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-rw-r--r--mesalib/src/mesa/main/accum.c8
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c48
-rw-r--r--mesalib/src/mesa/main/api_validate.c36
-rw-r--r--mesalib/src/mesa/main/arrayobj.c130
-rw-r--r--mesalib/src/mesa/main/arrayobj.h46
-rw-r--r--mesalib/src/mesa/main/attrib.c42
-rw-r--r--mesalib/src/mesa/main/blend.c6
-rw-r--r--mesalib/src/mesa/main/blend.h4
-rw-r--r--mesalib/src/mesa/main/blit.c513
-rw-r--r--mesalib/src/mesa/main/blit.h39
-rw-r--r--mesalib/src/mesa/main/bufferobj.c35
-rw-r--r--mesalib/src/mesa/main/buffers.c8
-rw-r--r--mesalib/src/mesa/main/compute.c54
-rw-r--r--mesalib/src/mesa/main/compute.h38
-rw-r--r--mesalib/src/mesa/main/config.h9
-rw-r--r--mesalib/src/mesa/main/context.c27
-rw-r--r--mesalib/src/mesa/main/dd.h99
-rw-r--r--mesalib/src/mesa/main/debug.c18
-rw-r--r--mesalib/src/mesa/main/enable.c44
-rw-r--r--mesalib/src/mesa/main/extensions.c6
-rw-r--r--mesalib/src/mesa/main/fbobject.c695
-rw-r--r--mesalib/src/mesa/main/fbobject.h29
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c2
-rw-r--r--mesalib/src/mesa/main/format_pack.c736
-rw-r--r--mesalib/src/mesa/main/format_pack.h26
-rw-r--r--mesalib/src/mesa/main/format_unpack.c532
-rw-r--r--mesalib/src/mesa/main/format_unpack.h16
-rw-r--r--mesalib/src/mesa/main/formats.c1286
-rw-r--r--mesalib/src/mesa/main/formats.h710
-rw-r--r--mesalib/src/mesa/main/framebuffer.c16
-rw-r--r--mesalib/src/mesa/main/genmipmap.c131
-rw-r--r--mesalib/src/mesa/main/genmipmap.h36
-rw-r--r--mesalib/src/mesa/main/get.c41
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py29
-rw-r--r--mesalib/src/mesa/main/getstring.c18
-rw-r--r--mesalib/src/mesa/main/matrix.c13
-rw-r--r--mesalib/src/mesa/main/mipmap.c4
-rw-r--r--mesalib/src/mesa/main/mipmap.h2
-rw-r--r--mesalib/src/mesa/main/mtypes.h85
-rw-r--r--mesalib/src/mesa/main/objectlabel.c2
-rw-r--r--mesalib/src/mesa/main/readpix.c14
-rw-r--r--mesalib/src/mesa/main/scissor.c2
-rw-r--r--mesalib/src/mesa/main/shaderapi.c31
-rw-r--r--mesalib/src/mesa/main/shaderimage.c100
-rw-r--r--mesalib/src/mesa/main/shaderobj.h2
-rw-r--r--mesalib/src/mesa/main/state.c6
-rw-r--r--mesalib/src/mesa/main/texcompress.c58
-rw-r--r--mesalib/src/mesa/main/texcompress.h10
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c10
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.h4
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c2
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.h2
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c34
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.h2
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c2
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.h2
-rw-r--r--mesalib/src/mesa/main/texformat.c450
-rw-r--r--mesalib/src/mesa/main/texformat.h2
-rw-r--r--mesalib/src/mesa/main/texgetimage.c4
-rw-r--r--mesalib/src/mesa/main/teximage.c290
-rw-r--r--mesalib/src/mesa/main/teximage.h24
-rw-r--r--mesalib/src/mesa/main/texobj.c20
-rw-r--r--mesalib/src/mesa/main/texobj.h3
-rw-r--r--mesalib/src/mesa/main/texparam.c89
-rw-r--r--mesalib/src/mesa/main/texstorage.c14
-rw-r--r--mesalib/src/mesa/main/texstore.c688
-rw-r--r--mesalib/src/mesa/main/texstore.h6
-rw-r--r--mesalib/src/mesa/main/textureview.c4
-rw-r--r--mesalib/src/mesa/main/varray.c135
69 files changed, 4162 insertions, 3467 deletions
diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c
index 421fe6cc5..ef74468f4 100644
--- a/mesalib/src/mesa/main/accum.c
+++ b/mesalib/src/mesa/main/accum.c
@@ -138,7 +138,7 @@ _mesa_clear_accum_buffer(struct gl_context *ctx)
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
@@ -193,7 +193,7 @@ accum_scale_or_bias(struct gl_context *ctx, GLfloat value,
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLshort incr = (GLshort) (value * 32767.0f);
GLint i, j;
if (bias) {
@@ -271,7 +271,7 @@ accum_or_load(struct gl_context *ctx, GLfloat value,
return;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLfloat scale = value * 32767.0f;
GLint i, j;
GLfloat (*rgba)[4];
@@ -363,7 +363,7 @@ accum_return(struct gl_context *ctx, GLfloat value,
continue;
}
- if (accRb->Format == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) {
const GLfloat scale = value / 32767.0f;
GLint i, j;
GLfloat (*rgba)[4], (*dest)[4];
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index f439b7068..29a57c8e5 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1472,11 +1472,11 @@ check_vbo(AEcontext *actx, struct gl_buffer_object *vbo)
static inline void
update_derived_client_arrays(struct gl_context *ctx)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
- if (arrayObj->NewArrays) {
- _mesa_update_array_object_client_arrays(ctx, arrayObj);
- arrayObj->NewArrays = 0;
+ if (vao->NewArrays) {
+ _mesa_update_vao_client_arrays(ctx, vao);
+ vao->NewArrays = 0;
}
}
@@ -1494,50 +1494,50 @@ _ae_update_state(struct gl_context *ctx)
AEarray *aa = actx->arrays; /* non-indexed arrays (ex: glNormal) */
AEattrib *at = actx->attribs; /* indexed arrays (ex: glMultiTexCoord) */
GLuint i;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
actx->nr_vbos = 0;
/* conventional vertex arrays */
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG];
+ if (vao->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_EDGEFLAG];
aa->offset = _gloffset_EdgeFlagv;
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL];
+ if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_NORMAL];
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR0];
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1];
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_COLOR1];
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_FOG];
+ if (vao->_VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_FOG];
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
struct gl_client_array *attribArray =
- &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)];
+ &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)];
if (attribArray->Enabled) {
/* NOTE: we use generic glVertexAttribNV functions here.
* If we ever remove GL_NV_vertex_program this will have to change.
@@ -1556,7 +1556,7 @@ _ae_update_state(struct gl_context *ctx)
/* generic vertex attribute arrays */
for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) { /* skip zero! */
struct gl_client_array *attribArray =
- &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)];
+ &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)];
if (attribArray->Enabled) {
GLint intOrNorm;
at->array = attribArray;
@@ -1583,24 +1583,24 @@ _ae_update_state(struct gl_context *ctx)
}
/* finally, vertex position */
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
+ if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
/* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
* issued as the last (provoking) attribute).
*/
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0];
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_GENERIC0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- else if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled) {
- aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_POS];
+ else if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ aa->array = &vao->_VertexAttrib[VERT_ATTRIB_POS];
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- check_vbo(actx, arrayObj->ElementArrayBufferObj);
+ check_vbo(actx, vao->IndexBufferObj);
ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
ASSERT(aa - actx->arrays < 32);
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index 694558443..af469e046 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -113,14 +113,14 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
case API_OPENGLES2:
/* For ES2, we can draw if any vertex array is enabled (and we
* should always have a vertex program/shader). */
- if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current)
+ if (ctx->Array.VAO->_Enabled == 0x0 || !ctx->VertexProgram._Current)
return GL_FALSE;
break;
case API_OPENGLES:
/* For OpenGL ES, only draw if we have vertex positions
*/
- if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled)
return GL_FALSE;
break;
@@ -141,8 +141,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
/* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
* array [0]).
*/
- return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
- ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
+ return (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
+ ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
}
}
break;
@@ -180,15 +180,15 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type,
memset(&ib, 0, sizeof(ib));
ib.type = type;
ib.ptr = indices;
- ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj;
+ ib.obj = ctx->Array.VAO->IndexBufferObj;
vbo_get_minmax_indices(ctx, &prim, &ib, &min, &max, 1);
if ((int)(min + basevertex) < 0 ||
- max + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
+ max + basevertex >= ctx->Array.VAO->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
_mesa_warning(ctx, "glDrawElements() index=%u is out of bounds (max=%u)",
- max, ctx->Array.ArrayObj->_MaxElement);
+ max, ctx->Array.VAO->_MaxElement);
return GL_FALSE;
}
@@ -435,10 +435,10 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
return GL_FALSE;
}
@@ -493,12 +493,12 @@ _mesa_validate_MultiDrawElements(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
for (i = 0; i < primcount; i++) {
if (index_bytes(type, count[i]) >
- ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx,
"glMultiDrawElements index out of buffer bounds");
return GL_FALSE;
@@ -570,10 +570,10 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds");
return GL_FALSE;
}
@@ -620,7 +620,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
+ if (start + count > (GLint) ctx->Array.VAO->_MaxElement)
return GL_FALSE;
}
@@ -689,7 +689,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (first + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
+ if (first + count > (GLint) ctx->Array.VAO->_MaxElement)
return GL_FALSE;
}
@@ -769,10 +769,10 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
/* Vertex buffer object tests */
- if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
- if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.VAO->IndexBufferObj->Size) {
_mesa_warning(ctx,
"glDrawElementsInstanced index out of buffer bounds");
return GL_FALSE;
@@ -901,7 +901,7 @@ valid_draw_indirect_elements(struct gl_context *ctx,
* If no element array buffer is bound, an INVALID_OPERATION error is
* generated.
*/
- if (!_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) {
+ if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(no buffer bound to GL_ELEMENT_ARRAY_BUFFER)", name);
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index fdcf172ea..b33ba8016 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -27,7 +27,10 @@
/**
* \file arrayobj.c
- * Functions for the GL_APPLE_vertex_array_object extension.
+ *
+ * Implementation of Vertex Array Objects (VAOs), from OpenGL 3.1+,
+ * the GL_ARB_vertex_array_object extension, or the older
+ * GL_APPLE_vertex_array_object extension.
*
* \todo
* The code in this file borrows a lot from bufferobj.c. There's a certain
@@ -60,13 +63,13 @@
* non-existent.
*/
-struct gl_array_object *
-_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
+struct gl_vertex_array_object *
+_mesa_lookup_vao(struct gl_context *ctx, GLuint id)
{
if (id == 0)
return NULL;
else
- return (struct gl_array_object *)
+ return (struct gl_vertex_array_object *)
_mesa_HashLookup(ctx->Array.Objects, id);
}
@@ -77,7 +80,7 @@ _mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
* This is done just prior to array object destruction.
*/
static void
-unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
+unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
GLuint i;
@@ -95,12 +98,12 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
* This function is intended to be called via
* \c dd_function_table::NewArrayObject.
*/
-struct gl_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name )
+struct gl_vertex_array_object *
+_mesa_new_vao(struct gl_context *ctx, GLuint name)
{
- struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object);
+ struct gl_vertex_array_object *obj = CALLOC_STRUCT(gl_vertex_array_object);
if (obj)
- _mesa_initialize_array_object(ctx, obj, name);
+ _mesa_initialize_vao(ctx, obj, name);
return obj;
}
@@ -112,11 +115,10 @@ _mesa_new_array_object( struct gl_context *ctx, GLuint name )
* \c dd_function_table::DeleteArrayObject.
*/
void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
- (void) ctx;
unbind_array_object_vbos(ctx, obj);
- _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL);
_glthread_DESTROY_MUTEX(obj->Mutex);
free(obj->Label);
free(obj);
@@ -124,21 +126,21 @@ _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
/**
- * Set ptr to arrayObj w/ reference counting.
- * Note: this should only be called from the _mesa_reference_array_object()
+ * Set ptr to vao w/ reference counting.
+ * Note: this should only be called from the _mesa_reference_vao()
* inline function.
*/
void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
- assert(*ptr != arrayObj);
+ assert(*ptr != vao);
if (*ptr) {
/* Unreference the old array object */
GLboolean deleteFlag = GL_FALSE;
- struct gl_array_object *oldObj = *ptr;
+ struct gl_vertex_array_object *oldObj = *ptr;
_glthread_LOCK_MUTEX(oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
@@ -159,24 +161,24 @@ _mesa_reference_array_object_(struct gl_context *ctx,
}
ASSERT(!*ptr);
- if (arrayObj) {
+ if (vao) {
/* reference new array object */
- _glthread_LOCK_MUTEX(arrayObj->Mutex);
- if (arrayObj->RefCount == 0) {
+ _glthread_LOCK_MUTEX(vao->Mutex);
+ if (vao->RefCount == 0) {
/* this array's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
_mesa_problem(NULL, "referencing deleted array object");
*ptr = NULL;
}
else {
- arrayObj->RefCount++;
+ vao->RefCount++;
#if 0
printf("ArrayObj %p %d INCR to %d\n",
- (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
+ (void *) vao, vao->Name, vao->RefCount);
#endif
- *ptr = arrayObj;
+ *ptr = vao;
}
- _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
+ _glthread_UNLOCK_MUTEX(vao->Mutex);
}
}
@@ -184,7 +186,7 @@ _mesa_reference_array_object_(struct gl_context *ctx,
static void
init_array(struct gl_context *ctx,
- struct gl_array_object *obj, GLuint index, GLint size, GLint type)
+ struct gl_vertex_array_object *obj, GLuint index, GLint size, GLint type)
{
struct gl_vertex_attrib_array *array = &obj->VertexAttrib[index];
struct gl_vertex_buffer_binding *binding = &obj->VertexBinding[index];
@@ -213,12 +215,12 @@ init_array(struct gl_context *ctx,
/**
- * Initialize a gl_array_object's arrays.
+ * Initialize a gl_vertex_array_object's arrays.
*/
void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_array_object *obj,
- GLuint name )
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj,
+ GLuint name)
{
GLuint i;
@@ -257,7 +259,7 @@ _mesa_initialize_array_object( struct gl_context *ctx,
}
}
- _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj,
+ _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj,
ctx->Shared->NullBufferObj);
}
@@ -266,7 +268,7 @@ _mesa_initialize_array_object( struct gl_context *ctx,
* Add the given array object to the array object pool.
*/
static void
-save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+save_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
{
if (obj->Name > 0) {
/* insert into hash table */
@@ -280,7 +282,7 @@ save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
* Do not deallocate the array object though.
*/
static void
-remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+remove_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
{
if (obj->Name > 0) {
/* remove from hash table */
@@ -291,11 +293,11 @@ remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
/**
- * Helper for _mesa_update_array_object_max_element().
- * \return min(arrayObj->_VertexAttrib[*]._MaxElement).
+ * Helper for _mesa_update_vao_max_element().
+ * \return min(vao->_VertexAttrib[*]._MaxElement).
*/
static GLuint
-compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
+compute_max_element(struct gl_vertex_array_object *vao, GLbitfield64 enabled)
{
GLuint min = ~((GLuint)0);
@@ -304,7 +306,7 @@ compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
GLint attrib = ffsll(enabled) - 1;
enabled ^= BITFIELD64_BIT(attrib);
- client_array = &arrayObj->_VertexAttrib[attrib];
+ client_array = &vao->_VertexAttrib[attrib];
assert(client_array->Enabled);
_mesa_update_array_max_element(client_array);
min = MIN2(min, client_array->_MaxElement);
@@ -315,23 +317,23 @@ compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
/**
- * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ * Examine vertex arrays to update the gl_vertex_array_object::_MaxElement field.
*/
void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_array_object *arrayObj)
+_mesa_update_vao_max_element(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
{
GLbitfield64 enabled;
if (!ctx->VertexProgram._Current ||
ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
- enabled = _mesa_array_object_get_enabled_ff(arrayObj);
+ enabled = _mesa_array_object_get_enabled_ff(vao);
} else {
- enabled = _mesa_array_object_get_enabled_arb(arrayObj);
+ enabled = _mesa_array_object_get_enabled_arb(vao);
}
/* _MaxElement is one past the last legal array element */
- arrayObj->_MaxElement = compute_max_element(arrayObj, enabled);
+ vao->_MaxElement = compute_max_element(vao, enabled);
}
@@ -340,10 +342,10 @@ _mesa_update_array_object_max_element(struct gl_context *ctx,
* or a gl_vertex_buffer_binding has changed.
*/
void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_array_object *arrayObj)
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
{
- GLbitfield64 arrays = arrayObj->NewArrays;
+ GLbitfield64 arrays = vao->NewArrays;
while (arrays) {
struct gl_client_array *client_array;
@@ -353,9 +355,9 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
GLint attrib = ffsll(arrays) - 1;
arrays ^= BITFIELD64_BIT(attrib);
- attrib_array = &arrayObj->VertexAttrib[attrib];
- buffer_binding = &arrayObj->VertexBinding[attrib_array->VertexBinding];
- client_array = &arrayObj->_VertexAttrib[attrib];
+ attrib_array = &vao->VertexAttrib[attrib];
+ buffer_binding = &vao->VertexBinding[attrib_array->VertexBinding];
+ client_array = &vao->_VertexAttrib[attrib];
_mesa_update_client_array(ctx, client_array, attrib_array,
buffer_binding);
@@ -376,8 +378,8 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
static void
bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
{
- struct gl_array_object * const oldObj = ctx->Array.ArrayObj;
- struct gl_array_object *newObj = NULL;
+ struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
+ struct gl_vertex_array_object *newObj = NULL;
ASSERT(oldObj != NULL);
@@ -391,11 +393,11 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
/* The spec says there is no array object named 0, but we use
* one internally because it simplifies things.
*/
- newObj = ctx->Array.DefaultArrayObj;
+ newObj = ctx->Array.DefaultVAO;
}
else {
/* non-default array object */
- newObj = _mesa_lookup_arrayobj(ctx, id);
+ newObj = _mesa_lookup_vao(ctx, id);
if (!newObj) {
if (genRequired) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +428,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
ctx->NewState |= _NEW_ARRAY;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj);
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
@@ -477,12 +479,12 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
GLsizei i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArrayAPPLE(n)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArray(n)");
return;
}
for (i = 0; i < n; i++) {
- struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, ids[i]);
+ struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
@@ -491,7 +493,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
* for that object reverts to zero and the default vertex array
* becomes current."
*/
- if ( obj == ctx->Array.ArrayObj ) {
+ if ( obj == ctx->Array.VAO ) {
_mesa_BindVertexArray(0);
}
@@ -501,7 +503,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
/* Unreference the array object.
* If refcount hits zero, the object will be deleted.
*/
- _mesa_reference_array_object(ctx, &obj, NULL);
+ _mesa_reference_vao(ctx, &obj, NULL);
}
}
}
@@ -521,7 +523,7 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays)
GLint i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArraysAPPLE");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArrays");
return;
}
@@ -533,12 +535,12 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays)
/* Allocate new, empty array objects and return identifiers */
for (i = 0; i < n; i++) {
- struct gl_array_object *obj;
+ struct gl_vertex_array_object *obj;
GLuint name = first + i;
obj = (*ctx->Driver.NewArrayObject)( ctx, name );
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArrays");
return;
}
save_array_object(ctx, obj);
@@ -581,14 +583,14 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
GLboolean GLAPIENTRY
_mesa_IsVertexArray( GLuint id )
{
- struct gl_array_object * obj;
+ struct gl_vertex_array_object * obj;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (id == 0)
return GL_FALSE;
- obj = _mesa_lookup_arrayobj(ctx, id);
+ obj = _mesa_lookup_vao(ctx, id);
if (obj == NULL)
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/arrayobj.h b/mesalib/src/mesa/main/arrayobj.h
index 7c3720242..d72761db1 100644
--- a/mesalib/src/mesa/main/arrayobj.h
+++ b/mesalib/src/mesa/main/arrayobj.h
@@ -45,42 +45,42 @@ struct gl_context;
* Internal functions
*/
-extern struct gl_array_object *
-_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id);
+extern struct gl_vertex_array_object *
+_mesa_lookup_vao(struct gl_context *ctx, GLuint id);
-extern struct gl_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name );
+extern struct gl_vertex_array_object *
+_mesa_new_vao(struct gl_context *ctx, GLuint name);
extern void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj);
extern void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj);
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao);
static inline void
-_mesa_reference_array_object(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
+_mesa_reference_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
- if (*ptr != arrayObj)
- _mesa_reference_array_object_(ctx, ptr, arrayObj);
+ if (*ptr != vao)
+ _mesa_reference_vao_(ctx, ptr, vao);
}
extern void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_array_object *obj, GLuint name );
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj, GLuint name);
extern void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_array_object *arrayObj);
+_mesa_update_vao_max_element(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
extern void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_array_object *arrayObj);
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
/** Returns the bitmask of all enabled arrays in fixed function mode.
@@ -89,9 +89,9 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
* are available.
*/
static inline GLbitfield64
-_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
+_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
{
- return arrayObj->_Enabled & VERT_BIT_FF_ALL;
+ return vao->_Enabled & VERT_BIT_FF_ALL;
}
/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
@@ -101,9 +101,9 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
* precedence over the legacy position array.
*/
static inline GLbitfield64
-_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj)
+_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
{
- GLbitfield64 enabled = arrayObj->_Enabled;
+ GLbitfield64 enabled = vao->_Enabled;
return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
}
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 7b7cf0ef3..004528044 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1433,13 +1433,13 @@ copy_pixelstore(struct gl_context *ctx,
#define GL_CLIENT_UNPACK_BIT (1<<21)
/**
- * Copy gl_array_object from src to dest.
+ * Copy gl_vertex_array_object from src to dest.
* 'dest' must be in an initialized state.
*/
static void
copy_array_object(struct gl_context *ctx,
- struct gl_array_object *dest,
- struct gl_array_object *src)
+ struct gl_vertex_array_object *dest,
+ struct gl_vertex_array_object *src)
{
GLuint i;
@@ -1483,10 +1483,10 @@ copy_array_attrib(struct gl_context *ctx,
/* skip RebindArrays */
if (!vbo_deleted)
- copy_array_object(ctx, dest->ArrayObj, src->ArrayObj);
+ copy_array_object(ctx, dest->VAO, src->VAO);
/* skip ArrayBufferObj */
- /* skip ElementArrayBufferObj */
+ /* skip IndexBufferObj */
}
/**
@@ -1499,15 +1499,15 @@ save_array_attrib(struct gl_context *ctx,
{
/* Set the Name, needed for restore, but do never overwrite.
* Needs to match value in the object hash. */
- dest->ArrayObj->Name = src->ArrayObj->Name;
+ dest->VAO->Name = src->VAO->Name;
/* And copy all of the rest. */
copy_array_attrib(ctx, dest, src, false);
/* Just reference them here */
_mesa_reference_buffer_object(ctx, &dest->ArrayBufferObj,
src->ArrayBufferObj);
- _mesa_reference_buffer_object(ctx, &dest->ArrayObj->ElementArrayBufferObj,
- src->ArrayObj->ElementArrayBufferObj);
+ _mesa_reference_buffer_object(ctx, &dest->VAO->IndexBufferObj,
+ src->VAO->IndexBufferObj);
}
/**
@@ -1530,13 +1530,13 @@ restore_array_attrib(struct gl_context *ctx,
* The semantics of objects created using APPLE_vertex_array_objects behave
* differently. These objects expect to be recreated by pop. Alas.
*/
- const bool arb_vao = (src->ArrayObj->Name != 0
- && src->ArrayObj->ARBsemantics);
+ const bool arb_vao = (src->VAO->Name != 0
+ && src->VAO->ARBsemantics);
- if (arb_vao && !_mesa_IsVertexArray(src->ArrayObj->Name))
+ if (arb_vao && !_mesa_IsVertexArray(src->VAO->Name))
return;
- _mesa_BindVertexArrayAPPLE(src->ArrayObj->Name);
+ _mesa_BindVertexArrayAPPLE(src->VAO->Name);
/* Restore or recreate the buffer objects by the names ... */
if (!arb_vao
@@ -1552,10 +1552,10 @@ restore_array_attrib(struct gl_context *ctx,
}
if (!arb_vao
- || src->ArrayObj->ElementArrayBufferObj->Name == 0
- || _mesa_IsBuffer(src->ArrayObj->ElementArrayBufferObj->Name))
+ || src->VAO->IndexBufferObj->Name == 0
+ || _mesa_IsBuffer(src->VAO->IndexBufferObj->Name))
_mesa_BindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB,
- src->ArrayObj->ElementArrayBufferObj->Name);
+ src->VAO->IndexBufferObj->Name);
}
/**
@@ -1566,15 +1566,15 @@ static bool
init_array_attrib_data(struct gl_context *ctx,
struct gl_array_attrib *attrib)
{
- /* Get a non driver gl_array_object. */
- attrib->ArrayObj = CALLOC_STRUCT( gl_array_object );
+ /* Get a non driver gl_vertex_array_object. */
+ attrib->VAO = CALLOC_STRUCT( gl_vertex_array_object );
- if (attrib->ArrayObj == NULL) {
+ if (attrib->VAO == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib");
return false;
}
- _mesa_initialize_array_object(ctx, attrib->ArrayObj, 0);
+ _mesa_initialize_vao(ctx, attrib->VAO, 0);
return true;
}
@@ -1589,8 +1589,8 @@ free_array_attrib_data(struct gl_context *ctx,
{
/* We use a non driver array object, so don't just unref since we would
* end up using the drivers DeleteArrayObject function for deletion. */
- _mesa_delete_array_object(ctx, attrib->ArrayObj);
- attrib->ArrayObj = 0;
+ _mesa_delete_vao(ctx, attrib->VAO);
+ attrib->VAO = 0;
_mesa_reference_buffer_object(ctx, &attrib->ArrayBufferObj, NULL);
}
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index 9e11ca7b8..eb4f1d6be 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -854,7 +854,7 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
}
/**
- * Returns an appropriate gl_format for color rendering based on the
+ * Returns an appropriate mesa_format for color rendering based on the
* GL_FRAMEBUFFER_SRGB state.
*
* Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
@@ -862,8 +862,8 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
* overriding the format of the surface. This is a helper for doing the
* surface format override variant.
*/
-gl_format
-_mesa_get_render_format(const struct gl_context *ctx, gl_format format)
+mesa_format
+_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
{
if (ctx->Color.sRGBEnabled)
return format;
diff --git a/mesalib/src/mesa/main/blend.h b/mesalib/src/mesa/main/blend.h
index 7445840cb..fe31a7440 100644
--- a/mesalib/src/mesa/main/blend.h
+++ b/mesalib/src/mesa/main/blend.h
@@ -115,8 +115,8 @@ _mesa_update_clamp_fragment_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
-extern gl_format
-_mesa_get_render_format(const struct gl_context *ctx, gl_format format);
+extern mesa_format
+_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
extern void
_mesa_init_color( struct gl_context * ctx );
diff --git a/mesalib/src/mesa/main/blit.c b/mesalib/src/mesa/main/blit.c
new file mode 100644
index 000000000..0b70a3da4
--- /dev/null
+++ b/mesalib/src/mesa/main/blit.c
@@ -0,0 +1,513 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * glBlitFramebuffer functions.
+ */
+
+#include <stdbool.h>
+
+#include "context.h"
+#include "enums.h"
+#include "blit.h"
+#include "fbobject.h"
+#include "glformats.h"
+#include "mtypes.h"
+#include "state.h"
+
+
+/** Set this to 1 to debug/log glBlitFramebuffer() calls */
+#define DEBUG_BLIT 0
+
+
+
+static const struct gl_renderbuffer_attachment *
+find_attachment(const struct gl_framebuffer *fb,
+ const struct gl_renderbuffer *rb)
+{
+ GLuint i;
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ if (fb->Attachment[i].Renderbuffer == rb)
+ return &fb->Attachment[i];
+ }
+ return NULL;
+}
+
+
+/**
+ * Helper function for checking if the datatypes of color buffers are
+ * compatible for glBlitFramebuffer. From the 3.1 spec, page 198:
+ *
+ * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
+ * and any of the following conditions hold:
+ * - The read buffer contains fixed-point or floating-point values and any
+ * draw buffer contains neither fixed-point nor floating-point values.
+ * - The read buffer contains unsigned integer values and any draw buffer
+ * does not contain unsigned integer values.
+ * - The read buffer contains signed integer values and any draw buffer
+ * does not contain signed integer values."
+ */
+static GLboolean
+compatible_color_datatypes(mesa_format srcFormat, mesa_format dstFormat)
+{
+ GLenum srcType = _mesa_get_format_datatype(srcFormat);
+ GLenum dstType = _mesa_get_format_datatype(dstFormat);
+
+ if (srcType != GL_INT && srcType != GL_UNSIGNED_INT) {
+ assert(srcType == GL_UNSIGNED_NORMALIZED ||
+ srcType == GL_SIGNED_NORMALIZED ||
+ srcType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ srcType = GL_FLOAT;
+ }
+
+ if (dstType != GL_INT && dstType != GL_UNSIGNED_INT) {
+ assert(dstType == GL_UNSIGNED_NORMALIZED ||
+ dstType == GL_SIGNED_NORMALIZED ||
+ dstType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ dstType = GL_FLOAT;
+ }
+
+ return srcType == dstType;
+}
+
+
+static GLboolean
+compatible_resolve_formats(const struct gl_renderbuffer *readRb,
+ const struct gl_renderbuffer *drawRb)
+{
+ GLenum readFormat, drawFormat;
+
+ /* The simple case where we know the backing Mesa formats are the same.
+ */
+ if (_mesa_get_srgb_format_linear(readRb->Format) ==
+ _mesa_get_srgb_format_linear(drawRb->Format)) {
+ return GL_TRUE;
+ }
+
+ /* The Mesa formats are different, so we must check whether the internal
+ * formats are compatible.
+ *
+ * Under some circumstances, the user may request e.g. two GL_RGBA8
+ * textures and get two entirely different Mesa formats like RGBA8888 and
+ * ARGB8888. Drivers behaving like that should be able to cope with
+ * non-matching formats by themselves, because it's not the user's fault.
+ *
+ * Blits between linear and sRGB formats are also allowed.
+ */
+ readFormat = _mesa_get_nongeneric_internalformat(readRb->InternalFormat);
+ drawFormat = _mesa_get_nongeneric_internalformat(drawRb->InternalFormat);
+ readFormat = _mesa_get_linear_internalformat(readFormat);
+ drawFormat = _mesa_get_linear_internalformat(drawFormat);
+
+ if (readFormat == drawFormat) {
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+static GLboolean
+is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
+{
+ switch (filter) {
+ case GL_NEAREST:
+ case GL_LINEAR:
+ return true;
+ case GL_SCALED_RESOLVE_FASTEST_EXT:
+ case GL_SCALED_RESOLVE_NICEST_EXT:
+ return ctx->Extensions.EXT_framebuffer_multisample_blit_scaled;
+ default:
+ return false;
+ }
+}
+
+
+/**
+ * Blit rectangular region, optionally from one framebuffer to another.
+ *
+ * Note, if the src buffer is multisampled and the dest is not, this is
+ * when the samples must be resolved to a single color.
+ */
+void GLAPIENTRY
+_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
+ const struct gl_framebuffer *readFb, *drawFb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx,
+ "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, _mesa_lookup_enum_by_nr(filter));
+
+ if (ctx->NewState) {
+ _mesa_update_state(ctx);
+ }
+
+ readFb = ctx->ReadBuffer;
+ drawFb = ctx->DrawBuffer;
+
+ if (!readFb || !drawFb) {
+ /* This will normally never happen but someday we may want to
+ * support MakeCurrent() with no drawables.
+ */
+ return;
+ }
+
+ /* check for complete framebuffers */
+ if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
+ readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glBlitFramebufferEXT(incomplete draw/read buffers)");
+ return;
+ }
+
+ if (!is_valid_blit_filter(ctx, filter)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(%s)",
+ _mesa_lookup_enum_by_nr(filter));
+ return;
+ }
+
+ if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
+ filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
+ (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(%s)",
+ _mesa_lookup_enum_by_nr(filter));
+ return;
+ }
+
+ if (mask & ~legalMaskBits) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
+ return;
+ }
+
+ /* depth/stencil must be blitted with nearest filtering */
+ if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
+ && filter != GL_NEAREST) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
+ return;
+ }
+
+ /* get color read/draw renderbuffers */
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+ const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
+ const struct gl_renderbuffer *colorDrawRb = NULL;
+ GLuint i;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if (!colorReadRb || numColorDrawBuffers == 0) {
+ mask &= ~GL_COLOR_BUFFER_BIT;
+ }
+ else {
+ for (i = 0; i < numColorDrawBuffers; i++) {
+ colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ if (!colorDrawRb)
+ continue;
+
+ /* Page 193 (page 205 of the PDF) in section 4.3.2 of the OpenGL
+ * ES 3.0.1 spec says:
+ *
+ * "If the source and destination buffers are identical, an
+ * INVALID_OPERATION error is generated. Different mipmap
+ * levels of a texture, different layers of a three-
+ * dimensional texture or two-dimensional array texture, and
+ * different faces of a cube map texture do not constitute
+ * identical buffers."
+ */
+ if (_mesa_is_gles3(ctx) && (colorDrawRb == colorReadRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination color "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if (!compatible_color_datatypes(colorReadRb->Format,
+ colorDrawRb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(color buffer datatypes mismatch)");
+ return;
+ }
+ /* extra checks for multisample copies... */
+ if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
+ /* color formats must match */
+ if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
+ return;
+ }
+ }
+ }
+ if (filter != GL_NEAREST) {
+ /* From EXT_framebuffer_multisample_blit_scaled specification:
+ * "Calling BlitFramebuffer will result in an INVALID_OPERATION error
+ * if filter is not NEAREST and read buffer contains integer data."
+ */
+ GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
+ if (type == GL_INT || type == GL_UNSIGNED_INT) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(integer color type)");
+ return;
+ }
+ }
+ }
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_STENCIL].Renderbuffer;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if ((readRb == NULL) || (drawRb == NULL)) {
+ mask &= ~GL_STENCIL_BUFFER_BIT;
+ }
+ else {
+ int read_z_bits, draw_z_bits;
+
+ if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination stencil "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+ /* There is no need to check the stencil datatype here, because
+ * there is only one: GL_UNSIGNED_INT.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(stencil attachment format mismatch)");
+ return;
+ }
+
+ read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS);
+ draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS);
+
+ /* If both buffers also have depth data, the depth formats must match
+ * as well. If one doesn't have depth, it's not blitted, so we should
+ * ignore the depth format check.
+ */
+ if (read_z_bits > 0 && draw_z_bits > 0 &&
+ (read_z_bits != draw_z_bits ||
+ _mesa_get_format_datatype(readRb->Format) !=
+ _mesa_get_format_datatype(drawRb->Format))) {
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
+ "(stencil attachment depth format mismatch)");
+ return;
+ }
+ }
+ }
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_DEPTH].Renderbuffer;
+
+ /* From the EXT_framebuffer_object spec:
+ *
+ * "If a buffer is specified in <mask> and does not exist in both
+ * the read and draw framebuffers, the corresponding bit is silently
+ * ignored."
+ */
+ if ((readRb == NULL) || (drawRb == NULL)) {
+ mask &= ~GL_DEPTH_BUFFER_BIT;
+ }
+ else {
+ int read_s_bit, draw_s_bit;
+
+ if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(source and destination depth "
+ "buffer cannot be the same)");
+ return;
+ }
+
+ if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) ||
+ (_mesa_get_format_datatype(readRb->Format) !=
+ _mesa_get_format_datatype(drawRb->Format))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(depth attachment format mismatch)");
+ return;
+ }
+
+ read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS);
+ draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS);
+
+ /* If both buffers also have stencil data, the stencil formats must
+ * match as well. If one doesn't have stencil, it's not blitted, so
+ * we should ignore the stencil format check.
+ */
+ if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
+ "(depth attachment stencil bits mismatch)");
+ return;
+ }
+ }
+ }
+
+
+ if (_mesa_is_gles3(ctx)) {
+ /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
+ * 3.0.1 spec says:
+ *
+ * "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero,
+ * an INVALID_OPERATION error is generated."
+ */
+ if (drawFb->Visual.samples > 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(destination samples must be 0)");
+ return;
+ }
+
+ /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
+ * 3.0.1 spec says:
+ *
+ * "If SAMPLE_BUFFERS for the read framebuffer is greater than zero,
+ * no copy is performed and an INVALID_OPERATION error is generated
+ * if the formats of the read and draw framebuffers are not
+ * identical or if the source and destination rectangles are not
+ * defined with the same (X0, Y0) and (X1, Y1) bounds."
+ *
+ * The format check was made above because desktop OpenGL has the same
+ * requirement.
+ */
+ if (readFb->Visual.samples > 0
+ && (srcX0 != dstX0 || srcY0 != dstY0
+ || srcX1 != dstX1 || srcY1 != dstY1)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebuffer(bad src/dst multisample region)");
+ return;
+ }
+ } else {
+ if (readFb->Visual.samples > 0 &&
+ drawFb->Visual.samples > 0 &&
+ readFb->Visual.samples != drawFb->Visual.samples) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(mismatched samples)");
+ return;
+ }
+
+ /* extra checks for multisample copies... */
+ if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
+ (filter == GL_NEAREST || filter == GL_LINEAR)) {
+ /* src and dest region sizes must be the same */
+ if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
+ abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
+ return;
+ }
+ }
+ }
+
+ /* Debug code */
+ if (DEBUG_BLIT) {
+ const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
+ const struct gl_renderbuffer *colorDrawRb = NULL;
+ GLuint i = 0;
+
+ printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
+ " 0x%x, 0x%x)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+ if (colorReadRb) {
+ const struct gl_renderbuffer_attachment *att;
+
+ att = find_attachment(readFb, colorReadRb);
+ printf(" Src FBO %u RB %u (%dx%d) ",
+ readFb->Name, colorReadRb->Name,
+ colorReadRb->Width, colorReadRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+
+ /* Print all active color render buffers */
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ if (!colorDrawRb)
+ continue;
+
+ att = find_attachment(drawFb, colorDrawRb);
+ printf(" Dst FBO %u RB %u (%dx%d) ",
+ drawFb->Name, colorDrawRb->Name,
+ colorDrawRb->Width, colorDrawRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+ }
+ }
+ }
+
+ if (!mask ||
+ (srcX1 - srcX0) == 0 || (srcY1 - srcY0) == 0 ||
+ (dstX1 - dstX0) == 0 || (dstY1 - dstY0) == 0) {
+ return;
+ }
+
+ ASSERT(ctx->Driver.BlitFramebuffer);
+ ctx->Driver.BlitFramebuffer(ctx,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+}
diff --git a/mesalib/src/mesa/main/blit.h b/mesalib/src/mesa/main/blit.h
new file mode 100644
index 000000000..533d6e5d1
--- /dev/null
+++ b/mesalib/src/mesa/main/blit.h
@@ -0,0 +1,39 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef BLIT_H
+#define BLIT_H
+
+#include "compiler.h"
+#include "glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+
+#endif /* BLIT_H */
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 93367590a..ca55ef969 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -80,7 +80,7 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
case GL_ARRAY_BUFFER_ARB:
return &ctx->Array.ArrayBufferObj;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- return &ctx->Array.ArrayObj->ElementArrayBufferObj;
+ return &ctx->Array.VAO->IndexBufferObj;
case GL_PIXEL_PACK_BUFFER_EXT:
return &ctx->Pack.BufferObj;
case GL_PIXEL_UNPACK_BUFFER_EXT:
@@ -295,18 +295,18 @@ buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
* \param format Format of the supplied data.
* \param type Type of the supplied data.
* \param caller Name of calling function for recording errors.
- * \return If internalformat, format and type are legal the gl_format
+ * \return If internalformat, format and type are legal the mesa_format
* corresponding to internalformat, otherwise MESA_FORMAT_NONE.
*
* \sa glClearBufferData and glClearBufferSubData
*/
-static gl_format
+static mesa_format
validate_clear_buffer_format(struct gl_context *ctx,
GLenum internalformat,
GLenum format, GLenum type,
const char *caller)
{
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLenum errorFormatType;
mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
@@ -360,7 +360,7 @@ validate_clear_buffer_format(struct gl_context *ctx,
*/
static bool
convert_clear_buffer_data(struct gl_context *ctx,
- gl_format internalformat,
+ mesa_format internalformat,
GLubyte *clearValue, GLenum format, GLenum type,
const GLvoid *data, const char *caller)
{
@@ -407,7 +407,7 @@ _mesa_delete_buffer_object(struct gl_context *ctx,
{
(void) ctx;
- free(bufObj->Data);
+ _mesa_align_free(bufObj->Data);
/* assign strange values here to help w/ debugging */
bufObj->RefCount = -1000;
@@ -451,8 +451,8 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
#if 0
/* unfortunately, these tests are invalid during context tear-down */
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
ASSERT(ctx->Driver.DeleteBuffer);
@@ -560,9 +560,12 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
{
void * new_data;
- (void) ctx; (void) target;
+ (void) target;
+
+ if (bufObj->Data)
+ _mesa_align_free( bufObj->Data );
- new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
+ new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
if (new_data) {
bufObj->Data = (GLubyte *) new_data;
bufObj->Size = size;
@@ -1079,7 +1082,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
@@ -1092,14 +1095,14 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
}
/* unbind any vertex pointers bound to this buffer */
- for (j = 0; j < Elements(arrayObj->VertexBinding); j++) {
- unbind(ctx, &arrayObj->VertexBinding[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(vao->VertexBinding); j++) {
+ unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
_mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
}
- if (arrayObj->ElementArrayBufferObj == bufObj) {
+ if (vao->IndexBufferObj == bufObj) {
_mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
}
@@ -1365,7 +1368,7 @@ _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
@@ -1420,7 +1423,7 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
- gl_format mesaFormat;
+ mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 2bdbf41be..6cbce9d5d 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -360,16 +360,18 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
return;
}
- /* From the OpenGL 3.0 specification, page 259:
+ /* From the OpenGL 4.0 specification, page 256:
* "For both the default framebuffer and framebuffer objects, the
* constants FRONT, BACK, LEFT, RIGHT, and FRONT_AND_BACK are not
* valid in the bufs array passed to DrawBuffers, and will result in
- * the error INVALID_OPERATION. This restriction is because these
+ * the error INVALID_ENUM. This restriction is because these
* constants may themselves refer to multiple buffers, as shown in
* table 4.4."
+ * Previous versions of the OpenGL specification say INVALID_OPERATION,
+ * but the Khronos conformance tests expect INVALID_ENUM.
