diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_format.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_format.c | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 7ef063953..2169bed89 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -1398,18 +1398,25 @@ static const struct format_mapping format_map[] = { /** * Return first supported format from the given list. + * \param allow_dxt indicates whether it's OK to return a DXT format. */ static enum pipe_format find_supported_format(struct pipe_screen *screen, const enum pipe_format formats[], enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage) + unsigned tex_usage, + boolean allow_dxt) { uint i; for (i = 0; formats[i]; i++) { if (screen->is_format_supported(screen, formats[i], target, sample_count, tex_usage)) { + if (!allow_dxt && util_format_is_s3tc(formats[i])) { + /* we can't return a dxt format, continue searching */ + continue; + } + return formats[i]; } } @@ -1514,12 +1521,16 @@ find_exact_format(GLint internalFormat, GLenum format, GLenum type) * \param internalFormat the user value passed to glTexImage2D * \param target one of PIPE_TEXTURE_x * \param bindings bitmask of PIPE_BIND_x flags. + * \param allow_dxt indicates whether it's OK to return a DXT format. This + * only matters when internalFormat names a generic or + * specific compressed format. And that should only happen + * when we're getting called from gl[Copy]TexImage(). */ enum pipe_format st_choose_format(struct pipe_screen *screen, GLenum internalFormat, GLenum format, GLenum type, enum pipe_texture_target target, unsigned sample_count, - unsigned bindings) + unsigned bindings, boolean allow_dxt) { GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */ int i, j; @@ -1547,7 +1558,8 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, * which is supported by the driver. */ return find_supported_format(screen, mapping->pipeFormats, - target, sample_count, bindings); + target, sample_count, bindings, + allow_dxt); } } } @@ -1569,27 +1581,42 @@ st_choose_renderbuffer_format(struct pipe_screen *screen, usage = PIPE_BIND_DEPTH_STENCIL; else usage = PIPE_BIND_RENDER_TARGET; - return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D, - sample_count, usage); + return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, + PIPE_TEXTURE_2D, sample_count, usage, FALSE); } +/** + * Called via ctx->Driver.ChooseTextureFormat(). + */ gl_format -st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, - GLenum format, GLenum type, GLboolean renderable) +st_ChooseTextureFormat(struct gl_context *ctx, GLenum target, + GLint internalFormat, + GLenum format, GLenum type) { + const boolean want_renderable = + internalFormat == 3 || internalFormat == 4 || + internalFormat == GL_RGB || internalFormat == GL_RGBA || + internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 || + internalFormat == GL_BGRA; struct pipe_screen *screen = st_context(ctx)->pipe->screen; enum pipe_format pFormat; - uint bindings; + unsigned bindings; - (void) format; - (void) type; + if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) { + /* We don't do compression for these texture targets because of + * difficulty with sub-texture updates on non-block boundaries, etc. + * So change the internal format request to an uncompressed format. + */ + internalFormat = + _mesa_generic_compressed_format_to_uncompressed_format(internalFormat); + } /* GL textures may wind up being render targets, but we don't know * that in advance. Specify potential render target flags now. */ bindings = PIPE_BIND_SAMPLER_VIEW; - if (renderable) { + if (want_renderable) { if (_mesa_is_depth_or_stencil_format(internalFormat)) bindings |= PIPE_BIND_DEPTH_STENCIL; else @@ -1597,12 +1624,13 @@ st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, } pFormat = st_choose_format(screen, internalFormat, format, type, - PIPE_TEXTURE_2D, 0, bindings); + PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn); if (pFormat == PIPE_FORMAT_NONE) { /* try choosing format again, this time without render target bindings */ pFormat = st_choose_format(screen, internalFormat, format, type, - PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW); + PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW, + ctx->Mesa_DXTn); } if (pFormat == PIPE_FORMAT_NONE) { @@ -1617,34 +1645,6 @@ st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, /** * Called via ctx->Driver.ChooseTextureFormat(). */ -gl_format -st_ChooseTextureFormat(struct gl_context *ctx, GLenum target, - GLint internalFormat, - GLenum format, GLenum type) -{ - boolean want_renderable = - internalFormat == 3 || internalFormat == 4 || - internalFormat == GL_RGB || internalFormat == GL_RGBA || - internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 || - internalFormat == GL_BGRA; - - if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) { - /* We don't do compression for these texture targets because of - * difficulty with sub-texture updates on non-block boundaries, etc. - * So change the internal format request to an uncompressed format. - */ - internalFormat = - _mesa_generic_compressed_format_to_uncompressed_format(internalFormat); - } - - return st_ChooseTextureFormat_renderable(ctx, internalFormat, - format, type, want_renderable); -} - - -/** - * Called via ctx->Driver.ChooseTextureFormat(). - */ size_t st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat, int samples[16]) @@ -1661,7 +1661,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat, /* Set sample counts in descending order. */ for (i = 16; i > 1; i--) { format = st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, - PIPE_TEXTURE_2D, i, bind); + PIPE_TEXTURE_2D, i, bind, FALSE); if (format != PIPE_FORMAT_NONE) { samples[num_sample_counts++] = i; |