{
+ uint32_t hash_address;
+
+ hash_address = hash % ht->size;
+ do {
+ uint32_t double_hash;
+
+ struct set_entry *entry = ht->table + hash_address;
+
+ if (entry_is_free(entry)) {
+ return NULL;
+ } else if (entry_is_present(entry) && entry->hash == hash) {
+ if (ht->key_equals_function(key, entry->key)) {
+ return entry;
+ }
+ }
+
+ double_hash = 1 + hash % ht->rehash;
+
+ hash_address = (hash_address + double_hash) % ht->size;
+ } while (hash_address != hash % ht->size);
+
+ return NULL;
+}
+
+static void
+set_rehash(struct set *ht, int new_size_index)
+{
+ struct set old_ht;
+ struct set_entry *table, *entry;
+
+ if (new_size_index >= ARRAY_SIZE(hash_sizes))
+ return;
+
+ table = rzalloc_array(ht, struct set_entry,
+ hash_sizes[new_size_index].size);
+ if (table == NULL)
+ return;
+
+ old_ht = *ht;
+
+ ht->table = table;
+ ht->size_index = new_size_index;
+ ht->size = hash_sizes[ht->size_index].size;
+ ht->rehash = hash_sizes[ht->size_index].rehash;
+ ht->max_entries = hash_sizes[ht->size_index].max_entries;
+ ht->entries = 0;
+ ht->deleted_entries = 0;
+
+ for (entry = old_ht.table;
+ entry != old_ht.table + old_ht.size;
+ entry++) {
+ if (entry_is_present(entry)) {
+ _mesa_set_add(ht, entry->hash, entry->key);
+ }
+ }
+
+ ralloc_free(old_ht.table);
+}
+
+/**
+ * Inserts the key with the given hash into the table.
+ *
+ * Note that insertion may rearrange the table on a resize or rehash,
+ * so previously found hash_entries are no longer valid after this function.
+ */
+struct set_entry *
+_mesa_set_add(struct set *ht, uint32_t hash, const void *key)
+{
+ uint32_t hash_address;
+
+ if (ht->entries >= ht->max_entries) {
+ set_rehash(ht, ht->size_index + 1);
+ } else if (ht->deleted_entries + ht->entries >= ht->max_entries) {
+ set_rehash(ht, ht->size_index);
+ }
+
+ hash_address = hash % ht->size;
+ do {
+ struct set_entry *entry = ht->table + hash_address;
+ uint32_t double_hash;
+
+ if (!entry_is_present(entry)) {
+ if (entry_is_deleted(entry))
+ ht->deleted_entries--;
+ entry->hash = hash;
+ entry->key = key;
+ ht->entries++;
+ return entry;
+ }
+
+ /* Implement replacement when another insert happens
+ * with a matching key. This is a relatively common
+ * feature of hash tables, with the alternative
+ * generally being "insert the new value as well, and
+ * return it first when the key is searched for".
+ *
+ * Note that the hash table doesn't have a delete callback.
+ * If freeing of old keys is required to avoid memory leaks,
+ * perform a search before inserting.
+ */
+ if (entry->hash == hash &&
+ ht->key_equals_function(key, entry->key)) {
+ entry->key = key;
+ return entry;
+ }
+
+ double_hash = 1 + hash % ht->rehash;
+
+ hash_address = (hash_address + double_hash) % ht->size;
+ } while (hash_address != hash % ht->size);
+
+ /* We could hit here if a required resize failed. An unchecked-malloc
+ * application could ignore this result.
+ */
+ return NULL;
+}
+
+/**
+ * This function deletes the given hash table entry.
+ *
+ * Note that deletion doesn't otherwise modify the table, so an iteration over
+ * the table deleting entries is safe.
+ */
+void
+_mesa_set_remove(struct set *ht, struct set_entry *entry)
+{
+ if (!entry)
+ return;
+
+ entry->key = deleted_key;
+ ht->entries--;
+ ht->deleted_entries++;
+}
+
+/**
+ * This function is an iterator over the hash table.
+ *
+ * Pass in NULL for the first entry, as in the start of a for loop. Note that
+ * an iteration over the table is O(table_size) not O(entries).
+ */
+struct set_entry *
+_mesa_set_next_entry(const struct set *ht, struct set_entry *entry)
+{
+ if (entry == NULL)
+ entry = ht->table;
+ else
+ entry = entry + 1;
+
+ for (; entry != ht->table + ht->size; entry++) {
+ if (entry_is_present(entry)) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
+
+struct set_entry *
+_mesa_set_random_entry(struct set *ht,
+ int (*predicate)(struct set_entry *entry))
+{
+ struct set_entry *entry;
+ uint32_t i = rand() % ht->size;
+
+ if (ht->entries == 0)
+ return NULL;
+
+ for (entry = ht->table + i; entry != ht->table + ht->size; entry++) {
+ if (entry_is_present(entry) &&
+ (!predicate || predicate(entry))) {
+ return entry;
+ }
+ }
+
+ for (entry = ht->table; entry != ht->table + i; entry++) {
+ if (entry_is_present(entry) &&
+ (!predicate || predicate(entry))) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
+
diff --git a/mesalib/src/mesa/main/set.h b/mesalib/src/mesa/main/set.h
new file mode 100644
index 000000000..206d0c4d2
--- /dev/null
+++ b/mesalib/src/mesa/main/set.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright © 2009-2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#ifndef _SET_H
+#define _SET_H
+
+#include <inttypes.h>
+#include <stdbool.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct set_entry {
+ uint32_t hash;
+ const void *key;
+};
+
+struct set {
+ void *mem_ctx;
+ struct set_entry *table;
+ bool (*key_equals_function)(const void *a, const void *b);
+ uint32_t size;
+ uint32_t rehash;
+ uint32_t max_entries;
+ uint32_t size_index;
+ uint32_t entries;
+ uint32_t deleted_entries;
+};
+
+struct set *
+_mesa_set_create(void *mem_ctx,
+ bool (*key_equals_function)(const void *a,
+ const void *b));
+void
+_mesa_set_destroy(struct set *set,
+ void (*delete_function)(struct set_entry *entry));
+
+struct set_entry *
+_mesa_set_add(struct set *set, uint32_t hash, const void *key);
+
+struct set_entry *
+_mesa_set_search(const struct set *set, uint32_t hash,
+ const void *key);
+
+void
+_mesa_set_remove(struct set *set, struct set_entry *entry);
+
+struct set_entry *
+_mesa_set_next_entry(const struct set *set, struct set_entry *entry);
+
+struct set_entry *
+_mesa_set_random_entry(struct set *set,
+ int (*predicate)(struct set_entry *entry));
+
+/**
+ * This foreach function is safe against deletion, but not against
+ * insertion (which may rehash the set, making entry a dangling
+ * pointer).
