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path: root/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
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Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 56c7e8581..18ac6c8e0 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -522,10 +522,11 @@ draw_quad(struct gl_context *ctx, GLfloat x0, GLfloat y0, GLfloat z,
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STATIC,
sizeof(verts));
pipe_buffer_write(st->pipe, buf, 0, sizeof(verts), verts);
- util_draw_vertex_buffer(pipe, buf, 0,
+ util_draw_vertex_buffer(pipe, st->cso_context, buf, 0,
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */
@@ -570,6 +571,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ cso_save_vertex_buffers(cso);
if (write_stencil) {
cso_save_depth_stencil_alpha(cso);
cso_save_blend(cso);
@@ -686,6 +688,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ cso_restore_vertex_buffers(cso);
if (write_stencil) {
cso_restore_depth_stencil_alpha(cso);
cso_restore_blend(cso);