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-rw-r--r--mesalib/src/mesa/main/compiler.h3
-rw-r--r--mesalib/src/mesa/main/dd.h4
-rw-r--r--mesalib/src/mesa/main/fbobject.c39
-rw-r--r--mesalib/src/mesa/main/fbobject.h3
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp16
-rw-r--r--mesalib/src/mesa/main/formatquery.c12
-rw-r--r--mesalib/src/mesa/main/framebuffer.c4
-rw-r--r--mesalib/src/mesa/main/framebuffer.h2
-rw-r--r--mesalib/src/mesa/main/mtypes.h2
-rw-r--r--mesalib/src/mesa/main/multisample.c77
-rw-r--r--mesalib/src/mesa/main/multisample.h5
-rw-r--r--mesalib/src/mesa/main/readpix.c284
-rw-r--r--mesalib/src/mesa/main/readpix.h4
-rw-r--r--mesalib/src/mesa/main/texgetimage.c1
-rw-r--r--mesalib/src/mesa/main/teximage.c34
-rw-r--r--mesalib/src/mesa/main/texparam.c12
-rw-r--r--mesalib/src/mesa/main/texstorage.c1
17 files changed, 395 insertions, 108 deletions
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 48712485a..8b23665e6 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -307,8 +307,9 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
* USE_IEEE: Determine if we're using IEEE floating point
*/
#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
+ defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
defined(__x86_64__) || \
+ defined(__m68k__) || \
defined(ia64) || defined(__ia64__) || \
defined(__hppa__) || defined(hpux) || \
defined(__mips) || defined(_MIPS_ARCH) || \
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 4860d4d12..8f3cd3d6b 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -195,9 +195,10 @@ struct dd_function_table {
GLenum srcFormat, GLenum srcType );
/**
- * Determine sample counts support for a particular format
+ * Determine sample counts support for a particular target and format
*
* \param ctx GL context
+ * \param target GL target enum
* \param internalFormat GL format enum
* \param samples Buffer to hold the returned sample counts.
* Drivers \b must \b not return more than 16 counts.
@@ -207,6 +208,7 @@ struct dd_function_table {
* \c internaFormat is not renderable, zero is returned.
*/
size_t (*QuerySamplesForFormat)(struct gl_context *ctx,
+ GLenum target,
GLenum internalFormat,
int samples[16]);
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 0126e2930..3fdf62667 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -43,6 +43,7 @@
#include "hash.h"
#include "macros.h"
#include "mfeatures.h"
+#include "multisample.h"
#include "mtypes.h"
#include "renderbuffer.h"
#include "state.h"
@@ -474,6 +475,32 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
/**
+ * Return true if the framebuffer has a combined depth/stencil
+ * renderbuffer attached.
+ */
+GLboolean
+_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb)
+{
+ const struct gl_renderbuffer_attachment *depth =
+ &fb->Attachment[BUFFER_DEPTH];
+ const struct gl_renderbuffer_attachment *stencil =
+ &fb->Attachment[BUFFER_STENCIL];
+
+ if (depth->Type == stencil->Type) {
+ if (depth->Type == GL_RENDERBUFFER_EXT &&
+ depth->Renderbuffer == stencil->Renderbuffer)
+ return GL_TRUE;
+
+ if (depth->Type == GL_TEXTURE &&
+ depth->Texture == stencil->Texture)
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
* For debug only.
*/
static void
@@ -1466,6 +1493,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
"glRenderbufferStorage" : "glRenderbufferStorageMultisample";
struct gl_renderbuffer *rb;
GLenum baseFormat;
+ GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API) {
@@ -1509,9 +1537,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
/* NumSamples == 0 indicates non-multisampling */
samples = 0;
}
- else if (samples > (GLsizei) ctx->Const.MaxSamples) {
- /* note: driver may choose to use more samples than what's requested */
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
+
+ /* check the sample count;
+ * note: driver may choose to use more samples than what's requested
+ */
+ sample_count_error = _mesa_check_sample_count(ctx, target,
+ internalFormat, samples);
+ if (sample_count_error != GL_NO_ERROR) {
+ _mesa_error(ctx, sample_count_error, "%s(samples)", func);
return;
}
diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h
index ec8b0afe4..0358864d7 100644
--- a/mesalib/src/mesa/main/fbobject.h
+++ b/mesalib/src/mesa/main/fbobject.h
@@ -113,6 +113,9 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
extern void
_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
+extern GLboolean
+_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb);
+
extern void
_mesa_test_framebuffer_completeness(struct gl_context *ctx,
struct gl_framebuffer *fb);
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 186988bbd..01a4542d7 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -1350,22 +1350,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
_mesa_glsl_link_shader(ctx, p.shader_program);
- /* Set the sampler uniforms, and relink to get them into the linked
- * program.