+ */
+#define set_foreach(set, entry) \
+ for (entry = _mesa_set_next_entry(set, NULL); \
+ entry != NULL; \
+ entry = _mesa_set_next_entry(set, entry))
+
+#ifdef __cplusplus
+} /* extern C */
+#endif
+
+#endif /* _SET_H */
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index eaf9f8de1..a98a45c75 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -31,12 +31,14 @@
#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
+#include "hash_table.h"
#include "atifragshader.h"
#include "bufferobj.h"
#include "shared.h"
#include "program/program.h"
#include "dlist.h"
#include "samplerobj.h"
+#include "set.h"
#include "shaderobj.h"
#include "syncobj.h"
@@ -115,7 +117,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->FrameBuffers = _mesa_NewHashTable();
shared->RenderBuffers = _mesa_NewHashTable();
- make_empty_list(& shared->SyncObjects);
+ shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
return shared;
}
@@ -327,13 +329,13 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
_mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
{
- struct simple_node *node;
- struct simple_node *temp;
+ struct set_entry *entry;
- foreach_s(node, temp, & shared->SyncObjects) {
- _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node);
+ set_foreach(shared->SyncObjects, entry) {
+ _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key);
}
}
+ _mesa_set_destroy(shared->SyncObjects, NULL);
_mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx);
_mesa_DeleteHashTable(shared->SamplerObjects);
diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c
index cc541c834..f599982bd 100644
--- a/mesalib/src/mesa/main/syncobj.c
+++ b/mesalib/src/mesa/main/syncobj.c
@@ -64,6 +64,8 @@
#include "get.h"
#include "dispatch.h"
#include "mtypes.h"
+#include "set.h"
+#include "hash_table.h"
#include "syncobj.h"
@@ -174,9 +176,12 @@ _mesa_free_sync_data(struct gl_context *ctx)
static int
-_mesa_validate_sync(struct gl_sync_object *syncObj)
+_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
return (syncObj != NULL)
+ && _mesa_set_search(ctx->Shared->SyncObjects,
+ _mesa_hash_pointer(syncObj),
+ syncObj) != NULL
&& (syncObj->Type == GL_SYNC_FENCE)
&& !syncObj->DeletePending;
}
@@ -197,7 +202,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
syncObj->RefCount--;
if (syncObj->RefCount == 0) {
- remove_from_list(& syncObj->link);
+ _mesa_set_remove(ctx->Shared->SyncObjects, syncObj->SetEntry);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
ctx->Driver.DeleteSyncObject(ctx, syncObj);
@@ -214,7 +219,7 @@ _mesa_IsSync(GLsync sync)
struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE;
+ return _mesa_validate_sync(ctx, syncObj) ? GL_TRUE : GL_FALSE;
}
@@ -235,8 +240,8 @@ _mesa_DeleteSync(GLsync sync)
return;
}
- if (!_mesa_validate_sync(syncObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync");
+ if (!_mesa_validate_sync(ctx, syncObj)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)");
return;
}
@@ -285,7 +290,9 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link);
+ syncObj->SetEntry = _mesa_set_add(ctx->Shared->SyncObjects,
+ _mesa_hash_pointer(syncObj),
+ syncObj);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return (GLsync) syncObj;
@@ -303,8 +310,8 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
GLenum ret;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED);
- if (!_mesa_validate_sync(syncObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync");
+ if (!_mesa_validate_sync(ctx, syncObj)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)");
return GL_WAIT_FAILED;
}
@@ -347,8 +354,8 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (!_mesa_validate_sync(syncObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync");
+ if (!_mesa_validate_sync(ctx, syncObj)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)");
return;
}
@@ -377,8 +384,8 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
GLint v[1];
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (!_mesa_validate_sync(syncObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv");
+ if (!_mesa_validate_sync(ctx, syncObj)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)");
return;
}
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 957cc6df6..372a483fa 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -33,6 +33,7 @@
#include "glheader.h"
#include "imports.h"
#include "colormac.h"
+#include "context.h"
#include "formats.h"
#include "mfeatures.h"
#include "mtypes.h"
@@ -77,12 +78,16 @@ _mesa_gl_compressed_format_base_format(GLenum format)
{
switch (format) {
case GL_COMPRESSED_RED:
+ case GL_COMPRESSED_R11_EAC:
case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_R11_EAC:
case GL_COMPRESSED_SIGNED_RED_RGTC1:
return GL_RED;
case GL_COMPRESSED_RG:
+ case GL_COMPRESSED_RG11_EAC:
case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
case GL_COMPRESSED_SIGNED_RG_RGTC2:
return GL_RG;
@@ -92,6 +97,8 @@ _mesa_gl_compressed_format_base_format(GLenum format)
case GL_COMPRESSED_RGB_FXT1_3DFX:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_ETC1_RGB8_OES:
+ case GL_COMPRESSED_RGB8_ETC2:
+ case GL_COMPRESSED_SRGB8_ETC2:
return GL_RGB;
case GL_COMPRESSED_RGBA:
@@ -107,6 +114,10 @@ _mesa_gl_compressed_format_base_format(GLenum format)
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
return GL_RGBA;
case GL_COMPRESSED_ALPHA:
@@ -293,6 +304,23 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