*/
if (_mesa_bitcount(destMask[output]) > 1) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(buffer)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffersARB(buffer)");
return;
}
diff --git a/mesalib/src/mesa/main/compute.c b/mesalib/src/mesa/main/compute.c
new file mode 100644
index 000000000..5756666b6
--- /dev/null
+++ b/mesalib/src/mesa/main/compute.c
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "compute.h"
+#include "context.h"
+
+void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchCompute) called");
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->Extensions.ARB_compute_shader) {
+ assert(!"TODO");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glDispatchComputeIndirect) called");
+ }
+}
diff --git a/mesalib/src/mesa/main/compute.h b/mesalib/src/mesa/main/compute.h
new file mode 100644
index 000000000..0cc034fd6
--- /dev/null
+++ b/mesalib/src/mesa/main/compute.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef COMPUTE_H
+#define COMPUTE_H
+
+
+#include "glheader.h"
+
+extern void GLAPIENTRY
+_mesa_DispatchCompute(GLuint num_groups_x,
+ GLuint num_groups_y,
+ GLuint num_groups_z);
+
+extern void GLAPIENTRY
+_mesa_DispatchComputeIndirect(GLintptr indirect);
+
+#endif
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 0c1782ad7..30da5d422 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -272,6 +272,15 @@
#define MAX_DEBUG_GROUP_STACK_DEPTH 64
/*@}*/
+/** For GL_ARB_gpu_shader5 */
+/*@{*/
+#define MAX_GEOMETRY_SHADER_INVOCATIONS 32
+#define MIN_FRAGMENT_INTERPOLATION_OFFSET -0.5
+#define MAX_FRAGMENT_INTERPOLATION_OFFSET 0.5
+#define FRAGMENT_INTERPOLATION_OFFSET_BITS 4
+#define MAX_VERTEX_STREAMS 4
+/*@}*/
+
/*
* Color channel component order
*
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index b7cd56866..458d8e59b 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -498,6 +498,14 @@ init_program_limits(struct gl_context *ctx, gl_shader_stage stage,
prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */
prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */
break;
+ case MESA_SHADER_COMPUTE:
+ prog->MaxParameters = 0; /* not meaningful for compute shaders */
+ prog->MaxAttribs = 0; /* not meaningful for compute shaders */
+ prog->MaxAddressRegs = 0; /* not meaningful for compute shaders */
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+ prog->MaxInputComponents = 0; /* not meaningful for compute shaders */
+ prog->MaxOutputComponents = 0; /* not meaningful for compute shaders */
+ break;
default:
assert(0 && "Bad shader stage in init_program_limits()");
}
@@ -587,7 +595,7 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxSpotExponent = 128.0;
ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH;
ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT;
- ctx->Const.MinMapBufferAlignment = 1;
+ ctx->Const.MinMapBufferAlignment = 64;
/* Driver must override these values if ARB_viewport_array is supported. */
ctx->Const.MaxViewports = 1;
@@ -692,6 +700,19 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL_ARB_vertex_attrib_binding */
ctx->Const.MaxVertexAttribRelativeOffset = 2047;
ctx->Const.MaxVertexAttribBindings = MAX_VERTEX_GENERIC_ATTRIBS;
+
+ /* GL_ARB_compute_shader */
+ ctx->Const.MaxComputeWorkGroupCount[0] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[1] = 65535;
+ ctx->Const.MaxComputeWorkGroupCount[2] = 65535;
+ ctx->Const.MaxComputeWorkGroupSize[0] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
+ ctx->Const.MaxComputeWorkGroupSize[2] = 64;
+ ctx->Const.MaxComputeWorkGroupInvocations = 1024;
+
+ /** GL_ARB_gpu_shader5 */
+ ctx->Const.MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET;
+ ctx->Const.MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET;
}
@@ -1188,8 +1209,8 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.DefaultArrayObj, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL);
_mesa_free_attrib_data(ctx);
_mesa_free_buffer_objects(ctx);
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 6c084afa3..ac317e399 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -182,9 +182,9 @@ struct dd_function_table {
* GL_TEXTURE_CUBE_MAP_[POSITIVE/NEGATIVE]_[XYZ].
* Called by glTexImage(), etc.
*/
- gl_format (*ChooseTextureFormat)( struct gl_context *ctx,
- GLenum target, GLint internalFormat,
- GLenum srcFormat, GLenum srcType );
+ mesa_format (*ChooseTextureFormat)(struct gl_context *ctx,
+ GLenum target, GLint internalFormat,
+ GLenum srcFormat, GLenum srcType );
/**
* Determine sample counts support for a particular target and format
@@ -256,6 +256,10 @@ struct dd_function_table {
/**
* Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
+ * Note that if the texture is a cube map, the <target> parameter will
+ * indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z).
+ * texObj->BaseLevel is the level from which to generate the remaining
+ * mipmap levels.
*/
void (*GenerateMipmap)(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj);
@@ -268,7 +272,7 @@ struct dd_function_table {
* \return GL_TRUE if the image is OK, GL_FALSE if too large
*/
GLboolean (*TestProxyTexImage)(struct gl_context *ctx, GLenum target,
- GLint level, gl_format format,
+ GLint level, mesa_format format,
GLint width, GLint height,
GLint depth, GLint border);
/*@}*/
@@ -403,9 +407,11 @@ struct dd_function_table {
*/
/*@{*/
/** Bind a vertex/fragment program */
- void (*BindProgram)(struct gl_context *ctx, GLenum target, struct gl_program *prog);
+ void (*BindProgram)(struct gl_context *ctx, GLenum target,
+ struct gl_program *prog);
/** Allocate a new program */
- struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, GLuint id);
+ struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target,
+ GLuint id);
/** Delete a program */
void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog);
/**
@@ -439,7 +445,8 @@ struct dd_function_table {
* This gives drivers an opportunity to clone the IR and make their
* own transformations on it for the purposes of code generation.
*/
- GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader);
+ GLboolean (*LinkShader)(struct gl_context *ctx,
+ struct gl_shader_program *shader);
/*@}*/
/**
@@ -457,7 +464,8 @@ struct dd_function_table {
/** Set the blend color */
void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
/** Set the blend equation */
- void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA);
+ void (*BlendEquationSeparate)(struct gl_context *ctx,
+ GLenum modeRGB, GLenum modeA);
void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
GLenum modeRGB, GLenum modeA);
/** Specify pixel arithmetic */
@@ -468,7 +476,7 @@ struct dd_function_table {
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA);
/** Specify a plane against which all geometry is clipped */
- void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation );
+ void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
@@ -489,7 +497,7 @@ struct dd_function_table {
/** Specify the current buffer for writing */
void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer );
/** Specify the buffers for writing for fragment programs*/
- void (*DrawBuffers)( struct gl_context *ctx, GLsizei n, const GLenum *buffers );
+ void (*DrawBuffers)(struct gl_context *ctx, GLsizei n, const GLenum *buffers);
/** Enable or disable server-side gl capabilities */
void (*Enable)(struct gl_context *ctx, GLenum cap, GLboolean state);
/** Specify fog parameters */
@@ -503,7 +511,8 @@ struct dd_function_table {
void (*Lightfv)(struct gl_context *ctx, GLenum light,
GLenum pname, const GLfloat *params );
/** Set the lighting model parameters */
- void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
+ void (*LightModelfv)(struct gl_context *ctx, GLenum pname,
+ const GLfloat *params);
/** Specify the line stipple pattern */
void (*LineStipple)(struct gl_context *ctx, GLint factor, GLushort pattern );
/** Specify the width of rasterized lines */
@@ -543,7 +552,7 @@ struct dd_function_table {
void (*TexEnv)(struct gl_context *ctx, GLenum target, GLenum pname,
const GLfloat *param);
/** Set texture parameters */
- void (*TexParameter)(struct gl_context *ctx, GLenum target,
+ void (*TexParameter)(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
/** Set the viewport */
@@ -558,14 +567,14 @@ struct dd_function_table {
void (*BindBuffer)( struct gl_context *ctx, GLenum target,
struct gl_buffer_object *obj );
- struct gl_buffer_object * (*NewBufferObject)( struct gl_context *ctx, GLuint buffer,
- GLenum target );
+ struct gl_buffer_object * (*NewBufferObject)(struct gl_context *ctx,
+ GLuint buffer, GLenum target);
void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj );
- GLboolean (*BufferData)( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage,
- struct gl_buffer_object *obj );
+ GLboolean (*BufferData)(struct gl_context *ctx, GLenum target,
+ GLsizeiptrARB size, const GLvoid *data, GLenum usage,
+ struct gl_buffer_object *obj);
void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
@@ -607,22 +616,34 @@ struct dd_function_table {
*/
/*@{*/
/* variations on ObjectPurgeable */
- GLenum (*BufferObjectPurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectPurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectPurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
+ GLenum (*BufferObjectPurgeable)(struct gl_context *ctx,
+ struct gl_buffer_object *obj, GLenum option);
+ GLenum (*RenderObjectPurgeable)(struct gl_context *ctx,
+ struct gl_renderbuffer *obj, GLenum option);
+ GLenum (*TextureObjectPurgeable)(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum option);
/* variations on ObjectUnpurgeable */
- GLenum (*BufferObjectUnpurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectUnpurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectUnpurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
+ GLenum (*BufferObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_buffer_object *obj,
+ GLenum option);
+ GLenum (*RenderObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_renderbuffer *obj,
+ GLenum option);
+ GLenum (*TextureObjectUnpurgeable)(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum option);
/*@}*/
/**
* \name Functions for GL_EXT_framebuffer_{object,blit,discard}.
*/
/*@{*/
- struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx, GLuint name);
- struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx, GLuint name);
+ struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx,
+ GLuint name);
+ struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx,
+ GLuint name);
void (*BindFramebuffer)(struct gl_context *ctx, GLenum target,
struct gl_framebuffer *drawFb,
struct gl_framebuffer *readFb);
@@ -643,7 +664,8 @@ struct dd_function_table {
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
void (*DiscardFramebuffer)(struct gl_context *ctx,
- GLenum target, GLsizei numAttachments, const GLenum *attachments);
+ GLenum target, GLsizei numAttachments,
+ const GLenum *attachments);
/**
* \name Query objects
@@ -687,18 +709,20 @@ struct dd_function_table {
* \name Vertex Array objects
*/
/*@{*/
- struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
- void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
- void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
+ struct gl_vertex_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
+ void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
+ void (*BindArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
/*@}*/
/**
* \name GLSL-related functions (ARB extensions and OpenGL 2.x)
*/
/*@{*/
- struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type);
+ struct gl_shader *(*NewShader)(struct gl_context *ctx,
+ GLuint name, GLenum type);
void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader);
- struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name);
+ struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx,
+ GLuint name);
void (*DeleteShaderProgram)(struct gl_context *ctx,
struct gl_shader_program *shProg);
void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
@@ -805,7 +829,8 @@ struct dd_function_table {
*/
/*@{*/
struct gl_sync_object * (*NewSyncObject)(struct gl_context *, GLenum);
- void (*FenceSync)(struct gl_context *, struct gl_sync_object *, GLenum, GLbitfield);
+ void (*FenceSync)(struct gl_context *, struct gl_sync_object *,
+ GLenum, GLbitfield);
void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *);
void (*CheckSync)(struct gl_context *, struct gl_sync_object *);
void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *,
@@ -815,9 +840,11 @@ struct dd_function_table {
/*@}*/
/** GL_NV_conditional_render */
- void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q,
+ void (*BeginConditionalRender)(struct gl_context *ctx,
+ struct gl_query_object *q,
GLenum mode);
- void (*EndConditionalRender)(struct gl_context *ctx, struct gl_query_object *q);
+ void (*EndConditionalRender)(struct gl_context *ctx,
+ struct gl_query_object *q);
/**
* \name GL_OES_draw_texture interface
@@ -859,8 +886,8 @@ struct dd_function_table {
* Begin/EndTransformFeedback block.
*/
GLsizei (*GetTransformFeedbackVertexCount)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj,
- GLuint stream);
+ struct gl_transform_feedback_object *obj,
+ GLuint stream);
/**
* \name GL_NV_texture_barrier interface
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index 99b214789..a5b40b4b5 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -615,21 +615,21 @@ _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img)
else {
/* XXX add more formats or make into a new format utility function */
switch (img->TexFormat) {
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_A_UNORM8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_I_UNORM8:
c = 1;
break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_A8L8_UNORM:
c = 2;
break;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_RGB_UNORM8:
c = 3;
break;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
c = 4;
break;
default:
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 640db8490..40508a456 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -63,46 +63,46 @@ update_derived_primitive_restart_state(struct gl_context *ctx)
static void
client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLbitfield64 flag;
GLboolean *var;
switch (cap) {
case GL_VERTEX_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
flag = VERT_BIT_POS;
break;
case GL_NORMAL_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
flag = VERT_BIT_NORMAL;
break;
case GL_COLOR_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
flag = VERT_BIT_COLOR0;
break;
case GL_INDEX_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
flag = VERT_BIT_COLOR_INDEX;
break;
case GL_TEXTURE_COORD_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
break;
case GL_EDGE_FLAG_ARRAY:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
flag = VERT_BIT_EDGEFLAG;
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
flag = VERT_BIT_FOG;
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
flag = VERT_BIT_COLOR1;
break;
case GL_POINT_SIZE_ARRAY_OES:
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+ var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
flag = VERT_BIT_POINT_SIZE;
break;
@@ -131,11 +131,11 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
update_derived_primitive_restart_state(ctx);
if (state)
- arrayObj->_Enabled |= flag;
+ vao->_Enabled |= flag;
else
- arrayObj->_Enabled &= ~flag;
+ vao->_Enabled &= ~flag;
- arrayObj->NewArrays |= flag;
+ vao->NewArrays |= flag;
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
@@ -1423,41 +1423,41 @@ _mesa_IsEnabled( GLenum cap )
case GL_VERTEX_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled;
case GL_NORMAL_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
case GL_COLOR_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
case GL_INDEX_ARRAY:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->
+ return ctx->Array.VAO->
VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
case GL_TEXTURE_COORD_ARRAY:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->
+ return ctx->Array.VAO->
VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
case GL_EDGE_FLAG_ARRAY:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
case GL_FOG_COORDINATE_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
case GL_SECONDARY_COLOR_ARRAY_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
case GL_POINT_SIZE_ARRAY_OES:
if (ctx->API != API_OPENGLES)
goto invalid_enum_error;
- return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+ return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 0676f1e3d..5f741fbd2 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -85,6 +85,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
+ { "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
{ "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
{ "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
@@ -110,7 +111,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
{ "GL_ARB_internalformat_query", o(ARB_internalformat_query), GL, 2011 },
{ "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
- { "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 },
+ { "GL_ARB_map_buffer_alignment", o(dummy_true), GL, 2011 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
{ "GL_ARB_multi_draw_indirect", o(ARB_draw_indirect), GLC, 2012 },
{ "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
@@ -195,7 +196,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
{ "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
- { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
+ { "GL_EXT_framebuffer_blit", o(dummy_true), GL, 2005 },
{ "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
{ "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
{ "GL_EXT_framebuffer_object", o(dummy_true), GLL, 2000 },
@@ -436,7 +437,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 943f40bd9..e459e0c63 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -50,10 +50,6 @@
#include "texobj.h"
-/** Set this to 1 to debug/log glBlitFramebuffer() calls */
-#define DEBUG_BLIT 0
-
-
/**
* Notes:
*
@@ -163,8 +159,7 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
static struct gl_framebuffer *
get_framebuffer_target(struct gl_context *ctx, GLenum target)
{
- bool have_fb_blit = _mesa_is_gles3(ctx) ||
- (ctx->Extensions.EXT_framebuffer_blit && _mesa_is_desktop_gl(ctx));
+ bool have_fb_blit = _mesa_is_gles3(ctx) || _mesa_is_desktop_gl(ctx);
switch (target) {
case GL_DRAW_FRAMEBUFFER:
return have_fb_blit ? ctx->DrawBuffer : NULL;
@@ -186,9 +181,9 @@ get_framebuffer_target(struct gl_context *ctx, GLenum target)
* If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to
* the depth buffer attachment point.
*/
-struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum attachment)
+static struct gl_renderbuffer_attachment *
+get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
{
GLuint i;
@@ -318,9 +313,9 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
* Remove any texture or renderbuffer attached to the given attachment
* point. Update reference counts, etc.
*/
-void
-_mesa_remove_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+static void
+remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
{
struct gl_renderbuffer *rb = att->Renderbuffer;
@@ -423,13 +418,13 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
* Bind a texture object to an attachment point.
* The previous binding, if any, will be removed first.
*/
-void
-_mesa_set_texture_attachment(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att,
- struct gl_texture_object *texObj,
- GLenum texTarget, GLuint level, GLuint zoffset,
- GLboolean layered)
+static void
+set_texture_attachment(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset,
+ GLboolean layered)
{
struct gl_renderbuffer *rb = att->Renderbuffer;
@@ -442,7 +437,7 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
}
else {
/* new attachment */
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
att->Type = GL_TEXTURE;
assert(!att->Texture);
_mesa_reference_texobj(&att->Texture, texObj);
@@ -464,13 +459,13 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
* Bind a renderbuffer to an attachment point.
* The previous binding, if any, will be removed first.
*/
-void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att,
- struct gl_renderbuffer *rb)
+static void
+set_renderbuffer_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb)
{
/* XXX check if re-doing same attachment, exit early */
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
att->Type = GL_RENDERBUFFER_EXT;
att->Texture = NULL; /* just to be safe */
att->Complete = GL_FALSE;
@@ -491,20 +486,20 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
_glthread_LOCK_MUTEX(fb->Mutex);
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
ASSERT(att);
if (rb) {
- _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* do stencil attachment here (depth already done above) */
- att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT);
+ att = get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT);
assert(att);
- _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ set_renderbuffer_attachment(ctx, att, rb);
}
rb->AttachedAnytime = GL_TRUE;
}
else {
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
}
invalidate_framebuffer(fb);
@@ -539,7 +534,7 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
default:
switch (rb->Format) {
/* XXX This list is likely incomplete. */
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
return;
default:;
@@ -637,7 +632,7 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
* Is the given base format a legal format for a color renderbuffer?
*/
static GLboolean
-is_format_color_renderable(const struct gl_context *ctx, gl_format format, GLenum internalFormat)
+is_format_color_renderable(const struct gl_context *ctx, mesa_format format, GLenum internalFormat)
{
const GLenum baseFormat =
_mesa_get_format_base_format(format);
@@ -669,7 +664,7 @@ is_format_color_renderable(const struct gl_context *ctx, gl_format format, GLenu
break;
}
- if (format == MESA_FORMAT_ARGB2101010 && internalFormat != GL_RGB10_A2) {
+ if (format == MESA_FORMAT_B10G10R10A2_UNORM && internalFormat != GL_RGB10_A2) {
return GL_FALSE;
}
@@ -902,7 +897,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
struct gl_renderbuffer_attachment *att;
GLenum f;
- gl_format attFormat;
+ mesa_format attFormat;
GLenum att_tex_target = GL_NONE;
/*
@@ -1090,7 +1085,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {
const struct gl_renderbuffer_attachment *att
- = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
+ = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
assert(att);
if (att->Type == GL_NONE) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
@@ -1103,7 +1098,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
/* Check that the ReadBuffer is present */
if (fb->ColorReadBuffer != GL_NONE) {
const struct gl_renderbuffer_attachment *att
- = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer);
+ = get_attachment(ctx, fb, fb->ColorReadBuffer);
assert(att);
if (att->Type == GL_NONE) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
@@ -1251,7 +1246,7 @@ _mesa_detach_renderbuffer(struct gl_context *ctx,
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Texture == att
|| fb->Attachment[i].Renderbuffer == att) {
- _mesa_remove_attachment(ctx, &fb->Attachment[i]);
+ remove_attachment(ctx, &fb->Attachment[i]);
progress = true;
}
}
@@ -1859,7 +1854,7 @@ _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
* we need to return zero.
*/
static GLint
-get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
+get_component_bits(GLenum pname, GLenum baseFormat, mesa_format format)
{
if (_mesa_base_format_has_channel(baseFormat, pname))
return _mesa_get_format_bits(format, pname);
@@ -2037,26 +2032,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
-#ifdef DEBUG
- if (ctx->Extensions.ARB_framebuffer_object) {
- ASSERT(ctx->Extensions.EXT_framebuffer_blit);
- }
-#endif
-
switch (target) {
case GL_DRAW_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
- return;
- }
bindDrawBuf = GL_TRUE;
bindReadBuf = GL_FALSE;
break;
case GL_READ_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
- return;
- }
bindDrawBuf = GL_FALSE;
bindReadBuf = GL_TRUE;
break;
@@ -2190,26 +2171,15 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
- if (ctx->Extensions.EXT_framebuffer_blit) {
- /* separate draw/read binding points */
- if (fb == ctx->DrawBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
- }
- if (fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
- }
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
- else {
- /* only one binding point for read/draw buffers */
- if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
- }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
/* remove from hash table immediately, to free the ID */
@@ -2454,7 +2424,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
}
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glFramebufferTexture%sEXT(attachment)", caller);
@@ -2488,7 +2458,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL,
BUFFER_DEPTH);
} else {
- _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget,
+ set_texture_attachment(ctx, fb, att, texObj, textarget,
level, zoffset, layered);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* Above we created a new renderbuffer and attached it to the
@@ -2512,10 +2482,10 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
texObj->_RenderToTexture = GL_TRUE;
}
else {
- _mesa_remove_attachment(ctx, att);
+ remove_attachment(ctx, att);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
assert(att == &fb->Attachment[BUFFER_DEPTH]);
- _mesa_remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
+ remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
}
}
@@ -2683,7 +2653,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
return;
}
- att = _mesa_get_attachment(ctx, fb, attachment);
+ att = get_attachment(ctx, fb, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glFramebufferRenderbufferEXT(invalid attachment %s)",
@@ -2785,7 +2755,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
}
else {
/* user-created framebuffer FBO */
- att = _mesa_get_attachment(ctx, buffer, attachment);
+ att = get_attachment(ctx, buffer, attachment);
}
if (att == NULL) {
@@ -2797,8 +2767,8 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* the depth and stencil attachments must point to the same buffer */
const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt;
- depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
- stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
+ depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
+ stencilAtt = get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL"
@@ -2908,7 +2878,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
- gl_format format = att->Renderbuffer->Format;
+ mesa_format format = att->Renderbuffer->Format;
/* Page 235 (page 247 of the PDF) in section 6.1.13 of the OpenGL ES
* 3.0.1 spec says:
@@ -2925,11 +2895,11 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
return;
}
- if (format == MESA_FORMAT_S8) {
+ if (format == MESA_FORMAT_S_UINT8) {
/* special cases */
*params = GL_INDEX;
}
- else if (format == MESA_FORMAT_Z32_FLOAT_X24S8) {
+ else if (format == MESA_FORMAT_Z32_FLOAT_S8X24_UINT) {
/* depends on the attachment parameter */
if (attachment == GL_STENCIL_ATTACHMENT) {
*params = GL_INDEX;
@@ -3003,567 +2973,6 @@ invalid_pname_enum:
}
-void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target)
-{
- struct gl_texture_image *srcImage;
- struct gl_texture_object *texObj;
- GLboolean error;
-
- GET_CURRENT_CONTEXT(ctx);
-
- FLUSH_VERTICES(ctx, 0);
-
- switch (target) {
- case GL_TEXTURE_1D:
- error = _mesa_is_gles(ctx);
- break;
- case GL_TEXTURE_2D:
- error = GL_FALSE;
- break;
- case GL_TEXTURE_3D:
- error = ctx->API == API_OPENGLES;
- break;
- case GL_TEXTURE_CUBE_MAP:
- error = !ctx->Extensions.ARB_texture_cube_map;
- break;
- case GL_TEXTURE_1D_ARRAY:
- error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
- break;
- case GL_TEXTURE_2D_ARRAY:
- error = (_mesa_is_gles(ctx) && ctx->Version < 30)
- || !ctx->Extensions.EXT_texture_array;
- break;
- default:
- error = GL_TRUE;
- }
-
- if (error) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
- _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (texObj->BaseLevel >= texObj->MaxLevel) {
- /* nothing to do */
- return;
- }
-
- if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
- !_mesa_cube_complete(texObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(incomplete cube map)");
- return;
- }
-
- _mesa_lock_texture(ctx, texObj);
-
- srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
- if (!srcImage) {
- _mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(zero size base image)");
- return;
- }
-
- if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
- _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
- _mesa_is_stencil_format(srcImage->InternalFormat)) {
- _mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerateMipmap(invalid internal format)");
- return;
- }
-
- if (target == GL_TEXTURE_CUBE_MAP) {
- GLuint face;
- for (face = 0; face < 6; face++)
- ctx->Driver.GenerateMipmap(ctx,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
- texObj);
- }
- else {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-static const struct gl_renderbuffer_attachment *
-find_attachment(const struct gl_framebuffer *fb,
- const struct gl_renderbuffer *rb)
-{
- GLuint i;
- for (i = 0; i < Elements(fb->Attachment); i++) {
- if (fb->Attachment[i].Renderbuffer == rb)
- return &fb->Attachment[i];
- }
- return NULL;
-}
-
-
-/**
- * Helper function for checking if the datatypes of color buffers are
- * compatible for glBlitFramebuffer. From the 3.1 spec, page 198:
- *
- * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
- * and any of the following conditions hold:
- * - The read buffer contains fixed-point or floating-point values and any
- * draw buffer contains neither fixed-point nor floating-point values.
- * - The read buffer contains unsigned integer values and any draw buffer
- * does not contain unsigned integer values.
- * - The read buffer contains signed integer values and any draw buffer
- * does not contain signed integer values."
- */
-static GLboolean
-compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
-{
- GLenum srcType = _mesa_get_format_datatype(srcFormat);
- GLenum dstType = _mesa_get_format_datatype(dstFormat);
-
- if (srcType != GL_INT && srcType != GL_UNSIGNED_INT) {
- assert(srcType == GL_UNSIGNED_NORMALIZED ||
- srcType == GL_SIGNED_NORMALIZED ||
- srcType == GL_FLOAT);
- /* Boil any of those types down to GL_FLOAT */
- srcType = GL_FLOAT;
- }
-
- if (dstType != GL_INT && dstType != GL_UNSIGNED_INT) {
- assert(dstType == GL_UNSIGNED_NORMALIZED ||
- dstType == GL_SIGNED_NORMALIZED ||
- dstType == GL_FLOAT);
- /* Boil any of those types down to GL_FLOAT */
- dstType = GL_FLOAT;
- }
-
- return srcType == dstType;
-}
-
-
-static GLboolean
-compatible_resolve_formats(const struct gl_renderbuffer *readRb,
- const struct gl_renderbuffer *drawRb)
-{
- GLenum readFormat, drawFormat;
-
- /* The simple case where we know the backing Mesa formats are the same.
- */
- if (_mesa_get_srgb_format_linear(readRb->Format) ==
- _mesa_get_srgb_format_linear(drawRb->Format)) {
- return GL_TRUE;
- }
-
- /* The Mesa formats are different, so we must check whether the internal
- * formats are compatible.
- *
- * Under some circumstances, the user may request e.g. two GL_RGBA8
- * textures and get two entirely different Mesa formats like RGBA8888 and
- * ARGB8888. Drivers behaving like that should be able to cope with
- * non-matching formats by themselves, because it's not the user's fault.
- *
- * Blits between linear and sRGB formats are also allowed.
- */
- readFormat = _mesa_get_nongeneric_internalformat(readRb->InternalFormat);
- drawFormat = _mesa_get_nongeneric_internalformat(drawRb->InternalFormat);
- readFormat = _mesa_get_linear_internalformat(readFormat);
- drawFormat = _mesa_get_linear_internalformat(drawFormat);
-
- if (readFormat == drawFormat) {
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-static GLboolean
-is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
-{
- switch (filter) {
- case GL_NEAREST:
- case GL_LINEAR:
- return true;
- case GL_SCALED_RESOLVE_FASTEST_EXT:
- case GL_SCALED_RESOLVE_NICEST_EXT:
- return ctx->Extensions.EXT_framebuffer_multisample_blit_scaled;
- default:
- return false;
- }
-}
-
-/**
- * Blit rectangular region, optionally from one framebuffer to another.
- *
- * Note, if the src buffer is multisampled and the dest is not, this is
- * when the samples must be resolved to a single color.
- */
-void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
- GL_DEPTH_BUFFER_BIT |
- GL_STENCIL_BUFFER_BIT);
- const struct gl_framebuffer *readFb, *drawFb;
- GET_CURRENT_CONTEXT(ctx);
-
- FLUSH_VERTICES(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx,
- "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, _mesa_lookup_enum_by_nr(filter));
-
- if (ctx->NewState) {
- _mesa_update_state(ctx);
- }
-
- readFb = ctx->ReadBuffer;
- drawFb = ctx->DrawBuffer;
-
- if (!readFb || !drawFb) {
- /* This will normally never happen but someday we may want to
- * support MakeCurrent() with no drawables.
- */
- return;
- }
-
- /* check for complete framebuffers */
- if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
- readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glBlitFramebufferEXT(incomplete draw/read buffers)");
- return;
- }
-
- if (!is_valid_blit_filter(ctx, filter)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(%s)",
- _mesa_lookup_enum_by_nr(filter));
- return;
- }
-
- if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
- filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
- (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(%s)",
- _mesa_lookup_enum_by_nr(filter));
- return;
- }
-
- if (mask & ~legalMaskBits) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
- return;
- }
-
- /* depth/stencil must be blitted with nearest filtering */
- if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
- && filter != GL_NEAREST) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
- return;
- }
-
- /* get color read/draw renderbuffers */
- if (mask & GL_COLOR_BUFFER_BIT) {
- const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers;
- const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
- const struct gl_renderbuffer *colorDrawRb = NULL;
- GLuint i;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if (!colorReadRb || numColorDrawBuffers == 0) {
- mask &= ~GL_COLOR_BUFFER_BIT;
- }
- else {
- for (i = 0; i < numColorDrawBuffers; i++) {
- colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- if (!colorDrawRb)
- continue;
-
- /* Page 193 (page 205 of the PDF) in section 4.3.2 of the OpenGL
- * ES 3.0.1 spec says:
- *
- * "If the source and destination buffers are identical, an
- * INVALID_OPERATION error is generated. Different mipmap
- * levels of a texture, different layers of a three-
- * dimensional texture or two-dimensional array texture, and
- * different faces of a cube map texture do not constitute
- * identical buffers."
- */
- if (_mesa_is_gles3(ctx) && (colorDrawRb == colorReadRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination color "
- "buffer cannot be the same)");
- return;
- }
-
- if (!compatible_color_datatypes(colorReadRb->Format,
- colorDrawRb->Format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(color buffer datatypes mismatch)");
- return;
- }
- /* extra checks for multisample copies... */
- if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
- /* color formats must match */
- if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
- return;
- }
- }
- }
- if (filter != GL_NEAREST) {
- /* From EXT_framebuffer_multisample_blit_scaled specification:
- * "Calling BlitFramebuffer will result in an INVALID_OPERATION error
- * if filter is not NEAREST and read buffer contains integer data."
- */
- GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
- if (type == GL_INT || type == GL_UNSIGNED_INT) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(integer color type)");
- return;
- }
- }
- }
- }
-
- if (mask & GL_STENCIL_BUFFER_BIT) {
- struct gl_renderbuffer *readRb =
- readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
- struct gl_renderbuffer *drawRb =
- drawFb->Attachment[BUFFER_STENCIL].Renderbuffer;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_STENCIL_BUFFER_BIT;
- }
- else {
- int read_z_bits, draw_z_bits;
-
- if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination stencil "
- "buffer cannot be the same)");
- return;
- }
-
- if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
- /* There is no need to check the stencil datatype here, because
- * there is only one: GL_UNSIGNED_INT.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(stencil attachment format mismatch)");
- return;
- }
-
- read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS);
- draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS);
-
- /* If both buffers also have depth data, the depth formats must match
- * as well. If one doesn't have depth, it's not blitted, so we should
- * ignore the depth format check.
- */
- if (read_z_bits > 0 && draw_z_bits > 0 &&
- (read_z_bits != draw_z_bits ||
- _mesa_get_format_datatype(readRb->Format) !=
- _mesa_get_format_datatype(drawRb->Format))) {
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
- "(stencil attachment depth format mismatch)");
- return;
- }
- }
- }
-
- if (mask & GL_DEPTH_BUFFER_BIT) {
- struct gl_renderbuffer *readRb =
- readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
- struct gl_renderbuffer *drawRb =
- drawFb->Attachment[BUFFER_DEPTH].Renderbuffer;
-
- /* From the EXT_framebuffer_object spec:
- *
- * "If a buffer is specified in <mask> and does not exist in both
- * the read and draw framebuffers, the corresponding bit is silently
- * ignored."
- */
- if ((readRb == NULL) || (drawRb == NULL)) {
- mask &= ~GL_DEPTH_BUFFER_BIT;
- }
- else {
- int read_s_bit, draw_s_bit;
-
- if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(source and destination depth "
- "buffer cannot be the same)");
- return;
- }
-
- if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) ||
- (_mesa_get_format_datatype(readRb->Format) !=
- _mesa_get_format_datatype(drawRb->Format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(depth attachment format mismatch)");
- return;
- }
-
- read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS);
- draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS);
-
- /* If both buffers also have stencil data, the stencil formats must
- * match as well. If one doesn't have stencil, it's not blitted, so
- * we should ignore the stencil format check.
- */
- if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer"
- "(depth attachment stencil bits mismatch)");
- return;
- }
- }
- }
-
-
- if (_mesa_is_gles3(ctx)) {
- /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
- * 3.0.1 spec says:
- *
- * "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero,
- * an INVALID_OPERATION error is generated."
- */
- if (drawFb->Visual.samples > 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(destination samples must be 0)");
- return;
- }
-
- /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
- * 3.0.1 spec says:
- *
- * "If SAMPLE_BUFFERS for the read framebuffer is greater than zero,
- * no copy is performed and an INVALID_OPERATION error is generated
- * if the formats of the read and draw framebuffers are not
- * identical or if the source and destination rectangles are not
- * defined with the same (X0, Y0) and (X1, Y1) bounds."
- *
- * The format check was made above because desktop OpenGL has the same
- * requirement.
- */
- if (readFb->Visual.samples > 0
- && (srcX0 != dstX0 || srcY0 != dstY0
- || srcX1 != dstX1 || srcY1 != dstY1)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebuffer(bad src/dst multisample region)");
- return;
- }
- } else {
- if (readFb->Visual.samples > 0 &&
- drawFb->Visual.samples > 0 &&
- readFb->Visual.samples != drawFb->Visual.samples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(mismatched samples)");
- return;
- }
-
- /* extra checks for multisample copies... */
- if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
- (filter == GL_NEAREST || filter == GL_LINEAR)) {
- /* src and dest region sizes must be the same */
- if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
- abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
- return;
- }
- }
- }
-
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT");
- return;
- }
-
- /* Debug code */
- if (DEBUG_BLIT) {
- const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
- const struct gl_renderbuffer *colorDrawRb = NULL;
- GLuint i = 0;
-
- printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
- " 0x%x, 0x%x)\n",
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
- if (colorReadRb) {
- const struct gl_renderbuffer_attachment *att;
-
- att = find_attachment(readFb, colorReadRb);
- printf(" Src FBO %u RB %u (%dx%d) ",
- readFb->Name, colorReadRb->Name,
- colorReadRb->Width, colorReadRb->Height);
- if (att && att->Texture) {
- printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
- }
- printf("\n");
-
- /* Print all active color render buffers */
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- if (!colorDrawRb)
- continue;
-
- att = find_attachment(drawFb, colorDrawRb);
- printf(" Dst FBO %u RB %u (%dx%d) ",
- drawFb->Name, colorDrawRb->Name,
- colorDrawRb->Width, colorDrawRb->Height);
- if (att && att->Texture) {
- printf("Tex %u tgt 0x%x level %u face %u",
- att->Texture->Name,
- att->Texture->Target,
- att->TextureLevel,
- att->CubeMapFace);
- }
- printf("\n");
- }
- }
- }
-
- if (!mask ||
- (srcX1 - srcX0) == 0 || (srcY1 - srcY0) == 0 ||
- (dstX1 - dstX0) == 0 || (dstY1 - dstY0) == 0) {
- return;
- }
-
- ASSERT(ctx->Driver.BlitFramebuffer);
- ctx->Driver.BlitFramebuffer(ctx,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
-}
-
-
static void
invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h
index ab138cfff..77fdef415 100644
--- a/mesalib/src/mesa/main/fbobject.h
+++ b/mesalib/src/mesa/main/fbobject.h
@@ -67,26 +67,6 @@ _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
extern struct gl_framebuffer *
_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
-extern struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum attachment);
-
-extern void
-_mesa_remove_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
-
-extern void
-_mesa_set_texture_attachment(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att,
- struct gl_texture_object *texObj,
- GLenum texTarget, GLuint level, GLuint zoffset,
- GLboolean layered);
-
-extern void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att,
- struct gl_renderbuffer *rb);
void
_mesa_update_texture_renderbuffer(struct gl_context *ctx,
@@ -203,15 +183,6 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
GLenum pname, GLint *params);
extern void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target);
-
-
-extern void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height);
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 4d71c55ee..c5583c965 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -228,7 +228,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
if (ctx->Point._Attenuated)
key->point_attenuated = 1;
- if (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
+ if (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
key->point_array = 1;
if (ctx->Texture._TexGenEnabled ||
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index 41f5f99c1..dee253c40 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -43,7 +43,7 @@
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_X24S8 */
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
struct z32f_x24s8
{
float z;
@@ -92,7 +92,7 @@ linear_ubyte_to_srgb_ubyte(GLubyte cl)
/*
- * MESA_FORMAT_RGBA8888
+ * MESA_FORMAT_A8B8G8R8_UNORM
*/
static void
@@ -136,7 +136,7 @@ pack_row_float_RGBA8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGBA8888_REV
+ * MESA_FORMAT_R8G8B8A8_UNORM
*/
static void
@@ -179,7 +179,7 @@ pack_row_float_RGBA8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB8888
+ * MESA_FORMAT_B8G8R8A8_UNORM
*/
static void
@@ -222,7 +222,7 @@ pack_row_float_ARGB8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB8888_REV
+ * MESA_FORMAT_A8R8G8B8_UNORM
*/
static void
@@ -265,7 +265,7 @@ pack_row_float_ARGB8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_XRGB8888
+ * MESA_FORMAT_B8G8R8X8_UNORM
*/
static void
@@ -307,7 +307,7 @@ pack_row_float_XRGB8888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_XRGB8888_REV
+ * MESA_FORMAT_X8R8G8B8_UNORM
*/
static void
@@ -349,7 +349,7 @@ pack_row_float_XRGB8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB888
+ * MESA_FORMAT_BGR_UNORM8
*/
static void
@@ -398,7 +398,7 @@ pack_row_float_RGB888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_BGR888
+ * MESA_FORMAT_RGB_UNORM8
*/
static void
@@ -447,7 +447,7 @@ pack_row_float_BGR888(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB565
+ * MESA_FORMAT_B5G6R5_UNORM
*/
static void
@@ -491,7 +491,9 @@ pack_row_float_RGB565(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_RGB565_REV
+ * MESA_FORMAT_R5G6B5_UNORM
+ * Warning: these functions do not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
*/
static void
@@ -536,7 +538,7 @@ pack_row_float_RGB565_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
- * MESA_FORMAT_ARGB4444
+ * MESA_FORMAT_B4G4R4A4_UNORM
*/
static void
@@ -558,7 +560,7 @@ pack_float_ARGB4444(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_ARGB4444_REV
+ * MESA_FORMAT_A4R4G4B4_UNORM
*/
static void
@@ -580,7 +582,7 @@ pack_float_ARGB4444_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_RGBA5551
+ * MESA_FORMAT_A1B5G5R5_UNORM
*/
static void
@@ -602,7 +604,7 @@ pack_float_RGBA5551(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_ARGB1555
+ * MESA_FORMAT_B5G5R5A1_UNORM
*/
static void
@@ -621,7 +623,10 @@ pack_float_ARGB1555(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ARGB1555_REV */
+/* MESA_FORMAT_A1R5G5B5_UNORM
+ * Warning: these functions do not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
static void
pack_ubyte_ARGB1555_REV(const GLubyte src[4], void *dst)
@@ -640,7 +645,7 @@ pack_float_ARGB1555_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL44 */
+/* MESA_FORMAT_L4A4_UNORM */
static void
pack_ubyte_AL44(const GLubyte src[4], void *dst)
@@ -659,7 +664,7 @@ pack_float_AL44(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL88 */
+/* MESA_FORMAT_L8A8_UNORM */
static void
pack_ubyte_AL88(const GLubyte src[4], void *dst)
@@ -678,7 +683,7 @@ pack_float_AL88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL88_REV */
+/* MESA_FORMAT_A8L8_UNORM */
static void
pack_ubyte_AL88_REV(const GLubyte src[4], void *dst)
@@ -697,7 +702,7 @@ pack_float_AL88_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL1616 */
+/* MESA_FORMAT_L16A16_UNORM */
static void
pack_ubyte_AL1616(const GLubyte src[4], void *dst)
@@ -719,7 +724,7 @@ pack_float_AL1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_AL1616_REV */
+/* MESA_FORMAT_A16L16_UNORM */
static void
pack_ubyte_AL1616_REV(const GLubyte src[4], void *dst)
@@ -741,7 +746,7 @@ pack_float_AL1616_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RGB332 */
+/* MESA_FORMAT_B2G3R3_UNORM */
static void
pack_ubyte_RGB332(const GLubyte src[4], void *dst)
@@ -761,7 +766,7 @@ pack_float_RGB332(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_A8 */
+/* MESA_FORMAT_A_UNORM8 */
static void
pack_ubyte_A8(const GLubyte src[4], void *dst)
@@ -778,7 +783,7 @@ pack_float_A8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_A16 */
+/* MESA_FORMAT_A_UNORM16 */
static void
pack_ubyte_A16(const GLubyte src[4], void *dst)
@@ -795,7 +800,7 @@ pack_float_A16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_L8 */
+/* MESA_FORMAT_L_UNORM8 */
static void
pack_ubyte_L8(const GLubyte src[4], void *dst)
@@ -812,7 +817,7 @@ pack_float_L8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_L16 */
+/* MESA_FORMAT_L_UNORM16 */
static void
pack_ubyte_L16(const GLubyte src[4], void *dst)
@@ -859,7 +864,7 @@ pack_float_YCBCR_REV(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_R8 */
+/* MESA_FORMAT_R_UNORM8 */
static void
pack_ubyte_R8(const GLubyte src[4], void *dst)
@@ -878,7 +883,7 @@ pack_float_R8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_GR88 */
+/* MESA_FORMAT_R8G8_UNORM */
static void
pack_ubyte_GR88(const GLubyte src[4], void *dst)
@@ -898,7 +903,7 @@ pack_float_GR88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RG88 */
+/* MESA_FORMAT_G8R8_UNORM */
static void
pack_ubyte_RG88(const GLubyte src[4], void *dst)
@@ -918,7 +923,7 @@ pack_float_RG88(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_R16 */
+/* MESA_FORMAT_R_UNORM16 */
static void
pack_ubyte_R16(const GLubyte src[4], void *dst)
@@ -935,7 +940,7 @@ pack_float_R16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_GR1616 */
+/* MESA_FORMAT_R16G16_UNORM */
static void
pack_ubyte_GR1616(const GLubyte src[4], void *dst)
@@ -957,7 +962,7 @@ pack_float_GR1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RG1616 */
+/* MESA_FORMAT_G16R16_UNORM */
static void
pack_ubyte_RG1616(const GLubyte src[4], void *dst)
@@ -980,7 +985,7 @@ pack_float_RG1616(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ARGB2101010 */
+/* MESA_FORMAT_B10G10R10A2_UNORM */
static void
pack_ubyte_ARGB2101010(const GLubyte src[4], void *dst)
@@ -1006,7 +1011,7 @@ pack_float_ARGB2101010(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ABGR2101010_UINT */
+/* MESA_FORMAT_R10G10B10A2_UINT */
static void
pack_ubyte_ABGR2101010_UINT(const GLubyte src[4], void *dst)
@@ -1032,7 +1037,7 @@ pack_float_ABGR2101010_UINT(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SRGB8 */
+/* MESA_FORMAT_BGR_SRGB8 */
static void
pack_ubyte_SRGB8(const GLubyte src[4], void *dst)
@@ -1053,7 +1058,7 @@ pack_float_SRGB8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SRGBA8 */
+/* MESA_FORMAT_A8B8G8R8_SRGB */
static void
pack_ubyte_SRGBA8(const GLubyte src[4], void *dst)
@@ -1078,7 +1083,7 @@ pack_float_SRGBA8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SARGB8 */
+/* MESA_FORMAT_B8G8R8A8_SRGB */
static void
pack_ubyte_SARGB8(const GLubyte src[4], void *dst)
@@ -1103,7 +1108,7 @@ pack_float_SARGB8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SL8 */
+/* MESA_FORMAT_L_SRGB8 */
static void
pack_ubyte_SL8(const GLubyte src[4], void *dst)
@@ -1121,7 +1126,7 @@ pack_float_SL8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_SLA8 */
+/* MESA_FORMAT_L8A8_SRGB */
static void
pack_ubyte_SLA8(const GLubyte src[4], void *dst)
@@ -1229,7 +1234,7 @@ pack_float_RGB_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ALPHA_FLOAT32 */
+/* MESA_FORMAT_A_FLOAT32 */
static void
pack_ubyte_ALPHA_FLOAT32(const GLubyte src[4], void *dst)
@@ -1246,7 +1251,7 @@ pack_float_ALPHA_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_ALPHA_FLOAT16 */
+/* MESA_FORMAT_A_FLOAT16 */
static void
pack_ubyte_ALPHA_FLOAT16(const GLubyte src[4], void *dst)
@@ -1263,7 +1268,7 @@ pack_float_ALPHA_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_FLOAT32 (and INTENSITY_FLOAT32, R_FLOAT32) */
+/* MESA_FORMAT_L_FLOAT32 (and INTENSITY_FLOAT32, R_FLOAT32) */
static void
pack_ubyte_LUMINANCE_FLOAT32(const GLubyte src[4], void *dst)
@@ -1280,7 +1285,7 @@ pack_float_LUMINANCE_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_FLOAT16 (and INTENSITY_FLOAT16, R_FLOAT32) */
+/* MESA_FORMAT_L_FLOAT16 (and INTENSITY_FLOAT16, R_FLOAT32) */
static void
pack_ubyte_LUMINANCE_FLOAT16(const GLubyte src[4], void *dst)
@@ -1297,7 +1302,7 @@ pack_float_LUMINANCE_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 */
+/* MESA_FORMAT_LA_FLOAT32 */
static void
pack_ubyte_LUMINANCE_ALPHA_FLOAT32(const GLubyte src[4], void *dst)
@@ -1316,7 +1321,7 @@ pack_float_LUMINANCE_ALPHA_FLOAT32(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 */
+/* MESA_FORMAT_LA_FLOAT16 */
static void
pack_ubyte_LUMINANCE_ALPHA_FLOAT16(const GLubyte src[4], void *dst)
@@ -1394,7 +1399,7 @@ pack_float_DUDV8(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_RGBA_16 */
+/* MESA_FORMAT_RGBA_UNORM16 */
static void
pack_ubyte_RGBA_16(const GLubyte src[4], void *dst)
@@ -1419,7 +1424,7 @@ pack_float_RGBA_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_R8
+ * MESA_FORMAT_R_SNORM8
*/
static void
@@ -1431,7 +1436,7 @@ pack_float_SIGNED_R8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RG88_REV
+ * MESA_FORMAT_R8G8_SNORM
*/
static void
@@ -1445,7 +1450,7 @@ pack_float_SIGNED_RG88_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBX8888
+ * MESA_FORMAT_X8B8G8R8_SNORM
*/
static void
@@ -1461,7 +1466,7 @@ pack_float_SIGNED_RGBX8888(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA8888
+ * MESA_FORMAT_A8B8G8R8_SNORM
*/
static void
@@ -1477,7 +1482,7 @@ pack_float_SIGNED_RGBA8888(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA8888_REV
+ * MESA_FORMAT_R8G8B8A8_SNORM
*/
static void
@@ -1493,7 +1498,7 @@ pack_float_SIGNED_RGBA8888_REV(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_R16
+ * MESA_FORMAT_R_SNORM16
*/
static void
@@ -1505,7 +1510,7 @@ pack_float_SIGNED_R16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_GR1616
+ * MESA_FORMAT_R16G16_SNORM
*/
static void
@@ -1519,7 +1524,7 @@ pack_float_SIGNED_GR1616(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGB_16
+ * MESA_FORMAT_RGB_SNORM16
*/
static void
@@ -1533,7 +1538,7 @@ pack_float_SIGNED_RGB_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_RGBA_16
+ * MESA_FORMAT_RGBA_SNORM16
*/
static void
@@ -1548,7 +1553,7 @@ pack_float_SIGNED_RGBA_16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_A8
+ * MESA_FORMAT_A_SNORM8
*/
static void
@@ -1560,7 +1565,7 @@ pack_float_SIGNED_A8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_L8
+ * MESA_FORMAT_L_SNORM8
*/
static void
@@ -1572,7 +1577,7 @@ pack_float_SIGNED_L8(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_AL88
+ * MESA_FORMAT_L8A8_SNORM
*/
static void
@@ -1586,7 +1591,7 @@ pack_float_SIGNED_AL88(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_A16
+ * MESA_FORMAT_A_SNORM16
*/
static void
@@ -1598,7 +1603,7 @@ pack_float_SIGNED_A16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_L16
+ * MESA_FORMAT_L_SNORM16
*/
static void
@@ -1610,7 +1615,7 @@ pack_float_SIGNED_L16(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_SIGNED_AL1616
+ * MESA_FORMAT_LA_SNORM16
*/
static void
@@ -1624,7 +1629,7 @@ pack_float_SIGNED_AL1616(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_RGB9_E5_FLOAT;
+ * MESA_FORMAT_R9G9B9E5_FLOAT;
*/
static void
@@ -1648,7 +1653,7 @@ pack_ubyte_RGB9_E5_FLOAT(const GLubyte src[4], void *dst)
/*
- * MESA_FORMAT_R11_G11_B10_FLOAT;
+ * MESA_FORMAT_R11G11B10_FLOAT;
*/
static void
@@ -1671,7 +1676,7 @@ pack_float_R11_G11_B10_FLOAT(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XRGB4444_UNORM
+ * MESA_FORMAT_B4G4R4X4_UNORM
*/
static void
@@ -1691,7 +1696,7 @@ pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XRGB1555_UNORM
+ * MESA_FORMAT_B5G5R5X1_UNORM
*/
static void
@@ -1711,7 +1716,7 @@ pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XBGR8888_SNORM
+ * MESA_FORMAT_R8G8B8X8_SNORM
*/
static void
@@ -1726,7 +1731,7 @@ pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
/*
- * MESA_FORMAT_XBGR8888_SRGB
+ * MESA_FORMAT_R8G8B8X8_SRGB
*/
static void
@@ -1740,7 +1745,7 @@ pack_float_XBGR8888_SRGB(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XRGB2101010_UNORM */
+/* MESA_FORMAT_B10G10R10X2_UNORM */
static void
pack_ubyte_XRGB2101010_UNORM(const GLubyte src[4], void *dst)
@@ -1764,7 +1769,7 @@ pack_float_XRGB2101010_UNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_UNORM */
+/* MESA_FORMAT_RGBX_UNORM16 */
static void
pack_ubyte_XBGR16161616_UNORM(const GLubyte src[4], void *dst)
@@ -1787,7 +1792,7 @@ pack_float_XBGR16161616_UNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_SNORM */
+/* MESA_FORMAT_RGBX_SNORM16 */
static void
pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
@@ -1800,7 +1805,7 @@ pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_XBGR16161616_FLOAT */
+/* MESA_FORMAT_RGBX_FLOAT16 */
static void
pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
@@ -1812,7 +1817,7 @@ pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
d[3] = _mesa_float_to_half(1.0);
}
-/* MESA_FORMAT_XBGR32323232_FLOAT */
+/* MESA_FORMAT_RGBX_FLOAT32 */
static void
pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
@@ -1824,7 +1829,7 @@ pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
d[3] = 1.0;
}
-/* MESA_FORMAT_ABGR2101010 */
+/* MESA_FORMAT_R10G10B10A2_UNORM */
static void
pack_ubyte_ABGR2101010(const GLubyte src[4], void *dst)
@@ -1850,7 +1855,7 @@ pack_float_ABGR2101010(const GLfloat src[4], void *dst)
}
/*
- * MESA_FORMAT_SIGNED_RG88
+ * MESA_FORMAT_G8R8_SNORM
*/
static void
@@ -1863,7 +1868,7 @@ pack_float_SIGNED_RG88(const GLfloat src[4], void *dst)
}
/*
- * MESA_FORMAT_SIGNED_RG1616
+ * MESA_FORMAT_G16R16_SNORM
*/
static void
@@ -1879,7 +1884,7 @@ pack_float_SIGNED_RG1616(const GLfloat src[4], void *dst)
* Return a function that can pack a GLubyte rgba[4] color.
