diff options
Diffstat (limited to 'mesalib/src/mesa/swrast/s_depth.h')
-rw-r--r-- | mesalib/src/mesa/swrast/s_depth.h | 119 |
1 files changed, 61 insertions, 58 deletions
diff --git a/mesalib/src/mesa/swrast/s_depth.h b/mesalib/src/mesa/swrast/s_depth.h index 878d242f5..a35ed66bc 100644 --- a/mesalib/src/mesa/swrast/s_depth.h +++ b/mesalib/src/mesa/swrast/s_depth.h @@ -1,58 +1,61 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef S_DEPTH_H -#define S_DEPTH_H - - -#include "main/mtypes.h" -#include "s_span.h" - - -extern GLuint -_swrast_depth_test_span( GLcontext *ctx, SWspan *span); - -extern void -_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ); - -extern GLboolean -_swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); - - -extern void -_swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, - GLint n, GLint x, GLint y, GLfloat depth[] ); - - -extern void -_swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, - GLint n, GLint x, GLint y, GLuint depth[] ); - - -extern void -_swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ); - - -#endif +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef S_DEPTH_H
+#define S_DEPTH_H
+
+
+#include "main/glheader.h"
+#include "s_span.h"
+
+struct gl_context;
+struct gl_renderbuffer;
+
+
+extern GLuint
+_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
+
+extern void
+_swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
+
+extern GLboolean
+_swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
+
+
+extern void
+_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLfloat depth[] );
+
+
+extern void
+_swrast_read_depth_span_uint( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLuint depth[] );
+
+
+extern void
+_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb );
+
+
+#endif
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