diff options
Diffstat (limited to 'mesalib/src/mesa/state_tracker')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_framebuffer.c | 58 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_sampler.c | 32 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_clear.c | 124 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | 19 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_fbo.c | 97 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_fbo.h | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_readpixels.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_texture.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 16 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_format.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_format.h | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 74 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_program.c | 9 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_texture.h | 6 |
16 files changed, 239 insertions, 232 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c index c752640f4..51f079cda 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c @@ -44,56 +44,6 @@ /** - * When doing GL render to texture, we have to be sure that finalize_texture() - * didn't yank out the pipe_resource that we earlier created a surface for. - * Check for that here and create a new surface if needed. - */ -static void -update_renderbuffer_surface(struct st_context *st, - struct st_renderbuffer *strb) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture; - int rtt_width = strb->Base.Width; - int rtt_height = strb->Base.Height; - enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format); - - if (!strb->surface || - strb->surface->texture->nr_samples != strb->Base.NumSamples || - strb->surface->format != format || - strb->surface->texture != resource || - strb->surface->width != rtt_width || - strb->surface->height != rtt_height) { - GLuint level; - /* find matching mipmap level size */ - for (level = 0; level <= resource->last_level; level++) { - if (u_minify(resource->width0, level) == rtt_width && - u_minify(resource->height0, level) == rtt_height) { - struct pipe_surface surf_tmpl; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = format; - surf_tmpl.u.tex.level = level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - - pipe_surface_reference(&strb->surface, NULL); - - strb->surface = pipe->create_surface(pipe, - resource, - &surf_tmpl); -#if 0 - printf("-- alloc new surface %d x %d into tex %p\n", - strb->surface->width, strb->surface->height, - texture); -#endif - break; - } - } - } -} - - -/** * Update framebuffer state (color, depth, stencil, etc. buffers) */ static void @@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st ) if (strb) { /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ - if (strb->rtt || + if (strb->is_rtt || (strb->texture && util_format_is_srgb(strb->texture->format))) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } if (strb->surface) { @@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st ) */ strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { - if (strb->rtt) { + if (strb->is_rtt) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 302e12981..57670ce25 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -130,15 +130,20 @@ convert_sampler(struct st_context *st, struct pipe_sampler_state *sampler, GLuint texUnit) { - struct gl_texture_object *texobj; + const struct gl_texture_object *texobj; struct gl_context *ctx = st->ctx; struct gl_sampler_object *msamp; + const struct gl_texture_image *teximg; + GLenum texBaseFormat; texobj = ctx->Texture.Unit[texUnit]._Current; if (!texobj) { texobj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX); } + teximg = texobj->Image[0][texobj->BaseLevel]; + texBaseFormat = teximg ? teximg->_BaseFormat : GL_RGBA; + msamp = _mesa_get_samplerobj(ctx, texUnit); memset(sampler, 0, sizeof(*sampler)); @@ -170,21 +175,15 @@ convert_sampler(struct st_context *st, assert(sampler->min_lod <= sampler->max_lod); } + /* For non-black borders... */ if (msamp->BorderColor.ui[0] || msamp->BorderColor.ui[1] || msamp->BorderColor.ui[2] || msamp->BorderColor.ui[3]) { - struct st_texture_object *stobj = st_texture_object(texobj); - struct gl_texture_image *teximg; - GLboolean is_integer = GL_FALSE; + const struct st_texture_object *stobj = st_texture_object_const(texobj); + const GLboolean is_integer = texobj->_IsIntegerFormat; union pipe_color_union border_color; - teximg = texobj->Image[0][texobj->BaseLevel]; - - if (teximg) { - is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat); - } - if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) { const unsigned char swz[4] = { @@ -196,25 +195,26 @@ convert_sampler(struct st_context *st, st_translate_color(&msamp->BorderColor, &border_color, - teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + texBaseFormat, is_integer); util_format_apply_color_swizzle(&sampler->border_color, &border_color, swz, is_integer); } else { st_translate_color(&msamp->BorderColor, &sampler->border_color, - teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); + texBaseFormat, is_integer); } } sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? 