*/
gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(gl_format format)
+_mesa_get_pack_ubyte_rgba_function(mesa_format format)
{
static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -1889,62 +1894,61 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = pack_ubyte_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_ubyte_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_ubyte_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_ubyte_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_ubyte_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_ubyte_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_ubyte_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_ubyte_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_ubyte_RGB888;
- table[MESA_FORMAT_BGR888] = pack_ubyte_BGR888;
- table[MESA_FORMAT_RGB565] = pack_ubyte_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_ubyte_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = pack_ubyte_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = pack_ubyte_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = pack_ubyte_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = pack_ubyte_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = pack_ubyte_ARGB1555_REV;
- table[MESA_FORMAT_AL44] = pack_ubyte_AL44;
- table[MESA_FORMAT_AL88] = pack_ubyte_AL88;
- table[MESA_FORMAT_AL88_REV] = pack_ubyte_AL88_REV;
- table[MESA_FORMAT_AL1616] = pack_ubyte_AL1616;
- table[MESA_FORMAT_AL1616_REV] = pack_ubyte_AL1616_REV;
- table[MESA_FORMAT_RGB332] = pack_ubyte_RGB332;
- table[MESA_FORMAT_A8] = pack_ubyte_A8;
- table[MESA_FORMAT_A16] = pack_ubyte_A16;
- table[MESA_FORMAT_L8] = pack_ubyte_L8;
- table[MESA_FORMAT_L16] = pack_ubyte_L16;
- table[MESA_FORMAT_I8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
- table[MESA_FORMAT_I16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_ubyte_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_ubyte_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_ubyte_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_ubyte_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_ubyte_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_ubyte_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_ubyte_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_ubyte_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_ubyte_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_ubyte_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_ubyte_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_ubyte_ARGB1555_REV;
+ table[MESA_FORMAT_L4A4_UNORM] = pack_ubyte_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = pack_ubyte_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = pack_ubyte_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = pack_ubyte_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = pack_ubyte_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = pack_ubyte_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A8;
+ table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A16;
+ table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L8;
+ table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L16;
+ table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
+ table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV;
- table[MESA_FORMAT_R8] = pack_ubyte_R8;
- table[MESA_FORMAT_GR88] = pack_ubyte_GR88;
- table[MESA_FORMAT_RG88] = pack_ubyte_RG88;
- table[MESA_FORMAT_R16] = pack_ubyte_R16;
- table[MESA_FORMAT_GR1616] = pack_ubyte_GR1616;
- table[MESA_FORMAT_RG1616] = pack_ubyte_RG1616;
- table[MESA_FORMAT_ARGB2101010] = pack_ubyte_ARGB2101010;
- table[MESA_FORMAT_ABGR2101010_UINT] = pack_ubyte_ABGR2101010_UINT;
+ table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = pack_ubyte_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = pack_ubyte_RG88;
+ table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = pack_ubyte_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = pack_ubyte_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_ubyte_ARGB2101010;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = pack_ubyte_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
- table[MESA_FORMAT_Z24_S8] = NULL;
- table[MESA_FORMAT_S8_Z24] = NULL;
- table[MESA_FORMAT_Z16] = NULL;
- table[MESA_FORMAT_X8_Z24] = NULL;
- table[MESA_FORMAT_Z24_X8] = NULL;
- table[MESA_FORMAT_Z32] = NULL;
- table[MESA_FORMAT_S8] = NULL;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
+ table[MESA_FORMAT_Z_UNORM16] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
+ table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z_UNORM32] = NULL;
+ table[MESA_FORMAT_S_UINT8] = NULL;
/* sRGB */
- table[MESA_FORMAT_SRGB8] = pack_ubyte_SRGB8;
- table[MESA_FORMAT_SRGBA8] = pack_ubyte_SRGBA8;
- table[MESA_FORMAT_SARGB8] = pack_ubyte_SARGB8;
- table[MESA_FORMAT_SL8] = pack_ubyte_SL8;
- table[MESA_FORMAT_SLA8] = pack_ubyte_SLA8;
-
+ table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = pack_ubyte_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_SLA8;
/* n/a */
table[MESA_FORMAT_SRGB_DXT1] = NULL; /* pack_ubyte_SRGB_DXT1; */
table[MESA_FORMAT_SRGBA_DXT1] = NULL; /* pack_ubyte_SRGBA_DXT1; */
@@ -1962,73 +1966,73 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = pack_ubyte_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = pack_ubyte_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = pack_ubyte_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = pack_ubyte_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = pack_ubyte_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = pack_ubyte_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = pack_ubyte_LUMINANCE_ALPHA_FLOAT16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = pack_ubyte_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = pack_ubyte_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = pack_ubyte_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = pack_ubyte_LUMINANCE_ALPHA_FLOAT16;
+ table[MESA_FORMAT_I_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = pack_ubyte_LUMINANCE_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = pack_ubyte_LUMINANCE_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = pack_ubyte_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = pack_ubyte_RG_FLOAT16;
/* n/a */
- table[MESA_FORMAT_RGBA_INT8] = NULL; /* pack_ubyte_RGBA_INT8 */
- table[MESA_FORMAT_RGBA_INT16] = NULL; /* pack_ubyte_RGBA_INT16 */
- table[MESA_FORMAT_RGBA_INT32] = NULL; /* pack_ubyte_RGBA_INT32 */
+ table[MESA_FORMAT_RGBA_SINT8] = NULL; /* pack_ubyte_RGBA_INT8 */
+ table[MESA_FORMAT_RGBA_SINT16] = NULL; /* pack_ubyte_RGBA_INT16 */
+ table[MESA_FORMAT_RGBA_SINT32] = NULL; /* pack_ubyte_RGBA_INT32 */
table[MESA_FORMAT_RGBA_UINT8] = NULL; /* pack_ubyte_RGBA_UINT8 */
table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */
table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */
table[MESA_FORMAT_DUDV8] = pack_ubyte_DUDV8;
- table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
/* n/a */
- table[MESA_FORMAT_SIGNED_R8] = NULL;
- table[MESA_FORMAT_SIGNED_RG88_REV] = NULL;
- table[MESA_FORMAT_SIGNED_RGBX8888] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA8888] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = NULL;
- table[MESA_FORMAT_SIGNED_R16] = NULL;
- table[MESA_FORMAT_SIGNED_GR1616] = NULL;
- table[MESA_FORMAT_SIGNED_RGB_16] = NULL;
- table[MESA_FORMAT_SIGNED_RGBA_16] = NULL;
- table[MESA_FORMAT_SIGNED_A8] = NULL;
- table[MESA_FORMAT_SIGNED_L8] = NULL;
- table[MESA_FORMAT_SIGNED_AL88] = NULL;
- table[MESA_FORMAT_SIGNED_I8] = NULL;
- table[MESA_FORMAT_SIGNED_A16] = NULL;
- table[MESA_FORMAT_SIGNED_L16] = NULL;
- table[MESA_FORMAT_SIGNED_AL1616] = NULL;
- table[MESA_FORMAT_SIGNED_I16] = NULL;
-
-
- table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = pack_ubyte_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = pack_ubyte_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = NULL;
- table[MESA_FORMAT_XBGR8888_SRGB] = NULL;
- table[MESA_FORMAT_XBGR8888_UINT] = NULL;
- table[MESA_FORMAT_XBGR8888_SINT] = NULL;
- table[MESA_FORMAT_XRGB2101010_UNORM] = pack_ubyte_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = pack_ubyte_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = NULL;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = NULL;
- table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
- table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = NULL;
- table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
-
- table[MESA_FORMAT_ABGR2101010] = pack_ubyte_ABGR2101010;
+ table[MESA_FORMAT_R_SNORM8] = NULL;
+ table[MESA_FORMAT_R8G8_SNORM] = NULL;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = NULL;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = NULL;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = NULL;
+ table[MESA_FORMAT_R_SNORM16] = NULL;
+ table[MESA_FORMAT_R16G16_SNORM] = NULL;
+ table[MESA_FORMAT_RGB_SNORM16] = NULL;
+ table[MESA_FORMAT_RGBA_SNORM16] = NULL;
+ table[MESA_FORMAT_A_SNORM8] = NULL;
+ table[MESA_FORMAT_L_SNORM8] = NULL;
+ table[MESA_FORMAT_L8A8_SNORM] = NULL;
+ table[MESA_FORMAT_I_SNORM8] = NULL;
+ table[MESA_FORMAT_A_SNORM16] = NULL;
+ table[MESA_FORMAT_L_SNORM16] = NULL;
+ table[MESA_FORMAT_LA_SNORM16] = NULL;
+ table[MESA_FORMAT_I_SNORM16] = NULL;
+
+
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_ubyte_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_ubyte_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = NULL;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = NULL;
+ table[MESA_FORMAT_RGBX_UINT8] = NULL;
+ table[MESA_FORMAT_RGBX_SINT8] = NULL;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_ubyte_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT16] = NULL;
+ table[MESA_FORMAT_RGBX_UINT16] = NULL;
+ table[MESA_FORMAT_RGBX_SINT16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT32] = NULL;
+ table[MESA_FORMAT_RGBX_UINT32] = NULL;
+ table[MESA_FORMAT_RGBX_SINT32] = NULL;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_ubyte_ABGR2101010;
initialized = GL_TRUE;
}
@@ -2042,7 +2046,7 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
* Return a function that can pack a GLfloat rgba[4] color.
*/
gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(gl_format format)
+_mesa_get_pack_float_rgba_function(mesa_format format)
{
static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2052,61 +2056,61 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = pack_float_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_float_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_float_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_float_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_float_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_float_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_float_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_float_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_float_RGB888;
- table[MESA_FORMAT_BGR888] = pack_float_BGR888;
- table[MESA_FORMAT_RGB565] = pack_float_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_float_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = pack_float_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = pack_float_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = pack_float_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = pack_float_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = pack_float_ARGB1555_REV;
-
- table[MESA_FORMAT_AL44] = pack_float_AL44;
- table[MESA_FORMAT_AL88] = pack_float_AL88;
- table[MESA_FORMAT_AL88_REV] = pack_float_AL88_REV;
- table[MESA_FORMAT_AL1616] = pack_float_AL1616;
- table[MESA_FORMAT_AL1616_REV] = pack_float_AL1616_REV;
- table[MESA_FORMAT_RGB332] = pack_float_RGB332;
- table[MESA_FORMAT_A8] = pack_float_A8;
- table[MESA_FORMAT_A16] = pack_float_A16;
- table[MESA_FORMAT_L8] = pack_float_L8;
- table[MESA_FORMAT_L16] = pack_float_L16;
- table[MESA_FORMAT_I8] = pack_float_L8; /* reuse pack_float_L8 */
- table[MESA_FORMAT_I16] = pack_float_L16; /* reuse pack_float_L16 */
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_float_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_float_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_float_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_float_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_float_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_float_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_float_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_float_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_float_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_float_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_float_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_float_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_float_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_float_ARGB1555_REV;
+
+ table[MESA_FORMAT_L4A4_UNORM] = pack_float_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = pack_float_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = pack_float_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = pack_float_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = pack_float_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = pack_float_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = pack_float_A8;
+ table[MESA_FORMAT_A_UNORM16] = pack_float_A16;
+ table[MESA_FORMAT_L_UNORM8] = pack_float_L8;
+ table[MESA_FORMAT_L_UNORM16] = pack_float_L16;
+ table[MESA_FORMAT_I_UNORM8] = pack_float_L8; /* reuse pack_float_L8 */
+ table[MESA_FORMAT_I_UNORM16] = pack_float_L16; /* reuse pack_float_L16 */
table[MESA_FORMAT_YCBCR] = pack_float_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV;
- table[MESA_FORMAT_R8] = pack_float_R8;
- table[MESA_FORMAT_GR88] = pack_float_GR88;
- table[MESA_FORMAT_RG88] = pack_float_RG88;
- table[MESA_FORMAT_R16] = pack_float_R16;
- table[MESA_FORMAT_GR1616] = pack_float_GR1616;
- table[MESA_FORMAT_RG1616] = pack_float_RG1616;
- table[MESA_FORMAT_ARGB2101010] = pack_float_ARGB2101010;
- table[MESA_FORMAT_ABGR2101010_UINT] = pack_float_ABGR2101010_UINT;
+ table[MESA_FORMAT_R_UNORM8] = pack_float_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = pack_float_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = pack_float_RG88;
+ table[MESA_FORMAT_R_UNORM16] = pack_float_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = pack_float_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = pack_float_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = pack_float_ARGB2101010;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = pack_float_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
- table[MESA_FORMAT_Z24_S8] = NULL;
- table[MESA_FORMAT_S8_Z24] = NULL;
- table[MESA_FORMAT_Z16] = NULL;
- table[MESA_FORMAT_X8_Z24] = NULL;
- table[MESA_FORMAT_Z24_X8] = NULL;
- table[MESA_FORMAT_Z32] = NULL;
- table[MESA_FORMAT_S8] = NULL;
-
- table[MESA_FORMAT_SRGB8] = pack_float_SRGB8;
- table[MESA_FORMAT_SRGBA8] = pack_float_SRGBA8;
- table[MESA_FORMAT_SARGB8] = pack_float_SARGB8;
- table[MESA_FORMAT_SL8] = pack_float_SL8;
- table[MESA_FORMAT_SLA8] = pack_float_SLA8;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL;
+ table[MESA_FORMAT_Z_UNORM16] = NULL;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL;
+ table[MESA_FORMAT_X8Z24_UNORM] = NULL;
+ table[MESA_FORMAT_Z_UNORM32] = NULL;
+ table[MESA_FORMAT_S_UINT8] = NULL;
+
+ table[MESA_FORMAT_BGR_SRGB8] = pack_float_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = pack_float_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = pack_float_SLA8;
/* n/a */
table[MESA_FORMAT_SRGB_DXT1] = NULL;
@@ -2125,73 +2129,73 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = pack_float_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = pack_float_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = pack_float_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = pack_float_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = pack_float_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = pack_float_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = pack_float_LUMINANCE_ALPHA_FLOAT16;
-
- table[MESA_FORMAT_INTENSITY_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = pack_float_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = pack_float_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = pack_float_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = pack_float_LUMINANCE_ALPHA_FLOAT16;
+
+ table[MESA_FORMAT_I_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = pack_float_LUMINANCE_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = pack_float_LUMINANCE_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = pack_float_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = pack_float_RG_FLOAT16;
/* n/a */
- table[MESA_FORMAT_RGBA_INT8] = NULL;
- table[MESA_FORMAT_RGBA_INT16] = NULL;
- table[MESA_FORMAT_RGBA_INT32] = NULL;
+ table[MESA_FORMAT_RGBA_SINT8] = NULL;
+ table[MESA_FORMAT_RGBA_SINT16] = NULL;
+ table[MESA_FORMAT_RGBA_SINT32] = NULL;
table[MESA_FORMAT_RGBA_UINT8] = NULL;
table[MESA_FORMAT_RGBA_UINT16] = NULL;
table[MESA_FORMAT_RGBA_UINT32] = NULL;
table[MESA_FORMAT_DUDV8] = pack_float_DUDV8;
- table[MESA_FORMAT_RGBA_16] = pack_float_RGBA_16;
-
- table[MESA_FORMAT_SIGNED_R8] = pack_float_SIGNED_R8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = pack_float_SIGNED_RG88_REV;
- table[MESA_FORMAT_SIGNED_RGBX8888] = pack_float_SIGNED_RGBX8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = pack_float_SIGNED_RGBA8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = pack_float_SIGNED_RGBA8888_REV;
- table[MESA_FORMAT_SIGNED_R16] = pack_float_SIGNED_R16;
- table[MESA_FORMAT_SIGNED_GR1616] = pack_float_SIGNED_GR1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = pack_float_SIGNED_RGB_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = pack_float_SIGNED_RGBA_16;
- table[MESA_FORMAT_SIGNED_A8] = pack_float_SIGNED_A8;
- table[MESA_FORMAT_SIGNED_L8] = pack_float_SIGNED_L8;
- table[MESA_FORMAT_SIGNED_AL88] = pack_float_SIGNED_AL88;
- table[MESA_FORMAT_SIGNED_I8] = pack_float_SIGNED_L8; /* reused */
- table[MESA_FORMAT_SIGNED_A16] = pack_float_SIGNED_A16;
- table[MESA_FORMAT_SIGNED_L16] = pack_float_SIGNED_L16;
- table[MESA_FORMAT_SIGNED_AL1616] = pack_float_SIGNED_AL1616;
- table[MESA_FORMAT_SIGNED_I16] = pack_float_SIGNED_L16; /* reused */
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = pack_float_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = pack_float_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = pack_float_XBGR8888_SNORM;
- table[MESA_FORMAT_XBGR8888_SRGB] = pack_float_XBGR8888_SRGB;
- table[MESA_FORMAT_XBGR8888_UINT] = NULL;
- table[MESA_FORMAT_XBGR8888_SINT] = NULL;
- table[MESA_FORMAT_XRGB2101010_UNORM] = pack_float_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = pack_float_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = pack_float_XBGR16161616_SNORM;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = pack_float_XBGR16161616_FLOAT;
- table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
- table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = pack_float_XBGR32323232_FLOAT;
- table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
- table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
-
- table[MESA_FORMAT_ABGR2101010] = pack_float_ABGR2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = pack_float_SIGNED_RG88;
- table[MESA_FORMAT_SIGNED_RG1616] = pack_float_SIGNED_RG1616;
+ table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
+
+ table[MESA_FORMAT_R_SNORM8] = pack_float_SIGNED_R8;
+ table[MESA_FORMAT_R8G8_SNORM] = pack_float_SIGNED_RG88_REV;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = pack_float_SIGNED_RGBX8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = pack_float_SIGNED_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = pack_float_SIGNED_RGBA8888_REV;
+ table[MESA_FORMAT_R_SNORM16] = pack_float_SIGNED_R16;
+ table[MESA_FORMAT_R16G16_SNORM] = pack_float_SIGNED_GR1616;
+ table[MESA_FORMAT_RGB_SNORM16] = pack_float_SIGNED_RGB_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = pack_float_SIGNED_RGBA_16;
+ table[MESA_FORMAT_A_SNORM8] = pack_float_SIGNED_A8;
+ table[MESA_FORMAT_L_SNORM8] = pack_float_SIGNED_L8;
+ table[MESA_FORMAT_L8A8_SNORM] = pack_float_SIGNED_AL88;
+ table[MESA_FORMAT_I_SNORM8] = pack_float_SIGNED_L8; /* reused */
+ table[MESA_FORMAT_A_SNORM16] = pack_float_SIGNED_A16;
+ table[MESA_FORMAT_L_SNORM16] = pack_float_SIGNED_L16;
+ table[MESA_FORMAT_LA_SNORM16] = pack_float_SIGNED_AL1616;
+ table[MESA_FORMAT_I_SNORM16] = pack_float_SIGNED_L16; /* reused */
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_float_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_float_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = pack_float_XBGR8888_SNORM;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = pack_float_XBGR8888_SRGB;
+ table[MESA_FORMAT_RGBX_UINT8] = NULL;
+ table[MESA_FORMAT_RGBX_SINT8] = NULL;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = pack_float_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = pack_float_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = pack_float_XBGR16161616_SNORM;
+ table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT16] = NULL;
+ table[MESA_FORMAT_RGBX_SINT16] = NULL;
+ table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_XBGR32323232_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT32] = NULL;
+ table[MESA_FORMAT_RGBX_SINT32] = NULL;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_float_ABGR2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = pack_float_SIGNED_RG88;
+ table[MESA_FORMAT_G16R16_SNORM] = pack_float_SIGNED_RG1616;
initialized = GL_TRUE;
}
@@ -2202,7 +2206,7 @@ _mesa_get_pack_float_rgba_function(gl_format format)
static pack_float_rgba_row_func
-get_pack_float_rgba_row_function(gl_format format)
+get_pack_float_rgba_row_function(mesa_format format)
{
static pack_float_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2213,18 +2217,18 @@ get_pack_float_rgba_row_function(gl_format format)
*/
memset(table, 0, sizeof(table));
- table[MESA_FORMAT_RGBA8888] = pack_row_float_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_row_float_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_row_float_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_row_float_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_row_float_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_row_float_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_row_float_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_row_float_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_row_float_RGB888;
- table[MESA_FORMAT_BGR888] = pack_row_float_BGR888;
- table[MESA_FORMAT_RGB565] = pack_row_float_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_row_float_RGB565_REV;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_float_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_float_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_float_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_float_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_float_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_float_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_float_RGB565_REV;
initialized = GL_TRUE;
}
@@ -2235,7 +2239,7 @@ get_pack_float_rgba_row_function(gl_format format)
static pack_ubyte_rgba_row_func
-get_pack_ubyte_rgba_row_function(gl_format format)
+get_pack_ubyte_rgba_row_function(mesa_format format)
{
static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2246,18 +2250,18 @@ get_pack_ubyte_rgba_row_function(gl_format format)
*/
memset(table, 0, sizeof(table));
- table[MESA_FORMAT_RGBA8888] = pack_row_ubyte_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = pack_row_ubyte_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = pack_row_ubyte_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = pack_row_ubyte_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = pack_row_ubyte_RGBA8888; /* reused */
- table[MESA_FORMAT_RGBX8888_REV] = pack_row_ubyte_RGBA8888_REV; /* reused */
- table[MESA_FORMAT_XRGB8888] = pack_row_ubyte_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = pack_row_ubyte_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = pack_row_ubyte_RGB888;
- table[MESA_FORMAT_BGR888] = pack_row_ubyte_BGR888;
- table[MESA_FORMAT_RGB565] = pack_row_ubyte_RGB565;
- table[MESA_FORMAT_RGB565_REV] = pack_row_ubyte_RGB565_REV;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_ubyte_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_ubyte_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_ubyte_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_ubyte_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_ubyte_RGBA8888; /* reused */
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_RGBA8888_REV; /* reused */
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_ubyte_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_ubyte_RGB565_REV;
initialized = GL_TRUE;
}
@@ -2271,7 +2275,7 @@ get_pack_ubyte_rgba_row_function(gl_format format)
* Pack a row of GLfloat rgba[4] values to the destination.
*/
void
-_mesa_pack_float_rgba_row(gl_format format, GLuint n,
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst)
{
pack_float_rgba_row_func packrow = get_pack_float_rgba_row_function(format);
@@ -2302,7 +2306,7 @@ _mesa_pack_float_rgba_row(gl_format format, GLuint n,
* Pack a row of GLubyte rgba[4] values to the destination.
*/
void
-_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst)
{
pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format);
@@ -2335,7 +2339,7 @@ _mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
* \param dstRowStride destination image row stride in bytes
*/
void
-_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride)
{
@@ -2423,21 +2427,21 @@ pack_float_z_Z32_FLOAT(const GLfloat *src, void *dst)
}
gl_pack_float_z_func
-_mesa_get_pack_float_z_func(gl_format format)
+_mesa_get_pack_float_z_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
return pack_float_z_Z24_S8;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return pack_float_z_S8_Z24;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return pack_float_z_Z16;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return pack_float_z_Z32;
- case MESA_FORMAT_Z32_FLOAT:
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z_FLOAT32:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_float_z_Z32_FLOAT;
default:
_mesa_problem(NULL,
@@ -2508,22 +2512,22 @@ pack_uint_z_Z32_FLOAT_X24S8(const GLuint *src, void *dst)
}
gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(gl_format format)
+_mesa_get_pack_uint_z_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
return pack_uint_z_Z24_S8;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return pack_uint_z_S8_Z24;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return pack_uint_z_Z16;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return pack_uint_z_Z32;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
return pack_uint_z_Z32_FLOAT;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_uint_z_Z32_FLOAT_X24S8;
default:
_mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
@@ -2572,16 +2576,16 @@ pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(gl_format format)
+_mesa_get_pack_ubyte_stencil_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
return pack_ubyte_stencil_Z24_S8;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return pack_ubyte_stencil_S8_Z24;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
return pack_ubyte_stencil_S8;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return pack_ubyte_stencil_Z32_FLOAT_X24S8;
default:
_mesa_problem(NULL,
@@ -2593,12 +2597,12 @@ _mesa_get_pack_ubyte_stencil_func(gl_format format)
void
-_mesa_pack_float_z_row(gl_format format, GLuint n,
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2612,8 +2616,8 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2627,7 +2631,7 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
const GLfloat scale = (GLfloat) 0xffff;
@@ -2637,7 +2641,7 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = (GLdouble) 0xffffffff;
@@ -2647,10 +2651,10 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
GLuint i;
@@ -2669,12 +2673,12 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
* The incoming Z values are always in the range [0, 0xffffffff].
*/
void
-_mesa_pack_uint_z_row(gl_format format, GLuint n,
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2686,8 +2690,8 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
@@ -2699,7 +2703,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
GLuint i;
@@ -2708,10 +2712,10 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
@@ -2723,7 +2727,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
@@ -2742,11 +2746,11 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
void
-_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
/* don't disturb the Z values */
GLuint *d = ((GLuint *) dst);
@@ -2758,7 +2762,7 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
/* don't disturb the Z values */
GLuint *d = ((GLuint *) dst);
@@ -2770,10 +2774,10 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
memcpy(dst, src, n * sizeof(GLubyte));
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
GLuint i;
@@ -2792,14 +2796,14 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
* Incoming Z/stencil values are always in uint_24_8 format.
*/
void
-_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
memcpy(dst, src, n * sizeof(GLuint));
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
GLuint *d = ((GLuint *) dst);
GLuint i;
@@ -2810,7 +2814,7 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
{
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
@@ -2836,7 +2840,7 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
* the packed value at dst will be 0 or ~0 depending on the colorMask.
*/
void
-_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst)
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
{
GLfloat maskColor[4];
diff --git a/mesalib/src/mesa/main/format_pack.h b/mesalib/src/mesa/main/format_pack.h
index ebd103d03..2577def41 100644
--- a/mesalib/src/mesa/main/format_pack.h
+++ b/mesalib/src/mesa/main/format_pack.h
@@ -49,58 +49,58 @@ typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst);
extern gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(gl_format format);
+_mesa_get_pack_ubyte_rgba_function(mesa_format format);
extern gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(gl_format format);
+_mesa_get_pack_float_rgba_function(mesa_format format);
extern gl_pack_float_z_func
-_mesa_get_pack_float_z_func(gl_format format);
+_mesa_get_pack_float_z_func(mesa_format format);
extern gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(gl_format format);
+_mesa_get_pack_uint_z_func(mesa_format format);
extern gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(gl_format format);
+_mesa_get_pack_ubyte_stencil_func(mesa_format format);
extern void
-_mesa_pack_float_rgba_row(gl_format format, GLuint n,
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride);
extern void
-_mesa_pack_float_z_row(gl_format format, GLuint n,
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst);
extern void
-_mesa_pack_uint_z_row(gl_format format, GLuint n,
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst);
extern void
-_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst);
#endif
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 28a50f31e..02ad00a9d 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -30,7 +30,7 @@
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-/** Helper struct for MESA_FORMAT_Z32_FLOAT_X24S8 */
+/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
struct z32f_x24s8
{
float z;
@@ -234,6 +234,9 @@ unpack_RGB565(const void *src, GLfloat dst[][4], GLuint n)
static void
unpack_RGB565_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -300,6 +303,9 @@ unpack_ARGB1555(const void *src, GLfloat dst[][4], GLuint n)
static void
unpack_ARGB1555_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2311,7 +2317,7 @@ unpack_SIGNED_RG1616(const void *src, GLfloat dst[][4], GLuint n)
* Return the unpacker function for the given format.