}
}
+ if (_mesa_is_gles3(ctx)) {
+ if (formats) {
+ formats[n++] = GL_COMPRESSED_RGB8_ETC2;
+ formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
+ formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
+ formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
+ formats[n++] = GL_COMPRESSED_R11_EAC;
+ formats[n++] = GL_COMPRESSED_RG11_EAC;
+ formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
+ formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
+ formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
+ formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
+ }
+ else {
+ n += 10;
+ }
+ }
return n;
}
@@ -352,6 +380,26 @@ _mesa_glenum_to_compressed_format(GLenum format)
case GL_ETC1_RGB8_OES:
return MESA_FORMAT_ETC1_RGB8;
+ case GL_COMPRESSED_RGB8_ETC2:
+ return MESA_FORMAT_ETC2_RGB8;
+ case GL_COMPRESSED_SRGB8_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8;
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_RGBA8_EAC;
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC;
+ case GL_COMPRESSED_R11_EAC:
+ return MESA_FORMAT_ETC2_R11_EAC;
+ case GL_COMPRESSED_RG11_EAC:
+ return MESA_FORMAT_ETC2_RG11_EAC;
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_R11_EAC;
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_RG11_EAC;
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
default:
return MESA_FORMAT_NONE;
@@ -413,6 +461,26 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
case MESA_FORMAT_ETC1_RGB8:
return GL_ETC1_RGB8_OES;
+ case MESA_FORMAT_ETC2_RGB8:
+ return GL_COMPRESSED_RGB8_ETC2;
+ case MESA_FORMAT_ETC2_SRGB8:
+ return GL_COMPRESSED_SRGB8_ETC2;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ return GL_COMPRESSED_RGBA8_ETC2_EAC;
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
+ case MESA_FORMAT_ETC2_R11_EAC:
+ return GL_COMPRESSED_R11_EAC;
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ return GL_COMPRESSED_RG11_EAC;
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ return GL_COMPRESSED_SIGNED_R11_EAC;
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ return GL_COMPRESSED_SIGNED_RG11_EAC;
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
default:
_mesa_problem(ctx, "Unexpected mesa texture format in"
@@ -538,6 +606,38 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height,
fetch = _mesa_fetch_texel_2d_f_etc1_rgb8;
break;
+ /* ETC2 formats */
+ case MESA_FORMAT_ETC2_RGB8:
+ fetch = _mesa_fetch_texel_2d_f_etc2_rgb8;
+ break;
+ case MESA_FORMAT_ETC2_SRGB8:
+ fetch = _mesa_fetch_texel_2d_f_etc2_srgb8;
+ break;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_rgba8_eac;
+ break;
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac;
+ break;
+ case MESA_FORMAT_ETC2_R11_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_r11_eac;
+ break;
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_rg11_eac;
+ break;
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_signed_r11_eac;
+ break;
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ fetch = _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac;
+ break;
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ fetch = _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1;
+ break;
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1;
+ break;
+
default:
_mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()");
return;
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index c645f52b9..73d2fa4fe 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -24,24 +24,78 @@
/**
* \file texcompress_etc.c
* GL_OES_compressed_ETC1_RGB8_texture support.
+ * Supported ETC2 texture formats are:
+ * GL_COMPRESSED_RGB8_ETC2
+ * GL_COMPRESSED_SRGB8_ETC2
+ * GL_COMPRESSED_RGBA8_ETC2_EAC
+ * GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
+ * GL_COMPRESSED_R11_EAC
+ * GL_COMPRESSED_RG11_EAC
+ * GL_COMPRESSED_SIGNED_R11_EAC
+ * GL_COMPRESSED_SIGNED_RG11_EAC
+ * MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
+ * MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
*/
-
+#include <stdbool.h>
#include "mfeatures.h"
#include "texcompress.h"
#include "texcompress_etc.h"
#include "texstore.h"
#include "macros.h"
#include "swrast/s_context.h"
+#include "format_unpack.h"
-GLboolean
-_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
-{
- /* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
- ASSERT(0);
+struct etc2_block {
+ int distance;
+ uint64_t pixel_indices[2];
+ const int *modifier_tables[2];
+ bool flipped;
+ bool opaque;
+ bool is_ind_mode;
+ bool is_diff_mode;
+ bool is_t_mode;
+ bool is_h_mode;
+ bool is_planar_mode;
+ uint8_t base_colors[3][3];
+ uint8_t paint_colors[4][3];
+ uint8_t base_codeword;
+ uint8_t multiplier;
+ uint8_t table_index;
+};
- return GL_FALSE;
-}
+static const int etc2_distance_table[8] = {
+ 3, 6, 11, 16, 23, 32, 41, 64 };
+
+static const int etc2_modifier_tables[16][8] = {
+ { -3, -6, -9, -15, 2, 5, 8, 14},
+ { -3, -7, -10, -13, 2, 6, 9, 12},
+ { -2, -5, -8, -13, 1, 4, 7, 12},
+ { -2, -4, -6, -13, 1, 3, 5, 12},
+ { -3, -6, -8, -12, 2, 5, 7, 11},
+ { -3, -7, -9, -11, 2, 6, 8, 10},
+ { -4, -7, -8, -11, 3, 6, 7, 10},
+ { -3, -5, -8, -11, 2, 4, 7, 10},
+ { -2, -6, -8, -10, 1, 5, 7, 9},
+ { -2, -5, -8, -10, 1, 4, 7, 9},
+ { -2, -4, -8, -10, 1, 3, 7, 9},
+ { -2, -5, -7, -10, 1, 4, 6, 9},
+ { -3, -4, -7, -10, 2, 3, 6, 9},
+ { -1, -2, -3, -10, 0, 1, 2, 9},
+ { -4, -6, -8, -9, 3, 5, 7, 8},
