diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_atom_framebuffer.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_framebuffer.c | 58 |
1 files changed, 4 insertions, 54 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c index c752640f4..51f079cda 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c @@ -44,56 +44,6 @@ /** - * When doing GL render to texture, we have to be sure that finalize_texture() - * didn't yank out the pipe_resource that we earlier created a surface for. - * Check for that here and create a new surface if needed. - */ -static void -update_renderbuffer_surface(struct st_context *st, - struct st_renderbuffer *strb) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture; - int rtt_width = strb->Base.Width; - int rtt_height = strb->Base.Height; - enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format); - - if (!strb->surface || - strb->surface->texture->nr_samples != strb->Base.NumSamples || - strb->surface->format != format || - strb->surface->texture != resource || - strb->surface->width != rtt_width || - strb->surface->height != rtt_height) { - GLuint level; - /* find matching mipmap level size */ - for (level = 0; level <= resource->last_level; level++) { - if (u_minify(resource->width0, level) == rtt_width && - u_minify(resource->height0, level) == rtt_height) { - struct pipe_surface surf_tmpl; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = format; - surf_tmpl.u.tex.level = level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - - pipe_surface_reference(&strb->surface, NULL); - - strb->surface = pipe->create_surface(pipe, - resource, - &surf_tmpl); -#if 0 - printf("-- alloc new surface %d x %d into tex %p\n", - strb->surface->width, strb->surface->height, - texture); -#endif - break; - } - } - } -} - - -/** * Update framebuffer state (color, depth, stencil, etc. buffers) */ static void @@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st ) if (strb) { /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ - if (strb->rtt || + if (strb->is_rtt || (strb->texture && util_format_is_srgb(strb->texture->format))) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } if (strb->surface) { @@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st ) */ strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { - if (strb->rtt) { + if (strb->is_rtt) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } |