diff options
Diffstat (limited to 'mesalib/src/mesa/math/m_debug_norm.c')
-rw-r--r-- | mesalib/src/mesa/math/m_debug_norm.c | 766 |
1 files changed, 383 insertions, 383 deletions
diff --git a/mesalib/src/mesa/math/m_debug_norm.c b/mesalib/src/mesa/math/m_debug_norm.c index eae37c225..02eb1f989 100644 --- a/mesalib/src/mesa/math/m_debug_norm.c +++ b/mesalib/src/mesa/math/m_debug_norm.c @@ -1,383 +1,383 @@ -
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "m_matrix.h"
-#include "m_xform.h"
-
-#include "m_debug.h"
-#include "m_debug_util.h"
-
-
-#ifdef __UNIXOS2__
-/* The linker doesn't like empty files */
-static char dummy;
-#endif
-
-#ifdef DEBUG_MATH /* This code only used for debugging */
-
-
-static int m_norm_identity[16] = {
- ONE, NIL, NIL, NIL,
- NIL, ONE, NIL, NIL,
- NIL, NIL, ONE, NIL,
- NIL, NIL, NIL, NIL
-};
-static int m_norm_general[16] = {
- VAR, VAR, VAR, NIL,
- VAR, VAR, VAR, NIL,
- VAR, VAR, VAR, NIL,
- NIL, NIL, NIL, NIL
-};
-static int m_norm_no_rot[16] = {
- VAR, NIL, NIL, NIL,
- NIL, VAR, NIL, NIL,
- NIL, NIL, VAR, NIL,
- NIL, NIL, NIL, NIL
-};
-static int *norm_templates[8] = {
- m_norm_no_rot,
- m_norm_no_rot,
- m_norm_no_rot,
- m_norm_general,
- m_norm_general,
- m_norm_general,
- m_norm_identity,
- m_norm_identity
-};
-static int norm_types[8] = {
- NORM_TRANSFORM_NO_ROT,
- NORM_TRANSFORM_NO_ROT | NORM_RESCALE,
- NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE,
- NORM_TRANSFORM,
- NORM_TRANSFORM | NORM_RESCALE,
- NORM_TRANSFORM | NORM_NORMALIZE,
- NORM_RESCALE,
- NORM_NORMALIZE
-};
-static int norm_scale_types[8] = { /* rescale factor */
- NIL, /* NIL disables rescaling */
- VAR,
- NIL,
- NIL,
- VAR,
- NIL,
- VAR,
- NIL
-};
-static int norm_normalize_types[8] = { /* normalizing ?? (no = 0) */
- 0,
- 0,
- 1,
- 0,
- 0,
- 1,
- 0,
- 1
-};
-static char *norm_strings[8] = {
- "NORM_TRANSFORM_NO_ROT",
- "NORM_TRANSFORM_NO_ROT | NORM_RESCALE",
- "NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE",
- "NORM_TRANSFORM",
- "NORM_TRANSFORM | NORM_RESCALE",
- "NORM_TRANSFORM | NORM_NORMALIZE",
- "NORM_RESCALE",
- "NORM_NORMALIZE"
-};
-
-
-/* =============================================================
- * Reference transformations
- */
-
-static void ref_norm_transform_rescale( const GLmatrix *mat,
- GLfloat scale,
- const GLvector4f *in,
- const GLfloat *lengths,
- GLvector4f *dest )
-{
- GLuint i;
- const GLfloat *s = in->start;
- const GLfloat *m = mat->inv;
- GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start;
-
- (void) lengths;
-
- for ( i = 0 ; i < in->count ; i++ ) {
- GLfloat t[3];
-
- TRANSFORM_NORMAL( t, s, m );
- SCALE_SCALAR_3V( out[i], scale, t );
-
- s = (GLfloat *)((char *)s + in->stride);
- }
-}
-
-static void ref_norm_transform_normalize( const GLmatrix *mat,
- GLfloat scale,
- const GLvector4f *in,
- const GLfloat *lengths,
- GLvector4f *dest )
-{
- GLuint i;
- const GLfloat *s = in->start;
- const GLfloat *m = mat->inv;
- GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start;
-
- for ( i = 0 ; i < in->count ; i++ ) {
- GLfloat t[3];
-
- TRANSFORM_NORMAL( t, s, m );
-
- if ( !lengths ) {
- GLfloat len = LEN_SQUARED_3FV( t );
- if ( len > 1e-20 ) {
- /* Hmmm, don't know how we could test the precalculated
- * length case...