+ { -3, -5, -7, -9, 2, 4, 6, 8},
+};
+
+static const int etc2_modifier_tables_non_opaque[8][4] = {
+ { 0, 8, 0, -8},
+ { 0, 17, 0, -17},
+ { 0, 29, 0, -29},
+ { 0, 42, 0, -42},
+ { 0, 60, 0, -60},
+ { 0, 80, 0, -80},
+ { 0, 106, 0, -106},
+ { 0, 183, 0, -183}
+};
/* define etc1_parse_block and etc. */
#define UINT8_TYPE GLubyte
@@ -50,6 +104,15 @@ _mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
#undef TAG
#undef UINT8_TYPE
+GLboolean
+_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
+{
+ /* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
void
_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
@@ -101,3 +164,1300 @@ _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
src_row, src_stride,
src_width, src_height);
}
+
+static uint8_t
+etc2_base_color1_t_mode(const uint8_t *in, GLuint index)
+{
+ uint8_t R1a = 0, x = 0;
+ /* base col 1 = extend_4to8bits( (R1a << 2) | R1b, G1, B1) */
+ switch(index) {
+ case 0:
+ R1a = (in[0] >> 3) & 0x3;
+ x = ((R1a << 2) | (in[0] & 0x3));
+ break;
+ case 1:
+ x = ((in[1] >> 4) & 0xf);
+ break;
+ case 2:
+ x = (in[1] & 0xf);
+ break;
+ default:
+ /* invalid index */
+ break;
+ }
+ return ((x << 4) | (x & 0xf));
+}
+
+static uint8_t
+etc2_base_color2_t_mode(const uint8_t *in, GLuint index)
+{
+ uint8_t x = 0;
+ /*extend 4to8bits(R2, G2, B2)*/
+ switch(index) {
+ case 0:
+ x = ((in[2] >> 4) & 0xf );
+ break;
+ case 1:
+ x = (in[2] & 0xf);
+ break;
+ case 2:
+ x = ((in[3] >> 4) & 0xf);
+ break;
+ default:
+ /* invalid index */
+ break;
+ }
+ return ((x << 4) | (x & 0xf));
+}
+
+static uint8_t
+etc2_base_color1_h_mode(const uint8_t *in, GLuint index)
+{
+ uint8_t x = 0;
+ /* base col 1 = extend 4to8bits(R1, (G1a << 1) | G1b, (B1a << 3) | B1b) */
+ switch(index) {
+ case 0:
+ x = ((in[0] >> 3) & 0xf);
+ break;
+ case 1:
+ x = (((in[0] & 0x7) << 1) | ((in[1] >> 4) & 0x1));
+ break;
+ case 2:
+ x = ((in[1] & 0x8) |
+ (((in[1] & 0x3) << 1) | ((in[2] >> 7) & 0x1)));
+ break;
+ default:
+ /* invalid index */
+ break;
+ }
+ return ((x << 4) | (x & 0xf));
+ }
+
+static uint8_t
+etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
+{
+ uint8_t x = 0;
+ /* base col 2 = extend 4to8bits(R2, G2, B2) */
+ switch(index) {
+ case 0:
+ x = ((in[2] >> 3) & 0xf );
+ break;
+ case 1:
+ x = (((in[2] & 0x7) << 1) | ((in[3] >> 7) & 0x1));
+ break;
+ case 2:
+ x = ((in[3] >> 3) & 0xf);
+ break;
+ default:
+ /* invalid index */
+ break;
+ }
+ return ((x << 4) | (x & 0xf));
+ }
+
+static uint8_t
+etc2_base_color_o_planar(const uint8_t *in, GLuint index)
+{
+ GLuint tmp;
+ switch(index) {
+ case 0:
+ tmp = ((in[0] >> 1) & 0x3f); /* RO */
+ return ((tmp << 2) | (tmp >> 4));
+ case 1:
+ tmp = (((in[0] & 0x1) << 6) | /* GO1 */
+ ((in[1] >> 1) & 0x3f)); /* GO2 */
+ return ((tmp << 1) | (tmp >> 6));
+ case 2:
+ tmp = (((in[1] & 0x1) << 5) | /* BO1 */
+ (in[2] & 0x18) | /* BO2 */
+ (((in[2] & 0x3) << 1) | ((in[3] >> 7) & 0x1))); /* BO3 */
+ return ((tmp << 2) | (tmp >> 4));
+ default:
+ /* invalid index */
+ return 0;
+ }
+}
+
+static uint8_t
+etc2_base_color_h_planar(const uint8_t *in, GLuint index)
+{
+ GLuint tmp;
+ switch(index) {
+ case 0:
+ tmp = (((in[3] & 0x7c) >> 1) | /* RH1 */
+ (in[3] & 0x1)); /* RH2 */
+ return ((tmp << 2) | (tmp >> 4));
+ case 1:
+ tmp = (in[4] >> 1) & 0x7f; /* GH */
+ return ((tmp << 1) | (tmp >> 6));
+ case 2:
+ tmp = (((in[4] & 0x1) << 5) |
+ ((in[5] >> 3) & 0x1f)); /* BH */
+ return ((tmp << 2) | (tmp >> 4));
+ default:
+ /* invalid index */
+ return 0;
+ }
+}
+
+static uint8_t
+etc2_base_color_v_planar(const uint8_t *in, GLuint index)
+{
+ GLuint tmp;
+ switch(index) {
+ case 0:
+ tmp = (((in[5] & 0x7) << 0x3) |
+ ((in[6] >> 5) & 0x7)); /* RV */
+ return ((tmp << 2) | (tmp >> 4));
+ case 1:
+ tmp = (((in[6] & 0x1f) << 2) |
+ ((in[7] >> 6) & 0x3)); /* GV */
+ return ((tmp << 1) | (tmp >> 6));
+ case 2:
+ tmp = in[7] & 0x3f; /* BV */
+ return ((tmp << 2) | (tmp >> 4));
+ default:
+ /* invalid index */
+ return 0;
+ }
+}
+
+static GLint
+etc2_get_pixel_index(const struct etc2_block *block, int x, int y)
+{
+ int bit = ((3 - y) + (3 - x) * 4) * 3;
+ int idx = (block->pixel_indices[1] >> bit) & 0x7;
+ return idx;
+}
+
+static uint8_t
+etc2_clamp(int color)
+{
+ /* CLAMP(color, 0, 255) */
+ return (uint8_t) CLAMP(color, 0, 255);
+}
+
+static GLushort
+etc2_clamp2(int color)
+{
+ /* CLAMP(color, 0, 2047) */
+ return (GLushort) CLAMP(color, 0, 2047);
+}
+
+static GLshort
+etc2_clamp3(int color)
+{
+ /* CLAMP(color, -1023, 1023) */
+ return (GLshort) CLAMP(color, -1023, 1023);
+}
+
+static void
+etc2_rgb8_parse_block(struct etc2_block *block,
+ const uint8_t *src,
+ GLboolean punchthrough_alpha)
+{
+ unsigned i;
+ GLboolean diffbit = false;
+ static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };
+
+ const int R_plus_dR = (src[0] >> 3) + lookup[src[0] & 0x7];
+ const int G_plus_dG = (src[1] >> 3) + lookup[src[1] & 0x7];
+ const int B_plus_dB = (src[2] >> 3) + lookup[src[2] & 0x7];
+
+ /* Reset the mode flags */
+ block->is_ind_mode = false;
+ block->is_diff_mode = false;
+ block->is_t_mode = false;
+ block->is_h_mode = false;
+ block->is_planar_mode = false;
+
+ if (punchthrough_alpha)
+ block->opaque = src[3] & 0x2;
+ else
+ diffbit = src[3] & 0x2;
+
+ if (!diffbit && !punchthrough_alpha) {
+ /* individual mode */
+ block->is_ind_mode = true;
+
+ for (i = 0; i < 3; i++) {
+ /* Texture decode algorithm is same for individual mode in etc1
+ * & etc2.
