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-rw-r--r--mesalib/src/mesa/math/m_debug_norm.c5
-rw-r--r--mesalib/src/mesa/math/m_debug_util.h9
-rw-r--r--mesalib/src/mesa/math/m_debug_xform.c4
-rw-r--r--mesalib/src/mesa/math/m_matrix.c21
-rw-r--r--mesalib/src/mesa/math/m_norm_tmp.h6
-rw-r--r--mesalib/src/mesa/math/m_trans_tmp.h84
-rw-r--r--mesalib/src/mesa/math/m_translate.c6
-rw-r--r--mesalib/src/mesa/math/m_translate.h1
-rw-r--r--mesalib/src/mesa/math/m_vector.c1
-rw-r--r--mesalib/src/mesa/math/m_xform.c1
-rw-r--r--mesalib/src/mesa/math/m_xform.h2
11 files changed, 62 insertions, 78 deletions
diff --git a/mesalib/src/mesa/math/m_debug_norm.c b/mesalib/src/mesa/math/m_debug_norm.c
index 00e72be54..197b43cf2 100644
--- a/mesalib/src/mesa/math/m_debug_norm.c
+++ b/mesalib/src/mesa/math/m_debug_norm.c
@@ -26,6 +26,7 @@
* Gareth Hughes
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
@@ -165,7 +166,7 @@ static void ref_norm_transform_normalize( const GLmatrix *mat,
/* Hmmm, don't know how we could test the precalculated
* length case...
*/
- scale = INV_SQRTF( len );
+ scale = 1.0f / sqrtf(len);
SCALE_SCALAR_3V( out[i], scale, t );
} else {
out[i][0] = out[i][1] = out[i][2] = 0;
@@ -241,7 +242,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 );
for ( j = 0 ; j < 3 ; j++ )
s[i][j] = rnd();
- length[i] = INV_SQRTF( LEN_SQUARED_3FV( s[i] ) );
+ length[i] = 1.0f / sqrtf( LEN_SQUARED_3FV( s[i] ) );
}
source->data = (GLfloat(*)[4]) s;
diff --git a/mesalib/src/mesa/math/m_debug_util.h b/mesalib/src/mesa/math/m_debug_util.h
index d05da8994..25ee029ce 100644
--- a/mesalib/src/mesa/math/m_debug_util.h
+++ b/mesalib/src/mesa/math/m_debug_util.h
@@ -32,6 +32,9 @@
#ifdef DEBUG_MATH /* This code only used for debugging */
+#include "c99_math.h"
+
+
/* Comment this out to deactivate the cycle counter.
* NOTE: it works only on CPUs which know the 'rdtsc' command (586 or higher)
* (hope, you don't try to debug Mesa on a 386 ;)
@@ -286,9 +289,9 @@ static int significand_match( GLfloat a, GLfloat b )
return 0;
}
- FREXPF( a, &a_ex );
- FREXPF( b, &b_ex );
- FREXPF( d, &d_ex );
+ frexpf( a, &a_ex );
+ frexpf( b, &b_ex );
+ frexpf( d, &d_ex );
if ( a_ex < b_ex ) {
return a_ex - d_ex;
diff --git a/mesalib/src/mesa/math/m_debug_xform.c b/mesalib/src/mesa/math/m_debug_xform.c
index f56b4cfc7..632c82ea2 100644
--- a/mesalib/src/mesa/math/m_debug_xform.c
+++ b/mesalib/src/mesa/math/m_debug_xform.c
@@ -187,7 +187,7 @@ static int test_transform_function( transform_func func, int psize,
mat->type = mtypes[mtype];
m = mat->m;
- ASSERT( ((long)m & 15) == 0 );
+ assert( ((long)m & 15) == 0 );
init_matrix( m );
@@ -206,7 +206,7 @@ static int test_transform_function( transform_func func, int psize,
case VAR:
break;
default:
- ASSERT(0);
+ assert(0);
return 0;
}
}
diff --git a/mesalib/src/mesa/math/m_matrix.c b/mesalib/src/mesa/math/m_matrix.c
index 9c9310d93..0475a7ab2 100644
--- a/mesalib/src/mesa/math/m_matrix.c
+++ b/mesalib/src/mesa/math/m_matrix.c
@@ -34,6 +34,7 @@
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -376,9 +377,9 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
/* choose pivot - or die */
- if (FABSF(r3[0])>FABSF(r2[0])) SWAP_ROWS(r3, r2);
- if (FABSF(r2[0])>FABSF(r1[0])) SWAP_ROWS(r2, r1);
- if (FABSF(r1[0])>FABSF(r0[0])) SWAP_ROWS(r1, r0);
+ if (fabsf(r3[0])>fabsf(r2[0])) SWAP_ROWS(r3, r2);
+ if (fabsf(r2[0])>fabsf(r1[0])) SWAP_ROWS(r2, r1);
+ if (fabsf(r1[0])>fabsf(r0[0])) SWAP_ROWS(r1, r0);
if (0.0 == r0[0]) return GL_FALSE;
/* eliminate first variable */
@@ -396,8 +397,8 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
if (s != 0.0) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (FABSF(r3[1])>FABSF(r2[1])) SWAP_ROWS(r3, r2);
- if (FABSF(r2[1])>FABSF(r1[1])) SWAP_ROWS(r2, r1);
