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-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_framebuffer.c58
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_sampler.c32
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c124
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.c97
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.h10
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_readpixels.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c10
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h1
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c16
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp74
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.h6
16 files changed, 239 insertions, 232 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
index c752640f4..51f079cda 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -44,56 +44,6 @@
/**
- * When doing GL render to texture, we have to be sure that finalize_texture()
- * didn't yank out the pipe_resource that we earlier created a surface for.
- * Check for that here and create a new surface if needed.
- */
-static void
-update_renderbuffer_surface(struct st_context *st,
- struct st_renderbuffer *strb)
-{
- struct pipe_context *pipe = st->pipe;
- struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture;
- int rtt_width = strb->Base.Width;
- int rtt_height = strb->Base.Height;
- enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format);
-
- if (!strb->surface ||
- strb->surface->texture->nr_samples != strb->Base.NumSamples ||
- strb->surface->format != format ||
- strb->surface->texture != resource ||
- strb->surface->width != rtt_width ||
- strb->surface->height != rtt_height) {
- GLuint level;
- /* find matching mipmap level size */
- for (level = 0; level <= resource->last_level; level++) {
- if (u_minify(resource->width0, level) == rtt_width &&
- u_minify(resource->height0, level) == rtt_height) {
- struct pipe_surface surf_tmpl;
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = format;
- surf_tmpl.u.tex.level = level;
- surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
- surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
-
- pipe_surface_reference(&strb->surface, NULL);
-
- strb->surface = pipe->create_surface(pipe,
- resource,
- &surf_tmpl);
-#if 0
- printf("-- alloc new surface %d x %d into tex %p\n",
- strb->surface->width, strb->surface->height,
- texture);
-#endif
- break;
- }
- }
- }
-}
-
-
-/**
* Update framebuffer state (color, depth, stencil, etc. buffers)
*/
static void
@@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st )
if (strb) {
/*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
- if (strb->rtt ||
+ if (strb->is_rtt ||
(strb->texture && util_format_is_srgb(strb->texture->format))) {
/* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
+ st_update_renderbuffer_surface(st, strb);
}
if (strb->surface) {
@@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st )
*/
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
if (strb) {
- if (strb->rtt) {
+ if (strb->is_rtt) {
/* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
+ st_update_renderbuffer_surface(st, strb);
}
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index 302e12981..57670ce25 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -130,15 +130,20 @@ convert_sampler(struct st_context *st,
struct pipe_sampler_state *sampler,
GLuint texUnit)
{
- struct gl_texture_object *texobj;
+ const struct gl_texture_object *texobj;
struct gl_context *ctx = st->ctx;
struct gl_sampler_object *msamp;
+ const struct gl_texture_image *teximg;
+ GLenum texBaseFormat;
texobj = ctx->Texture.Unit[texUnit]._Current;
if (!texobj) {
texobj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX);
}
+ teximg = texobj->Image[0][texobj->BaseLevel];
+ texBaseFormat = teximg ? teximg->_BaseFormat : GL_RGBA;
+
msamp = _mesa_get_samplerobj(ctx, texUnit);
memset(sampler, 0, sizeof(*sampler));
@@ -170,21 +175,15 @@ convert_sampler(struct st_context *st,
assert(sampler->min_lod <= sampler->max_lod);
}
+ /* For non-black borders... */
if (msamp->BorderColor.ui[0] ||
msamp->BorderColor.ui[1] ||
msamp->BorderColor.ui[2] ||
msamp->BorderColor.ui[3]) {
- struct st_texture_object *stobj = st_texture_object(texobj);
- struct gl_texture_image *teximg;
- GLboolean is_integer = GL_FALSE;
+ const struct st_texture_object *stobj = st_texture_object_const(texobj);
+ const GLboolean is_integer = texobj->_IsIntegerFormat;
union pipe_color_union border_color;
- teximg = texobj->Image[0][texobj->BaseLevel];
-
- if (teximg) {
- is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat);
- }
-
if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) {
const unsigned char swz[4] =
{