*/
static unpack_rgba_func
-get_unpack_rgba_function(gl_format format)
+get_unpack_rgba_function(mesa_format format)
{
static unpack_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -2319,58 +2325,58 @@ get_unpack_rgba_function(gl_format format)
if (!initialized) {
table[MESA_FORMAT_NONE] = NULL;
- table[MESA_FORMAT_RGBA8888] = unpack_RGBA8888;
- table[MESA_FORMAT_RGBA8888_REV] = unpack_RGBA8888_REV;
- table[MESA_FORMAT_ARGB8888] = unpack_ARGB8888;
- table[MESA_FORMAT_ARGB8888_REV] = unpack_ARGB8888_REV;
- table[MESA_FORMAT_RGBX8888] = unpack_RGBX8888;
- table[MESA_FORMAT_RGBX8888_REV] = unpack_RGBX8888_REV;
- table[MESA_FORMAT_XRGB8888] = unpack_XRGB8888;
- table[MESA_FORMAT_XRGB8888_REV] = unpack_XRGB8888_REV;
- table[MESA_FORMAT_RGB888] = unpack_RGB888;
- table[MESA_FORMAT_BGR888] = unpack_BGR888;
- table[MESA_FORMAT_RGB565] = unpack_RGB565;
- table[MESA_FORMAT_RGB565_REV] = unpack_RGB565_REV;
- table[MESA_FORMAT_ARGB4444] = unpack_ARGB4444;
- table[MESA_FORMAT_ARGB4444_REV] = unpack_ARGB4444_REV;
- table[MESA_FORMAT_RGBA5551] = unpack_RGBA5551;
- table[MESA_FORMAT_ARGB1555] = unpack_ARGB1555;
- table[MESA_FORMAT_ARGB1555_REV] = unpack_ARGB1555_REV;
- table[MESA_FORMAT_AL44] = unpack_AL44;
- table[MESA_FORMAT_AL88] = unpack_AL88;
- table[MESA_FORMAT_AL88_REV] = unpack_AL88_REV;
- table[MESA_FORMAT_AL1616] = unpack_AL1616;
- table[MESA_FORMAT_AL1616_REV] = unpack_AL1616_REV;
- table[MESA_FORMAT_RGB332] = unpack_RGB332;
- table[MESA_FORMAT_A8] = unpack_A8;
- table[MESA_FORMAT_A16] = unpack_A16;
- table[MESA_FORMAT_L8] = unpack_L8;
- table[MESA_FORMAT_L16] = unpack_L16;
- table[MESA_FORMAT_I8] = unpack_I8;
- table[MESA_FORMAT_I16] = unpack_I16;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = unpack_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = unpack_RGBA8888_REV;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = unpack_ARGB8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = unpack_ARGB8888_REV;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = unpack_RGBX8888;
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = unpack_RGBX8888_REV;
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = unpack_XRGB8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = unpack_XRGB8888_REV;
+ table[MESA_FORMAT_BGR_UNORM8] = unpack_RGB888;
+ table[MESA_FORMAT_RGB_UNORM8] = unpack_BGR888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = unpack_RGB565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = unpack_RGB565_REV;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = unpack_ARGB4444;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = unpack_ARGB4444_REV;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = unpack_RGBA5551;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = unpack_ARGB1555;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = unpack_ARGB1555_REV;
+ table[MESA_FORMAT_L4A4_UNORM] = unpack_AL44;
+ table[MESA_FORMAT_L8A8_UNORM] = unpack_AL88;
+ table[MESA_FORMAT_A8L8_UNORM] = unpack_AL88_REV;
+ table[MESA_FORMAT_L16A16_UNORM] = unpack_AL1616;
+ table[MESA_FORMAT_A16L16_UNORM] = unpack_AL1616_REV;
+ table[MESA_FORMAT_B2G3R3_UNORM] = unpack_RGB332;
+ table[MESA_FORMAT_A_UNORM8] = unpack_A8;
+ table[MESA_FORMAT_A_UNORM16] = unpack_A16;
+ table[MESA_FORMAT_L_UNORM8] = unpack_L8;
+ table[MESA_FORMAT_L_UNORM16] = unpack_L16;
+ table[MESA_FORMAT_I_UNORM8] = unpack_I8;
+ table[MESA_FORMAT_I_UNORM16] = unpack_I16;
table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
- table[MESA_FORMAT_R8] = unpack_R8;
- table[MESA_FORMAT_GR88] = unpack_GR88;
- table[MESA_FORMAT_RG88] = unpack_RG88;
- table[MESA_FORMAT_R16] = unpack_R16;
- table[MESA_FORMAT_GR1616] = unpack_GR1616;
- table[MESA_FORMAT_RG1616] = unpack_RG1616;
- table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010;
- table[MESA_FORMAT_ARGB2101010_UINT] = unpack_ARGB2101010_UINT;
- table[MESA_FORMAT_ABGR2101010_UINT] = unpack_ABGR2101010_UINT;
- table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8;
- table[MESA_FORMAT_S8_Z24] = unpack_S8_Z24;
- table[MESA_FORMAT_Z16] = unpack_Z16;
- table[MESA_FORMAT_X8_Z24] = unpack_X8_Z24;
- table[MESA_FORMAT_Z24_X8] = unpack_Z24_X8;
- table[MESA_FORMAT_Z32] = unpack_Z32;
- table[MESA_FORMAT_S8] = unpack_S8;
- table[MESA_FORMAT_SRGB8] = unpack_SRGB8;
- table[MESA_FORMAT_SRGBA8] = unpack_SRGBA8;
- table[MESA_FORMAT_SARGB8] = unpack_SARGB8;
- table[MESA_FORMAT_SL8] = unpack_SL8;
- table[MESA_FORMAT_SLA8] = unpack_SLA8;
+ table[MESA_FORMAT_R_UNORM8] = unpack_R8;
+ table[MESA_FORMAT_R8G8_UNORM] = unpack_GR88;
+ table[MESA_FORMAT_G8R8_UNORM] = unpack_RG88;
+ table[MESA_FORMAT_R_UNORM16] = unpack_R16;
+ table[MESA_FORMAT_R16G16_UNORM] = unpack_GR1616;
+ table[MESA_FORMAT_G16R16_UNORM] = unpack_RG1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_ARGB2101010;
+ table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_ARGB2101010_UINT;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_ABGR2101010_UINT;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_S8_Z24;
+ table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_X8_Z24;
+ table[MESA_FORMAT_X8Z24_UNORM] = unpack_Z24_X8;
+ table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
+ table[MESA_FORMAT_S_UINT8] = unpack_S8;
+ table[MESA_FORMAT_BGR_SRGB8] = unpack_SRGB8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_SRGBA8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_SARGB8;
+ table[MESA_FORMAT_L_SRGB8] = unpack_SL8;
+ table[MESA_FORMAT_L8A8_SRGB] = unpack_SLA8;
table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
@@ -2387,59 +2393,59 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = unpack_RGBA_FLOAT16;
table[MESA_FORMAT_RGB_FLOAT32] = unpack_RGB_FLOAT32;
table[MESA_FORMAT_RGB_FLOAT16] = unpack_RGB_FLOAT16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = unpack_ALPHA_FLOAT32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = unpack_ALPHA_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = unpack_LUMINANCE_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = unpack_LUMINANCE_FLOAT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = unpack_LUMINANCE_ALPHA_FLOAT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = unpack_LUMINANCE_ALPHA_FLOAT16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = unpack_INTENSITY_FLOAT32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = unpack_INTENSITY_FLOAT16;
+ table[MESA_FORMAT_A_FLOAT32] = unpack_ALPHA_FLOAT32;
+ table[MESA_FORMAT_A_FLOAT16] = unpack_ALPHA_FLOAT16;
+ table[MESA_FORMAT_L_FLOAT32] = unpack_LUMINANCE_FLOAT32;
+ table[MESA_FORMAT_L_FLOAT16] = unpack_LUMINANCE_FLOAT16;
+ table[MESA_FORMAT_LA_FLOAT32] = unpack_LUMINANCE_ALPHA_FLOAT32;
+ table[MESA_FORMAT_LA_FLOAT16] = unpack_LUMINANCE_ALPHA_FLOAT16;
+ table[MESA_FORMAT_I_FLOAT32] = unpack_INTENSITY_FLOAT32;
+ table[MESA_FORMAT_I_FLOAT16] = unpack_INTENSITY_FLOAT16;
table[MESA_FORMAT_R_FLOAT32] = unpack_R_FLOAT32;
table[MESA_FORMAT_R_FLOAT16] = unpack_R_FLOAT16;
table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
- table[MESA_FORMAT_ALPHA_UINT8] = unpack_ALPHA_UINT8;
- table[MESA_FORMAT_ALPHA_UINT16] = unpack_ALPHA_UINT16;
- table[MESA_FORMAT_ALPHA_UINT32] = unpack_ALPHA_UINT32;
- table[MESA_FORMAT_ALPHA_INT8] = unpack_ALPHA_INT8;
- table[MESA_FORMAT_ALPHA_INT16] = unpack_ALPHA_INT16;
- table[MESA_FORMAT_ALPHA_INT32] = unpack_ALPHA_INT32;
-
- table[MESA_FORMAT_INTENSITY_UINT8] = unpack_INTENSITY_UINT8;
- table[MESA_FORMAT_INTENSITY_UINT16] = unpack_INTENSITY_UINT16;
- table[MESA_FORMAT_INTENSITY_UINT32] = unpack_INTENSITY_UINT32;
- table[MESA_FORMAT_INTENSITY_INT8] = unpack_INTENSITY_INT8;
- table[MESA_FORMAT_INTENSITY_INT16] = unpack_INTENSITY_INT16;
- table[MESA_FORMAT_INTENSITY_INT32] = unpack_INTENSITY_INT32;
-
- table[MESA_FORMAT_LUMINANCE_UINT8] = unpack_LUMINANCE_UINT8;
- table[MESA_FORMAT_LUMINANCE_UINT16] = unpack_LUMINANCE_UINT16;
- table[MESA_FORMAT_LUMINANCE_UINT32] = unpack_LUMINANCE_UINT32;
- table[MESA_FORMAT_LUMINANCE_INT8] = unpack_LUMINANCE_INT8;
- table[MESA_FORMAT_LUMINANCE_INT16] = unpack_LUMINANCE_INT16;
- table[MESA_FORMAT_LUMINANCE_INT32] = unpack_LUMINANCE_INT32;
-
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT8] = unpack_LUMINANCE_ALPHA_INT8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT16] = unpack_LUMINANCE_ALPHA_INT16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT32] = unpack_LUMINANCE_ALPHA_INT32;
-
- table[MESA_FORMAT_R_INT8] = unpack_R_INT8;
- table[MESA_FORMAT_RG_INT8] = unpack_RG_INT8;
- table[MESA_FORMAT_RGB_INT8] = unpack_RGB_INT8;
- table[MESA_FORMAT_RGBA_INT8] = unpack_RGBA_INT8;
- table[MESA_FORMAT_R_INT16] = unpack_R_INT16;
- table[MESA_FORMAT_RG_INT16] = unpack_RG_INT16;
- table[MESA_FORMAT_RGB_INT16] = unpack_RGB_INT16;
- table[MESA_FORMAT_RGBA_INT16] = unpack_RGBA_INT16;
- table[MESA_FORMAT_R_INT32] = unpack_R_INT32;
- table[MESA_FORMAT_RG_INT32] = unpack_RG_INT32;
- table[MESA_FORMAT_RGB_INT32] = unpack_RGB_INT32;
- table[MESA_FORMAT_RGBA_INT32] = unpack_RGBA_INT32;
+ table[MESA_FORMAT_A_UINT8] = unpack_ALPHA_UINT8;
+ table[MESA_FORMAT_A_UINT16] = unpack_ALPHA_UINT16;
+ table[MESA_FORMAT_A_UINT32] = unpack_ALPHA_UINT32;
+ table[MESA_FORMAT_A_SINT8] = unpack_ALPHA_INT8;
+ table[MESA_FORMAT_A_SINT16] = unpack_ALPHA_INT16;
+ table[MESA_FORMAT_A_SINT32] = unpack_ALPHA_INT32;
+
+ table[MESA_FORMAT_I_UINT8] = unpack_INTENSITY_UINT8;
+ table[MESA_FORMAT_I_UINT16] = unpack_INTENSITY_UINT16;
+ table[MESA_FORMAT_I_UINT32] = unpack_INTENSITY_UINT32;
+ table[MESA_FORMAT_I_SINT8] = unpack_INTENSITY_INT8;
+ table[MESA_FORMAT_I_SINT16] = unpack_INTENSITY_INT16;
+ table[MESA_FORMAT_I_SINT32] = unpack_INTENSITY_INT32;
+
+ table[MESA_FORMAT_L_UINT8] = unpack_LUMINANCE_UINT8;
+ table[MESA_FORMAT_L_UINT16] = unpack_LUMINANCE_UINT16;
+ table[MESA_FORMAT_L_UINT32] = unpack_LUMINANCE_UINT32;
+ table[MESA_FORMAT_L_SINT8] = unpack_LUMINANCE_INT8;
+ table[MESA_FORMAT_L_SINT16] = unpack_LUMINANCE_INT16;
+ table[MESA_FORMAT_L_SINT32] = unpack_LUMINANCE_INT32;
+
+ table[MESA_FORMAT_LA_UINT8] = unpack_LUMINANCE_ALPHA_UINT8;
+ table[MESA_FORMAT_LA_UINT16] = unpack_LUMINANCE_ALPHA_UINT16;
+ table[MESA_FORMAT_LA_UINT32] = unpack_LUMINANCE_ALPHA_UINT32;
+ table[MESA_FORMAT_LA_SINT8] = unpack_LUMINANCE_ALPHA_INT8;
+ table[MESA_FORMAT_LA_SINT16] = unpack_LUMINANCE_ALPHA_INT16;
+ table[MESA_FORMAT_LA_SINT32] = unpack_LUMINANCE_ALPHA_INT32;
+
+ table[MESA_FORMAT_R_SINT8] = unpack_R_INT8;
+ table[MESA_FORMAT_RG_SINT8] = unpack_RG_INT8;
+ table[MESA_FORMAT_RGB_SINT8] = unpack_RGB_INT8;
+ table[MESA_FORMAT_RGBA_SINT8] = unpack_RGBA_INT8;
+ table[MESA_FORMAT_R_SINT16] = unpack_R_INT16;
+ table[MESA_FORMAT_RG_SINT16] = unpack_RG_INT16;
+ table[MESA_FORMAT_RGB_SINT16] = unpack_RGB_INT16;
+ table[MESA_FORMAT_RGBA_SINT16] = unpack_RGBA_INT16;
+ table[MESA_FORMAT_R_SINT32] = unpack_R_INT32;
+ table[MESA_FORMAT_RG_SINT32] = unpack_RG_INT32;
+ table[MESA_FORMAT_RGB_SINT32] = unpack_RGB_INT32;
+ table[MESA_FORMAT_RGBA_SINT32] = unpack_RGBA_INT32;
table[MESA_FORMAT_R_UINT8] = unpack_R_UINT8;
table[MESA_FORMAT_RG_UINT8] = unpack_RG_UINT8;
table[MESA_FORMAT_RGB_UINT8] = unpack_RGB_UINT8;
@@ -2454,26 +2460,26 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
- table[MESA_FORMAT_SIGNED_R8] = unpack_SIGNED_R8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = unpack_SIGNED_RG88_REV;
- table[MESA_FORMAT_SIGNED_RGBX8888] = unpack_SIGNED_RGBX8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = unpack_SIGNED_RGBA8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = unpack_SIGNED_RGBA8888_REV;
- table[MESA_FORMAT_SIGNED_R16] = unpack_SIGNED_R16;
- table[MESA_FORMAT_SIGNED_GR1616] = unpack_SIGNED_GR1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = unpack_SIGNED_RGB_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = unpack_SIGNED_RGBA_16;
- table[MESA_FORMAT_RGBA_16] = unpack_RGBA_16;
-
- table[MESA_FORMAT_RED_RGTC1] = unpack_RED_RGTC1;
- table[MESA_FORMAT_SIGNED_RED_RGTC1] = unpack_SIGNED_RED_RGTC1;
- table[MESA_FORMAT_RG_RGTC2] = unpack_RG_RGTC2;
- table[MESA_FORMAT_SIGNED_RG_RGTC2] = unpack_SIGNED_RG_RGTC2;
-
- table[MESA_FORMAT_L_LATC1] = unpack_L_LATC1;
- table[MESA_FORMAT_SIGNED_L_LATC1] = unpack_SIGNED_L_LATC1;
- table[MESA_FORMAT_LA_LATC2] = unpack_LA_LATC2;
- table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2;
+ table[MESA_FORMAT_R_SNORM8] = unpack_SIGNED_R8;
+ table[MESA_FORMAT_R8G8_SNORM] = unpack_SIGNED_RG88_REV;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_SIGNED_RGBX8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_SIGNED_RGBA8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_SIGNED_RGBA8888_REV;
+ table[MESA_FORMAT_R_SNORM16] = unpack_SIGNED_R16;
+ table[MESA_FORMAT_R16G16_SNORM] = unpack_SIGNED_GR1616;
+ table[MESA_FORMAT_RGB_SNORM16] = unpack_SIGNED_RGB_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = unpack_SIGNED_RGBA_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
+
+ table[MESA_FORMAT_R_RGTC1_UNORM] = unpack_RED_RGTC1;
+ table[MESA_FORMAT_R_RGTC1_SNORM] = unpack_SIGNED_RED_RGTC1;
+ table[MESA_FORMAT_RG_RGTC2_UNORM] = unpack_RG_RGTC2;
+ table[MESA_FORMAT_RG_RGTC2_SNORM] = unpack_SIGNED_RG_RGTC2;
+
+ table[MESA_FORMAT_L_LATC1_UNORM] = unpack_L_LATC1;
+ table[MESA_FORMAT_L_LATC1_SNORM] = unpack_SIGNED_L_LATC1;
+ table[MESA_FORMAT_LA_LATC2_UNORM] = unpack_LA_LATC2;
+ table[MESA_FORMAT_LA_LATC2_SNORM] = unpack_SIGNED_LA_LATC2;
table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8;
@@ -2488,41 +2494,41 @@ get_unpack_rgba_function(gl_format format)
unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
- table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8;
- table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8;
- table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88;
- table[MESA_FORMAT_SIGNED_I8] = unpack_SIGNED_I8;
- table[MESA_FORMAT_SIGNED_A16] = unpack_SIGNED_A16;
- table[MESA_FORMAT_SIGNED_L16] = unpack_SIGNED_L16;
- table[MESA_FORMAT_SIGNED_AL1616] = unpack_SIGNED_AL1616;
- table[MESA_FORMAT_SIGNED_I16] = unpack_SIGNED_I16;
-
- table[MESA_FORMAT_RGB9_E5_FLOAT] = unpack_RGB9_E5_FLOAT;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
-
- table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
- table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM;
- table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM;
- table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM;
- table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB;
- table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT;
- table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT;
- table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM;
- table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM;
- table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT;
- table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT;
- table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT;
- table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT;
- table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT;
-
- table[MESA_FORMAT_ABGR2101010] = unpack_ABGR2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = unpack_SIGNED_RG88;
- table[MESA_FORMAT_SIGNED_RG1616] = unpack_SIGNED_RG1616;
+ table[MESA_FORMAT_A_SNORM8] = unpack_SIGNED_A8;
+ table[MESA_FORMAT_L_SNORM8] = unpack_SIGNED_L8;
+ table[MESA_FORMAT_L8A8_SNORM] = unpack_SIGNED_AL88;
+ table[MESA_FORMAT_I_SNORM8] = unpack_SIGNED_I8;
+ table[MESA_FORMAT_A_SNORM16] = unpack_SIGNED_A16;
+ table[MESA_FORMAT_L_SNORM16] = unpack_SIGNED_L16;
+ table[MESA_FORMAT_LA_SNORM16] = unpack_SIGNED_AL1616;
+ table[MESA_FORMAT_I_SNORM16] = unpack_SIGNED_I16;
+
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_RGB9_E5_FLOAT;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
+
+ table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_XBGR8888_SNORM;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = unpack_XBGR8888_SRGB;
+ table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
+ table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = unpack_XRGB2101010_UNORM;
+ table[MESA_FORMAT_RGBX_UNORM16] = unpack_XBGR16161616_UNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = unpack_XBGR16161616_SNORM;
+ table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
+ table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
+ table[MESA_FORMAT_RGBX_FLOAT32] = unpack_XBGR32323232_FLOAT;
+ table[MESA_FORMAT_RGBX_UINT32] = unpack_XBGR32323232_UINT;
+ table[MESA_FORMAT_RGBX_SINT32] = unpack_XBGR32323232_SINT;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = unpack_ABGR2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = unpack_SIGNED_RG88;
+ table[MESA_FORMAT_G16R16_SNORM] = unpack_SIGNED_RG1616;
initialized = GL_TRUE;
}
@@ -2540,7 +2546,7 @@ get_unpack_rgba_function(gl_format format)
* Unpack rgba colors, returning as GLfloat values.
*/
void
-_mesa_unpack_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4])
{
unpack_rgba_func unpack = get_unpack_rgba_function(format);
@@ -2699,6 +2705,9 @@ unpack_ubyte_RGB565(const void *src, GLubyte dst[][4], GLuint n)
static void
unpack_ubyte_RGB565_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2765,6 +2774,9 @@ unpack_ubyte_ARGB1555(const void *src, GLubyte dst[][4], GLuint n)
static void
unpack_ubyte_ARGB1555_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
@@ -2913,89 +2925,89 @@ unpack_ubyte_RG88(const void *src, GLubyte dst[][4], GLuint n)
* only be used for unpacking formats that use 8 bits or less per channel.
*/
void
-_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4])
{
switch (format) {
- case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
unpack_ubyte_RGBA8888(src, dst, n);
break;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
unpack_ubyte_RGBA8888_REV(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
unpack_ubyte_ARGB8888(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
unpack_ubyte_ARGB8888_REV(src, dst, n);
break;
- case MESA_FORMAT_RGBX8888:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
unpack_ubyte_RGBX8888(src, dst, n);
break;
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
unpack_ubyte_RGBX8888_REV(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
unpack_ubyte_XRGB8888(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
unpack_ubyte_XRGB8888_REV(src, dst, n);
break;
- case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR_UNORM8:
unpack_ubyte_RGB888(src, dst, n);
break;
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_RGB_UNORM8:
unpack_ubyte_BGR888(src, dst, n);
break;
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
unpack_ubyte_RGB565(src, dst, n);
break;
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_R5G6B5_UNORM:
unpack_ubyte_RGB565_REV(src, dst, n);
break;
- case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
unpack_ubyte_ARGB4444(src, dst, n);
break;
- case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
unpack_ubyte_ARGB4444_REV(src, dst, n);
break;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
unpack_ubyte_RGBA5551(src, dst, n);
break;
- case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
unpack_ubyte_ARGB1555(src, dst, n);
break;
- case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
unpack_ubyte_ARGB1555_REV(src, dst, n);
break;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
unpack_ubyte_AL44(src, dst, n);
break;
- case MESA_FORMAT_AL88:
+ case MESA_FORMAT_L8A8_UNORM:
unpack_ubyte_AL88(src, dst, n);
break;
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_A8L8_UNORM:
unpack_ubyte_AL88_REV(src, dst, n);
break;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
unpack_ubyte_RGB332(src, dst, n);
break;
- case MESA_FORMAT_A8:
+ case MESA_FORMAT_A_UNORM8:
unpack_ubyte_A8(src, dst, n);
break;
- case MESA_FORMAT_L8:
+ case MESA_FORMAT_L_UNORM8:
unpack_ubyte_L8(src, dst, n);
break;
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_I_UNORM8:
unpack_ubyte_I8(src, dst, n);
break;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
unpack_ubyte_R8(src, dst, n);
break;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
unpack_ubyte_GR88(src, dst, n);
break;
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_G8R8_UNORM:
unpack_ubyte_RG88(src, dst, n);
break;
default:
@@ -3640,7 +3652,7 @@ unpack_int_rgba_ABGR2101010(const GLuint *src, GLuint dst[][4], GLuint n)
}
void
-_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4])
{
switch (format) {
@@ -3648,198 +3660,198 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
* make separate paths for 32-bit-to-32-bit integer unpack.
*/
case MESA_FORMAT_RGBA_UINT32:
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
unpack_int_rgba_RGBA_UINT32(src, dst, n);
break;
case MESA_FORMAT_RGBA_UINT16:
unpack_int_rgba_RGBA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
unpack_int_rgba_RGBA_INT16(src, dst, n);
break;
case MESA_FORMAT_RGBA_UINT8:
unpack_int_rgba_RGBA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
unpack_int_rgba_RGBA_INT8(src, dst, n);
break;
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
unpack_int_rgba_ARGB8888(src, dst, n);
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
unpack_int_rgba_XRGB8888(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT32:
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
unpack_int_rgba_RGB_UINT32(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT16:
unpack_int_rgba_RGB_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
unpack_int_rgba_RGB_INT16(src, dst, n);
break;
case MESA_FORMAT_RGB_UINT8:
unpack_int_rgba_RGB_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
unpack_int_rgba_RGB_INT8(src, dst, n);
break;
case MESA_FORMAT_RG_UINT32:
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
unpack_int_rgba_RG_UINT32(src, dst, n);
break;
case MESA_FORMAT_RG_UINT16:
unpack_int_rgba_RG_UINT16(src, dst, n);
break;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
unpack_int_rgba_RG_INT16(src, dst, n);
break;
case MESA_FORMAT_RG_UINT8:
unpack_int_rgba_RG_UINT8(src, dst, n);
break;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
unpack_int_rgba_RG_INT8(src, dst, n);
break;
case MESA_FORMAT_R_UINT32:
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
unpack_int_rgba_R_UINT32(src, dst, n);
break;
case MESA_FORMAT_R_UINT16:
unpack_int_rgba_R_UINT16(src, dst, n);
break;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
unpack_int_rgba_R_INT16(src, dst, n);
break;
case MESA_FORMAT_R_UINT8:
unpack_int_rgba_R_UINT8(src, dst, n);
break;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
unpack_int_rgba_R_INT8(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT32:
- case MESA_FORMAT_ALPHA_INT32:
+ case MESA_FORMAT_A_UINT32:
+ case MESA_FORMAT_A_SINT32:
unpack_int_rgba_ALPHA_UINT32(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_A_UINT16:
unpack_int_rgba_ALPHA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_A_SINT16:
unpack_int_rgba_ALPHA_INT16(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_A_UINT8:
unpack_int_rgba_ALPHA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_A_SINT8:
unpack_int_rgba_ALPHA_INT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT32:
- case MESA_FORMAT_LUMINANCE_INT32:
+ case MESA_FORMAT_L_UINT32:
+ case MESA_FORMAT_L_SINT32:
unpack_int_rgba_LUMINANCE_UINT32(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_L_UINT16:
unpack_int_rgba_LUMINANCE_UINT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_L_SINT16:
unpack_int_rgba_LUMINANCE_INT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_L_UINT8:
unpack_int_rgba_LUMINANCE_UINT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_L_SINT8:
unpack_int_rgba_LUMINANCE_INT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_UINT32:
+ case MESA_FORMAT_LA_SINT32:
unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
unpack_int_rgba_LUMINANCE_ALPHA_UINT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
unpack_int_rgba_LUMINANCE_ALPHA_INT16(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
unpack_int_rgba_LUMINANCE_ALPHA_UINT8(src, dst, n);
break;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
unpack_int_rgba_LUMINANCE_ALPHA_INT8(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT32:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_I_UINT32:
+ case MESA_FORMAT_I_SINT32:
unpack_int_rgba_INTENSITY_UINT32(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_I_UINT16:
unpack_int_rgba_INTENSITY_UINT16(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_I_SINT16:
unpack_int_rgba_INTENSITY_INT16(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_I_UINT8:
unpack_int_rgba_INTENSITY_UINT8(src, dst, n);
break;
- case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_I_SINT8:
unpack_int_rgba_INTENSITY_INT8(src, dst, n);
break;
- case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
unpack_int_rgba_ARGB2101010_UINT(src, dst, n);
break;
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
unpack_int_rgba_ABGR2101010_UINT(src, dst, n);
break;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
unpack_int_rgba_ARGB2101010(src, dst, n);
break;
- case MESA_FORMAT_XBGR8888_UINT:
+ case MESA_FORMAT_RGBX_UINT8:
unpack_int_rgba_XBGR8888_UINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR8888_SINT:
+ case MESA_FORMAT_RGBX_SINT8:
unpack_int_rgba_XBGR8888_SINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR16161616_UINT:
+ case MESA_FORMAT_RGBX_UINT16:
unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR16161616_SINT:
+ case MESA_FORMAT_RGBX_SINT16:
unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
break;
- case MESA_FORMAT_XBGR32323232_UINT:
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_RGBX_UINT32:
+ case MESA_FORMAT_RGBX_SINT32:
unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
break;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
unpack_int_rgba_ABGR2101010(src, dst, n);
break;
@@ -3863,7 +3875,7 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
* \param height height of rect region to convert
*/
void
-_mesa_unpack_rgba_block(gl_format format,
+_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height)
@@ -3964,30 +3976,30 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
* The returned values will always be in the range [0.0, 1.0].
*/
void
-_mesa_unpack_float_z_row(gl_format format, GLuint n,
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst)
{
unpack_float_z_func unpack;
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_float_z_Z24_X8;
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack = unpack_float_z_X8_Z24;
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
unpack = unpack_float_z_Z16;
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
unpack = unpack_float_z_Z32;
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_float_z_Z32F;
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_float_z_Z32X24S8;
break;
default:
@@ -4068,31 +4080,31 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
* The returned values will always be in the range [0, 0xffffffff].
*/
void
-_mesa_unpack_uint_z_row(gl_format format, GLuint n,
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
unpack_uint_z_func unpack;
const GLubyte *srcPtr = (GLubyte *) src;
switch (format) {
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_uint_z_Z24_X8;
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack = unpack_uint_z_X8_Z24;
break;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
unpack = unpack_uint_z_Z16;
break;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
unpack = unpack_uint_z_Z32;
break;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_uint_z_Z32_FLOAT;
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_uint_z_Z32_FLOAT_X24S8;
break;
default:
@@ -4142,20 +4154,20 @@ unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
}
void
-_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst)
{
switch (format) {
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
unpack_ubyte_s_S8(src, dst, n);
break;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_ubyte_s_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack_ubyte_s_S8_Z24(src, dst, n);
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
break;
default:
@@ -4183,14 +4195,14 @@ unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
}
void
-_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
switch (format) {
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
break;
default:
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index 1da03caa8..1fcfc04b3 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -29,38 +29,38 @@ extern GLfloat
_mesa_nonlinear_to_linear(GLubyte cs8);
extern void
-_mesa_unpack_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4]);
extern void
-_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4]);
void
-_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
+_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4]);
extern void
-_mesa_unpack_rgba_block(gl_format format,
+_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height);
extern void
-_mesa_unpack_float_z_row(gl_format format, GLuint n,
+_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst);
void
-_mesa_unpack_uint_z_row(gl_format format, GLuint n,
+_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);
void
-_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst);
void
-_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 7bde1f1a8..10731d5a4 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -35,7 +35,7 @@
*/
struct gl_format_info
{
- gl_format Name;
+ mesa_format Name;
/** text name for debugging */
const char *StrName;
@@ -88,8 +88,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA8888, /* Name */
- "MESA_FORMAT_RGBA8888", /* StrName */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_A8B8G8R8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -97,8 +97,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA8888_REV, /* Name */
- "MESA_FORMAT_RGBA8888_REV", /* StrName */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8A8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -106,8 +106,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB8888, /* Name */
- "MESA_FORMAT_ARGB8888", /* StrName */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8A8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -115,8 +115,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB8888_REV, /* Name */
- "MESA_FORMAT_ARGB8888_REV", /* StrName */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_A8R8G8B8_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -124,8 +124,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBX8888, /* Name */
- "MESA_FORMAT_RGBX8888", /* StrName */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_X8B8G8R8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -133,8 +133,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBX8888_REV, /* Name */
- "MESA_FORMAT_RGBX8888_REV", /* StrName */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8X8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -142,8 +142,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_XRGB8888, /* Name */
- "MESA_FORMAT_XRGB8888", /* StrName */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8X8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -151,8 +151,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_XRGB8888_REV, /* Name */
- "MESA_FORMAT_XRGB8888_REV", /* StrName */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_X8R8G8B8_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -160,8 +160,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB888, /* Name */
- "MESA_FORMAT_RGB888", /* StrName */
+ MESA_FORMAT_BGR_UNORM8, /* Name */
+ "MESA_FORMAT_BGR_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -169,8 +169,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_BGR888, /* Name */
- "MESA_FORMAT_BGR888", /* StrName */
+ MESA_FORMAT_RGB_UNORM8, /* Name */
+ "MESA_FORMAT_RGB_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -178,8 +178,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB565, /* Name */
- "MESA_FORMAT_RGB565", /* StrName */
+ MESA_FORMAT_B5G6R5_UNORM, /* Name */
+ "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -187,8 +187,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB565_REV, /* Name */
- "MESA_FORMAT_RGB565_REV", /* StrName */
+ MESA_FORMAT_R5G6B5_UNORM, /* Name */
+ "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -196,8 +196,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB4444, /* Name */
- "MESA_FORMAT_ARGB4444", /* StrName */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
+ "MESA_FORMAT_B4G4R4A4_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -205,8 +205,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB4444_REV, /* Name */
- "MESA_FORMAT_ARGB4444_REV", /* StrName */
+ MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
+ "MESA_FORMAT_A4R4G4B4_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -214,8 +214,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGBA5551, /* Name */
- "MESA_FORMAT_RGBA5551", /* StrName */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
+ "MESA_FORMAT_A1B5G5R5_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -223,8 +223,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB1555, /* Name */
- "MESA_FORMAT_ARGB1555", /* StrName */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
+ "MESA_FORMAT_B5G5R5A1_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -232,8 +232,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB1555_REV, /* Name */
- "MESA_FORMAT_ARGB1555_REV", /* StrName */
+ MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
+ "MESA_FORMAT_A1R5G5B5_UNORM", /* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -241,8 +241,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL44, /* Name */
- "MESA_FORMAT_AL44", /* StrName */
+ MESA_FORMAT_L4A4_UNORM, /* Name */
+ "MESA_FORMAT_L4A4_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
@@ -250,8 +250,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL88, /* Name */
- "MESA_FORMAT_AL88", /* StrName */
+ MESA_FORMAT_L8A8_UNORM, /* Name */
+ "MESA_FORMAT_L8A8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -259,8 +259,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL88_REV, /* Name */
- "MESA_FORMAT_AL88_REV", /* StrName */
+ MESA_FORMAT_A8L8_UNORM, /* Name */
+ "MESA_FORMAT_A8L8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -268,8 +268,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL1616, /* Name */
- "MESA_FORMAT_AL1616", /* StrName */
+ MESA_FORMAT_L16A16_UNORM, /* Name */
+ "MESA_FORMAT_L16A16_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -277,8 +277,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_AL1616_REV, /* Name */
- "MESA_FORMAT_AL1616_REV", /* StrName */
+ MESA_FORMAT_A16L16_UNORM, /* Name */
+ "MESA_FORMAT_A16L16_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -286,8 +286,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB332, /* Name */
- "MESA_FORMAT_RGB332", /* StrName */
+ MESA_FORMAT_B2G3R3_UNORM, /* Name */
+ "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
@@ -295,8 +295,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8, /* Name */
- "MESA_FORMAT_A8", /* StrName */
+ MESA_FORMAT_A_UNORM8, /* Name */
+ "MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -304,8 +304,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A16, /* Name */
- "MESA_FORMAT_A16", /* StrName */
+ MESA_FORMAT_A_UNORM16, /* Name */
+ "MESA_FORMAT_A_UNORM16", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -313,8 +313,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L8, /* Name */
- "MESA_FORMAT_L8", /* StrName */
+ MESA_FORMAT_L_UNORM8, /* Name */
+ "MESA_FORMAT_L_UNORM8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -322,8 +322,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L16, /* Name */
- "MESA_FORMAT_L16", /* StrName */
+ MESA_FORMAT_L_UNORM16, /* Name */
+ "MESA_FORMAT_L_UNORM16", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -331,8 +331,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I8, /* Name */
- "MESA_FORMAT_I8", /* StrName */
+ MESA_FORMAT_I_UNORM8, /* Name */
+ "MESA_FORMAT_I_UNORM8", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -340,8 +340,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I16, /* Name */
- "MESA_FORMAT_I16", /* StrName */
+ MESA_FORMAT_I_UNORM16, /* Name */
+ "MESA_FORMAT_I_UNORM16", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -367,8 +367,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8,
- "MESA_FORMAT_R8",
+ MESA_FORMAT_R_UNORM8,
+ "MESA_FORMAT_R_UNORM8",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -376,8 +376,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_GR88,
- "MESA_FORMAT_GR88",
+ MESA_FORMAT_R8G8_UNORM,
+ "MESA_FORMAT_R8G8_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -385,8 +385,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG88,
- "MESA_FORMAT_RG88",
+ MESA_FORMAT_G8R8_UNORM,
+ "MESA_FORMAT_G8R8_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -394,8 +394,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_R16,
- "MESA_FORMAT_R16",
+ MESA_FORMAT_R_UNORM16,
+ "MESA_FORMAT_R_UNORM16",
GL_RED,
GL_UNSIGNED_NORMALIZED,
16, 0, 0, 0,
@@ -403,8 +403,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_GR1616,
- "MESA_FORMAT_GR1616",
+ MESA_FORMAT_R16G16_UNORM,
+ "MESA_FORMAT_R16G16_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -412,8 +412,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RG1616,
- "MESA_FORMAT_RG1616",
+ MESA_FORMAT_G16R16_UNORM,
+ "MESA_FORMAT_G16R16_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -421,8 +421,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ARGB2101010,
- "MESA_FORMAT_ARGB2101010",
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ "MESA_FORMAT_B10G10R10A2_UNORM",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 2,
@@ -430,8 +430,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_Z24_S8, /* Name */
- "MESA_FORMAT_Z24_S8", /* StrName */
+ MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -439,8 +439,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S8_Z24, /* Name */
- "MESA_FORMAT_S8_Z24", /* StrName */
+ MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -448,8 +448,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z16, /* Name */
- "MESA_FORMAT_Z16", /* StrName */
+ MESA_FORMAT_Z_UNORM16, /* Name */
+ "MESA_FORMAT_Z_UNORM16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -457,8 +457,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8_Z24, /* Name */
- "MESA_FORMAT_X8_Z24", /* StrName */
+ MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -466,8 +466,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z24_X8, /* Name */
- "MESA_FORMAT_Z24_X8", /* StrName */
+ MESA_FORMAT_X8Z24_UNORM, /* Name */
+ "MESA_FORMAT_X8Z24_UNORM", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -475,8 +475,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z32, /* Name */
- "MESA_FORMAT_Z32", /* StrName */
+ MESA_FORMAT_Z_UNORM32, /* Name */
+ "MESA_FORMAT_Z_UNORM32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -484,8 +484,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S8, /* Name */
- "MESA_FORMAT_S8", /* StrName */
+ MESA_FORMAT_S_UINT8, /* Name */
+ "MESA_FORMAT_S_UINT8", /* StrName */
GL_STENCIL_INDEX, /* BaseFormat */
GL_UNSIGNED_INT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -493,8 +493,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_SRGB8,
- "MESA_FORMAT_SRGB8",
+ MESA_FORMAT_BGR_SRGB8,
+ "MESA_FORMAT_BGR_SRGB8",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -502,8 +502,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3
},
{
- MESA_FORMAT_SRGBA8,
- "MESA_FORMAT_SRGBA8",
+ MESA_FORMAT_A8B8G8R8_SRGB,
+ "MESA_FORMAT_A8B8G8R8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -511,8 +511,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SARGB8,
- "MESA_FORMAT_SARGB8",
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ "MESA_FORMAT_B8G8R8A8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -520,8 +520,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SL8,
- "MESA_FORMAT_SL8",
+ MESA_FORMAT_L_SRGB8,
+ "MESA_FORMAT_L_SRGB8",
GL_LUMINANCE,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -529,8 +529,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SLA8,
- "MESA_FORMAT_SLA8",
+ MESA_FORMAT_L8A8_SRGB,
+ "MESA_FORMAT_L8A8_SRGB",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -666,8 +666,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_ALPHA_FLOAT32,
- "MESA_FORMAT_ALPHA_FLOAT32",
+ MESA_FORMAT_A_FLOAT32,
+ "MESA_FORMAT_A_FLOAT32",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -675,8 +675,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ALPHA_FLOAT16,
- "MESA_FORMAT_ALPHA_FLOAT16",
+ MESA_FORMAT_A_FLOAT16,
+ "MESA_FORMAT_A_FLOAT16",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -684,8 +684,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_FLOAT32,
- "MESA_FORMAT_LUMINANCE_FLOAT32",
+ MESA_FORMAT_L_FLOAT32,
+ "MESA_FORMAT_L_FLOAT32",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -693,8 +693,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_FLOAT16,
- "MESA_FORMAT_LUMINANCE_FLOAT16",
+ MESA_FORMAT_L_FLOAT16,
+ "MESA_FORMAT_L_FLOAT16",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -702,8 +702,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
+ MESA_FORMAT_LA_FLOAT32,
+ "MESA_FORMAT_LA_FLOAT32",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -711,8 +711,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
+ MESA_FORMAT_LA_FLOAT16,
+ "MESA_FORMAT_LA_FLOAT16",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -720,8 +720,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_FLOAT32,
- "MESA_FORMAT_INTENSITY_FLOAT32",
+ MESA_FORMAT_I_FLOAT32,
+ "MESA_FORMAT_I_FLOAT32",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -729,8 +729,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_FLOAT16,
- "MESA_FORMAT_INTENSITY_FLOAT16",
+ MESA_FORMAT_I_FLOAT16,
+ "MESA_FORMAT_I_FLOAT16",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -777,8 +777,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* unnormalized signed int formats */
/* unnormalized unsigned int formats */
{
- MESA_FORMAT_ALPHA_UINT8,
- "MESA_FORMAT_ALPHA_UINT8",
+ MESA_FORMAT_A_UINT8,
+ "MESA_FORMAT_A_UINT8",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -786,8 +786,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_ALPHA_UINT16,
- "MESA_FORMAT_ALPHA_UINT16",
+ MESA_FORMAT_A_UINT16,
+ "MESA_FORMAT_A_UINT16",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -795,8 +795,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_ALPHA_UINT32,
- "MESA_FORMAT_ALPHA_UINT32",
+ MESA_FORMAT_A_UINT32,
+ "MESA_FORMAT_A_UINT32",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -804,8 +804,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ALPHA_INT8,
- "MESA_FORMAT_ALPHA_INT8",
+ MESA_FORMAT_A_SINT8,
+ "MESA_FORMAT_A_SINT8",
GL_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -813,8 +813,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_ALPHA_INT16,
- "MESA_FORMAT_ALPHA_INT16",
+ MESA_FORMAT_A_SINT16,
+ "MESA_FORMAT_A_SINT16",
GL_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -822,8 +822,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_ALPHA_INT32,
- "MESA_FORMAT_ALPHA_INT32",
+ MESA_FORMAT_A_SINT32,
+ "MESA_FORMAT_A_SINT32",
GL_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -831,8 +831,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_UINT8,
- "MESA_FORMAT_INTENSITY_UINT8",
+ MESA_FORMAT_I_UINT8,
+ "MESA_FORMAT_I_UINT8",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -840,8 +840,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_INTENSITY_UINT16,
- "MESA_FORMAT_INTENSITY_UINT16",
+ MESA_FORMAT_I_UINT16,
+ "MESA_FORMAT_I_UINT16",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -849,8 +849,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_INTENSITY_UINT32,
- "MESA_FORMAT_INTENSITY_UINT32",
+ MESA_FORMAT_I_UINT32,
+ "MESA_FORMAT_I_UINT32",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -858,8 +858,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_INTENSITY_INT8,
- "MESA_FORMAT_INTENSITY_INT8",
+ MESA_FORMAT_I_SINT8,
+ "MESA_FORMAT_I_SINT8",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -867,8 +867,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_INTENSITY_INT16,
- "MESA_FORMAT_INTENSITY_INT16",
+ MESA_FORMAT_I_SINT16,
+ "MESA_FORMAT_I_SINT16",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -876,8 +876,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_INTENSITY_INT32,
- "MESA_FORMAT_INTENSITY_INT32",
+ MESA_FORMAT_I_SINT32,
+ "MESA_FORMAT_I_SINT32",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -885,8 +885,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_UINT8,
- "MESA_FORMAT_LUMINANCE_UINT8",
+ MESA_FORMAT_L_UINT8,
+ "MESA_FORMAT_L_UINT8",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -894,8 +894,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_LUMINANCE_UINT16,
- "MESA_FORMAT_LUMINANCE_UINT16",
+ MESA_FORMAT_L_UINT16,
+ "MESA_FORMAT_L_UINT16",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -903,8 +903,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_UINT32,
- "MESA_FORMAT_LUMINANCE_UINT32",
+ MESA_FORMAT_L_UINT32,
+ "MESA_FORMAT_L_UINT32",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -912,8 +912,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_INT8,
- "MESA_FORMAT_LUMINANCE_INT8",
+ MESA_FORMAT_L_SINT8,
+ "MESA_FORMAT_L_SINT8",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -921,8 +921,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_LUMINANCE_INT16,
- "MESA_FORMAT_LUMINANCE_INT16",
+ MESA_FORMAT_L_SINT16,
+ "MESA_FORMAT_L_SINT16",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -930,8 +930,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_INT32,
- "MESA_FORMAT_LUMINANCE_INT32",
+ MESA_FORMAT_L_SINT32,
+ "MESA_FORMAT_L_SINT32",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -939,8 +939,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
+ MESA_FORMAT_LA_UINT8,
+ "MESA_FORMAT_LA_UINT8",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -948,8 +948,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
+ MESA_FORMAT_LA_UINT16,
+ "MESA_FORMAT_LA_UINT16",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -957,8 +957,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
+ MESA_FORMAT_LA_UINT32,
+ "MESA_FORMAT_LA_UINT32",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -966,8 +966,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT8,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
+ MESA_FORMAT_LA_SINT8,
+ "MESA_FORMAT_LA_SINT8",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -975,8 +975,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT16,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
+ MESA_FORMAT_LA_SINT16,
+ "MESA_FORMAT_LA_SINT16",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -984,8 +984,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_LUMINANCE_ALPHA_INT32,
- "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
+ MESA_FORMAT_LA_SINT32,
+ "MESA_FORMAT_LA_SINT32",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -994,8 +994,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
},
{
- MESA_FORMAT_R_INT8,
- "MESA_FORMAT_R_INT8",
+ MESA_FORMAT_R_SINT8,
+ "MESA_FORMAT_R_SINT8",
GL_RED,
GL_INT,
8, 0, 0, 0,
@@ -1003,8 +1003,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_RG_INT8,
- "MESA_FORMAT_RG_INT8",
+ MESA_FORMAT_RG_SINT8,
+ "MESA_FORMAT_RG_SINT8",
GL_RG,
GL_INT,
8, 8, 0, 0,
@@ -1012,8 +1012,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RGB_INT8,
- "MESA_FORMAT_RGB_INT8",
+ MESA_FORMAT_RGB_SINT8,
+ "MESA_FORMAT_RGB_SINT8",
GL_RGB,
GL_INT,
8, 8, 8, 0,
@@ -1021,8 +1021,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3
},
{
- MESA_FORMAT_RGBA_INT8,
- "MESA_FORMAT_RGBA_INT8",
+ MESA_FORMAT_RGBA_SINT8,
+ "MESA_FORMAT_RGBA_SINT8",
GL_RGBA,
GL_INT,
8, 8, 8, 8,
@@ -1030,8 +1030,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_INT16,
- "MESA_FORMAT_R_INT16",
+ MESA_FORMAT_R_SINT16,
+ "MESA_FORMAT_R_SINT16",
GL_RED,
GL_INT,
16, 0, 0, 0,
@@ -1039,8 +1039,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG_INT16,
- "MESA_FORMAT_RG_INT16",
+ MESA_FORMAT_RG_SINT16,
+ "MESA_FORMAT_RG_SINT16",
GL_RG,
GL_INT,
16, 16, 0, 0,
@@ -1048,8 +1048,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RGB_INT16,
- "MESA_FORMAT_RGB_INT16",
+ MESA_FORMAT_RGB_SINT16,
+ "MESA_FORMAT_RGB_SINT16",
GL_RGB,
GL_INT,
16, 16, 16, 0,
@@ -1057,8 +1057,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_RGBA_INT16,
- "MESA_FORMAT_RGBA_INT16",
+ MESA_FORMAT_RGBA_SINT16,
+ "MESA_FORMAT_RGBA_SINT16",
GL_RGBA,
GL_INT,
16, 16, 16, 16,
@@ -1066,8 +1066,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_R_INT32,
- "MESA_FORMAT_R_INT32",
+ MESA_FORMAT_R_SINT32,
+ "MESA_FORMAT_R_SINT32",
GL_RED,
GL_INT,
32, 0, 0, 0,
@@ -1075,8 +1075,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_RG_INT32,
- "MESA_FORMAT_RG_INT32",
+ MESA_FORMAT_RG_SINT32,
+ "MESA_FORMAT_RG_SINT32",
GL_RG,
GL_INT,
32, 32, 0, 0,
@@ -1084,8 +1084,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGB_INT32,
- "MESA_FORMAT_RGB_INT32",
+ MESA_FORMAT_RGB_SINT32,
+ "MESA_FORMAT_RGB_SINT32",
GL_RGB,
GL_INT,
32, 32, 32, 0,
@@ -1093,8 +1093,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 12
},
{
- MESA_FORMAT_RGBA_INT32,
- "MESA_FORMAT_RGBA_INT32",
+ MESA_FORMAT_RGBA_SINT32,
+ "MESA_FORMAT_RGBA_SINT32",
GL_RGBA,
GL_INT,
32, 32, 32, 32,
@@ -1223,8 +1223,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed 8 bits / channel */
{
- MESA_FORMAT_SIGNED_R8, /* Name */
- "MESA_FORMAT_SIGNED_R8", /* StrName */
+ MESA_FORMAT_R_SNORM8, /* Name */
+ "MESA_FORMAT_R_SNORM8", /* StrName */
GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -1232,8 +1232,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_SIGNED_RG88_REV,
- "MESA_FORMAT_SIGNED_RG88_REV",
+ MESA_FORMAT_R8G8_SNORM,
+ "MESA_FORMAT_R8G8_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1241,8 +1241,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_RGBX8888,
- "MESA_FORMAT_SIGNED_RGBX8888",
+ MESA_FORMAT_X8B8G8R8_SNORM,
+ "MESA_FORMAT_X8B8G8R8_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1250,8 +1250,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* 4 bpp, but no alpha */
},
{
- MESA_FORMAT_SIGNED_RGBA8888,
- "MESA_FORMAT_SIGNED_RGBA8888",
+ MESA_FORMAT_A8B8G8R8_SNORM,
+ "MESA_FORMAT_A8B8G8R8_SNORM",
GL_RGBA,
GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -1259,8 +1259,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RGBA8888_REV,
- "MESA_FORMAT_SIGNED_RGBA8888_REV",
+ MESA_FORMAT_R8G8B8A8_SNORM,
+ "MESA_FORMAT_R8G8B8A8_SNORM",
GL_RGBA,
GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
@@ -1270,8 +1270,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed 16 bits / channel */
{
- MESA_FORMAT_SIGNED_R16,
- "MESA_FORMAT_SIGNED_R16",
+ MESA_FORMAT_R_SNORM16,
+ "MESA_FORMAT_R_SNORM16",
GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
@@ -1279,8 +1279,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_GR1616,
- "MESA_FORMAT_SIGNED_GR1616",
+ MESA_FORMAT_R16G16_SNORM,
+ "MESA_FORMAT_R16G16_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -1288,8 +1288,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RGB_16,
- "MESA_FORMAT_SIGNED_RGB_16",
+ MESA_FORMAT_RGB_SNORM16,
+ "MESA_FORMAT_RGB_SNORM16",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1297,8 +1297,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
- MESA_FORMAT_SIGNED_RGBA_16,
- "MESA_FORMAT_SIGNED_RGBA_16",
+ MESA_FORMAT_RGBA_SNORM16,
+ "MESA_FORMAT_RGBA_SNORM16",
GL_RGBA,
GL_SIGNED_NORMALIZED,
16, 16, 16, 16,
@@ -1306,8 +1306,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGBA_16,
- "MESA_FORMAT_RGBA_16",
+ MESA_FORMAT_RGBA_UNORM16,
+ "MESA_FORMAT_RGBA_UNORM16",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 16,
@@ -1315,8 +1315,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RED_RGTC1,
- "MESA_FORMAT_RED_RGTC1",
+ MESA_FORMAT_R_RGTC1_UNORM,
+ "MESA_FORMAT_R_RGTC1_UNORM",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -1324,8 +1324,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_RED_RGTC1,
- "MESA_FORMAT_SIGNED_RED_RGTC1",
+ MESA_FORMAT_R_RGTC1_SNORM,
+ "MESA_FORMAT_R_RGTC1_SNORM",
GL_RED,
GL_SIGNED_NORMALIZED,
8, 0, 0, 0,
@@ -1333,8 +1333,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_RG_RGTC2,
- "MESA_FORMAT_RG_RGTC2",
+ MESA_FORMAT_RG_RGTC2_UNORM,
+ "MESA_FORMAT_RG_RGTC2_UNORM",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1342,8 +1342,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_RG_RGTC2,
- "MESA_FORMAT_SIGNED_RG_RGTC2",
+ MESA_FORMAT_RG_RGTC2_SNORM,
+ "MESA_FORMAT_RG_RGTC2_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1351,8 +1351,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_L_LATC1,
- "MESA_FORMAT_L_LATC1",
+ MESA_FORMAT_L_LATC1_UNORM,
+ "MESA_FORMAT_L_LATC1_UNORM",
GL_LUMINANCE,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1360,8 +1360,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_L_LATC1,
- "MESA_FORMAT_SIGNED_L_LATC1",
+ MESA_FORMAT_L_LATC1_SNORM,
+ "MESA_FORMAT_L_LATC1_SNORM",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1369,8 +1369,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_LA_LATC2,
- "MESA_FORMAT_LA_LATC2",
+ MESA_FORMAT_LA_LATC2_UNORM,
+ "MESA_FORMAT_LA_LATC2_UNORM",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 4,
@@ -1378,8 +1378,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_SIGNED_LA_LATC2,
- "MESA_FORMAT_SIGNED_LA_LATC2",
+ MESA_FORMAT_LA_LATC2_SNORM,
+ "MESA_FORMAT_LA_LATC2_SNORM",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 4,
@@ -1499,8 +1499,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Signed formats from EXT_texture_snorm that are not in GL3.1 */
{
- MESA_FORMAT_SIGNED_A8,
- "MESA_FORMAT_SIGNED_A8",
+ MESA_FORMAT_A_SNORM8,
+ "MESA_FORMAT_A_SNORM8",
GL_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -1508,8 +1508,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_L8,
- "MESA_FORMAT_SIGNED_L8",
+ MESA_FORMAT_L_SNORM8,
+ "MESA_FORMAT_L_SNORM8",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1517,8 +1517,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_AL88,
- "MESA_FORMAT_SIGNED_AL88",
+ MESA_FORMAT_L8A8_SNORM,
+ "MESA_FORMAT_L8A8_SNORM",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
@@ -1526,8 +1526,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_I8,
- "MESA_FORMAT_SIGNED_I8",
+ MESA_FORMAT_I_SNORM8,
+ "MESA_FORMAT_I_SNORM8",
GL_INTENSITY,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1535,8 +1535,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_SIGNED_A16,
- "MESA_FORMAT_SIGNED_A16",
+ MESA_FORMAT_A_SNORM16,
+ "MESA_FORMAT_A_SNORM16",
GL_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 16,
@@ -1544,8 +1544,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_L16,
- "MESA_FORMAT_SIGNED_L16",
+ MESA_FORMAT_L_SNORM16,
+ "MESA_FORMAT_L_SNORM16",
GL_LUMINANCE,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1553,8 +1553,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_AL1616,
- "MESA_FORMAT_SIGNED_AL1616",
+ MESA_FORMAT_LA_SNORM16,
+ "MESA_FORMAT_LA_SNORM16",
GL_LUMINANCE_ALPHA,
GL_SIGNED_NORMALIZED,
0, 0, 0, 16,
@@ -1562,8 +1562,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_I16,
- "MESA_FORMAT_SIGNED_I16",
+ MESA_FORMAT_I_SNORM16,
+ "MESA_FORMAT_I_SNORM16",
GL_INTENSITY,
GL_SIGNED_NORMALIZED,
0, 0, 0, 0,
@@ -1571,7 +1571,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RGB9_E5_FLOAT,
+ MESA_FORMAT_R9G9B9E5_FLOAT,
"MESA_FORMAT_RGB9_E5",
GL_RGB,
GL_FLOAT,
@@ -1580,8 +1580,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R11_G11_B10_FLOAT,
- "MESA_FORMAT_R11_G11_B10_FLOAT",
+ MESA_FORMAT_R11G11B10_FLOAT,
+ "MESA_FORMAT_R11G11B10_FLOAT",
GL_RGB,
GL_FLOAT,
11, 11, 10, 0,
@@ -1590,8 +1590,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
},
/* ARB_depth_buffer_float */
{
- MESA_FORMAT_Z32_FLOAT, /* Name */
- "MESA_FORMAT_Z32_FLOAT", /* StrName */
+ MESA_FORMAT_Z_FLOAT32, /* Name */
+ "MESA_FORMAT_Z_FLOAT32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_FLOAT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -1599,8 +1599,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z32_FLOAT_X24S8, /* Name */
- "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
+ "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
/* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
* never used for stencil because stencil is always GL_UNSIGNED_INT.
