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-rw-r--r--mesalib/src/mesa/swrast/swrast.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/mesalib/src/mesa/swrast/swrast.h b/mesalib/src/mesa/swrast/swrast.h
index ad19eeecc..a299e6fda 100644
--- a/mesalib/src/mesa/swrast/swrast.h
+++ b/mesalib/src/mesa/swrast/swrast.h
@@ -35,6 +35,34 @@
#include "main/mtypes.h"
#include "swrast/s_chan.h"
+
+/**
+ * If non-zero use GLdouble for walking triangle edges, for better accuracy.
+ */
+#define TRIANGLE_WALK_DOUBLE 0
+
+
+/**
+ * Bits per depth buffer value (max is 32).
+ */
+#ifndef DEFAULT_SOFTWARE_DEPTH_BITS
+#define DEFAULT_SOFTWARE_DEPTH_BITS 16
+#endif
+/** Depth buffer data type */
+#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
+#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
+#else
+#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint
+#endif
+
+
+/**
+ * Max image/surface/texture size.
+ */
+#define SWRAST_MAX_WIDTH 16384
+#define SWRAST_MAX_HEIGHT 16384
+
+
/**
* \struct SWvertex
* \brief Data-structure to handle vertices in the software rasterizer.