@@ -196,25 +195,26 @@ convert_sampler(struct st_context *st,
st_translate_color(&msamp->BorderColor,
&border_color,
- teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
+ texBaseFormat, is_integer);
util_format_apply_color_swizzle(&sampler->border_color,
&border_color, swz, is_integer);
} else {
st_translate_color(&msamp->BorderColor,
&sampler->border_color,
- teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
+ texBaseFormat, is_integer);
}
}
sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
0 : (GLuint) msamp->MaxAnisotropy);
- /* only care about ARB_shadow, not SGI shadow */
- if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
+ /* If sampling a depth texture and using shadow comparison */
+ if ((texBaseFormat == GL_DEPTH_COMPONENT ||
+ texBaseFormat == GL_DEPTH_STENCIL) &&
+ msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
- sampler->compare_func
- = st_compare_func_to_pipe(msamp->CompareFunc);
+ sampler->compare_func = st_compare_func_to_pipe(msamp->CompareFunc);
}
sampler->seamless_cube_map =
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 7fa4cbdc4..230ab5449 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -422,6 +422,9 @@ st_bufferobj_validate_usage(struct st_context *st,
void
st_init_bufferobject_functions(struct dd_function_table *functions)
{
+ /* plug in default driver fallbacks (such as for ClearBufferSubData) */
+ _mesa_init_buffer_object_functions(functions);
+
functions->NewBufferObject = st_bufferobj_alloc;
functions->DeleteBuffer = st_bufferobj_free;
functions->BufferData = st_bufferobj_data;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index 8da664afb..887e58bd9 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -51,6 +51,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_format.h"
+#include "util/u_framebuffer.h"
#include "util/u_inlines.h"
#include "util/u_simple_shaders.h"
#include "util/u_draw_quad.h"
@@ -129,6 +130,26 @@ set_vertex_shader(struct st_context *st)
}
+static void
+set_vertex_shader_layered(struct st_context *st)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (!pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_INSTANCEID) ||
+ !pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER)) {
+ assert(!"Got layered clear, but the VS layer output is unsupported");
+ set_vertex_shader(st);
+ return;
+ }
+
+ if (!st->clear.vs_layered) {
+ st->clear.vs_layered = util_make_layered_clear_vertex_shader(pipe);
+ }
+
+ cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered);
+}
+
+
/**
* Draw a screen-aligned quadrilateral.
* Coords are clip coords with y=0=bottom.
@@ -136,15 +157,19 @@ set_vertex_shader(struct st_context *st)
static void
draw_quad(struct st_context *st,
float x0, float y0, float x1, float y1, GLfloat z,
+ unsigned num_instances,
const union pipe_color_union *color)
{
- struct pipe_context *pipe = st->pipe;
- struct pipe_resource *vbuf = NULL;
- GLuint i, offset;
+ struct cso_context *cso = st->cso_context;
+ struct pipe_vertex_buffer vb = {0};
+ GLuint i;
float (*vertices)[2][4]; /**< vertex pos + color */
+ vb.stride = 8 * sizeof(float);
+
if (u_upload_alloc(st->uploader, 0, 4 * sizeof(vertices[0]),
- &offset, &vbuf, (void **) &vertices) != PIPE_OK) {
+ &vb.buffer_offset, &vb.buffer,
+ (void **) &vertices) != PIPE_OK) {
return;
}
@@ -174,16 +199,10 @@ draw_quad(struct st_context *st,
u_upload_unmap(st->uploader);
/* draw */
- util_draw_vertex_buffer(pipe,
- st->cso_context,
- vbuf,
- cso_get_aux_vertex_buffer_slot(st->cso_context),
- offset,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference(&vbuf, NULL);
+ cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, &vb);
+ cso_draw_arrays_instanced(cso, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
+ 0, num_instances);
+ pipe_resource_reference(&vb.buffer, NULL);
}
@@ -194,8 +213,7 @@ draw_quad(struct st_context *st,
* ctx->DrawBuffer->_X/Ymin/max fields.
*/
static void
-clear_with_quad(struct gl_context *ctx,
- GLboolean color, GLboolean depth, GLboolean stencil)
+clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
{
struct st_context *st = st_context(ctx);
const struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -205,7 +223,8 @@ clear_with_quad(struct gl_context *ctx,
const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f;
const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f;
const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f;
- union pipe_color_union clearColor;
+ unsigned num_layers =
+ util_framebuffer_get_num_layers(&st->state.framebuffer);
/*
printf("%s %s%s%s %f,%f %f,%f\n", __FUNCTION__,
@@ -233,7 +252,7 @@ clear_with_quad(struct gl_context *ctx,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- if (color) {
+ if (clear_buffers & PIPE_CLEAR_COLOR) {
int num_buffers = ctx->Extensions.EXT_draw_buffers2 ?
