diff options
Diffstat (limited to 'mesalib/src/mesa/math/m_clip_tmp.h')
-rw-r--r-- | mesalib/src/mesa/math/m_clip_tmp.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/mesalib/src/mesa/math/m_clip_tmp.h b/mesalib/src/mesa/math/m_clip_tmp.h index 5cfcf91dd..45dec47f0 100644 --- a/mesalib/src/mesa/math/m_clip_tmp.h +++ b/mesalib/src/mesa/math/m_clip_tmp.h @@ -60,7 +60,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, const GLfloat cy = from[1]; const GLfloat cz = from[2]; const GLfloat cw = from[3]; -#if defined(macintosh) || defined(__powerpc__) +#if defined(__powerpc__) /* on powerpc cliptest is 17% faster in this way. */ GLuint mask; mask = (((cw < cx) << CLIP_RIGHT_SHIFT)); @@ -71,7 +71,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, mask |= (((cw < cz) << CLIP_FAR_SHIFT)); mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); } -#else /* !defined(macintosh)) */ +#else GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; @@ -81,7 +81,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, if (-cz + cw < 0) mask |= CLIP_FAR_BIT; if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; } -#endif /* defined(macintosh) */ +#endif clipMask[i] = mask; if (mask) { @@ -140,7 +140,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, const GLfloat cy = from[1]; const GLfloat cz = from[2]; const GLfloat cw = from[3]; -#if defined(macintosh) || defined(__powerpc__) +#if defined(__powerpc__) /* on powerpc cliptest is 17% faster in this way. */ GLuint mask; mask = (((cw < cx) << CLIP_RIGHT_SHIFT)); @@ -151,7 +151,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, mask |= (((cw < cz) << CLIP_FAR_SHIFT)); mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); } -#else /* !defined(macintosh)) */ +#else GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; @@ -161,7 +161,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, if (-cz + cw < 0) mask |= CLIP_FAR_BIT; if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; } -#endif /* defined(macintosh) */ +#endif clipMask[i] = mask; if (mask) { |