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Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 18719d5f5..4e4f2c947 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -538,7 +538,7 @@ recalculate_input_bindings(struct gl_context *ctx)
}
}
- for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
+ for (i = 1; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
if (exec->array.generic_array[i]->Enabled)
inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
else {
@@ -547,6 +547,7 @@ recalculate_input_bindings(struct gl_context *ctx)
}
}
+ inputs[VERT_ATTRIB_GENERIC0] = inputs[0];
ctx->NewState |= _NEW_ARRAY;
break;
}
@@ -562,8 +563,8 @@ recalculate_input_bindings(struct gl_context *ctx)
* Note that this might set the _NEW_ARRAY dirty flag so state validation
* must be done after this call.
*/
-static void
-bind_arrays(struct gl_context *ctx)
+void
+vbo_bind_arrays(struct gl_context *ctx)
{
if (!ctx->Array.RebindArrays) {
return;
@@ -589,7 +590,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
struct vbo_exec_context *exec = &vbo->exec;
struct _mesa_prim prim[2];
- bind_arrays(ctx);
+ vbo_bind_arrays(ctx);
/* Again... because we may have changed the bitmask of per-vertex varying
* attributes. If we regenerate the fixed-function vertex program now
@@ -803,7 +804,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
return;
}
- bind_arrays( ctx );
+ vbo_bind_arrays( ctx );
/* check for dirty state again */
if (ctx->NewState)
@@ -1128,7 +1129,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
* same index buffer, or if we have to reset the index pointer per
* primitive.
*/
- bind_arrays( ctx );
+ vbo_bind_arrays( ctx );
/* check for dirty state again */
if (ctx->NewState)