ctx->DrawBuffer->_NumColorDrawBuffers : 1;
int i;
@@ -241,6 +260,9 @@ clear_with_quad(struct gl_context *ctx,
blend.independent_blend_enable = num_buffers > 1;
for (i = 0; i < num_buffers; i++) {
+ if (!(clear_buffers & (PIPE_CLEAR_COLOR0 << i)))
+ continue;
+
if (ctx->Color.ColorMask[i][0])
blend.rt[i].colormask |= PIPE_MASK_R;
if (ctx->Color.ColorMask[i][1])
@@ -261,13 +283,13 @@ clear_with_quad(struct gl_context *ctx,
{
struct pipe_depth_stencil_alpha_state depth_stencil;
memset(&depth_stencil, 0, sizeof(depth_stencil));
- if (depth) {
+ if (clear_buffers & PIPE_CLEAR_DEPTH) {
depth_stencil.depth.enabled = 1;
depth_stencil.depth.writemask = 1;
depth_stencil.depth.func = PIPE_FUNC_ALWAYS;
}
- if (stencil) {
+ if (clear_buffers & PIPE_CLEAR_STENCIL) {
struct pipe_stencil_ref stencil_ref;
memset(&stencil_ref, 0, sizeof(stencil_ref));
depth_stencil.stencil[0].enabled = 1;
@@ -305,21 +327,20 @@ clear_with_quad(struct gl_context *ctx,
}
set_fragment_shader(st);
- set_vertex_shader(st);
cso_set_geometry_shader_handle(st->cso_context, NULL);
- if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
+ if (num_layers > 1)
+ set_vertex_shader_layered(st);
+ else
+ set_vertex_shader(st);
- st_translate_color(&ctx->Color.ClearColor,
- &clearColor,
- ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- is_integer);
- }
+ /* We can't translate the clear color to the colorbuffer format,
+ * because different colorbuffers may have different formats.
+ */
/* draw quad matching scissor rect */
- draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
+ draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, num_layers,
+ (union pipe_color_union*)&ctx->Color.ClearColor);
/* Restore pipe state */
cso_restore_blend(st->cso_context);
@@ -352,6 +373,19 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
/**
+ * Return if all of the color channels are masked.
+ */
+static INLINE GLboolean
+is_color_disabled(struct gl_context *ctx, int i)
+{
+ return !ctx->Color.ColorMask[i][0] &&
+ !ctx->Color.ColorMask[i][1] &&
+ !ctx->Color.ColorMask[i][2] &&
+ !ctx->Color.ColorMask[i][3];
+}
+
+
+/**
* Return if any of the color channels are masked.
*/
static INLINE GLboolean
@@ -408,11 +442,14 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
if (!strb || !strb->surface)
continue;
+ if (is_color_disabled(ctx, colormask_index))
+ continue;
+
if (is_scissor_enabled(ctx, rb) ||
is_color_masked(ctx, colormask_index))
- quad_buffers |= PIPE_CLEAR_COLOR;
+ quad_buffers |= PIPE_CLEAR_COLOR0 << i;
else
- clear_buffers |= PIPE_CLEAR_COLOR;
+ clear_buffers |= PIPE_CLEAR_COLOR0 << i;
}
}
}
@@ -445,24 +482,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
*/
if (quad_buffers) {
quad_buffers |= clear_buffers;
- clear_with_quad(ctx,
- quad_buffers & PIPE_CLEAR_COLOR,
- quad_buffers & PIPE_CLEAR_DEPTH,
- quad_buffers & PIPE_CLEAR_STENCIL);
+ clear_with_quad(ctx, quad_buffers);
} else if (clear_buffers) {
- union pipe_color_union clearColor;
-
- if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
-
- st_translate_color(&ctx->Color.ClearColor,
- &clearColor,
- ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- is_integer);
- }
-
- st->pipe->clear(st->pipe, clear_buffers, &clearColor,
+ /* We can't translate the clear color to the colorbuffer format,
+ * because different colorbuffers may have different formats.
