diff options
Diffstat (limited to 'mesalib/src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | mesalib/src/mesa/program/ir_to_mesa.cpp | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 74c512b33..9919874a6 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -618,6 +618,7 @@ type_size(const struct glsl_type *type) } return size; case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: /* Samplers take up one slot in UNIFORMS[], but they're baked in * at link time. */ @@ -2559,6 +2560,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx, columns = 1; break; case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: format = uniform_native; columns = 1; break; @@ -2916,16 +2918,17 @@ get_mesa_program(struct gl_context *ctx, set_branchtargets(&v, mesa_instructions, num_instructions); if (ctx->Shader.Flags & GLSL_DUMP) { - printf("\n"); - printf("GLSL IR for linked %s program %d:\n", target_string, - shader_program->Name); - _mesa_print_ir(shader->ir, NULL); - printf("\n"); - printf("\n"); - printf("Mesa IR for linked %s program %d:\n", target_string, - shader_program->Name); + fprintf(stderr, "\n"); + fprintf(stderr, "GLSL IR for linked %s program %d:\n", target_string, + shader_program->Name); + _mesa_print_ir(stderr, shader->ir, NULL); + fprintf(stderr, "\n"); + fprintf(stderr, "\n"); + fprintf(stderr, "Mesa IR for linked %s program %d:\n", target_string, + shader_program->Name); print_program(mesa_instructions, mesa_instruction_annotation, num_instructions); + fflush(stderr); } prog->Instructions = mesa_instructions; @@ -3095,12 +3098,12 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) if (ctx->Shader.Flags & GLSL_DUMP) { if (!prog->LinkStatus) { - printf("GLSL shader program %d failed to link\n", prog->Name); + fprintf(stderr, "GLSL shader program %d failed to link\n", prog->Name); } if (prog->InfoLog && prog->InfoLog[0] != 0) { - printf("GLSL shader program %d info log:\n", prog->Name); - printf("%s\n", prog->InfoLog); + fprintf(stderr, "GLSL shader program %d info log:\n", prog->Name); + fprintf(stderr, "%s\n", prog->InfoLog); } } } |