- */
- scale = 1.0 / SQRTF( len );
- SCALE_SCALAR_3V( out[i], scale, t );
- } else {
- out[i][0] = out[i][1] = out[i][2] = 0;
- }
- } else {
- scale = lengths[i];;
- SCALE_SCALAR_3V( out[i], scale, t );
- }
-
- s = (GLfloat *)((char *)s + in->stride);
- }
-}
-
-
-/* =============================================================
- * Normal transformation tests
- */
-
-static void init_matrix( GLfloat *m )
-{
- m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0;
- m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0;
- m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0;
- m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0;
-}
-
-
-static int test_norm_function( normal_func func, int mtype, long *cycles )
-{
- GLvector4f source[1], dest[1], dest2[1], ref[1], ref2[1];
- GLmatrix mat[1];
- GLfloat s[TEST_COUNT][5], d[TEST_COUNT][4], r[TEST_COUNT][4];
- GLfloat d2[TEST_COUNT][4], r2[TEST_COUNT][4], length[TEST_COUNT];
- GLfloat scale;
- GLfloat *m;
- int i, j;
-#ifdef RUN_DEBUG_BENCHMARK
- int cycle_i; /* the counter for the benchmarks we run */
-#endif
-
- (void) cycles;
-
- mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 );
- mat->inv = m = mat->m;
-
- init_matrix( m );
-
- scale = 1.0F + rnd () * norm_scale_types[mtype];
-
- for ( i = 0 ; i < 4 ; i++ ) {
- for ( j = 0 ; j < 4 ; j++ ) {
- switch ( norm_templates[mtype][i * 4 + j] ) {
- case NIL:
- m[j * 4 + i] = 0.0;
- break;
- case ONE:
- m[j * 4 + i] = 1.0;
- break;
- case NEG:
- m[j * 4 + i] = -1.0;
- break;
- case VAR:
- break;
- default:
- exit(1);
- }
- }
- }
-
- for ( i = 0 ; i < TEST_COUNT ; i++ ) {
- ASSIGN_3V( d[i], 0.0, 0.0, 0.0 );
- ASSIGN_3V( s[i], 0.0, 0.0, 0.0 );
- ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 );
- for ( j = 0 ; j < 3 ; j++ )
- s[i][j] = rnd();
- length[i] = 1 / SQRTF( LEN_SQUARED_3FV( s[i] ) );
- }
-
- source->data = (GLfloat(*)[4]) s;
- source->start = (GLfloat *) s;
- source->count = TEST_COUNT;
- source->stride = sizeof(s[0]);
- source->flags = 0;
-
- dest->data = d;
- dest->start = (GLfloat *) d;
- dest->count = TEST_COUNT;
- dest->stride = sizeof(float[4]);
- dest->flags = 0;
-
- dest2->data = d2;
- dest2->start = (GLfloat *) d2;
- dest2->count = TEST_COUNT;
- dest2->stride = sizeof(float[4]);
- dest2->flags = 0;
-
- ref->data = r;
- ref->start = (GLfloat *) r;
- ref->count = TEST_COUNT;
- ref->stride = sizeof(float[4]);
- ref->flags = 0;
-
- ref2->data = r2;
- ref2->start = (GLfloat *) r2;
- ref2->count = TEST_COUNT;
- ref2->stride = sizeof(float[4]);
- ref2->flags = 0;
-
- if ( norm_normalize_types[mtype] == 0 ) {
- ref_norm_transform_rescale( mat, scale, source, NULL, ref );
- } else {
- ref_norm_transform_normalize( mat, scale, source, NULL, ref );
- ref_norm_transform_normalize( mat, scale, source, length, ref2 );
- }
-
- if ( mesa_profile ) {
- BEGIN_RACE( *cycles );
- func( mat, scale, source, NULL, dest );
- END_RACE( *cycles );
- func( mat, scale, source, length, dest2 );
- } else {
- func( mat, scale, source, NULL, dest );
- func( mat, scale, source, length, dest2 );
- }
-
- for ( i = 0 ; i < TEST_COUNT ; i++ ) {
- for ( j = 0 ; j < 3 ; j++ ) {
- if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) {
- printf( "-----------------------------\n" );
- printf( "(i = %i, j = %i)\n", i, j );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d[i][0], r[i][0], r[i][0]/d[i][0],
- MAX_PRECISION - significand_match( d[i][0], r[i][0] ) );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d[i][1], r[i][1], r[i][1]/d[i][1],