+ */
+ st->pipe->clear(st->pipe, clear_buffers,
+ (union pipe_color_union*)&ctx->Color.ClearColor,
ctx->Depth.Clear, ctx->Stencil.Clear);
}
if (mask & BUFFER_BIT_ACCUM)
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 2ce4728ad..3058dfb5b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -878,7 +878,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
}
stmap = pipe_transfer_map(pipe, strb->texture,
- strb->rtt_level, strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
usage, x, y,
width, height, &pt);
@@ -1263,8 +1264,8 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* map the stencil buffer */
drawMap = pipe_transfer_map(pipe,
rbDraw->texture,
- rbDraw->rtt_level,
- rbDraw->rtt_face + rbDraw->rtt_slice,
+ rbDraw->surface->u.tex.level,
+ rbDraw->surface->u.tex.first_layer,
usage, dstx, dsty,
width, height, &ptDraw);
@@ -1422,20 +1423,20 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
memset(&blit, 0, sizeof(blit));
blit.src.resource = rbRead->texture;
- blit.src.level = rbRead->rtt_level;
+ blit.src.level = rbRead->surface->u.tex.level;
blit.src.format = rbRead->texture->format;
blit.src.box.x = readX;
blit.src.box.y = readY;
- blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice;
+ blit.src.box.z = rbRead->surface->u.tex.first_layer;
blit.src.box.width = readW;
blit.src.box.height = readH;
blit.src.box.depth = 1;
blit.dst.resource = rbDraw->texture;
- blit.dst.level = rbDraw->rtt_level;
+ blit.dst.level = rbDraw->surface->u.tex.level;
blit.dst.format = rbDraw->texture->format;
blit.dst.box.x = drawX;
blit.dst.box.y = drawY;
- blit.dst.box.z = rbDraw->rtt_face + rbDraw->rtt_slice;
+ blit.dst.box.z = rbDraw->surface->u.tex.first_layer;
blit.dst.box.width = drawW;
blit.dst.box.height = drawH;
blit.dst.box.depth = 1;
@@ -1633,11 +1634,11 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
memset(&blit, 0, sizeof(blit));
blit.src.resource = rbRead->texture;
- blit.src.level = rbRead->rtt_level;
+ blit.src.level = rbRead->surface->u.tex.level;
blit.src.format = rbRead->texture->format;
blit.src.box.x = readX;
blit.src.box.y = readY;
- blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice;
+ blit.src.box.z = rbRead->surface->u.tex.first_layer;
blit.src.box.width = readW;
blit.src.box.height = readH;
blit.src.box.depth = 1;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
index 20894825f..70baa9965 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
@@ -389,6 +389,72 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target,
/**
+ * Create or update the pipe_surface of a FBO renderbuffer.
+ * This is usually called after st_finalize_texture.
+ */
+void
+st_update_renderbuffer_surface(struct st_context *st,
+ struct st_renderbuffer *strb)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_resource *resource = strb->texture;
+ int rtt_width = strb->Base.Width;
+ int rtt_height = strb->Base.Height;
+ int rtt_depth = strb->Base.Depth;
+ enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format :
+ util_format_linear(resource->format);
+ unsigned first_layer, last_layer, level;
+
+ if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
+ rtt_depth = rtt_height;
+ rtt_height = 1;
+ }
+
+ /* find matching mipmap level size */
+ for (level = 0; level <= resource->last_level; level++) {
+ if (u_minify(resource->width0, level) == rtt_width &&
+ u_minify(resource->height0, level) == rtt_height &&
+ (resource->target != PIPE_TEXTURE_3D ||
+ u_minify(resource->depth0, level) == rtt_depth)) {
+ break;
+ }
+ }
+ assert(level <= resource->last_level);
+
+ /* determine the layer bounds */
+ if (strb->rtt_layered) {
+ first_layer = 0;
+ last_layer = util_max_layer(strb->texture, level);
+ }
+ else {
+ first_layer =
+ last_layer = strb->rtt_face + strb->rtt_slice;
+ }
+
+ if (!strb->surface ||
+ strb->surface->texture->nr_samples != strb->Base.NumSamples ||
+ strb->surface->format != format ||
+ strb->surface->texture != resource ||
+ strb->surface->width != rtt_width ||
+ strb->surface->height != rtt_height ||
+ strb->surface->u.tex.level != level ||
+ strb->surface->u.tex.first_layer != first_layer ||
+ strb->surface->u.tex.last_layer != last_layer) {
+ /* create a new pipe_surface */
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = first_layer;
+ surf_tmpl.u.tex.last_layer = last_layer;
+
+ pipe_surface_reference(&strb->surface, NULL);
+
+ strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
+ }
+}
+
+/**
* Called by ctx->Driver.RenderTexture
*/
static void
@@ -401,8 +467,6 @@ st_render_texture(struct gl_context *ctx,
struct gl_renderbuffer *rb = att->Renderbuffer;
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_resource *pt;
- struct st_texture_object *stObj;
- struct pipe_surface surf_tmpl;
if (!st_finalize_texture(ctx, pipe, att->Texture))
