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-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp8
-rw-r--r--mesalib/src/mesa/program/prog_noise.c2
-rw-r--r--mesalib/src/mesa/program/program.c30
-rw-r--r--mesalib/src/mesa/program/program_lexer.l1
4 files changed, 8 insertions, 33 deletions
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index d675da269..4991a551c 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -325,11 +325,11 @@ public:
void *mem_ctx;
};
-src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL);
+static src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL);
-dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP);
+static dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP);
-dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X);
+static dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X);
static int
swizzle_for_size(int size)
@@ -3060,7 +3060,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
return;
}
- state->error = preprocess(state, &source, &state->info_log,
+ state->error = glcpp_preprocess(state, &source, &state->info_log,
&ctx->Extensions, ctx->API);
if (ctx->Shader.Flags & GLSL_DUMP) {
diff --git a/mesalib/src/mesa/program/prog_noise.c b/mesalib/src/mesa/program/prog_noise.c
index 1713ddb5f..75cd8c659 100644
--- a/mesalib/src/mesa/program/prog_noise.c
+++ b/mesalib/src/mesa/program/prog_noise.c
@@ -76,7 +76,7 @@
* A vector-valued noise over 3D accesses it 96 times, and a
* float-valued 4D noise 64 times. We want this to fit in the cache!
*/
-unsigned char perm[512] = { 151, 160, 137, 91, 90, 15,
+static const unsigned char perm[512] = { 151, 160, 137, 91, 90, 15,
131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8,
99, 37, 240, 21, 10, 23,
190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35,
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index becb77c1d..30f83772f 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -83,14 +83,9 @@ _mesa_init_program(struct gl_context *ctx)
ctx->Program.ErrorPos = -1;
ctx->Program.ErrorString = _mesa_strdup("");
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
ctx->VertexProgram.Enabled = GL_FALSE;
-#if FEATURE_es2_glsl
ctx->VertexProgram.PointSizeEnabled =
(ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
-#else
- ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
-#endif
ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
ctx->Shared->DefaultVertexProgram);
@@ -100,31 +95,24 @@ _mesa_init_program(struct gl_context *ctx)
ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
}
ctx->VertexProgram.Cache = _mesa_new_program_cache();
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
ctx->FragmentProgram.Enabled = GL_FALSE;
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Cache = _mesa_new_program_cache();
-#endif
-#if FEATURE_ARB_geometry_shader4
ctx->GeometryProgram.Enabled = GL_FALSE;
/* right now by default we don't have a geometry program */
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
NULL);
ctx->GeometryProgram.Cache = _mesa_new_program_cache();
-#endif
/* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
ctx->ATIFragmentShader.Enabled = GL_FALSE;
ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
assert(ctx->ATIFragmentShader.Current);
ctx->ATIFragmentShader.Current->RefCount++;
-#endif
}
@@ -134,27 +122,21 @@ _mesa_init_program(struct gl_context *ctx)
void
_mesa_free_program_data(struct gl_context *ctx)
{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
_mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
_mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
-#endif
-#if FEATURE_ARB_geometry_shader4
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
_mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
-#endif
+
/* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
free(ctx->ATIFragmentShader.Current);
}
}
-#endif
+
free((void *) ctx->Program.ErrorString);
}
@@ -167,25 +149,18 @@ _mesa_free_program_data(struct gl_context *ctx)
void
_mesa_update_default_objects_program(struct gl_context *ctx)
{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
ctx->Shared->DefaultVertexProgram);
assert(ctx->VertexProgram.Current);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
-#endif
-#if FEATURE_ARB_geometry_shader4
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
ctx->Shared->DefaultGeometryProgram);
-#endif
/* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
@@ -195,7 +170,6 @@ _mesa_update_default_objects_program(struct gl_context *ctx)
ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
assert(ctx->ATIFragmentShader.Current);
ctx->ATIFragmentShader.Current->RefCount++;
-#endif
}
diff --git a/mesalib/src/mesa/program/program_lexer.l b/mesalib/src/mesa/program/program_lexer.l
index 0a50dab97..0947bb046 100644
--- a/mesalib/src/mesa/program/program_lexer.l
+++ b/mesalib/src/mesa/program/program_lexer.l
@@ -165,6 +165,7 @@ szf [HR]?
cc C?
sat (_SAT)?
+%option prefix="_mesa_program_"
%option bison-bridge bison-locations reentrant noyywrap
%%