diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c | 915 |
1 files changed, 468 insertions, 447 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c index ba8a8cf89..12528f49f 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -1,447 +1,468 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Functions for pixel buffer objects and vertex/element buffer objects.
- */
-
-
-#include "main/imports.h"
-#include "main/mtypes.h"
-#include "main/arrayobj.h"
-#include "main/bufferobj.h"
-
-#include "st_context.h"
-#include "st_cb_bufferobjects.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-
-/**
- * There is some duplication between mesa's bufferobjects and our
- * bufmgr buffers. Both have an integer handle and a hashtable to
- * lookup an opaque structure. It would be nice if the handles and
- * internal structure where somehow shared.
- */
-static struct gl_buffer_object *
-st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
-{
- struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
-
- if (!st_obj)
- return NULL;
-
- _mesa_initialize_buffer_object(&st_obj->Base, name, target);
-
- return &st_obj->Base;
-}
-
-
-
-/**
- * Deallocate/free a vertex/pixel buffer object.
- * Called via glDeleteBuffersARB().
- */
-static void
-st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- assert(obj->RefCount == 0);
- assert(st_obj->transfer == NULL);
-
- if (st_obj->buffer)
- pipe_resource_reference(&st_obj->buffer, NULL);
-
- free(st_obj);
-}
-
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by size + offset extends beyond the end of the buffer or
- * if data is NULL, no copy is performed.
- * Called via glBufferSubDataARB().
- */
-static void
-st_bufferobj_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- const GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- /*
- * According to ARB_vertex_buffer_object specification, if data is null,
- * then the contents of the buffer object's data store is undefined. We just
- * ignore, and leave it unchanged.
- */
- if (!data)
- return;
-
- /* Now that transfers are per-context, we don't have to figure out
- * flushing here. Usually drivers won't need to flush in this case
- * even if the buffer is currently referenced by hardware - they
- * just queue the upload as dma rather than mapping the underlying
- * buffer directly.
- */
- pipe_buffer_write(st_context(ctx)->pipe,
- st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Called via glGetBufferSubDataARB().
- */
-static void
-st_bufferobj_get_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If data is NULL,
- * memory will be allocated, but no copy will occur.
- * Called via ctx->Driver.BufferData().
- * \return GL_TRUE for success, GL_FALSE if out of memory
- */
-static GLboolean
-st_bufferobj_data(struct gl_context *ctx,
- GLenum target,
- GLsizeiptrARB size,
- const GLvoid * data,
- GLenum usage,
- struct gl_buffer_object *obj)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned buffer_usage;
-
- st_obj->Base.Size = size;
- st_obj->Base.Usage = usage;
-
- switch(target) {
- case GL_PIXEL_PACK_BUFFER_ARB:
- case GL_PIXEL_UNPACK_BUFFER_ARB:
- buffer_usage = PIPE_BIND_RENDER_TARGET;
- break;
- case GL_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_VERTEX_BUFFER;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_INDEX_BUFFER;
- break;
- default:
- buffer_usage = 0;
- }
-
- pipe_resource_reference( &st_obj->buffer, NULL );
-
- if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
-
- if (!st_obj->buffer) {
- return GL_FALSE;
- }
-
- if (data)
- pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
- size, data);
- return GL_TRUE;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Dummy data whose's pointer is used for zero size buffers or ranges.
- */
-static long st_bufferobj_zero_length = 0;
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- uint flags;
-
- switch (access) {
- case GL_WRITE_ONLY:
- flags = PIPE_TRANSFER_WRITE;
- break;
- case GL_READ_ONLY:
- flags = PIPE_TRANSFER_READ;
- break;
- case GL_READ_WRITE:
- default:
- flags = PIPE_TRANSFER_READ_WRITE;
- break;
- }
-
- /* Handle zero-size buffers here rather than in drivers */
- if (obj->Size == 0) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
- }
-
- if (obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
- }
- return obj->Pointer;
-}
-
-
-/**
- * Called via glMapBufferRange().