0 : (GLuint) msamp->MaxAnisotropy); - /* only care about ARB_shadow, not SGI shadow */ - if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { + /* If sampling a depth texture and using shadow comparison */ + if ((texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) && + msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; - sampler->compare_func - = st_compare_func_to_pipe(msamp->CompareFunc); + sampler->compare_func = st_compare_func_to_pipe(msamp->CompareFunc); } sampler->seamless_cube_map = diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c index 7fa4cbdc4..230ab5449 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -422,6 +422,9 @@ st_bufferobj_validate_usage(struct st_context *st, void st_init_bufferobject_functions(struct dd_function_table *functions) { + /* plug in default driver fallbacks (such as for ClearBufferSubData) */ + _mesa_init_buffer_object_functions(functions); + functions->NewBufferObject = st_bufferobj_alloc; functions->DeleteBuffer = st_bufferobj_free; functions->BufferData = st_bufferobj_data; diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index 8da664afb..887e58bd9 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -51,6 +51,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_format.h" +#include "util/u_framebuffer.h" #include "util/u_inlines.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" @@ -129,6 +130,26 @@ set_vertex_shader(struct st_context *st) } +static void +set_vertex_shader_layered(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + + if (!pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_INSTANCEID) || + !pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER)) { + assert(!"Got layered clear, but the VS layer output is unsupported"); + set_vertex_shader(st); + return; + } + + if (!st->clear.vs_layered) { + st->clear.vs_layered = util_make_layered_clear_vertex_shader(pipe); + } + + cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered); +} + + /** * Draw a screen-aligned quadrilateral. * Coords are clip coords with y=0=bottom. @@ -136,15 +157,19 @@ set_vertex_shader(struct st_context *st) static void draw_quad(struct st_context *st, float x0, float y0, float x1, float y1, GLfloat z, + unsigned num_instances, const union pipe_color_union *color) { - struct pipe_context *pipe = st->pipe; - struct pipe_resource *vbuf = NULL; - GLuint i, offset; + struct cso_context *cso = st->cso_context; + struct pipe_vertex_buffer vb = {0}; + GLuint i; float (*vertices)[2][4]; /**< vertex pos + color */ + vb.stride = 8 * sizeof(float); + if (u_upload_alloc(st->uploader, 0, 4 * sizeof(vertices[0]), - &offset, &vbuf, (void **) &vertices) != PIPE_OK) { + &vb.buffer_offset, &vb.buffer, + (void **) &vertices) != PIPE_OK) { return; } @@ -174,16 +199,10 @@ draw_quad(struct st_context *st, u_upload_unmap(st->uploader); /* draw */ - util_draw_vertex_buffer(pipe, - st->cso_context, - vbuf, - cso_get_aux_vertex_buffer_slot(st->cso_context), - offset, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_resource_reference(&vbuf, NULL); + cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, &vb); + cso_draw_arrays_instanced(cso, PIPE_PRIM_TRIANGLE_FAN, 0, 4, + 0, num_instances); + pipe_resource_reference(&vb.buffer, NULL); } @@ -194,8 +213,7 @@ draw_quad(struct st_context *st, * ctx->DrawBuffer->_X/Ymin/max fields. */ static void -clear_with_quad(struct gl_context *ctx, - GLboolean color, GLboolean depth, GLboolean stencil) +clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) { struct st_context *st = st_context(ctx); const struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -205,7 +223,8 @@ clear_with_quad(struct gl_context *ctx, const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f; const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f; const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f; - union pipe_color_union clearColor; + unsigned num_layers = + util_framebuffer_get_num_layers(&st->state.framebuffer); /* printf("%s %s%s%s %f,%f %f,%f\n", __FUNCTION__, @@ -233,7 +252,7 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_blend_state blend; memset(&blend, 0, sizeof(blend)); - if (color) { + if (clear_buffers & PIPE_CLEAR_COLOR) { int num_buffers = ctx->Extensions.EXT_draw_buffers2 ? ctx->DrawBuffer->_NumColorDrawBuffers : 1; int i; @@ -241,6 +260,9 @@ clear_with_quad(struct gl_context *ctx, blend.independent_blend_enable = num_buffers > 1; for (i = 0; i < num_buffers; i++) { + if (!