- */
- struct gl_shader *const fs =
- p.shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT];
- struct gl_program *const fp = fs->Program;
-
- _mesa_generate_parameters_list_for_uniforms(p.shader_program, fs,
- fp->Parameters);
-
- _mesa_associate_uniform_storage(ctx, p.shader_program, fp->Parameters);
-
- _mesa_update_shader_textures_used(p.shader_program, fp);
- if (ctx->Driver.SamplerUniformChange)
- ctx->Driver.SamplerUniformChange(ctx, fp->Target, fp);
-
if (!p.shader_program->LinkStatus)
_mesa_problem(ctx, "Failed to link fixed function fragment shader: %s\n",
p.shader_program->InfoLog);
diff --git a/mesalib/src/mesa/main/formatquery.c b/mesalib/src/mesa/main/formatquery.c
index bd895e874..78c5fbe5e 100644
--- a/mesalib/src/mesa/main/formatquery.c
+++ b/mesalib/src/mesa/main/formatquery.c
@@ -59,9 +59,10 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- /* Mesa does not currently support GL_ARB_texture_multisample, so these
- * enums are not valid on this implementation either.
- */
+ /* These enums are only valid if ARB_texture_multisample is supported */
+ if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample)
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetInternalformativ(target=%s)",
@@ -96,7 +97,8 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
switch (pname) {
case GL_SAMPLES:
- count = ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer);
+ count = ctx->Driver.QuerySamplesForFormat(ctx, target,
+ internalformat, buffer);
break;
case GL_NUM_SAMPLE_COUNTS: {
/* The driver can return 0, and we should pass that along to the
@@ -115,7 +117,7 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
* returned."
*/
const size_t num_samples =
- ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer);
+ ctx->Driver.QuerySamplesForFormat(ctx, target, internalformat, buffer);
/* QuerySamplesForFormat writes some stuff to buffer, so we have to
* separately over-write it with the requested value.
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index d3abc2b30..619aaa337 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -923,10 +923,10 @@ _mesa_get_color_read_type(struct gl_context *ctx)
* Returns the read renderbuffer for the specified format.
*/
struct gl_renderbuffer *
-_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx,
+_mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx,
GLenum format)
{
- struct gl_framebuffer *rfb = ctx->ReadBuffer;
+ const struct gl_framebuffer *rfb = ctx->ReadBuffer;
if (_mesa_is_color_format(format)) {
return rfb->Attachment[rfb->_ColorReadBufferIndex].Renderbuffer;
diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h
index 06db04925..9b94452d6 100644
--- a/mesalib/src/mesa/main/framebuffer.h
+++ b/mesalib/src/mesa/main/framebuffer.h
@@ -98,7 +98,7 @@ extern GLenum
_mesa_get_color_read_format(struct gl_context *ctx);
extern struct gl_renderbuffer *
-_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx,
+_mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx,
GLenum format);
extern void
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 83b6c8984..a0e7e281d 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1179,6 +1179,7 @@ struct gl_texture_object
GLfloat Priority; /**< in [0,1] */
GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
+ GLint ImmutableLevels; /**< ES 3.0 / ARB_texture_view */
GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */
GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */
GLint CropRect[4]; /**< GL_OES_draw_texture */
@@ -1796,6 +1797,7 @@ struct gl_transform_feedback_state
typedef enum
{
PROGRAM_TEMPORARY, /**< machine->Temporary[] */
+ PROGRAM_ARRAY, /**< Arrays & Matrixes */
PROGRAM_INPUT, /**< machine->Inputs[] */
PROGRAM_OUTPUT, /**< machine->Outputs[] */
PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c
index 248494615..b0f45d933 100644
--- a/mesalib/src/mesa/main/multisample.c
+++ b/mesalib/src/mesa/main/multisample.c
@@ -29,6 +29,7 @@
#include "main/multisample.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
+#include "main/glformats.h"
/**
@@ -112,3 +113,79 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask)
FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
ctx->Multisample.SampleMaskValue = mask;
}
+
+
+/* Helper for checking a requested sample count against the limit
+ * for a particular (target, internalFormat) pair. The limit imposed,
+ * and the error generated, both depend on which extensions are supported.
+ *
+ * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is
+ * acceptable.
+ */
+GLenum
+_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
+ GLenum internalFormat, GLsizei samples)
+{
+ /* If ARB_internalformat_query is supported, then treat its highest returned sample
+ * count as the absolute maximum for this format; it is allowed to exceed MAX_SAMPLES.
+ *
+ * From the ARB_internalformat_query spec:
+ *
+ * "If <samples is greater than the maximum number of samples supported
+ * for <internalformat> then the error INVALID_OPERATION is generated."
+ */
+ if (ctx->Extensions.ARB_internalformat_query) {
+ GLint buffer[16];
+ int count = ctx->Driver.QuerySamplesForFormat(ctx, target, internalFormat, buffer);
+ int limit = count ? buffer[0] : -1;
+
+ return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ }
+
+ /* If ARB_texture_multisample is supported, we have separate limits,
+ * which may be lower than MAX_SAMPLES:
+ *
+ * From the ARB_texture_multisample spec, when describing the operation
+ * of RenderbufferStorageMultisample:
+ *
+ * "If <internalformat> is a signed or unsigned integer format and
+ * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the
+ * error INVALID_OPERATION is generated"
+ *
+ * And when describing the operation of TexImage*Multisample:
+ *
+ * "The error INVALID_OPERATION may be generated if any of the following are true:
+ *
+ * * <internalformat> is a depth/stencil-renderable format and <samples>
+ * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES
+ * * <internalformat> is a color-renderable format and <samples> is
+ * grater than the value of MAX_COLOR_TEXTURE_SAMPLES
+ * * <internalformat> is a signed or unsigned integer format and
+ * <samples> is greater than the value of MAX_INTEGER_SAMPLES
+ */
+
+ if (ctx->Extensions.ARB_texture_multisample) {
+ if (_mesa_is_enum_format_integer(internalFormat))
+ return samples > ctx->Const.MaxIntegerSamples ? GL_INVALID_OPERATION : GL_NO_ERROR;
+
+ if (target == GL_TEXTURE_2D_MULTISAMPLE ||
+ target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
+
+ if (_mesa_is_depth_or_stencil_format(internalFormat))
+ return samples > ctx->Const.MaxDepthTextureSamples
+ ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ else
+ return samples > ctx->Const.MaxColorTextureSamples
+ ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ }
+ }
+
+ /* No more specific limit is available, so just use MAX_SAMPLES:
+ *
+ * On p205 of the GL3.1 spec:
+ *
+ * "... or if samples is greater than MAX_SAMPLES, then the error
+ * INVALID_VALUE is generated"
+ */
+ return samples > ctx->Const.MaxSamples ? GL_INVALID_VALUE : GL_NO_ERROR;
+}
diff --git a/mesalib/src/mesa/main/multisample.h b/mesalib/src/mesa/main/multisample.h
index 9e6b8e0d3..f2f01de5c 100644
--- a/mesalib/src/mesa/main/multisample.h
+++ b/mesalib/src/mesa/main/multisample.h
@@ -44,4 +44,9 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
extern void GLAPIENTRY
_mesa_SampleMaski(GLuint index, GLbitfield mask);
+
+extern GLenum
+_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
+ GLenum internalFormat, GLsizei samples);
+
#endif
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 2f130ae9a..d3d09dea3 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -41,11 +41,212 @@
/**
- * Tries to implement glReadPixels() of GL_DEPTH_COMPONENT using memcpy of the
- * mapping.
+ * Return true if the conversion L=R+G+B is needed.
*/
static GLboolean
-fast_read_depth_pixels( struct gl_context *ctx,
+need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
+{
+ GLenum baseTexFormat = _mesa_get_format_base_format(texFormat);
+
+ return (baseTexFormat == GL_RG ||
+ baseTexFormat == GL_RGB ||
+ baseTexFormat == GL_RGBA) &&
+ (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA);
+}
+
+
+/**
+ * Return transfer op flags for this ReadPixels operation.
