diff options
Diffstat (limited to 'mesalib/src/mesa/shader/nvprogram.c')
-rw-r--r-- | mesalib/src/mesa/shader/nvprogram.c | 917 |
1 files changed, 0 insertions, 917 deletions
diff --git a/mesalib/src/mesa/shader/nvprogram.c b/mesalib/src/mesa/shader/nvprogram.c deleted file mode 100644 index 19020be42..000000000 --- a/mesalib/src/mesa/shader/nvprogram.c +++ /dev/null @@ -1,917 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvprogram.c - * NVIDIA vertex/fragment program state management functions. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/hash.h" -#include "main/imports.h" -#include "main/macros.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_instruction.h" -#include "nvfragparse.h" -#include "nvvertparse.h" -#include "arbprogparse.h" -#include "nvprogram.h" - - - -/** - * Execute a vertex state program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) -{ - struct gl_vertex_program *vprog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - vprog = (struct gl_vertex_program *) _mesa_lookup_program(ctx, id); - - if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV"); - return; - } - - _mesa_problem(ctx, "glExecuteProgramNV() not supported"); -} - - -/** - * Determine if a set of programs is resident in hardware. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -GLboolean GLAPIENTRY -_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, - GLboolean *residences) -{ - GLint i, j; - GLboolean allResident = GL_TRUE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)"); - return GL_FALSE; - } - - for (i = 0; i < n; i++) { - const struct gl_program *prog; - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - prog = _mesa_lookup_program(ctx, ids[i]); - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - if (prog->Resident) { - if (!allResident) - residences[i] = GL_TRUE; - } - else { - if (allResident) { - allResident = GL_FALSE; - for (j = 0; j < i; j++) - residences[j] = GL_TRUE; - } - residences[i] = GL_FALSE; - } - } - - return allResident; -} - - -/** - * Request that a set of programs be resident in hardware. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) -{ - GLint i; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)"); - return; - } - - /* just error checking for now */ - for (i = 0; i < n; i++) { - struct gl_program *prog; - - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - prog = _mesa_lookup_program(ctx, ids[i]); - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - /* XXX this is really a hardware thing we should hook out */ - prog->Resident = GL_TRUE; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterfvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)"); - return; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterdvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)"); - return; - } -} - - -/** - * Get a program attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = _mesa_lookup_program(ctx, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); - return; - } - - switch (pname) { - case GL_PROGRAM_TARGET_NV: - *params = prog->Target; - return; - case GL_PROGRAM_LENGTH_NV: - *params = prog->String ?(GLint) strlen((char *) prog->String) : 0; - return; - case GL_PROGRAM_RESIDENT_NV: - *params = prog->Resident; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); - return; - } -} - - -/** - * Get the program source code. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (pname != GL_PROGRAM_STRING_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)"); - return; - } - - prog = _mesa_lookup_program(ctx, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV"); - return; - } - - if (prog->String) { - memcpy(program, prog->String, strlen((char *) prog->String)); - } - else { - program[0] = 0; - } -} - - -/** - * Get matrix tracking information. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, - GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV - && ctx->Extensions.NV_vertex_program) { - GLuint i; - - if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)"); - return; - } - - i = address / 4; - - switch (pname) { - case GL_TRACK_MATRIX_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i]; - return; - case GL_TRACK_MATRIX_TRANSFORM_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i]; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } -} - - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[index]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribdvNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[index]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = (GLfloat) array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = (GLfloat) array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = (GLfloat) array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribfvNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[index]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribivNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - params[0] = (GLint) ctx->Current.Attrib[index][0]; - params[1] = (GLint) ctx->Current.Attrib[index][1]; - params[2] = (GLint) ctx->Current.Attrib[index][2]; - params[3] = (GLint) ctx->Current.Attrib[index][3]; - break; - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - params[0] = array->BufferObj->Name; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - - -/** - * Get a vertex array attribute pointer. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)"); - return; - } - - if (pname != GL_ATTRIB_ARRAY_POINTER_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)"); - return; - } - - *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; -} - -void -_mesa_emit_nv_temp_initialization(GLcontext *ctx, - struct gl_program *program) -{ - struct prog_instruction *inst; - GLuint i; - - if (!ctx->Shader.EmitNVTempInitialization) - return; - - /* We'll swizzle up a zero temporary so we can use it for the - * ARL. - */ - if (program->NumTemporaries == 0) - program->NumTemporaries = 1; - - _mesa_insert_instructions(program, 0, program->NumTemporaries + 1); - - for (i = 0; i < program->NumTemporaries; i++) { - struct prog_instruction *inst = &program->Instructions[i]; - - inst->Opcode = OPCODE_SWZ; - inst->DstReg.File = PROGRAM_TEMPORARY; - inst->DstReg.Index = i; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].File = PROGRAM_TEMPORARY; - inst->SrcReg[0].Index = 0; - inst->SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, - SWIZZLE_ZERO, - SWIZZLE_ZERO, - SWIZZLE_ZERO); - } - - inst = &program->Instructions[i]; - inst->Opcode = OPCODE_ARL; - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].File = PROGRAM_TEMPORARY; - inst->SrcReg[0].Index = 0; - inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; - - if (program->NumAddressRegs == 0) - program->NumAddressRegs = 1; -} - -void -_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program) -{ - GLuint i; - - program->NumTemporaries = 0; - for (i = 0; i < program->NumInstructions; i++) { - struct prog_instruction *inst = &program->Instructions[i]; - - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2(program->NumTemporaries, - inst->DstReg.Index + 1); - } - if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[0].Index + 1); - } - if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[1].Index + 1); - } - if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[2].Index + 1); - } - } -} - -/** - * Load/parse/compile a program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.NV_vertex_program - && !ctx->Extensions.NV_fragment_program) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()"); - return; - } - - if (id == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); - return; - } - - if (len < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(len)"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - prog = _mesa_lookup_program(ctx, id); - - if (prog && prog->Target != 0 && prog->Target != target) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)"); - return; - } - - if ((target == GL_VERTEX_PROGRAM_NV || - target == GL_VERTEX_STATE_PROGRAM_NV) - && ctx->Extensions.NV_vertex_program) { - struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; - if (!vprog || prog == &_mesa_DummyProgram) { - vprog = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, target, id); - if (!vprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, vprog); - } - - if (ctx->Extensions.ARB_vertex_program - && (strncmp((char *) program, "!!ARB", 5) == 0)) { - _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog); - } else { - _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); - } - } - else if (target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) { - struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; - if (!fprog || prog == &_mesa_DummyProgram) { - fprog = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, target, id); - if (!fprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, fprog); - } - _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); - } - else if (target == GL_FRAGMENT_PROGRAM_ARB - && ctx->Extensions.ARB_fragment_program) { - struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; - if (!fprog || prog == &_mesa_DummyProgram) { - fprog = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, target, id); - if (!fprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, fprog); - } - _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog); - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)"); - } -} - - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, - GLuint num, const GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); - return; - } - for (i = 0; i < num; i++) { - ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0]; - ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1]; - ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2]; - ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3]; - params += 4; - }; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV"); - return; - } -} - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, - GLuint num, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); - return; - } - for (i = 0; i < num; i++) { - COPY_4V(ctx->VertexProgram.Parameters[index + i], params); - params += 4; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV"); - return; - } -} - - - -/** - * Setup tracking of matrices into program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_TrackMatrixNV(GLenum target, GLuint address, - GLenum matrix, GLenum transform) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - if (address & 0x3) { - /* addr must be multiple of four */ - _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)"); - return; - } - - switch (matrix) { - case GL_NONE: - case GL_MODELVIEW: - case GL_PROJECTION: - case GL_TEXTURE: - case GL_COLOR: - case GL_MODELVIEW_PROJECTION_NV: - case GL_MATRIX0_NV: - case GL_MATRIX1_NV: - case GL_MATRIX2_NV: - case GL_MATRIX3_NV: - case GL_MATRIX4_NV: - case GL_MATRIX5_NV: - case GL_MATRIX6_NV: - case GL_MATRIX7_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)"); - return; - } - - switch (transform) { - case GL_IDENTITY_NV: - case GL_INVERSE_NV: - case GL_TRANSPOSE_NV: - case GL_INVERSE_TRANSPOSE_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)"); - return; - } - - ctx->VertexProgram.TrackMatrix[address / 4] = matrix; - ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)"); - return; - } -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct gl_program *prog; - struct gl_fragment_program *fragProg; - GLfloat *v; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); - - prog = _mesa_lookup_program(ctx, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(len)"); - return; - } - - fragProg = (struct gl_fragment_program *) prog; - v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len, - (char *) name); - if (v) { - v[0] = x; - v[1] = y; - v[2] = z; - v[3] = w; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(name)"); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, - (GLfloat)z, (GLfloat)w); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, - (GLfloat)v[0], (GLfloat)v[1], - (GLfloat)v[2], (GLfloat)v[3]); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat *params) -{ - struct gl_program *prog; - struct gl_fragment_program *fragProg; - const GLfloat *v; - - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = _mesa_lookup_program(ctx, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); - return; - } - - fragProg = (struct gl_fragment_program *) prog; - v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, - len, (char *) name); - if (v) { - params[0] = v[0]; - params[1] = v[1]; - params[2] = v[2]; - params[3] = v[3]; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble *params) -{ - GLfloat floatParams[4]; - _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams); - COPY_4V(params, floatParams); -} |