diff options
Diffstat (limited to 'mesalib/src/mesa/shader/slang/slang_print.c')
-rw-r--r-- | mesalib/src/mesa/shader/slang/slang_print.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/mesalib/src/mesa/shader/slang/slang_print.c b/mesalib/src/mesa/shader/slang/slang_print.c index 98c787753..3c75523c4 100644 --- a/mesalib/src/mesa/shader/slang/slang_print.c +++ b/mesalib/src/mesa/shader/slang/slang_print.c @@ -119,22 +119,22 @@ print_type(const slang_fully_specified_type *t) case SLANG_SPEC_MAT43: printf("mat4x3"); break; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: printf("sampler1D"); break; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: printf("sampler2D"); break; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: printf("sampler3D"); break; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: printf("samplerCube"); break; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: printf("sampler1DShadow"); break; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: printf("sampler2DShadow"); break; case SLANG_SPEC_STRUCT: @@ -698,7 +698,7 @@ slang_print_function(const slang_function *f, GLboolean body) GLuint i; #if 0 - if (_mesa_strcmp((char *) f->header.a_name, "main") != 0) + if (strcmp((char *) f->header.a_name, "main") != 0) return; #endif @@ -783,21 +783,21 @@ slang_type_string(slang_type_specifier_type t) return "mat3"; case SLANG_SPEC_MAT4: return "mat4"; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return "sampler1D"; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return "sampler2D"; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return "sampler3D"; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return "samplerCube"; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return "sampler1DShadow"; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return "sampler2DShadow"; - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return "sampler2DRect"; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return "sampler2DRectShadow"; case SLANG_SPEC_STRUCT: return "struct"; |