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-rw-r--r--mesalib/src/mesa/state_tracker/st_debug.c102
1 files changed, 102 insertions, 0 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_debug.c b/mesalib/src/mesa/state_tracker/st_debug.c
new file mode 100644
index 000000000..ee7d78a4f
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+++ b/mesalib/src/mesa/state_tracker/st_debug.c
@@ -0,0 +1,102 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "main/context.h"
+#include "program/prog_print.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_dump.h"
+
+#include "cso_cache/cso_cache.h"
+
+#include "st_context.h"
+#include "st_debug.h"
+#include "st_program.h"
+
+
+
+#ifdef DEBUG
+int ST_DEBUG = 0;
+
+static const struct debug_named_value st_debug_flags[] = {
+ { "mesa", DEBUG_MESA, NULL },
+ { "tgsi", DEBUG_TGSI, NULL },
+ { "constants",DEBUG_CONSTANTS, NULL },
+ { "pipe", DEBUG_PIPE, NULL },
+ { "tex", DEBUG_TEX, NULL },
+ { "fallback", DEBUG_FALLBACK, NULL },
+ { "screen", DEBUG_SCREEN, NULL },
+ { "query", DEBUG_QUERY, NULL },
+ DEBUG_NAMED_VALUE_END
+};
+
+DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
+#endif
+
+
+void
+st_debug_init(void)
+{
+#ifdef DEBUG
+ ST_DEBUG = debug_get_option_st_debug();
+#endif
+}
+
+
+
+/**
+ * Print current state. May be called from inside gdb to see currently
+ * bound vertex/fragment shaders and associated constants.
+ */
+void
+st_print_current(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct st_context *st = st_context(ctx);
+
+#if 0
+ int i;
+
+ printf("Vertex Transform Inputs:\n");
+ for (i = 0; i < st->vp->state.num_inputs; i++) {
+ printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
+ }
+#endif
+
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
+ if (st->vp->Base.Base.Parameters)
+ _mesa_print_parameter_list(st->vp->Base.Base.Parameters);
+
+ tgsi_dump( st->fp->tgsi.tokens, 0 );
+ if (st->fp->Base.Base.Parameters)
+ _mesa_print_parameter_list(st->fp->Base.Base.Parameters);
+}
+
+