- */
-static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- enum pipe_transfer_usage flags = 0x0;
-
- if (access & GL_MAP_WRITE_BIT)
- flags |= PIPE_TRANSFER_WRITE;
-
- if (access & GL_MAP_READ_BIT)
- flags |= PIPE_TRANSFER_READ;
-
- if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
- flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
-
- if (access & GL_MAP_INVALIDATE_RANGE_BIT)
- flags |= PIPE_TRANSFER_DISCARD;
-
- if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
- flags |= PIPE_TRANSFER_DISCARD;
-
- if (access & GL_MAP_UNSYNCHRONIZED_BIT)
- flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
-
- /* ... other flags ...
- */
-
- if (access & MESA_MAP_NOWAIT_BIT)
- flags |= PIPE_TRANSFER_DONTBLOCK;
-
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset < obj->Size);
- assert(offset + length <= obj->Size);
-
- /*
- * We go out of way here to hide the degenerate yet valid case of zero
- * length range from the pipe driver.
- */
- if (!length) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map_range(pipe,
- st_obj->buffer,
- offset, length,
- flags,
- &st_obj->transfer);
- if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
- }
- }
-
- if (obj->Pointer) {
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
- }
-
- return obj->Pointer;
-}
-
-
-static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* Subrange is relative to mapped range */
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset + length <= obj->Length);
- assert(obj->Pointer);
-
- if (!length)
- return;
-
- pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
- obj->Offset + offset, length);
-}
-
-
-/**
- * Called via glUnmapBufferARB().
- */
-static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->transfer);
-
- st_obj->transfer = NULL;
- obj->Pointer = NULL;
- obj->Offset = 0;
- obj->Length = 0;
- return GL_TRUE;
-}
-
-
-/**
- * Called via glCopyBufferSubData().
- */
-static void
-st_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *srcObj = st_buffer_object(src);
- struct st_buffer_object *dstObj = st_buffer_object(dst);
- struct pipe_transfer *src_transfer;
- struct pipe_transfer *dst_transfer;
- ubyte *srcPtr, *dstPtr;
-
- if(!size)
- return;
-
- /* buffer should not already be mapped */
- assert(!src->Pointer);
- assert(!dst->Pointer);
-
- srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
- srcObj->buffer,
- readOffset, size,
- PIPE_TRANSFER_READ,
- &src_transfer);
-
- dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
- dstObj->buffer,
- writeOffset, size,
- PIPE_TRANSFER_WRITE,
- &dst_transfer);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
-
- pipe_buffer_unmap(pipe, src_transfer);
- pipe_buffer_unmap(pipe, dst_transfer);
-}
-
-
-/* TODO: if buffer wasn't created with appropriate usage flags, need
- * to recreate it now and copy contents -- or possibly create a
- * gallium entrypoint to extend the usage flags and let the driver
- * decide if a copy is necessary.
- */
-void
-st_bufferobj_validate_usage(struct st_context *st,
- struct st_buffer_object *obj,
- unsigned usage)
-{
-}
-
-
-void
-st_init_bufferobject_functions(struct dd_function_table *functions)
-{
- functions->NewBufferObject = st_bufferobj_alloc;
- functions->DeleteBuffer = st_bufferobj_free;
- functions->BufferData = st_bufferobj_data;
- functions->BufferSubData = st_bufferobj_subdata;
- functions->GetBufferSubData = st_bufferobj_get_subdata;
- functions->MapBuffer = st_bufferobj_map;
- functions->MapBufferRange = st_bufferobj_map_range;
- functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
- functions->UnmapBuffer = st_bufferobj_unmap;
- functions->CopyBufferSubData = st_copy_buffer_subdata;
-
- /* For GL_APPLE_vertex_array_object */
- functions->NewArrayObject = _mesa_new_array_object;