+ */
+static GLbitfield
+get_readpixels_transfer_ops(const struct gl_context *ctx, gl_format texFormat,
+ GLenum format, GLenum type, GLboolean uses_blit)
+{
+ GLbitfield transferOps = ctx->_ImageTransferState;
+
+ if (format == GL_DEPTH_COMPONENT ||
+ format == GL_DEPTH_STENCIL ||
+ format == GL_STENCIL_INDEX) {
+ return 0;
+ }
+
+ /* Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (_mesa_is_enum_format_integer(format)) {
+ return 0;
+ }
+
+ if (uses_blit) {
+ /* For blit-based ReadPixels packing, the clamping is done automatically
+ * unless the type is float. */
+ if (ctx->Color._ClampReadColor == GL_TRUE &&
+ (type == GL_FLOAT || type == GL_HALF_FLOAT)) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+ }
+ else {
+ /* For CPU-based ReadPixels packing, the clamping must always be done
+ * for non-float types, */
+ if (ctx->Color._ClampReadColor == GL_TRUE ||
+ (type != GL_FLOAT && type != GL_HALF_FLOAT)) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+ }
+
+ /* If the format is unsigned normalized, we can ignore clamping
+ * because the values are already in the range [0,1] so it won't
+ * have any effect anyway.
+ */
+ if (_mesa_get_format_datatype(texFormat) == GL_UNSIGNED_NORMALIZED &&
+ !need_rgb_to_luminance_conversion(texFormat, format)) {
+ transferOps &= ~IMAGE_CLAMP_BIT;
+ }
+
+ return transferOps;
+}
+
+
+/**
+ * Return true if memcpy cannot be used for ReadPixels.
+ *
+ * If uses_blit is true, the function returns true if a simple 3D engine blit
+ * cannot be used for ReadPixels packing.
+ *
+ * NOTE: This doesn't take swizzling and format conversions between
+ * the readbuffer and the pixel pack buffer into account.
+ */
+GLboolean
+_mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format,
+ GLenum type, GLboolean uses_blit)
+{
+ struct gl_renderbuffer *rb =
+ _mesa_get_read_renderbuffer_for_format(ctx, format);
+ GLenum srcType;
+
+ ASSERT(rb);
+
+ /* There are different rules depending on the base format. */
+ switch (format) {
+ case GL_DEPTH_STENCIL:
+ return !_mesa_has_depthstencil_combined(ctx->ReadBuffer) ||
+ ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f ||
+ ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
+ ctx->Pixel.MapStencilFlag;
+
+ case GL_DEPTH_COMPONENT:
+ return ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f;
+
+ case GL_STENCIL_INDEX:
+ return ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
+ ctx->Pixel.MapStencilFlag;
+
+ default:
+ /* Color formats. */
+ if (need_rgb_to_luminance_conversion(rb->Format, format)) {
+ return GL_TRUE;
+ }
+
+ /* Conversion between signed and unsigned integers needs masking
+ * (it isn't just memcpy). */
+ srcType = _mesa_get_format_datatype(rb->Format);
+
+ if ((srcType == GL_INT &&
+ (type == GL_UNSIGNED_INT ||
+ type == GL_UNSIGNED_SHORT ||
+ type == GL_UNSIGNED_BYTE)) ||
+ (srcType == GL_UNSIGNED_INT &&
+ (type == GL_INT ||
+ type == GL_SHORT ||
+ type == GL_BYTE))) {
+ return GL_TRUE;
+ }
+
+ /* And finally, see if there are any transfer ops. */
+ return get_readpixels_transfer_ops(ctx, rb->Format, format, type,
+ uses_blit) != 0;
+ }
+ return GL_FALSE;
+}
+
+
+static GLboolean
+readpixels_can_use_memcpy(const struct gl_context *ctx, GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *packing)
+{
+ struct gl_renderbuffer *rb =
+ _mesa_get_read_renderbuffer_for_format(ctx, format);
+
+ ASSERT(rb);
+
+ if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_FALSE)) {
+ return GL_FALSE;
+ }
+
+ /* The base internal format and the base Mesa format must match. */
+ if (rb->_BaseFormat != _mesa_get_format_base_format(rb->Format)) {
+ return GL_FALSE;
+ }
+
+ /* The Mesa format must match the input format and type. */
+ if (!_mesa_format_matches_format_and_type(rb->Format, format, type,
+ packing->SwapBytes)) {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+readpixels_memcpy(struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing)
+{
+ struct gl_renderbuffer *rb =
+ _mesa_get_read_renderbuffer_for_format(ctx, format);
+ GLubyte *dst, *map;
+ int dstStride, stride, j, texelBytes;
+
+ /* Fail if memcpy cannot be used. */
+ if (!readpixels_can_use_memcpy(ctx, format, type, packing)) {
+ return GL_FALSE;
+ }
+
+ dstStride = _mesa_image_row_stride(packing, width, format, type);
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
+ format, type, 0, 0);
+
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+ if (!map) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ return GL_TRUE; /* don't bother trying the slow path */
+ }
+
+ texelBytes = _mesa_get_format_bytes(rb->Format);
+
+ /* memcpy*/
+ for (j = 0; j < height; j++) {
+ memcpy(dst, map, width * texelBytes);
+ dst += dstStride;
+ map += stride;
+ }
+
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+ return GL_TRUE;
+}
+
+
+/**
+ * Optimized path for conversion of depth values to GL_DEPTH_COMPONENT,
+ * GL_UNSIGNED_INT.
