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path: root/mesalib/src/mesa/swrast/s_depth.c
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Diffstat (limited to 'mesalib/src/mesa/swrast/s_depth.c')
-rw-r--r--mesalib/src/mesa/swrast/s_depth.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesalib/src/mesa/swrast/s_depth.c b/mesalib/src/mesa/swrast/s_depth.c
index 8c225e111..134f897c0 100644
--- a/mesalib/src/mesa/swrast/s_depth.c
+++ b/mesalib/src/mesa/swrast/s_depth.c
@@ -555,7 +555,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
if (rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT ||
rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
rb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
- rb->Format == MESA_FORMAT_X8Z24_UNORM) {
+ rb->Format == MESA_FORMAT_X8_UINT_Z24_UNORM) {
mapMode |= GL_MAP_READ_BIT;
}
@@ -605,7 +605,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;