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path: root/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
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Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index aab7444e2..adac92f2c 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -115,6 +115,11 @@ st_bufferobj_subdata(struct gl_context *ctx,
if (!data)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
/* Now that transfers are per-context, we don't have to figure out
* flushing here. Usually drivers won't need to flush in this case
* even if the buffer is currently referenced by hardware - they
@@ -146,6 +151,11 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
if (!size)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
offset, size, data);
}
@@ -216,6 +226,8 @@ st_bufferobj_data(struct gl_context *ctx,
pipe_usage, size);
if (!st_obj->buffer) {
+ /* out of memory */
+ st_obj->Base.Size = 0;
return GL_FALSE;
}