diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_program.h')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_program.h | 627 |
1 files changed, 327 insertions, 300 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_program.h b/mesalib/src/mesa/state_tracker/st_program.h index a240d4ef4..67723de6d 100644 --- a/mesalib/src/mesa/state_tracker/st_program.h +++ b/mesalib/src/mesa/state_tracker/st_program.h @@ -1,300 +1,327 @@ -/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#ifndef ST_PROGRAM_H
-#define ST_PROGRAM_H
-
-#include "main/mtypes.h"
-#include "program/program.h"
-#include "pipe/p_state.h"
-#include "st_context.h"
-
-
-/** Fragment program variant key */
-struct st_fp_variant_key
-{
- struct st_context *st; /**< variants are per-context */
-
- /** for glBitmap */
- GLuint bitmap:1; /**< glBitmap variant? */
-
- /** for glDrawPixels */
- GLuint drawpixels:1; /**< glDrawPixels variant */
- GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
- GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
- GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
- GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
-};
-
-
-/**
- * Variant of a fragment program.
- */
-struct st_fp_variant
-{
- /** Parameters which generated this version of fragment program */
- struct st_fp_variant_key key;
-
- /** Driver's compiled shader */
- void *driver_shader;
-
- /** For glBitmap variants */
- struct gl_program_parameter_list *parameters;
- uint bitmap_sampler;
-
- /** next in linked list */
- struct st_fp_variant *next;
-};
-
-
-/**
- * Derived from Mesa gl_fragment_program:
- */
-struct st_fragment_program
-{
- struct gl_fragment_program Base;
-
- struct pipe_shader_state tgsi;
-
- struct st_fp_variant *variants;
-};
-
-
-
-/** Vertex program variant key */
-struct st_vp_variant_key
-{
- struct st_context *st; /**< variants are per-context */
- boolean passthrough_edgeflags;
-};
-
-
-/**
- * This represents a vertex program, especially translated to match
- * the inputs of a particular fragment shader.
- */
-struct st_vp_variant
-{
- /* Parameters which generated this translated version of a vertex
- * shader:
- */
- struct st_vp_variant_key key;
-
- /**
- * TGSI tokens (to later generate a 'draw' module shader for
- * selection/feedback/rasterpos)
- */
- struct pipe_shader_state tgsi;
-
- /** Driver's compiled shader */
- void *driver_shader;
-
- /** For using our private draw module (glRasterPos) */
- struct draw_vertex_shader *draw_shader;
-
- /** Next in linked list */
- struct st_vp_variant *next;
-
- /** similar to that in st_vertex_program, but with edgeflags info too */
- GLuint num_inputs;
-};
-
-
-/**
- * Derived from Mesa gl_fragment_program:
- */
-struct st_vertex_program
-{
- struct gl_vertex_program Base; /**< The Mesa vertex program */
-
- /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
- GLuint input_to_index[VERT_ATTRIB_MAX];
- /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
- GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
- GLuint num_inputs;
-
- /** Maps VERT_RESULT_x to slot */
- GLuint result_to_output[VERT_RESULT_MAX];
- ubyte output_semantic_name[VERT_RESULT_MAX];
- ubyte output_semantic_index[VERT_RESULT_MAX];
- GLuint num_outputs;
-
- /** List of translated variants of this vertex program.
- */
- struct st_vp_variant *variants;
-};
-
-
-
-/** Geometry program variant key */
-struct st_gp_variant_key
-{
- struct st_context *st; /**< variants are per-context */
- /* no other fields yet */
-};
-
-
-/**
- * Geometry program variant.