+ */
+static GLboolean
+read_uint_depth_pixels( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type, GLvoid *pixels,
@@ -65,10 +266,6 @@ fast_read_depth_pixels( struct gl_context *ctx,
if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED)
return GL_FALSE;
- if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
- type == GL_UNSIGNED_INT))
- return GL_FALSE;
-
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
&map, &stride);
@@ -82,12 +279,7 @@ fast_read_depth_pixels( struct gl_context *ctx,
GL_DEPTH_COMPONENT, type, 0, 0);
for (j = 0; j < height; j++) {
- if (type == GL_UNSIGNED_INT) {
- _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst);
- } else {
- ASSERT(type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16);
- memcpy(dst, map, width * 2);
- }
+ _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst);
map += stride;
dst += dstStride;
@@ -123,8 +315,10 @@ read_depth_pixels( struct gl_context *ctx,
ASSERT(x + width <= (GLint) rb->Width);
ASSERT(y + height <= (GLint) rb->Height);
- if (fast_read_depth_pixels(ctx, x, y, width, height, type, pixels, packing))
+ if (type == GL_UNSIGNED_INT &&
+ read_uint_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) {
return;
+ }
dstStride = _mesa_image_row_stride(packing, width, GL_DEPTH_COMPONENT, type);
dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
@@ -212,21 +406,20 @@ read_stencil_pixels( struct gl_context *ctx,
/**
- * Try to do glReadPixels of RGBA data using a simple memcpy or swizzle.
+ * Try to do glReadPixels of RGBA data using swizzle.
* \return GL_TRUE if successful, GL_FALSE otherwise (use the slow path)
*/
static GLboolean
-fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- GLbitfield transferOps )
+read_rgba_pixels_swizzle(struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing)
{
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
GLubyte *dst, *map;
- int dstStride, stride, j, texelBytes;
+ int dstStride, stride, j;
GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE;
/* XXX we could check for other swizzle/special cases here as needed */
@@ -242,19 +435,9 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
!ctx->Pack.SwapBytes) {
copy_xrgb = GL_TRUE;
}
- else if (!_mesa_format_matches_format_and_type(rb->Format, format, type,
- ctx->Pack.SwapBytes))
- return GL_FALSE;
-
- /* If the format is unsigned normalized then we can ignore clamping
- * because the values are already in the range [0,1] so it won't
- * have any effect anyway.
- */
- if (_mesa_get_format_datatype(rb->Format) == GL_UNSIGNED_NORMALIZED)
- transferOps &= ~IMAGE_CLAMP_BIT;
-
- if (transferOps)
+ else {
return GL_FALSE;
+ }
dstStride = _mesa_image_row_stride(packing, width, format, type);
dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
@@ -267,8 +450,6 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
return GL_TRUE; /* don't bother trying the slow path */
}
- texelBytes = _mesa_get_format_bytes(rb->Format);
-
if (swizzle_rb) {
/* swap R/B */
for (j = 0; j < height; j++) {
@@ -294,13 +475,6 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
dst += dstStride;
map += stride;
}
- } else {
- /* just memcpy */
- for (j = 0; j < height; j++) {
- memcpy(dst, map, width * texelBytes);
- dst += dstStride;
- map += stride;
- }
}
ctx->Driver.UnmapRenderbuffer(ctx, rb);
@@ -379,22 +553,20 @@ read_rgba_pixels( struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
const struct gl_pixelstore_attrib *packing )
{
- GLbitfield transferOps = ctx->_ImageTransferState;
+ GLbitfield transferOps;
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
if (!rb)
return;
- if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) &&
- !_mesa_is_enum_format_integer(format)) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
+ transferOps = get_readpixels_transfer_ops(ctx, rb->Format, format, type,
+ GL_FALSE);
/* Try the optimized paths first. */
- if (fast_read_rgba_pixels_memcpy(ctx, x, y, width, height,
- format, type, pixels, packing,
- transferOps)) {
+ if (!transferOps &&
+ read_rgba_pixels_swizzle(ctx, x, y, width, height,
+ format, type, pixels, packing)) {
return;
}
@@ -649,6 +821,14 @@ _mesa_readpixels(struct gl_context *ctx,
pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
if (pixels) {
+ /* Try memcpy first. */
+ if (readpixels_memcpy(ctx, x, y, width, height, format, type,
+ pixels, packing)) {
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+ return;
+ }
+
+ /* Otherwise take the slow path. */
switch (format) {
case GL_STENCIL_INDEX:
read_stencil_pixels(ctx, x, y, width, height, type, pixels,
diff --git a/mesalib/src/mesa/main/readpix.h b/mesalib/src/mesa/main/readpix.h
index 5a5f73f52..7491c22ff 100644
--- a/mesalib/src/mesa/main/readpix.h
+++ b/mesalib/src/mesa/main/readpix.h
@@ -33,6 +33,10 @@ struct gl_context;
struct gl_pixelstore_attrib;
+extern GLboolean
+_mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format,
+ GLenum type, GLboolean uses_blit);
+
extern void
_mesa_readpixels(struct gl_context *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 7299a4b23..74b09ef2c 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -518,6 +518,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
if (type_needs_clamping(type)) {
/* the returned image type can't have negative values */
if (dataType == GL_FLOAT ||
+ dataType == GL_HALF_FLOAT ||
dataType == GL_SIGNED_NORMALIZED ||
format == GL_LUMINANCE ||
format == GL_LUMINANCE_ALPHA) {
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 4042e7969..bc755ae79 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -40,6 +40,7 @@
#include "imports.h"
#include "macros.h"
#include "mfeatures.h"
+#include "multisample.h"
#include "state.h"
#include "texcompress.h"
#include "texcompress_cpal.h"
@@ -4199,6 +4200,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK;
gl_format texFormat;
+ GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);
@@ -4225,35 +4227,13 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
return;
}
- if (_mesa_is_enum_format_integer(internalformat)) {
- if (samples > ctx->Const.MaxIntegerSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_INTEGER_SAMPLES)",
- dims);
- return;
- }
- }
- else if (_mesa_is_depth_or_stencil_format(internalformat)) {
- if (samples > ctx->Const.MaxDepthTextureSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_DEPTH_TEXTURE_SAMPLES)",
- dims);
- return;
- }
- }
- else {
- if (samples > ctx->Const.MaxColorTextureSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_COLOR_TEXTURE_SAMPLES)",
- dims);
- return;
- }
+ sample_count_error = _mesa_check_sample_count(ctx, target,
+ internalformat, samples);
+ if (sample_count_error != GL_NO_ERROR) {
+ _mesa_error(ctx, sample_count_error, "glTexImage%uDMultisample(samples)", dims);
+ return;
}
- /* TODO: should ask the driver for the exact limit for this internalformat
- * once IDR's internalformat_query bits land
- */
-
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, 0, 0);
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 120845b4a..bd2f75170 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -1460,6 +1460,12 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = (GLfloat) obj->Immutable;
break;
+ case GL_TEXTURE_IMMUTABLE_LEVELS:
+ if (!_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->ImmutableLevels;
+ break;
+
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
goto invalid_pname;
@@ -1637,6 +1643,12 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
*params = (GLint) obj->Immutable;
break;
+ case GL_TEXTURE_IMMUTABLE_LEVELS:
+ if (!_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = obj->ImmutableLevels;
+ break;
+
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
goto invalid_pname;
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 00f19bae5..675fd745b 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -397,6 +397,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
}
texObj->Immutable = GL_TRUE;
+ texObj->ImmutableLevels = levels;
}
}