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-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp3
-rw-r--r--mesalib/src/mesa/program/prog_parameter_layout.c1
2 files changed, 3 insertions, 1 deletions
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index ebeaa9ce3..9bd7840e5 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -3172,7 +3172,8 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
&ctx->Extensions, ctx->API);
if (ctx->Shader.Flags & GLSL_DUMP) {
- printf("GLSL source for shader %d:\n", shader->Name);
+ printf("GLSL source for %s shader %d:\n",
+ _mesa_glsl_shader_target_name(state->target), shader->Name);
printf("%s\n", shader->Source);
}
diff --git a/mesalib/src/mesa/program/prog_parameter_layout.c b/mesalib/src/mesa/program/prog_parameter_layout.c
index d7dc97edb..90a977108 100644
--- a/mesalib/src/mesa/program/prog_parameter_layout.c
+++ b/mesalib/src/mesa/program/prog_parameter_layout.c
@@ -207,6 +207,7 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
+ layout->StateFlags = state->prog->Parameters->StateFlags;
_mesa_free_parameter_list(state->prog->Parameters);
state->prog->Parameters = layout;