- */
-struct st_gp_variant
-{
- /* Parameters which generated this translated version of a vertex */
- struct st_gp_variant_key key;
-
- void *driver_shader;
-
- struct st_gp_variant *next;
-};
-
-
-/**
- * Derived from Mesa gl_geometry_program:
- */
-struct st_geometry_program
-{
- struct gl_geometry_program Base; /**< The Mesa geometry program */
-
- /** map GP input back to VP output */
- GLuint input_map[PIPE_MAX_SHADER_INPUTS];
-
- /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */
- GLuint input_to_index[GEOM_ATTRIB_MAX];
- /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */
- GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
- GLuint num_inputs;
-
- GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */
- GLuint num_input_slots;
-
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
-
- struct pipe_shader_state tgsi;
-
- struct st_gp_variant *variants;
-};
-
-
-
-static INLINE struct st_fragment_program *
-st_fragment_program( struct gl_fragment_program *fp )
-{
- return (struct st_fragment_program *)fp;
-}
-
-
-static INLINE struct st_vertex_program *
-st_vertex_program( struct gl_vertex_program *vp )
-{
- return (struct st_vertex_program *)vp;
-}
-
-static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *gp )
-{
- return (struct st_geometry_program *)gp;
-}
-
-static INLINE void
-st_reference_vertprog(struct st_context *st,
- struct st_vertex_program **ptr,
- struct st_vertex_program *prog)
-{
- _mesa_reference_program(st->ctx,
- (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-st_reference_geomprog(struct st_context *st,
- struct st_geometry_program **ptr,
- struct st_geometry_program *prog)
-{
- _mesa_reference_program(st->ctx,
- (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-st_reference_fragprog(struct st_context *st,
- struct st_fragment_program **ptr,
- struct st_fragment_program *prog)
-{
- _mesa_reference_program(st->ctx,
- (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-
-extern struct st_vp_variant *
-st_get_vp_variant(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_variant_key *key);
-
-
-extern struct st_fp_variant *
-st_get_fp_variant(struct st_context *st,
- struct st_fragment_program *stfp,
- const struct st_fp_variant_key *key);
-
-
-extern struct st_gp_variant *
-st_get_gp_variant(struct st_context *st,
- struct st_geometry_program *stgp,
- const struct st_gp_variant_key *key);
-
-
-
-extern void
-st_release_vp_variants( struct st_context *st,
- struct st_vertex_program *stvp );
-
-extern void
-st_release_fp_variants( struct st_context *st,
- struct st_fragment_program *stfp );
-
-extern void
-st_release_gp_variants(struct st_context *st,
- struct st_geometry_program *stgp);
-
-
-extern void
-st_print_shaders(struct gl_context *ctx);
-
-extern void
-st_destroy_program_variants(struct st_context *st);
-
-
-#endif
+/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef ST_PROGRAM_H +#define ST_PROGRAM_H + +#include "main/mtypes.h" +#include "program/program.h" +#include "pipe/p_state.h" +#include "st_context.h" +#include "st_glsl_to_tgsi.h" + + +/** Fragment program variant key */ +struct st_fp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + + /** for glBitmap */ + GLuint bitmap:1; /**< glBitmap variant? */ + + /** for glDrawPixels */ + GLuint drawpixels:1; /**< glDrawPixels variant */ + GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ + GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ + GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ + GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ +}; + + +/** + * Variant of a fragment program. + */ +struct st_fp_variant +{ + /** Parameters which generated this version of fragment program */ + struct st_fp_variant_key key; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For glBitmap variants */ + struct gl_program_parameter_list *parameters; + uint bitmap_sampler; + + /** next in linked list */ + struct st_fp_variant *next; +}; + + +/** + * Derived from Mesa gl_fragment_program: + */ +struct st_fragment_program +{ + struct gl_fragment_program Base; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** maps a Mesa FRAG_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[FRAG_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa FRAG_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + GLuint num_inputs; + GLuint interp_mode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ + + /** Maps FRAG_RESULT_x to slot */ + GLuint result_to_output[FRAG_RESULT_MAX]; + ubyte output_semantic_name[FRAG_RESULT_MAX]; + ubyte output_semantic_index[FRAG_RESULT_MAX]; + GLuint num_outputs; + + struct pipe_shader_state tgsi; + + struct