diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_texture.c | 100 |
1 files changed, 46 insertions, 54 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index b2711c342..f06814f9c 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -253,37 +253,6 @@ default_bindings(struct st_context *st, enum pipe_format format) } -/** Return number of image dimensions (1, 2 or 3) for a texture target. */ -static GLuint -get_texture_dims(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_BUFFER: - return 1; - case GL_TEXTURE_2D: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_TEXTURE_EXTERNAL_OES: - return 2; - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP_ARRAY: - return 3; - default: - assert(0 && "invalid texture target in get_texture_dims()"); - return 1; - } -} - - /** * Given the size of a mipmap image, try to compute the size of the level=0 * mipmap image. @@ -298,32 +267,57 @@ guess_base_level_size(GLenum target, GLuint width, GLuint height, GLuint depth, GLuint level, GLuint *width0, GLuint *height0, GLuint *depth0) { - const GLuint dims = get_texture_dims(target); - assert(width >= 1); assert(height >= 1); assert(depth >= 1); if (level > 0) { - /* Depending on the image's size, we can't always make a guess here */ - if ((dims >= 1 && width == 1) || - (dims >= 2 && height == 1) || - (dims >= 3 && depth == 1)) { - /* we can't determine the image size at level=0 */ - return GL_FALSE; - } + /* Guess the size of the base level. + * Depending on the image's size, we can't always make a guess here. + */ + switch (target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + width <<= level; + break; + + case GL_TEXTURE_2D: + case GL_TEXTURE_2D_ARRAY: + /* We can't make a good guess here, because the base level dimensions + * can be non-square. + */ + if (width == 1 || height == 1) { + return GL_FALSE; + } + width <<= level; + height <<= level; + break; + + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_ARRAY: + width <<= level; + height <<= level; + break; + + case GL_TEXTURE_3D: + /* We can't make a good guess here, because the base level dimensions + * can be non-cube. + */ + if (width == 1 || height == 1 || depth == 1) { + return GL_FALSE; + } + width <<= level; + height <<= level; + depth <<= level; + break; + + case GL_TEXTURE_RECTANGLE: + break; - /* grow the image size until we hit level = 0 */ - while (level > 0) { - if (width > 1) - width <<= 1; - if (height > 1) - height <<= 1; - if (depth > 1) - depth <<= 1; - level--; + default: + assert(0); } - } + } *width0 = width; *height0 = height; @@ -390,10 +384,8 @@ guess_and_alloc_texture(struct st_context *st, } else { /* alloc space for a full mipmap */ - GLuint l2width = util_logbase2(width); - GLuint l2height = util_logbase2(height); - GLuint l2depth = util_logbase2(depth); - lastLevel = MAX2(MAX2(l2width, l2height), l2depth); + lastLevel = _mesa_get_tex_max_num_levels(stObj->base.Target, + width, height, depth) - 1; } /* Save the level=0 dimensions */ |