diff options
Diffstat (limited to 'mesalib/src/mesa/swrast/s_masking.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_masking.c | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/mesalib/src/mesa/swrast/s_masking.c b/mesalib/src/mesa/swrast/s_masking.c new file mode 100644 index 000000000..df779b073 --- /dev/null +++ b/mesalib/src/mesa/swrast/s_masking.c @@ -0,0 +1,134 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Implement the effect of glColorMask and glIndexMask in software. + */ + + +#include "main/glheader.h" +#include "main/macros.h" + +#include "s_context.h" +#include "s_masking.h" +#include "s_span.h" + + +/** + * Apply the color mask to a span of rgba values. + */ +void +_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, + SWspan *span) +{ + const GLuint n = span->end; + void *rbPixels; + + ASSERT(n < MAX_WIDTH); + ASSERT(span->arrayMask & SPAN_RGBA); + ASSERT(rb->DataType == span->array->ChanType); + + rbPixels = _swrast_get_dest_rgba(ctx, rb, span); + + /* + * Do component masking. + * Note that we're not using span->array->mask[] here. We could... + */ + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + /* treat 4xGLubyte as 1xGLuint */ + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint dstMask = ~srcMask; + const GLuint *dst = (const GLuint *) rbPixels; + GLuint *src = (GLuint *) span->array->rgba8; + GLuint i; + for (i = 0; i < n; i++) { + src[i] = (src[i] & srcMask) | (dst[i] & dstMask); + } + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + /* 2-byte components */ + /* XXX try to use 64-bit arithmetic someday */ + const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; + GLushort (*src)[4] = span->array->rgba16; + GLuint i; + for (i = 0; i < n; i++) { + src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask); + src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask); + src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); + src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask); + } + } + else { + /* 4-byte components */ + const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; + GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; + GLuint i; + for (i = 0; i < n; i++) { + src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask); + src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask); + src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); + src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask); + } + } +} + + +/** + * Apply the index mask to a span of color index values. + */ +void +_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, + SWspan *span) +{ + const GLuint srcMask = ctx->Color.IndexMask; + const GLuint dstMask = ~srcMask; + GLuint *index = span->array->index; + GLuint dest[MAX_WIDTH]; + GLuint i; + + ASSERT(span->arrayMask & SPAN_INDEX); + ASSERT(span->end <= MAX_WIDTH); + ASSERT(rb->DataType == GL_UNSIGNED_INT); + + if (span->arrayMask & SPAN_XY) { + _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y, + dest, sizeof(GLuint)); + } + else { + _swrast_read_index_span(ctx, rb, span->end, span->x, span->y, dest); + } + + for (i = 0; i < span->end; i++) { + index[i] = (index[i] & srcMask) | (dest[i] & dstMask); + } +} |