diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_syncobj.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_syncobj.c | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_syncobj.c b/mesalib/src/mesa/state_tracker/st_cb_syncobj.c new file mode 100644 index 000000000..85aad08cc --- /dev/null +++ b/mesalib/src/mesa/state_tracker/st_cb_syncobj.c @@ -0,0 +1,122 @@ +/************************************************************************** + * + * Copyright 2011 Marek Olšák <maraeo@gmail.com> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Marek Olšák <maraeo@gmail.com> + */ + +#include "main/glheader.h" +#include "main/macros.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "st_context.h" +#include "st_cb_syncobj.h" + +struct st_sync_object { + struct gl_sync_object b; + + struct pipe_fence_handle *fence; +}; + + +static struct gl_sync_object * st_new_sync_object(struct gl_context *ctx, + GLenum type) +{ + if (type == GL_SYNC_FENCE) + return (struct gl_sync_object*)CALLOC_STRUCT(st_sync_object); + else + return NULL; +} + +static void st_delete_sync_object(struct gl_context *ctx, + struct gl_sync_object *obj) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + screen->fence_reference(screen, &so->fence, NULL); + FREE(so); +} + +static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj, + GLenum condition, GLbitfield flags) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_sync_object *so = (struct st_sync_object*)obj; + + assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0); + assert(so->fence == NULL); + + pipe->flush(pipe, 0, &so->fence); +} + +static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + if (so->fence && screen->fence_signalled(screen, so->fence, 0) == 0) { + screen->fence_reference(screen, &so->fence, NULL); + so->b.StatusFlag = GL_TRUE; + } +} + +static void st_client_wait_sync(struct gl_context *ctx, + struct gl_sync_object *obj, + GLbitfield flags, GLuint64 timeout) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + /* We don't care about GL_SYNC_FLUSH_COMMANDS_BIT, because flush is + * already called when creating a fence. */ + + if (so->fence && + screen->fence_finish(screen, so->fence, 0, timeout) == 0) { + screen->fence_reference(screen, &so->fence, NULL); + so->b.StatusFlag = GL_TRUE; + } +} + +static void st_server_wait_sync(struct gl_context *ctx, + struct gl_sync_object *obj, + GLbitfield flags, GLuint64 timeout) +{ + /* NO-OP. + * Neither Gallium nor DRM interfaces support blocking on the GPU. */ +} + +void st_init_syncobj_functions(struct dd_function_table *functions) +{ + functions->NewSyncObject = st_new_sync_object; + functions->FenceSync = st_fence_sync; + functions->DeleteSyncObject = st_delete_sync_object; + functions->CheckSync = st_check_sync; + functions->ClientWaitSync = st_client_wait_sync; + functions->ServerWaitSync = st_server_wait_sync; +} |