@@ -1611,8 +1611,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_ARGB2101010_UINT,
- "MESA_FORMAT_ARGB2101010_UINT",
+ MESA_FORMAT_B10G10R10A2_UINT,
+ "MESA_FORMAT_B10G10R10A2_UINT",
GL_RGBA,
GL_UNSIGNED_INT,
10, 10, 10, 2,
@@ -1620,8 +1620,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_ABGR2101010_UINT,
- "MESA_FORMAT_ABGR2101010_UINT",
+ MESA_FORMAT_R10G10B10A2_UINT,
+ "MESA_FORMAT_R10G10B10A2_UINT",
GL_RGBA,
GL_UNSIGNED_INT,
10, 10, 10, 2,
@@ -1629,8 +1629,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XRGB4444_UNORM,
- "MESA_FORMAT_XRGB4444_UNORM",
+ MESA_FORMAT_B4G4R4X4_UNORM,
+ "MESA_FORMAT_B4G4R4X4_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
4, 4, 4, 0,
@@ -1638,8 +1638,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_XRGB1555_UNORM,
- "MESA_FORMAT_XRGB1555_UNORM",
+ MESA_FORMAT_B5G5R5X1_UNORM,
+ "MESA_FORMAT_B5G5R5X1_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
5, 5, 5, 0,
@@ -1647,8 +1647,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_XBGR8888_SNORM,
- "MESA_FORMAT_XBGR8888_SNORM",
+ MESA_FORMAT_R8G8B8X8_SNORM,
+ "MESA_FORMAT_R8G8B8X8_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1656,8 +1656,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_SRGB,
- "MESA_FORMAT_XBGR8888_SRGB",
+ MESA_FORMAT_R8G8B8X8_SRGB,
+ "MESA_FORMAT_R8G8B8X8_SRGB",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
@@ -1665,8 +1665,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_UINT,
- "MESA_FORMAT_XBGR8888_UINT",
+ MESA_FORMAT_RGBX_UINT8,
+ "MESA_FORMAT_RGBX_UINT8",
GL_RGB,
GL_UNSIGNED_INT,
8, 8, 8, 0,
@@ -1674,8 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR8888_SINT,
- "MESA_FORMAT_XBGR8888_SINT",
+ MESA_FORMAT_RGBX_SINT8,
+ "MESA_FORMAT_RGBX_SINT8",
GL_RGB,
GL_INT,
8, 8, 8, 0,
@@ -1683,8 +1683,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XRGB2101010_UNORM,
- "MESA_FORMAT_XRGB2101010_UNORM",
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ "MESA_FORMAT_B10G10R10X2_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 0,
@@ -1692,8 +1692,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_XBGR16161616_UNORM,
- "MESA_FORMAT_XBGR16161616_UNORM",
+ MESA_FORMAT_RGBX_UNORM16,
+ "MESA_FORMAT_RGBX_UNORM16",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1701,8 +1701,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_SNORM,
- "MESA_FORMAT_XBGR16161616_SNORM",
+ MESA_FORMAT_RGBX_SNORM16,
+ "MESA_FORMAT_RGBX_SNORM16",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
@@ -1710,8 +1710,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_FLOAT,
- "MESA_FORMAT_XBGR16161616_FLOAT",
+ MESA_FORMAT_RGBX_FLOAT16,
+ "MESA_FORMAT_RGBX_FLOAT16",
GL_RGB,
GL_FLOAT,
16, 16, 16, 0,
@@ -1719,8 +1719,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_UINT,
- "MESA_FORMAT_XBGR16161616_UINT",
+ MESA_FORMAT_RGBX_UINT16,
+ "MESA_FORMAT_RGBX_UINT16",
GL_RGB,
GL_UNSIGNED_INT,
16, 16, 16, 0,
@@ -1728,8 +1728,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR16161616_SINT,
- "MESA_FORMAT_XBGR16161616_SINT",
+ MESA_FORMAT_RGBX_SINT16,
+ "MESA_FORMAT_RGBX_SINT16",
GL_RGB,
GL_INT,
16, 16, 16, 0,
@@ -1737,8 +1737,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_XBGR32323232_FLOAT,
- "MESA_FORMAT_XBGR32323232_FLOAT",
+ MESA_FORMAT_RGBX_FLOAT32,
+ "MESA_FORMAT_RGBX_FLOAT32",
GL_RGB,
GL_FLOAT,
32, 32, 32, 0,
@@ -1746,8 +1746,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_XBGR32323232_UINT,
- "MESA_FORMAT_XBGR32323232_UINT",
+ MESA_FORMAT_RGBX_UINT32,
+ "MESA_FORMAT_RGBX_UINT32",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
@@ -1755,8 +1755,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_XBGR32323232_SINT,
- "MESA_FORMAT_XBGR32323232_SINT",
+ MESA_FORMAT_RGBX_SINT32,
+ "MESA_FORMAT_RGBX_SINT32",
GL_RGB,
GL_INT,
32, 32, 32, 0,
@@ -1764,8 +1764,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
- MESA_FORMAT_ABGR2101010,
- "MESA_FORMAT_ABGR2101010",
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ "MESA_FORMAT_R10G10B10A2_UNORM",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 2,
@@ -1773,8 +1773,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_SIGNED_RG88,
- "MESA_FORMAT_SIGNED_RG88",
+ MESA_FORMAT_G8R8_SNORM,
+ "MESA_FORMAT_G8R8_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
@@ -1782,8 +1782,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_SIGNED_RG1616,
- "MESA_FORMAT_SIGNED_RG1616",
+ MESA_FORMAT_G16R16_SNORM,
+ "MESA_FORMAT_G16R16_SNORM",
GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
@@ -1795,7 +1795,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
static const struct gl_format_info *
-_mesa_get_format_info(gl_format format)
+_mesa_get_format_info(mesa_format format)
{
const struct gl_format_info *info = &format_info[format];
assert(info->Name == format);
@@ -1805,7 +1805,7 @@ _mesa_get_format_info(gl_format format)
/** Return string name of format (for debugging) */
const char *
-_mesa_get_format_name(gl_format format)
+_mesa_get_format_name(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->StrName;
@@ -1821,7 +1821,7 @@ _mesa_get_format_name(gl_format format)
* Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
*/
GLint
-_mesa_get_format_bytes(gl_format format)
+_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
ASSERT(info->BytesPerBlock);
@@ -1837,7 +1837,7 @@ _mesa_get_format_bytes(gl_format format)
* \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
*/
GLint
-_mesa_get_format_bits(gl_format format, GLenum pname)
+_mesa_get_format_bits(mesa_format format, GLenum pname)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -1886,7 +1886,7 @@ _mesa_get_format_bits(gl_format format, GLenum pname)
GLuint
-_mesa_get_format_max_bits(gl_format format)
+_mesa_get_format_max_bits(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
GLuint max = MAX2(info->RedBits, info->GreenBits);
@@ -1911,7 +1911,7 @@ _mesa_get_format_max_bits(gl_format format)
* GL_FLOAT = an ordinary float
*/
GLenum
-_mesa_get_format_datatype(gl_format format)
+_mesa_get_format_datatype(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->DataType;
@@ -1924,7 +1924,7 @@ _mesa_get_format_datatype(gl_format format)
* GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
*/
GLenum
-_mesa_get_format_base_format(gl_format format)
+_mesa_get_format_base_format(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BaseFormat;
@@ -1939,7 +1939,7 @@ _mesa_get_format_base_format(gl_format format)
* \param bh returns block height in pixels
*/
void
-_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
+_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
*bw = info->BlockWidth;
@@ -1949,7 +1949,7 @@ _mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
/** Is the given format a compressed format? */
GLboolean
-_mesa_is_format_compressed(gl_format format)
+_mesa_is_format_compressed(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BlockWidth > 1 || info->BlockHeight > 1;
@@ -1960,7 +1960,7 @@ _mesa_is_format_compressed(gl_format format)
* Determine if the given format represents a packed depth/stencil buffer.
*/
GLboolean
-_mesa_is_format_packed_depth_stencil(gl_format format)
+_mesa_is_format_packed_depth_stencil(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -1972,7 +1972,7 @@ _mesa_is_format_packed_depth_stencil(gl_format format)
* Is the given format a signed/unsigned integer color format?
*/
GLboolean
-_mesa_is_format_integer_color(gl_format format)
+_mesa_is_format_integer_color(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
@@ -1986,7 +1986,7 @@ _mesa_is_format_integer_color(gl_format format)
* Is the given format an unsigned integer format?
*/
GLboolean
-_mesa_is_format_unsigned(gl_format format)
+_mesa_is_format_unsigned(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return _mesa_is_type_unsigned(info->DataType);
@@ -1997,10 +1997,10 @@ _mesa_is_format_unsigned(gl_format format)
* Does the given format store signed values?
*/
GLboolean
-_mesa_is_format_signed(gl_format format)
+_mesa_is_format_signed(mesa_format format)
{
- if (format == MESA_FORMAT_R11_G11_B10_FLOAT ||
- format == MESA_FORMAT_RGB9_E5_FLOAT) {
+ if (format == MESA_FORMAT_R11G11B10_FLOAT ||
+ format == MESA_FORMAT_R9G9B9E5_FLOAT) {
/* these packed float formats only store unsigned values */
return GL_FALSE;
}
@@ -2018,20 +2018,20 @@ _mesa_is_format_signed(gl_format format)
* \return GL_LINEAR or GL_SRGB
*/
GLenum
-_mesa_get_format_color_encoding(gl_format format)
+_mesa_get_format_color_encoding(mesa_format format)
{
/* XXX this info should be encoded in gl_format_info */
switch (format) {
- case MESA_FORMAT_SRGB8:
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_SL8:
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_BGR_SRGB8:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
+ case MESA_FORMAT_L_SRGB8:
+ case MESA_FORMAT_L8A8_SRGB:
case MESA_FORMAT_SRGB_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT5:
- case MESA_FORMAT_XBGR8888_SRGB:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
case MESA_FORMAT_ETC2_SRGB8:
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
@@ -2046,24 +2046,24 @@ _mesa_get_format_color_encoding(gl_format format)
* For an sRGB format, return the corresponding linear color space format.
* For non-sRGB formats, return the format as-is.
*/
-gl_format
-_mesa_get_srgb_format_linear(gl_format format)
+mesa_format
+_mesa_get_srgb_format_linear(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_SRGB8:
- format = MESA_FORMAT_RGB888;
+ case MESA_FORMAT_BGR_SRGB8:
+ format = MESA_FORMAT_BGR_UNORM8;
break;
- case MESA_FORMAT_SRGBA8:
- format = MESA_FORMAT_RGBA8888;
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ format = MESA_FORMAT_A8B8G8R8_UNORM;
break;
- case MESA_FORMAT_SARGB8:
- format = MESA_FORMAT_ARGB8888;
+ case MESA_FORMAT_B8G8R8A8_SRGB:
+ format = MESA_FORMAT_B8G8R8A8_UNORM;
break;
- case MESA_FORMAT_SL8:
- format = MESA_FORMAT_L8;
+ case MESA_FORMAT_L_SRGB8:
+ format = MESA_FORMAT_L_UNORM8;
break;
- case MESA_FORMAT_SLA8:
- format = MESA_FORMAT_AL88;
+ case MESA_FORMAT_L8A8_SRGB:
+ format = MESA_FORMAT_L8A8_UNORM;
break;
case MESA_FORMAT_SRGB_DXT1:
format = MESA_FORMAT_RGB_DXT1;
@@ -2077,8 +2077,8 @@ _mesa_get_srgb_format_linear(gl_format format)
case MESA_FORMAT_SRGBA_DXT5:
format = MESA_FORMAT_RGBA_DXT5;
break;
- case MESA_FORMAT_XBGR8888_SRGB:
- format = MESA_FORMAT_RGBX8888_REV;
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ format = MESA_FORMAT_R8G8B8X8_UNORM;
break;
case MESA_FORMAT_ETC2_SRGB8:
format = MESA_FORMAT_ETC2_RGB8;
@@ -2100,57 +2100,57 @@ _mesa_get_srgb_format_linear(gl_format format)
* If the given format is a compressed format, return a corresponding
* uncompressed format.
*/
-gl_format
-_mesa_get_uncompressed_format(gl_format format)
+mesa_format
+_mesa_get_uncompressed_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_FXT1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_SRGB_DXT1:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT3:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGBA_DXT5:
case MESA_FORMAT_SRGBA_DXT5:
- return MESA_FORMAT_RGBA8888;
- case MESA_FORMAT_RED_RGTC1:
- return MESA_FORMAT_R8;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_R8;
- case MESA_FORMAT_RG_RGTC2:
- return MESA_FORMAT_GR88;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG88_REV;
- case MESA_FORMAT_L_LATC1:
- return MESA_FORMAT_L8;
- case MESA_FORMAT_SIGNED_L_LATC1:
- return MESA_FORMAT_SIGNED_L8;
- case MESA_FORMAT_LA_LATC2:
- return MESA_FORMAT_AL88;
- case MESA_FORMAT_SIGNED_LA_LATC2:
- return MESA_FORMAT_SIGNED_AL88;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ return MESA_FORMAT_R_UNORM8;
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ return MESA_FORMAT_R_SNORM8;
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ return MESA_FORMAT_R8G8_UNORM;
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ return MESA_FORMAT_R8G8_SNORM;
+ case MESA_FORMAT_L_LATC1_UNORM:
+ return MESA_FORMAT_L_UNORM8;
+ case MESA_FORMAT_L_LATC1_SNORM:
+ return MESA_FORMAT_L_SNORM8;
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ return MESA_FORMAT_L8A8_UNORM;
+ case MESA_FORMAT_LA_LATC2_SNORM:
+ return MESA_FORMAT_L8A8_SNORM;
case MESA_FORMAT_ETC1_RGB8:
case MESA_FORMAT_ETC2_RGB8:
case MESA_FORMAT_ETC2_SRGB8:
- return MESA_FORMAT_RGB888;
+ return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_ETC2_RGBA8_EAC:
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- return MESA_FORMAT_RGBA8888;
+ return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_ETC2_R11_EAC:
case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case MESA_FORMAT_ETC2_RG11_EAC:
case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
- return MESA_FORMAT_GR1616;
+ return MESA_FORMAT_R16G16_UNORM;
default:
#ifdef DEBUG
assert(!_mesa_is_format_compressed(format));
@@ -2161,7 +2161,7 @@ _mesa_get_uncompressed_format(gl_format format)
GLuint
-_mesa_format_num_components(gl_format format)
+_mesa_format_num_components(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return ((info->RedBits > 0) +
@@ -2180,7 +2180,7 @@ _mesa_format_num_components(gl_format format)
* in the given format.
*/
GLuint
-_mesa_format_image_size(gl_format format, GLsizei width,
+_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -2206,7 +2206,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
* accomodate very large textures.
*/
uint64_t
-_mesa_format_image_size64(gl_format format, GLsizei width,
+_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@@ -2232,7 +2232,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
GLint
-_mesa_format_row_stride(gl_format format, GLsizei width)
+_mesa_format_row_stride(mesa_format format, GLsizei width)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
@@ -2259,7 +2259,7 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
static void
check_format_to_type_and_comps(void)
{
- gl_format f;
+ mesa_format f;
for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
GLenum datatype = 0;
@@ -2364,99 +2364,99 @@ _mesa_test_formats(void)
/**
- * Return datatype and number of components per texel for the given gl_format.
+ * Return datatype and number of components per texel for the given mesa_format.
* Only used for mipmap generation code.
*/
void
-_mesa_format_to_type_and_comps(gl_format format,
+_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps)
{
switch (format) {
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_RGBA8888_REV:
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_ARGB8888_REV:
- case MESA_FORMAT_RGBX8888:
- case MESA_FORMAT_RGBX8888_REV:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_RGB_UNORM8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_B5G6R5_UNORM:
+ case MESA_FORMAT_R5G6B5_UNORM:
*datatype = GL_UNSIGNED_SHORT_5_6_5;
*comps = 3;
return;
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_ARGB4444_REV:
- case MESA_FORMAT_XRGB4444_UNORM:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
+ case MESA_FORMAT_B4G4R4X4_UNORM:
*datatype = GL_UNSIGNED_SHORT_4_4_4_4;
*comps = 4;
return;
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB1555_REV:
- case MESA_FORMAT_XRGB1555_UNORM:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
+ case MESA_FORMAT_B5G5R5X1_UNORM:
*datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
*comps = 4;
return;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
return;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
*datatype = MESA_UNSIGNED_BYTE_4_4;
*comps = 2;
return;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- case MESA_FORMAT_GR88:
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_A8L8_UNORM:
+ case MESA_FORMAT_R8G8_UNORM:
+ case MESA_FORMAT_G8R8_UNORM:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_AL1616:
- case MESA_FORMAT_AL1616_REV:
- case MESA_FORMAT_GR1616:
- case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_L16A16_UNORM:
+ case MESA_FORMAT_A16L16_UNORM:
+ case MESA_FORMAT_R16G16_UNORM:
+ case MESA_FORMAT_G16R16_UNORM:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_R16:
- case MESA_FORMAT_A16:
- case MESA_FORMAT_L16:
- case MESA_FORMAT_I16:
+ case MESA_FORMAT_R_UNORM16:
+ case MESA_FORMAT_A_UNORM16:
+ case MESA_FORMAT_L_UNORM16:
+ case MESA_FORMAT_I_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
*datatype = GL_UNSIGNED_BYTE_3_3_2;
*comps = 3;
return;
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_A_UNORM8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_I_UNORM8:
+ case MESA_FORMAT_R_UNORM8:
+ case MESA_FORMAT_S_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
@@ -2467,42 +2467,42 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 2;
return;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
*datatype = GL_UNSIGNED_INT_24_8_MESA;
*comps = 2;
return;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
*datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
*comps = 2;
return;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_X8Z24_UNORM:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
*datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
*comps = 1;
return;
@@ -2512,65 +2512,65 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_R8:
- case MESA_FORMAT_SIGNED_A8:
- case MESA_FORMAT_SIGNED_L8:
- case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_R_SNORM8:
+ case MESA_FORMAT_A_SNORM8:
+ case MESA_FORMAT_L_SNORM8:
+ case MESA_FORMAT_I_SNORM8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_RG88_REV:
- case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_R8G8_SNORM:
+ case MESA_FORMAT_L8A8_SNORM:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RGBA8888:
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- case MESA_FORMAT_SIGNED_RGBX8888:
+ case MESA_FORMAT_A8B8G8R8_SNORM:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
+ case MESA_FORMAT_X8B8G8R8_SNORM:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_SIGNED_R16:
- case MESA_FORMAT_SIGNED_A16:
- case MESA_FORMAT_SIGNED_L16:
- case MESA_FORMAT_SIGNED_I16:
+ case MESA_FORMAT_R_SNORM16:
+ case MESA_FORMAT_A_SNORM16:
+ case MESA_FORMAT_L_SNORM16:
+ case MESA_FORMAT_I_SNORM16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_SIGNED_GR1616:
- case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_R16G16_SNORM:
+ case MESA_FORMAT_LA_SNORM16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RGB_16:
+ case MESA_FORMAT_RGB_SNORM16:
*datatype = GL_SHORT;
*comps = 3;
return;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_BGR_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_SL8:
+ case MESA_FORMAT_L_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_L8A8_SRGB:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
@@ -2585,14 +2585,14 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_SRGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT5:
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
case MESA_FORMAT_ETC1_RGB8:
case MESA_FORMAT_ETC2_RGB8:
case MESA_FORMAT_ETC2_SRGB8:
@@ -2625,140 +2625,140 @@ _mesa_format_to_type_and_comps(gl_format format,
*datatype = GL_HALF_FLOAT_ARB;
*comps = 3;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LA_FLOAT32:
case MESA_FORMAT_RG_FLOAT32:
*datatype = GL_FLOAT;
*comps = 2;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_LA_FLOAT16:
case MESA_FORMAT_RG_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_FLOAT32:
- case MESA_FORMAT_LUMINANCE_FLOAT32:
- case MESA_FORMAT_INTENSITY_FLOAT32:
+ case MESA_FORMAT_A_FLOAT32:
+ case MESA_FORMAT_L_FLOAT32:
+ case MESA_FORMAT_I_FLOAT32:
case MESA_FORMAT_R_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
- case MESA_FORMAT_ALPHA_FLOAT16:
- case MESA_FORMAT_LUMINANCE_FLOAT16:
- case MESA_FORMAT_INTENSITY_FLOAT16:
+ case MESA_FORMAT_A_FLOAT16:
+ case MESA_FORMAT_L_FLOAT16:
+ case MESA_FORMAT_I_FLOAT16:
case MESA_FORMAT_R_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 1;
return;
- case MESA_FORMAT_ALPHA_UINT8:
- case MESA_FORMAT_LUMINANCE_UINT8:
- case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_A_UINT8:
+ case MESA_FORMAT_L_UINT8:
+ case MESA_FORMAT_I_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_UINT16:
- case MESA_FORMAT_LUMINANCE_UINT16:
- case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_A_UINT16:
+ case MESA_FORMAT_L_UINT16:
+ case MESA_FORMAT_I_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_UINT32:
- case MESA_FORMAT_LUMINANCE_UINT32:
- case MESA_FORMAT_INTENSITY_UINT32:
+ case MESA_FORMAT_A_UINT32:
+ case MESA_FORMAT_L_UINT32:
+ case MESA_FORMAT_I_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LA_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT8:
- case MESA_FORMAT_LUMINANCE_INT8:
- case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_A_SINT8:
+ case MESA_FORMAT_L_SINT8:
+ case MESA_FORMAT_I_SINT8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT16:
- case MESA_FORMAT_LUMINANCE_INT16:
- case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_A_SINT16:
+ case MESA_FORMAT_L_SINT16:
+ case MESA_FORMAT_I_SINT16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_ALPHA_INT32:
- case MESA_FORMAT_LUMINANCE_INT32:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_A_SINT32:
+ case MESA_FORMAT_L_SINT32:
+ case MESA_FORMAT_I_SINT32:
*datatype = GL_INT;
*comps = 1;
return;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_SINT32:
*datatype = GL_INT;
*comps = 2;
return;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
*datatype = GL_BYTE;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
*datatype = GL_BYTE;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
*datatype = GL_SHORT;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
*datatype = GL_SHORT;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
*datatype = GL_SHORT;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
*datatype = GL_INT;
*comps = 1;
return;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
*datatype = GL_INT;
*comps = 2;
return;
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
*datatype = GL_INT;
*comps = 3;
return;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
*datatype = GL_INT;
*comps = 4;
return;
@@ -2815,82 +2815,82 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
*datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
*comps = 3;
return;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
*datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
*comps = 3;
return;
- case MESA_FORMAT_ARGB2101010_UINT:
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_XBGR8888_SRGB:
- case MESA_FORMAT_XBGR8888_UINT:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ case MESA_FORMAT_RGBX_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_XBGR8888_SNORM:
- case MESA_FORMAT_XBGR8888_SINT:
+ case MESA_FORMAT_R8G8B8X8_SNORM:
+ case MESA_FORMAT_RGBX_SINT8:
*datatype = GL_BYTE;
*comps = 4;
return;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_UNORM:
- case MESA_FORMAT_XBGR16161616_UINT:
+ case MESA_FORMAT_RGBX_UNORM16:
+ case MESA_FORMAT_RGBX_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_SNORM:
- case MESA_FORMAT_XBGR16161616_SINT:
+ case MESA_FORMAT_RGBX_SNORM16:
+ case MESA_FORMAT_RGBX_SINT16:
*datatype = GL_SHORT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR16161616_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT16:
*datatype = GL_HALF_FLOAT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_FLOAT:
+ case MESA_FORMAT_RGBX_FLOAT32:
*datatype = GL_FLOAT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_UINT:
+ case MESA_FORMAT_RGBX_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 4;
return;
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_RGBX_SINT32:
*datatype = GL_INT;
*comps = 4;
return;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
- case MESA_FORMAT_SIGNED_RG88:
+ case MESA_FORMAT_G8R8_SNORM:
*datatype = GL_BYTE;
*comps = 2;
return;
- case MESA_FORMAT_SIGNED_RG1616:
+ case MESA_FORMAT_G16R16_SNORM:
*datatype = GL_SHORT;
*comps = 2;
return;
@@ -2912,16 +2912,16 @@ _mesa_format_to_type_and_comps(gl_format format,
}
/**
- * Check if a gl_format exactly matches a GL format/type combination
+ * Check if a mesa_format exactly matches a GL format/type combination
* such that we can use memcpy() from one to the other.
- * \param gl_format a MESA_FORMAT_x value
+ * \param mesa_format a MESA_FORMAT_x value
* \param format the user-specified image format
* \param type the user-specified image datatype
* \param swapBytes typically the current pixel pack/unpack byteswap state
* \return GL_TRUE if the formats match, GL_FALSE otherwise.
*/
GLboolean
-_mesa_format_matches_format_and_type(gl_format gl_format,
+_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes)
{
@@ -2936,14 +2936,14 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
* enums in formats.h.
*/
- switch (gl_format) {
+ switch (mesa_format) {
case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
return GL_FALSE;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_A8B8G8R8_SRGB:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
return GL_TRUE;
@@ -2966,7 +2966,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_UNORM:
if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
return GL_TRUE;
@@ -2990,8 +2990,8 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!swapBytes)
return GL_TRUE;
@@ -3004,7 +3004,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_A8R8G8B8_UNORM:
if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
return GL_TRUE;
@@ -3017,77 +3017,77 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_RGBX8888:
- case MESA_FORMAT_RGBX8888_REV:
+ case MESA_FORMAT_X8B8G8R8_UNORM:
+ case MESA_FORMAT_R8G8B8X8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
+ case MESA_FORMAT_X8R8G8B8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_BGR_SRGB8:
return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_RGB_UNORM8:
return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
- case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_R5G6B5_UNORM:
/* Some of the 16-bit MESA_FORMATs that would seem to correspond to
* GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
* according to formats.h, so they can't be matched.
*/
return GL_FALSE;
- case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_B4G4R4A4_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
!swapBytes;
- case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_A4R4G4B4_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_A1B5G5R5_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
!swapBytes;
- case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_B5G5R5A1_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
!swapBytes;
- case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_A1R5G5B5_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL44:
+ case MESA_FORMAT_L4A4_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_L8A8_SRGB:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_A8L8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_AL1616:
+ case MESA_FORMAT_L16A16_UNORM:
return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
- case MESA_FORMAT_AL1616_REV:
+ case MESA_FORMAT_A16L16_UNORM:
return GL_FALSE;
- case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_B2G3R3_UNORM:
return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
- case MESA_FORMAT_A8:
+ case MESA_FORMAT_A_UNORM8:
return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_A16:
+ case MESA_FORMAT_A_UNORM16:
return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_L8:
- case MESA_FORMAT_SL8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_L_SRGB8:
return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_L16:
+ case MESA_FORMAT_L_UNORM16:
return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_I_UNORM8:
return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_I16:
+ case MESA_FORMAT_I_UNORM16:
return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_YCBCR:
@@ -3099,45 +3099,45 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
(type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return format == GL_RED && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_GR88:
+ case MESA_FORMAT_R8G8_UNORM:
return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
- case MESA_FORMAT_RG88:
+ case MESA_FORMAT_G8R8_UNORM:
return GL_FALSE;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return format == GL_RED && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_GR1616:
+ case MESA_FORMAT_R16G16_UNORM:
return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
!swapBytes;
- case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_G16R16_UNORM:
return GL_FALSE;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
!swapBytes;
- case MESA_FORMAT_Z24_X8:
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return GL_FALSE;
- case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z_UNORM16:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return GL_FALSE;
- case MESA_FORMAT_Z32:
+ case MESA_FORMAT_Z_UNORM32:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_S8:
+ case MESA_FORMAT_S_UINT8:
return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_SRGB_DXT1:
@@ -3164,24 +3164,24 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_RGB_FLOAT16:
return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_A_FLOAT32:
return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_A_FLOAT16:
return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_L_FLOAT32:
return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_L_FLOAT16:
return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LA_FLOAT32:
return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_LA_FLOAT16:
return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_INTENSITY_FLOAT32:
+ case MESA_FORMAT_I_FLOAT32:
return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_INTENSITY_FLOAT16:
+ case MESA_FORMAT_I_FLOAT16:
return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_R_FLOAT32:
@@ -3194,88 +3194,88 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_RG_FLOAT16:
return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
- case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_A_UINT8:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_A_UINT16:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_ALPHA_UINT32:
+ case MESA_FORMAT_A_UINT32:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_A_SINT8:
return format == GL_ALPHA_INTEGER && type == GL_BYTE;
- case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_A_SINT16:
return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_ALPHA_INT32:
+ case MESA_FORMAT_A_SINT32:
return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_INTENSITY_UINT8:
- case MESA_FORMAT_INTENSITY_UINT16:
- case MESA_FORMAT_INTENSITY_UINT32:
- case MESA_FORMAT_INTENSITY_INT8:
- case MESA_FORMAT_INTENSITY_INT16:
- case MESA_FORMAT_INTENSITY_INT32:
+ case MESA_FORMAT_I_UINT8:
+ case MESA_FORMAT_I_UINT16:
+ case MESA_FORMAT_I_UINT32:
+ case MESA_FORMAT_I_SINT8:
+ case MESA_FORMAT_I_SINT16:
+ case MESA_FORMAT_I_SINT32:
/* GL_INTENSITY_INTEGER_EXT doesn't exist. */
return GL_FALSE;
- case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_L_UINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
- case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_L_UINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_UINT32:
+ case MESA_FORMAT_L_UINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_L_SINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
- case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_L_SINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_INT32:
+ case MESA_FORMAT_L_SINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LA_UINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_BYTE && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LA_UINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_SHORT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LA_UINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_INT && !swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LA_SINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LA_SINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ case MESA_FORMAT_LA_SINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
!swapBytes;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return format == GL_RED_INTEGER && type == GL_BYTE;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGB_SINT8:
return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGB_SINT16:
return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGB_SINT32:
return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_R_UINT8:
@@ -3311,15 +3311,15 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return (format == GL_DU8DV8_ATI || format == GL_DUDV_ATI) &&
type == GL_BYTE && littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return format == GL_RED && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_RG88_REV:
+ case MESA_FORMAT_R8G8_SNORM:
return format == GL_RG && type == GL_BYTE && littleEndian &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RGBX8888:
+ case MESA_FORMAT_X8B8G8R8_SNORM:
return GL_FALSE;
- case MESA_FORMAT_SIGNED_RGBA8888:
+ case MESA_FORMAT_A8B8G8R8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
return GL_TRUE;
@@ -3328,7 +3328,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
if (format == GL_RGBA && type == GL_BYTE && littleEndian)
return GL_TRUE;
@@ -3337,29 +3337,29 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return format == GL_RED && type == GL_SHORT &&
!swapBytes;
- case MESA_FORMAT_SIGNED_GR1616:
+ case MESA_FORMAT_R16G16_SNORM:
return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_RGB_16:
+ case MESA_FORMAT_RGB_SNORM16:
return format == GL_RGB && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return format == GL_RGBA && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
!swapBytes;
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return GL_FALSE;
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return GL_FALSE;
case MESA_FORMAT_ETC1_RGB8:
@@ -3375,77 +3375,77 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
return GL_FALSE;
- case MESA_FORMAT_SIGNED_A8:
+ case MESA_FORMAT_A_SNORM8:
return format == GL_ALPHA && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_L8:
+ case MESA_FORMAT_L_SNORM8:
return format == GL_LUMINANCE && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_L8A8_SNORM:
return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_I_SNORM8:
return format == GL_INTENSITY && type == GL_BYTE;
- case MESA_FORMAT_SIGNED_A16:
+ case MESA_FORMAT_A_SNORM16:
return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_L16:
+ case MESA_FORMAT_L_SNORM16:
return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
- case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_LA_SNORM16:
return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
littleEndian && !swapBytes;
- case MESA_FORMAT_SIGNED_I16:
+ case MESA_FORMAT_I_SNORM16:
return format == GL_INTENSITY && type == GL_SHORT && littleEndian &&
!swapBytes;
- case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_B10G10R10A2_UINT:
return (format == GL_BGRA_INTEGER_EXT &&
type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes);
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
return (format == GL_RGBA_INTEGER_EXT &&
type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes);
- case MESA_FORMAT_RGB9_E5_FLOAT:
+ case MESA_FORMAT_R9G9B9E5_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
!swapBytes;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
!swapBytes;
- case MESA_FORMAT_Z32_FLOAT:
+ case MESA_FORMAT_Z_FLOAT32:
return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
return format == GL_DEPTH_STENCIL &&
type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
- case MESA_FORMAT_XRGB4444_UNORM:
- case MESA_FORMAT_XRGB1555_UNORM:
- case MESA_FORMAT_XBGR8888_SNORM:
- case MESA_FORMAT_XBGR8888_SRGB:
- case MESA_FORMAT_XBGR8888_UINT:
- case MESA_FORMAT_XBGR8888_SINT:
- case MESA_FORMAT_XRGB2101010_UNORM:
- case MESA_FORMAT_XBGR16161616_UNORM:
- case MESA_FORMAT_XBGR16161616_SNORM:
- case MESA_FORMAT_XBGR16161616_FLOAT:
- case MESA_FORMAT_XBGR16161616_UINT:
- case MESA_FORMAT_XBGR16161616_SINT:
- case MESA_FORMAT_XBGR32323232_FLOAT:
- case MESA_FORMAT_XBGR32323232_UINT:
- case MESA_FORMAT_XBGR32323232_SINT:
+ case MESA_FORMAT_B4G4R4X4_UNORM:
+ case MESA_FORMAT_B5G5R5X1_UNORM:
+ case MESA_FORMAT_R8G8B8X8_SNORM:
+ case MESA_FORMAT_R8G8B8X8_SRGB:
+ case MESA_FORMAT_RGBX_UINT8:
+ case MESA_FORMAT_RGBX_SINT8:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
+ case MESA_FORMAT_RGBX_UNORM16:
+ case MESA_FORMAT_RGBX_SNORM16:
+ case MESA_FORMAT_RGBX_FLOAT16:
+ case MESA_FORMAT_RGBX_UINT16:
+ case MESA_FORMAT_RGBX_SINT16:
+ case MESA_FORMAT_RGBX_FLOAT32:
+ case MESA_FORMAT_RGBX_UINT32:
+ case MESA_FORMAT_RGBX_SINT32:
return GL_FALSE;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RG88:
+ case MESA_FORMAT_G8R8_SNORM:
return format == GL_RG && type == GL_BYTE && !littleEndian &&
!swapBytes;
- case MESA_FORMAT_SIGNED_RG1616:
+ case MESA_FORMAT_G16R16_SNORM:
return format == GL_RG && type == GL_SHORT && !littleEndian &&
!swapBytes;
}
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index a1f0d226a..63d9565e3 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -41,8 +41,10 @@ extern "C" {
#endif
-/* OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
- * for GL_LUMINANCE4_ALPHA4. */
+/**
+ * OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
+ * for GL_LUMINANCE4_ALPHA4.
+ */
#define MESA_UNSIGNED_BYTE_4_4 (GL_UNSIGNED_BYTE<<1)
@@ -61,68 +63,369 @@ typedef enum
{
MESA_FORMAT_NONE = 0,
- /**
+ /**
* \name Basic hardware formats
+ *
+ * The mesa format name specification is as follows:
+ *
+ * There shall be 3 naming format base types: those for component array
+ * formats (type A); those for compressed formats (type C); and those for
+ * packed component formats (type P). With type A formats, color component
+ * order does not change with endianess. Each format name shall begin with
+ * MESA_FORMAT_, followed by a component label (from the Component Label
+ * list below) for each component in the order that the component(s) occur
+ * in the format, except for non-linear color formats where the first
+ * letter shall be 'S'. For type P formats, each component label is
+ * followed by the number of bits that represent it in the fundamental
+ * data type used by the format.
+ *
+ * Following the listing of the component labels shall be an underscore; a
+ * compression type followed by an underscore for Type C formats only; a
+ * storage type from the list below; and a bit with for type A formats,
+ * which is the bit width for each array element.
+ *
+ *
+ * ---------- Format Base Type A: Array ----------
+ * MESA_FORMAT_[component list]_[storage type][array element bit width]
+ *
+ * examples:
+ * MESA_FORMAT_A_SNORM8 - uchar[i] = A
+ * MESA_FORMAT_RGBA_16 - ushort[i * 4 + 0] = R, ushort[i * 4 + 1] = G,
+ * ushort[i * 4 + 2] = B, ushort[i * 4 + 3] = A
+ * MESA_FORMAT_Z_UNORM32 - float[i] = Z
+ *
+ *
+ *
+ * ---------- Format Base Type C: Compressed ----------
+ * MESA_FORMAT_[component list*][_*][compression type][storage type*]
+ * * where required
+ *
+ * examples:
+ * MESA_FORMAT_RGB_ETC1
+ * MESA_FORMAT_RGBA_ETC2
+ * MESA_FORMAT_LATC1_UNORM
+ * MESA_FORMAT_RGBA_FXT1
+ *
+ *
+ *
+ * ---------- Format Base Type P: Packed ----------
+ * MESA_FORMAT_[[component list,bit width][storage type*][_]][_][storage type**]
+ * * when type differs between component
+ * ** when type applies to all components
+ *
+ * examples: msb <------ TEXEL BITS -----------> lsb
+ * MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
+ * MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
+ * MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
+ * MESA_FORMAT_Z32_FLOAT_S8X24_UINT
+ * MESA_FORMAT_R10G10B10A2_UINT
+ * MESA_FORMAT_R9G9B9E5_FLOAT
+ *
+ *
+ *
+ * ---------- Component Labels: ----------
+ * A - Alpha
+ * B - Blue
+ * DU - Delta U
+ * DV - Delta V
+ * E - Shared Exponent
+ * G - Green
+ * I - Intensity
+ * L - Luminance
+ * R - Red
+ * S - Stencil (when not followed by RGB or RGBA)
+ * U - Chrominance
+ * V - Chrominance
+ * Y - Luma
+ * X - Packing bits
+ * Z - Depth
+ *
+ *
+ *
+ * ---------- Type C Compression Types: ----------
+ * DXT1 - Color component labels shall be given
+ * DXT3 - Color component labels shall be given
+ * DXT5 - Color component labels shall be given
+ * ETC1 - No other information required
+ * ETC2 - No other information required
+ * FXT1 - Color component labels shall be given
+ * FXT3 - Color component labels shall be given
+ * LATC1 - Fundamental data type shall be given
+ * LATC2 - Fundamental data type shall be given
+ * RGTC1 - Color component labels and data type shall be given
+ * RGTC2 - Color component labels and data type shall be given
+ *
+ *
+ *
+ * ---------- Storage Types: ----------
+ * FLOAT
+ * SINT
+ * UINT
+ * SNORM
+ * UNORM
+ * SRGB - RGB components, or L are UNORMs in sRGB color space.
+ * Alpha, if present is linear.
+ *
+ *
+ * ---------- Type A Format List (based on format_unpack.c):
+ * BGR_UNORM8
+ * RGB_UNORM8
+ * A_UNORM8
+ * A_UNORM16
+ * L_UNORM8
+ * L_UNORM16
+ * I_UNORM8
+ * I_UNOMR16
+ * R_UNORM8
+ * R_UNORM16
+ * Z_UNORM16
+ * Z_UNORM32
+ * Z_FLOAT32
+ * S_UINT8
+ * BGR_SRGB8
+ * L_SRGB8
+ * RGBA_FLOAT32
+ * RGBA_FLOAT16
+ * RGB_FLOAT32
+ * RGB_FLOAT16
+ * A_FLOAT32
+ * A_FLOAT16
+ * L_FLOAT32
+ * L_FLOAT16
+ * LA_FLOAT32
+ * LA_FLOAT16
+ * I_FLOAT32
+ * I_FLOAT16
+ * R_FLOAT32
+ * R_FLOAT16
+ * RG_FLOAT32
+ * RG_FLOAT16
+ * A_UINT8
+ * A_UINT16
+ * A_UINT32
+ * A_SINT8
+ * A_SINT16
+ * A_SINT32
+ * I_UINT8
+ * I_UINT16
+ * I_UINT32
+ * I_SINT8
+ * I_SINT16
+ * I_SINT32
+ * L_UINT8
+ * L_UINT16
+ * L_UINT32
+ * L_SINT8
+ * L_SINT16
+ * L_SINT32
+ * LA_UINT8
+ * LA_UINT16
+ * LA_UINT32
+ * LA_SINT8
+ * LA_SINT16
+ * LA_SINT32
+ * R_SINT8
+ * RG_SINT8
+ * RGB_SINT8
+ * RGBA_SINT8
+ * R_SINT16
+ * RG_SINT16
+ * RGB_SINT16
+ * RGBA_SINT16
+ * R_SINT32
+ * RG_SINT32
+ * RGB_SINT32
+ * RGBA_SINT32
+ * R_SINT16
+ * R_SINT32
+ * R_UINT8
+ * RG_UINT8
+ * RGB_UINT8
+ * RGBA_UINT8
+ * R_UINT16
+ * RG_UINT16
+ * RGB_UINT16
+ * RGBA_UINT16
+ * R_UINT32
+ * RG_UINT32
+ * RGB_UINT32
+ * RGBA_UINT32
+ * R_UINT16
+ * R_UINT32
+ * R_SNORM8
+ * R_SNORM16
+ * RGB_SNORM16
+ * RGBA_SNORM16
+ * RGBA_UNORM16
+ * A_SNORM8
+ * L_SNORM8
+ * I_SNORM8
+ * A_SNORM16
+ * L_SNORM16
+ * LA_SNORM16
+ * I_SNORM16
+ * RGBX_UINT8
+ * RGBX_SINT8
+ * RGBX_UNORM16
+ * RGBX_SNORM16
+ * RGBX_FLOAT16
+ * RGBX_UINT16
+ * RGBX_SINT16
+ * RGBX_FLOAT32
+ * RGBX_UINT32
+ * RGBX_SINT32
+ *
+ *
+ *
+ * ---------- Type P Format List (based on format_unpack.c):
+ * A8B8G8R8_UNORM
+ * R8G8B8A8_UNORM
+ * B8G8R8A8_UNORM
+ * A8R8G8B8_UNORM
+ * X8B8G8R8_UNORM
+ * R8G8B8X8_UNORM
+ * B8G8R8X8_UNORM
+ * X8R8G8B8_UNORM
+ * B5G6R5_UNORM
+ * R5G6B5_UNORM
+ * B4G4R4A4_UNORM
+ * A4R4G4B4_UNORM
+ * A1B5G5R5_UNORM
+ * B5G5R5A1_UNORM
+ * A1R5G5B5_UNORM
+ * L4A4_UNORM
+ * L8A8_UNORM
+ * A8L8_UNORM
+ * L16A16_UNORM
+ * A16L16_UNORM
+ * B2G3R3_UNORM
+ * YCBCR
+ * YCBCR_REV
+ * R8G8_UNORM
+ * G8R8_UNORM
+ * R16G16_UNORM
+ * G16R16_UNORM
+ * B10G10R10A2_UNORM
+ * B10G10R10A2_UINT
+ * R10G10B10A2_UINT
+ * S8_UINT_Z24_UNORM
+ * Z24_UNORM_S8_UINT
+ * Z24_UNORM_X8_UINT
+ * X8_UINT_Z24_UNORM
+ * Z32_FLOAT_S8X24_UINT
+ * A8R8G8B8_SRGB
+ * B8G8R8A8_SRGB
+ * L8A8_SRGB
+ * R8G8_SNORM
+ * X8B8G8R8_SNORM
+ * A8B8G8R8_SNORM
+ * R8G8B8A8_SNORM
+ * R16G16_SNORM
+ * L8A8_SNORM
+ * R9G9B9E5_FLOAT
+ * R11G11B10_FLOAT
+ * B4G4R4X4_UNORM
+ * B5G5R5X1_UNORM
+ * R8G8_SNORM
+ * R8G8B8X8_SNORM
+ * R8G8B8X8_SRGB
+ * B10G10R10X2_UNORM
+ * R10G10B10A2_UNORM
+ * G8R8_SINT
+ * G16R16_SINT
+ *
*/
/*@{*/
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
- MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
- MESA_FORMAT_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB XXXX XXXX */
- MESA_FORMAT_RGBX8888_REV, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
- MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
- MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
- MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
- MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
- MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
- MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
- MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
- MESA_FORMAT_AL44, /* AAAA LLLL */
- MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
- MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
- MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
- MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
- MESA_FORMAT_RGB332, /* RRRG GGBB */
- MESA_FORMAT_A8, /* AAAA AAAA */
- MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
- MESA_FORMAT_L8, /* LLLL LLLL */
- MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
- MESA_FORMAT_I8, /* IIII IIII */
- MESA_FORMAT_I16, /* IIII IIII IIII IIII */
- MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
- MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
- MESA_FORMAT_R8, /* RRRR RRRR */
- MESA_FORMAT_GR88, /* GGGG GGGG RRRR RRRR */
- MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */
- MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
- MESA_FORMAT_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
- MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
- MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
- MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
- MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
- MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_S8, /* SSSS SSSS */
+
+ /* Type P formats */ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
+
+ /* Type A formats */
+ MESA_FORMAT_BGR_UNORM8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
+ MESA_FORMAT_RGB_UNORM8, /* uchar[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
+
+ /* Type P formats */
+ MESA_FORMAT_B5G6R5_UNORM, /* BBBB BGGG GGGR RRRR */
+ MESA_FORMAT_R5G6B5_UNORM, /* RRRR RGGG GGGB BBBB */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* BBBB GGGG RRRR AAAA */
+ MESA_FORMAT_A4R4G4B4_UNORM, /* AAAA RRRR GGGG BBBB */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* ABBB BBGG GGGR RRRR */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* BBBB BGGG GGRR RRRA */
+ MESA_FORMAT_A1R5G5B5_UNORM, /* ARRR RRGG GGGB BBBB */
+ MESA_FORMAT_L4A4_UNORM, /* LLLL AAAA */
+ MESA_FORMAT_L8A8_UNORM, /* LLLL LLLL AAAA AAAA */
+ MESA_FORMAT_A8L8_UNORM, /* AAAA AAAA LLLL LLLL */
+ MESA_FORMAT_L16A16_UNORM, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
+ MESA_FORMAT_A16L16_UNORM, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_B2G3R3_UNORM, /* BBGG GRRR */
+
+ /* Type A formats */
+ MESA_FORMAT_A_UNORM8, /* uchar[i] = A */
+ MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
+ MESA_FORMAT_L_UNORM8, /* uchar[i] = L */
+ MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
+ MESA_FORMAT_I_UNORM8, /* uchar[i] = I */
+ MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
+
+ /* Type P formats */
+ MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
+ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_UNORM8, /* uchar[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R8G8_UNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_G8R8_UNORM, /* GGGG GGGG RRRR RRRR */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R16G16_UNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+ MESA_FORMAT_G16R16_UNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_B10G10R10A2_UNORM,/* BBBB BBBB BBGG GGGG GGGG RRRR RRRR RRAA */
+ MESA_FORMAT_S8_UINT_Z24_UNORM,/* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_Z24_UNORM_X8_UINT,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
+
+ /* Type A format(s) */
+ MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
+
+ /* Type P formats */
+ MESA_FORMAT_Z24_UNORM_S8_UINT,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
+ MESA_FORMAT_X8Z24_UNORM, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+
+ /* Type A formats */
+ MESA_FORMAT_Z_UNORM32, /* uint[i] = Z */
+ MESA_FORMAT_S_UINT8, /* uchar[i] = S */
/*@}*/
/**
* \name 8-bit/channel sRGB formats
*/
/*@{*/
- MESA_FORMAT_SRGB8, /* RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_SRGBA8, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_SARGB8, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_SL8, /* LLLL LLLL */
- MESA_FORMAT_SLA8, /* AAAA AAAA LLLL LLLL */
+ /* Type A format(s) */
+ MESA_FORMAT_BGR_SRGB8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_A8B8G8R8_SRGB, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR*/
+ MESA_FORMAT_B8G8R8A8_SRGB, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_L_SRGB8, /* uchar[i] = L */
+
+ /* Type P formats */
+ MESA_FORMAT_L8A8_SRGB, /* LLLL LLLL AAAA AAAA */
+
+ /* Type C formats */
MESA_FORMAT_SRGB_DXT1,
MESA_FORMAT_SRGBA_DXT1,
MESA_FORMAT_SRGBA_DXT3,
@@ -133,6 +436,7 @@ typedef enum
* \name Compressed texture formats.
*/
/*@{*/
+ /* Type C formats */
MESA_FORMAT_RGB_FXT1,
MESA_FORMAT_RGBA_FXT1,
MESA_FORMAT_RGB_DXT1,
@@ -145,18 +449,20 @@ typedef enum
* \name Floating point texture formats.
*/
/*@{*/
- MESA_FORMAT_RGBA_FLOAT32,
+
+ /* Type A formats */
+ MESA_FORMAT_RGBA_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = A */
MESA_FORMAT_RGBA_FLOAT16,
MESA_FORMAT_RGB_FLOAT32,
MESA_FORMAT_RGB_FLOAT16,
- MESA_FORMAT_ALPHA_FLOAT32,
- MESA_FORMAT_ALPHA_FLOAT16,
- MESA_FORMAT_LUMINANCE_FLOAT32,
- MESA_FORMAT_LUMINANCE_FLOAT16,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
- MESA_FORMAT_INTENSITY_FLOAT32,
- MESA_FORMAT_INTENSITY_FLOAT16,
+ MESA_FORMAT_A_FLOAT32,
+ MESA_FORMAT_A_FLOAT16,
+ MESA_FORMAT_L_FLOAT32,
+ MESA_FORMAT_L_FLOAT16,
+ MESA_FORMAT_LA_FLOAT32,
+ MESA_FORMAT_LA_FLOAT16,
+ MESA_FORMAT_I_FLOAT32,
+ MESA_FORMAT_I_FLOAT16,
MESA_FORMAT_R_FLOAT32,
MESA_FORMAT_R_FLOAT16,
MESA_FORMAT_RG_FLOAT32,
@@ -168,94 +474,110 @@ typedef enum
* XXX Note: these are just stand-ins for some better hardware
* formats TBD such as BGRA or ARGB.
*/
- MESA_FORMAT_ALPHA_UINT8,
- MESA_FORMAT_ALPHA_UINT16,
- MESA_FORMAT_ALPHA_UINT32,
- MESA_FORMAT_ALPHA_INT8,
- MESA_FORMAT_ALPHA_INT16,
- MESA_FORMAT_ALPHA_INT32,
-
- MESA_FORMAT_INTENSITY_UINT8,
- MESA_FORMAT_INTENSITY_UINT16,
- MESA_FORMAT_INTENSITY_UINT32,
- MESA_FORMAT_INTENSITY_INT8,
- MESA_FORMAT_INTENSITY_INT16,
- MESA_FORMAT_INTENSITY_INT32,
-
- MESA_FORMAT_LUMINANCE_UINT8,
- MESA_FORMAT_LUMINANCE_UINT16,
- MESA_FORMAT_LUMINANCE_UINT32,
- MESA_FORMAT_LUMINANCE_INT8,
- MESA_FORMAT_LUMINANCE_INT16,
- MESA_FORMAT_LUMINANCE_INT32,
-
- MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
- MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
- MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
- MESA_FORMAT_LUMINANCE_ALPHA_INT8,
- MESA_FORMAT_LUMINANCE_ALPHA_INT16,
- MESA_FORMAT_LUMINANCE_ALPHA_INT32,
-
- MESA_FORMAT_R_INT8,
- MESA_FORMAT_RG_INT8,
- MESA_FORMAT_RGB_INT8,
- MESA_FORMAT_RGBA_INT8,
- MESA_FORMAT_R_INT16,
- MESA_FORMAT_RG_INT16,
- MESA_FORMAT_RGB_INT16,
- MESA_FORMAT_RGBA_INT16,
- MESA_FORMAT_R_INT32,
- MESA_FORMAT_RG_INT32,
- MESA_FORMAT_RGB_INT32,
- MESA_FORMAT_RGBA_INT32,
+
+ /* Type A formats */
+ MESA_FORMAT_A_UINT8,
+ MESA_FORMAT_A_UINT16,
+ MESA_FORMAT_A_UINT32,
+ MESA_FORMAT_A_SINT8,
+ MESA_FORMAT_A_SINT16,
+ MESA_FORMAT_A_SINT32,
+
+ MESA_FORMAT_I_UINT8,
+ MESA_FORMAT_I_UINT16,
+ MESA_FORMAT_I_UINT32,
+ MESA_FORMAT_I_SINT8,
+ MESA_FORMAT_I_SINT16,
+ MESA_FORMAT_I_SINT32,
+
+ MESA_FORMAT_L_UINT8,
+ MESA_FORMAT_L_UINT16,
+ MESA_FORMAT_L_UINT32,
+ MESA_FORMAT_L_SINT8,
+ MESA_FORMAT_L_SINT16,
+ MESA_FORMAT_L_SINT32,
+ MESA_FORMAT_LA_UINT8,
+ MESA_FORMAT_LA_UINT16,
+ MESA_FORMAT_LA_UINT32,
+ MESA_FORMAT_LA_SINT8,
+ MESA_FORMAT_LA_SINT16,
+ MESA_FORMAT_LA_SINT32,
+
+ MESA_FORMAT_R_SINT8,
+ MESA_FORMAT_RG_SINT8,
+ MESA_FORMAT_RGB_SINT8,
+ MESA_FORMAT_RGBA_SINT8,
+ MESA_FORMAT_R_SINT16,
+ MESA_FORMAT_RG_SINT16,
+ MESA_FORMAT_RGB_SINT16,
+ MESA_FORMAT_RGBA_SINT16,
+
+ MESA_FORMAT_R_SINT32,
+ MESA_FORMAT_RG_SINT32,
+ MESA_FORMAT_RGB_SINT32,
+ MESA_FORMAT_RGBA_SINT32,
/**
* \name Non-normalized unsigned integer formats.
*/
+ /* Type A format(s) */
MESA_FORMAT_R_UINT8,
MESA_FORMAT_RG_UINT8,
MESA_FORMAT_RGB_UINT8,
MESA_FORMAT_RGBA_UINT8,
+
MESA_FORMAT_R_UINT16,
MESA_FORMAT_RG_UINT16,
MESA_FORMAT_RGB_UINT16,
MESA_FORMAT_RGBA_UINT16,
+
MESA_FORMAT_R_UINT32,
MESA_FORMAT_RG_UINT32,
MESA_FORMAT_RGB_UINT32,
MESA_FORMAT_RGBA_UINT32,
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
/**
* \name Signed fixed point texture formats.
*/
/*@{*/
MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
- MESA_FORMAT_SIGNED_R8, /* RRRR RRRR */
- MESA_FORMAT_SIGNED_RG88_REV, /* GGGG GGGG RRRR RRRR */
- MESA_FORMAT_SIGNED_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
- MESA_FORMAT_SIGNED_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_SIGNED_RGBA8888_REV,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_SIGNED_R16, /* RRRR RRRR RRRR RRRR */
- MESA_FORMAT_SIGNED_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
- MESA_FORMAT_SIGNED_RGB_16, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */
- MESA_FORMAT_SIGNED_RGBA_16, /* ... */
- MESA_FORMAT_RGBA_16, /* ... */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_SNORM8, /* char[i] = R */
+
+ /* Type P formats */
+ MESA_FORMAT_R8G8_SNORM, /* RRRR RRRR GGGG GGGG */
+ MESA_FORMAT_X8B8G8R8_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_A8B8G8R8_SNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_R8G8B8A8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_R_SNORM16, /* short[i] = R */
+
+ /* Type P format(s) */
+ MESA_FORMAT_R16G16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+
+ /* Type A format(s) */
+ MESA_FORMAT_RGB_SNORM16, /* short[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
+ MESA_FORMAT_RGBA_SNORM16, /* ... */
+ MESA_FORMAT_RGBA_UNORM16, /* ... */
/*@}*/
/*@{*/
- MESA_FORMAT_RED_RGTC1,
- MESA_FORMAT_SIGNED_RED_RGTC1,
- MESA_FORMAT_RG_RGTC2,
- MESA_FORMAT_SIGNED_RG_RGTC2,
+ /* Type C formats */
+ MESA_FORMAT_R_RGTC1_UNORM,
+ MESA_FORMAT_R_RGTC1_SNORM,
+ MESA_FORMAT_RG_RGTC2_UNORM,
+ MESA_FORMAT_RG_RGTC2_SNORM,
/*@}*/
/*@{*/
- MESA_FORMAT_L_LATC1,
- MESA_FORMAT_SIGNED_L_LATC1,
- MESA_FORMAT_LA_LATC2,
- MESA_FORMAT_SIGNED_LA_LATC2,
+ MESA_FORMAT_L_LATC1_UNORM,
+ MESA_FORMAT_L_LATC1_SNORM,
+ MESA_FORMAT_LA_LATC2_UNORM,
+ MESA_FORMAT_LA_LATC2_SNORM,
/*@}*/
MESA_FORMAT_ETC1_RGB8,
@@ -270,117 +592,133 @@ typedef enum
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
- MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
- MESA_FORMAT_SIGNED_AL88, /* AAAA AAAA LLLL LLLL */
- MESA_FORMAT_SIGNED_I8, /* IIII IIII */
- MESA_FORMAT_SIGNED_A16, /* AAAA AAAA AAAA AAAA */
- MESA_FORMAT_SIGNED_L16, /* LLLL LLLL LLLL LLLL */
- MESA_FORMAT_SIGNED_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
- MESA_FORMAT_SIGNED_I16, /* IIII IIII IIII IIII */
-
- MESA_FORMAT_RGB9_E5_FLOAT,
- MESA_FORMAT_R11_G11_B10_FLOAT,
-
- MESA_FORMAT_Z32_FLOAT,
- MESA_FORMAT_Z32_FLOAT_X24S8,
-
- MESA_FORMAT_ARGB2101010_UINT,
- MESA_FORMAT_ABGR2101010_UINT,
-
- MESA_FORMAT_XRGB4444_UNORM, /* xxxx RRRR GGGG BBBB */
- MESA_FORMAT_XRGB1555_UNORM, /* xRRR RRGG GGGB BBBB */
- MESA_FORMAT_XBGR8888_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_UINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XBGR8888_SINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_XRGB2101010_UNORM, /* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
- MESA_FORMAT_XBGR16161616_UNORM,/* ushort[3]=x, [2]=B, [1]=G, [0]=R */
- MESA_FORMAT_XBGR16161616_SNORM,/* ... */
- MESA_FORMAT_XBGR16161616_FLOAT,/* ... */
- MESA_FORMAT_XBGR16161616_UINT, /* ... */
- MESA_FORMAT_XBGR16161616_SINT, /* ... */
- MESA_FORMAT_XBGR32323232_FLOAT,/* float[3]=x, [2]=B, [1]=G, [0]=R */
- MESA_FORMAT_XBGR32323232_UINT, /* ... */
- MESA_FORMAT_XBGR32323232_SINT, /* ... */
-
- MESA_FORMAT_ABGR2101010,
-
- MESA_FORMAT_SIGNED_RG88,
- MESA_FORMAT_SIGNED_RG1616,
+ /* Type A format(s) */
+ MESA_FORMAT_A_SNORM8, /* char[i] = A */
+ MESA_FORMAT_L_SNORM8, /* char[i] = L */
+
+ /* Type P format(s) */
+ MESA_FORMAT_L8A8_SNORM, /* LLLL LLLL AAAA AAAA */
+
+ /* Type A format(s) */
+ MESA_FORMAT_I_SNORM8, /* char[i] = I */
+ MESA_FORMAT_A_SNORM16, /* short[i] = A */
+ MESA_FORMAT_L_SNORM16, /* short[i] = L */
+ MESA_FORMAT_LA_SNORM16, /* short[i * 2] = L, [i * 2 + 1] = A */
+ MESA_FORMAT_I_SNORM16, /* short[i] = I */
+
+ /* Type P format(s) */
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ MESA_FORMAT_R11G11B10_FLOAT,
+
+ /* Type A format(s) */
+ MESA_FORMAT_Z_FLOAT32,
+
+ /* Type P formats */
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
+
+ MESA_FORMAT_B10G10R10A2_UINT,
+ MESA_FORMAT_R10G10B10A2_UINT,
+
+ MESA_FORMAT_B4G4R4X4_UNORM, /* BBBB GGGG RRRR xxxx */
+ MESA_FORMAT_B5G5R5X1_UNORM, /* BBBB BGGG GGRR RRRx */
+ MESA_FORMAT_R8G8B8X8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+ MESA_FORMAT_R8G8B8X8_SRGB, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
+
+ /* Type A formats */
+ MESA_FORMAT_RGBX_UINT8, /* uchar[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_SINT8, /* char[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+
+ /* Type P format(s) */
+ MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+
+ /* Type A formats */
+ MESA_FORMAT_RGBX_UNORM16, /* ushort[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_SNORM16, /* ... */
+ MESA_FORMAT_RGBX_FLOAT16, /* ... */
+ MESA_FORMAT_RGBX_UINT16, /* ... */
+ MESA_FORMAT_RGBX_SINT16, /* ... */
+
+ MESA_FORMAT_RGBX_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
+ MESA_FORMAT_RGBX_UINT32, /* ... */
+ MESA_FORMAT_RGBX_SINT32, /* ... */
+
+ /* Type P formats */
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ MESA_FORMAT_G8R8_SNORM,
+ MESA_FORMAT_G16R16_SNORM,
MESA_FORMAT_COUNT
-} gl_format;
+} mesa_format;
extern const char *
-_mesa_get_format_name(gl_format format);
+_mesa_get_format_name(mesa_format format);
extern GLint
-_mesa_get_format_bytes(gl_format format);
+_mesa_get_format_bytes(mesa_format format);
extern GLint
-_mesa_get_format_bits(gl_format format, GLenum pname);
+_mesa_get_format_bits(mesa_format format, GLenum pname);
extern GLuint
-_mesa_get_format_max_bits(gl_format format);
+_mesa_get_format_max_bits(mesa_format format);
extern GLenum
-_mesa_get_format_datatype(gl_format format);
+_mesa_get_format_datatype(mesa_format format);
extern GLenum
-_mesa_get_format_base_format(gl_format format);
+_mesa_get_format_base_format(mesa_format format);
extern void
-_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh);
+_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
extern GLboolean
-_mesa_is_format_compressed(gl_format format);
+_mesa_is_format_compressed(mesa_format format);
extern GLboolean
-_mesa_is_format_packed_depth_stencil(gl_format format);
+_mesa_is_format_packed_depth_stencil(mesa_format format);
extern GLboolean
-_mesa_is_format_integer_color(gl_format format);
+_mesa_is_format_integer_color(mesa_format format);
extern GLboolean
-_mesa_is_format_unsigned(gl_format format);
+_mesa_is_format_unsigned(mesa_format format);
extern GLboolean
-_mesa_is_format_signed(gl_format format);
+_mesa_is_format_signed(mesa_format format);
extern GLenum
-_mesa_get_format_color_encoding(gl_format format);
+_mesa_get_format_color_encoding(mesa_format format);
extern GLuint
-_mesa_format_image_size(gl_format format, GLsizei width,
+_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern uint64_t
-_mesa_format_image_size64(gl_format format, GLsizei width,
+_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern GLint
-_mesa_format_row_stride(gl_format format, GLsizei width);
+_mesa_format_row_stride(mesa_format format, GLsizei width);
extern void
-_mesa_format_to_type_and_comps(gl_format format,
+_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps);
extern void
_mesa_test_formats(void);
-extern gl_format
-_mesa_get_srgb_format_linear(gl_format format);
+extern mesa_format
+_mesa_get_srgb_format_linear(mesa_format format);
-extern gl_format
-_mesa_get_uncompressed_format(gl_format format);
+extern mesa_format
+_mesa_get_uncompressed_format(mesa_format format);
extern GLuint
-_mesa_format_num_components(gl_format format);
+_mesa_format_num_components(mesa_format format);
GLboolean
-_mesa_format_matches_format_and_type(gl_format gl_format,
+_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes);
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index bd8f4933f..54eeda2b2 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -469,7 +469,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
/* Grab samples and sampleBuffers from any attachment point (assuming
* the framebuffer is complete, we'll get the same answer from all
@@ -496,7 +496,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
if (_mesa_get_format_datatype(fmt) == GL_FLOAT) {
fb->Visual.floatMode = GL_TRUE;
@@ -508,7 +508,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_DEPTH].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveDepthBuffer = GL_TRUE;
fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS);
}
@@ -516,7 +516,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_STENCIL].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveStencilBuffer = GL_TRUE;
fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS);
}
@@ -524,7 +524,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_ACCUM].Renderbuffer;
- const gl_format fmt = rb->Format;
+ const mesa_format fmt = rb->Format;
fb->Visual.haveAccumBuffer = GL_TRUE;
fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
@@ -840,9 +840,9 @@ _mesa_get_color_read_format(struct gl_context *ctx)
const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
const GLenum data_type = _mesa_get_format_datatype(format);
- if (format == MESA_FORMAT_ARGB8888)
+ if (format == MESA_FORMAT_B8G8R8A8_UNORM)
return GL_BGRA;
- else if (format == MESA_FORMAT_RGB565)
+ else if (format == MESA_FORMAT_B5G6R5_UNORM)
return GL_BGR;
switch (data_type) {
@@ -875,7 +875,7 @@ _mesa_get_color_read_type(struct gl_context *ctx)
const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
const GLenum data_type = _mesa_get_format_datatype(format);
- if (format == MESA_FORMAT_RGB565)
+ if (format == MESA_FORMAT_B5G6R5_UNORM)
return GL_UNSIGNED_SHORT_5_6_5_REV;
switch (data_type) {
diff --git a/mesalib/src/mesa/main/genmipmap.c b/mesalib/src/mesa/main/genmipmap.c
new file mode 100644
index 000000000..dcd482da2
--- /dev/null
+++ b/mesalib/src/mesa/main/genmipmap.c
@@ -0,0 +1,131 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * glGenerateMipmap function
+ */
+
+#include "context.h"
+#include "enums.h"
+#include "genmipmap.h"
+#include "glformats.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "teximage.h"
+#include "texobj.h"
+
+
+/**
+ * Generate all the mipmap levels below the base level.
+ * Note: this GL function would be more useful if one could specify a
+ * cube face, a set of array slices, etc.
+ */
+void GLAPIENTRY
+_mesa_GenerateMipmap(GLenum target)
+{
+ struct gl_texture_image *srcImage;
+ struct gl_texture_object *texObj;
+ GLboolean error;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ error = _mesa_is_gles(ctx);
+ break;
+ case GL_TEXTURE_2D:
+ error = GL_FALSE;
+ break;
+ case GL_TEXTURE_3D:
+ error = ctx->API == API_OPENGLES;
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ error = !ctx->Extensions.ARB_texture_cube_map;
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
+ break;
+ case GL_TEXTURE_2D_ARRAY:
+ error = (_mesa_is_gles(ctx) && ctx->Version < 30)
+ || !ctx->Extensions.EXT_texture_array;
+ break;
+ default:
+ error = GL_TRUE;
+ }
+
+ if (error) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (texObj->BaseLevel >= texObj->MaxLevel) {
+ /* nothing to do */
+ return;
+ }
+
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
+ if (!srcImage) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(zero size base image)");
+ return;
+ }
+
+ if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
+ _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
+ _mesa_is_stencil_format(srcImage->InternalFormat)) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(invalid internal format)");
+ return;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP) {
+ GLuint face;
+ for (face = 0; face < 6; face++)
+ ctx->Driver.GenerateMipmap(ctx,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
+ texObj);
+ }
+ else {
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
diff --git a/mesalib/src/mesa/main/genmipmap.h b/mesalib/src/mesa/main/genmipmap.h
new file mode 100644
index 000000000..d546a8d7b
--- /dev/null
+++ b/mesalib/src/mesa/main/genmipmap.h
@@ -0,0 +1,36 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GENMIPMAP_H
+#define GENMIPMAP_H
+
+#include "glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_GenerateMipmap(GLenum target);
+
+
+#endif /* GENMIPMAP_H */
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 16dce5b65..54f7d7745 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -182,7 +182,7 @@ union value {
#define CONTEXT_FIELD(field, type) \
LOC_CONTEXT, type, offsetof(struct gl_context, field)
#define ARRAY_FIELD(field, type) \
- LOC_ARRAY, type, offsetof(struct gl_array_object, field)
+ LOC_ARRAY, type, offsetof(struct gl_vertex_array_object, field)
#undef CONST /* already defined through windows.h */
#define CONST(value) \
LOC_CONTEXT, TYPE_CONST, value
@@ -362,7 +362,6 @@ EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
-EXTRA_EXT(EXT_framebuffer_blit);
EXTRA_EXT(EXT_provoking_vertex);
EXTRA_EXT(ARB_fragment_shader);
EXTRA_EXT(ARB_fragment_program);
@@ -383,7 +382,6 @@ EXTRA_EXT(OES_EGL_image_external);
EXTRA_EXT(ARB_blend_func_extended);
EXTRA_EXT(ARB_uniform_buffer_object);
EXTRA_EXT(ARB_timer_query);
-EXTRA_EXT(ARB_map_buffer_alignment);
EXTRA_EXT(ARB_texture_cube_map_array);
EXTRA_EXT(ARB_texture_buffer_range);
EXTRA_EXT(ARB_texture_multisample);
@@ -392,6 +390,9 @@ EXTRA_EXT(ARB_shader_atomic_counters);
EXTRA_EXT(ARB_draw_indirect);
EXTRA_EXT(ARB_shader_image_load_store);
EXTRA_EXT(ARB_viewport_array);
+EXTRA_EXT(ARB_compute_shader);
+EXTRA_EXT(ARB_gpu_shader5);
+EXTRA_EXT2(ARB_transform_feedback3, ARB_gpu_shader5);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@@ -644,7 +645,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_COORD_ARRAY_SIZE:
case GL_TEXTURE_COORD_ARRAY_TYPE:
case GL_TEXTURE_COORD_ARRAY_STRIDE:
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
+ array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
v->value_int = *(GLuint *) ((char *) array + d->offset);
break;
@@ -830,7 +831,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
buffer_obj = (struct gl_buffer_object **)
- ((char *) ctx->Array.ArrayObj + d->offset);
+ ((char *) ctx->Array.VAO + d->offset);
v->value_int = (*buffer_obj)->Name;
break;
case GL_ARRAY_BUFFER_BINDING_ARB:
@@ -838,10 +839,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
v->value_int =
- ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
+ ctx->Array.VAO->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name;
+ v->value_int = ctx->Array.VAO->IndexBufferObj->Name;
break;
/* ARB_copy_buffer */
@@ -882,7 +883,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
break;
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
break;
case GL_FOG_COLOR:
@@ -1190,7 +1191,7 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
*p = ((char *) ctx + d->offset);
return d;
case LOC_ARRAY:
- *p = ((char *) ctx->Array.ArrayObj + d->offset);
+ *p = ((char *) ctx->Array.VAO + d->offset);
return d;
case LOC_TEXUNIT:
unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -1853,7 +1854,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
return TYPE_INT;
case GL_VERTEX_BINDING_OFFSET:
@@ -1861,7 +1862,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
return TYPE_INT;
case GL_VERTEX_BINDING_STRIDE:
@@ -1869,7 +1870,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
- v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
+ v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
/* ARB_shader_image_load_store */
case GL_IMAGE_BINDING_NAME: {
@@ -1929,6 +1930,22 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
v->value_int = ctx->ImageUnits[index].Format;
return TYPE_INT;
+
+ case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ goto invalid_enum;
+ if (index >= 3)
+ goto invalid_value;
+ v->value_int = ctx->Const.MaxComputeWorkGroupCount[index];
+ return TYPE_INT;
+
+ case GL_MAX_COMPUTE_WORK_GROUP_SIZE:
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ goto invalid_enum;
+ if (index >= 3)
+ goto invalid_value;
+ v->value_int = ctx->Const.MaxComputeWorkGroupSize[index];
+ return TYPE_INT;
}
invalid_enum:
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index b45e1430b..f47cbd881 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -221,9 +221,9 @@ descriptor=[
[ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ],
# GL_ARB_vertex_buffer_object
- [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
- [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
- [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
+ [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
# GL_OES_point_sprite
@@ -365,7 +365,7 @@ descriptor=[
# GL_EXT_framebuffer_blit
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
- [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
+ [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# GL_EXT_gpu_shader4 / GLSL 1.30
[ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3" ],
@@ -583,10 +583,10 @@ descriptor=[
[ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ],
# GL_ARB_vertex_buffer_object
- [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
- [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
- [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
- [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
+ [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
# GL_ARB_vertex_program
# == GL_VERTEX_PROGRAM_NV
@@ -643,7 +643,7 @@ descriptor=[
# GL_ARB_transform_feedback3
[ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ],
- [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ],
+ [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3_ARB_gpu_shader5" ],
# GL_ARB_geometry_shader4
[ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4" ],
@@ -716,7 +716,7 @@ descriptor=[
[ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ],
# GL_ARB_map_buffer_alignment
- [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), extra_ARB_map_buffer_alignment" ],
+ [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), NO_EXTRA" ],
# GL_ARB_texture_cube_map_array
[ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array" ],
@@ -751,6 +751,15 @@ descriptor=[
[ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader"],
[ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store"],
[ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store"],
+
+# GL_ARB_compute_shader
+ [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ],
+
+# GL_ARB_gpu_shader5
+ [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ],
+ [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ],
]},
# Enums restricted to OpenGL Core profile
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index b66e24788..674126702 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -200,42 +200,42 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_VERTEX_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
break;
case GL_NORMAL_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
break;
case GL_COLOR_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
break;
case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
break;
case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
break;
case GL_INDEX_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
break;
case GL_TEXTURE_COORD_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
break;
case GL_EDGE_FLAG_ARRAY_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
break;
case GL_FEEDBACK_BUFFER_POINTER:
if (ctx->API != API_OPENGL_COMPAT)
@@ -250,7 +250,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_POINT_SIZE_ARRAY_POINTER_OES:
if (ctx->API != API_OPENGLES)
goto invalid_pname;
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
break;
case GL_DEBUG_CALLBACK_FUNCTION_ARB:
if (!_mesa_is_desktop_gl(ctx))
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index b2130221f..99a501321 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -606,16 +606,8 @@ calculate_model_project_matrix( struct gl_context *ctx )
*/
void _mesa_update_modelview_project( struct gl_context *ctx, GLuint new_state )
{
- if (new_state & _NEW_MODELVIEW) {
+ if (new_state & _NEW_MODELVIEW)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
-
- /* Bring cull position up to date.
- */
- TRANSFORM_POINT3( ctx->Transform.CullObjPos,
- ctx->ModelviewMatrixStack.Top->inv,
- ctx->Transform.CullEyePos );
- }
-
if (new_state & _NEW_PROJECTION)
update_projection( ctx );
@@ -762,9 +754,6 @@ void _mesa_init_transform( struct gl_context *ctx )
ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
}
ctx->Transform.ClipPlanesEnabled = 0;
-
- ASSIGN_4V( ctx->Transform.CullObjPos, 0.0, 0.0, 1.0, 0.0 );
- ASSIGN_4V( ctx->Transform.CullEyePos, 0.0, 0.0, 1.0, 0.0 );
}
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 033015780..521b2d8eb 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1816,7 +1816,7 @@ GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
- GLsizei border, GLenum intFormat, gl_format format)
+ GLsizei border, GLenum intFormat, mesa_format format)
{
const GLuint numFaces = _mesa_num_tex_faces(texObj->Target);
GLuint face;
@@ -2018,7 +2018,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLuint maxLevel)
{
GLuint level;
- gl_format temp_format;
+ mesa_format temp_format;
GLint components;
GLuint temp_src_row_stride, temp_src_img_stride; /* in bytes */
GLubyte *temp_src = NULL, *temp_dst = NULL;
diff --git a/mesalib/src/mesa/main/mipmap.h b/mesalib/src/mesa/main/mipmap.h
index ee91df006..c0366d329 100644
--- a/mesalib/src/mesa/main/mipmap.h
+++ b/mesalib/src/mesa/main/mipmap.h
@@ -45,7 +45,7 @@ extern GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
- GLsizei border, GLenum intFormat, gl_format format);
+ GLsizei border, GLenum intFormat, mesa_format format);
extern void
_mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 9ab2de026..ceabd9df7 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -406,9 +406,10 @@ typedef enum
MESA_SHADER_VERTEX = 0,
MESA_SHADER_GEOMETRY = 1,
MESA_SHADER_FRAGMENT = 2,
+ MESA_SHADER_COMPUTE = 3,
} gl_shader_stage;
-#define MESA_SHADER_STAGES (MESA_SHADER_FRAGMENT + 1)
+#define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1)
/**
@@ -1115,7 +1116,7 @@ struct gl_texture_image
* GL_DEPTH_STENCIL_EXT only. Used for
* choosing TexEnv arithmetic.
*/
- gl_format TexFormat; /**< The actual texture memory format */
+ mesa_format TexFormat; /**< The actual texture memory format */
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
@@ -1229,7 +1230,7 @@ struct gl_texture_object
struct gl_buffer_object *BufferObject;
GLenum BufferObjectFormat;
/** Equivalent Mesa format for BufferObjectFormat. */
- gl_format _BufferObjectFormat;
+ mesa_format _BufferObjectFormat;
/** GL_ARB_texture_buffer_range */
GLintptr BufferOffset;
GLsizeiptr BufferSize; /**< if this is -1, use BufferObject->Size instead */
@@ -1423,9 +1424,6 @@ struct gl_transform_attrib
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
-
- GLfloat CullEyePos[4];
- GLfloat CullObjPos[4];
};
@@ -1551,12 +1549,13 @@ struct gl_vertex_buffer_binding
/**
- * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object
- * extension, but a nice encapsulation in any case.
+ * A representation of "Vertex Array Objects" (VAOs) from OpenGL 3.1+,
+ * GL_ARB_vertex_array_object, or the original GL_APPLE_vertex_array_object
+ * extension.
*/
-struct gl_array_object
+struct gl_vertex_array_object
{
- /** Name of the array object as received from glGenVertexArrayAPPLE. */
+ /** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
@@ -1584,7 +1583,12 @@ struct gl_array_object
*/
GLboolean EverBound;
- /** Derived vertex attribute arrays */
+ /**
+ * Derived vertex attribute arrays
+ *
+ * This is a legacy data structure created from gl_vertex_attrib_array and
+ * gl_vertex_buffer_binding, for compatibility with existing driver code.
+ */
struct gl_client_array _VertexAttrib[VERT_ATTRIB_MAX];
/** Vertex attribute arrays */
@@ -1605,7 +1609,8 @@ struct gl_array_object
*/
GLuint _MaxElement;
- struct gl_buffer_object *ElementArrayBufferObj;
+ /** The index buffer (also known as the element array buffer in OpenGL). */
+ struct gl_buffer_object *IndexBufferObj;
};
@@ -1615,10 +1620,10 @@ struct gl_array_object
struct gl_array_attrib
{
/** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
- struct gl_array_object *ArrayObj;
+ struct gl_vertex_array_object *VAO;
/** The default vertex array object */
- struct gl_array_object *DefaultArrayObj;
+ struct gl_vertex_array_object *DefaultVAO;
/** Array objects (GL_ARB/APPLE_vertex_array_object) */
struct _mesa_HashTable *Objects;
@@ -2176,6 +2181,18 @@ struct gl_fragment_program
};
+/** Compute program object */
+struct gl_compute_program
+{
+ struct gl_program Base; /**< base class */
+
+ /**
+ * Size specified using local_size_{x,y,z}.
+ */
+ unsigned LocalSize[3];
+};
+
+
/**
* State common to vertex and fragment programs.
*/
@@ -2439,6 +2456,17 @@ struct gl_shader
* ImageAccess arrays above.
*/
GLuint NumImages;
+
+ /**
+ * Compute shader state from ARB_compute_shader layout qualifiers.
+ */
+ struct {
+ /**
+ * Size specified using local_size_{x,y,z}, or all 0's to indicate that
+ * it's not set in this shader.
+ */
+ unsigned LocalSize[3];
+ } Comp;
};
@@ -2623,6 +2651,18 @@ struct gl_shader_program
0 if not present. */
} Vert;
+ /**
+ * Compute shader state - copied into gl_compute_program by
+ * _mesa_copy_linked_program_data().
+ */
+ struct {
+ /**
+ * If this shader contains a compute stage, size specified using
+ * local_size_{x,y,z}. Otherwise undefined.
+ */
+ unsigned LocalSize[3];
+ } Comp;
+
/* post-link info: */
unsigned NumUserUniformStorage;
struct gl_uniform_storage *UniformStorage;
@@ -2928,7 +2968,7 @@ struct gl_renderbuffer
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- gl_format Format; /**< The actual renderbuffer memory format */
+ mesa_format Format; /**< The actual renderbuffer memory format */
/**
* Pointer to the texture image if this renderbuffer wraps a texture,
* otherwise NULL.
