diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_draw.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_draw.c | 65 |
1 files changed, 50 insertions, 15 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c index ff3008a5f..f2fbf4836 100644 --- a/mesalib/src/mesa/state_tracker/st_draw.c +++ b/mesalib/src/mesa/state_tracker/st_draw.c @@ -45,7 +45,6 @@ #include "main/bufferobj.h" #include "main/macros.h" #include "main/mfeatures.h" -#include "program/prog_uniform.h" #include "vbo/vbo.h" @@ -64,6 +63,8 @@ #include "draw/draw_context.h" #include "cso_cache/cso_context.h" +#include "../glsl/ir_uniform.h" + static GLuint double_types[4] = { PIPE_FORMAT_R64_FLOAT, @@ -338,8 +339,9 @@ is_interleaved_arrays(const struct st_vertex_program *vp, * or all live in user space. * \param vbuffer returns vertex buffer info * \param velements returns vertex element info + * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory) */ -static void +static GLboolean setup_interleaved_attribs(struct gl_context *ctx, const struct st_vertex_program *vp, const struct st_vp_variant *vpv, @@ -434,6 +436,11 @@ setup_interleaved_attribs(struct gl_context *ctx, /* all interleaved arrays in a VBO */ struct st_buffer_object *stobj = st_buffer_object(bufobj); + if (!stobj) { + /* probably out of memory */ + return GL_FALSE; + } + vbuffer->buffer = NULL; pipe_resource_reference(&vbuffer->buffer, stobj->buffer); vbuffer->buffer_offset = pointer_to_offset(low_addr); @@ -455,6 +462,8 @@ setup_interleaved_attribs(struct gl_context *ctx, st->user_attrib[0].stride = stride; st->num_user_attribs = 1; } + + return GL_TRUE; } @@ -463,8 +472,9 @@ setup_interleaved_attribs(struct gl_context *ctx, * vertex attribute. * \param vbuffer returns vertex buffer info * \param velements returns vertex element info + * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory) */ -static void +static GLboolean setup_non_interleaved_attribs(struct gl_context *ctx, const struct st_vertex_program *vp, const struct st_vp_variant *vpv, @@ -493,7 +503,11 @@ setup_non_interleaved_attribs(struct gl_context *ctx, * really an offset from the start of the VBO, not a pointer. */ struct st_buffer_object *stobj = st_buffer_object(bufobj); - assert(stobj->buffer); + + if (!stobj || !stobj->buffer) { + /* probably ran out of memory */ + return GL_FALSE; + } vbuffer[attr].buffer = NULL; pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer); @@ -533,6 +547,11 @@ setup_non_interleaved_attribs(struct gl_context *ctx, st->user_attrib[attr].element_size = element_size; st->user_attrib[attr].stride = stride; st->num_user_attribs = MAX2(st->num_user_attribs, attr + 1); + + if (!vbuffer[attr].buffer) { + /* probably ran out of memory */ + return GL_FALSE; + } } /* common-case setup */ @@ -547,6 +566,8 @@ setup_non_interleaved_attribs(struct gl_context *ctx, array->Normalized); assert(velements[attr].src_format); } + + return GL_TRUE; } @@ -616,12 +637,12 @@ check_uniforms(struct gl_context *ctx) if (shProg[j] == NULL || !shProg[j]->LinkStatus) continue; - for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) { - const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i]; - if (!u->Initialized) { + for (i = 0; i < shProg[j]->NumUserUniformStorage; i++) { + const struct gl_uniform_storage *u = &shProg[j]->UniformStorage[i]; + if (!u->initialized) { _mesa_warning(ctx, "Using shader with uninitialized uniform: %s", - u->Name); + u->name); } } } @@ -775,7 +796,11 @@ translate_prim(const struct gl_context *ctx, unsigned prim) } -static void +/** + * Setup vertex arrays and buffers prior to drawing. + * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory) + */ +static GLboolean st_validate_varrays(struct gl_context *ctx, const struct gl_client_array **arrays, unsigned max_index, @@ -806,8 +831,10 @@ st_validate_varrays(struct gl_context *ctx, * Setup the vbuffer[] and velements[] arrays. */ if (is_interleaved_arrays(vp, vpv, arrays)) { - setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements, - max_index, num_instances); + if (!setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements, + max_index, num_instances)) { + return GL_FALSE; + } num_vbuffers = 1; num_velements = vpv->num_inputs; @@ -815,9 +842,12 @@ st_validate_varrays(struct gl_context *ctx, num_vbuffers = 0; } else { - setup_non_interleaved_attribs(ctx, vp, vpv, arrays, - vbuffer, velements, max_index, - num_instances); + if (!setup_non_interleaved_attribs(ctx, vp, vpv, arrays, + vbuffer, velements, max_index, + num_instances)) { + return GL_FALSE; + } + num_vbuffers = vpv->num_inputs; num_velements = vpv->num_inputs; } @@ -832,6 +862,8 @@ st_validate_varrays(struct gl_context *ctx, pipe_resource_reference(&vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); } + + return GL_TRUE; } @@ -901,7 +933,10 @@ st_draw_vbo(struct gl_context *ctx, st_validate_state(st); if (new_array) { - st_validate_varrays(ctx, arrays, max_index, num_instances); + if (!st_validate_varrays(ctx, arrays, max_index, num_instances)) { + /* probably out of memory, no-op the draw call */ + return; + } } #if 0 |