st_fp_variant *variants; +}; + + + +/** Vertex program variant key */ +struct st_vp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + boolean passthrough_edgeflags; +}; + + +/** + * This represents a vertex program, especially translated to match + * the inputs of a particular fragment shader. + */ +struct st_vp_variant +{ + /* Parameters which generated this translated version of a vertex + * shader: + */ + struct st_vp_variant_key key; + + /** + * TGSI tokens (to later generate a 'draw' module shader for + * selection/feedback/rasterpos) + */ + struct pipe_shader_state tgsi; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For using our private draw module (glRasterPos) */ + struct draw_vertex_shader *draw_shader; + + /** Next in linked list */ + struct st_vp_variant *next; + + /** similar to that in st_vertex_program, but with edgeflags info too */ + GLuint num_inputs; +}; + + +/** + * Derived from Mesa gl_fragment_program: + */ +struct st_vertex_program +{ + struct gl_vertex_program Base; /**< The Mesa vertex program */ + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[VERT_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + GLuint num_inputs; + + /** Maps VERT_RESULT_x to slot */ + GLuint result_to_output[VERT_RESULT_MAX]; + ubyte output_semantic_name[VERT_RESULT_MAX]; + ubyte output_semantic_index[VERT_RESULT_MAX]; + GLuint num_outputs; + + /** List of translated variants of this vertex program. + */ + struct st_vp_variant *variants; +}; + + + +/** Geometry program variant key */ +struct st_gp_variant_key +{ + struct st_context *st; /**< variants are per-context */ + /* no other fields yet */ +}; + + +/** + * Geometry program variant. + */ +struct st_gp_variant +{ + /* Parameters which generated this translated version of a vertex */ + struct st_gp_variant_key key; + + void *driver_shader; + + struct st_gp_variant *next; +}; + + +/** + * Derived from Mesa gl_geometry_program: + */ +struct st_geometry_program +{ + struct gl_geometry_program Base; /**< The Mesa geometry program */ + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + + /** map GP input back to VP output */ + GLuint input_map[PIPE_MAX_SHADER_INPUTS]; + + /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */ + GLuint input_to_index[GEOM_ATTRIB_MAX]; + /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */ + GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + + GLuint num_inputs; + + GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */ + GLuint num_input_slots; + + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + + struct pipe_shader_state tgsi; + + struct st_gp_variant *variants; +}; + + + +static INLINE struct st_fragment_program * +st_fragment_program( struct gl_fragment_program *fp ) +{ + return (struct st_fragment_program *)fp; +} + + +static INLINE struct st_vertex_program * +st_vertex_program( struct gl_vertex_program *vp ) +{ + return (struct st_vertex_program *)vp; +} + +static INLINE struct st_geometry_program * +st_geometry_program( struct gl_geometry_program *gp ) +{ + return (struct st_geometry_program *)gp; +} + +static INLINE void +st_reference_vertprog(struct st_context *st, + struct st_vertex_program **ptr, + struct st_vertex_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +st_reference_geomprog(struct st_context *st, + struct st_geometry_program **ptr, + struct st_geometry_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +st_reference_fragprog(struct st_context *st, + struct st_fragment_program **ptr, + struct st_fragment_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} + + +extern struct st_vp_variant * +st_get_vp_variant(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_variant_key *key); + + +extern struct st_fp_variant * +st_get_fp_variant(struct st_context *st, + struct st_fragment_program *stfp, + const struct st_fp_variant_key *key); + + +extern struct st_gp_variant * +st_get_gp_variant(struct st_context *st, + struct st_geometry_program *stgp, + const struct st_gp_variant_key *key); + + +extern void +st_prepare_vertex_program(struct gl_context *ctx, + struct st_vertex_program *stvp); + +extern GLboolean +st_prepare_fragment_program(struct gl_context *ctx, + struct st_fragment_program *stfp); + + +extern void +st_release_vp_variants( struct st_context *st, + struct st_vertex_program *stvp ); + +extern void +st_release_fp_variants( struct st_context *st, + struct st_fragment_program *stfp ); + +extern void +st_release_gp_variants(struct st_context *st, + struct st_geometry_program *stgp); + + +extern void +st_print_shaders(struct gl_context *ctx); + +extern void +st_destroy_program_variants(struct st_context *st); + + +#endif |