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Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c75
1 files changed, 0 insertions, 75 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index ded711b9f..6bcb61cc8 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -550,11 +550,6 @@ vbo_exec_FlushVertices_internal(struct vbo_exec_context *exec, GLboolean unmap)
}
-#if FEATURE_beginend
-
-
-#if FEATURE_evaluators
-
static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u )
{
GET_CURRENT_CONTEXT( ctx );
@@ -757,8 +752,6 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
}
}
-#endif /* FEATURE_evaluators */
-
/**
* Execute a glRectf() function. This is not suitable for GL_COMPILE
@@ -1048,74 +1041,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
}
-#else /* FEATURE_beginend */
-
-
-static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
-{
- /* silence warnings */
- (void) vbo_Color3f;
- (void) vbo_Color3fv;
- (void) vbo_Color4f;
- (void) vbo_Color4fv;
- (void) vbo_FogCoordfEXT;
- (void) vbo_FogCoordfvEXT;
- (void) vbo_MultiTexCoord1f;
- (void) vbo_MultiTexCoord1fv;
- (void) vbo_MultiTexCoord2f;
- (void) vbo_MultiTexCoord2fv;
- (void) vbo_MultiTexCoord3f;
- (void) vbo_MultiTexCoord3fv;
- (void) vbo_MultiTexCoord4f;
- (void) vbo_MultiTexCoord4fv;
- (void) vbo_Normal3f;
- (void) vbo_Normal3fv;
- (void) vbo_SecondaryColor3fEXT;
- (void) vbo_SecondaryColor3fvEXT;
- (void) vbo_TexCoord1f;
- (void) vbo_TexCoord1fv;
- (void) vbo_TexCoord2f;
- (void) vbo_TexCoord2fv;
- (void) vbo_TexCoord3f;
- (void) vbo_TexCoord3fv;
- (void) vbo_TexCoord4f;
- (void) vbo_TexCoord4fv;
- (void) vbo_Vertex2f;
- (void) vbo_Vertex2fv;
- (void) vbo_Vertex3f;
- (void) vbo_Vertex3fv;
- (void) vbo_Vertex4f;
- (void) vbo_Vertex4fv;
-
- (void) vbo_VertexAttrib1fARB;
- (void) vbo_VertexAttrib1fvARB;
- (void) vbo_VertexAttrib2fARB;
- (void) vbo_VertexAttrib2fvARB;
- (void) vbo_VertexAttrib3fARB;
- (void) vbo_VertexAttrib3fvARB;
- (void) vbo_VertexAttrib4fARB;
- (void) vbo_VertexAttrib4fvARB;
-
- (void) vbo_VertexAttrib1fNV;
- (void) vbo_VertexAttrib1fvNV;
- (void) vbo_VertexAttrib2fNV;
- (void) vbo_VertexAttrib2fvNV;
- (void) vbo_VertexAttrib3fNV;
- (void) vbo_VertexAttrib3fvNV;
- (void) vbo_VertexAttrib4fNV;
- (void) vbo_VertexAttrib4fvNV;
-
- (void) vbo_Materialfv;
-
- (void) vbo_EdgeFlag;
- (void) vbo_Indexf;
- (void) vbo_Indexfv;
-}
-
-
-#endif /* FEATURE_beginend */
-
-
/**
* Tell the VBO module to use a real OpenGL vertex buffer object to
* store accumulated immediate-mode vertex data.