diff options
Diffstat (limited to 'mesalib/src/mesa/shader/shader_api.h')
-rw-r--r-- | mesalib/src/mesa/shader/shader_api.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/mesalib/src/mesa/shader/shader_api.h b/mesalib/src/mesa/shader/shader_api.h new file mode 100644 index 000000000..d08d47373 --- /dev/null +++ b/mesalib/src/mesa/shader/shader_api.h @@ -0,0 +1,100 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SHADER_API_H +#define SHADER_API_H + + +#include "main/glheader.h" +#include "main/mtypes.h" + + +/** + * Internal functions + */ + +extern void +_mesa_init_shader_state(GLcontext * ctx); + +extern void +_mesa_free_shader_state(GLcontext *ctx); + +/* +extern struct gl_shader_program * +_mesa_new_shader_program(GLcontext *ctx, GLuint name); +*/ +extern void +_mesa_clear_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); + +extern void +_mesa_free_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); + +extern void +_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg); + +extern void +_mesa_reference_shader_program(GLcontext *ctx, + struct gl_shader_program **ptr, + struct gl_shader_program *shProg); + +extern struct gl_shader_program * +_mesa_lookup_shader_program(GLcontext *ctx, GLuint name); + + +extern struct gl_shader * +_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); + +extern void +_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh); + +extern void +_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, + struct gl_shader *sh); + +extern struct gl_shader * +_mesa_lookup_shader(GLcontext *ctx, GLuint name); + + +extern void +_mesa_update_shader_textures_used(struct gl_program *prog); + + +extern void +_mesa_use_program(GLcontext *ctx, GLuint program); + + +extern GLboolean +_mesa_validate_shader_program(GLcontext *ctx, + const struct gl_shader_program *shProg, + char *errMsg); + +extern void +_mesa_init_glsl_driver_functions(struct dd_function_table *driver); + + +#endif /* SHADER_API_H */ |