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-rw-r--r--mesalib/src/mesa/swrast/s_aalinetemp.h2
-rw-r--r--mesalib/src/mesa/swrast/s_span.c4
-rw-r--r--mesalib/src/mesa/swrast/s_texfilter.c4
3 files changed, 5 insertions, 5 deletions
diff --git a/mesalib/src/mesa/swrast/s_aalinetemp.h b/mesalib/src/mesa/swrast/s_aalinetemp.h
index a517fb697..6cfd3bc28 100644
--- a/mesalib/src/mesa/swrast/s_aalinetemp.h
+++ b/mesalib/src/mesa/swrast/s_aalinetemp.h
@@ -118,7 +118,7 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1)
line.y1 = v1->attrib[FRAG_ATTRIB_WPOS][1];
line.dx = line.x1 - line.x0;
line.dy = line.y1 - line.y0;
- line.len = SQRTF(line.dx * line.dx + line.dy * line.dy);
+ line.len = sqrtf(line.dx * line.dx + line.dy * line.dy);
line.halfWidth = 0.5F * CLAMP(ctx->Line.Width,
ctx->Const.MinLineWidthAA,
ctx->Const.MaxLineWidthAA);
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index ef51479fd..ff653a622 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -419,8 +419,8 @@ _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ);
GLfloat dudy = texW * ((s + dsdy) / (q + dqdy) - s * invQ);
GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ);
- GLfloat x = SQRTF(dudx * dudx + dvdx * dvdx);
- GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy);
+ GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx);
+ GLfloat y = sqrtf(dudy * dudy + dvdy * dvdy);
GLfloat rho = MAX2(x, y);
GLfloat lambda = LOG2(rho);
return lambda;
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index d116a059d..152b1ff3e 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -1795,12 +1795,12 @@ sample_2d_footprint(struct gl_context *ctx,
/* Calculate the per anisotropic sample offsets in s,t space. */
if (Px2 > Py2) {
- numSamples = ceil(SQRTF(Px2));
+ numSamples = ceil(sqrtf(Px2));
ds = ux / ((GLfloat) img->Width2);
dt = vx / ((GLfloat) img->Height2);
}
else {
- numSamples = ceil(SQRTF(Py2));
+ numSamples = ceil(sqrtf(Py2));
ds = uy / ((GLfloat) img->Width2);
dt = vy / ((GLfloat) img->Height2);
}