diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_texture.c | 62 |
1 files changed, 54 insertions, 8 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index ad14bd939..dfa188a3f 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -829,12 +829,12 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, blit.src.level = 0; blit.src.format = src_format; blit.dst.resource = dst; - blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level; + blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->TexObject->MinLevel + texImage->Level; blit.dst.format = dst_format; blit.src.box.x = blit.src.box.y = blit.src.box.z = 0; blit.dst.box.x = xoffset; blit.dst.box.y = yoffset; - blit.dst.box.z = zoffset + texImage->Face; + blit.dst.box.z = zoffset + texImage->Face + texImage->TexObject->MinLayer; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; @@ -916,7 +916,8 @@ st_GetTexImage(struct gl_context * ctx, GLuint height = texImage->Height; GLuint depth = texImage->Depth; struct st_texture_image *stImage = st_texture_image(texImage); - struct pipe_resource *src = st_texture_object(texImage->TexObject)->pt; + struct st_texture_object *stObj = st_texture_object(texImage->TexObject); + struct pipe_resource *src = stObj->pt; struct pipe_resource *dst = NULL; struct pipe_resource dst_templ; enum pipe_format dst_format, src_format; @@ -970,7 +971,10 @@ st_GetTexImage(struct gl_context * ctx, * - Luminance alpha must be returned as (L,0,0,A). * - Intensity must be returned as (I,0,0,1) */ - src_format = util_format_linear(src->format); + if (stObj->surface_based) + src_format = util_format_linear(stObj->surface_format); + else + src_format = util_format_linear(src->format); src_format = util_format_luminance_to_red(src_format); src_format = util_format_intensity_to_red(src_format); @@ -1069,14 +1073,14 @@ st_GetTexImage(struct gl_context * ctx, memset(&blit, 0, sizeof(blit)); blit.src.resource = src; - blit.src.level = texImage->Level; + blit.src.level = texImage->Level + texImage->TexObject->MinLevel; blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; blit.dst.format = dst->format; blit.src.box.x = blit.dst.box.x = 0; blit.src.box.y = blit.dst.box.y = 0; - blit.src.box.z = texImage->Face; + blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer; blit.dst.box.z = 0; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; @@ -1441,10 +1445,10 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, blit.src.box.depth = 1; blit.dst.resource = stImage->pt; blit.dst.format = dst_format; - blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level; + blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level + texImage->TexObject->MinLevel; blit.dst.box.x = destX; blit.dst.box.y = destY; - blit.dst.box.z = stImage->base.Face + slice; + blit.dst.box.z = stImage->base.Face + slice + texImage->TexObject->MinLayer; blit.dst.box.width = width; blit.dst.box.height = height; blit.dst.box.depth = 1; @@ -1545,6 +1549,9 @@ st_finalize_texture(struct gl_context *ctx, enum pipe_format firstImageFormat; GLuint ptWidth, ptHeight, ptDepth, ptLayers, ptNumSamples; + if (tObj->Immutable) + return GL_TRUE; + if (_mesa_is_texture_complete(tObj, &tObj->Sampler)) { /* The texture is complete and we know exactly how many mipmap levels * are present/needed. This is conditional because we may be called @@ -1824,6 +1831,44 @@ st_TestProxyTexImage(struct gl_context *ctx, GLenum target, } } +static GLboolean +st_TextureView(struct gl_context *ctx, + struct gl_texture_object *texObj, + struct gl_texture_object *origTexObj) +{ + struct st_texture_object *orig = st_texture_object(origTexObj); + struct st_texture_object *tex = st_texture_object(texObj); + struct gl_texture_image *image = texObj->Image[0][0]; + + const int numFaces = _mesa_num_tex_faces(texObj->Target); + const int numLevels = texObj->NumLevels; + + int face; + int level; + + pipe_resource_reference(&tex->pt, orig->pt); + + /* Set image resource pointers */ + for (level = 0; level < numLevels; level++) { + for (face = 0; face < numFaces; face++) { + struct st_texture_image *stImage = + st_texture_image(texObj->Image[face][level]); + pipe_resource_reference(&stImage->pt, tex->pt); + } + } + + tex->surface_based = GL_TRUE; + tex->surface_format = + st_mesa_format_to_pipe_format(st_context(ctx), image->TexFormat); + + tex->width0 = image->Width; + tex->height0 = image->Height; + tex->depth0 = image->Depth; + tex->lastLevel = numLevels - 1; + + return GL_TRUE; +} + void st_init_texture_functions(struct dd_function_table *functions) @@ -1855,4 +1900,5 @@ st_init_texture_functions(struct dd_function_table *functions) functions->TestProxyTexImage = st_TestProxyTexImage; functions->AllocTextureStorage = st_AllocTextureStorage; + functions->TextureView = st_TextureView; } |