+ */
+ block->base_colors[0][i] = etc1_base_color_ind_hi(src[i]);
+ block->base_colors[1][i] = etc1_base_color_ind_lo(src[i]);
+ }
+ }
+ else if (R_plus_dR < 0 || R_plus_dR > 31){
+ /* T mode */
+ block->is_t_mode = true;
+
+ for(i = 0; i < 3; i++) {
+ block->base_colors[0][i] = etc2_base_color1_t_mode(src, i);
+ block->base_colors[1][i] = etc2_base_color2_t_mode(src, i);
+ }
+ /* pick distance */
+ block->distance =
+ etc2_distance_table[(((src[3] >> 2) & 0x3) << 1) |
+ (src[3] & 0x1)];
+
+ for (i = 0; i < 3; i++) {
+ block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i]);
+ block->paint_colors[1][i] = etc2_clamp(block->base_colors[1][i] +
+ block->distance);
+ block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i]);
+ block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
+ block->distance);
+ }
+ }
+ else if (G_plus_dG < 0 || G_plus_dG > 31){
+ int base_color_1_value, base_color_2_value;
+
+ /* H mode */
+ block->is_h_mode = true;
+
+ for(i = 0; i < 3; i++) {
+ block->base_colors[0][i] = etc2_base_color1_h_mode(src, i);
+ block->base_colors[1][i] = etc2_base_color2_h_mode(src, i);
+ }
+
+ base_color_1_value = (block->base_colors[0][0] << 16) +
+ (block->base_colors[0][1] << 8) +
+ block->base_colors[0][2];
+ base_color_2_value = (block->base_colors[1][0] << 16) +
+ (block->base_colors[1][1] << 8) +
+ block->base_colors[1][2];
+ /* pick distance */
+ block->distance =
+ etc2_distance_table[(src[3] & 0x4) |
+ ((src[3] & 0x1) << 1) |
+ (base_color_1_value >= base_color_2_value)];
+
+ for (i = 0; i < 3; i++) {
+ block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i] +
+ block->distance);
+ block->paint_colors[1][i] = etc2_clamp(block->base_colors[0][i] -
+ block->distance);
+ block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i] +
+ block->distance);
+ block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
+ block->distance);
+ }
+ }
+ else if (B_plus_dB < 0 || B_plus_dB > 31) {
+ /* Planar mode */
+ block->is_planar_mode = true;
+
+ /* opaque bit must be set in planar mode */
+ if (!block->opaque)
+ block->opaque = true;
+
+ for (i = 0; i < 3; i++) {
+ block->base_colors[0][i] = etc2_base_color_o_planar(src, i);
+ block->base_colors[1][i] = etc2_base_color_h_planar(src, i);
+ block->base_colors[2][i] = etc2_base_color_v_planar(src, i);
+ }
+ }
+ else if (diffbit || punchthrough_alpha) {
+ /* differential mode */
+ block->is_diff_mode = true;
+
+ for (i = 0; i < 3; i++) {
+ /* Texture decode algorithm is same for differential mode in etc1
+ * & etc2.
+ */
+ block->base_colors[0][i] = etc1_base_color_diff_hi(src[i]);
+ block->base_colors[1][i] = etc1_base_color_diff_lo(src[i]);
+ }
+ }
+
+ if (block->is_ind_mode || block->is_diff_mode) {
+ int table1_idx = (src[3] >> 5) & 0x7;
+ int table2_idx = (src[3] >> 2) & 0x7;
+
+ /* Use same modifier tables as for etc1 textures if opaque bit is set
+ * or if non punchthrough texture format
+ */
+ block->modifier_tables[0] = (block->opaque || !punchthrough_alpha) ?
+ etc1_modifier_tables[table1_idx] :
+ etc2_modifier_tables_non_opaque[table1_idx];
+ block->modifier_tables[1] = (block->opaque || !punchthrough_alpha) ?