return;
@@ -410,31 +474,16 @@ st_render_texture(struct gl_context *ctx,
pt = st_get_texobj_resource(att->Texture);
assert(pt);
- /* get the texture for the texture object */
- stObj = st_texture_object(att->Texture);
-
/* point renderbuffer at texobject */
- strb->rtt = stObj;
- strb->rtt_level = att->TextureLevel;
+ strb->is_rtt = TRUE;
strb->rtt_face = att->CubeMapFace;
strb->rtt_slice = att->Zoffset;
-
- pipe_resource_reference( &strb->texture, pt );
+ strb->rtt_layered = att->Layered;
+ pipe_resource_reference(&strb->texture, pt);
pipe_surface_release(pipe, &strb->surface);
- assert(strb->rtt_level <= strb->texture->last_level);
-
- /* new surface for rendering into the texture */
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = ctx->Color.sRGBEnabled
- ? strb->texture->format : util_format_linear(strb->texture->format);
- surf_tmpl.u.tex.level = strb->rtt_level;
- surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
- surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
- strb->surface = pipe->create_surface(pipe,
- strb->texture,
- &surf_tmpl);
+ st_update_renderbuffer_surface(st, strb);
strb->Base.Format = st_pipe_format_to_mesa_format(pt->format);
@@ -464,7 +513,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
if (!strb)
return;
- strb->rtt = NULL;
+ strb->is_rtt = FALSE;
/* restore previous framebuffer state */
st_invalidate_state(ctx, _NEW_BUFFERS);
@@ -706,8 +755,8 @@ st_MapRenderbuffer(struct gl_context *ctx,
map = pipe_transfer_map(pipe,
strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
usage, x, y2, w, h, &strb->transfer);
if (map) {
if (invert) {
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.h b/mesalib/src/mesa/state_tracker/st_cb_fbo.h
index f335c371b..88fccc298 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.h
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.h
@@ -58,8 +58,10 @@ struct st_renderbuffer
boolean software;
void *data;
- struct st_texture_object *rtt; /**< GL render to texture's texture */
- unsigned rtt_level, rtt_face, rtt_slice;
+ /* Inputs from Driver.RenderTexture, don't use directly. */
+ boolean is_rtt; /**< whether Driver.RenderTexture was called */
+ unsigned rtt_face, rtt_slice;
+ boolean rtt_layered; /**< whether glFramebufferTexture was called */
};
@@ -74,6 +76,10 @@ extern struct gl_renderbuffer *
st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
+st_update_renderbuffer_surface(struct st_context *st,
+ struct st_renderbuffer *strb);
+
+extern void
st_init_fbo_functions(struct dd_function_table *functions);
#endif /* ST_CB_FBO_H */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
index b5df58c03..7547dfd8b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
@@ -166,7 +166,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y,
}
blit.src.resource = src;
- blit.src.level = strb->rtt_level;
+ blit.src.level = strb->surface->u.tex.level;
blit.src.format = src_format;
blit.dst.resource = dst;
blit.dst.level = 0;
@@ -175,7 +175,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y,
blit.dst.box.x = 0;
blit.src.box.y = y;
blit.dst.box.y = 0;
- blit.src.box.z = strb->rtt_face + strb->rtt_slice;
+ blit.src.box.z = strb->surface->u.tex.first_layer;
blit.dst.box.z = 0;
blit.src.box.width = blit.dst.box.width = width;
blit.src.box.height = blit.dst.box.height = height;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index faa9ee3f6..c09f34e37 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -175,10 +175,8 @@ st_FreeTextureImageBuffer(struct gl_context *ctx,
pipe_resource_reference(&stImage->pt, NULL);
}
- if (stImage->TexData) {
- _mesa_align_free(stImage->TexData);
- stImage->TexData = NULL;
- }
+ _mesa_align_free(stImage->TexData);
+ stImage->TexData = NULL;
}
@@ -1156,8 +1154,8 @@ fallback_copy_texsubimage(struct gl_context *ctx,
map = pipe_transfer_map(pipe,
strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
PIPE_TRANSFER_READ,
srcX, srcY,
width, height, &src_trans);
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index ab89b4947..cd0a5ae98 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -178,6 +178,7 @@ struct st_context
struct pipe_viewport_state viewport;
void *vs;
void *fs;
+ void *vs_layered;
} clear;
/** used for anything using util_draw_vertex_buffer */
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index cd10a0c9d..5e4a3b398 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -406,7 +406,6 @@ void st_init_extensions(struct st_context *st)
{ o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER },
/* GL_NV_point_sprite is not supported by gallium because we don't
* support the GL_POINT_SPRITE_R_MODE_NV option. */
- { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
{ o(OES_standard_derivatives), PIPE_CAP_SM3 },
