diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 3563e1d9b..25a6cdc75 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -113,14 +113,18 @@ void st_init_limits(struct st_context *st) 1, MAX_DRAW_BUFFERS); c->MaxLineWidth - = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); + = _maxf(1.0f, screen->get_paramf(screen, + PIPE_CAPF_MAX_LINE_WIDTH)); c->MaxLineWidthAA - = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); + = _maxf(1.0f, screen->get_paramf(screen, + PIPE_CAPF_MAX_LINE_WIDTH_AA)); c->MaxPointSize - = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); + = _maxf(1.0f, screen->get_paramf(screen, + PIPE_CAPF_MAX_POINT_WIDTH)); c->MaxPointSizeAA - = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); + = _maxf(1.0f, screen->get_paramf(screen, + PIPE_CAPF_MAX_POINT_WIDTH_AA)); /* called after _mesa_create_context/_mesa_init_point, fix default user * settable max point size up */ @@ -132,10 +136,11 @@ void st_init_limits(struct st_context *st) c->MinPointSizeAA = 0.0f; c->MaxTextureMaxAnisotropy - = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); + = _maxf(2.0f, screen->get_paramf(screen, + PIPE_CAPF_MAX_TEXTURE_ANISOTROPY)); c->MaxTextureLodBias - = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); + = screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_LOD_BIAS); c->MaxDrawBuffers = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), @@ -213,15 +218,10 @@ void st_init_limits(struct st_context *st) c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_INPUTS) - 2; c->MaxVarying = MIN2(c->MaxVarying, MAX_VARYING); - /* XXX we'll need a better query here someday */ - if (screen->get_param(screen, PIPE_CAP_GLSL)) { - c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET); - c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET); + c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET); + c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET); - c->GLSLVersion = 120; - _mesa_override_glsl_version(st->ctx); - c->UniformBooleanTrue = ~0; - } + c->UniformBooleanTrue = ~0; c->StripTextureBorder = GL_TRUE; } @@ -249,16 +249,23 @@ void st_init_extensions(struct st_context *st) struct gl_context *ctx = st->ctx; int i; + ctx->Const.GLSLVersion = 120; + _mesa_override_glsl_version(st->ctx); + /* * Extensions that are supported by all Gallium drivers: */ ctx->Extensions.ARB_copy_buffer = GL_TRUE; ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; + ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; ctx->Extensions.ARB_fragment_program = GL_TRUE; + ctx->Extensions.ARB_fragment_shader = GL_TRUE; ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_sampler_objects = GL_TRUE; + ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.ARB_shading_language_100 = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; @@ -267,6 +274,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_texture_storage = GL_TRUE; ctx->Extensions.ARB_vertex_array_object = GL_TRUE; ctx->Extensions.ARB_vertex_program = GL_TRUE; + ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_window_pos = GL_TRUE; ctx->Extensions.EXT_blend_color = GL_TRUE; @@ -281,6 +289,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_provoking_vertex = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; + ctx->Extensions.EXT_separate_shader_objects = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; @@ -317,15 +326,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_texture_swizzle = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_GLSL)) { - ctx->Extensions.ARB_fragment_shader = GL_TRUE; - ctx->Extensions.ARB_vertex_shader = GL_TRUE; - ctx->Extensions.ARB_shader_objects = GL_TRUE; - ctx->Extensions.ARB_shading_language_100 = GL_TRUE; - ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; - ctx->Extensions.EXT_separate_shader_objects = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) { ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; } |