- functions->DeleteArrayObject = _mesa_delete_array_object;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Functions for pixel buffer objects and vertex/element buffer objects. + */ + + +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/arrayobj.h" +#include "main/bufferobj.h" + +#include "st_context.h" +#include "st_cb_bufferobjects.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" + + +/** + * There is some duplication between mesa's bufferobjects and our + * bufmgr buffers. Both have an integer handle and a hashtable to + * lookup an opaque structure. It would be nice if the handles and + * internal structure where somehow shared. + */ +static struct gl_buffer_object * +st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target) +{ + struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); + + if (!st_obj) + return NULL; + + _mesa_initialize_buffer_object(&st_obj->Base, name, target); + + return &st_obj->Base; +} + + + +/** + * Deallocate/free a vertex/pixel buffer object. + * Called via glDeleteBuffersARB(). + */ +static void +st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + assert(obj->RefCount == 0); + assert(st_obj->transfer == NULL); + + if (st_obj->buffer) + pipe_resource_reference(&st_obj->buffer, NULL); + + free(st_obj); +} + + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by size + offset extends beyond the end of the buffer or + * if data is NULL, no copy is performed. + * Called via glBufferSubDataARB(). + */ +static void +st_bufferobj_subdata(struct gl_context *ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + const GLvoid * data, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* we may be called from VBO code, so double-check params here */ + ASSERT(offset >= 0); + ASSERT(size >= 0); + ASSERT(offset + size <= obj->Size); + + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + + /* Now that transfers are per-context, we don't have to figure out + * flushing here. Usually drivers won't need to flush in this case + * even if the buffer is currently referenced by hardware - they + * just queue the upload as dma rather than mapping the underlying + * buffer directly. + */ + pipe_buffer_write(st_context(ctx)->pipe, + st_obj->buffer, + offset, size, data); +} + + +/** + * Called via glGetBufferSubDataARB(). + */ +static void +st_bufferobj_get_subdata(struct gl_context *ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + GLvoid * data, struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* we may be called from VBO code, so double-check params here */ + ASSERT(offset >= 0); + ASSERT(size >= 0); + ASSERT(offset + size <= obj->Size); + + if (!size) + return; + + pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer, + offset, size, data); +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If data is NULL, + * memory will be allocated, but no copy will occur. + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory + */ +static GLboolean +st_bufferobj_data(struct gl_context *ctx, + GLenum target, + GLsizeiptrARB size, + const GLvoid * data, + GLenum usage, + struct gl_buffer_object *obj) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + unsigned bind, pipe_usage; + + st_obj->Base.Size = size; + st_obj->Base.Usage = usage; + + switch(target) { + case GL_PIXEL_PACK_BUFFER_ARB: + case GL_PIXEL_UNPACK_BUFFER_ARB: + bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + break; + case GL_ARRAY_BUFFER_ARB: + bind = PIPE_BIND_VERTEX_BUFFER; + break; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + bind = PIPE_BIND_INDEX_BUFFER; + break; + default: + bind = 0; + } + + switch (usage) { + case GL_STATIC_DRAW: + case GL_STATIC_READ: + case GL_STATIC_COPY: + pipe_usage = PIPE_USAGE_STATIC; + break; + case GL_DYNAMIC_DRAW: + case GL_DYNAMIC_READ: + case GL_DYNAMIC_COPY: + pipe_usage = PIPE_USAGE_DYNAMIC; + break; + case GL_STREAM_DRAW: + case GL_STREAM_READ: + case GL_STREAM_COPY: + pipe_usage = PIPE_USAGE_STREAM; + break; + default: + pipe_usage = PIPE_USAGE_DEFAULT; + } + + pipe_resource_reference( &st_obj->buffer, NULL ); + + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, bind, + pipe_usage, size); + + if (!st_obj->buffer) { + return GL_FALSE; + } + + if (data) + pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0, + size, data); + return GL_TRUE; + } + + return GL_TRUE; +} + + +/** + * Dummy data whose's pointer is used for zero size buffers or ranges. + */ +static long st_bufferobj_zero_length = 0; + + + +/** + * Called via glMapBufferARB(). + */ +static void * +st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access, + struct gl_buffer_object *obj) +{ + struct st_buffer_object *st_obj = st_buffer_object(obj); + uint flags; + + switch (access) { + case GL_WRITE_ONLY: + flags = PIPE_TRANSFER_WRITE; + break; + case GL_READ_ONLY: + flags = PIPE_TRANSFER_READ; + break; + case GL_READ_WRITE: + default: + flags = PIPE_TRANSFER_READ_WRITE; + break; + } + + /* Handle zero-size buffers here rather than in drivers */ + if (obj->Size == 0) { + obj->Pointer = &st_bufferobj_zero_length; + } + else { + obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe, + st_obj->buffer, + flags, + &st_obj->transfer); + } + + if (obj->Pointer) { + obj->Offset = 0; + obj->Length = obj->Size; + } + return obj->Pointer; +} + + +/** + * Called via glMapBufferRange(). + */ +static void * +st_bufferobj_map_range(struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + enum pipe_transfer_usage flags = 0x0; + + if (access & GL_MAP_WRITE_BIT) + flags |= PIPE_TRANSFER_WRITE; + + if (access & GL_MAP_READ_BIT) + flags |= PIPE_TRANSFER_READ; + + if (access & GL_MAP_FLUSH_EXPLICIT_BIT) + flags |= PIPE_TRANSFER_FLUSH_EXPLICIT; + + if (access & GL_MAP_INVALIDATE_RANGE_BIT) + flags |= PIPE_TRANSFER_DISCARD; + + if (access & GL_MAP_INVALIDATE_BUFFER_BIT) + flags |= PIPE_TRANSFER_DISCARD; + + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= PIPE_TRANSFER_UNSYNCHRONIZED; + + /* ... other flags ... + */ + + if (access & MESA_MAP_NOWAIT_BIT) + flags |= PIPE_TRANSFER_DONTBLOCK; + + assert(offset >= 0); + assert(length >= 0); + assert(offset < obj->Size); + assert(offset + length <= obj->Size); + + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe, + st_obj->buffer, + offset, length, + flags, + &st_obj->transfer); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + + if (obj->Pointer) { + obj->Offset = offset; + obj->Length = length; + obj->AccessFlags = access; + } + + return obj->Pointer; +} + + +static void +st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* Subrange is relative to mapped range */ + assert(offset >= 0); + assert(length >= 0); + assert(offset + length <= obj->Length); + assert(obj->Pointer); + + if (!length) + return; + + pipe_buffer_flush_mapped_range(pipe, st_obj->transfer, + obj->Offset + offset, length); +} + + +/** + * Called via glUnmapBufferARB(). + */ +static GLboolean +st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + + if (obj->Length) + pipe_buffer_unmap(pipe, st_obj->transfer); + + st_obj->transfer = NULL; + obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; + return GL_TRUE; +} + + +/** + * Called via glCopyBufferSubData(). + */ +static void +st_copy_buffer_subdata(struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *srcObj = st_buffer_object(src); + struct st_buffer_object *dstObj = st_buffer_object(dst); + struct pipe_transfer *src_transfer; + struct pipe_transfer *dst_transfer; + ubyte *srcPtr, *dstPtr; + + if(!size) + return; + + /* buffer should not already be mapped */ + assert(!src->Pointer); + assert(!dst->Pointer); + + srcPtr = (ubyte *) pipe_buffer_map_range(pipe, + srcObj->buffer, + readOffset, size, + PIPE_TRANSFER_READ, + &src_transfer); + + dstPtr = (ubyte *) pipe_buffer_map_range(pipe, + dstObj->buffer, + writeOffset, size, + PIPE_TRANSFER_WRITE, + &dst_transfer); + + if (srcPtr && dstPtr) + memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + + pipe_buffer_unmap(pipe, src_transfer); + pipe_buffer_unmap(pipe, dst_transfer); +} + + +/* TODO: if buffer wasn't created with appropriate usage flags, need + * to recreate it now and copy contents -- or possibly create a + * gallium entrypoint to extend the usage flags and let the driver + * decide if a copy is necessary. + */ +void +st_bufferobj_validate_usage(struct st_context *st, + struct st_buffer_object *obj, + unsigned usage) +{ +} + + +void +st_init_bufferobject_functions(struct dd_function_table *functions) +{ + functions->NewBufferObject = st_bufferobj_alloc; + functions->DeleteBuffer = st_bufferobj_free; + functions->BufferData = st_bufferobj_data; + functions->BufferSubData = st_bufferobj_subdata; + functions->GetBufferSubData = st_bufferobj_get_subdata; + functions->MapBuffer = st_bufferobj_map; + functions->MapBufferRange = st_bufferobj_map_range; + functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; + functions->UnmapBuffer = st_bufferobj_unmap; + functions->CopyBufferSubData = st_copy_buffer_subdata; + + /* For GL_APPLE_vertex_array_object */ + functions->NewArrayObject = _mesa_new_array_object; + functions->DeleteArrayObject = _mesa_delete_array_object; +} |