@@ -3366,6 +3406,15 @@ struct gl_constants
GLuint MaxCombinedImageUnitsAndFragmentOutputs;
GLuint MaxImageSamples;
GLuint MaxCombinedImageUniforms;
+
+ /** GL_ARB_compute_shader */
+ GLuint MaxComputeWorkGroupCount[3]; /* Array of x, y, z dimensions */
+ GLuint MaxComputeWorkGroupSize[3]; /* Array of x, y, z dimensions */
+ GLuint MaxComputeWorkGroupInvocations;
+
+ /** GL_ARB_gpu_shader5 */
+ GLfloat MinFragmentInterpolationOffset;
+ GLfloat MaxFragmentInterpolationOffset;
};
@@ -3385,6 +3434,7 @@ struct gl_extensions
GLboolean ARB_base_instance;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
+ GLboolean ARB_compute_shader;
GLboolean ARB_conservative_depth;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
@@ -3405,7 +3455,6 @@ struct gl_extensions
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_internalformat_query;
- GLboolean ARB_map_buffer_alignment;
GLboolean ARB_map_buffer_range;
GLboolean ARB_occlusion_query;
GLboolean ARB_occlusion_query2;
@@ -3457,7 +3506,6 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
- GLboolean EXT_framebuffer_blit;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
GLboolean EXT_framebuffer_sRGB;
@@ -3490,7 +3538,6 @@ struct gl_extensions
/* vendor extensions */
GLboolean AMD_performance_monitor;
GLboolean AMD_seamless_cubemap_per_texture;
- GLboolean AMD_shader_trinary_minmax;
GLboolean AMD_vertex_shader_layer;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
@@ -3862,7 +3909,7 @@ struct gl_image_unit
/**
* Mesa format corresponding to \c Format.
*/
- gl_format _ActualFormat;
+ mesa_format _ActualFormat;
/**
* GL_TRUE if the state of this image unit is valid and access from
diff --git a/mesalib/src/mesa/main/objectlabel.c b/mesalib/src/mesa/main/objectlabel.c
index e75fe3be2..8efc33e0d 100644
--- a/mesalib/src/mesa/main/objectlabel.c
+++ b/mesalib/src/mesa/main/objectlabel.c
@@ -158,7 +158,7 @@ get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
break;
case GL_VERTEX_ARRAY:
{
- struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, name);
+ struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name);
if (obj)
labelPtr = &obj->Label;
}
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 51a0b1553..e16346896 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -45,7 +45,7 @@
* Return true if the conversion L=R+G+B is needed.
*/
static GLboolean
-need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
+need_rgb_to_luminance_conversion(mesa_format texFormat, GLenum format)
{
GLenum baseTexFormat = _mesa_get_format_base_format(texFormat);
@@ -60,7 +60,7 @@ need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
* Return transfer op flags for this ReadPixels operation.
*/
static GLbitfield
-get_readpixels_transfer_ops(const struct gl_context *ctx, gl_format texFormat,
+get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
GLenum format, GLenum type, GLboolean uses_blit)
{
GLbitfield transferOps = ctx->_ImageTransferState;
@@ -424,13 +424,13 @@ read_rgba_pixels_swizzle(struct gl_context *ctx,
GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE;
/* XXX we could check for other swizzle/special cases here as needed */
- if (rb->Format == MESA_FORMAT_RGBA8888_REV &&
+ if (rb->Format == MESA_FORMAT_R8G8B8A8_UNORM &&
format == GL_BGRA &&
type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!ctx->Pack.SwapBytes) {
swizzle_rb = GL_TRUE;
}
- else if (rb->Format == MESA_FORMAT_XRGB8888 &&
+ else if (rb->Format == MESA_FORMAT_B8G8R8X8_UNORM &&
format == GL_BGRA &&
type == GL_UNSIGNED_INT_8_8_8_8_REV &&
!ctx->Pack.SwapBytes) {
@@ -493,7 +493,7 @@ slow_read_rgba_pixels( struct gl_context *ctx,
GLbitfield transferOps )
{
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const gl_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
+ const mesa_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
void *rgba;
GLubyte *dst, *map;
int dstStride, stride, j;
@@ -594,8 +594,8 @@ fast_read_depth_stencil_pixels(struct gl_context *ctx,
if (rb != stencilRb)
return GL_FALSE;
- if (rb->Format != MESA_FORMAT_Z24_S8 &&
- rb->Format != MESA_FORMAT_S8_Z24)
+ if (rb->Format != MESA_FORMAT_S8_UINT_Z24_UNORM &&
+ rb->Format != MESA_FORMAT_Z24_UNORM_X8_UINT)
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
diff --git a/mesalib/src/mesa/main/scissor.c b/mesalib/src/mesa/main/scissor.c
index 14c8e8a6c..83f39e2a0 100644
--- a/mesalib/src/mesa/main/scissor.c
+++ b/mesalib/src/mesa/main/scissor.c
@@ -145,6 +145,7 @@ _mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint *v)
_mesa_error(ctx, GL_INVALID_VALUE,
"glScissorArrayv: index (%d) width or height < 0 (%d, %d)",
i, p[i].Width, p[i].Height);
+ return;
}
}
@@ -187,6 +188,7 @@ ScissorIndexed(GLuint index, GLint left, GLint bottom,
_mesa_error(ctx, GL_INVALID_VALUE,
"%s: index (%d) width or height < 0 (%d, %d)",
function, index, width, height);
+ return;
}
set_scissor_no_notify(ctx, index, left, bottom, width, height);
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 61ac0e35a..65b6b16bb 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -188,6 +188,8 @@ _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type)
return ctx == NULL || ctx->Extensions.ARB_vertex_shader;
case GL_GEOMETRY_SHADER_ARB:
return ctx == NULL || _mesa_has_geometry_shaders(ctx);
+ case GL_COMPUTE_SHADER:
+ return ctx == NULL || ctx->Extensions.ARB_compute_shader;
default:
return false;
}
@@ -661,6 +663,24 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
*params = shProg->NumAtomicBuffers;
return;
+ case GL_COMPUTE_WORK_GROUP_SIZE: {
+ int i;
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
+ break;
+ if (!shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramiv(program not "
+ "linked)");
+ return;
+ }
+ if (shProg->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramiv(no compute "
+ "shaders)");
+ return;
+ }
+ for (i = 0; i < 3; i++)
+ params[i] = shProg->Comp.LocalSize[i];
+ return;
+ }
default:
break;
}
@@ -966,6 +986,9 @@ use_shader_program(struct gl_context *ctx, GLenum type,
case GL_GEOMETRY_SHADER_ARB:
/* Empty for now. */
break;
+ case GL_COMPUTE_SHADER:
+ /* Empty for now. */
+ break;
case GL_FRAGMENT_SHADER:
if (*target == ctx->Shader._CurrentFragmentProgram) {
_mesa_reference_shader_program(ctx,
@@ -989,6 +1012,7 @@ _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg);
use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg);
+ use_shader_program(ctx, GL_COMPUTE_SHADER, shProg);
_mesa_active_program(ctx, shProg, "glUseProgram");
if (ctx->Driver.UseProgram)
@@ -1840,6 +1864,13 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
}
break;
+ case MESA_SHADER_COMPUTE: {
+ struct gl_compute_program *dst_cp = (struct gl_compute_program *) dst;
+ int i;
+ for (i = 0; i < 3; i++)
+ dst_cp->LocalSize[i] = src->Comp.LocalSize[i];
+ }
+ break;
default:
break;
}
diff --git a/mesalib/src/mesa/main/shaderimage.c b/mesalib/src/mesa/main/shaderimage.c
index 80c469366..d1e752d3d 100644
--- a/mesalib/src/mesa/main/shaderimage.c
+++ b/mesalib/src/mesa/main/shaderimage.c
@@ -42,22 +42,22 @@
* results.
*/
#ifdef MESA_BIG_ENDIAN
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888
-# define MESA_FORMAT_RG_16 MESA_FORMAT_RG1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_RG88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_RG1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_A8B8G8R8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_G16R16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_G8R8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_A8B8G8R8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_G16R16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_G8R8_SNORM
#else
-# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888_REV
-# define MESA_FORMAT_RG_16 MESA_FORMAT_GR1616
-# define MESA_FORMAT_RG_8 MESA_FORMAT_GR88
-# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888_REV
-# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_GR1616
-# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88_REV
+# define MESA_FORMAT_RGBA_8 MESA_FORMAT_R8G8B8A8_UNORM
+# define MESA_FORMAT_RG_16 MESA_FORMAT_R16G16_UNORM
+# define MESA_FORMAT_RG_8 MESA_FORMAT_R8G8_UNORM
+# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_R8G8B8A8_SNORM
+# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_R16G16_SNORM
+# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_R8G8_SNORM
#endif
-static gl_format
+static mesa_format
get_image_format(GLenum format)
{
switch (format) {
@@ -74,7 +74,7 @@ get_image_format(GLenum format)
return MESA_FORMAT_RG_FLOAT16;
case GL_R11F_G11F_B10F:
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ return MESA_FORMAT_R11G11B10_FLOAT;
case GL_R32F:
return MESA_FORMAT_R_FLOAT32;
@@ -89,7 +89,7 @@ get_image_format(GLenum format)
return MESA_FORMAT_RGBA_UINT16;
case GL_RGB10_A2UI:
- return MESA_FORMAT_ABGR2101010_UINT;
+ return MESA_FORMAT_R10G10B10A2_UINT;
case GL_RGBA8UI:
return MESA_FORMAT_RGBA_UINT8;
@@ -113,37 +113,37 @@ get_image_format(GLenum format)
return MESA_FORMAT_R_UINT8;
case GL_RGBA32I:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
case GL_RGBA16I:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case GL_RGBA8I:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case GL_RG32I:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case GL_RG16I:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case GL_RG8I:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case GL_R32I:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case GL_R16I:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case GL_R8I:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case GL_RGB10_A2:
- return MESA_FORMAT_ABGR2101010;
+ return MESA_FORMAT_R10G10B10A2_UNORM;
case GL_RGBA8:
return MESA_FORMAT_RGBA_8;
@@ -155,13 +155,13 @@ get_image_format(GLenum format)
return MESA_FORMAT_RG_8;
case GL_R16:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case GL_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ return MESA_FORMAT_RGBA_SNORM16;
case GL_RGBA8_SNORM:
return MESA_FORMAT_SIGNED_RGBA_8;
@@ -173,10 +173,10 @@ get_image_format(GLenum format)
return MESA_FORMAT_SIGNED_RG_8;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R16;
+ return MESA_FORMAT_R_SNORM16;
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ return MESA_FORMAT_R_SNORM8;
default:
return MESA_FORMAT_NONE;
@@ -205,7 +205,7 @@ enum image_format_class
};
static enum image_format_class
-get_image_format_class(gl_format format)
+get_image_format_class(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGBA_FLOAT32:
@@ -220,7 +220,7 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RG_FLOAT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_R11_G11_B10_FLOAT:
+ case MESA_FORMAT_R11G11B10_FLOAT:
return IMAGE_FORMAT_CLASS_10_11_11;
case MESA_FORMAT_R_FLOAT32:
@@ -235,7 +235,7 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RGBA_UINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010_UINT:
+ case MESA_FORMAT_R10G10B10A2_UINT:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_UINT8:
@@ -259,37 +259,37 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_R_UINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_INT32:
+ case MESA_FORMAT_RGBA_SINT32:
return IMAGE_FORMAT_CLASS_4X32;
- case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_RGBA_SINT16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_RGBA_SINT8:
return IMAGE_FORMAT_CLASS_4X8;
- case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RG_SINT32:
return IMAGE_FORMAT_CLASS_2X32;
- case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RG_SINT16:
return IMAGE_FORMAT_CLASS_2X16;
- case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RG_SINT8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_R_SINT32:
return IMAGE_FORMAT_CLASS_1X32;
- case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_R_SINT16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_R_SINT8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_RGBA_16:
+ case MESA_FORMAT_RGBA_UNORM16:
return IMAGE_FORMAT_CLASS_4X16;
- case MESA_FORMAT_ABGR2101010:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
return IMAGE_FORMAT_CLASS_2_10_10_10;
case MESA_FORMAT_RGBA_8:
@@ -301,13 +301,13 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_R16:
+ case MESA_FORMAT_R_UNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_R8:
+ case MESA_FORMAT_R_UNORM8:
return IMAGE_FORMAT_CLASS_1X8;
- case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_SNORM16:
return IMAGE_FORMAT_CLASS_4X16;
case MESA_FORMAT_SIGNED_RGBA_8:
@@ -319,10 +319,10 @@ get_image_format_class(gl_format format)
case MESA_FORMAT_SIGNED_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
- case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_R_SNORM16:
return IMAGE_FORMAT_CLASS_1X16;
- case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_R_SNORM8:
return IMAGE_FORMAT_CLASS_1X8;
default:
diff --git a/mesalib/src/mesa/main/shaderobj.h b/mesalib/src/mesa/main/shaderobj.h
index 517557088..fae8be827 100644
--- a/mesalib/src/mesa/main/shaderobj.h
+++ b/mesalib/src/mesa/main/shaderobj.h
@@ -111,6 +111,8 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_SHADER:
return MESA_SHADER_GEOMETRY;
+ case GL_COMPUTE_SHADER:
+ return MESA_SHADER_COMPUTE;
default:
ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index bdebbc141..0866a140f 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -417,11 +417,11 @@ _mesa_update_state_locked( struct gl_context *ctx )
}
if (new_state & _NEW_ARRAY)
- _mesa_update_array_object_client_arrays(ctx, ctx->Array.ArrayObj);
+ _mesa_update_vao_client_arrays(ctx, ctx->Array.VAO);
if (ctx->Const.CheckArrayBounds &&
new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) {
- _mesa_update_array_object_max_element(ctx, ctx->Array.ArrayObj);
+ _mesa_update_vao_max_element(ctx, ctx->Array.VAO);
}
out:
@@ -439,7 +439,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
- ctx->Array.ArrayObj->NewArrays = 0x0;
+ ctx->Array.VAO->NewArrays = 0x0;
}
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 47ad30605..9dbfe9ffe 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -361,7 +361,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
/**
* Convert a compressed MESA_FORMAT_x to a GLenum.
*/
-gl_format
+mesa_format
_mesa_glenum_to_compressed_format(GLenum format)
{
switch (format) {
@@ -393,23 +393,23 @@ _mesa_glenum_to_compressed_format(GLenum format)
return MESA_FORMAT_SRGBA_DXT5;
case GL_COMPRESSED_RED_RGTC1:
- return MESA_FORMAT_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_UNORM;
case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_SNORM;
case GL_COMPRESSED_RG_RGTC2:
- return MESA_FORMAT_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_UNORM;
case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_SNORM;
case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_L_LATC1;
+ return MESA_FORMAT_L_LATC1_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_SIGNED_L_LATC1;
+ return MESA_FORMAT_L_LATC1_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_SIGNED_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_SNORM;
case GL_ETC1_RGB8_OES:
return MESA_FORMAT_ETC1_RGB8;
@@ -451,7 +451,7 @@ _mesa_glenum_to_compressed_format(GLenum format)
* internal format unchanged.
*/
GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
+_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat)
{
switch (mesaFormat) {
case MESA_FORMAT_RGB_FXT1:
@@ -474,22 +474,22 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
case MESA_FORMAT_SRGBA_DXT5:
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
- case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_UNORM:
return GL_COMPRESSED_RED_RGTC1;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_SNORM:
return GL_COMPRESSED_SIGNED_RED_RGTC1;
- case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
return GL_COMPRESSED_RG_RGTC2;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return GL_COMPRESSED_SIGNED_RG_RGTC2;
- case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_L_LATC1_UNORM:
return GL_COMPRESSED_LUMINANCE_LATC1_EXT;
- case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_L_LATC1_SNORM:
return GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
- case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_UNORM:
return GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
case MESA_FORMAT_ETC1_RGB8:
@@ -535,7 +535,7 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
*/
GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- gl_format mesaFormat,
+ mesa_format mesaFormat,
GLsizei width, const GLubyte *image)
{
/* XXX only 2D images implemented, not 3D */
@@ -560,7 +560,7 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
* invalid format.
*/
compressed_fetch_func
-_mesa_get_compressed_fetch_func(gl_format format)
+_mesa_get_compressed_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
@@ -575,14 +575,14 @@ _mesa_get_compressed_fetch_func(gl_format format)
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
return _mesa_get_fxt_fetch_func(format);
- case MESA_FORMAT_RED_RGTC1:
- case MESA_FORMAT_L_LATC1:
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- case MESA_FORMAT_SIGNED_L_LATC1:
- case MESA_FORMAT_RG_RGTC2:
- case MESA_FORMAT_LA_LATC2:
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_R_RGTC1_UNORM:
+ case MESA_FORMAT_L_LATC1_UNORM:
+ case MESA_FORMAT_R_RGTC1_SNORM:
+ case MESA_FORMAT_L_LATC1_SNORM:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
+ case MESA_FORMAT_LA_LATC2_UNORM:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return _mesa_get_compressed_rgtc_func(format);
case MESA_FORMAT_ETC1_RGB8:
return _mesa_get_etc_fetch_func(format);
@@ -598,7 +598,7 @@ _mesa_get_compressed_fetch_func(gl_format format)
* compressed source image.
*/
void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest)
{
diff --git a/mesalib/src/mesa/main/texcompress.h b/mesalib/src/mesa/main/texcompress.h
index c6a6e873e..b00924d02 100644
--- a/mesalib/src/mesa/main/texcompress.h
+++ b/mesalib/src/mesa/main/texcompress.h
@@ -36,15 +36,15 @@ _mesa_gl_compressed_format_base_format(GLenum format);
extern GLuint
_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
-extern gl_format
+extern mesa_format
_mesa_glenum_to_compressed_format(GLenum format);
extern GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat);
+_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat);
extern GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- gl_format mesaFormat,
+ mesa_format mesaFormat,
GLsizei width, const GLubyte *image);
@@ -55,11 +55,11 @@ typedef void (*compressed_fetch_func)(const GLubyte *map,
GLfloat *texel);
extern compressed_fetch_func
-_mesa_get_compressed_fetch_func(gl_format format);
+_mesa_get_compressed_fetch_func(mesa_format format);
extern void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest);
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index a06d29f19..e3862be45 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -726,7 +726,7 @@ etc2_unpack_srgb8(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
false /* punchthrough_alpha */);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -806,7 +806,7 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -1047,7 +1047,7 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
for (i = 0; i < bw; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
true /* punchthrough_alpha */);
- /* Convert to MESA_FORMAT_SARGB8 */
+ /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
@@ -1175,7 +1175,7 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
- gl_format format)
+ mesa_format format)
{
if (format == MESA_FORMAT_ETC2_RGB8)
etc2_unpack_rgb8(dst_row, dst_stride,
@@ -1452,7 +1452,7 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
compressed_fetch_func
-_mesa_get_etc_fetch_func(gl_format format)
+_mesa_get_etc_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_ETC1_RGB8:
diff --git a/mesalib/src/mesa/main/texcompress_etc.h b/mesalib/src/mesa/main/texcompress_etc.h
index 9da0fb337..319b7bea7 100644
--- a/mesalib/src/mesa/main/texcompress_etc.h
+++ b/mesalib/src/mesa/main/texcompress_etc.h
@@ -77,9 +77,9 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
- gl_format format);
+ mesa_format format);
compressed_fetch_func
-_mesa_get_etc_fetch_func(gl_format format);
+_mesa_get_etc_fetch_func(mesa_format format);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index 8d37d813f..61b01c6b4 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -1641,7 +1641,7 @@ fetch_rgba_fxt1(const GLubyte *map,
compressed_fetch_func
-_mesa_get_fxt_fetch_func(gl_format format)
+_mesa_get_fxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.h b/mesalib/src/mesa/main/texcompress_fxt1.h
index 4f46d7765..21032eea5 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.h
+++ b/mesalib/src/mesa/main/texcompress_fxt1.h
@@ -37,6 +37,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
compressed_fetch_func
-_mesa_get_fxt_fetch_func(gl_format format);
+_mesa_get_fxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_FXT1_H */
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index 7afd8ffa7..1012699f5 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -97,8 +97,8 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLubyte srcpixels[4][4];
GLubyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1 ||
- dstFormat == MESA_FORMAT_L_LATC1);
+ ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
+ dstFormat == MESA_FORMAT_L_LATC1_UNORM);
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -144,8 +144,8 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1 ||
- dstFormat == MESA_FORMAT_SIGNED_L_LATC1);
+ ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
+ dstFormat == MESA_FORMAT_L_LATC1_SNORM);
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -192,8 +192,8 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
GLubyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2 ||
- dstFormat == MESA_FORMAT_LA_LATC2);
+ ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
+ dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -246,8 +246,8 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
GLbyte *blkaddr;
GLint dstRowDiff;
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2 ||
- dstFormat == MESA_FORMAT_SIGNED_LA_LATC2);
+ ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
+ dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -439,24 +439,24 @@ fetch_signed_la_latc2(const GLubyte *map,
compressed_fetch_func
-_mesa_get_compressed_rgtc_func(gl_format format)
+_mesa_get_compressed_rgtc_func(mesa_format format)
{
switch (format) {
- case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_UNORM:
return fetch_red_rgtc1;
- case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_L_LATC1_UNORM:
return fetch_l_latc1;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_R_RGTC1_SNORM:
return fetch_signed_red_rgtc1;
- case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_L_LATC1_SNORM:
return fetch_signed_l_latc1;
- case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_UNORM:
return fetch_rg_rgtc2;
- case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_UNORM:
return fetch_la_latc2;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_RG_RGTC2_SNORM:
return fetch_signed_rg_rgtc2;
- case MESA_FORMAT_SIGNED_LA_LATC2:
+ case MESA_FORMAT_LA_LATC2_SNORM:
return fetch_signed_la_latc2;
default:
return NULL;
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.h b/mesalib/src/mesa/main/texcompress_rgtc.h
index 98638f022..e9e24950a 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.h
+++ b/mesalib/src/mesa/main/texcompress_rgtc.h
@@ -41,7 +41,7 @@ extern GLboolean
_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS);
extern compressed_fetch_func
-_mesa_get_compressed_rgtc_func(gl_format format);
+_mesa_get_compressed_rgtc_func(mesa_format format);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index a815193b7..894c46de1 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -483,7 +483,7 @@ fetch_srgba_dxt5(const GLubyte *map,
compressed_fetch_func
-_mesa_get_dxt_fetch_func(gl_format format)
+_mesa_get_dxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.h b/mesalib/src/mesa/main/texcompress_s3tc.h
index d8d8fbfc1..2734210a5 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.h
+++ b/mesalib/src/mesa/main/texcompress_s3tc.h
@@ -49,7 +49,7 @@ extern void
_mesa_init_texture_s3tc(struct gl_context *ctx);
extern compressed_fetch_func
-_mesa_get_dxt_fetch_func(gl_format format);
+_mesa_get_dxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_S3TC_H */
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index d3aa47736..bda2d8e17 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -54,12 +54,12 @@
* \param format incoming image pixel format.
* \param type incoming image data type.
*
- * \return the closest gl_format for the given format/type arguments
+ * \return the closest mesa_format for the given format/type arguments
*
* This is called via dd_function_table::ChooseTextureFormat. Hardware
* drivers may override this function with a specialized version.
*/
-gl_format
+mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type)
{
@@ -70,93 +70,93 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case 4:
case GL_RGBA:
if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
} else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
} else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGBA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB5_A1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G5R5A1_UNORM);
break;
case GL_RGBA2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A4R4G4B4_UNORM); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
break;
case GL_RGBA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B4G4R4A4_UNORM);
break;
/* deep RGBA formats */
case GL_RGB10_A2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGBA12:
case GL_RGBA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
/* shallow RGB formats */
case 3:
case GL_RGB:
if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
/* fallthrough */
case GL_RGB8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_R3_G3_B2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B2G3R3_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R5G6B5_UNORM); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
case GL_RGB5:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
/* deep RGB formats */
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_ALPHA12:
case GL_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
/* Luminance formats */
@@ -164,71 +164,71 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
/* Luminance/Alpha formats */
case GL_LUMINANCE4_ALPHA4:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L4A4_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16A16_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_INTENSITY12:
case GL_INTENSITY16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_DEPTH_COMPONENT16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_S8_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_COMPRESSED_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_COMPRESSED_INTENSITY_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_COMPRESSED_RGB_ARB:
/* We don't use texture compression for 1D and 1D array textures.
@@ -243,9 +243,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_COMPRESSED_RGBA_ARB:
/* We don't use texture compression for 1D and 1D array textures. */
@@ -254,12 +254,12 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
case GL_RGB565:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
break;
case GL_YCBCR_MESA:
@@ -294,23 +294,23 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return MESA_FORMAT_RGBA_DXT5;
case GL_COMPRESSED_RED_RGTC1:
- return MESA_FORMAT_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_UNORM;
case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return MESA_FORMAT_SIGNED_RED_RGTC1;
+ return MESA_FORMAT_R_RGTC1_SNORM;
case GL_COMPRESSED_RG_RGTC2:
- return MESA_FORMAT_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_UNORM;
case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return MESA_FORMAT_SIGNED_RG_RGTC2;
+ return MESA_FORMAT_RG_RGTC2_SNORM;
case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_L_LATC1;
+ return MESA_FORMAT_L_LATC1_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return MESA_FORMAT_SIGNED_L_LATC1;
+ return MESA_FORMAT_L_LATC1_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return MESA_FORMAT_SIGNED_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_SNORM;
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return MESA_FORMAT_LA_LATC2;
+ return MESA_FORMAT_LA_LATC2_UNORM;
case GL_ETC1_RGB8_OES:
return MESA_FORMAT_ETC1_RGB8;
case GL_COMPRESSED_RGB8_ETC2:
@@ -343,63 +343,63 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
return MESA_FORMAT_SRGBA_DXT5;
case GL_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_INTENSITY16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_INTENSITY32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_RGB16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
@@ -415,26 +415,26 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB9_E5:
/* GL_EXT_texture_shared_exponent -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
- return MESA_FORMAT_RGB9_E5_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
case GL_R11F_G11F_B10F:
/* GL_EXT_texture_packed_float -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
- return MESA_FORMAT_R11_G11_B10_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ return MESA_FORMAT_R11G11B10_FLOAT;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_UINT_Z24_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_UNORM_X8_UINT);
break;
case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
- return MESA_FORMAT_Z32_FLOAT;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
- return MESA_FORMAT_Z32_FLOAT_X24S8;
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
@@ -443,250 +443,250 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RED_SNORM:
case GL_R8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8);
break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_SNORM);
break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
/* FALLTHROUGH */
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_ALPHA_SNORM:
case GL_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE_SNORM:
case GL_LUMINANCE8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE_ALPHA_SNORM:
case GL_LUMINANCE8_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_INTENSITY_SNORM:
case GL_INTENSITY8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_R16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM16);
break;
case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_SNORM);
break;
case GL_RGB16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SNORM16);
/* FALLTHROUGH */
case GL_RGBA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_LUMINANCE16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SNORM16);
/* FALLTHROUGH */
case GL_LUMINANCE16_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_INTENSITY16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SNORM16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SLUMINANCE_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SRGB_EXT:
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_LUMINANCE8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_LUMINANCE16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_LUMINANCE32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_LUMINANCE8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_LUMINANCE16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_LUMINANCE32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_LUMINANCE_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_LUMINANCE_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_LUMINANCE_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_LUMINANCE_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_LUMINANCE_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_LUMINANCE_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_INTENSITY8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_INTENSITY16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_INTENSITY32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_INTENSITY8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_INTENSITY16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_INTENSITY32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_RGB8UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_RGB16UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_RGB32UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_RGB8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_RGB16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_RGB32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_RGBA8UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
@@ -698,43 +698,43 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_RGBA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT8);
break;
case GL_RGBA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT16);
break;
case GL_RGBA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_SINT32);
break;
case GL_R8:
case GL_RED:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_COMPRESSED_RED:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_RGTC1_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_R16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM16);
break;
case GL_RG:
case GL_RG8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
break;
case GL_COMPRESSED_RG:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8_UNORM);
break;
case GL_RG16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16G16_UNORM);
break;
case GL_R16F:
@@ -785,31 +785,31 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
break;
case GL_R8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT8);
break;
case GL_RG8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT8);
break;
case GL_R16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT16);
break;
case GL_RG16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT16);
break;
case GL_R32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_SINT32);
break;
case GL_RG32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_SINT32);
break;
case GL_RGB10_A2UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UINT);
break;
case GL_BGRA:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
}
diff --git a/mesalib/src/mesa/main/texformat.h b/mesalib/src/mesa/main/texformat.h
index 88ad4d1a7..32e209997 100644
--- a/mesalib/src/mesa/main/texformat.h
+++ b/mesalib/src/mesa/main/texformat.h
@@ -31,7 +31,7 @@
struct gl_context;
-extern gl_format
+extern mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type);
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 200d29c2f..133fa5376 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -225,7 +225,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
- const gl_format texFormat =
+ const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLenum baseFormat = _mesa_get_format_base_format(texFormat);
const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
@@ -360,7 +360,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
- const gl_format texFormat =
+ const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
GLenum destBaseFormat = _mesa_base_pack_format(format);
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 8aac54e9d..4d635fe7f 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -689,8 +689,8 @@ _mesa_is_proxy_texture(GLenum target)
/**
* Return the proxy target which corresponds to the given texture target
*/
-GLenum
-_mesa_get_proxy_target(GLenum target)
+static GLenum
+proxy_target(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -730,27 +730,21 @@ _mesa_get_proxy_target(GLenum target)
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
default:
- _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()");
+ _mesa_problem(NULL, "unexpected target in proxy_target()");
return 0;
}
}
/**
- * Get the texture object that corresponds to the target of the given
- * texture unit. The target should have already been checked for validity.
- *
- * \param ctx GL context.
- * \param texUnit texture unit.
- * \param target texture target.
- *
- * \return pointer to the texture object on success, or NULL on failure.
+ * Return a pointer to the current texture object for the given target
+ * on the current texture unit.
+ * Note: all <target> error checking should have been done by this point.
*/
struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target)
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
const GLboolean arrayTex = ctx->Extensions.EXT_texture_array;
switch (target) {
@@ -818,22 +812,12 @@ _mesa_select_tex_object(struct gl_context *ctx,
return ctx->Extensions.ARB_texture_multisample
? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
default:
- _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
+ _mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()");
return NULL;
}
}
-/**
- * Return pointer to texture object for given target on current texture unit.
- */
-struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- return _mesa_select_tex_object(ctx, texUnit, target);
-}
-
/**
* Get a texture image pointer from a texture object, given a texture
@@ -1325,7 +1309,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format)
+ mesa_format format)
{
GLenum target;
ASSERT(img);
@@ -1568,7 +1552,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
if (!ctx->Extensions.ARB_texture_non_power_of_two) {
if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
@@ -1585,7 +1569,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
+ if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
return GL_FALSE;
if (width != height)
return GL_FALSE;
@@ -1748,7 +1732,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
*/
GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border)
{
/* We just check if the image size is less than MaxTextureMbytes.
@@ -1957,10 +1941,79 @@ static GLuint
compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
GLenum glformat)
{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ mesa_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
return _mesa_format_image_size(mesaFormat, width, height, depth);
}
+/**
+ * Verify that a texture format is valid with a particular target
+ *
+ * In particular, textures with base format of \c GL_DEPTH_COMPONENT or
+ * \c GL_DEPTH_STENCIL are only valid with certain, context dependent texture
+ * targets.
+ *
+ * \param ctx GL context
+ * \param target Texture target
+ * \param internalFormat Internal format of the texture image
+ * \param dimensions Dimensionality at the caller. This is \b not used
+ * in the validation. It is only used when logging
+ * error messages.
+ * \param caller Base name of the calling function (e.g.,
+ * "glTexImage" or "glTexStorage").
+ *
+ * \returns true if the combination is legal, false otherwise.
+ */
+bool
+_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
+ GLenum target, GLenum internalFormat,
+ unsigned dimensions,
+ const char *caller)
+{
+ if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
+ || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL) {
+ /* Section 3.8.3 (Texture Image Specification) of the OpenGL 3.3 Core
+ * Profile spec says:
+ *
+ * "Textures with a base internal format of DEPTH_COMPONENT or
+ * DEPTH_STENCIL are supported by texture image specification
+ * commands only if target is TEXTURE_1D, TEXTURE_2D,
+ * TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_RECTANGLE,
+ * TEXTURE_CUBE_MAP, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D,
+ * PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY,
+ * PROXY_TEXTURE_RECTANGLE, or PROXY_TEXTURE_CUBE_MAP. Using these
+ * formats in conjunction with any other target will result in an
+ * INVALID_OPERATION error."
+ *
+ * Cubemaps are only supported with desktop OpenGL version >= 3.0,
+ * EXT_gpu_shader4, or, on OpenGL ES 2.0+, OES_depth_texture_cube_map.
+ */
+ if (target != GL_TEXTURE_1D &&
+ target != GL_PROXY_TEXTURE_1D &&
+ target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_1D_ARRAY &&
+ target != GL_PROXY_TEXTURE_1D_ARRAY &&
+ target != GL_TEXTURE_2D_ARRAY &&
+ target != GL_PROXY_TEXTURE_2D_ARRAY &&
+ target != GL_TEXTURE_RECTANGLE_ARB &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
+ !((_mesa_is_cube_face(target) ||
+ target == GL_TEXTURE_CUBE_MAP ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP) &&
+ (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4
+ || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) &&
+ !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
+ ctx->Extensions.ARB_texture_cube_map_array)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s%dD(bad target for depth texture)",
+ caller, dimensions);
+ return false;
+ }
+ }
+
+ return true;
+}
/**
* Test the glTexImage[123]D() parameters for errors.
@@ -2131,32 +2184,9 @@ texture_error_check( struct gl_context *ctx,
}
/* additional checks for depth textures */
- if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
- || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL) {
- /* Only 1D, 2D, rect, array and cube textures supported, not 3D
- * Cubemaps are only supported for GL version > 3.0 or with EXT_gpu_shader4 */
- if (target != GL_TEXTURE_1D &&
- target != GL_PROXY_TEXTURE_1D &&
- target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_1D_ARRAY &&
- target != GL_PROXY_TEXTURE_1D_ARRAY &&
- target != GL_TEXTURE_2D_ARRAY &&
- target != GL_PROXY_TEXTURE_2D_ARRAY &&
- target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
- !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
- (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4
- || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) &&
- !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
- ctx->Extensions.ARB_texture_cube_map_array)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(bad target for depth texture)",
- dimensions);
- return GL_TRUE;
- }
- }
+ if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalFormat,
+ dimensions, "glTexImage"))
+ return GL_TRUE;
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
@@ -2918,13 +2948,13 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height)
* for efficient texture memory layout/allocation. In particular, this
* comes up during automatic mipmap generation.
*/
-gl_format
+mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type)
{
- gl_format f;
+ mesa_format f;
/* see if we've already chosen a format for the previous level */
if (level > 0) {
@@ -3046,7 +3076,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
struct gl_pixelstore_attrib unpack_no_border;
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
struct gl_texture_object *texObj;
- gl_format texFormat;
+ mesa_format texFormat;
GLboolean dimensionsOK, sizeOK;
FLUSH_VERTICES(ctx, 0);
@@ -3137,7 +3167,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
height, depth, border);
/* check that the texture won't take too much memory, etc */
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target),
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
level, texFormat,
width, height, depth, border);
@@ -3412,7 +3442,9 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3470,7 +3502,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
* from. This depends on whether the texture contains color or depth values.
*/
static struct gl_renderbuffer *
-get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat)
+get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat)
{
if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
/* reading from depth/stencil buffer */
@@ -3524,7 +3556,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- gl_format texFormat;
+ mesa_format texFormat;
FLUSH_VERTICES(ctx, 0);
@@ -3556,7 +3588,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
internalFormat, GL_NONE, GL_NONE);
assert(texFormat != MESA_FORMAT_NONE);
- if (!ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target),
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
level, texFormat,
width, height, 1, border)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
@@ -3699,7 +3731,9 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3924,7 +3958,9 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ /* NOTE: Don't signal _NEW_TEXTURE since we've only changed
+ * the texel data, not the texture format, size, etc.
+ */
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -3962,91 +3998,91 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
width, height, depth, format, imageSize, data);
}
-static gl_format
+static mesa_format
get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
{
if (ctx->API != API_OPENGL_CORE) {
switch (internalFormat) {
case GL_ALPHA8:
- return MESA_FORMAT_A8;
+ return MESA_FORMAT_A_UNORM8;
case GL_ALPHA16:
- return MESA_FORMAT_A16;
+ return MESA_FORMAT_A_UNORM16;
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ return MESA_FORMAT_A_FLOAT16;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ return MESA_FORMAT_A_FLOAT32;
case GL_ALPHA8I_EXT:
- return MESA_FORMAT_ALPHA_INT8;
+ return MESA_FORMAT_A_SINT8;
case GL_ALPHA16I_EXT:
- return MESA_FORMAT_ALPHA_INT16;
+ return MESA_FORMAT_A_SINT16;
case GL_ALPHA32I_EXT:
- return MESA_FORMAT_ALPHA_INT32;
+ return MESA_FORMAT_A_SINT32;
case GL_ALPHA8UI_EXT:
- return MESA_FORMAT_ALPHA_UINT8;
+ return MESA_FORMAT_A_UINT8;
case GL_ALPHA16UI_EXT:
- return MESA_FORMAT_ALPHA_UINT16;
+ return MESA_FORMAT_A_UINT16;
case GL_ALPHA32UI_EXT:
- return MESA_FORMAT_ALPHA_UINT32;
+ return MESA_FORMAT_A_UINT32;
case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
+ return MESA_FORMAT_L_UNORM8;
case GL_LUMINANCE16:
- return MESA_FORMAT_L16;
+ return MESA_FORMAT_L_UNORM16;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ return MESA_FORMAT_L_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ return MESA_FORMAT_L_FLOAT32;
case GL_LUMINANCE8I_EXT:
- return MESA_FORMAT_LUMINANCE_INT8;
+ return MESA_FORMAT_L_SINT8;
case GL_LUMINANCE16I_EXT:
- return MESA_FORMAT_LUMINANCE_INT16;
+ return MESA_FORMAT_L_SINT16;
case GL_LUMINANCE32I_EXT:
- return MESA_FORMAT_LUMINANCE_INT32;
+ return MESA_FORMAT_L_SINT32;
case GL_LUMINANCE8UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT8;
+ return MESA_FORMAT_L_UINT8;
case GL_LUMINANCE16UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT16;
+ return MESA_FORMAT_L_UINT16;
case GL_LUMINANCE32UI_EXT:
- return MESA_FORMAT_LUMINANCE_UINT32;
+ return MESA_FORMAT_L_UINT32;
case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ return MESA_FORMAT_L8A8_UNORM;
case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
+ return MESA_FORMAT_L16A16_UNORM;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ return MESA_FORMAT_LA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ return MESA_FORMAT_LA_FLOAT32;
case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ return MESA_FORMAT_LA_SINT8;
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
+ return MESA_FORMAT_LA_SINT8;
case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
+ return MESA_FORMAT_LA_SINT16;
case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
+ return MESA_FORMAT_LA_UINT8;
case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
+ return MESA_FORMAT_LA_UINT16;
case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
+ return MESA_FORMAT_LA_UINT32;
case GL_INTENSITY8:
- return MESA_FORMAT_I8;
+ return MESA_FORMAT_I_UNORM8;
case GL_INTENSITY16:
- return MESA_FORMAT_I16;
+ return MESA_FORMAT_I_UNORM16;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ return MESA_FORMAT_I_FLOAT16;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ return MESA_FORMAT_I_FLOAT32;
case GL_INTENSITY8I_EXT:
- return MESA_FORMAT_INTENSITY_INT8;
+ return MESA_FORMAT_I_SINT8;
case GL_INTENSITY16I_EXT:
- return MESA_FORMAT_INTENSITY_INT16;
+ return MESA_FORMAT_I_SINT16;
case GL_INTENSITY32I_EXT:
- return MESA_FORMAT_INTENSITY_INT32;
+ return MESA_FORMAT_I_SINT32;
case GL_INTENSITY8UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT8;
+ return MESA_FORMAT_I_UINT8;
case GL_INTENSITY16UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT16;
+ return MESA_FORMAT_I_UINT16;
case GL_INTENSITY32UI_EXT:
- return MESA_FORMAT_INTENSITY_UINT32;
+ return MESA_FORMAT_I_UINT32;
default:
break;
}
@@ -4060,7 +4096,7 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_RGB32UI:
return MESA_FORMAT_RGB_UINT32;
case GL_RGB32I:
- return MESA_FORMAT_RGB_INT32;
+ return MESA_FORMAT_RGB_SINT32;
default:
break;
}
@@ -4068,19 +4104,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
switch (internalFormat) {
case GL_RGBA8:
- return MESA_FORMAT_RGBA8888_REV;
+ return MESA_FORMAT_R8G8B8A8_UNORM;
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ return MESA_FORMAT_RGBA_UNORM16;
case GL_RGBA16F_ARB:
return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
return MESA_FORMAT_RGBA_FLOAT32;
case GL_RGBA8I_EXT:
- return MESA_FORMAT_RGBA_INT8;
+ return MESA_FORMAT_RGBA_SINT8;
case GL_RGBA16I_EXT:
- return MESA_FORMAT_RGBA_INT16;
+ return MESA_FORMAT_RGBA_SINT16;
case GL_RGBA32I_EXT:
- return MESA_FORMAT_RGBA_INT32;
+ return MESA_FORMAT_RGBA_SINT32;
case GL_RGBA8UI_EXT:
return MESA_FORMAT_RGBA_UINT8;
case GL_RGBA16UI_EXT:
@@ -4089,19 +4125,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
return MESA_FORMAT_RGBA_UINT32;
case GL_RG8:
- return MESA_FORMAT_GR88;
+ return MESA_FORMAT_R8G8_UNORM;
case GL_RG16:
- return MESA_FORMAT_GR1616;
+ return MESA_FORMAT_R16G16_UNORM;
case GL_RG16F:
return MESA_FORMAT_RG_FLOAT16;
case GL_RG32F:
return MESA_FORMAT_RG_FLOAT32;
case GL_RG8I:
- return MESA_FORMAT_RG_INT8;
+ return MESA_FORMAT_RG_SINT8;
case GL_RG16I:
- return MESA_FORMAT_RG_INT16;
+ return MESA_FORMAT_RG_SINT16;
case GL_RG32I:
- return MESA_FORMAT_RG_INT32;
+ return MESA_FORMAT_RG_SINT32;
case GL_RG8UI:
return MESA_FORMAT_RG_UINT8;
case GL_RG16UI:
@@ -4110,19 +4146,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
return MESA_FORMAT_RG_UINT32;
case GL_R8:
- return MESA_FORMAT_R8;
+ return MESA_FORMAT_R_UNORM8;
case GL_R16:
- return MESA_FORMAT_R16;
+ return MESA_FORMAT_R_UNORM16;
case GL_R16F:
return MESA_FORMAT_R_FLOAT16;
case GL_R32F:
return MESA_FORMAT_R_FLOAT32;
case GL_R8I:
- return MESA_FORMAT_R_INT8;
+ return MESA_FORMAT_R_SINT8;
case GL_R16I:
- return MESA_FORMAT_R_INT16;
+ return MESA_FORMAT_R_SINT16;
case GL_R32I:
- return MESA_FORMAT_R_INT32;
+ return MESA_FORMAT_R_SINT32;
case GL_R8UI:
return MESA_FORMAT_R_UINT8;
case GL_R16UI:
@@ -4136,11 +4172,11 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
}
-gl_format
+mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat)
{
- gl_format format = get_texbuffer_format(ctx, internalFormat);
+ mesa_format format = get_texbuffer_format(ctx, internalFormat);
GLenum datatype;
if (format == MESA_FORMAT_NONE)
@@ -4174,7 +4210,7 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
GLintptr offset, GLsizeiptr size)
{
struct gl_texture_object *texObj;
- gl_format format;
+ mesa_format format;
FLUSH_VERTICES(ctx, 0);
@@ -4311,7 +4347,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK;
- gl_format texFormat;
+ mesa_format texFormat;
GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 80a0a57b5..5f8a47776 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -66,9 +66,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat );
extern GLboolean
_mesa_is_proxy_texture(GLenum target);
-extern GLenum
-_mesa_get_proxy_target(GLenum target);
-
extern struct gl_texture_image *
_mesa_new_texture_image( struct gl_context *ctx );
@@ -83,10 +80,10 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
- gl_format format);
+ mesa_format format);
-extern gl_format
+extern mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
@@ -103,11 +100,6 @@ _mesa_clear_texture_image(struct gl_context *ctx,
extern struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target);
-
-extern struct gl_texture_object *
_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
@@ -128,7 +120,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
extern GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- gl_format format,
+ mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
@@ -153,10 +145,18 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
GLint level, GLint width, GLint height,
GLint depth, GLint border);
-extern gl_format
+extern mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat);
+
+bool
+_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
+ GLenum target,
+ GLenum internalFormat,
+ unsigned dimensions,
+ const char *caller);
+
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
*/
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 5d516c55f..6adc0ae84 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -156,7 +156,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
obj->_Swizzle = SWIZZLE_NOOP;
obj->Sampler.sRGBDecode = GL_DECODE_EXT;
obj->BufferObjectFormat = GL_R8;
- obj->_BufferObjectFormat = MESA_FORMAT_R8;
+ obj->_BufferObjectFormat = MESA_FORMAT_R_UNORM8;
obj->ImageFormatCompatibilityType = GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
}
@@ -189,12 +189,12 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
if (ctx->Driver.TexParameter) {
static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
const GLfloat fparam_filter[1] = {(GLfloat) filter};
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj,
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MIN_FILTER, fparam_filter);
- ctx->Driver.TexParameter(ctx, target, obj,
+ ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MAG_FILTER, fparam_filter);
}
break;
@@ -745,7 +745,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex)
GLubyte texel[4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- gl_format texFormat;
+ mesa_format texFormat;
GLuint dims, face, numFaces = 1;
GLenum target;
@@ -1198,8 +1198,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
* Note that proxy targets are not valid here.
* \return TEXTURE_x_INDEX or -1 if target is invalid
*/
-static GLint
-target_enum_to_index(const struct gl_context *ctx, GLenum target)
+int
+_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1270,7 +1270,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_debug(ctx, "glBindTexture %s %d\n",
_mesa_lookup_enum_by_nr(target), (GLint) texName);
- targetIndex = target_enum_to_index(ctx, target);
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
if (targetIndex < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
return;
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index 55091a642..a4573b399 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -54,6 +54,9 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target );
+extern int
+_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target);
+
extern void
_mesa_delete_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj );
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 7c59d119f..b7ed50dd5 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -118,14 +118,15 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
* Return NULL if any error (and record the error).
- * Note that this is different from _mesa_select_tex_object() in that proxy
- * targets are not accepted.
+ * Note that this is different from _mesa_get_current_tex_object() in that
+ * proxy targets are not accepted.
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
+ int targetIndex;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -135,66 +136,15 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
texUnit = _mesa_get_current_tex_unit(ctx);
- switch (target) {
- case GL_TEXTURE_1D:
- if (_mesa_is_desktop_gl(ctx))
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- break;
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- if (ctx->API != API_OPENGLES)
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- break;
- case GL_TEXTURE_CUBE_MAP:
- if (ctx->Extensions.ARB_texture_cube_map) {
- return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.NV_texture_rectangle) {
- return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
- }
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
- && ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_EXTERNAL_OES:
- if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
- return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
- }
- break;
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- if (ctx->Extensions.ARB_texture_cube_map_array) {
- return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX];
- }
- break;
- default:
- ;
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
+ if (targetIndex < 0 || targetIndex == TEXTURE_BUFFER_INDEX) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
+ return NULL;
}
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sTexParameter(target)", get ? "Get" : "");
- return NULL;
+ return texUnit->CurrentTex[targetIndex];
}
@@ -784,7 +734,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
+ ctx->Driver.TexParameter(ctx, texObj, pname, &param);
}
}
@@ -855,7 +805,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
+ ctx->Driver.TexParameter(ctx, texObj, pname, params);
}
}
@@ -898,7 +848,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
if (ctx->Driver.TexParameter && need_update) {
GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
+ ctx->Driver.TexParameter(ctx, texObj, pname, &fparam);
}
}
@@ -954,7 +904,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
}
- ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
+ ctx->Driver.TexParameter(ctx, texObj, pname, fparams);
}
}
@@ -1081,7 +1031,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_texture_image *img = NULL;
- gl_format texFormat;
+ mesa_format texFormat;
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
@@ -1169,7 +1119,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
if (ctx->Version < 30 &&
!ctx->Extensions.EXT_texture_shared_exponent)
goto invalid_pname;
- *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
+ *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
break;
/* GL_ARB_texture_compression */
@@ -1237,7 +1187,7 @@ get_tex_level_parameter_buffer(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
- gl_format texFormat = texObj->_BufferObjectFormat;
+ mesa_format texFormat = texObj->_BufferObjectFormat;
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
@@ -1356,7 +1306,6 @@ void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
@@ -1367,8 +1316,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
-
if (!legal_get_tex_level_parameter_target(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetTexLevelParameter[if]v(target=0x%x)", target);
@@ -1383,7 +1330,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
return;
}
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
if (target == GL_TEXTURE_BUFFER)
get_tex_level_parameter_buffer(ctx, texObj, pname, params);
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 22208572f..86c8f3c92 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -120,7 +120,7 @@ initialize_texture_fields(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLint levels,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum internalFormat, gl_format texFormat)
+ GLenum internalFormat, mesa_format texFormat)
{
const GLenum target = texObj->Target;
const GLuint numFaces = _mesa_num_tex_faces(target);
@@ -151,9 +151,8 @@ initialize_texture_fields(struct gl_context *ctx,
/**
- * Clear all fields of texture object to zeros. Used for proxy texture tests.
- * Used for proxy texture tests (and to clean up when a texture memory
- * allocation fails).
+ * Clear all fields of texture object to zeros. Used for proxy texture tests
+ * and to clean up when a texture memory allocation fails.
*/
static void
clear_texture_fields(struct gl_context *ctx,
@@ -332,6 +331,11 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
return GL_TRUE;
}
+ /* additional checks for depth textures */
+ if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat,
+ dims, "glTexStorage"))
+ return GL_TRUE;
+
return GL_FALSE;
}
@@ -345,7 +349,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
{
struct gl_texture_object *texObj;
GLboolean sizeOK, dimensionsOK;
- gl_format texFormat;
+ mesa_format texFormat;
GET_CURRENT_CONTEXT(ctx);
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 8eaf43a6a..1e4308a04 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -923,7 +923,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx,
static void
memcpy_texture(struct gl_context *ctx,
GLuint dimensions,
- gl_format dstFormat,
+ mesa_format dstFormat,
GLint dstRowStride,
GLubyte **dstSlices,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
@@ -1012,11 +1012,11 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z32 ||
- dstFormat == MESA_FORMAT_Z32_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ dstFormat == MESA_FORMAT_Z_FLOAT32);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
- if (dstFormat == MESA_FORMAT_Z32)
+ if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
else
dstType = GL_FLOAT;
@@ -1049,7 +1049,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
+ ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
{
/* general path */
@@ -1079,7 +1079,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
+ ASSERT(dstFormat == MESA_FORMAT_X8Z24_UNORM);
{
/* general path */
@@ -1112,7 +1112,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z16);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
@@ -1141,8 +1141,8 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb565(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
- dstFormat == MESA_FORMAT_RGB565_REV);
+ ASSERT(dstFormat == MESA_FORMAT_B5G6R5_UNORM ||
+ dstFormat == MESA_FORMAT_R5G6B5_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
@@ -1163,7 +1163,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
const GLubyte *srcUB = (const GLubyte *) src;
GLushort *dstUS = (GLushort *) dst;
/* check for byteswapped format */
- if (dstFormat == MESA_FORMAT_RGB565) {
+ if (dstFormat == MESA_FORMAT_B5G6R5_UNORM) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
srcUB += 3;
@@ -1190,17 +1190,17 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
/**
- * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
+ * Store a texture in MESA_FORMAT_A8B8G8R8_UNORM or MESA_FORMAT_R8G8B8A8_UNORM.
*/
static GLboolean
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888 ||
- dstFormat == MESA_FORMAT_RGBX8888_REV);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
@@ -1214,10 +1214,10 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && (dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBX8888)) ||
- (!littleEndian && (dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888_REV))) {
+ if ((littleEndian && (dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM)) ||
+ (!littleEndian && (dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM))) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
@@ -1254,16 +1254,16 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888_REV );
+ ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_A8R8G8B8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM ||
+ dstFormat == MESA_FORMAT_X8R8G8B8_UNORM );
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888) &&
+ (dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) &&
srcFormat == GL_RGB &&
(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB) &&
@@ -1290,7 +1290,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_LUMINANCE_ALPHA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
@@ -1316,7 +1316,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_RGBA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
@@ -1358,20 +1358,20 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
dstmap[1] = 1; /* green */
dstmap[0] = 2; /* blue */
}
else {
- assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
+ assert((littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM));
dstmap[3] = 2;
dstmap[2] = 1;
dstmap[1] = 0;
@@ -1401,7 +1401,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGB888);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@@ -1463,7 +1463,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BGR888);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@@ -1525,8 +1525,8 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 ||
- dstFormat == MESA_FORMAT_XRGB2101010_UNORM);
+ ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UNORM ||
+ dstFormat == MESA_FORMAT_B10G10R10X2_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -1579,7 +1579,7 @@ _mesa_texstore_unorm44(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(dstFormat == MESA_FORMAT_L4A4_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
{
@@ -1622,10 +1622,10 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_AL88_REV ||
- dstFormat == MESA_FORMAT_GR88 ||
- dstFormat == MESA_FORMAT_RG88);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_UNORM ||
+ dstFormat == MESA_FORMAT_A8L8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8_UNORM ||
+ dstFormat == MESA_FORMAT_G8R8_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
@@ -1637,9 +1637,9 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
- if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
+ if (dstFormat == MESA_FORMAT_L8A8_UNORM || dstFormat == MESA_FORMAT_A8L8_UNORM) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_L8A8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_A8L8_UNORM)) {
dstmap[0] = 0;
dstmap[1] = 3;
}
@@ -1649,8 +1649,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
}
}
else {
- if ((littleEndian && dstFormat == MESA_FORMAT_GR88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_RG88)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_R8G8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_G8R8_UNORM)) {
dstmap[0] = 0;
dstmap[1] = 1;
}
@@ -1687,8 +1687,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_GR88) {
+ if (dstFormat == MESA_FORMAT_L8A8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8_UNORM) {
for (col = 0; col < srcWidth; col++) {
/* src[0] is luminance (or R), src[1] is alpha (or G) */
dstUS[col] = PACK_COLOR_88( src[1],
@@ -1721,10 +1721,10 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_AL1616_REV ||
- dstFormat == MESA_FORMAT_GR1616 ||
- dstFormat == MESA_FORMAT_RG1616);
+ ASSERT(dstFormat == MESA_FORMAT_L16A16_UNORM ||
+ dstFormat == MESA_FORMAT_A16L16_UNORM ||
+ dstFormat == MESA_FORMAT_R16G16_UNORM ||
+ dstFormat == MESA_FORMAT_G16R16_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -1744,8 +1744,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_GR1616) {
+ if (dstFormat == MESA_FORMAT_L16A16_UNORM ||
+ dstFormat == MESA_FORMAT_R16G16_UNORM) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
@@ -1780,10 +1780,10 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16 ||
- dstFormat == MESA_FORMAT_A16 ||
- dstFormat == MESA_FORMAT_L16 ||
- dstFormat == MESA_FORMAT_I16);
+ ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 ||
+ dstFormat == MESA_FORMAT_A_UNORM16 ||
+ dstFormat == MESA_FORMAT_L_UNORM16 ||
+ dstFormat == MESA_FORMAT_I_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -1822,8 +1822,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGBA_16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_UNORM);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 ||
+ dstFormat == MESA_FORMAT_RGBX_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
{
@@ -1874,9 +1874,9 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_SNORM);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_SNORM16 ||
+ dstFormat == MESA_FORMAT_RGBA_SNORM16 ||
+ dstFormat == MESA_FORMAT_RGBX_SNORM16);
{
/* general path */
@@ -1901,7 +1901,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dstRowS = (GLshort *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
+ if (dstFormat == MESA_FORMAT_RGBA_SNORM16) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
for (c = 0; c < comps; c++) {
@@ -1913,7 +1913,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
dstRow += dstRowStride;
src += 4 * srcWidth;
}
- else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) {
+ else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
@@ -1955,10 +1955,10 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_A8 ||
- dstFormat == MESA_FORMAT_L8 ||
- dstFormat == MESA_FORMAT_I8 ||
- dstFormat == MESA_FORMAT_R8);
+ ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 ||
+ dstFormat == MESA_FORMAT_L_UNORM8 ||
+ dstFormat == MESA_FORMAT_I_UNORM8 ||
+ dstFormat == MESA_FORMAT_R_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
@@ -1969,7 +1969,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == MESA_FORMAT_A8) {
+ if (dstFormat == MESA_FORMAT_A_UNORM8) {
dstmap[0] = 3;
}
else {
@@ -2147,10 +2147,10 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
- dstFormat == MESA_FORMAT_SIGNED_L8 ||
- dstFormat == MESA_FORMAT_SIGNED_I8 ||
- dstFormat == MESA_FORMAT_SIGNED_R8);
+ ASSERT(dstFormat == MESA_FORMAT_A_SNORM8 ||
+ dstFormat == MESA_FORMAT_L_SNORM8 ||
+ dstFormat == MESA_FORMAT_I_SNORM8 ||
+ dstFormat == MESA_FORMAT_R_SNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
{
@@ -2190,9 +2190,9 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_SNORM ||
+ dstFormat == MESA_FORMAT_G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -2213,8 +2213,8 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
for (row = 0; row < srcHeight; row++) {
GLushort *dst = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_AL88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88_REV) {
+ if (dstFormat == MESA_FORMAT_L8A8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8_SNORM) {
for (col = 0; col < srcWidth; col++) {
GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
@@ -2246,10 +2246,10 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
- dstFormat == MESA_FORMAT_SIGNED_A16 ||
- dstFormat == MESA_FORMAT_SIGNED_L16 ||
- dstFormat == MESA_FORMAT_SIGNED_I16);
+ ASSERT(dstFormat == MESA_FORMAT_R_SNORM16 ||
+ dstFormat == MESA_FORMAT_A_SNORM16 ||
+ dstFormat == MESA_FORMAT_L_SNORM16 ||
+ dstFormat == MESA_FORMAT_I_SNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@@ -2292,9 +2292,9 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
- dstFormat == MESA_FORMAT_SIGNED_RG1616 ||
- dstFormat == MESA_FORMAT_SIGNED_GR1616);
+ ASSERT(dstFormat == MESA_FORMAT_LA_SNORM16 ||
+ dstFormat == MESA_FORMAT_G16R16_SNORM ||
+ dstFormat == MESA_FORMAT_R16G16_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2315,8 +2315,8 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
for (row = 0; row < srcHeight; row++) {
GLuint *dst = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
- dstFormat == MESA_FORMAT_SIGNED_GR1616) {
+ if (dstFormat == MESA_FORMAT_LA_SNORM16 ||
+ dstFormat == MESA_FORMAT_R16G16_SNORM) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
@@ -2345,16 +2345,16 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
}
/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or
- * MESA_FORMAT_XBGR8888_SNORM.
+ * Store a texture in MESA_FORMAT_X8B8G8R8_SNORM or
+ * MESA_FORMAT_R8G8B8X8_SNORM.
*/
static GLboolean
_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 ||
- dstFormat == MESA_FORMAT_XBGR8888_SNORM);
+ ASSERT(dstFormat == MESA_FORMAT_X8B8G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2374,7 +2374,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) {
+ if (dstFormat == MESA_FORMAT_X8B8G8R8_SNORM) {
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
@@ -2405,16 +2405,16 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or
- * MESA_FORMAT_SIGNED_RGBA8888_REV
+ * Store a texture in MESA_FORMAT_A8B8G8R8_SNORM or
+ * MESA_FORMAT_R8G8B8A8_SNORM
*/
static GLboolean
_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -2434,7 +2434,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
+ if (dstFormat == MESA_FORMAT_A8B8G8R8_SNORM) {
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
@@ -2474,7 +2474,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLint img, row;
- ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
+ ASSERT(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -2558,7 +2558,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
GLuint *depth;
GLubyte *stencil;
- ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
+ ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -2634,7 +2634,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S8);
+ ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
ASSERT(srcFormat == GL_STENCIL_INDEX);
{
@@ -2694,20 +2694,20 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) {
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
+ dstFormat == MESA_FORMAT_A_FLOAT32 ||
+ dstFormat == MESA_FORMAT_L_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_I_FLOAT32 ||
dstFormat == MESA_FORMAT_R_FLOAT32 ||
dstFormat == MESA_FORMAT_RG_FLOAT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_FLOAT);
+ dstFormat == MESA_FORMAT_RGBX_FLOAT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@@ -2759,20 +2759,20 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) {
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
+ dstFormat == MESA_FORMAT_A_FLOAT16 ||
+ dstFormat == MESA_FORMAT_L_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_I_FLOAT16 ||
dstFormat == MESA_FORMAT_R_FLOAT16 ||
dstFormat == MESA_FORMAT_RG_FLOAT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_FLOAT);
+ dstFormat == MESA_FORMAT_RGBX_FLOAT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@@ -2823,20 +2823,20 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR8888_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT8) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
- dstFormat == MESA_FORMAT_RG_INT8 ||
- dstFormat == MESA_FORMAT_RGB_INT8 ||
- dstFormat == MESA_FORMAT_RGBA_INT8 ||
- dstFormat == MESA_FORMAT_ALPHA_INT8 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
- dstFormat == MESA_FORMAT_XBGR8888_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT8 ||
+ dstFormat == MESA_FORMAT_RG_SINT8 ||
+ dstFormat == MESA_FORMAT_RGB_SINT8 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT8 ||
+ dstFormat == MESA_FORMAT_A_SINT8 ||
+ dstFormat == MESA_FORMAT_I_SINT8 ||
+ dstFormat == MESA_FORMAT_L_SINT8 ||
+ dstFormat == MESA_FORMAT_LA_SINT8 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -2894,20 +2894,20 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT16) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
- dstFormat == MESA_FORMAT_RG_INT16 ||
- dstFormat == MESA_FORMAT_RGB_INT16 ||
- dstFormat == MESA_FORMAT_RGBA_INT16 ||
- dstFormat == MESA_FORMAT_ALPHA_INT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT16 ||
+ dstFormat == MESA_FORMAT_RG_SINT16 ||
+ dstFormat == MESA_FORMAT_RGB_SINT16 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT16 ||
+ dstFormat == MESA_FORMAT_A_SINT16 ||
+ dstFormat == MESA_FORMAT_L_SINT16 ||
+ dstFormat == MESA_FORMAT_I_SINT16 ||
+ dstFormat == MESA_FORMAT_LA_SINT16 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -2965,20 +2965,20 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_SINT32) {
baseFormat = GL_RGBA;
components = 4;
}
- ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
- dstFormat == MESA_FORMAT_RG_INT32 ||
- dstFormat == MESA_FORMAT_RGB_INT32 ||
- dstFormat == MESA_FORMAT_RGBA_INT32 ||
- dstFormat == MESA_FORMAT_ALPHA_INT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_SINT);
+ ASSERT(dstFormat == MESA_FORMAT_R_SINT32 ||
+ dstFormat == MESA_FORMAT_RG_SINT32 ||
+ dstFormat == MESA_FORMAT_RGB_SINT32 ||
+ dstFormat == MESA_FORMAT_RGBA_SINT32 ||
+ dstFormat == MESA_FORMAT_A_SINT32 ||
+ dstFormat == MESA_FORMAT_I_SINT32 ||
+ dstFormat == MESA_FORMAT_L_SINT32 ||
+ dstFormat == MESA_FORMAT_LA_SINT32 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3036,7 +3036,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR8888_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT8) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3045,11 +3045,11 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT8 ||
dstFormat == MESA_FORMAT_RGB_UINT8 ||
dstFormat == MESA_FORMAT_RGBA_UINT8 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
- dstFormat == MESA_FORMAT_XBGR8888_UINT);
+ dstFormat == MESA_FORMAT_A_UINT8 ||
+ dstFormat == MESA_FORMAT_I_UINT8 ||
+ dstFormat == MESA_FORMAT_L_UINT8 ||
+ dstFormat == MESA_FORMAT_LA_UINT8 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3104,7 +3104,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT16) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3113,11 +3113,11 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT16 ||
dstFormat == MESA_FORMAT_RGB_UINT16 ||
dstFormat == MESA_FORMAT_RGBA_UINT16 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
- dstFormat == MESA_FORMAT_XBGR16161616_UINT);
+ dstFormat == MESA_FORMAT_A_UINT16 ||
+ dstFormat == MESA_FORMAT_I_UINT16 ||
+ dstFormat == MESA_FORMAT_L_UINT16 ||
+ dstFormat == MESA_FORMAT_LA_UINT16 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3172,7 +3172,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) {
+ if (dstFormat == MESA_FORMAT_RGBX_UINT32) {
baseFormat = GL_RGBA;
components = 4;
}
@@ -3181,11 +3181,11 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_RG_UINT32 ||
dstFormat == MESA_FORMAT_RGB_UINT32 ||
dstFormat == MESA_FORMAT_RGBA_UINT32 ||
- dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
- dstFormat == MESA_FORMAT_XBGR32323232_UINT);
+ dstFormat == MESA_FORMAT_A_UINT32 ||
+ dstFormat == MESA_FORMAT_I_UINT32 ||
+ dstFormat == MESA_FORMAT_L_UINT32 ||
+ dstFormat == MESA_FORMAT_LA_UINT32 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@@ -3235,13 +3235,13 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_srgb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGB8);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8);
/* reuse normal rgb texstore code */
- newDstFormat = MESA_FORMAT_RGB888;
+ newDstFormat = MESA_FORMAT_BGR_UNORM8;
k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3256,18 +3256,18 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_srgba8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGBA8 ||
- dstFormat == MESA_FORMAT_XBGR8888_SRGB);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SRGB ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_SRGB);
/* reuse normal rgba texstore code */
- if (dstFormat == MESA_FORMAT_SRGBA8) {
- newDstFormat = MESA_FORMAT_RGBA8888;
+ if (dstFormat == MESA_FORMAT_A8B8G8R8_SRGB) {
+ newDstFormat = MESA_FORMAT_A8B8G8R8_UNORM;
}
- else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) {
- newDstFormat = MESA_FORMAT_RGBX8888_REV;
+ else if (dstFormat == MESA_FORMAT_R8G8B8X8_SRGB) {
+ newDstFormat = MESA_FORMAT_R8G8B8X8_UNORM;
}
else {
ASSERT(0);
@@ -3287,13 +3287,13 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sargb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SARGB8);
+ ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB);
/* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_ARGB8888;
+ newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM;
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3308,12 +3308,12 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sl8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SL8);
+ ASSERT(dstFormat == MESA_FORMAT_L_SRGB8);
- newDstFormat = MESA_FORMAT_L8;
+ newDstFormat = MESA_FORMAT_L_UNORM8;
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
@@ -3329,13 +3329,13 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_sla8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SLA8);
+ ASSERT(dstFormat == MESA_FORMAT_L8A8_SRGB);
/* reuse normal luminance/alpha texstore code */
- newDstFormat = MESA_FORMAT_AL88;
+ newDstFormat = MESA_FORMAT_L8A8_UNORM;
k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3351,7 +3351,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_RGB9_E5_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_R9G9B9E5_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
{
@@ -3389,7 +3389,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R11_G11_B10_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_R11G11B10_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
{
@@ -3426,7 +3426,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_X24S8);
+ ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
ASSERT(srcFormat == GL_DEPTH_STENCIL ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
@@ -3479,7 +3479,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT);
+ ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3535,7 +3535,7 @@ _mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ABGR2101010_UINT);
+ ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3591,7 +3591,7 @@ _mesa_texstore_abgr2101010(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_ABGR2101010);
+ ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@@ -3652,7 +3652,7 @@ _mesa_texstore_null(TEXSTORE_PARAMS)
* Return the StoreTexImageFunc pointer to store an image in the given format.
*/
static StoreTexImageFunc
-_mesa_get_texstore_func(gl_format format)
+_mesa_get_texstore_func(mesa_format format)
{
static StoreTexImageFunc table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@@ -3660,56 +3660,56 @@ _mesa_get_texstore_func(gl_format format)
if (!initialized) {
table[MESA_FORMAT_NONE] = _mesa_texstore_null;
- table[MESA_FORMAT_RGBA8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBA8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_ARGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_ARGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGBX8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBX8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_XRGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_XRGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
- table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888;
- table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_ARGB4444] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB4444_REV] = store_ubyte_texture;
- table[MESA_FORMAT_RGBA5551] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB1555] = store_ubyte_texture;
- table[MESA_FORMAT_ARGB1555_REV] = store_ubyte_texture;
- table[MESA_FORMAT_AL44] = _mesa_texstore_unorm44;
- table[MESA_FORMAT_AL88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_AL88_REV] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RGB332] = store_ubyte_texture;
- table[MESA_FORMAT_A8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_A16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_L8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_L16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_I8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_I16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888;
+ table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888;
+ table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_B4G4R4A4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A4R4G4B4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A1B5G5R5_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_B5G5R5A1_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A1R5G5B5_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_L4A4_UNORM] = _mesa_texstore_unorm44;
+ table[MESA_FORMAT_L8A8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_A8L8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_L16A16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_A16L16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_B2G3R3_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_R8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_R16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_GR1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_ARGB2101010] = _mesa_texstore_argb2101010;
- table[MESA_FORMAT_Z24_S8] = _mesa_texstore_z24_s8;
- table[MESA_FORMAT_S8_Z24] = _mesa_texstore_s8_z24;
- table[MESA_FORMAT_Z16] = _mesa_texstore_z16;
- table[MESA_FORMAT_X8_Z24] = _mesa_texstore_x8_z24;
- table[MESA_FORMAT_Z24_X8] = _mesa_texstore_z24_x8;
- table[MESA_FORMAT_Z32] = _mesa_texstore_z32;
- table[MESA_FORMAT_S8] = _mesa_texstore_s8;
- table[MESA_FORMAT_SRGB8] = _mesa_texstore_srgb8;
- table[MESA_FORMAT_SRGBA8] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_SARGB8] = _mesa_texstore_sargb8;
- table[MESA_FORMAT_SL8] = _mesa_texstore_sl8;
- table[MESA_FORMAT_SLA8] = _mesa_texstore_sla8;
+ table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_R8G8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_G8R8_UNORM] = _mesa_texstore_unorm88;
+ table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_R16G16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_G16R16_UNORM] = _mesa_texstore_unorm1616;
+ table[MESA_FORMAT_B10G10R10A2_UNORM] = _mesa_texstore_argb2101010;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = _mesa_texstore_z24_s8;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = _mesa_texstore_s8_z24;
+ table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = _mesa_texstore_x8_z24;
+ table[MESA_FORMAT_X8Z24_UNORM] = _mesa_texstore_z24_x8;
+ table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
+ table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
+ table[MESA_FORMAT_A8B8G8R8_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_B8G8R8A8_SRGB] = _mesa_texstore_sargb8;
+ table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8;
+ table[MESA_FORMAT_L8A8_SRGB] = _mesa_texstore_sla8;
table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1;
table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1;
table[MESA_FORMAT_SRGBA_DXT3] = _mesa_texstore_rgba_dxt3;
@@ -3724,37 +3724,37 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGBA_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RGB_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RGB_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_ALPHA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_ALPHA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_LUMINANCE_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_LUMINANCE_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_INTENSITY_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_INTENSITY_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_A_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_A_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_L_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_L_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_LA_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_LA_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_I_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_I_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_R_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_DUDV8] = _mesa_texstore_dudv8;
- table[MESA_FORMAT_SIGNED_R8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_RG88_REV] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_RGBX8888] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_SIGNED_RGBA8888] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_SIGNED_RGBA8888_REV] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_SIGNED_R16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_GR1616] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_SIGNED_RGB_16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_SIGNED_RGBA_16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBA_16] = _mesa_texstore_rgba_16;
- table[MESA_FORMAT_RED_RGTC1] = _mesa_texstore_red_rgtc1;
- table[MESA_FORMAT_SIGNED_RED_RGTC1] = _mesa_texstore_signed_red_rgtc1;
- table[MESA_FORMAT_RG_RGTC2] = _mesa_texstore_rg_rgtc2;
- table[MESA_FORMAT_SIGNED_RG_RGTC2] = _mesa_texstore_signed_rg_rgtc2;
- table[MESA_FORMAT_L_LATC1] = _mesa_texstore_red_rgtc1;
- table[MESA_FORMAT_SIGNED_L_LATC1] = _mesa_texstore_signed_red_rgtc1;
- table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2;
- table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2;
+ table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = _mesa_texstore_signed_rgba8888;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = _mesa_texstore_signed_rgba8888;
+ table[MESA_FORMAT_R_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_R16G16_SNORM] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_RGB_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBA_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_R_RGTC1_UNORM] = _mesa_texstore_red_rgtc1;
+ table[MESA_FORMAT_R_RGTC1_SNORM] = _mesa_texstore_signed_red_rgtc1;
+ table[MESA_FORMAT_RG_RGTC2_UNORM] = _mesa_texstore_rg_rgtc2;
+ table[MESA_FORMAT_RG_RGTC2_SNORM] = _mesa_texstore_signed_rg_rgtc2;
+ table[MESA_FORMAT_L_LATC1_UNORM] = _mesa_texstore_red_rgtc1;
+ table[MESA_FORMAT_L_LATC1_SNORM] = _mesa_texstore_signed_red_rgtc1;
+ table[MESA_FORMAT_LA_LATC2_UNORM] = _mesa_texstore_rg_rgtc2;
+ table[MESA_FORMAT_LA_LATC2_SNORM] = _mesa_texstore_signed_rg_rgtc2;
table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8;
table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8;
table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8;
@@ -3768,59 +3768,59 @@ _mesa_get_texstore_func(gl_format format)
_mesa_texstore_etc2_rgb8_punchthrough_alpha1;
table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
_mesa_texstore_etc2_srgb8_punchthrough_alpha1;
- table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_I8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_SIGNED_A16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_L16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_SIGNED_AL1616] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_SIGNED_I16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_RGB9_E5_FLOAT] = _mesa_texstore_rgb9_e5;
- table[MESA_FORMAT_R11_G11_B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
- table[MESA_FORMAT_Z32_FLOAT] = _mesa_texstore_z32;
- table[MESA_FORMAT_Z32_FLOAT_X24S8] = _mesa_texstore_z32f_x24s8;
-
- table[MESA_FORMAT_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_ALPHA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_ALPHA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_ALPHA_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_INTENSITY_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_INTENSITY_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_INTENSITY_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_INTENSITY_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_INTENSITY_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_INTENSITY_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_LUMINANCE_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_LUMINANCE_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_LUMINANCE_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_LUMINANCE_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_LUMINANCE_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_LUMINANCE_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_LUMINANCE_ALPHA_INT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_R_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RG_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGB_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGBA_INT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_R_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RG_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGB_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGBA_INT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_R_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RG_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGB_INT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGBA_INT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_A_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_L_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_L8A8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_I_SNORM8] = _mesa_texstore_snorm8;
+ table[MESA_FORMAT_A_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_L_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_LA_SNORM16] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_I_SNORM16] = _mesa_texstore_snorm16;
+ table[MESA_FORMAT_R9G9B9E5_FLOAT] = _mesa_texstore_rgb9_e5;
+ table[MESA_FORMAT_R11G11B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
+ table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8;
+
+ table[MESA_FORMAT_A_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_A_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_A_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_A_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_A_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_A_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_I_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_I_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_I_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_I_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_I_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_I_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_L_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_L_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_L_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_L_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_L_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_L_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_LA_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_LA_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_LA_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_LA_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_LA_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_LA_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_R_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RG_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RGB_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_RGBA_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_R_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RG_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGB_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGBA_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_R_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RG_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RGB_SINT32] = _mesa_texstore_rgba_int32;
+ table[MESA_FORMAT_RGBA_SINT32] = _mesa_texstore_rgba_int32;
table[MESA_FORMAT_R_UINT8] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_RG_UINT8] = _mesa_texstore_rgba_uint8;
@@ -3835,29 +3835,29 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGB_UINT32] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
- table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
-
- table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
- table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16;
- table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_ABGR2101010] = _mesa_texstore_abgr2101010;
-
- table[MESA_FORMAT_SIGNED_RG88] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_SIGNED_RG1616] = _mesa_texstore_snorm1616;
+ table[MESA_FORMAT_B10G10R10A2_UINT] = _mesa_texstore_argb2101010_uint;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = _mesa_texstore_abgr2101010_uint;
+
+ table[MESA_FORMAT_B4G4R4X4_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_B5G5R5X1_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = _mesa_texstore_signed_rgbx8888;
+ table[MESA_FORMAT_R8G8B8X8_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_B10G10R10X2_UNORM] = _mesa_texstore_argb2101010;
+ table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_R10G10B10A2_UNORM] = _mesa_texstore_abgr2101010;
+
+ table[MESA_FORMAT_G8R8_SNORM] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_G16R16_SNORM] = _mesa_texstore_snorm1616;
initialized = GL_TRUE;
}
@@ -3870,7 +3870,7 @@ _mesa_get_texstore_func(gl_format format)
GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLenum baseInternalFormat,
- gl_format dstFormat)
+ mesa_format dstFormat)
{
GLenum dstType;
@@ -3899,7 +3899,7 @@ _mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLboolean
_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
- GLenum baseInternalFormat, gl_format dstFormat,
+ GLenum baseInternalFormat, mesa_format dstFormat,
GLenum srcFormat, GLenum srcType,
const struct gl_pixelstore_attrib *srcPacking)
{
@@ -3977,7 +3977,7 @@ _mesa_texstore(TEXSTORE_PARAMS)
* \param texFormat the destination texture format
*/
static GLbitfield
-get_read_write_mode(GLenum userFormat, gl_format texFormat)
+get_read_write_mode(GLenum userFormat, mesa_format texFormat)
{
if ((userFormat == GL_STENCIL_INDEX || userFormat == GL_DEPTH_COMPONENT)
&& _mesa_get_format_base_format(texFormat) == GL_DEPTH_STENCIL)
@@ -4220,7 +4220,7 @@ _mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
GLint i, rows;
GLubyte *dstMap;
const GLubyte *src;
- const gl_format texFormat = texImage->TexFormat;
+ const mesa_format texFormat = texImage->TexFormat;
GLuint bw, bh;
GLint slice;
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index fbb3b2668..490f9f5e0 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -57,7 +57,7 @@
#define TEXSTORE_PARAMS \
struct gl_context *ctx, GLuint dims, \
GLenum baseInternalFormat, \
- gl_format dstFormat, \
+ mesa_format dstFormat, \
GLint dstRowStride, \
GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \
@@ -72,11 +72,11 @@ _mesa_texstore(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
GLenum baseInternalFormat,
- gl_format dstFormat);
+ mesa_format dstFormat);
extern GLboolean
_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
- GLenum baseInternalFormat, gl_format dstFormat,
+ GLenum baseInternalFormat, mesa_format dstFormat,
GLenum srcFormat, GLenum srcType,
const struct gl_pixelstore_attrib *srcPacking);
diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c
index 5f88a4171..77a3b782b 100644
--- a/mesalib/src/mesa/main/textureview.c
+++ b/mesalib/src/mesa/main/textureview.c
@@ -196,7 +196,7 @@ initialize_texture_fields(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLint levels,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum internalFormat, gl_format texFormat)
+ GLenum internalFormat, mesa_format texFormat)
{
const GLuint numFaces = _mesa_num_tex_faces(target);
GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
@@ -430,7 +430,7 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
GLuint newViewMinLevel, newViewMinLayer;
GLuint newViewNumLevels, newViewNumLayers;
GLsizei width, height, depth;
- gl_format texFormat;
+ mesa_format texFormat;
GLboolean sizeOK, dimensionsOK;
GLenum faceTarget;
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index b73a396e2..44db2cbcd 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -112,20 +112,20 @@ static void
vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex,
GLuint bindingIndex)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- struct gl_vertex_attrib_array *array = &arrayObj->VertexAttrib[attribIndex];
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attribIndex];
if (array->VertexBinding != bindingIndex) {
const GLbitfield64 array_bit = VERT_BIT(attribIndex);
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexBinding[array->VertexBinding]._BoundArrays &= ~array_bit;
- arrayObj->VertexBinding[bindingIndex]._BoundArrays |= array_bit;
+ vao->VertexBinding[array->VertexBinding]._BoundArrays &= ~array_bit;
+ vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit;
array->VertexBinding = bindingIndex;
- arrayObj->NewArrays |= array_bit;
+ vao->NewArrays |= array_bit;
}
}
@@ -139,8 +139,8 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index,
struct gl_buffer_object *vbo,
GLintptr offset, GLsizei stride)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- struct gl_vertex_buffer_binding *binding = &arrayObj->VertexBinding[index];
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index];
if (binding->BufferObj != vbo ||
binding->Offset != offset ||
@@ -153,7 +153,7 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index,
binding->Offset = offset;
binding->Stride = stride;
- arrayObj->NewArrays |= binding->_BoundArrays;
+ vao->NewArrays |= binding->_BoundArrays;
}
}
@@ -166,14 +166,14 @@ static void
vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex,
GLuint divisor)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
struct gl_vertex_buffer_binding *binding =
- &arrayObj->VertexBinding[bindingIndex];
+ &vao->VertexBinding[bindingIndex];
if (binding->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
binding->InstanceDivisor = divisor;
- arrayObj->NewArrays |= binding->_BoundArrays;
+ vao->NewArrays |= binding->_BoundArrays;
}
}
@@ -329,7 +329,7 @@ update_array_format(struct gl_context *ctx,
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.VAO->VertexAttrib[attrib];
array->Size = size;
array->Type = type;
array->Format = format;
@@ -338,7 +338,7 @@ update_array_format(struct gl_context *ctx,
array->RelativeOffset = relativeOffset;
array->_ElementSize = elementSize;
- ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
+ ctx->Array.VAO->NewArrays |= VERT_BIT(attrib);
ctx->NewState |= _NEW_ARRAY;
return true;
@@ -384,7 +384,7 @@ update_array(struct gl_context *ctx,
* The check for VBOs is handled below.
*/
if (ctx->API == API_OPENGL_CORE
- && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) {
+ && (ctx->Array.VAO == ctx->Array.DefaultVAO)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)",
func);
return;
@@ -407,7 +407,7 @@ update_array(struct gl_context *ctx,
* to the ARRAY_BUFFER buffer object binding point (see section
* 2.9.6), and the pointer argument is not NULL."
*/
- if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics &&
+ if (ptr != NULL && ctx->Array.VAO->ARBsemantics &&
!_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
@@ -422,7 +422,7 @@ update_array(struct gl_context *ctx,
vertex_attrib_binding(ctx, attrib, attrib);
/* The Stride and Ptr fields are not set by update_array_format() */
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.VAO->VertexAttrib[attrib];
array->Stride = stride;
array->Ptr = (const GLvoid *) ptr;
@@ -664,7 +664,7 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_EnableVertexAttribArray(GLuint index)
{
- struct gl_array_object *arrayObj;
+ struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -673,16 +673,16 @@ _mesa_EnableVertexAttribArray(GLuint index)
return;
}
- arrayObj = ctx->Array.ArrayObj;
+ vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib));
- if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
- arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
- arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
+ vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
+ vao->_Enabled |= VERT_BIT_GENERIC(index);
+ vao->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -690,7 +690,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index)
{
- struct gl_array_object *arrayObj;
+ struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -699,16 +699,16 @@ _mesa_DisableVertexAttribArray(GLuint index)
return;
}
- arrayObj = ctx->Array.ArrayObj;
+ vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib));
- if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
- arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
- arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
+ vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
+ vao->_Enabled &= ~VERT_BIT_GENERIC(index);
+ vao->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -722,7 +722,7 @@ static GLuint
get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
const char *caller)
{
- const struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const struct gl_vertex_array_object *vao = ctx->Array.VAO;
const struct gl_vertex_attrib_array *array;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -730,9 +730,9 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
- array = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+ array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
@@ -746,7 +746,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return arrayObj->VertexBinding[array->VertexBinding].BufferObj->Name;
+ return vao->VertexBinding[array->VertexBinding].BufferObj->Name;
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
if ((_mesa_is_desktop_gl(ctx)
&& (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
@@ -757,7 +757,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
|| _mesa_is_gles3(ctx)) {
- return arrayObj->VertexBinding[array->VertexBinding].InstanceDivisor;
+ return vao->VertexBinding[array->VertexBinding].InstanceDivisor;
}
goto error;
case GL_VERTEX_ATTRIB_BINDING:
@@ -801,7 +801,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -923,9 +923,9 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib));
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+ *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1314,7 +1314,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(genericIndex < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1365,7 +1365,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride)
{
GET_CURRENT_CONTEXT(ctx);
- const struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const struct gl_vertex_array_object *vao = ctx->Array.VAO;
struct gl_buffer_object *vbo;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1376,7 +1376,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindVertexBuffer(No array object bound)");
return;
@@ -1412,8 +1412,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
return;
}
- if (buffer == arrayObj->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
- vbo = arrayObj->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
+ if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
+ vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
} else if (buffer != 0) {
vbo = _mesa_lookup_bufferobj(ctx, buffer);
@@ -1468,7 +1468,7 @@ _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
* - ..."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribFormat(No array object bound)");
return;
@@ -1515,7 +1515,7 @@ _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
* - ..."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribIFormat(No array object bound)");
return;
@@ -1563,7 +1563,7 @@ _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
* that this is an oversight.
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribLFormat(No array object bound)");
return;
@@ -1603,7 +1603,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexAttribBinding(No array object bound)");
return;
@@ -1633,7 +1633,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
}
ASSERT(VERT_ATTRIB_GENERIC(attribIndex) <
- Elements(ctx->Array.ArrayObj->VertexAttrib));
+ Elements(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));
@@ -1657,7 +1657,7 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
* is bound."
*/
if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj) {
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertexBindingDivisor(No array object bound)");
return;
@@ -1758,25 +1758,25 @@ print_array(const char *name, GLint index, const struct gl_client_array *array)
void
_mesa_print_arrays(struct gl_context *ctx)
{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint i;
- _mesa_update_array_object_max_element(ctx, arrayObj);
+ _mesa_update_vao_max_element(ctx, vao);
- printf("Array Object %u\n", arrayObj->Name);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
- print_array("Vertex", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_POS]);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
- print_array("Normal", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL]);
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
- print_array("Color", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0]);
+ printf("Array Object %u\n", vao->Name);
+ if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ print_array("Vertex", -1, &vao->_VertexAttrib[VERT_ATTRIB_POS]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
+ print_array("Normal", -1, &vao->_VertexAttrib[VERT_ATTRIB_NORMAL]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
+ print_array("Color", -1, &vao->_VertexAttrib[VERT_ATTRIB_COLOR0]);
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
- print_array("TexCoord", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
+ if (vao->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
+ print_array("TexCoord", i, &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
- if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
- print_array("Attrib", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
- printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+ if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
+ print_array("Attrib", i, &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
+ printf(" _MaxElement = %u\n", vao->_MaxElement);
}
@@ -1786,9 +1786,8 @@ _mesa_print_arrays(struct gl_context *ctx)
void
_mesa_init_varray(struct gl_context *ctx)
{
- ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
- ctx->Array.DefaultArrayObj);
+ ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
ctx->Array.Objects = _mesa_NewHashTable();
@@ -1801,9 +1800,9 @@ _mesa_init_varray(struct gl_context *ctx)
static void
delete_arrayobj_cb(GLuint id, void *data, void *userData)
{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
+ _mesa_delete_vao(ctx, vao);
}