{ o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY },
@@ -444,11 +443,6 @@ void st_init_extensions(struct st_context *st)
{ { o(ARB_depth_buffer_float) },
{ PIPE_FORMAT_Z32_FLOAT,
PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
-
- { { o(EXT_packed_depth_stencil) },
- { PIPE_FORMAT_S8_UINT_Z24_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_UINT },
- GL_TRUE }, /* at least one format must be supported */
};
/* Required: sampler support */
@@ -605,6 +599,13 @@ void st_init_extensions(struct st_context *st)
ctx->Const.ForceGLSLVersion = st->options.force_glsl_version;
}
+ /* This extension needs full OpenGL 3.2, but we don't know if that's
+ * supported at this point. Only check the GLSL version. */
+ if (ctx->Const.GLSLVersion >= 150 &&
+ screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER)) {
+ ctx->Extensions.AMD_vertex_shader_layer = GL_TRUE;
+ }
+
if (ctx->Const.GLSLVersion >= 130) {
ctx->Const.NativeIntegers = GL_TRUE;
ctx->Const.MaxClipPlanes = 8;
@@ -758,8 +759,7 @@ void st_init_extensions(struct st_context *st)
PIPE_BUFFER, PIPE_BIND_SAMPLER_VIEW);
}
- if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES) &&
- ctx->Extensions.EXT_packed_depth_stencil) {
+ if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES)) {
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index ec2552384..6acf98390 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -1854,12 +1854,12 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
* Similarly for texture border colors.
*/
void
-st_translate_color(union gl_color_union *colorIn,
+st_translate_color(const union gl_color_union *colorIn,
union pipe_color_union *colorOut,
GLenum baseFormat, GLboolean is_integer)
{
if (is_integer) {
- int *in = colorIn->i;
+ const int *in = colorIn->i;
int *out = colorOut->i;
switch (baseFormat) {
@@ -1901,7 +1901,7 @@ st_translate_color(union gl_color_union *colorIn,
}
}
else {
- float *in = colorIn->f;
+ const float *in = colorIn->f;
float *out = colorOut->f;
switch (baseFormat) {
diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h
index 6e97dcb96..3278748d0 100644
--- a/mesalib/src/mesa/state_tracker/st_format.h
+++ b/mesalib/src/mesa/state_tracker/st_format.h
@@ -73,7 +73,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
extern void
-st_translate_color(union gl_color_union *colorIn,
+st_translate_color(const union gl_color_union *colorIn,
union pipe_color_union *colorOut,
GLenum baseFormat, GLboolean is_integer);
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index ac95968d6..1331c73dc 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1056,11 +1056,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
if (strcmp(ir->name, "gl_FragCoord") == 0) {
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- fp->OriginUpperLeft = ir->origin_upper_left;
- fp->PixelCenterInteger = ir->pixel_center_integer;
+ fp->OriginUpperLeft = ir->data.origin_upper_left;
+ fp->PixelCenterInteger = ir->data.pixel_center_integer;
}
- if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
+ if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
unsigned int i;
const ir_state_slot *const slots = ir->state_slots;
assert(ir->state_slots != NULL);
@@ -1137,53 +1137,10 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
void
glsl_to_tgsi_visitor::visit(ir_loop *ir)
{
- ir_dereference_variable *counter = NULL;
-
- if (ir->counter != NULL)
- counter = new(ir) ir_dereference_variable(ir->counter);
-
- if (ir->from != NULL) {
- assert(ir->counter != NULL);
-
- ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL);
-
- a->accept(this);
- delete a;
- }
-
emit(NULL, TGSI_OPCODE_BGNLOOP);
- if (ir->to) {
- ir_expression *e =
- new(ir) ir_expression(ir->cmp, glsl_type::bool_type,
- counter, ir->to);
- ir_if *if_stmt = new(ir) ir_if(e);
-
- ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
-
- if_stmt->then_instructions.push_tail(brk);
-
- if_stmt->accept(this);
-
- delete if_stmt;
- delete e;
- delete brk;
- }
-
visit_exec_list(&ir->body_instructions, this);
- if (ir->increment) {
- ir_expression *e =
- new(ir) ir_expression(ir_binop_add, counter->type,
- counter, ir->increment);
-
- ir_assignment *a = new(ir) ir_assignment(counter, e, NULL);
-
- a->accept(this);
- delete a;
- delete e;
- }
-
emit(NULL, TGSI_OPCODE_ENDLOOP);
}
@@ -2063,10 +2020,10 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
ir_variable *var = ir->var;
if (!entry) {
- switch (var->mode) {
+ switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
- var->location);
+ var->data.location);
this->variables.push_tail(entry);
break;
case ir_var_shader_in:
@@ -2075,21 +2032,22 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
* generic attributes (glBindVertexLocation), and
* user-defined varyings.