+ etc1_modifier_tables[table2_idx] :
+ etc2_modifier_tables_non_opaque[table2_idx];
+
+ block->flipped = (src[3] & 0x1);
+ }
+
+ block->pixel_indices[0] =
+ (src[4] << 24) | (src[5] << 16) | (src[6] << 8) | src[7];
+}
+
+static void
+etc2_rgb8_fetch_texel(const struct etc2_block *block,
+ int x, int y, uint8_t *dst,
+ GLboolean punchthrough_alpha)
+{
+ const uint8_t *base_color;
+ int modifier, bit, idx, blk;
+
+ /* get pixel index */
+ bit = y + x * 4;
+ idx = ((block->pixel_indices[0] >> (15 + bit)) & 0x2) |
+ ((block->pixel_indices[0] >> (bit)) & 0x1);
+
+ if (block->is_ind_mode || block->is_diff_mode) {
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha) {
+ if (!block->opaque && idx == 2) {
+ dst[0] = dst[1] = dst[2] = dst[3] = 0;
+ return;
+ }
+ else
+ dst[3] = 255;
+ }
+
+ /* Use pixel index and subblock to get the modifier */
+ blk = (block->flipped) ? (y >= 2) : (x >= 2);
+ base_color = block->base_colors[blk];
+ modifier = block->modifier_tables[blk][idx];
+
+ dst[0] = etc2_clamp(base_color[0] + modifier);
+ dst[1] = etc2_clamp(base_color[1] + modifier);
+ dst[2] = etc2_clamp(base_color[2] + modifier);
+ }
+ else if (block->is_t_mode || block->is_h_mode) {
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha) {
+ if (!block->opaque && idx == 2) {
+ dst[0] = dst[1] = dst[2] = dst[3] = 0;
+ return;
+ }
+ else
+ dst[3] = 255;
+ }
+
+ /* Use pixel index to pick one of the paint colors */
+ dst[0] = block->paint_colors[idx][0];
+ dst[1] = block->paint_colors[idx][1];
+ dst[2] = block->paint_colors[idx][2];
+ }
+ else if (block->is_planar_mode) {
+ /* {R(x, y) = clamp255((x × (RH − RO) + y × (RV − RO) + 4 × RO + 2) >> 2)
+ * {G(x, y) = clamp255((x × (GH − GO) + y × (GV − GO) + 4 × GO + 2) >> 2)
+ * {B(x, y) = clamp255((x × (BH − BO) + y × (BV − BO) + 4 × BO + 2) >> 2)
+ */
+ int red, green, blue;
+ red = (x * (block->base_colors[1][0] - block->base_colors[0][0]) +
+ y * (block->base_colors[2][0] - block->base_colors[0][0]) +
+ 4 * block->base_colors[0][0] + 2) >> 2;
+
+ green = (x * (block->base_colors[1][1] - block->base_colors[0][1]) +
+ y * (block->base_colors[2][1] - block->base_colors[0][1]) +
+ 4 * block->base_colors[0][1] + 2) >> 2;
+
+ blue = (x * (block->base_colors[1][2] - block->base_colors[0][2]) +
+ y * (block->base_colors[2][2] - block->base_colors[0][2]) +
+ 4 * block->base_colors[0][2] + 2) >> 2;
+
+ dst[0] = etc2_clamp(red);
+ dst[1] = etc2_clamp(green);
+ dst[2] = etc2_clamp(blue);
+
+ /* check for punchthrough_alpha format */
+ if (punchthrough_alpha)
+ dst[3] = 255;
+ }
+}
+
+static void
+etc2_alpha8_fetch_texel(const struct etc2_block *block,
+ int x, int y, uint8_t *dst)
+{
+ int modifier, alpha, idx;
+ /* get pixel index */
+ idx = etc2_get_pixel_index(block, x, y);
+ modifier = etc2_modifier_tables[block->table_index][idx];
+ alpha = block->base_codeword + modifier * block->multiplier;
+ dst[3] = etc2_clamp(alpha);
+}
+
+static void
+etc2_r11_fetch_texel(const struct etc2_block *block,
+ int x, int y, uint8_t *dst)
+{
+ GLint modifier, idx;
+ GLshort color;
+ /* Get pixel index */
+ idx = etc2_get_pixel_index(block, x, y);
+ modifier = etc2_modifier_tables[block->table_index][idx];
+
+ if (block->multiplier != 0)
+ /* clamp2(base codeword × 8 + 4 + modifier × multiplier × 8) */
+ color = etc2_clamp2(((block->base_codeword << 3) | 0x4) +
+ ((modifier * block->multiplier) << 3));
+ else
+ color = etc2_clamp2(((block->base_codeword << 3) | 0x4) + modifier);
+
+ /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
+ * allows extending the color value to any number of bits. But, an
+ * implementation is not allowed to truncate the 11-bit value to less than
+ * 11 bits."
+ */
+ color = (color << 5) | (color >> 6);
+ ((GLushort *)dst)[0] = color;
+}
+
+static void
+etc2_signed_r11_fetch_texel(const struct etc2_block *block,
+ int x, int y, uint8_t *dst)
+{
+ GLint modifier, idx;
+ GLshort color;
+ GLbyte base_codeword = (GLbyte) block->base_codeword;
+
+ if (base_codeword == -128)
+ base_codeword = -127;
+
+ /* Get pixel index */
+ idx = etc2_get_pixel_index(block, x, y);
+ modifier = etc2_modifier_tables[block->table_index][idx];
+
+ if (block->multiplier != 0)
+ /* clamp3(base codeword × 8 + modifier × multiplier × 8) */
+ color = etc2_clamp3((base_codeword << 3) +
+ ((modifier * block->multiplier) << 3));
+ else
+ color = etc2_clamp3((base_codeword << 3) + modifier);
+
+ /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
+ * allows extending the color value to any number of bits. But, an
+ * implementation is not allowed to truncate the 11-bit value to less than
+ * 11 bits. A negative 11-bit value must first be made positive before bit
+ * replication, and then made negative again
+ */
+ if (color >= 0)
+ color = (color << 5) | (color >> 5);
+ else {
+ color = -color;
+ color = (color << 5) | (color >> 5);
+ color = -color;
+ }
+ ((GLshort *)dst)[0] = color;
+}
+
+static void
+etc2_alpha8_parse_block(struct etc2_block *block, const uint8_t *src)
+{
+ block->base_codeword = src[0];
+ block->multiplier = (src[1] >> 4) & 0xf;
+ block->table_index = src[1] & 0xf;
+ block->pixel_indices[1] = (((uint64_t)src[2] << 40) |
+ ((uint64_t)src[3] << 32) |
+ ((uint64_t)src[4] << 24) |
+ ((uint64_t)src[5] << 16) |
+ ((uint64_t)src[6] << 8) |
+ ((uint64_t)src[7]));
+}
+
+static void
+etc2_r11_parse_block(struct etc2_block *block, const uint8_t *src)
+{
+ /* Parsing logic remains same as for etc2_alpha8_parse_block */
+ etc2_alpha8_parse_block(block, src);
+}
+
+static void
+etc2_rgba8_parse_block(struct etc2_block *block, const uint8_t *src)
+{
+ /* RGB component is parsed the same way as for MESA_FORMAT_ETC2_RGB8 */
+ etc2_rgb8_parse_block(block, src + 8,
+ false /* punchthrough_alpha */);
+ /* Parse Alpha component */
+ etc2_alpha8_parse_block(block, src);
+}
+
+static void
+etc2_rgba8_fetch_texel(const struct etc2_block *block,
+ int x, int y, uint8_t *dst)
+{
+ etc2_rgb8_fetch_texel(block, x, y, dst,
+ false /* punchthrough_alpha */);
+ etc2_alpha8_fetch_texel(block, x, y, dst);
+}
+
+static void
+etc2_unpack_rgb8(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ false /* punchthrough_alpha */);
+ dst[3] = 255;
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_srgb8(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+ uint8_t tmp;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ false /* punchthrough_alpha */);
+ /* Convert to MESA_FORMAT_SARGB8 */
+ tmp = dst[0];
+ dst[0] = dst[2];
+ dst[2] = tmp;
+ dst[3] = 255;
+
+ dst += comps;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_rgba8(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_RGBA8_ETC2_EAC, each 4 × 4 block of
+ * RGBA8888 information is compressed to 128 bits. To decode a block, the
+ * two 64-bit integers int64bitAlpha and int64bitColor are calculated.