- MAX_PRECISION - significand_match( d[i][1], r[i][1] ) );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d[i][2], r[i][2], r[i][2]/d[i][2],
- MAX_PRECISION - significand_match( d[i][2], r[i][2] ) );
- return 0;
- }
-
- if ( norm_normalize_types[mtype] != 0 ) {
- if ( significand_match( d2[i][j], r2[i][j] ) < REQUIRED_PRECISION ) {
- printf( "------------------- precalculated length case ------\n" );
- printf( "(i = %i, j = %i)\n", i, j );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d2[i][0], r2[i][0], r2[i][0]/d2[i][0],
- MAX_PRECISION - significand_match( d2[i][0], r2[i][0] ) );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d2[i][1], r2[i][1], r2[i][1]/d2[i][1],
- MAX_PRECISION - significand_match( d2[i][1], r2[i][1] ) );
- printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
- d2[i][2], r2[i][2], r2[i][2]/d2[i][2],
- MAX_PRECISION - significand_match( d2[i][2], r2[i][2] ) );
- return 0;
- }
- }
- }
- }
-
- _mesa_align_free( mat->m );
- return 1;
-}
-
-void _math_test_all_normal_transform_functions( char *description )
-{
- int mtype;
- long benchmark_tab[0xf];
- static int first_time = 1;
-
- if ( first_time ) {
- first_time = 0;
- mesa_profile = _mesa_getenv( "MESA_PROFILE" );
- }
-
-#ifdef RUN_DEBUG_BENCHMARK
- if ( mesa_profile ) {
- if ( !counter_overhead ) {
- INIT_COUNTER();
- printf( "counter overhead: %ld cycles\n\n", counter_overhead );
- }
- printf( "normal transform results after hooking in %s functions:\n",
- description );
- printf( "\n-------------------------------------------------------\n" );
- }
-#endif
-
- for ( mtype = 0 ; mtype < 8 ; mtype++ ) {
- normal_func func = _mesa_normal_tab[norm_types[mtype]];
- long *cycles = &benchmark_tab[mtype];
-
- if ( test_norm_function( func, mtype, cycles ) == 0 ) {
- char buf[100];
- sprintf( buf, "_mesa_normal_tab[0][%s] failed test (%s)",
- norm_strings[mtype], description );
- _mesa_problem( NULL, "%s", buf );
- }
-
-#ifdef RUN_DEBUG_BENCHMARK
- if ( mesa_profile ) {
- printf( " %li\t", benchmark_tab[mtype] );
- printf( " | [%s]\n", norm_strings[mtype] );
- }
-#endif
- }
-#ifdef RUN_DEBUG_BENCHMARK
- if ( mesa_profile ) {
- printf( "\n" );
- }
-#endif
-}
-
-
-#endif /* DEBUG_MATH */
+ +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes + */ + +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" + +#include "m_matrix.h" +#include "m_xform.h" + +#include "m_debug.h" +#include "m_debug_util.h" + + +#ifdef __UNIXOS2__ +/* The linker doesn't like empty files */ +static char dummy; +#endif + +#ifdef DEBUG_MATH /* This code only used for debugging */ + + +static int m_norm_identity[16] = { + ONE, NIL, NIL, NIL, + NIL, ONE, NIL, NIL, + NIL, NIL, ONE, NIL, + NIL, NIL, NIL, NIL +}; +static int m_norm_general[16] = { + VAR, VAR, VAR, NIL, + VAR, VAR, VAR, NIL, + VAR, VAR, VAR, NIL, + NIL, NIL, NIL, NIL +}; +static int m_norm_no_rot[16] = { + VAR, NIL, NIL, NIL, + NIL, VAR, NIL, NIL, + NIL, NIL, VAR, NIL, + NIL, NIL, NIL, NIL +}; +static int *norm_templates[8] = { + m_norm_no_rot, + m_norm_no_rot, + m_norm_no_rot, + m_norm_general, + m_norm_general, + m_norm_general, + m_norm_identity, + m_norm_identity +}; +static int norm_types[8] = { + NORM_TRANSFORM_NO_ROT, + NORM_TRANSFORM_NO_ROT | NORM_RESCALE, + NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE, + NORM_TRANSFORM, + NORM_TRANSFORM | NORM_RESCALE, + NORM_TRANSFORM | NORM_NORMALIZE, + NORM_RESCALE, + NORM_NORMALIZE +}; +static int norm_scale_types[8] = { /* rescale factor */ + NIL, /* NIL disables rescaling */ + VAR, + NIL, + NIL, + VAR, + NIL, + VAR, + NIL +}; +static