*/
- assert(var->location != -1);
+ assert(var->data.location != -1);
entry = new(mem_ctx) variable_storage(var,
PROGRAM_INPUT,
- var->location);
+ var->data.location);
break;
case ir_var_shader_out:
- assert(var->location != -1);
+ assert(var->data.location != -1);
entry = new(mem_ctx) variable_storage(var,
PROGRAM_OUTPUT,
- var->location + var->index);
+ var->data.location
+ + var->data.index);
break;
case ir_var_system_value:
entry = new(mem_ctx) variable_storage(var,
PROGRAM_SYSTEM_VALUE,
- var->location);
+ var->data.location);
break;
case ir_var_auto:
case ir_var_temporary:
@@ -2388,7 +2346,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
l.writemask = WRITEMASK_XYZW;
} else if (ir->lhs->type->is_scalar() &&
- ir->lhs->variable_referenced()->mode == ir_var_shader_out) {
+ ir->lhs->variable_referenced()->data.mode == ir_var_shader_out) {
/* FINISHME: This hack makes writing to gl_FragDepth, which lives in the
* FINISHME: W component of fragment shader output zero, work correctly.
*/
@@ -2664,8 +2622,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
ir_rvalue *param_rval = (ir_rvalue *)iter.get();
ir_variable *param = (ir_variable *)sig_iter.get();
- if (param->mode == ir_var_function_in ||
- param->mode == ir_var_function_inout) {
+ if (param->data.mode == ir_var_function_in ||
+ param->data.mode == ir_var_function_inout) {
variable_storage *storage = find_variable_storage(param);
assert(storage);
@@ -2700,8 +2658,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
ir_rvalue *param_rval = (ir_rvalue *)iter.get();
ir_variable *param = (ir_variable *)sig_iter.get();
- if (param->mode == ir_var_function_out ||
- param->mode == ir_var_function_inout) {
+ if (param->data.mode == ir_var_function_out ||
+ param->data.mode == ir_var_function_inout) {
variable_storage *storage = find_variable_storage(param);
assert(storage);
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index f010e1889..f72122b4f 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -258,6 +258,10 @@ st_prepare_vertex_program(struct gl_context *ctx,
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
stvp->output_semantic_index[slot] = 0;
break;
+ case VARYING_SLOT_LAYER:
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+ stvp->output_semantic_index[slot] = 0;
+ break;
case VARYING_SLOT_TEX0:
case VARYING_SLOT_TEX1:
@@ -563,6 +567,11 @@ st_translate_fragment_program(struct st_context *st,
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
+ case VARYING_SLOT_PRIMITIVE_ID:
+ input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
case VARYING_SLOT_CLIP_DIST0:
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 0;
diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h
index c15aeaea6..ac93d9655 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.h
+++ b/mesalib/src/mesa/state_tracker/st_texture.h
@@ -112,6 +112,12 @@ st_texture_object(struct gl_texture_object *obj)
return (struct st_texture_object *) obj;
}
+static INLINE const struct st_texture_object *
+st_texture_object_const(const struct gl_texture_object *obj)
+{
+ return (const struct st_texture_object *) obj;
+}
+
static INLINE struct pipe_resource *
st_get_texobj_resource(struct gl_texture_object *texObj)