diff options
Diffstat (limited to 'mesalib/src/mesa/swrast_setup/ss_tritmp.h')
-rw-r--r-- | mesalib/src/mesa/swrast_setup/ss_tritmp.h | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/mesalib/src/mesa/swrast_setup/ss_tritmp.h b/mesalib/src/mesa/swrast_setup/ss_tritmp.h index 5844ad594..11742067f 100644 --- a/mesalib/src/mesa/swrast_setup/ss_tritmp.h +++ b/mesalib/src/mesa/swrast_setup/ss_tritmp.h @@ -50,10 +50,10 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (IND & (SS_TWOSIDE_BIT | SS_OFFSET_BIT | SS_UNFILLED_BIT)) { - GLfloat ex = v[0]->attrib[FRAG_ATTRIB_WPOS][0] - v[2]->attrib[FRAG_ATTRIB_WPOS][0]; - GLfloat ey = v[0]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; - GLfloat fx = v[1]->attrib[FRAG_ATTRIB_WPOS][0] - v[2]->attrib[FRAG_ATTRIB_WPOS][0]; - GLfloat fy = v[1]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; + GLfloat ex = v[0]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; + GLfloat ey = v[0]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; + GLfloat fx = v[1]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; + GLfloat fy = v[1]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; GLfloat cc = ex*fy - ey*fx; if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) @@ -74,9 +74,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e COPY_CHAN4(saved_color[2], v[2]->color); } else { - COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); + COPY_4V(saved_col0[0], v[0]->attrib[VARYING_SLOT_COL0]); + COPY_4V(saved_col0[1], v[1]->attrib[VARYING_SLOT_COL0]); + COPY_4V(saved_col0[2], v[2]->attrib[VARYING_SLOT_COL0]); } if (VB->BackfaceColorPtr->stride) { @@ -86,9 +86,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e SS_COLOR(v[2]->color, vbcolor[e2]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[e0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[e1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[e2]); } } else { @@ -99,9 +99,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e SS_COLOR(v[2]->color, vbcolor[0]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[0]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[0]); } } } @@ -109,19 +109,19 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (VB->BackfaceSecondaryColorPtr) { GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; - COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(saved_spec[0], v[0]->attrib[VARYING_SLOT_COL1]); + COPY_4V(saved_spec[1], v[1]->attrib[VARYING_SLOT_COL1]); + COPY_4V(saved_spec[2], v[2]->attrib[VARYING_SLOT_COL1]); if (VB->BackfaceSecondaryColorPtr->stride) { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); + SS_SPEC(v[0]->attrib[VARYING_SLOT_COL1], vbspec[e0]); + SS_SPEC(v[1]->attrib[VARYING_SLOT_COL1], vbspec[e1]); + SS_SPEC(v[2]->attrib[VARYING_SLOT_COL1], vbspec[e2]); } else { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); + SS_SPEC(v[0]->attrib[VARYING_SLOT_COL1], vbspec[0]); + SS_SPEC(v[1]->attrib[VARYING_SLOT_COL1], vbspec[0]); + SS_SPEC(v[2]->attrib[VARYING_SLOT_COL1], vbspec[0]); } } } @@ -131,9 +131,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (IND & SS_OFFSET_BIT) { const GLfloat max = ctx->DrawBuffer->_DepthMaxF; /* save original Z values (restored later) */ - z[0] = v[0]->attrib[FRAG_ATTRIB_WPOS][2]; - z[1] = v[1]->attrib[FRAG_ATTRIB_WPOS][2]; - z[2] = v[2]->attrib[FRAG_ATTRIB_WPOS][2]; + z[0] = v[0]->attrib[VARYING_SLOT_POS][2]; + z[1] = v[1]->attrib[VARYING_SLOT_POS][2]; + z[2] = v[2]->attrib[VARYING_SLOT_POS][2]; /* Note that Z values are already scaled to [0,65535] (for example) * so no MRD value is used here. */ @@ -147,31 +147,31 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e offset += MAX2(dzdx, dzdy) * ctx->Polygon.OffsetFactor; } /* new Z values */ - oz0 = CLAMP(v[0]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); - oz1 = CLAMP(v[1]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); - oz2 = CLAMP(v[2]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); + oz0 = CLAMP(v[0]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); + oz1 = CLAMP(v[1]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); + oz2 = CLAMP(v[2]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); } } if (mode == GL_POINT) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetPoint) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); } else if (mode == GL_LINE) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); } else { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swrast_Triangle( ctx, v[0], v[1], v[2] ); } @@ -180,9 +180,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e * Restore original vertex colors, etc. */ if (IND & SS_OFFSET_BIT) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = z[0]; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = z[1]; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = z[2]; + v[0]->attrib[VARYING_SLOT_POS][2] = z[0]; + v[1]->attrib[VARYING_SLOT_POS][2] = z[1]; + v[2]->attrib[VARYING_SLOT_POS][2] = z[2]; } if (IND & SS_TWOSIDE_BIT) { @@ -194,16 +194,16 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e COPY_CHAN4(v[2]->color, saved_color[2]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], saved_col0[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], saved_col0[1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], saved_col0[2]); } } if (VB->BackfaceSecondaryColorPtr) { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL1], saved_spec[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL1], saved_spec[1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL1], saved_spec[2]); } } } |