+ */
+ const unsigned bw = 4, bh = 4, bs = 16, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgba8_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgba8_fetch_texel(&block, i, j, dst);
+ dst += comps;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, each 4 × 4 block
+ * of RGBA8888 information is compressed to 128 bits. To decode a block, the
+ * two 64-bit integers int64bitAlpha and int64bitColor are calculated.
+ */
+ const unsigned bw = 4, bh = 4, bs = 16, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+ uint8_t tmp;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgba8_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgba8_fetch_texel(&block, i, j, dst);
+
+ /* Convert to MESA_FORMAT_SARGB8 */
+ tmp = dst[0];
+ dst[0] = dst[2];
+ dst[2] = tmp;
+ dst[3] = dst[3];
+
+ dst += comps;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_r11(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_R11_EAC, each 4 × 4 block of
+ color information is compressed to 64 bits.
+ */
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_r11_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_r11_fetch_texel(&block, i, j, dst);
+ dst += comps * comp_size;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_rg11(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_RG11_EAC, each 4 × 4 block of
+ RG color information is compressed to 128 bits.
+ */
+ const unsigned bw = 4, bh = 4, bs = 16, comps = 2, comp_size = 2;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ /* red component */
+ etc2_r11_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride +
+ x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_r11_fetch_texel(&block, i, j, dst);
+ dst += comps * comp_size;
+ }
+ }
+ /* green component */
+ etc2_r11_parse_block(&block, src + 8);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride +
+ x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_r11_fetch_texel(&block, i, j, dst + comp_size);
+ dst += comps * comp_size;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_signed_r11(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_SIGNED_R11_EAC, each 4 × 4 block of
+ red color information is compressed to 64 bits.
+ */
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_r11_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride +
+ x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_signed_r11_fetch_texel(&block, i, j, dst);
+ dst += comps * comp_size;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_signed_rg11(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ /* If internalformat is COMPRESSED_SIGNED_RG11_EAC, each 4 × 4 block of
+ RG color information is compressed to 128 bits.
+ */
+ const unsigned bw = 4, bh = 4, bs = 16, comps = 2, comp_size = 2;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ /* red component */
+ etc2_r11_parse_block(&block, src);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride +
+ x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_signed_r11_fetch_texel(&block, i, j, dst);
+ dst += comps * comp_size;
+ }
+ }
+ /* green component */
+ etc2_r11_parse_block(&block, src + 8);
+
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride +
+ x * comps * comp_size;
+ for (i = 0; i < bw; i++) {
+ etc2_signed_r11_fetch_texel(&block, i, j, dst + comp_size);
+ dst += comps * comp_size;
+ }
+ }
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough_alpha */);
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ true /* punchthrough_alpha */);
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+static void
+etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned width,
+ unsigned height)
+{
+ const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+ struct etc2_block block;
+ unsigned x, y, i, j;
+ uint8_t tmp;
+
+ for (y = 0; y < height; y += bh) {
+ const uint8_t *src = src_row;
+
+ for (x = 0; x < width; x+= bw) {
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough_alpha */);
+ for (j = 0; j < bh; j++) {
+ uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+ for (i = 0; i < bw; i++) {
+ etc2_rgb8_fetch_texel(&block, i, j, dst,
+ true /* punchthrough_alpha */);
+ /* Convert to MESA_FORMAT_SARGB8 */
+ tmp = dst[0];
+ dst[0] = dst[2];
+ dst[2] = tmp;
+ dst[3] = dst[3];
+
+ dst += comps;
+ }
+ }
+
+ src += bs;
+ }
+
+ src_row += src_stride;
+ }
+}
+
+/* ETC2 texture formats are valid in glCompressedTexImage2D and
+ * glCompressedTexSubImage2D functions */
+GLboolean
+_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+GLboolean
+_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+ ASSERT(0);
+
+ return GL_FALSE;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[3];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ false /* punchthrough_alpha */);
+
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[3];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ false /* punchthrough_alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ false /* punchthrough_alpha */);
+
+ texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+
+ etc2_rgba8_parse_block(&block, src);
+ etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
+
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
+ swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+
+ etc2_rgba8_parse_block(&block, src);
+ etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
+
+ texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ GLushort dst;
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_r11_parse_block(&block, src);
+ etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
+
+ texel[RCOMP] = USHORT_TO_FLOAT(dst);
+ texel[GCOMP] = 0.0f;
+ texel[BCOMP] = 0.0f;
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
+ swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ GLushort dst[2];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+
+ /* red component */
+ etc2_r11_parse_block(&block, src);
+ etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)dst);
+
+ /* green component */
+ etc2_r11_parse_block(&block, src + 8);
+ etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)(dst + 1));
+
+ texel[RCOMP] = USHORT_TO_FLOAT(dst[0]);
+ texel[GCOMP] = USHORT_TO_FLOAT(dst[1]);
+ texel[BCOMP] = 0.0f;
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ GLushort dst;
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_r11_parse_block(&block, src);
+ etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
+
+ texel[RCOMP] = SHORT_TO_FLOAT(dst);
+ texel[GCOMP] = 0.0f;
+ texel[BCOMP] = 0.0f;
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ GLushort dst[2];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+
+ /* red component */
+ etc2_r11_parse_block(&block, src);
+ etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)dst);
+
+ /* green component */
+ etc2_r11_parse_block(&block, src + 8);
+ etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)(dst + 1));
+
+ texel[RCOMP] = SHORT_TO_FLOAT(dst[0]);
+ texel[GCOMP] = SHORT_TO_FLOAT(dst[1]);
+ texel[BCOMP] = 0.0f;
+ texel[ACOMP] = 1.0f;
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ true /* punchthrough alpha */);
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel)
+{
+ struct etc2_block block;
+ uint8_t dst[4];
+ const uint8_t *src;
+
+ src = texImage->Map +
+ (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc2_rgb8_parse_block(&block, src,
+ true /* punchthrough alpha */);
+ etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+ true /* punchthrough alpha */);
+ texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
+/**
+ * Decode texture data in any one of following formats:
+ * `MESA_FORMAT_ETC2_RGB8`
+ * `MESA_FORMAT_ETC2_SRGB8`
+ * `MESA_FORMAT_ETC2_RGBA8_EAC`
+ * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
+ * `MESA_FORMAT_ETC2_R11_EAC`
+ * `MESA_FORMAT_ETC2_RG11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
+ * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
+ * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
+ *
+ * The size of the source data must be a multiple of the ETC2 block size
+ * even if the texture image's dimensions are not aligned to 4.
