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Diffstat (limited to 'mesalib/src/mesa/shader/prog_execute.h')
-rw-r--r-- | mesalib/src/mesa/shader/prog_execute.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/mesalib/src/mesa/shader/prog_execute.h b/mesalib/src/mesa/shader/prog_execute.h new file mode 100644 index 000000000..adefc5439 --- /dev/null +++ b/mesalib/src/mesa/shader/prog_execute.h @@ -0,0 +1,85 @@ +/* + * Mesa 3-D graphics library + * Version: 7.0.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef PROG_EXECUTE_H +#define PROG_EXECUTE_H + +#include "main/config.h" + + +typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4], + GLfloat lambda, GLuint unit, GLfloat color[4]); + +typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4], + const GLfloat texdx[4], + const GLfloat texdy[4], + GLfloat lodBias, + GLuint unit, GLfloat color[4]); + + +/** + * Virtual machine state used during execution of vertex/fragment programs. + */ +struct gl_program_machine +{ + const struct gl_program *CurProgram; + + /** Fragment Input attributes */ + GLfloat (*Attribs)[MAX_WIDTH][4]; + GLfloat (*DerivX)[4]; + GLfloat (*DerivY)[4]; + GLuint NumDeriv; /**< Max index into DerivX/Y arrays */ + GLuint CurElement; /**< Index into Attribs arrays */ + + /** Vertex Input attribs */ + GLfloat VertAttribs[VERT_ATTRIB_MAX][4]; + + GLfloat Temporaries[MAX_PROGRAM_TEMPS][4]; + GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4]; + GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */ + GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */ + GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4]; + + const GLubyte *Samplers; /** Array mapping sampler var to tex unit */ + + GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */ + GLuint StackDepth; /**< Index/ptr to top of CallStack[] */ + + /** Texture fetch functions */ + FetchTexelLodFunc FetchTexelLod; + FetchTexelDerivFunc FetchTexelDeriv; +}; + + +extern void +_mesa_get_program_register(GLcontext *ctx, gl_register_file file, + GLuint index, GLfloat val[4]); + +extern GLboolean +_mesa_execute_program(GLcontext *ctx, + const struct gl_program *program, + struct gl_program_machine *machine); + + +#endif /* PROG_EXECUTE_H */ |