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Diffstat (limited to 'mesalib/src/mesa/shader/slang/slang_compile_struct.c')
-rw-r--r--mesalib/src/mesa/shader/slang/slang_compile_struct.c174
1 files changed, 0 insertions, 174 deletions
diff --git a/mesalib/src/mesa/shader/slang/slang_compile_struct.c b/mesalib/src/mesa/shader/slang/slang_compile_struct.c
deleted file mode 100644
index e6c38730d..000000000
--- a/mesalib/src/mesa/shader/slang/slang_compile_struct.c
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_compile_struct.c
- * slang front-end compiler
- * \author Michal Krol
- */
-
-#include "main/imports.h"
-#include "slang_mem.h"
-#include "slang_compile.h"
-
-
-GLvoid
-_slang_struct_scope_ctr(slang_struct_scope * self)
-{
- self->structs = NULL;
- self->num_structs = 0;
- self->outer_scope = NULL;
-}
-
-void
-slang_struct_scope_destruct(slang_struct_scope * scope)
-{
- GLuint i;
-
- for (i = 0; i < scope->num_structs; i++)
- slang_struct_destruct(scope->structs + i);
- _slang_free(scope->structs);
- /* do not free scope->outer_scope */
-}
-
-int
-slang_struct_scope_copy(slang_struct_scope * x, const slang_struct_scope * y)
-{
- slang_struct_scope z;
- GLuint i;
-
- _slang_struct_scope_ctr(&z);
- z.structs = (slang_struct *)
- _slang_alloc(y->num_structs * sizeof(slang_struct));
- if (z.structs == NULL) {
- slang_struct_scope_destruct(&z);
- return 0;
- }
- for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++)
- if (!slang_struct_construct(&z.structs[z.num_structs])) {
- slang_struct_scope_destruct(&z);
- return 0;
- }
- for (i = 0; i < z.num_structs; i++)
- if (!slang_struct_copy(&z.structs[i], &y->structs[i])) {
- slang_struct_scope_destruct(&z);
- return 0;
- }
- z.outer_scope = y->outer_scope;
- slang_struct_scope_destruct(x);
- *x = z;
- return 1;
-}
-
-slang_struct *
-slang_struct_scope_find(slang_struct_scope * stru, slang_atom a_name,
- int all_scopes)
-{
- GLuint i;
-
- for (i = 0; i < stru->num_structs; i++)
- if (a_name == stru->structs[i].a_name)
- return &stru->structs[i];
- if (all_scopes && stru->outer_scope != NULL)
- return slang_struct_scope_find(stru->outer_scope, a_name, 1);
- return NULL;
-}
-
-/* slang_struct */
-
-int
-slang_struct_construct(slang_struct * stru)
-{
- stru->a_name = SLANG_ATOM_NULL;
- stru->fields = (slang_variable_scope *)
- _slang_alloc(sizeof(slang_variable_scope));
- if (stru->fields == NULL)
- return 0;
- _slang_variable_scope_ctr(stru->fields);
-
- stru->structs =
- (slang_struct_scope *) _slang_alloc(sizeof(slang_struct_scope));
- if (stru->structs == NULL) {
- slang_variable_scope_destruct(stru->fields);
- _slang_free(stru->fields);
- return 0;
- }
- _slang_struct_scope_ctr(stru->structs);
- stru->constructor = NULL;
- return 1;
-}
-
-void
-slang_struct_destruct(slang_struct * stru)
-{
- slang_variable_scope_destruct(stru->fields);
- _slang_free(stru->fields);
- slang_struct_scope_destruct(stru->structs);
- _slang_free(stru->structs);
-}
-
-int
-slang_struct_copy(slang_struct * x, const slang_struct * y)
-{
- slang_struct z;
-
- if (!slang_struct_construct(&z))
- return 0;
- z.a_name = y->a_name;
- if (!slang_variable_scope_copy(z.fields, y->fields)) {
- slang_struct_destruct(&z);
- return 0;
- }
- if (!slang_struct_scope_copy(z.structs, y->structs)) {
- slang_struct_destruct(&z);
- return 0;
- }
- slang_struct_destruct(x);
- *x = z;
- return 1;
-}
-
-int
-slang_struct_equal(const slang_struct * x, const slang_struct * y)
-{
- GLuint i;
-
- if (x->fields->num_variables != y->fields->num_variables)
- return 0;
-
- for (i = 0; i < x->fields->num_variables; i++) {
- const slang_variable *varx = x->fields->variables[i];
- const slang_variable *vary = y->fields->variables[i];
-
- if (varx->a_name != vary->a_name)
- return 0;
- if (!slang_type_specifier_equal(&varx->type.specifier,
- &vary->type.specifier))
- return 0;
- if (varx->type.specifier.type == SLANG_SPEC_ARRAY)
- if (varx->array_len != vary->array_len)
- return GL_FALSE;
- }
- return 1;
-}