int norm_normalize_types[8] = { /* normalizing ?? (no = 0) */ + 0, + 0, + 1, + 0, + 0, + 1, + 0, + 1 +}; +static char *norm_strings[8] = { + "NORM_TRANSFORM_NO_ROT", + "NORM_TRANSFORM_NO_ROT | NORM_RESCALE", + "NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE", + "NORM_TRANSFORM", + "NORM_TRANSFORM | NORM_RESCALE", + "NORM_TRANSFORM | NORM_NORMALIZE", + "NORM_RESCALE", + "NORM_NORMALIZE" +}; + + +/* ============================================================= + * Reference transformations + */ + +static void ref_norm_transform_rescale( const GLmatrix *mat, + GLfloat scale, + const GLvector4f *in, + const GLfloat *lengths, + GLvector4f *dest ) +{ + GLuint i; + const GLfloat *s = in->start; + const GLfloat *m = mat->inv; + GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start; + + (void) lengths; + + for ( i = 0 ; i < in->count ; i++ ) { + GLfloat t[3]; + + TRANSFORM_NORMAL( t, s, m ); + SCALE_SCALAR_3V( out[i], scale, t ); + + s = (GLfloat *)((char *)s + in->stride); + } +} + +static void ref_norm_transform_normalize( const GLmatrix *mat, + GLfloat scale, + const GLvector4f *in, + const GLfloat *lengths, + GLvector4f *dest ) +{ + GLuint i; + const GLfloat *s = in->start; + const GLfloat *m = mat->inv; + GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start; + + for ( i = 0 ; i < in->count ; i++ ) { + GLfloat t[3]; + + TRANSFORM_NORMAL( t, s, m ); + + if ( !lengths ) { + GLfloat len = LEN_SQUARED_3FV( t ); + if ( len > 1e-20 ) { + /* Hmmm, don't know how we could test the precalculated + * length case... + */ + scale = 1.0 / SQRTF( len ); + SCALE_SCALAR_3V( out[i], scale, t ); + } else { + out[i][0] = out[i][1] = out[i][2] = 0; + } + } else { + scale = lengths[i];; + SCALE_SCALAR_3V( out[i], scale, t ); + } + + s = (GLfloat *)((char *)s + in->stride); + } +} + + +/* ============================================================= + * Normal transformation tests + */ + +static void init_matrix( GLfloat *m ) +{ + m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0; + m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0; + m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0; + m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0; +} + + +static int test_norm_function( normal_func func, int mtype, long *cycles ) +{ + GLvector4f source[1], dest[1], dest2[1], ref[1], ref2[1]; + GLmatrix mat[1]; + GLfloat s[TEST_COUNT][5], d[TEST_COUNT][4], r[TEST_COUNT][4]; + GLfloat d2[TEST_COUNT][4], r2[TEST_COUNT][4], length[TEST_COUNT]; + GLfloat scale; + GLfloat *m; + int i, j; +#ifdef RUN_DEBUG_BENCHMARK + int cycle_i; /* the counter for the benchmarks we run */ +#endif + + (void) cycles; + + mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); + mat->inv = m = mat->m; + + init_matrix( m ); + + scale = 1.0F + rnd () * norm_scale_types[mtype]; + + for ( i = 0 ; i < 4 ; i++ ) { + for ( j = 0 ; j < 4 ; j++ ) { + switch ( norm_templates[mtype][i * 4 + j] ) { + case NIL: + m[j * 4 + i] = 0.0; + break; + case ONE: + m[j * 4 + i] = 1.0; + break; + case NEG: + m[j * 4 + i] = -1.0; + break; + case VAR: + break; + default: + exit(1); + } + } + } + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + ASSIGN_3V( d[i], 0.0, 0.0, 0.0 ); + ASSIGN_3V( s[i], 0.0, 0.0, 0.0 ); + ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 ); + for ( j = 0 ; j < 3 ; j++ ) + s[i][j] = rnd(); + length[i] = 1 / SQRTF( LEN_SQUARED_3FV( s[i] ) ); + } + + source->data = (GLfloat(*)[4]) s; + source->start = (GLfloat *) s; + source->count = TEST_COUNT; + source->stride = sizeof(s[0]); + source->flags = 0; + + dest->data = d; + dest->start = (GLfloat *) d; + dest->count = TEST_COUNT; + dest->stride = sizeof(float[4]); + dest->flags = 0; + + dest2->data = d2; + dest2->start = (GLfloat *) d2; + dest2->count = TEST_COUNT; + dest2->stride = sizeof(float[4]); + dest2->flags = 0; + + ref->data = r; + ref->start = (GLfloat *) r; + ref->count = TEST_COUNT; + ref->stride = sizeof(float[4]); + ref->flags = 0; + + ref2->data = r2; + ref2->start = (GLfloat *) r2; + ref2->count = TEST_COUNT; + ref2->stride = sizeof(float[4]); + ref2->flags = 0; + + if ( norm_normalize_types[mtype] == 0 ) { + ref_norm_transform_rescale( mat, scale, source, NULL, ref ); + } else { + ref_norm_transform_normalize( mat, scale, source, NULL, ref ); + ref_norm_transform_normalize( mat, scale, source, length, ref2 ); + } + + if ( mesa_profile ) { + BEGIN_RACE( *cycles ); + func( mat, scale, source, NULL, dest ); + END_RACE( *cycles ); + func( mat, scale, source, length, dest2 ); + } else { + func( mat, scale, source, NULL, dest ); + func( mat, scale, source, length, dest2 ); + } + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + for ( j = 0 ; j < 3 ; j++ ) { + if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { + printf( "-----------------------------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d[i][0], r[i][0], r[i][0]/d[i][0], + MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d[i][1], r[i][1], r[i][1]/d[i][1], + MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d[i][2], r[i][2], r[i][2]/d[i][2], + MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); + return 0; + } + + if ( norm_normalize_types[mtype] != 0 ) { + if ( significand_match( d2[i][j], r2[i][j] ) < REQUIRED_PRECISION ) { + printf( "------------------- precalculated length case ------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d2[i][0], r2[i][0], r2[i][0]/d2[i][0], + MAX_PRECISION - significand_match( d2[i][0], r2[i][0] ) ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d2[i][1], r2[i][1], r2[i][1]/d2[i][1], + MAX_PRECISION - significand_match( d2[i][1], r2[i][1] ) ); + printf( "%f \t %f \t [ratio = %e - %i bit missed]\n", + d2[i][2], r2[i][2], r2[i][2]/d2[i][2], + MAX_PRECISION - significand_match( d2[i][2], r2[i][2] ) ); + return 0; + } + } + } + } + + _mesa_align_free( mat->m ); + return 1; +} + +void _math_test_all_normal_transform_functions( char *description ) +{ + int mtype; + long benchmark_tab[0xf]; + static int first_time = 1; + + if ( first_time ) { + first_time = 0; + mesa_profile = _mesa_getenv( "MESA_PROFILE" ); + } + +#ifdef RUN_DEBUG_BENCHMARK + if ( mesa_profile ) { + if ( !counter_overhead ) { + INIT_COUNTER(); + printf( "counter overhead: %ld cycles\n\n", counter_overhead ); + } + printf( "normal transform results after hooking in %s functions:\n", + description ); + printf( "\n-------------------------------------------------------\n" ); + } +#endif + + for ( mtype = 0 ; mtype < 8 ; mtype++ ) { + normal_func func = _mesa_normal_tab[norm_types[mtype]]; + long *cycles = &benchmark_tab[mtype]; + + if ( test_norm_function( func, mtype, cycles ) == 0 ) { + char buf[100]; + sprintf( buf, "_mesa_normal_tab[0][%s] failed test (%s)", + norm_strings[mtype], description ); + _mesa_problem( NULL, "%s", buf ); + } + +#ifdef RUN_DEBUG_BENCHMARK + if ( mesa_profile ) { + printf( " %li\t", benchmark_tab[mtype] ); + printf( " | [%s]\n", norm_strings[mtype] ); + } +#endif + } +#ifdef RUN_DEBUG_BENCHMARK + if ( mesa_profile ) { + printf( "\n" ); + } +#endif +} + + +#endif /* DEBUG_MATH */ |