diff options
Diffstat (limited to 'mesalib/src/mesa/math/m_translate.c')
-rw-r--r-- | mesalib/src/mesa/math/m_translate.c | 751 |
1 files changed, 751 insertions, 0 deletions
diff --git a/mesalib/src/mesa/math/m_translate.c b/mesalib/src/mesa/math/m_translate.c new file mode 100644 index 000000000..4a20f45ee --- /dev/null +++ b/mesalib/src/mesa/math/m_translate.c @@ -0,0 +1,751 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \brief Translate vectors of numbers between various types. + * \author Keith Whitwell. + */ + + +#include "main/glheader.h" +#include "main/mtypes.h" /* GLchan hack */ +#include "main/colormac.h" + +#include "m_translate.h" + + + +typedef void (*trans_1f_func)(GLfloat *to, + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_1ui_func)(GLuint *to, + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_1ub_func)(GLubyte *to, + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_4ub_func)(GLubyte (*to)[4], + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_4us_func)(GLushort (*to)[4], + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_4f_func)(GLfloat (*to)[4], + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + +typedef void (*trans_3fn_func)(GLfloat (*to)[3], + CONST void *ptr, + GLuint stride, + GLuint start, + GLuint n ); + + + + +#define TYPE_IDX(t) ((t) & 0xf) +#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ + + +/* This macro is used on other systems, so undefine it for this module */ + +#undef CHECK + +static trans_1f_func _math_trans_1f_tab[MAX_TYPES]; +static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES]; +static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES]; +static trans_3fn_func _math_trans_3fn_tab[MAX_TYPES]; +static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES]; +static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES]; +static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES]; +static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES]; + + +#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt]) + + +#define TAB(x) _math_trans##x##_tab +#define ARGS GLuint start, GLuint n +#define SRC_START start +#define DST_START 0 +#define STRIDE stride +#define NEXT_F f += stride +#define NEXT_F2 +#define CHECK + + + + +/** + * Translate from GL_BYTE. + */ +#define SRC GLbyte +#define SRC_IDX TYPE_IDX(GL_BYTE) +#define TRX_3FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) +#if 1 +#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) +#else +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#endif +#define TRX_4FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) ) +#define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) ) +#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) + + +#define SZ 4 +#define INIT init_trans_4_GLbyte_raw +#define DEST_4F trans_4_GLbyte_4f_raw +#define DEST_4FN trans_4_GLbyte_4fn_raw +#define DEST_4UB trans_4_GLbyte_4ub_raw +#define DEST_4US trans_4_GLbyte_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLbyte_raw +#define DEST_4F trans_3_GLbyte_4f_raw +#define DEST_4FN trans_3_GLbyte_4fn_raw +#define DEST_4UB trans_3_GLbyte_4ub_raw +#define DEST_4US trans_3_GLbyte_4us_raw +#define DEST_3FN trans_3_GLbyte_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLbyte_raw +#define DEST_4F trans_2_GLbyte_4f_raw +#define DEST_4FN trans_2_GLbyte_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLbyte_raw +#define DEST_4F trans_1_GLbyte_4f_raw +#define DEST_4FN trans_1_GLbyte_4fn_raw +#define DEST_1UB trans_1_GLbyte_1ub_raw +#define DEST_1UI trans_1_GLbyte_1ui_raw +#include "m_trans_tmp.h" + +#undef SRC +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI +#undef SRC_IDX + + +/** + * Translate from GL_UNSIGNED_BYTE. + */ +#define SRC GLubyte +#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE) +#define TRX_3FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) +#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n) +#define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n)) +#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n) + +/* 4ub->4ub handled in special case below. + */ +#define SZ 4 +#define INIT