diff options
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/arbprogram.c | 27 | ||||
-rw-r--r-- | mesalib/src/mesa/main/context.c | 4 |
2 files changed, 28 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c index 247b49253..fe8cd6bbc 100644 --- a/mesalib/src/mesa/main/arbprogram.c +++ b/mesalib/src/mesa/main/arbprogram.c @@ -38,6 +38,7 @@ #include "main/arbprogram.h" #include "program/arbprogparse.h" #include "program/program.h" +#include "program/prog_print.h" /** @@ -308,6 +309,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { struct gl_program *base; + bool failed; GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, _NEW_PROGRAM); @@ -341,13 +343,36 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, return; } - if (ctx->Program.ErrorPos == -1) { + failed = ctx->Program.ErrorPos != -1; + + if (!failed) { /* finally, give the program to the driver for translation/checking */ if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) { + failed = true; _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB(rejected by driver"); } } + + if (ctx->_Shader->Flags & GLSL_DUMP) { + const char *shader_type = + target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex"; + + fprintf(stderr, "ARB_%s_program source for program %d:\n", + shader_type, base->Id); + fprintf(stderr, "%s\n", (const char *) string); + + if (failed) { + fprintf(stderr, "ARB_%s_program %d failed to compile.\n", + shader_type, base->Id); + } else { + fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n", + shader_type, base->Id); + _mesa_print_program(base); + fprintf(stderr, "\n"); + } + fflush(stderr); + } } diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 860ae8605..8eb426d59 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1141,7 +1141,7 @@ _mesa_initialize_context(struct gl_context *ctx, fail: _mesa_reference_shared_state(ctx, &ctx->Shared, NULL); free(ctx->BeginEnd); - free(ctx->Exec); + free(ctx->OutsideBeginEnd); free(ctx->Save); return GL_FALSE; } @@ -1242,7 +1242,7 @@ _mesa_free_context_data( struct gl_context *ctx ) /* free dispatch tables */ free(ctx->BeginEnd); - free(ctx->Exec); + free(ctx->OutsideBeginEnd); free(ctx->Save); /* Shared context state (display lists, textures, etc) */ |