+ *
+ * \param src_width in pixels
+ * \param src_height in pixels
+ * \param dst_stride in bytes
+ */
+
+void
+_mesa_unpack_etc2_format(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned src_width,
+ unsigned src_height,
+ gl_format format)
+{
+ if (format == MESA_FORMAT_ETC2_RGB8)
+ etc2_unpack_rgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8)
+ etc2_unpack_srgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
+ etc2_unpack_rgba8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
+ etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_R11_EAC)
+ etc2_unpack_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RG11_EAC)
+ etc2_unpack_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
+ etc2_unpack_signed_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
+ etc2_unpack_signed_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+}
diff --git a/mesalib/src/mesa/main/texcompress_etc.h b/mesalib/src/mesa/main/texcompress_etc.h
index 411e1540d..5e086d4e7 100644
--- a/mesalib/src/mesa/main/texcompress_etc.h
+++ b/mesalib/src/mesa/main/texcompress_etc.h
@@ -34,16 +34,93 @@ struct swrast_texture_image;
GLboolean
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS);
+GLboolean
+_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
+
+GLboolean
+_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
+
void
_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
void
+_mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
+ swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct
+ swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct
+ swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
+_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
+ const struct swrast_texture_image *texImage,
+ GLint i, GLint j,
+ GLint k, GLfloat *texel);
+void
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
unsigned dst_stride,
const uint8_t *src_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height);
-
+void
+_mesa_unpack_etc2_format(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned src_width,
+ unsigned src_height,
+ gl_format format);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index da7725964..476b998e0 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -45,6 +45,7 @@
#include "texcompress_s3tc.h"
#include "texstore.h"
#include "swrast/s_context.h"
+#include "format_unpack.h"
#if defined(_WIN32) || defined(WIN32)
@@ -57,33 +58,6 @@
#define DXTN_LIBNAME "libtxc_dxtn.so"
#endif
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static inline GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
static dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
@@ -476,9 +450,9 @@ _mesa_fetch_texel_srgb_dxt1(const struct swrast_texture_image *texImage,
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
@@ -489,9 +463,9 @@ _mesa_fetch_texel_srgba_dxt1(const struct swrast_texture_image *texImage,
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
@@ -502,9 +476,9 @@ _mesa_fetch_texel_srgba_dxt3(const struct swrast_texture_image *texImage,
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
- texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
@@ -515,8 +489,8 @@ _mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
- texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
+ texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
+ texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
+ texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index f0bc7fdb9..b3ffc6c51 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -972,6 +972,43 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
}
+ if (_mesa_is_gles3(ctx)) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB8_ETC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8);
+ break;
+ case GL_COMPRESSED_SRGB8_ETC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8);
+ break;
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGBA8_EAC);
+ break;
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC);
+ break;
+ case GL_COMPRESSED_R11_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_R11_EAC);
+ break;
+ case GL_COMPRESSED_RG11_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RG11_EAC);
+ break;
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_R11_EAC);
+ break;
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_RG11_EAC);
+ break;
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1);
+ break;
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1);
+ break;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
_mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
_mesa_lookup_enum_by_nr(internalFormat));
return MESA_FORMAT_NONE;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index a720c38b8..83b7e1488 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -529,6 +529,27 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
+ if (_mesa_is_gles3(ctx)) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB8_ETC2:
+ case GL_COMPRESSED_SRGB8_ETC2:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return GL_RGBA;
+ case GL_COMPRESSED_R11_EAC:
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ return GL_RED;
+ case GL_COMPRESSED_RG11_EAC:
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
if (ctx->API == API_OPENGLES) {
switch (internalFormat) {
case GL_PALETTE4_RGB8_OES:
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 1c088106f..26c5b6703 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -4124,6 +4124,18 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2;
table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2;
table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8;
+ table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8;
+ table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8;
+ table[MESA_FORMAT_ETC2_RGBA8_EAC] = _mesa_texstore_etc2_rgba8_eac;
+ table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = _mesa_texstore_etc2_srgb8_alpha8_eac;
+ table[MESA_FORMAT_ETC2_R11_EAC] = _mesa_texstore_etc2_r11_eac;
+ table[MESA_FORMAT_ETC2_RG11_EAC] = _mesa_texstore_etc2_rg11_eac;
+ table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = _mesa_texstore_etc2_signed_r11_eac;
+ table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = _mesa_texstore_etc2_signed_rg11_eac;
+ table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
+ _mesa_texstore_etc2_rgb8_punchthrough_alpha1;
+ table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
+ _mesa_texstore_etc2_srgb8_punchthrough_alpha1;
table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8;
table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8;
table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88;