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Diffstat (limited to 'mesalib/src/mesa/math/m_xform.c')
-rw-r--r-- | mesalib/src/mesa/math/m_xform.c | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/mesalib/src/mesa/math/m_xform.c b/mesalib/src/mesa/math/m_xform.c new file mode 100644 index 000000000..369f2c6e9 --- /dev/null +++ b/mesalib/src/mesa/math/m_xform.c @@ -0,0 +1,128 @@ +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Matrix/vertex/vector transformation stuff + * + * + * NOTES: + * 1. 4x4 transformation matrices are stored in memory in column major order. + * 2. Points/vertices are to be thought of as column vectors. + * 3. Transformation of a point p by a matrix M is: p' = M * p + */ + +#include "main/glheader.h" +#include "main/macros.h" + +#include "m_eval.h" +#include "m_matrix.h" +#include "m_translate.h" +#include "m_xform.h" + + +#ifdef DEBUG_MATH +#include "m_debug.h" +#endif + +#ifdef USE_X86_ASM +#include "x86/common_x86_asm.h" +#endif + +#ifdef USE_X86_64_ASM +#include "x86-64/x86-64.h" +#endif + +#ifdef USE_SPARC_ASM +#include "sparc/sparc.h" +#endif + +#ifdef USE_PPC_ASM +#include "ppc/common_ppc_features.h" +#endif + +clip_func _mesa_clip_tab[5]; +clip_func _mesa_clip_np_tab[5]; +dotprod_func _mesa_dotprod_tab[5]; +vec_copy_func _mesa_copy_tab[0x10]; +normal_func _mesa_normal_tab[0xf]; +transform_func *_mesa_transform_tab[5]; + + +/* Raw data format used for: + * - Object-to-eye transform prior to culling, although this too + * could be culled under some circumstances. + * - Eye-to-clip transform (via the function above). + * - Cliptesting + * - And everything else too, if culling happens to be disabled. + * + * GH: It's used for everything now, as clipping/culling is done + * elsewhere (most often by the driver itself). + */ +#define TAG(x) x +#define TAG2(x,y) x##y +#define STRIDE_LOOP for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) +#define LOOP for ( i = 0 ; i < n ; i++ ) +#define ARGS +#include "m_xform_tmp.h" +#include "m_clip_tmp.h" +#include "m_norm_tmp.h" +#include "m_dotprod_tmp.h" +#include "m_copy_tmp.h" +#undef TAG +#undef TAG2 +#undef LOOP +#undef ARGS + + +/* + * This is called only once. It initializes several tables with pointers + * to optimized transformation functions. This is where we can test for + * AMD 3Dnow! capability, Intel SSE, etc. and hook in the right code. + */ +void +_math_init_transformation( void ) +{ + init_c_transformations(); + init_c_norm_transform(); + init_c_cliptest(); + init_copy0(); + init_dotprod(); + +#ifdef DEBUG_MATH + _math_test_all_transform_functions( "default" ); + _math_test_all_normal_transform_functions( "default" ); + _math_test_all_cliptest_functions( "default" ); +#endif + +#ifdef USE_X86_ASM + _mesa_init_all_x86_transform_asm(); +#elif defined( USE_SPARC_ASM ) + _mesa_init_all_sparc_transform_asm(); +#elif defined( USE_PPC_ASM ) + _mesa_init_all_ppc_transform_asm(); +#elif defined( USE_X86_64_ASM ) + _mesa_init_all_x86_64_transform_asm(); +#endif +} |