+ if (fabsf(r3[1])>fabsf(r2[1])) SWAP_ROWS(r3, r2);
+ if (fabsf(r2[1])>fabsf(r1[1])) SWAP_ROWS(r2, r1);
if (0.0 == r1[1]) return GL_FALSE;
/* eliminate second variable */
@@ -410,7 +411,7 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
s = r1[7]; if (0.0 != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (FABSF(r3[2])>FABSF(r2[2])) SWAP_ROWS(r3, r2);
+ if (fabsf(r3[2])>fabsf(r2[2])) SWAP_ROWS(r3, r2);
if (0.0 == r2[2]) return GL_FALSE;
/* eliminate third variable */
@@ -508,7 +509,7 @@ static GLboolean invert_matrix_3d_general( GLmatrix *mat )
det = pos + neg;
- if (FABSF(det) < 1e-25)
+ if (fabsf(det) < 1e-25)
return GL_FALSE;
det = 1.0F / det;
@@ -798,8 +799,8 @@ _math_matrix_rotate( GLmatrix *mat,
GLfloat m[16];
GLboolean optimized;
- s = (GLfloat) sin( angle * DEG2RAD );
- c = (GLfloat) cos( angle * DEG2RAD );
+ s = (GLfloat) sin( angle * M_PI / 180.0 );
+ c = (GLfloat) cos( angle * M_PI / 180.0 );
memcpy(m, Identity, sizeof(GLfloat)*16);
optimized = GL_FALSE;
@@ -1069,7 +1070,7 @@ _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z )
m[2] *= x; m[6] *= y; m[10] *= z;
m[3] *= x; m[7] *= y; m[11] *= z;
- if (FABSF(x - y) < 1e-8 && FABSF(x - z) < 1e-8)
+ if (fabsf(x - y) < 1e-8 && fabsf(x - z) < 1e-8)
mat->flags |= MAT_FLAG_UNIFORM_SCALE;
else
mat->flags |= MAT_FLAG_GENERAL_SCALE;
diff --git a/mesalib/src/mesa/math/m_norm_tmp.h b/mesalib/src/mesa/math/m_norm_tmp.h
index 339c03ff8..c8fab0ed3 100644
--- a/mesalib/src/mesa/math/m_norm_tmp.h
+++ b/mesalib/src/mesa/math/m_norm_tmp.h
@@ -68,7 +68,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat,
{
GLdouble len = tx*tx + ty*ty + tz*tz;
if (len > 1e-20) {
- GLfloat scale = INV_SQRTF(len);
+ GLfloat scale = 1.0f / sqrtf(len);
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
@@ -135,7 +135,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat,
{
GLdouble len = tx*tx + ty*ty + tz*tz;
if (len > 1e-20) {
- GLfloat scale = INV_SQRTF(len);
+ GLfloat scale = 1.0f / sqrtf(len);
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
@@ -322,7 +322,7 @@ TAG(normalize_normals)( const GLmatrix *mat,
const GLfloat x = from[0], y = from[1], z = from[2];
GLdouble len = x * x + y * y + z * z;
if (len > 1e-50) {
- len = INV_SQRTF(len);
+ len = 1.0f / sqrtf(len);
out[i][0] = (GLfloat)(x * len);
out[i][1] = (GLfloat)(y * len);
out[i][2] = (GLfloat)(z * len);
diff --git a/mesalib/src/mesa/math/m_trans_tmp.h b/mesalib/src/mesa/math/m_trans_tmp.h
index f39a3c83a..0a8bfc538 100644
--- a/mesalib/src/mesa/math/m_trans_tmp.h
+++ b/mesalib/src/mesa/math/m_trans_tmp.h
@@ -40,13 +40,11 @@ static void DEST_4F( GLfloat (*t)[4],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
- if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
}
}
#endif
@@ -66,13 +64,11 @@ static void DEST_4FN( GLfloat (*t)[4],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
- if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
}
}
#endif
@@ -90,12 +86,10 @@ static void DEST_3FN( GLfloat (*t)[3],
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i][0] = TRX_3FN(f, 0);
- t[i][1] = TRX_3FN(f, 1);
- t[i][2] = TRX_3FN(f, 2);
- }
+ NEXT_F2;
+ t[i][0] = TRX_3FN(f, 0);
+ t[i][1] = TRX_3FN(f, 1);
+ t[i][2] = TRX_3FN(f, 2);
}
}
#endif
@@ -112,10 +106,8 @@ static void DEST_1F( GLfloat *t,
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_1F(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_1F(f, 0);
}
}
#endif
@@ -132,13 +124,11 @@ static void DEST_4UB( GLubyte (*t)[4],
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_UB(t[i][0], f, 0);
- if (SZ >= 2) TRX_UB(t[i][1], f, 1);
- if (SZ >= 3) TRX_UB(t[i][2], f, 2);
- if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_UB(t[i][0], f, 0);
+ if (SZ >= 2) TRX_UB(t[i][1], f, 1);
+ if (SZ >= 3) TRX_UB(t[i][2], f, 2);