init_trans_4_GLubyte_raw +#define DEST_4F trans_4_GLubyte_4f_raw +#define DEST_4FN trans_4_GLubyte_4fn_raw +#define DEST_4US trans_4_GLubyte_4us_raw +#include "m_trans_tmp.h" + + +#define SZ 3 +#define INIT init_trans_3_GLubyte_raw +#define DEST_4UB trans_3_GLubyte_4ub_raw +#define DEST_4US trans_3_GLubyte_4us_raw +#define DEST_3FN trans_3_GLubyte_3fn_raw +#define DEST_4F trans_3_GLubyte_4f_raw +#define DEST_4FN trans_3_GLubyte_4fn_raw +#include "m_trans_tmp.h" + + +#define SZ 1 +#define INIT init_trans_1_GLubyte_raw +#define DEST_1UI trans_1_GLubyte_1ui_raw +#define DEST_1UB trans_1_GLubyte_1ub_raw +#include "m_trans_tmp.h" + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +/* GL_SHORT + */ +#define SRC GLshort +#define SRC_IDX TYPE_IDX(GL_SHORT) +#define TRX_3FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n)) +#define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n)) +#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) + + +#define SZ 4 +#define INIT init_trans_4_GLshort_raw +#define DEST_4F trans_4_GLshort_4f_raw +#define DEST_4FN trans_4_GLshort_4fn_raw +#define DEST_4UB trans_4_GLshort_4ub_raw +#define DEST_4US trans_4_GLshort_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLshort_raw +#define DEST_4F trans_3_GLshort_4f_raw +#define DEST_4FN trans_3_GLshort_4fn_raw +#define DEST_4UB trans_3_GLshort_4ub_raw +#define DEST_4US trans_3_GLshort_4us_raw +#define DEST_3FN trans_3_GLshort_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLshort_raw +#define DEST_4F trans_2_GLshort_4f_raw +#define DEST_4FN trans_2_GLshort_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLshort_raw +#define DEST_4F trans_1_GLshort_4f_raw +#define DEST_4FN trans_1_GLshort_4fn_raw +#define DEST_1UB trans_1_GLshort_1ub_raw +#define DEST_1UI trans_1_GLshort_1ui_raw +#include "m_trans_tmp.h" + + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +/* GL_UNSIGNED_SHORT + */ +#define SRC GLushort +#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT) +#define TRX_3FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8) +#define TRX_US(us,f,n) us = PTR_ELT(f,n) +#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n) + + +#define SZ 4 +#define INIT init_trans_4_GLushort_raw +#define DEST_4F trans_4_GLushort_4f_raw +#define DEST_4FN trans_4_GLushort_4fn_raw +#define DEST_4UB trans_4_GLushort_4ub_raw +#define DEST_4US trans_4_GLushort_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLushort_raw +#define DEST_4F trans_3_GLushort_4f_raw +#define DEST_4FN trans_3_GLushort_4fn_raw +#define DEST_4UB trans_3_GLushort_4ub_raw +#define DEST_4US trans_3_GLushort_4us_raw +#define DEST_3FN trans_3_GLushort_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLushort_raw +#define DEST_4F trans_2_GLushort_4f_raw +#define DEST_4FN trans_2_GLushort_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLushort_raw +#define DEST_4F trans_1_GLushort_4f_raw +#define DEST_4FN trans_1_GLushort_4fn_raw +#define DEST_1UB trans_1_GLushort_1ub_raw +#define DEST_1UI trans_1_GLushort_1ui_raw +#include "m_trans_tmp.h" + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +/* GL_INT + */ +#define SRC GLint +#define SRC_IDX TYPE_IDX(GL_INT) +#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n)) +#define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n)) +#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) + + +#define SZ 4 +#define INIT init_trans_4_GLint_raw +#define DEST_4F trans_4_GLint_4f_raw +#define DEST_4FN trans_4_GLint_4fn_raw +#define DEST_4UB trans_4_GLint_4ub_raw +#define DEST_4US trans_4_GLint_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLint_raw +#define DEST_4F trans_3_GLint_4f_raw +#define DEST_4FN trans_3_GLint_4fn_raw +#define DEST_4UB trans_3_GLint_4ub_raw +#define DEST_4US trans_3_GLint_4us_raw +#define DEST_3FN trans_3_GLint_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLint_raw +#define DEST_4F trans_2_GLint_4f_raw +#define DEST_4FN trans_2_GLint_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLint_raw +#define DEST_4F trans_1_GLint_4f_raw +#define DEST_4FN trans_1_GLint_4fn_raw +#define DEST_1UB trans_1_GLint_1ub_raw +#define DEST_1UI trans_1_GLint_1ui_raw +#include "m_trans_tmp.h" + + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +/* GL_UNSIGNED_INT + */ +#define SRC GLuint +#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT) +#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24) +#define TRX_US(us, f,n) us = (GLshort) (PTR_ELT(f,n) >> 16) +#define TRX_UI(f,n) PTR_ELT(f,n) + + +#define SZ 4 +#define INIT init_trans_4_GLuint_raw +#define DEST_4F trans_4_GLuint_4f_raw +#define DEST_4FN trans_4_GLuint_4fn_raw +#define DEST_4UB trans_4_GLuint_4ub_raw +#define DEST_4US trans_4_GLuint_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLuint_raw +#define DEST_4F trans_3_GLuint_4f_raw +#define DEST_4FN trans_3_GLuint_4fn_raw +#define DEST_4UB trans_3_GLuint_4ub_raw +#define DEST_4US trans_3_GLuint_4us_raw +#define DEST_3FN trans_3_GLuint_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLuint_raw +#define DEST_4F trans_2_GLuint_4f_raw +#define DEST_4FN trans_2_GLuint_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLuint_raw +#define DEST_4F trans_1_GLuint_4f_raw +#define DEST_4FN trans_1_GLuint_4fn_raw +#define DEST_1UB trans_1_GLuint_1ub_raw +#define DEST_1UI trans_1_GLuint_1ui_raw +#include "m_trans_tmp.h" + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +/* GL_DOUBLE + */ +#define SRC GLdouble +#define SRC_IDX TYPE_IDX(GL_DOUBLE) +#define TRX_3FN(f,n) (GLfloat) PTR_ELT(f,n) +#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n) +#define TRX_4FN(f,n) (GLfloat) PTR_ELT(f,n) +#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n)) +#define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n)) +#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n) +#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n) + + +#define SZ 4 +#define INIT init_trans_4_GLdouble_raw +#define DEST_4F trans_4_GLdouble_4f_raw +#define DEST_4FN trans_4_GLdouble_4fn_raw +#define DEST_4UB trans_4_GLdouble_4ub_raw +#define DEST_4US trans_4_GLdouble_4us_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLdouble_raw +#define DEST_4F trans_3_GLdouble_4f_raw +#define DEST_4FN trans_3_GLdouble_4fn_raw +#define DEST_4UB trans_3_GLdouble_4ub_raw +#define DEST_4US trans_3_GLdouble_4us_raw +#define DEST_3FN trans_3_GLdouble_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLdouble_raw +#define DEST_4F trans_2_GLdouble_4f_raw +#define DEST_4FN trans_2_GLdouble_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLdouble_raw +#define DEST_4F trans_1_GLdouble_4f_raw +#define DEST_4FN trans_1_GLdouble_4fn_raw +#define DEST_1UB trans_1_GLdouble_1ub_raw +#define DEST_1UI trans_1_GLdouble_1ui_raw +#define DEST_1F trans_1_GLdouble_1f_raw +#include "m_trans_tmp.h" + +#undef SRC +#undef SRC_IDX + +/* GL_FLOAT + */ +#define SRC GLfloat +#define SRC_IDX TYPE_IDX(GL_FLOAT) +#define SZ 4 +#define INIT init_trans_4_GLfloat_raw +#define DEST_4UB trans_4_GLfloat_4ub_raw +#define DEST_4US trans_4_GLfloat_4us_raw +#define DEST_4F trans_4_GLfloat_4f_raw +#define DEST_4FN trans_4_GLfloat_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 3 +#define INIT init_trans_3_GLfloat_raw +#define DEST_4F trans_3_GLfloat_4f_raw +#define DEST_4FN trans_3_GLfloat_4fn_raw +#define DEST_4UB trans_3_GLfloat_4ub_raw +#define DEST_4US trans_3_GLfloat_4us_raw +#define DEST_3FN trans_3_GLfloat_3fn_raw +#include "m_trans_tmp.h" + +#define SZ 2 +#define INIT init_trans_2_GLfloat_raw +#define DEST_4F trans_2_GLfloat_4f_raw +#define DEST_4FN trans_2_GLfloat_4fn_raw +#include "m_trans_tmp.h" + +#define SZ 1 +#define INIT init_trans_1_GLfloat_raw +#define DEST_4F trans_1_GLfloat_4f_raw +#define DEST_4FN trans_1_GLfloat_4fn_raw +#define DEST_1UB trans_1_GLfloat_1ub_raw +#define DEST_1UI trans_1_GLfloat_1ui_raw +#define DEST_1F trans_1_GLfloat_1f_raw + +#include "m_trans_tmp.h" + +#undef SRC +#undef SRC_IDX +#undef TRX_3FN +#undef TRX_4F +#undef TRX_4FN +#undef TRX_UB +#undef TRX_US +#undef TRX_UI + + +static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4], + CONST void *Ptr, + GLuint stride, + ARGS ) +{ + const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride; + GLuint i; + + if (((((uintptr_t) f | (uintptr_t) stride)) & 3L) == 0L) { + /* Aligned. + */ + for (i = DST_START ; i < n ; i++, f += stride) { + COPY_4UBV( t[i], f ); + } + } else { + for (i = DST_START ; i < n ; i++, f += stride) { + t[i][0] = f[0]; + t[i][1] = f[1]; + t[i][2] = f[2]; + t[i][3] = f[3]; + } + } +} + + +static void init_translate_raw(void) +{ + MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) ); + MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) ); + MEMSET( TAB(_3fn), 0, sizeof(TAB(_3fn)) ); + MEMSET( TAB(_4ub), 0, sizeof(TAB(_4ub)) ); + MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) ); + MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) ); + MEMSET( TAB(_4fn), 0, sizeof(TAB(_4fn)) ); + + init_trans_4_GLbyte_raw(); + init_trans_3_GLbyte_raw(); + init_trans_2_GLbyte_raw(); + init_trans_1_GLbyte_raw(); + init_trans_1_GLubyte_raw(); + init_trans_3_GLubyte_raw(); + init_trans_4_GLubyte_raw(); + init_trans_4_GLshort_raw(); + init_trans_3_GLshort_raw(); + init_trans_2_GLshort_raw(); + init_trans_1_GLshort_raw(); + init_trans_4_GLushort_raw(); + init_trans_3_GLushort_raw(); + init_trans_2_GLushort_raw(); + init_trans_1_GLushort_raw(); + init_trans_4_GLint_raw(); + init_trans_3_GLint_raw(); + init_trans_2_GLint_raw(); + init_trans_1_GLint_raw(); + init_trans_4_GLuint_raw(); + init_trans_3_GLuint_raw(); + init_trans_2_GLuint_raw(); + init_trans_1_GLuint_raw(); + init_trans_4_GLdouble_raw(); + init_trans_3_GLdouble_raw(); + init_trans_2_GLdouble_raw(); + init_trans_1_GLdouble_raw(); + init_trans_4_GLfloat_raw(); + init_trans_3_GLfloat_raw(); + init_trans_2_GLfloat_raw(); + init_trans_1_GLfloat_raw(); + + TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw; +} + + +#undef TAB +#ifdef CLASS +#undef CLASS +#endif +#undef ARGS +#undef CHECK +#undef SRC_START +#undef DST_START +#undef NEXT_F +#undef NEXT_F2 + + + + + +void _math_init_translate( void ) +{ + init_translate_raw(); +} + + +/** + * Translate vector of values to GLfloat [1]. + */ +void _math_trans_1f(GLfloat *to, + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint start, + GLuint n ) +{ + _math_trans_1f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLuint [1]. + */ +void _math_trans_1ui(GLuint *to, + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint start, + GLuint n ) +{ + _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLubyte [1]. + */ +void _math_trans_1ub(GLubyte *to, + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint start, + GLuint n ) +{ + _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + + +/** + * Translate vector of values to GLubyte [4]. + */ +void _math_trans_4ub(GLubyte (*to)[4], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint size, + GLuint start, + GLuint n ) +{ + _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLchan [4]. + */ +void _math_trans_4chan( GLchan (*to)[4], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint size, + GLuint start, + GLuint n ) +{ +#if CHAN_TYPE == GL_UNSIGNED_BYTE + _math_trans_4ub( to, ptr, stride, type, size, start, n ); +#elif CHAN_TYPE == GL_UNSIGNED_SHORT + _math_trans_4us( to, ptr, stride, type, size, start, n ); +#elif CHAN_TYPE == GL_FLOAT + _math_trans_4fn( to, ptr, stride, type, size, start, n ); +#endif +} + +/** + * Translate vector of values to GLushort [4]. + */ +void _math_trans_4us(GLushort (*to)[4], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint size, + GLuint start, + GLuint n ) +{ + _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLfloat [4]. + */ +void _math_trans_4f(GLfloat (*to)[4], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint size, + GLuint start, + GLuint n ) +{ + _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLfloat[4], normalized to [-1, 1]. + */ +void _math_trans_4fn(GLfloat (*to)[4], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint size, + GLuint start, + GLuint n ) +{ + _math_trans_4fn_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); +} + +/** + * Translate vector of values to GLfloat[3], normalized to [-1, 1]. + */ +void _math_trans_3fn(GLfloat (*to)[3], + CONST void *ptr, + GLuint stride, + GLenum type, + GLuint start, + GLuint n ) +{ + _math_trans_3fn_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); +} |