diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_atom_sampler.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_sampler.c | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 3eba5b13c..302e12981 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -48,6 +48,8 @@ #include "cso_cache/cso_context.h" +#include "util/u_format.h" + /** * Convert GLenum texcoord wrap tokens to pipe tokens. @@ -172,8 +174,10 @@ convert_sampler(struct st_context *st, msamp->BorderColor.ui[1] || msamp->BorderColor.ui[2] || msamp->BorderColor.ui[3]) { + struct st_texture_object *stobj = st_texture_object(texobj); struct gl_texture_image *teximg; GLboolean is_integer = GL_FALSE; + union pipe_color_union border_color; teximg = texobj->Image[0][texobj->BaseLevel]; @@ -181,9 +185,26 @@ convert_sampler(struct st_context *st, is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat); } - st_translate_color(&msamp->BorderColor, - &sampler->border_color, - teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) { + const unsigned char swz[4] = + { + stobj->sampler_view->swizzle_r, + stobj->sampler_view->swizzle_g, + stobj->sampler_view->swizzle_b, + stobj->sampler_view->swizzle_a, + }; + + st_translate_color(&msamp->BorderColor, + &border_color, + teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + + util_format_apply_color_swizzle(&sampler->border_color, + &border_color, swz, is_integer); + } else { + st_translate_color(&msamp->BorderColor, + &sampler->border_color, + teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + } } sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? @@ -258,14 +279,14 @@ update_samplers(struct st_context *st) update_shader_samplers(st, PIPE_SHADER_FRAGMENT, &ctx->FragmentProgram._Current->Base, - ctx->Const.MaxTextureImageUnits, + ctx->Const.FragmentProgram.MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_FRAGMENT], &st->state.num_samplers[PIPE_SHADER_FRAGMENT]); update_shader_samplers(st, PIPE_SHADER_VERTEX, &ctx->VertexProgram._Current->Base, - ctx->Const.MaxVertexTextureImageUnits, + ctx->Const.VertexProgram.MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_VERTEX], &st->state.num_samplers[PIPE_SHADER_VERTEX]); @@ -273,7 +294,7 @@ update_samplers(struct st_context *st) update_shader_samplers(st, PIPE_SHADER_GEOMETRY, &ctx->GeometryProgram._Current->Base, - ctx->Const.MaxGeometryTextureImageUnits, + ctx->Const.GeometryProgram.MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_GEOMETRY], &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); } |