diff options
Diffstat (limited to 'mesalib/src/mesa/shader/slang/slang_compile.c')
-rw-r--r-- | mesalib/src/mesa/shader/slang/slang_compile.c | 2825 |
1 files changed, 2825 insertions, 0 deletions
diff --git a/mesalib/src/mesa/shader/slang/slang_compile.c b/mesalib/src/mesa/shader/slang/slang_compile.c new file mode 100644 index 000000000..c1b97c7cb --- /dev/null +++ b/mesalib/src/mesa/shader/slang/slang_compile.c @@ -0,0 +1,2825 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2008 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_compile.c + * slang front-end compiler + * \author Michal Krol + */ + +#include "main/imports.h" +#include "main/context.h" +#include "shader/program.h" +#include "shader/programopt.h" +#include "shader/prog_optimize.h" +#include "shader/prog_print.h" +#include "shader/prog_parameter.h" +#include "shader/grammar/grammar_mesa.h" +#include "slang_codegen.h" +#include "slang_compile.h" +#include "slang_preprocess.h" +#include "slang_storage.h" +#include "slang_emit.h" +#include "slang_log.h" +#include "slang_mem.h" +#include "slang_vartable.h" +#include "slang_simplify.h" + +#include "slang_print.h" + +/* + * This is a straightforward implementation of the slang front-end + * compiler. Lots of error-checking functionality is missing but + * every well-formed shader source should compile successfully and + * execute as expected. However, some semantically ill-formed shaders + * may be accepted resulting in undefined behaviour. + */ + + +/** re-defined below, should be the same though */ +#define TYPE_SPECIFIER_COUNT 32 + + +/** + * Check if the given identifier is legal. + */ +static GLboolean +legal_identifier(slang_atom name) +{ + /* "gl_" is a reserved prefix */ + if (_mesa_strncmp((char *) name, "gl_", 3) == 0) { + return GL_FALSE; + } + return GL_TRUE; +} + + +/* + * slang_code_unit + */ + +GLvoid +_slang_code_unit_ctr(slang_code_unit * self, + struct slang_code_object_ * object) +{ + _slang_variable_scope_ctr(&self->vars); + _slang_function_scope_ctr(&self->funs); + _slang_struct_scope_ctr(&self->structs); + self->object = object; +} + +GLvoid +_slang_code_unit_dtr(slang_code_unit * self) +{ + slang_variable_scope_destruct(&self->vars); + slang_function_scope_destruct(&self->funs); + slang_struct_scope_destruct(&self->structs); +} + +/* + * slang_code_object + */ + +GLvoid +_slang_code_object_ctr(slang_code_object * self) +{ + GLuint i; + + for (i = 0; i < SLANG_BUILTIN_TOTAL; i++) + _slang_code_unit_ctr(&self->builtin[i], self); + _slang_code_unit_ctr(&self->unit, self); + slang_atom_pool_construct(&self->atompool); +} + +GLvoid +_slang_code_object_dtr(slang_code_object * self) +{ + GLuint i; + + for (i = 0; i < SLANG_BUILTIN_TOTAL; i++) + _slang_code_unit_dtr(&self->builtin[i]); + _slang_code_unit_dtr(&self->unit); + slang_atom_pool_destruct(&self->atompool); +} + + +/* slang_parse_ctx */ + +typedef struct slang_parse_ctx_ +{ + const byte *I; + slang_info_log *L; + int parsing_builtin; + GLboolean global_scope; /**< Is object being declared a global? */ + slang_atom_pool *atoms; + slang_unit_type type; /**< Vertex vs. Fragment */ + GLuint version; /**< user-specified (or default) #version */ +} slang_parse_ctx; + +/* slang_output_ctx */ + +typedef struct slang_output_ctx_ +{ + slang_variable_scope *vars; + slang_function_scope *funs; + slang_struct_scope *structs; + struct gl_program *program; + struct gl_sl_pragmas *pragmas; + slang_var_table *vartable; + GLuint default_precision[TYPE_SPECIFIER_COUNT]; + GLboolean allow_precision; + GLboolean allow_invariant; + GLboolean allow_centroid; + GLboolean allow_array_types; /* float[] syntax */ +} slang_output_ctx; + +/* _slang_compile() */ + + +/* Debugging aid, print file/line where parsing error is detected */ +#define RETURN0 \ + do { \ + if (0) \ + printf("slang error at %s:%d\n", __FILE__, __LINE__); \ + return 0; \ + } while (0) + + +static void +parse_identifier_str(slang_parse_ctx * C, char **id) +{ + *id = (char *) C->I; + C->I += _mesa_strlen(*id) + 1; +} + +static slang_atom +parse_identifier(slang_parse_ctx * C) +{ + const char *id; + + id = (const char *) C->I; + C->I += _mesa_strlen(id) + 1; + return slang_atom_pool_atom(C->atoms, id); +} + +static int +parse_number(slang_parse_ctx * C, int *number) +{ + const int radix = (int) (*C->I++); + *number = 0; + while (*C->I != '\0') { + int digit; + if (*C->I >= '0' && *C->I <= '9') + digit = (int) (*C->I - '0'); + else if (*C->I >= 'A' && *C->I <= 'Z') + digit = (int) (*C->I - 'A') + 10; + else + digit = (int) (*C->I - 'a') + 10; + *number = *number * radix + digit; + C->I++; + } + C->I++; + if (*number > 65535) + slang_info_log_warning(C->L, "%d: literal integer overflow.", *number); + return 1; +} + +static int +parse_float(slang_parse_ctx * C, float *number) +{ + char *integral = NULL; + char *fractional = NULL; + char *exponent = NULL; + char *whole = NULL; + + parse_identifier_str(C, &integral); + parse_identifier_str(C, &fractional); + parse_identifier_str(C, &exponent); + + whole = (char *) _slang_alloc((_mesa_strlen(integral) + + _mesa_strlen(fractional) + + _mesa_strlen(exponent) + 3) * sizeof(char)); + if (whole == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + + slang_string_copy(whole, integral); + slang_string_concat(whole, "."); + slang_string_concat(whole, fractional); + slang_string_concat(whole, "E"); + slang_string_concat(whole, exponent); + + *number = (float) (_mesa_strtod(whole, (char **) NULL)); + + _slang_free(whole); + + return 1; +} + +/* revision number - increment after each change affecting emitted output */ +#define REVISION 5 + +static int +check_revision(slang_parse_ctx * C) +{ + if (*C->I != REVISION) { + slang_info_log_error(C->L, "Internal compiler error."); + RETURN0; + } + C->I++; + return 1; +} + +static int parse_statement(slang_parse_ctx *, slang_output_ctx *, + slang_operation *); +static int parse_expression(slang_parse_ctx *, slang_output_ctx *, + slang_operation *); +static int parse_type_specifier(slang_parse_ctx *, slang_output_ctx *, + slang_type_specifier *); +static int +parse_type_array_size(slang_parse_ctx *C, + slang_output_ctx *O, + GLint *array_len); + +static GLboolean +parse_array_len(slang_parse_ctx * C, slang_output_ctx * O, GLuint * len) +{ + slang_operation array_size; + slang_name_space space; + GLboolean result; + + if (!slang_operation_construct(&array_size)) + return GL_FALSE; + if (!parse_expression(C, O, &array_size)) { + slang_operation_destruct(&array_size); + return GL_FALSE; + } + + space.funcs = O->funs; + space.structs = O->structs; + space.vars = O->vars; + + /* evaluate compile-time expression which is array size */ + _slang_simplify(&array_size, &space, C->atoms); + + if (array_size.type == SLANG_OPER_LITERAL_INT) { + result = GL_TRUE; + *len = (GLint) array_size.literal[0]; + } else if (array_size.type == SLANG_OPER_IDENTIFIER) { + slang_variable *var = _slang_variable_locate(array_size.locals, array_size.a_id, GL_TRUE); + if (!var) { + slang_info_log_error(C->L, "undefined variable '%s'", + (char *) array_size.a_id); + result = GL_FALSE; + } else if (var->type.qualifier == SLANG_QUAL_CONST && + var->type.specifier.type == SLANG_SPEC_INT) { + if (var->initializer && + var->initializer->type == SLANG_OPER_LITERAL_INT) { + *len = (GLint) var->initializer->literal[0]; + result = GL_TRUE; + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + result = GL_FALSE; + } + + slang_operation_destruct(&array_size); + return result; +} + +static GLboolean +calculate_var_size(slang_parse_ctx * C, slang_output_ctx * O, + slang_variable * var) +{ + slang_storage_aggregate agg; + + if (!slang_storage_aggregate_construct(&agg)) + return GL_FALSE; + if (!_slang_aggregate_variable(&agg, &var->type.specifier, var->array_len, + O->funs, O->structs, O->vars, C->atoms)) { + slang_storage_aggregate_destruct(&agg); + return GL_FALSE; + } + var->size = _slang_sizeof_aggregate(&agg); + slang_storage_aggregate_destruct(&agg); + return GL_TRUE; +} + +static void +promote_type_to_array(slang_parse_ctx *C, + slang_fully_specified_type *type, + GLint array_len) +{ + slang_type_specifier *baseType = + slang_type_specifier_new(type->specifier.type, NULL, NULL); + + type->specifier.type = SLANG_SPEC_ARRAY; + type->specifier._array = baseType; + type->array_len = array_len; +} + + +static GLboolean +convert_to_array(slang_parse_ctx * C, slang_variable * var, + const slang_type_specifier * sp) +{ + /* sized array - mark it as array, copy the specifier to the array element + * and parse the expression */ + var->type.specifier.type = SLANG_SPEC_ARRAY; + var->type.specifier._array = (slang_type_specifier *) + _slang_alloc(sizeof(slang_type_specifier)); + if (var->type.specifier._array == NULL) { + slang_info_log_memory(C->L); + return GL_FALSE; + } + slang_type_specifier_ctr(var->type.specifier._array); + return slang_type_specifier_copy(var->type.specifier._array, sp); +} + +/* structure field */ +#define FIELD_NONE 0 +#define FIELD_NEXT 1 +#define FIELD_ARRAY 2 + +static GLboolean +parse_struct_field_var(slang_parse_ctx * C, slang_output_ctx * O, + slang_variable * var, slang_atom a_name, + const slang_type_specifier * sp, + GLuint array_len) +{ + var->a_name = a_name; + if (var->a_name == SLANG_ATOM_NULL) + return GL_FALSE; + + switch (*C->I++) { + case FIELD_NONE: + if (array_len != -1) { + if (!convert_to_array(C, var, sp)) + return GL_FALSE; + var->array_len = array_len; + } + else { + if (!slang_type_specifier_copy(&var->type.specifier, sp)) + return GL_FALSE; + } + break; + case FIELD_ARRAY: + if (array_len != -1) + return GL_FALSE; + if (!convert_to_array(C, var, sp)) + return GL_FALSE; + if (!parse_array_len(C, O, &var->array_len)) + return GL_FALSE; + break; + default: + return GL_FALSE; + } + + return calculate_var_size(C, O, var); +} + +static int +parse_struct_field(slang_parse_ctx * C, slang_output_ctx * O, + slang_struct * st, slang_type_specifier * sp) +{ + slang_output_ctx o = *O; + GLint array_len; + + o.structs = st->structs; + if (!parse_type_specifier(C, &o, sp)) + RETURN0; + if (!parse_type_array_size(C, &o, &array_len)) + RETURN0; + + do { + slang_atom a_name; + slang_variable *var = slang_variable_scope_grow(st->fields); + if (!var) { + slang_info_log_memory(C->L); + RETURN0; + } + a_name = parse_identifier(C); + if (_slang_variable_locate(st->fields, a_name, GL_FALSE)) { + slang_info_log_error(C->L, "duplicate field '%s'", (char *) a_name); + RETURN0; + } + + if (!parse_struct_field_var(C, &o, var, a_name, sp, array_len)) + RETURN0; + } + while (*C->I++ != FIELD_NONE); + + return 1; +} + +static int +parse_struct(slang_parse_ctx * C, slang_output_ctx * O, slang_struct ** st) +{ + slang_atom a_name; + const char *name; + + /* parse struct name (if any) and make sure it is unique in current scope */ + a_name = parse_identifier(C); + if (a_name == SLANG_ATOM_NULL) + RETURN0; + + name = slang_atom_pool_id(C->atoms, a_name); + if (name[0] != '\0' + && slang_struct_scope_find(O->structs, a_name, 0) != NULL) { + slang_info_log_error(C->L, "%s: duplicate type name.", name); + RETURN0; + } + + /* set-up a new struct */ + *st = (slang_struct *) _slang_alloc(sizeof(slang_struct)); + if (*st == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + if (!slang_struct_construct(*st)) { + _slang_free(*st); + *st = NULL; + slang_info_log_memory(C->L); + RETURN0; + } + (**st).a_name = a_name; + (**st).structs->outer_scope = O->structs; + + /* parse individual struct fields */ + do { + slang_type_specifier sp; + + slang_type_specifier_ctr(&sp); + if (!parse_struct_field(C, O, *st, &sp)) { + slang_type_specifier_dtr(&sp); + RETURN0; + } + slang_type_specifier_dtr(&sp); + } + while (*C->I++ != FIELD_NONE); + + /* if named struct, copy it to current scope */ + if (name[0] != '\0') { + slang_struct *s; + + O->structs->structs = + (slang_struct *) _slang_realloc(O->structs->structs, + O->structs->num_structs + * sizeof(slang_struct), + (O->structs->num_structs + 1) + * sizeof(slang_struct)); + if (O->structs->structs == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + s = &O->structs->structs[O->structs->num_structs]; + if (!slang_struct_construct(s)) + RETURN0; + O->structs->num_structs++; + if (!slang_struct_copy(s, *st)) + RETURN0; + } + + return 1; +} + + +/* invariant qualifer */ +#define TYPE_VARIANT 90 +#define TYPE_INVARIANT 91 + +static int +parse_type_variant(slang_parse_ctx * C, slang_type_variant *variant) +{ + GLuint invariant = *C->I++; + switch (invariant) { + case TYPE_VARIANT: + *variant = SLANG_VARIANT; + return 1; + case TYPE_INVARIANT: + *variant = SLANG_INVARIANT; + return 1; + default: + RETURN0; + } +} + + +/* centroid qualifer */ +#define TYPE_CENTER 95 +#define TYPE_CENTROID 96 + +static int +parse_type_centroid(slang_parse_ctx * C, slang_type_centroid *centroid) +{ + GLuint c = *C->I++; + switch (c) { + case TYPE_CENTER: + *centroid = SLANG_CENTER; + return 1; + case TYPE_CENTROID: + *centroid = SLANG_CENTROID; + return 1; + default: + RETURN0; + } +} + + +/* type qualifier */ +#define TYPE_QUALIFIER_NONE 0 +#define TYPE_QUALIFIER_CONST 1 +#define TYPE_QUALIFIER_ATTRIBUTE 2 +#define TYPE_QUALIFIER_VARYING 3 +#define TYPE_QUALIFIER_UNIFORM 4 +#define TYPE_QUALIFIER_FIXEDOUTPUT 5 +#define TYPE_QUALIFIER_FIXEDINPUT 6 + +static int +parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual) +{ + GLuint qualifier = *C->I++; + switch (qualifier) { + case TYPE_QUALIFIER_NONE: + *qual = SLANG_QUAL_NONE; + break; + case TYPE_QUALIFIER_CONST: + *qual = SLANG_QUAL_CONST; + break; + case TYPE_QUALIFIER_ATTRIBUTE: + *qual = SLANG_QUAL_ATTRIBUTE; + break; + case TYPE_QUALIFIER_VARYING: + *qual = SLANG_QUAL_VARYING; + break; + case TYPE_QUALIFIER_UNIFORM: + *qual = SLANG_QUAL_UNIFORM; + break; + case TYPE_QUALIFIER_FIXEDOUTPUT: + *qual = SLANG_QUAL_FIXEDOUTPUT; + break; + case TYPE_QUALIFIER_FIXEDINPUT: + *qual = SLANG_QUAL_FIXEDINPUT; + break; + default: + RETURN0; + } + return 1; +} + +/* type specifier */ +#define TYPE_SPECIFIER_VOID 0 +#define TYPE_SPECIFIER_BOOL 1 +#define TYPE_SPECIFIER_BVEC2 2 +#define TYPE_SPECIFIER_BVEC3 3 +#define TYPE_SPECIFIER_BVEC4 4 +#define TYPE_SPECIFIER_INT 5 +#define TYPE_SPECIFIER_IVEC2 6 +#define TYPE_SPECIFIER_IVEC3 7 +#define TYPE_SPECIFIER_IVEC4 8 +#define TYPE_SPECIFIER_FLOAT 9 +#define TYPE_SPECIFIER_VEC2 10 +#define TYPE_SPECIFIER_VEC3 11 +#define TYPE_SPECIFIER_VEC4 12 +#define TYPE_SPECIFIER_MAT2 13 +#define TYPE_SPECIFIER_MAT3 14 +#define TYPE_SPECIFIER_MAT4 15 +#define TYPE_SPECIFIER_SAMPLER1D 16 +#define TYPE_SPECIFIER_SAMPLER2D 17 +#define TYPE_SPECIFIER_SAMPLER3D 18 +#define TYPE_SPECIFIER_SAMPLERCUBE 19 +#define TYPE_SPECIFIER_SAMPLER1DSHADOW 20 +#define TYPE_SPECIFIER_SAMPLER2DSHADOW 21 +#define TYPE_SPECIFIER_SAMPLER2DRECT 22 +#define TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23 +#define TYPE_SPECIFIER_STRUCT 24 +#define TYPE_SPECIFIER_TYPENAME 25 +#define TYPE_SPECIFIER_MAT23 26 +#define TYPE_SPECIFIER_MAT32 27 +#define TYPE_SPECIFIER_MAT24 28 +#define TYPE_SPECIFIER_MAT42 29 +#define TYPE_SPECIFIER_MAT34 30 +#define TYPE_SPECIFIER_MAT43 31 +#define TYPE_SPECIFIER_COUNT 32 + +static int +parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, + slang_type_specifier * spec) +{ + switch (*C->I++) { + case TYPE_SPECIFIER_VOID: + spec->type = SLANG_SPEC_VOID; + break; + case TYPE_SPECIFIER_BOOL: + spec->type = SLANG_SPEC_BOOL; + break; + case TYPE_SPECIFIER_BVEC2: + spec->type = SLANG_SPEC_BVEC2; + break; + case TYPE_SPECIFIER_BVEC3: + spec->type = SLANG_SPEC_BVEC3; + break; + case TYPE_SPECIFIER_BVEC4: + spec->type = SLANG_SPEC_BVEC4; + break; + case TYPE_SPECIFIER_INT: + spec->type = SLANG_SPEC_INT; + break; + case TYPE_SPECIFIER_IVEC2: + spec->type = SLANG_SPEC_IVEC2; + break; + case TYPE_SPECIFIER_IVEC3: + spec->type = SLANG_SPEC_IVEC3; + break; + case TYPE_SPECIFIER_IVEC4: + spec->type = SLANG_SPEC_IVEC4; + break; + case TYPE_SPECIFIER_FLOAT: + spec->type = SLANG_SPEC_FLOAT; + break; + case TYPE_SPECIFIER_VEC2: + spec->type = SLANG_SPEC_VEC2; + break; + case TYPE_SPECIFIER_VEC3: + spec->type = SLANG_SPEC_VEC3; + break; + case TYPE_SPECIFIER_VEC4: + spec->type = SLANG_SPEC_VEC4; + break; + case TYPE_SPECIFIER_MAT2: + spec->type = SLANG_SPEC_MAT2; + break; + case TYPE_SPECIFIER_MAT3: + spec->type = SLANG_SPEC_MAT3; + break; + case TYPE_SPECIFIER_MAT4: + spec->type = SLANG_SPEC_MAT4; + break; + case TYPE_SPECIFIER_MAT23: + spec->type = SLANG_SPEC_MAT23; + break; + case TYPE_SPECIFIER_MAT32: + spec->type = SLANG_SPEC_MAT32; + break; + case TYPE_SPECIFIER_MAT24: + spec->type = SLANG_SPEC_MAT24; + break; + case TYPE_SPECIFIER_MAT42: + spec->type = SLANG_SPEC_MAT42; + break; + case TYPE_SPECIFIER_MAT34: + spec->type = SLANG_SPEC_MAT34; + break; + case TYPE_SPECIFIER_MAT43: + spec->type = SLANG_SPEC_MAT43; + break; + case TYPE_SPECIFIER_SAMPLER1D: + spec->type = SLANG_SPEC_SAMPLER1D; + break; + case TYPE_SPECIFIER_SAMPLER2D: + spec->type = SLANG_SPEC_SAMPLER2D; + break; + case TYPE_SPECIFIER_SAMPLER3D: + spec->type = SLANG_SPEC_SAMPLER3D; + break; + case TYPE_SPECIFIER_SAMPLERCUBE: + spec->type = SLANG_SPEC_SAMPLERCUBE; + break; + case TYPE_SPECIFIER_SAMPLER2DRECT: + spec->type = SLANG_SPEC_SAMPLER2DRECT; + break; + case TYPE_SPECIFIER_SAMPLER1DSHADOW: + spec->type = SLANG_SPEC_SAMPLER1DSHADOW; + break; + case TYPE_SPECIFIER_SAMPLER2DSHADOW: + spec->type = SLANG_SPEC_SAMPLER2DSHADOW; + break; + case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: + spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW; + break; + case TYPE_SPECIFIER_STRUCT: + spec->type = SLANG_SPEC_STRUCT; + if (!parse_struct(C, O, &spec->_struct)) + RETURN0; + break; + case TYPE_SPECIFIER_TYPENAME: + spec->type = SLANG_SPEC_STRUCT; + { + slang_atom a_name; + slang_struct *stru; + + a_name = parse_identifier(C); + if (a_name == NULL) + RETURN0; + + stru = slang_struct_scope_find(O->structs, a_name, 1); + if (stru == NULL) { + slang_info_log_error(C->L, "undeclared type name '%s'", + slang_atom_pool_id(C->atoms, a_name)); + RETURN0; + } + + spec->_struct = (slang_struct *) _slang_alloc(sizeof(slang_struct)); + if (spec->_struct == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + if (!slang_struct_construct(spec->_struct)) { + _slang_free(spec->_struct); + spec->_struct = NULL; + RETURN0; + } + if (!slang_struct_copy(spec->_struct, stru)) + RETURN0; + } + break; + default: + RETURN0; + } + return 1; +} + +#define TYPE_SPECIFIER_NONARRAY 0 +#define TYPE_SPECIFIER_ARRAY 1 + +static int +parse_type_array_size(slang_parse_ctx *C, + slang_output_ctx *O, + GLint *array_len) +{ + GLuint size; + + switch (*C->I++) { + case TYPE_SPECIFIER_NONARRAY: + *array_len = -1; /* -1 = not an array */ + break; + case TYPE_SPECIFIER_ARRAY: + if (!parse_array_len(C, O, &size)) + RETURN0; + *array_len = (GLint) size; + break; + default: + assert(0); + RETURN0; + } + return 1; +} + +#define PRECISION_DEFAULT 0 +#define PRECISION_LOW 1 +#define PRECISION_MEDIUM 2 +#define PRECISION_HIGH 3 + +static int +parse_type_precision(slang_parse_ctx *C, + slang_type_precision *precision) +{ + GLint prec = *C->I++; + switch (prec) { + case PRECISION_DEFAULT: + *precision = SLANG_PREC_DEFAULT; + return 1; + case PRECISION_LOW: + *precision = SLANG_PREC_LOW; + return 1; + case PRECISION_MEDIUM: + *precision = SLANG_PREC_MEDIUM; + return 1; + case PRECISION_HIGH: + *precision = SLANG_PREC_HIGH; + return 1; + default: + RETURN0; + } +} + +static int +parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, + slang_fully_specified_type * type) +{ + if (!parse_type_variant(C, &type->variant)) + RETURN0; + + if (!parse_type_centroid(C, &type->centroid)) + RETURN0; + + if (!parse_type_qualifier(C, &type->qualifier)) + RETURN0; + + if (!parse_type_precision(C, &type->precision)) + RETURN0; + + if (!parse_type_specifier(C, O, &type->specifier)) + RETURN0; + + if (!parse_type_array_size(C, O, &type->array_len)) + RETURN0; + + if (!O->allow_invariant && type->variant == SLANG_INVARIANT) { + slang_info_log_error(C->L, + "'invariant' keyword not allowed (perhaps set #version 120)"); + RETURN0; + } + + if (!O->allow_centroid && type->centroid == SLANG_CENTROID) { + slang_info_log_error(C->L, + "'centroid' keyword not allowed (perhaps set #version 120)"); + RETURN0; + } + else if (type->centroid == SLANG_CENTROID && + type->qualifier != SLANG_QUAL_VARYING) { + slang_info_log_error(C->L, + "'centroid' keyword only allowed for varying vars"); + RETURN0; + } + + + /* need this? + if (type->qualifier != SLANG_QUAL_VARYING && + type->variant == SLANG_INVARIANT) { + slang_info_log_error(C->L, + "invariant qualifer only allowed for varying vars"); + RETURN0; + } + */ + + if (O->allow_precision) { + if (type->precision == SLANG_PREC_DEFAULT) { + assert(type->specifier.type < TYPE_SPECIFIER_COUNT); + /* use the default precision for this datatype */ + type->precision = O->default_precision[type->specifier.type]; + } + } + else { + /* only default is allowed */ + if (type->precision != SLANG_PREC_DEFAULT) { + slang_info_log_error(C->L, "precision qualifiers not allowed"); + RETURN0; + } + } + + if (!O->allow_array_types && type->array_len >= 0) { + slang_info_log_error(C->L, "first-class array types not allowed"); + RETURN0; + } + + if (type->array_len >= 0) { + /* convert type to array type (ex: convert "int" to "array of int" */ + promote_type_to_array(C, type, type->array_len); + } + + return 1; +} + +/* operation */ +#define OP_END 0 +#define OP_BLOCK_BEGIN_NO_NEW_SCOPE 1 +#define OP_BLOCK_BEGIN_NEW_SCOPE 2 +#define OP_DECLARE 3 +#define OP_ASM 4 +#define OP_BREAK 5 +#define OP_CONTINUE 6 +#define OP_DISCARD 7 +#define OP_RETURN 8 +#define OP_EXPRESSION 9 +#define OP_IF 10 +#define OP_WHILE 11 +#define OP_DO 12 +#define OP_FOR 13 +#define OP_PUSH_VOID 14 +#define OP_PUSH_BOOL 15 +#define OP_PUSH_INT 16 +#define OP_PUSH_FLOAT 17 +#define OP_PUSH_IDENTIFIER 18 +#define OP_SEQUENCE 19 +#define OP_ASSIGN 20 +#define OP_ADDASSIGN 21 +#define OP_SUBASSIGN 22 +#define OP_MULASSIGN 23 +#define OP_DIVASSIGN 24 +/*#define OP_MODASSIGN 25*/ +/*#define OP_LSHASSIGN 26*/ +/*#define OP_RSHASSIGN 27*/ +/*#define OP_ORASSIGN 28*/ +/*#define OP_XORASSIGN 29*/ +/*#define OP_ANDASSIGN 30*/ +#define OP_SELECT 31 +#define OP_LOGICALOR 32 +#define OP_LOGICALXOR 33 +#define OP_LOGICALAND 34 +/*#define OP_BITOR 35*/ +/*#define OP_BITXOR 36*/ +/*#define OP_BITAND 37*/ +#define OP_EQUAL 38 +#define OP_NOTEQUAL 39 +#define OP_LESS 40 +#define OP_GREATER 41 +#define OP_LESSEQUAL 42 +#define OP_GREATEREQUAL 43 +/*#define OP_LSHIFT 44*/ +/*#define OP_RSHIFT 45*/ +#define OP_ADD 46 +#define OP_SUBTRACT 47 +#define OP_MULTIPLY 48 +#define OP_DIVIDE 49 +/*#define OP_MODULUS 50*/ +#define OP_PREINCREMENT 51 +#define OP_PREDECREMENT 52 +#define OP_PLUS 53 +#define OP_MINUS 54 +/*#define OP_COMPLEMENT 55*/ +#define OP_NOT 56 +#define OP_SUBSCRIPT 57 +#define OP_CALL 58 +#define OP_FIELD 59 +#define OP_POSTINCREMENT 60 +#define OP_POSTDECREMENT 61 +#define OP_PRECISION 62 +#define OP_METHOD 63 + + +/** + * When parsing a compound production, this function is used to parse the + * children. + * For example, a while-loop compound will have two children, the + * while condition expression and the loop body. So, this function will + * be called twice to parse those two sub-expressions. + * \param C the parsing context + * \param O the output context + * \param oper the operation we're parsing + * \param statement indicates whether parsing a statement, or expression + * \return 1 if success, 0 if error + */ +static int +parse_child_operation(slang_parse_ctx * C, slang_output_ctx * O, + slang_operation * oper, GLboolean statement) +{ + slang_operation *ch; + + /* grow child array */ + ch = slang_operation_grow(&oper->num_children, &oper->children); + if (statement) + return parse_statement(C, O, ch); + return parse_expression(C, O, ch); +} + +static int parse_declaration(slang_parse_ctx * C, slang_output_ctx * O); + +static int +parse_statement(slang_parse_ctx * C, slang_output_ctx * O, + slang_operation * oper) +{ + int op; + + oper->locals->outer_scope = O->vars; + + op = *C->I++; + switch (op) { + case OP_BLOCK_BEGIN_NO_NEW_SCOPE: + /* parse child statements, do not create new variable scope */ + oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; + while (*C->I != OP_END) + if (!parse_child_operation(C, O, oper, GL_TRUE)) + RETURN0; + C->I++; + break; + case OP_BLOCK_BEGIN_NEW_SCOPE: + /* parse child statements, create new variable scope */ + { + slang_output_ctx o = *O; + + oper->type = SLANG_OPER_BLOCK_NEW_SCOPE; + o.vars = oper->locals; + while (*C->I != OP_END) + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + C->I++; + } + break; + case OP_DECLARE: + /* local variable declaration, individual declarators are stored as + * children identifiers + */ + oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; + { + const unsigned int first_var = O->vars->num_variables; + + /* parse the declaration, note that there can be zero or more + * than one declarators + */ + if (!parse_declaration(C, O)) + RETURN0; + if (first_var < O->vars->num_variables) { + const unsigned int num_vars = O->vars->num_variables - first_var; + unsigned int i; + assert(oper->num_children == 0); + oper->num_children = num_vars; + oper->children = slang_operation_new(num_vars); + if (oper->children == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + for (i = first_var; i < O->vars->num_variables; i++) { + slang_operation *o = &oper->children[i - first_var]; + slang_variable *var = O->vars->variables[i]; + o->type = SLANG_OPER_VARIABLE_DECL; + o->locals->outer_scope = O->vars; + o->a_id = var->a_name; + + /* new/someday... + calculate_var_size(C, O, var); + */ + + if (!legal_identifier(o->a_id)) { + slang_info_log_error(C->L, "illegal variable name '%s'", + (char *) o->a_id); + RETURN0; + } + } + } + } + break; + case OP_ASM: + /* the __asm statement, parse the mnemonic and all its arguments + * as expressions + */ + oper->type = SLANG_OPER_ASM; + oper->a_id = parse_identifier(C); + if (oper->a_id == SLANG_ATOM_NULL) + RETURN0; + while (*C->I != OP_END) { + if (!parse_child_operation(C, O, oper, GL_FALSE)) + RETURN0; + } + C->I++; + break; + case OP_BREAK: + oper->type = SLANG_OPER_BREAK; + break; + case OP_CONTINUE: + oper->type = SLANG_OPER_CONTINUE; + break; + case OP_DISCARD: + oper->type = SLANG_OPER_DISCARD; + break; + case OP_RETURN: + oper->type = SLANG_OPER_RETURN; + if (!parse_child_operation(C, O, oper, GL_FALSE)) + RETURN0; + break; + case OP_EXPRESSION: + oper->type = SLANG_OPER_EXPRESSION; + if (!parse_child_operation(C, O, oper, GL_FALSE)) + RETURN0; + break; + case OP_IF: + oper->type = SLANG_OPER_IF; + if (!parse_child_operation(C, O, oper, GL_FALSE)) + RETURN0; + if (!parse_child_operation(C, O, oper, GL_TRUE)) + RETURN0; + if (!parse_child_operation(C, O, oper, GL_TRUE)) + RETURN0; + break; + case OP_WHILE: + { + slang_output_ctx o = *O; + + oper->type = SLANG_OPER_WHILE; + o.vars = oper->locals; + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + } + break; + case OP_DO: + oper->type = SLANG_OPER_DO; + if (!parse_child_operation(C, O, oper, GL_TRUE)) + RETURN0; + if (!parse_child_operation(C, O, oper, GL_FALSE)) + RETURN0; + break; + case OP_FOR: + { + slang_output_ctx o = *O; + + oper->type = SLANG_OPER_FOR; + o.vars = oper->locals; + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + if (!parse_child_operation(C, &o, oper, GL_FALSE)) + RETURN0; + if (!parse_child_operation(C, &o, oper, GL_TRUE)) + RETURN0; + } + break; + case OP_PRECISION: + { + /* set default precision for a type in this scope */ + /* ignored at this time */ + int prec_qual = *C->I++; + int datatype = *C->I++; + (void) prec_qual; + (void) datatype; + } + break; + default: + /*printf("Unexpected operation %d\n", op);*/ + RETURN0; + } + return 1; +} + +static int +handle_nary_expression(slang_parse_ctx * C, slang_operation * op, + slang_operation ** ops, unsigned int *total_ops, + unsigned int n) +{ + unsigned int i; + + op->children = slang_operation_new(n); + if (op->children == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + op->num_children = n; + + for (i = 0; i < n; i++) { + slang_operation_destruct(&op->children[i]); + op->children[i] = (*ops)[*total_ops - (n + 1 - i)]; + } + + (*ops)[*total_ops - (n + 1)] = (*ops)[*total_ops - 1]; + *total_ops -= n; + + *ops = (slang_operation *) + _slang_realloc(*ops, + (*total_ops + n) * sizeof(slang_operation), + *total_ops * sizeof(slang_operation)); + if (*ops == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + return 1; +} + +static int +is_constructor_name(const char *name, slang_atom a_name, + slang_struct_scope * structs) +{ + if (slang_type_specifier_type_from_string(name) != SLANG_SPEC_VOID) + return 1; + return slang_struct_scope_find(structs, a_name, 1) != NULL; +} + +#define FUNCTION_CALL_NONARRAY 0 +#define FUNCTION_CALL_ARRAY 1 + +static int +parse_expression(slang_parse_ctx * C, slang_output_ctx * O, + slang_operation * oper) +{ + slang_operation *ops = NULL; + unsigned int num_ops = 0; + int number; + + while (*C->I != OP_END) { + slang_operation *op; + const unsigned int op_code = *C->I++; + + /* allocate default operation, becomes a no-op if not used */ + ops = (slang_operation *) + _slang_realloc(ops, + num_ops * sizeof(slang_operation), + (num_ops + 1) * sizeof(slang_operation)); + if (ops == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + op = &ops[num_ops]; + if (!slang_operation_construct(op)) { + slang_info_log_memory(C->L); + RETURN0; + } + num_ops++; + op->locals->outer_scope = O->vars; + + switch (op_code) { + case OP_PUSH_VOID: + op->type = SLANG_OPER_VOID; + break; + case OP_PUSH_BOOL: + op->type = SLANG_OPER_LITERAL_BOOL; + if (!parse_number(C, &number)) + RETURN0; + op->literal[0] = + op->literal[1] = + op->literal[2] = + op->literal[3] = (GLfloat) number; + op->literal_size = 1; + break; + case OP_PUSH_INT: + op->type = SLANG_OPER_LITERAL_INT; + if (!parse_number(C, &number)) + RETURN0; + op->literal[0] = + op->literal[1] = + op->literal[2] = + op->literal[3] = (GLfloat) number; + op->literal_size = 1; + break; + case OP_PUSH_FLOAT: + op->type = SLANG_OPER_LITERAL_FLOAT; + if (!parse_float(C, &op->literal[0])) + RETURN0; + op->literal[1] = + op->literal[2] = + op->literal[3] = op->literal[0]; + op->literal_size = 1; + break; + case OP_PUSH_IDENTIFIER: + op->type = SLANG_OPER_IDENTIFIER; + op->a_id = parse_identifier(C); + if (op->a_id == SLANG_ATOM_NULL) + RETURN0; + break; + case OP_SEQUENCE: + op->type = SLANG_OPER_SEQUENCE; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_ASSIGN: + op->type = SLANG_OPER_ASSIGN; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_ADDASSIGN: + op->type = SLANG_OPER_ADDASSIGN; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_SUBASSIGN: + op->type = SLANG_OPER_SUBASSIGN; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_MULASSIGN: + op->type = SLANG_OPER_MULASSIGN; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_DIVASSIGN: + op->type = SLANG_OPER_DIVASSIGN; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + /*case OP_MODASSIGN: */ + /*case OP_LSHASSIGN: */ + /*case OP_RSHASSIGN: */ + /*case OP_ORASSIGN: */ + /*case OP_XORASSIGN: */ + /*case OP_ANDASSIGN: */ + case OP_SELECT: + op->type = SLANG_OPER_SELECT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 3)) + RETURN0; + break; + case OP_LOGICALOR: + op->type = SLANG_OPER_LOGICALOR; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_LOGICALXOR: + op->type = SLANG_OPER_LOGICALXOR; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_LOGICALAND: + op->type = SLANG_OPER_LOGICALAND; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + /*case OP_BITOR: */ + /*case OP_BITXOR: */ + /*case OP_BITAND: */ + case OP_EQUAL: + op->type = SLANG_OPER_EQUAL; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_NOTEQUAL: + op->type = SLANG_OPER_NOTEQUAL; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_LESS: + op->type = SLANG_OPER_LESS; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_GREATER: + op->type = SLANG_OPER_GREATER; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_LESSEQUAL: + op->type = SLANG_OPER_LESSEQUAL; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_GREATEREQUAL: + op->type = SLANG_OPER_GREATEREQUAL; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + /*case OP_LSHIFT: */ + /*case OP_RSHIFT: */ + case OP_ADD: + op->type = SLANG_OPER_ADD; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_SUBTRACT: + op->type = SLANG_OPER_SUBTRACT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_MULTIPLY: + op->type = SLANG_OPER_MULTIPLY; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_DIVIDE: + op->type = SLANG_OPER_DIVIDE; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + /*case OP_MODULUS: */ + case OP_PREINCREMENT: + op->type = SLANG_OPER_PREINCREMENT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_PREDECREMENT: + op->type = SLANG_OPER_PREDECREMENT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_PLUS: + op->type = SLANG_OPER_PLUS; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_MINUS: + op->type = SLANG_OPER_MINUS; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_NOT: + op->type = SLANG_OPER_NOT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + /*case OP_COMPLEMENT: */ + case OP_SUBSCRIPT: + op->type = SLANG_OPER_SUBSCRIPT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 2)) + RETURN0; + break; + case OP_METHOD: + op->type = SLANG_OPER_METHOD; + op->a_obj = parse_identifier(C); + if (op->a_obj == SLANG_ATOM_NULL) + RETURN0; + + op->a_id = parse_identifier(C); + if (op->a_id == SLANG_ATOM_NULL) + RETURN0; + + assert(*C->I == OP_END); + C->I++; + + while (*C->I != OP_END) + if (!parse_child_operation(C, O, op, GL_FALSE)) + RETURN0; + C->I++; +#if 0 + /* don't lookup the method (not yet anyway) */ + if (!C->parsing_builtin + && !slang_function_scope_find_by_name(O->funs, op->a_id, 1)) { + const char *id; + + id = slang_atom_pool_id(C->atoms, op->a_id); + if (!is_constructor_name(id, op->a_id, O->structs)) { + slang_info_log_error(C->L, "%s: undeclared function name.", id); + RETURN0; + } + } +#endif + break; + case OP_CALL: + { + GLboolean array_constructor = GL_FALSE; + GLint array_constructor_size = 0; + + op->type = SLANG_OPER_CALL; + op->a_id = parse_identifier(C); + if (op->a_id == SLANG_ATOM_NULL) + RETURN0; + switch (*C->I++) { + case FUNCTION_CALL_NONARRAY: + /* Nothing to do. */ + break; + case FUNCTION_CALL_ARRAY: + /* Calling an array constructor. For example: + * float[3](1.1, 2.2, 3.3); + */ + if (!O->allow_array_types) { + slang_info_log_error(C->L, + "array constructors not allowed " + "in this GLSL version"); + RETURN0; + } + else { + /* parse the array constructor size */ + slang_operation array_size; + array_constructor = GL_TRUE; + slang_operation_construct(&array_size); + if (!parse_expression(C, O, &array_size)) { + slang_operation_destruct(&array_size); + return GL_FALSE; + } + if (array_size.type != SLANG_OPER_LITERAL_INT) { + slang_info_log_error(C->L, + "constructor array size is not an integer"); + slang_operation_destruct(&array_size); + RETURN0; + } + array_constructor_size = (int) array_size.literal[0]; + op->array_constructor = GL_TRUE; + slang_operation_destruct(&array_size); + } + break; + default: + assert(0); + RETURN0; + } + while (*C->I != OP_END) + if (!parse_child_operation(C, O, op, GL_FALSE)) + RETURN0; + C->I++; + + if (array_constructor && + array_constructor_size != op->num_children) { + slang_info_log_error(C->L, "number of parameters to array" + " constructor does not match array size"); + RETURN0; + } + + if (!C->parsing_builtin + && !slang_function_scope_find_by_name(O->funs, op->a_id, 1)) { + const char *id; + + id = slang_atom_pool_id(C->atoms, op->a_id); + if (!is_constructor_name(id, op->a_id, O->structs)) { + slang_info_log_error(C->L, "%s: undeclared function name.", id); + RETURN0; + } + } + } + break; + case OP_FIELD: + op->type = SLANG_OPER_FIELD; + op->a_id = parse_identifier(C); + if (op->a_id == SLANG_ATOM_NULL) + RETURN0; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_POSTINCREMENT: + op->type = SLANG_OPER_POSTINCREMENT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + case OP_POSTDECREMENT: + op->type = SLANG_OPER_POSTDECREMENT; + if (!handle_nary_expression(C, op, &ops, &num_ops, 1)) + RETURN0; + break; + default: + RETURN0; + } + } + C->I++; + + slang_operation_destruct(oper); + *oper = *ops; /* struct copy */ + _slang_free(ops); + + return 1; +} + +/* parameter qualifier */ +#define PARAM_QUALIFIER_IN 0 +#define PARAM_QUALIFIER_OUT 1 +#define PARAM_QUALIFIER_INOUT 2 + +/* function parameter array presence */ +#define PARAMETER_ARRAY_NOT_PRESENT 0 +#define PARAMETER_ARRAY_PRESENT 1 + +static int +parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O, + slang_variable * param) +{ + int param_qual, precision_qual; + + /* parse and validate the parameter's type qualifiers (there can be + * two at most) because not all combinations are valid + */ + if (!parse_type_qualifier(C, ¶m->type.qualifier)) + RETURN0; + + param_qual = *C->I++; + switch (param_qual) { + case PARAM_QUALIFIER_IN: + if (param->type.qualifier != SLANG_QUAL_CONST + && param->type.qualifier != SLANG_QUAL_NONE) { + slang_info_log_error(C->L, "Invalid type qualifier."); + RETURN0; + } + break; + case PARAM_QUALIFIER_OUT: + if (param->type.qualifier == SLANG_QUAL_NONE) + param->type.qualifier = SLANG_QUAL_OUT; + else { + slang_info_log_error(C->L, "Invalid type qualifier."); + RETURN0; + } + break; + case PARAM_QUALIFIER_INOUT: + if (param->type.qualifier == SLANG_QUAL_NONE) + param->type.qualifier = SLANG_QUAL_INOUT; + else { + slang_info_log_error(C->L, "Invalid type qualifier."); + RETURN0; + } + break; + default: + RETURN0; + } + + /* parse precision qualifier (lowp, mediump, highp */ + precision_qual = *C->I++; + /* ignored at this time */ + (void) precision_qual; + + /* parse parameter's type specifier and name */ + if (!parse_type_specifier(C, O, ¶m->type.specifier)) + RETURN0; + if (!parse_type_array_size(C, O, ¶m->type.array_len)) + RETURN0; + param->a_name = parse_identifier(C); + if (param->a_name == SLANG_ATOM_NULL) + RETURN0; + + /* first-class array + */ + if (param->type.array_len >= 0) { + slang_type_specifier p; + + slang_type_specifier_ctr(&p); + if (!slang_type_specifier_copy(&p, ¶m->type.specifier)) { + slang_type_specifier_dtr(&p); + RETURN0; + } + if (!convert_to_array(C, param, &p)) { + slang_type_specifier_dtr(&p); + RETURN0; + } + slang_type_specifier_dtr(&p); + param->array_len = param->type.array_len; + } + + /* if the parameter is an array, parse its size (the size must be + * explicitly defined + */ + if (*C->I++ == PARAMETER_ARRAY_PRESENT) { + slang_type_specifier p; + + if (param->type.array_len >= 0) { + slang_info_log_error(C->L, "multi-dimensional arrays not allowed"); + RETURN0; + } + slang_type_specifier_ctr(&p); + if (!slang_type_specifier_copy(&p, ¶m->type.specifier)) { + slang_type_specifier_dtr(&p); + RETURN0; + } + if (!convert_to_array(C, param, &p)) { + slang_type_specifier_dtr(&p); + RETURN0; + } + slang_type_specifier_dtr(&p); + if (!parse_array_len(C, O, ¶m->array_len)) + RETURN0; + } + +#if 0 + /* calculate the parameter size */ + if (!calculate_var_size(C, O, param)) + RETURN0; +#endif + /* TODO: allocate the local address here? */ + return 1; +} + +/* function type */ +#define FUNCTION_ORDINARY 0 +#define FUNCTION_CONSTRUCTOR 1 +#define FUNCTION_OPERATOR 2 + +/* function parameter */ +#define PARAMETER_NONE 0 +#define PARAMETER_NEXT 1 + +/* operator type */ +#define OPERATOR_ADDASSIGN 1 +#define OPERATOR_SUBASSIGN 2 +#define OPERATOR_MULASSIGN 3 +#define OPERATOR_DIVASSIGN 4 +/*#define OPERATOR_MODASSIGN 5*/ +/*#define OPERATOR_LSHASSIGN 6*/ +/*#define OPERATOR_RSHASSIGN 7*/ +/*#define OPERATOR_ANDASSIGN 8*/ +/*#define OPERATOR_XORASSIGN 9*/ +/*#define OPERATOR_ORASSIGN 10*/ +#define OPERATOR_LOGICALXOR 11 +/*#define OPERATOR_BITOR 12*/ +/*#define OPERATOR_BITXOR 13*/ +/*#define OPERATOR_BITAND 14*/ +#define OPERATOR_LESS 15 +#define OPERATOR_GREATER 16 +#define OPERATOR_LESSEQUAL 17 +#define OPERATOR_GREATEREQUAL 18 +/*#define OPERATOR_LSHIFT 19*/ +/*#define OPERATOR_RSHIFT 20*/ +#define OPERATOR_MULTIPLY 21 +#define OPERATOR_DIVIDE 22 +/*#define OPERATOR_MODULUS 23*/ +#define OPERATOR_INCREMENT 24 +#define OPERATOR_DECREMENT 25 +#define OPERATOR_PLUS 26 +#define OPERATOR_MINUS 27 +/*#define OPERATOR_COMPLEMENT 28*/ +#define OPERATOR_NOT 29 + +static const struct +{ + unsigned int o_code; + const char *o_name; +} operator_names[] = { + {OPERATOR_INCREMENT, "++"}, + {OPERATOR_ADDASSIGN, "+="}, + {OPERATOR_PLUS, "+"}, + {OPERATOR_DECREMENT, "--"}, + {OPERATOR_SUBASSIGN, "-="}, + {OPERATOR_MINUS, "-"}, + {OPERATOR_NOT, "!"}, + {OPERATOR_MULASSIGN, "*="}, + {OPERATOR_MULTIPLY, "*"}, + {OPERATOR_DIVASSIGN, "/="}, + {OPERATOR_DIVIDE, "/"}, + {OPERATOR_LESSEQUAL, "<="}, + /*{ OPERATOR_LSHASSIGN, "<<=" }, */ + /*{ OPERATOR_LSHIFT, "<<" }, */ + {OPERATOR_LESS, "<"}, + {OPERATOR_GREATEREQUAL, ">="}, + /*{ OPERATOR_RSHASSIGN, ">>=" }, */ + /*{ OPERATOR_RSHIFT, ">>" }, */ + {OPERATOR_GREATER, ">"}, + /*{ OPERATOR_MODASSIGN, "%=" }, */ + /*{ OPERATOR_MODULUS, "%" }, */ + /*{ OPERATOR_ANDASSIGN, "&=" }, */ + /*{ OPERATOR_BITAND, "&" }, */ + /*{ OPERATOR_ORASSIGN, "|=" }, */ + /*{ OPERATOR_BITOR, "|" }, */ + /*{ OPERATOR_COMPLEMENT, "~" }, */ + /*{ OPERATOR_XORASSIGN, "^=" }, */ + {OPERATOR_LOGICALXOR, "^^"}, + /*{ OPERATOR_BITXOR, "^" } */ +}; + +static slang_atom +parse_operator_name(slang_parse_ctx * C) +{ + unsigned int i; + + for (i = 0; i < sizeof(operator_names) / sizeof(*operator_names); i++) { + if (operator_names[i].o_code == (unsigned int) (*C->I)) { + slang_atom atom = + slang_atom_pool_atom(C->atoms, operator_names[i].o_name); + if (atom == SLANG_ATOM_NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + C->I++; + return atom; + } + } + RETURN0; +} + + +static int +parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, + slang_function * func) +{ + GLuint functype; + /* parse function type and name */ + if (!parse_fully_specified_type(C, O, &func->header.type)) + RETURN0; + + functype = *C->I++; + switch (functype) { + case FUNCTION_ORDINARY: + func->kind = SLANG_FUNC_ORDINARY; + func->header.a_name = parse_identifier(C); + if (func->header.a_name == SLANG_ATOM_NULL) + RETURN0; + break; + case FUNCTION_CONSTRUCTOR: + func->kind = SLANG_FUNC_CONSTRUCTOR; + if (func->header.type.specifier.type == SLANG_SPEC_STRUCT) + RETURN0; + func->header.a_name = + slang_atom_pool_atom(C->atoms, + slang_type_specifier_type_to_string + (func->header.type.specifier.type)); + if (func->header.a_name == SLANG_ATOM_NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + break; + case FUNCTION_OPERATOR: + func->kind = SLANG_FUNC_OPERATOR; + func->header.a_name = parse_operator_name(C); + if (func->header.a_name == SLANG_ATOM_NULL) + RETURN0; + break; + default: + RETURN0; + } + + if (!legal_identifier(func->header.a_name)) { + slang_info_log_error(C->L, "illegal function name '%s'", + (char *) func->header.a_name); + RETURN0; + } + + /* parse function parameters */ + while (*C->I++ == PARAMETER_NEXT) { + slang_variable *p = slang_variable_scope_grow(func->parameters); + if (!p) { + slang_info_log_memory(C->L); + RETURN0; + } + if (!parse_parameter_declaration(C, O, p)) + RETURN0; + } + + /* if the function returns a value, append a hidden __retVal 'out' + * parameter that corresponds to the return value. + */ + if (_slang_function_has_return_value(func)) { + slang_variable *p = slang_variable_scope_grow(func->parameters); + slang_atom a_retVal = slang_atom_pool_atom(C->atoms, "__retVal"); + assert(a_retVal); + p->a_name = a_retVal; + p->type = func->header.type; + p->type.qualifier = SLANG_QUAL_OUT; + } + + /* function formal parameters and local variables share the same + * scope, so save the information about param count in a seperate + * place also link the scope to the global variable scope so when a + * given identifier is not found here, the search process continues + * in the global space + */ + func->param_count = func->parameters->num_variables; + func->parameters->outer_scope = O->vars; + + return 1; +} + +static int +parse_function_definition(slang_parse_ctx * C, slang_output_ctx * O, + slang_function * func) +{ + slang_output_ctx o = *O; + + if (!parse_function_prototype(C, O, func)) + RETURN0; + + /* create function's body operation */ + func->body = (slang_operation *) _slang_alloc(sizeof(slang_operation)); + if (func->body == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + if (!slang_operation_construct(func->body)) { + _slang_free(func->body); + func->body = NULL; + slang_info_log_memory(C->L); + RETURN0; + } + + /* to parse the body the parse context is modified in order to + * capture parsed variables into function's local variable scope + */ + C->global_scope = GL_FALSE; + o.vars = func->parameters; + if (!parse_statement(C, &o, func->body)) + RETURN0; + + C->global_scope = GL_TRUE; + return 1; +} + +static GLboolean +initialize_global(slang_assemble_ctx * A, slang_variable * var) +{ + slang_operation op_id, op_assign; + GLboolean result; + + /* construct the left side of assignment */ + if (!slang_operation_construct(&op_id)) + return GL_FALSE; + op_id.type = SLANG_OPER_IDENTIFIER; + op_id.a_id = var->a_name; + + /* put the variable into operation's scope */ + op_id.locals->variables = + (slang_variable **) _slang_alloc(sizeof(slang_variable *)); + if (op_id.locals->variables == NULL) { + slang_operation_destruct(&op_id); + return GL_FALSE; + } + op_id.locals->num_variables = 1; + op_id.locals->variables[0] = var; + + /* construct the assignment expression */ + if (!slang_operation_construct(&op_assign)) { + op_id.locals->num_variables = 0; + slang_operation_destruct(&op_id); + return GL_FALSE; + } + op_assign.type = SLANG_OPER_ASSIGN; + op_assign.children = + (slang_operation *) _slang_alloc(2 * sizeof(slang_operation)); + if (op_assign.children == NULL) { + slang_operation_destruct(&op_assign); + op_id.locals->num_variables = 0; + slang_operation_destruct(&op_id); + return GL_FALSE; + } + op_assign.num_children = 2; + op_assign.children[0] = op_id; + op_assign.children[1] = *var->initializer; + + result = 1; + + /* carefully destroy the operations */ + op_assign.num_children = 0; + _slang_free(op_assign.children); + op_assign.children = NULL; + slang_operation_destruct(&op_assign); + op_id.locals->num_variables = 0; + slang_operation_destruct(&op_id); + + if (!result) + return GL_FALSE; + + return GL_TRUE; +} + +/* init declarator list */ +#define DECLARATOR_NONE 0 +#define DECLARATOR_NEXT 1 + +/* variable declaration */ +#define VARIABLE_NONE 0 +#define VARIABLE_IDENTIFIER 1 +#define VARIABLE_INITIALIZER 2 +#define VARIABLE_ARRAY_EXPLICIT 3 +#define VARIABLE_ARRAY_UNKNOWN 4 + + +/** + * Parse the initializer for a variable declaration. + */ +static int +parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, + const slang_fully_specified_type * type) +{ + GET_CURRENT_CONTEXT(ctx); /* a hack */ + slang_variable *var; + slang_atom a_name; + + /* empty init declatator (without name, e.g. "float ;") */ + if (*C->I++ == VARIABLE_NONE) + return 1; + + a_name = parse_identifier(C); + + /* check if name is already in this scope */ + if (_slang_variable_locate(O->vars, a_name, GL_FALSE)) { + slang_info_log_error(C->L, + "declaration of '%s' conflicts with previous declaration", + (char *) a_name); + RETURN0; + } + + /* make room for the new variable and initialize it */ + var = slang_variable_scope_grow(O->vars); + if (!var) { + slang_info_log_memory(C->L); + RETURN0; + } + + /* copy the declarator type qualifier/etc info, parse the identifier */ + var->type.qualifier = type->qualifier; + var->type.centroid = type->centroid; + var->type.precision = type->precision; + var->type.variant = type->variant; + var->type.array_len = type->array_len; + var->a_name = a_name; + if (var->a_name == SLANG_ATOM_NULL) + RETURN0; + + switch (*C->I++) { + case VARIABLE_NONE: + /* simple variable declarator - just copy the specifier */ + if (!slang_type_specifier_copy(&var->type.specifier, &type->specifier)) + RETURN0; + break; + case VARIABLE_INITIALIZER: + /* initialized variable - copy the specifier and parse the expression */ + if (0 && type->array_len >= 0) { + /* The type was something like "float[4]" */ + convert_to_array(C, var, &type->specifier); + var->array_len = type->array_len; + } + else { + if (!slang_type_specifier_copy(&var->type.specifier, &type->specifier)) + RETURN0; + } + var->initializer = + (slang_operation *) _slang_alloc(sizeof(slang_operation)); + if (var->initializer == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } + if (!slang_operation_construct(var->initializer)) { + _slang_free(var->initializer); + var->initializer = NULL; + slang_info_log_memory(C->L); + RETURN0; + } + if (!parse_expression(C, O, var->initializer)) + RETURN0; + break; + case VARIABLE_ARRAY_UNKNOWN: + /* unsized array - mark it as array and copy the specifier to + * the array element + */ + if (type->array_len >= 0) { + slang_info_log_error(C->L, "multi-dimensional arrays not allowed"); + RETURN0; + } + if (!convert_to_array(C, var, &type->specifier)) + return GL_FALSE; + break; + case VARIABLE_ARRAY_EXPLICIT: + if (type->array_len >= 0) { + /* the user is trying to do something like: float[2] x[3]; */ + slang_info_log_error(C->L, "multi-dimensional arrays not allowed"); + RETURN0; + } + if (!convert_to_array(C, var, &type->specifier)) + return GL_FALSE; + if (!parse_array_len(C, O, &var->array_len)) + return GL_FALSE; + break; + default: + RETURN0; + } + + /* allocate global address space for a variable with a known size */ + if (C->global_scope + && !(var->type.specifier.type == SLANG_SPEC_ARRAY + && var->array_len == 0)) { + if (!calculate_var_size(C, O, var)) + return GL_FALSE; + } + + /* emit code for global var decl */ + if (C->global_scope) { + slang_assemble_ctx A; + memset(&A, 0, sizeof(slang_assemble_ctx)); + A.atoms = C->atoms; + A.space.funcs = O->funs; + A.space.structs = O->structs; + A.space.vars = O->vars; + A.program = O->program; + A.pragmas = O->pragmas; + A.vartable = O->vartable; + A.log = C->L; + A.curFuncEndLabel = NULL; + A.EmitContReturn = ctx->Shader.EmitContReturn; + if (!_slang_codegen_global_variable(&A, var, C->type)) + RETURN0; + } + + /* initialize global variable */ + if (C->global_scope) { + if (var->initializer != NULL) { + slang_assemble_ctx A; + memset(&A, 0, sizeof(slang_assemble_ctx)); + A.atoms = C->atoms; + A.space.funcs = O->funs; + A.space.structs = O->structs; + A.space.vars = O->vars; + if (!initialize_global(&A, var)) + RETURN0; + } + } + return 1; +} + +/** + * Parse a list of variable declarations. Each variable may have an + * initializer. + */ +static int +parse_init_declarator_list(slang_parse_ctx * C, slang_output_ctx * O) +{ + slang_fully_specified_type type; + + /* parse the fully specified type, common to all declarators */ + if (!slang_fully_specified_type_construct(&type)) + RETURN0; + if (!parse_fully_specified_type(C, O, &type)) { + slang_fully_specified_type_destruct(&type); + RETURN0; + } + + /* parse declarators, pass-in the parsed type */ + do { + if (!parse_init_declarator(C, O, &type)) { + slang_fully_specified_type_destruct(&type); + RETURN0; + } + } + while (*C->I++ == DECLARATOR_NEXT); + + slang_fully_specified_type_destruct(&type); + return 1; +} + + +/** + * Parse a function definition or declaration. + * \param C parsing context + * \param O output context + * \param definition if non-zero expect a definition, else a declaration + * \param parsed_func_ret returns the parsed function + * \return GL_TRUE if success, GL_FALSE if failure + */ +static GLboolean +parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, + slang_function ** parsed_func_ret) +{ + slang_function parsed_func, *found_func; + + /* parse function definition/declaration */ + if (!slang_function_construct(&parsed_func)) + return GL_FALSE; + if (definition) { + if (!parse_function_definition(C, O, &parsed_func)) { + slang_function_destruct(&parsed_func); + return GL_FALSE; + } + } + else { + if (!parse_function_prototype(C, O, &parsed_func)) { + slang_function_destruct(&parsed_func); + return GL_FALSE; + } + } + + /* find a function with a prototype matching the parsed one - only + * the current scope is being searched to allow built-in function + * overriding + */ + found_func = slang_function_scope_find(O->funs, &parsed_func, 0); + if (found_func == NULL) { + /* New function, add it to the function list */ + O->funs->functions = + (slang_function *) _slang_realloc(O->funs->functions, + O->funs->num_functions + * sizeof(slang_function), + (O->funs->num_functions + 1) + * sizeof(slang_function)); + if (O->funs->functions == NULL) { + /* Make sure that there are no functions marked, as the + * allocation is currently NULL, in order to avoid + * a potental segfault as we clean up later. + */ + O->funs->num_functions = 0; + + slang_info_log_memory(C->L); + slang_function_destruct(&parsed_func); + return GL_FALSE; + } + O->funs->functions[O->funs->num_functions] = parsed_func; + O->funs->num_functions++; + + /* return the newly parsed function */ + *parsed_func_ret = &O->funs->functions[O->funs->num_functions - 1]; + } + else { + /* previously defined or declared */ + /* TODO: check function return type qualifiers and specifiers */ + if (definition) { + if (found_func->body != NULL) { + slang_info_log_error(C->L, "%s: function already has a body.", + slang_atom_pool_id(C->atoms, + parsed_func.header. + a_name)); + slang_function_destruct(&parsed_func); + return GL_FALSE; + } + + /* destroy the existing function declaration and replace it + * with the new one + */ + slang_function_destruct(found_func); + *found_func = parsed_func; + } + else { + /* another declaration of the same function prototype - ignore it */ + slang_function_destruct(&parsed_func); + } + + /* return the found function */ + *parsed_func_ret = found_func; + } + + return GL_TRUE; +} + +/* declaration */ +#define DECLARATION_FUNCTION_PROTOTYPE 1 +#define DECLARATION_INIT_DECLARATOR_LIST 2 + +static int +parse_declaration(slang_parse_ctx * C, slang_output_ctx * O) +{ + switch (*C->I++) { + case DECLARATION_INIT_DECLARATOR_LIST: + if (!parse_init_declarator_list(C, O)) + RETURN0; + break; + case DECLARATION_FUNCTION_PROTOTYPE: + { + slang_function *dummy_func; + + if (!parse_function(C, O, 0, &dummy_func)) + RETURN0; + } + break; + default: + RETURN0; + } + return 1; +} + +static int +parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O) +{ + int precision, type; + + if (!O->allow_precision) { + slang_info_log_error(C->L, "syntax error at \"precision\""); + RETURN0; + } + + precision = *C->I++; + switch (precision) { + case PRECISION_LOW: + case PRECISION_MEDIUM: + case PRECISION_HIGH: + /* OK */ + break; + default: + _mesa_problem(NULL, "unexpected precision %d at %s:%d\n", + precision, __FILE__, __LINE__); + RETURN0; + } + + type = *C->I++; + switch (type) { + case TYPE_SPECIFIER_FLOAT: + case TYPE_SPECIFIER_INT: + case TYPE_SPECIFIER_SAMPLER1D: + case TYPE_SPECIFIER_SAMPLER2D: + case TYPE_SPECIFIER_SAMPLER3D: + case TYPE_SPECIFIER_SAMPLERCUBE: + case TYPE_SPECIFIER_SAMPLER1DSHADOW: + case TYPE_SPECIFIER_SAMPLER2DSHADOW: + case TYPE_SPECIFIER_SAMPLER2DRECT: + case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: + /* OK */ + break; + default: + _mesa_problem(NULL, "unexpected type %d at %s:%d\n", + type, __FILE__, __LINE__); + RETURN0; + } + + assert(type < TYPE_SPECIFIER_COUNT); + O->default_precision[type] = precision; + + return 1; +} + + +/** + * Initialize the default precision for all types. + * XXX this info isn't used yet. + */ +static void +init_default_precision(slang_output_ctx *O, slang_unit_type type) +{ + GLuint i; + for (i = 0; i < TYPE_SPECIFIER_COUNT; i++) { +#if FEATURE_es2_glsl + O->default_precision[i] = PRECISION_LOW; +#else + O->default_precision[i] = PRECISION_HIGH; +#endif + } + + if (type == SLANG_UNIT_VERTEX_SHADER) { + O->default_precision[TYPE_SPECIFIER_FLOAT] = PRECISION_HIGH; + O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_HIGH; + } + else { + O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_MEDIUM; + } +} + + +static int +parse_invariant(slang_parse_ctx * C, slang_output_ctx * O) +{ + if (O->allow_invariant) { + slang_atom *a = parse_identifier(C); + /* XXX not doing anything with this var yet */ + /*printf("ID: %s\n", (char*) a);*/ + return a ? 1 : 0; + } + else { + slang_info_log_error(C->L, "syntax error at \"invariant\""); + RETURN0; + } +} + + +/* external declaration or default precision specifier */ +#define EXTERNAL_NULL 0 +#define EXTERNAL_FUNCTION_DEFINITION 1 +#define EXTERNAL_DECLARATION 2 +#define DEFAULT_PRECISION 3 +#define INVARIANT_STMT 4 + + +static GLboolean +parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, + struct gl_shader *shader) +{ + GET_CURRENT_CONTEXT(ctx); + slang_output_ctx o; + GLboolean success; + GLuint maxRegs; + slang_function *mainFunc = NULL; + + if (unit->type == SLANG_UNIT_FRAGMENT_BUILTIN || + unit->type == SLANG_UNIT_FRAGMENT_SHADER) { + maxRegs = ctx->Const.FragmentProgram.MaxTemps; + } + else { + assert(unit->type == SLANG_UNIT_VERTEX_BUILTIN || + unit->type == SLANG_UNIT_VERTEX_SHADER); + maxRegs = ctx->Const.VertexProgram.MaxTemps; + } + + /* setup output context */ + o.funs = &unit->funs; + o.structs = &unit->structs; + o.vars = &unit->vars; + o.program = shader ? shader->Program : NULL; + o.pragmas = shader ? &shader->Pragmas : NULL; + o.vartable = _slang_new_var_table(maxRegs); + _slang_push_var_table(o.vartable); + + /* allow 'invariant' keyword? */ +#if FEATURE_es2_glsl + o.allow_invariant = GL_TRUE; +#else + o.allow_invariant = (C->version >= 120) ? GL_TRUE : GL_FALSE; +#endif + + /* allow 'centroid' keyword? */ + o.allow_centroid = (C->version >= 120) ? GL_TRUE : GL_FALSE; + + /* allow 'lowp/mediump/highp' keywords? */ +#if FEATURE_es2_glsl + o.allow_precision = GL_TRUE; +#else + o.allow_precision = (C->version >= 120) ? GL_TRUE : GL_FALSE; +#endif + init_default_precision(&o, unit->type); + + /* allow 'float[]' keyword? */ + o.allow_array_types = (C->version >= 120) ? GL_TRUE : GL_FALSE; + + /* parse individual functions and declarations */ + while (*C->I != EXTERNAL_NULL) { + switch (*C->I++) { + case EXTERNAL_FUNCTION_DEFINITION: + { + slang_function *func; + success = parse_function(C, &o, 1, &func); + if (success && + _mesa_strcmp((char *) func->header.a_name, "main") == 0) { + /* found main() */ + mainFunc = func; + } + } + break; + case EXTERNAL_DECLARATION: + success = parse_declaration(C, &o); + break; + case DEFAULT_PRECISION: + success = parse_default_precision(C, &o); + break; + case INVARIANT_STMT: + success = parse_invariant(C, &o); + break; + default: + success = GL_FALSE; + } + + if (!success) { + /* xxx free codegen */ + _slang_pop_var_table(o.vartable); + return GL_FALSE; + } + } + C->I++; + + if (mainFunc) { + /* assemble (generate code) for main() */ + slang_assemble_ctx A; + memset(&A, 0, sizeof(slang_assemble_ctx)); + A.atoms = C->atoms; + A.space.funcs = o.funs; + A.space.structs = o.structs; + A.space.vars = o.vars; + A.program = o.program; + A.pragmas = &shader->Pragmas; + A.vartable = o.vartable; + A.EmitContReturn = ctx->Shader.EmitContReturn; + A.log = C->L; + + /* main() takes no parameters */ + if (mainFunc->param_count > 0) { + slang_info_log_error(A.log, "main() takes no arguments"); + return GL_FALSE; + } + + _slang_codegen_function(&A, mainFunc); + + shader->Main = GL_TRUE; /* this shader defines main() */ + + shader->UnresolvedRefs = A.UnresolvedRefs; + } + + _slang_pop_var_table(o.vartable); + _slang_delete_var_table(o.vartable); + + return GL_TRUE; +} + +static GLboolean +compile_binary(const byte * prod, slang_code_unit * unit, + GLuint version, + slang_unit_type type, slang_info_log * infolog, + slang_code_unit * builtin, slang_code_unit * downlink, + struct gl_shader *shader) +{ + slang_parse_ctx C; + + unit->type = type; + + /* setup parse context */ + C.I = prod; + C.L = infolog; + C.parsing_builtin = (builtin == NULL); + C.global_scope = GL_TRUE; + C.atoms = &unit->object->atompool; + C.type = type; + C.version = version; + + if (!check_revision(&C)) + return GL_FALSE; + + if (downlink != NULL) { + unit->vars.outer_scope = &downlink->vars; + unit->funs.outer_scope = &downlink->funs; + unit->structs.outer_scope = &downlink->structs; + } + + /* parse translation unit */ + return parse_code_unit(&C, unit, shader); +} + +static GLboolean +compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, + slang_unit_type type, slang_info_log * infolog, + slang_code_unit * builtin, + struct gl_shader *shader, + const struct gl_extensions *extensions, + struct gl_sl_pragmas *pragmas) +{ + byte *prod; + GLuint size, start, version; + slang_string preprocessed; + GLuint maxVersion; + +#if FEATURE_ARB_shading_language_120 + maxVersion = 120; +#elif FEATURE_es2_glsl + maxVersion = 100; +#else + maxVersion = 110; +#endif + + /* First retrieve the version number. */ + if (!