+ if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
}
}
#endif
@@ -156,13 +146,11 @@ static void DEST_4US( GLushort (*t)[4],
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_US(t[i][0], f, 0);
- if (SZ >= 2) TRX_US(t[i][1], f, 1);
- if (SZ >= 3) TRX_US(t[i][2], f, 2);
- if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_US(t[i][0], f, 0);
+ if (SZ >= 2) TRX_US(t[i][1], f, 1);
+ if (SZ >= 3) TRX_US(t[i][2], f, 2);
+ if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
}
}
#endif
@@ -180,10 +168,8 @@ static void DEST_1UB( GLubyte *t,
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- TRX_UB(t[i], f, 0);
- }
+ NEXT_F2;
+ TRX_UB(t[i], f, 0);
}
}
#endif
@@ -202,10 +188,8 @@ static void DEST_1UI( GLuint *t,
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_UI(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_UI(f, 0);
}
}
#endif
@@ -214,19 +198,19 @@ static void DEST_1UI( GLuint *t,
static void INIT(void)
{
#ifdef DEST_1UI
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ui)[SRC_IDX] = DEST_1UI;
#endif
#ifdef DEST_1UB
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ub)[SRC_IDX] = DEST_1UB;
#endif
#ifdef DEST_1F
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1f)[SRC_IDX] = DEST_1F;
#endif
#ifdef DEST_3FN
- ASSERT(SZ == 3);
+ assert(SZ == 3);
TAB(_3fn)[SRC_IDX] = DEST_3FN;
#endif
#ifdef DEST_4UB
diff --git a/mesalib/src/mesa/math/m_translate.c b/mesalib/src/mesa/math/m_translate.c
index 3a8ca74f6..a5bf5d76f 100644
--- a/mesalib/src/mesa/math/m_translate.c
+++ b/mesalib/src/mesa/math/m_translate.c
@@ -84,10 +84,6 @@ typedef void (*trans_3fn_func)(GLfloat (*to)[3],
#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
-/* This macro is used on other systems, so undefine it for this module */
-
-#undef CHECK
-
static trans_1f_func _math_trans_1f_tab[MAX_TYPES];
static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES];
static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES];
@@ -108,7 +104,6 @@ static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES];
#define STRIDE stride
#define NEXT_F f += stride
#define NEXT_F2
-#define CHECK
@@ -604,7 +599,6 @@ static void init_translate_raw(void)
#undef CLASS
#endif
#undef ARGS
-#undef CHECK
#undef SRC_START
#undef DST_START
#undef NEXT_F
diff --git a/mesalib/src/mesa/math/m_translate.h b/mesalib/src/mesa/math/m_translate.h
index bdfa4c770..62f676ca6 100644
--- a/mesalib/src/mesa/math/m_translate.h
+++ b/mesalib/src/mesa/math/m_translate.h
@@ -26,7 +26,6 @@
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
-#include "main/compiler.h"
#include "main/glheader.h"
/**
diff --git a/mesalib/src/mesa/math/m_vector.c b/mesalib/src/mesa/math/m_vector.c
index ff42396b7..831f953d6 100644
--- a/mesalib/src/mesa/math/m_vector.c
+++ b/mesalib/src/mesa/math/m_vector.c
@@ -26,6 +26,7 @@
* New (3.1) transformation code written by Keith Whitwell.
*/
+#include <stdio.h>
#include "main/glheader.h"
#include "main/imports.h"
diff --git a/mesalib/src/mesa/math/m_xform.c b/mesalib/src/mesa/math/m_xform.c
index 14d1c6453..718ad4993 100644
--- a/mesalib/src/mesa/math/m_xform.c
+++ b/mesalib/src/mesa/math/m_xform.c
@@ -33,6 +33,7 @@
* 3. Transformation of a point p by a matrix M is: p' = M * p
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/macros.h"
diff --git a/mesalib/src/mesa/math/m_xform.h b/mesalib/src/mesa/math/m_xform.h
index e45880322..2ed62e711 100644
--- a/mesalib/src/mesa/math/m_xform.h
+++ b/mesalib/src/mesa/math/m_xform.h
@@ -119,7 +119,7 @@ typedef void (*vec_copy_func)( GLvector4f *to,
/*
* Functions for transformation of normals in the VB.
*/
-typedef void (_NORMAPIP normal_func)( const GLmatrix *mat,
+typedef void (_XFORMAPIP normal_func)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
const GLfloat lengths[],