(clear_buffers & (PIPE_CLEAR_COLOR0 << i))) + continue; + if (ctx->Color.ColorMask[i][0]) blend.rt[i].colormask |= PIPE_MASK_R; if (ctx->Color.ColorMask[i][1]) @@ -261,13 +283,13 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_depth_stencil_alpha_state depth_stencil; memset(&depth_stencil, 0, sizeof(depth_stencil)); - if (depth) { + if (clear_buffers & PIPE_CLEAR_DEPTH) { depth_stencil.depth.enabled = 1; depth_stencil.depth.writemask = 1; depth_stencil.depth.func = PIPE_FUNC_ALWAYS; } - if (stencil) { + if (clear_buffers & PIPE_CLEAR_STENCIL) { struct pipe_stencil_ref stencil_ref; memset(&stencil_ref, 0, sizeof(stencil_ref)); depth_stencil.stencil[0].enabled = 1; @@ -305,21 +327,20 @@ clear_with_quad(struct gl_context *ctx, } set_fragment_shader(st); - set_vertex_shader(st); cso_set_geometry_shader_handle(st->cso_context, NULL); - if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); + if (num_layers > 1) + set_vertex_shader_layered(st); + else + set_vertex_shader(st); - st_translate_color(&ctx->Color.ClearColor, - &clearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - is_integer); - } + /* We can't translate the clear color to the colorbuffer format, + * because different colorbuffers may have different formats. + */ /* draw quad matching scissor rect */ - draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor); + draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, num_layers, + (union pipe_color_union*)&ctx->Color.ClearColor); /* Restore pipe state */ cso_restore_blend(st->cso_context); @@ -352,6 +373,19 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb) /** + * Return if all of the color channels are masked. + */ +static INLINE GLboolean +is_color_disabled(struct gl_context *ctx, int i) +{ + return !ctx->Color.ColorMask[i][0] && + !ctx->Color.ColorMask[i][1] && + !ctx->Color.ColorMask[i][2] && + !ctx->Color.ColorMask[i][3]; +} + + +/** * Return if any of the color channels are masked. */ static INLINE GLboolean @@ -408,11 +442,14 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (!strb || !strb->surface) continue; + if (is_color_disabled(ctx, colormask_index)) + continue; + if (is_scissor_enabled(ctx, rb) || is_color_masked(ctx, colormask_index)) - quad_buffers |= PIPE_CLEAR_COLOR; + quad_buffers |= PIPE_CLEAR_COLOR0 << i; else - clear_buffers |= PIPE_CLEAR_COLOR; + clear_buffers |= PIPE_CLEAR_COLOR0 << i; } } } @@ -445,24 +482,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) */ if (quad_buffers) { quad_buffers |= clear_buffers; - clear_with_quad(ctx, - quad_buffers & PIPE_CLEAR_COLOR, - quad_buffers & PIPE_CLEAR_DEPTH, - quad_buffers & PIPE_CLEAR_STENCIL); + clear_with_quad(ctx, quad_buffers); } else if (clear_buffers) { - union pipe_color_union clearColor; - - if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); - - st_translate_color(&ctx->Color.ClearColor, - &clearColor, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - is_integer); - } - - st->pipe->clear(st->pipe, clear_buffers, &clearColor, + /* We can't translate the clear color to the colorbuffer format, + * because different colorbuffers may have different formats. + */ + st->pipe->clear(st->pipe, clear_buffers, + (union pipe_color_union*)&ctx->Color.ClearColor, ctx->Depth.Clear, ctx->Stencil.Clear); } if (mask & BUFFER_BIT_ACCUM) diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index 2ce4728ad..3058dfb5b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -878,7 +878,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, } stmap = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y, width, height, &pt); @@ -1263,8 +1264,8 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, /* map the stencil buffer */ drawMap = pipe_transfer_map(pipe, rbDraw->texture, - rbDraw->rtt_level, - rbDraw->rtt_face + rbDraw->rtt_slice, + rbDraw->surface->u.tex.level, + rbDraw->surface->u.tex.first_layer, usage, dstx, dsty, width, height, &ptDraw); @@ -1422,20 +1423,20 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; blit.dst.resource = rbDraw->texture; - blit.dst.level = rbDraw->rtt_level; + blit.dst.level = rbDraw->surface->u.tex.level; blit.dst.format = rbDraw->texture->format; blit.dst.box.x = drawX; blit.dst.box.y = drawY; - blit.dst.box.z = rbDraw->rtt_face + rbDraw->rtt_slice; + blit.dst.box.z = rbDraw->surface->u.tex.first_layer; blit.dst.box.width = drawW; blit.dst.box.height = drawH; blit.dst.box.depth = 1; @@ -1633,11 +1634,11 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 20894825f..70baa9965 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -389,6 +389,72 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target, /** + * Create or update the pipe_surface of a FBO renderbuffer. + * This is usually called after st_finalize_texture. + */ +void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_resource *resource = strb->texture; + int rtt_width = strb->Base.Width; + int rtt_height = strb->Base.Height; + int rtt_depth = strb->Base.Depth; + enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : + util_format_linear(resource->format); + unsigned first_layer, last_layer, level; + + if (resource->target == PIPE_TEXTURE_1D_ARRAY) { + rtt_depth = rtt_height; + rtt_height = 1; + } + + /* find matching mipmap level size */ + for (level = 0; level <= resource->last_level; level++) { + if (u_minify(resource->width0, level) == rtt_width && + u_minify(resource->height0, level) == rtt_height && + (resource->target != PIPE_TEXTURE_3D || + u_minify(resource->depth0, level) == rtt_depth)) { + break; + } + } + assert(level <= resource->last_level); + + /* determine the layer bounds */ + if (strb->rtt_layered) { + first_layer = 0; + last_layer = util_max_layer(strb->texture, level); + } + else { + first_layer = + last_layer = strb->rtt_face + strb->rtt_slice; + } + + if (!strb->surface || + strb->surface->texture->nr_samples != strb->Base.NumSamples || + strb->surface->format != format || + strb->surface->texture != resource || + strb->surface->width != rtt_width || + strb->surface->height != rtt_height || + strb->surface->u.tex.level != level || + strb->surface->u.tex.first_layer != first_layer || + strb->surface->u.tex.last_layer != last_layer) { + /* create a new pipe_surface */ + struct pipe_surface surf_tmpl; + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = format; + surf_tmpl.u.tex.level = level; + surf_tmpl.u.tex.first_layer = first_layer; + surf_tmpl.u.tex.last_layer = last_layer; + + pipe_surface_reference(&strb->surface, NULL); + + strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl); + } +} + +/** * Called by ctx->Driver.RenderTexture */ static void @@ -401,8 +467,6 @@ st_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb = att->Renderbuffer; struct st_renderbuffer *strb = st_renderbuffer(rb); struct pipe_resource *pt; - struct st_texture_object *stObj; - struct pipe_surface surf_tmpl; if (!st_finalize_texture(ctx, pipe, att->Texture)) return; @@ -410,31 +474,16 @@ st_render_texture(struct gl_context *ctx, pt = st_get_texobj_resource(att->Texture); assert(pt); - /* get the texture for the texture object */ - stObj = st_texture_object(att->Texture); - /* point renderbuffer at texobject */ - strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; + strb->is_rtt = TRUE; strb->rtt_face = att->CubeMapFace; strb->rtt_slice = att->Zoffset; - - pipe_resource_reference( &strb->texture, pt ); + strb->rtt_layered = att->Layered; + pipe_resource_reference(&strb->texture, pt); pipe_surface_release(pipe, &strb->surface); - assert(strb->rtt_level <= strb->texture->last_level); - - /* new surface for rendering into the texture */ - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = ctx->Color.sRGBEnabled - ? strb->texture->format : util_format_linear(strb->texture->format); - surf_tmpl.u.tex.level = strb->rtt_level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - strb->surface = pipe->create_surface(pipe, - strb->texture, - &surf_tmpl); + st_update_renderbuffer_surface(st, strb); strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); @@ -464,7 +513,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb) if (!strb) return; - strb->rtt = NULL; + strb->is_rtt = FALSE; /* restore previous framebuffer state */ st_invalidate_state(ctx, _NEW_BUFFERS); @@ -706,8 +755,8 @@ st_MapRenderbuffer(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y2, w, h, &strb->transfer); if (map) { if (invert) { diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.h b/mesalib/src/mesa/state_tracker/st_cb_fbo.h index f335c371b..88fccc298 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.h +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.h @@ -58,8 +58,10 @@ struct st_renderbuffer boolean software; void *data; - struct st_texture_object *rtt; /**< GL render to texture's texture */ - unsigned rtt_level, rtt_face, rtt_slice; + /* Inputs from Driver.RenderTexture, don't use directly. */ + boolean is_rtt; /**< whether Driver.RenderTexture was called */ + unsigned rtt_face, rtt_slice; + boolean rtt_layered; /**< whether glFramebufferTexture was called */ }; @@ -74,6 +76,10 @@ extern struct gl_renderbuffer * st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); extern void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb); + +extern void st_init_fbo_functions(struct dd_function_table *functions); #endif /* ST_CB_FBO_H */ diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index b5df58c03..7547dfd8b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -166,7 +166,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, } blit.src.resource = src; - blit.src.level = strb->rtt_level; + blit.src.level = strb->surface->u.tex.level; blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; @@ -175,7 +175,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, blit.dst.box.x = 0; blit.src.box.y = y; blit.dst.box.y = 0; - blit.src.box.z = strb->rtt_face + strb->rtt_slice; + blit.src.box.z = strb->surface->u.tex.first_layer; blit.dst.box.z = 0; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index faa9ee3f6..c09f34e37 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -175,10 +175,8 @@ st_FreeTextureImageBuffer(struct gl_context *ctx, pipe_resource_reference(&stImage->pt, NULL); } - if (stImage->TexData) { - _mesa_align_free(stImage->TexData); - stImage->TexData = NULL; - } + _mesa_align_free(stImage->TexData); + stImage->TexData = NULL; } @@ -1156,8 +1154,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, PIPE_TRANSFER_READ, srcX, srcY, width, height, &src_trans); diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index ab89b4947..cd0a5ae98 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -178,6 +178,7 @@ struct st_context struct pipe_viewport_state viewport; void *vs; void *fs; + void *vs_layered; } clear; /** used for anything using util_draw_vertex_buffer */ diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index cd10a0c9d..5e4a3b398 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -406,7 +406,6 @@ void st_init_extensions(struct st_context *st) { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER }, /* GL_NV_point_sprite is not supported by gallium because we don't * support the GL_POINT_SPRITE_R_MODE_NV option. */ - { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, { o(OES_standard_derivatives), PIPE_CAP_SM3 }, { o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY }, @@ -444,11 +443,6 @@ void st_init_extensions(struct st_context *st) { { o(ARB_depth_buffer_float) }, { PIPE_FORMAT_Z32_FLOAT, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } }, - - { { o(EXT_packed_depth_stencil) }, - { PIPE_FORMAT_S8_UINT_Z24_UNORM, - PIPE_FORMAT_Z24_UNORM_S8_UINT }, - GL_TRUE }, /* at least one format must be supported */ }; /* Required: sampler support */ @@ -605,6 +599,13 @@ void st_init_extensions(struct st_context *st) ctx->Const.ForceGLSLVersion = st->options.force_glsl_version; } + /* This extension needs full OpenGL 3.2, but we don't know if that's + * supported at this point. Only check the GLSL version. */ + if (ctx->Const.GLSLVersion >= 150 && + screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER)) { + ctx->Extensions.AMD_vertex_shader_layer = GL_TRUE; + } + if (ctx->Const.GLSLVersion >= 130) { ctx->Const.NativeIntegers = GL_TRUE; ctx->Const.MaxClipPlanes = 8; @@ -758,8 +759,7 @@ void st_init_extensions(struct st_context *st) PIPE_BUFFER, PIPE_BIND_SAMPLER_VIEW); } - if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES) && - ctx->Extensions.EXT_packed_depth_stencil) { + if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES)) { ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index ec2552384..6acf98390 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -1854,12 +1854,12 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, * Similarly for texture border colors. */ void -st_translate_color(union gl_color_union *colorIn, +st_translate_color(const union gl_color_union *colorIn, union pipe_color_union *colorOut, GLenum baseFormat, GLboolean is_integer) { if (is_integer) { - int *in = colorIn->i; + const int *in = colorIn->i; int *out = colorOut->i; switch (baseFormat) { @@ -1901,7 +1901,7 @@ st_translate_color(union gl_color_union *colorIn, } } else { - float *in = colorIn->f; + const float *in = colorIn->f; float *out = colorOut->f; switch (baseFormat) { diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h index 6e97dcb96..3278748d0 100644 --- a/mesalib/src/mesa/state_tracker/st_format.h +++ b/mesalib/src/mesa/state_tracker/st_format.h @@ -73,7 +73,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, extern void -st_translate_color(union gl_color_union *colorIn, +st_translate_color(const union gl_color_union *colorIn, union pipe_color_union *colorOut, GLenum baseFormat, GLboolean is_integer); diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index ac95968d6..1331c73dc 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -1056,11 +1056,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir) if (strcmp(ir->name, "gl_FragCoord") == 0) { struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - fp->OriginUpperLeft = ir->origin_upper_left; - fp->PixelCenterInteger = ir->pixel_center_integer; + fp->OriginUpperLeft = ir->data.origin_upper_left; + fp->PixelCenterInteger = ir->data.pixel_center_integer; } - if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { + if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { unsigned int i; const ir_state_slot *const slots = ir->state_slots; assert(ir->state_slots != NULL); @@ -1137,53 +1137,10 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir) void glsl_to_tgsi_visitor::visit(ir_loop *ir) { - ir_dereference_variable *counter = NULL; - - if (ir->counter != NULL) - counter = new(ir) ir_dereference_variable(ir->counter); - - if (ir->from != NULL) { - assert(ir->counter != NULL); - - ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL); - - a->accept(this); - delete a; - } - emit(NULL, TGSI_OPCODE_BGNLOOP); - if (ir->to) { - ir_expression *e = - new(ir) ir_expression(ir->cmp, glsl_type::bool_type, - counter, ir->to); - ir_if *if_stmt = new(ir) ir_if(e); - - ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break); - - if_stmt->then_instructions.push_tail(brk); - - if_stmt->accept(this); - - delete if_stmt; - delete e; - delete brk; - } - visit_exec_list(&ir->body_instructions, this); - if (ir->increment) { - ir_expression *e = - new(ir) ir_expression(ir_binop_add, counter->type, - counter, ir->increment); - - ir_assignment *a = new(ir) ir_assignment(counter, e, NULL); - - a->accept(this); - delete a; - delete e; - } - emit(NULL, TGSI_OPCODE_ENDLOOP); } @@ -2063,10 +2020,10 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) ir_variable *var = ir->var; if (!entry) { - switch (var->mode) { + switch (var->data.mode) { case ir_var_uniform: entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM, - var->location); + var->data.location); this->variables.push_tail(entry); break; case ir_var_shader_in: @@ -2075,21 +2032,22 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) * generic attributes (glBindVertexLocation), and * user-defined varyings. */ - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_INPUT, - var->location); + var->data.location); break; case ir_var_shader_out: - assert(var->location != -1); + assert(var->data.location != -1); entry = new(mem_ctx) variable_storage(var, PROGRAM_OUTPUT, - var->location + var->index); + var->data.location + + var->data.index); break; case ir_var_system_value: entry = new(mem_ctx) variable_storage(var, PROGRAM_SYSTEM_VALUE, - var->location); + var->data.location); break; case ir_var_auto: case ir_var_temporary: @@ -2388,7 +2346,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); l.writemask = WRITEMASK_XYZW; } else if (ir->lhs->type->is_scalar() && - ir->lhs->variable_referenced()->mode == ir_var_shader_out) { + ir->lhs->variable_referenced()->data.mode == ir_var_shader_out) { /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the * FINISHME: W component of fragment shader output zero, work correctly. */ @@ -2664,8 +2622,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir) ir_rvalue *param_rval = (ir_rvalue *)iter.get(); ir_variable *param = (ir_variable *)sig_iter.get(); - if (param->mode == ir_var_function_in || - param->mode == ir_var_function_inout) { + if (param->data.mode == ir_var_function_in || + param->data.mode == ir_var_function_inout) { variable_storage *storage = find_variable_storage(param); assert(storage); @@ -2700,8 +2658,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir) ir_rvalue *param_rval = (ir_rvalue *)iter.get(); ir_variable *param = (ir_variable *)sig_iter.get(); - if (param->mode == ir_var_function_out || - param->mode == ir_var_function_inout) { + if (param->data.mode == ir_var_function_out || + param->data.mode == ir_var_function_inout) { variable_storage *storage = find_variable_storage(param); assert(storage); diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index f010e1889..f72122b4f 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -258,6 +258,10 @@ st_prepare_vertex_program(struct gl_context *ctx, stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX; stvp->output_semantic_index[slot] = 0; break; + case VARYING_SLOT_LAYER: + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_LAYER; + stvp->output_semantic_index[slot] = 0; + break; case VARYING_SLOT_TEX0: case VARYING_SLOT_TEX1: @@ -563,6 +567,11 @@ st_translate_fragment_program(struct st_context *st, input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; + case VARYING_SLOT_PRIMITIVE_ID: + input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; + break; case VARYING_SLOT_CLIP_DIST0: input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; input_semantic_index[slot] = 0; diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h index c15aeaea6..ac93d9655 100644 --- a/mesalib/src/mesa/state_tracker/st_texture.h +++ b/mesalib/src/mesa/state_tracker/st_texture.h @@ -112,6 +112,12 @@ st_texture_object(struct gl_texture_object *obj) return (struct st_texture_object *) obj; } +static INLINE const struct st_texture_object * +st_texture_object_const(const struct gl_texture_object *obj) +{ + return (const struct st_texture_object *) obj; +} + static INLINE struct pipe_resource * st_get_texobj_resource(struct gl_texture_object *texObj) |