_slang_preprocess_version(source, &version, &start, infolog)) + return GL_FALSE; + + if (version > maxVersion) { + slang_info_log_error(infolog, + "language version %.2f is not supported.", + version * 0.01); + return GL_FALSE; + } + + /* Now preprocess the source string. */ + slang_string_init(&preprocessed); + if (!_slang_preprocess_directives(&preprocessed, &source[start], + infolog, extensions, pragmas)) { + slang_string_free(&preprocessed); + slang_info_log_error(infolog, "failed to preprocess the source."); + return GL_FALSE; + } + + /* Finally check the syntax and generate its binary representation. */ + if (!grammar_fast_check(id, + (const byte *) (slang_string_cstr(&preprocessed)), + &prod, &size, 65536)) { + char buf[1024]; + GLint pos; + + slang_string_free(&preprocessed); + grammar_get_last_error((byte *) (buf), sizeof(buf), &pos); + slang_info_log_error(infolog, buf); + /* syntax error (possibly in library code) */ +#if 0 + { + int line, col; + char *s; + s = (char *) _mesa_find_line_column((const GLubyte *) source, + (const GLubyte *) source + pos, + &line, &col); + printf("Error on line %d, col %d: %s\n", line, col, s); + } +#endif + return GL_FALSE; + } + slang_string_free(&preprocessed); + + /* Syntax is okay - translate it to internal representation. */ + if (!compile_binary(prod, unit, version, type, infolog, builtin, + &builtin[SLANG_BUILTIN_TOTAL - 1], + shader)) { + grammar_alloc_free(prod); + return GL_FALSE; + } + grammar_alloc_free(prod); + return GL_TRUE; +} + +LONGSTRING static const char *slang_shader_syn = +#include "library/slang_shader_syn.h" + ; + +static const byte slang_core_gc[] = { +#include "library/slang_core_gc.h" +}; + +static const byte slang_120_core_gc[] = { +#include "library/slang_120_core_gc.h" +}; + +static const byte slang_120_fragment_gc[] = { +#include "library/slang_builtin_120_fragment_gc.h" +}; + +static const byte slang_common_builtin_gc[] = { +#include "library/slang_common_builtin_gc.h" +}; + +static const byte slang_fragment_builtin_gc[] = { +#include "library/slang_fragment_builtin_gc.h" +}; + +static const byte slang_vertex_builtin_gc[] = { +#include "library/slang_vertex_builtin_gc.h" +}; + +static GLboolean +compile_object(grammar * id, const char *source, slang_code_object * object, + slang_unit_type type, slang_info_log * infolog, + struct gl_shader *shader, + const struct gl_extensions *extensions, + struct gl_sl_pragmas *pragmas) +{ + slang_code_unit *builtins = NULL; + GLuint base_version = 110; + + /* load GLSL grammar */ + *id = grammar_load_from_text((const byte *) (slang_shader_syn)); + if (*id == 0) { + byte buf[1024]; + int pos; + + grammar_get_last_error(buf, 1024, &pos); + slang_info_log_error(infolog, (const char *) (buf)); + return GL_FALSE; + } + + /* set shader type - the syntax is slightly different for different shaders */ + if (type == SLANG_UNIT_FRAGMENT_SHADER + || type == SLANG_UNIT_FRAGMENT_BUILTIN) + grammar_set_reg8(*id, (const byte *) "shader_type", 1); + else + grammar_set_reg8(*id, (const byte *) "shader_type", 2); + + /* enable language extensions */ + grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); + + /* if parsing user-specified shader, load built-in library */ + if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) { + /* compile core functionality first */ + if (!compile_binary(slang_core_gc, + &object->builtin[SLANG_BUILTIN_CORE], + base_version, + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, + NULL, NULL, NULL)) + return GL_FALSE; + +#if FEATURE_ARB_shading_language_120 + if (!compile_binary(slang_120_core_gc, + &object->builtin[SLANG_BUILTIN_120_CORE], + 120, + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, + NULL, &object->builtin[SLANG_BUILTIN_CORE], NULL)) + return GL_FALSE; +#endif + + /* compile common functions and variables, link to core */ + if (!compile_binary(slang_common_builtin_gc, + &object->builtin[SLANG_BUILTIN_COMMON], +#if FEATURE_ARB_shading_language_120 + 120, +#else + base_version, +#endif + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL, +#if FEATURE_ARB_shading_language_120 + &object->builtin[SLANG_BUILTIN_120_CORE], +#else + &object->builtin[SLANG_BUILTIN_CORE], +#endif + NULL)) + return GL_FALSE; + + /* compile target-specific functions and variables, link to common */ + if (type == SLANG_UNIT_FRAGMENT_SHADER) { + if (!compile_binary(slang_fragment_builtin_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + base_version, + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) + return GL_FALSE; +#if FEATURE_ARB_shading_language_120 + if (!compile_binary(slang_120_fragment_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + 120, + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) + return GL_FALSE; +#endif + } + else if (type == SLANG_UNIT_VERTEX_SHADER) { + if (!compile_binary(slang_vertex_builtin_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + base_version, + SLANG_UNIT_VERTEX_BUILTIN, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) + return GL_FALSE; + } + + /* disable language extensions */ +#if NEW_SLANG /* allow-built-ins */ + grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); +#else + grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0); +#endif + builtins = object->builtin; + } + + /* compile the actual shader - pass-in built-in library for external shader */ + return compile_with_grammar(*id, source, &object->unit, type, infolog, + builtins, shader, extensions, pragmas); +} + + +static GLboolean +compile_shader(GLcontext *ctx, slang_code_object * object, + slang_unit_type type, slang_info_log * infolog, + struct gl_shader *shader) +{ + GLboolean success; + grammar id = 0; + +#if 0 /* for debug */ + _mesa_printf("********* COMPILE SHADER ***********\n"); + _mesa_printf("%s\n", shader->Source); + _mesa_printf("************************************\n"); +#endif + + assert(shader->Program); + + _slang_code_object_dtr(object); + _slang_code_object_ctr(object); + + success = compile_object(&id, shader->Source, object, type, infolog, shader, + &ctx->Extensions, &shader->Pragmas); + if (id != 0) + grammar_destroy(id); + if (!success) + return GL_FALSE; + + return GL_TRUE; +} + + + +GLboolean +_slang_compile(GLcontext *ctx, struct gl_shader *shader) +{ + GLboolean success; + slang_info_log info_log; + slang_code_object obj; + slang_unit_type type; + + if (shader->Type == GL_VERTEX_SHADER) { + type = SLANG_UNIT_VERTEX_SHADER; + } + else { + assert(shader->Type == GL_FRAGMENT_SHADER); + type = SLANG_UNIT_FRAGMENT_SHADER; + } + + if (!shader->Source) + return GL_FALSE; + + ctx->Shader.MemPool = _slang_new_mempool(1024*1024); + + shader->Main = GL_FALSE; + + if (!shader->Program) { + GLenum progTarget; + if (shader->Type == GL_VERTEX_SHADER) + progTarget = GL_VERTEX_PROGRAM_ARB; + else + progTarget = GL_FRAGMENT_PROGRAM_ARB; + shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1); + shader->Program->Parameters = _mesa_new_parameter_list(); + shader->Program->Varying = _mesa_new_parameter_list(); + shader->Program->Attributes = _mesa_new_parameter_list(); + } + + slang_info_log_construct(&info_log); + _slang_code_object_ctr(&obj); + + success = compile_shader(ctx, &obj, type, &info_log, shader); + + /* free shader's prev info log */ + if (shader->InfoLog) { + _mesa_free(shader->InfoLog); + shader->InfoLog = NULL; + } + + if (info_log.text) { + /* copy info-log string to shader object */ + shader->InfoLog = _mesa_strdup(info_log.text); + } + + if (info_log.error_flag) { + success = GL_FALSE; + } + + slang_info_log_destruct(&info_log); + _slang_code_object_dtr(&obj); + + _slang_delete_mempool((slang_mempool *) ctx->Shader.MemPool); + ctx->Shader.MemPool = NULL; + + /* remove any reads of output registers */ +#if 0 + printf("Pre-remove output reads:\n"); + _mesa_print_program(shader->Program); +#endif + _mesa_remove_output_reads(shader->Program, PROGRAM_OUTPUT); + if (shader->Type == GL_VERTEX_SHADER) { + /* and remove writes to varying vars in vertex programs */ + _mesa_remove_output_reads(shader->Program, PROGRAM_VARYING); + } +#if 0 + printf("Post-remove output reads:\n"); + _mesa_print_program(shader->Program); +#endif + + shader->CompileStatus = success; + + if (success) { + if (shader->Pragmas.Optimize && + (ctx->Shader.Flags & GLSL_NO_OPT) == 0) { + _mesa_optimize_program(ctx, shader->Program); + } + } + + if (ctx->Shader.Flags & GLSL_LOG) { + _mesa_write_shader_to_file(shader); + } + + return success; +} + |