diff options
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_eval.c')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_eval.c | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_eval.c b/mesalib/src/mesa/vbo/vbo_exec_eval.c index 82f89b95f..b26655bd5 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_eval.c +++ b/mesalib/src/mesa/vbo/vbo_exec_eval.c @@ -35,20 +35,20 @@ static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) { - assert(attr < Elements(exec->eval.map1)); + assert(attr < ARRAY_SIZE(exec->eval.map1)); exec->eval.map1[attr].map = NULL; } static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) { - assert(attr < Elements(exec->eval.map2)); + assert(attr < ARRAY_SIZE(exec->eval.map2)); exec->eval.map2[attr].map = NULL; } static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_1d_map *map ) { - assert(attr < Elements(exec->eval.map1)); + assert(attr < ARRAY_SIZE(exec->eval.map1)); if (!exec->eval.map1[attr].map) { exec->eval.map1[attr].map = map; exec->eval.map1[attr].sz = dim; @@ -58,7 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_2d_map *map ) { - assert(attr < Elements(exec->eval.map2)); + assert(attr < ARRAY_SIZE(exec->eval.map2)); if (!exec->eval.map2[attr].map) { exec->eval.map2[attr].map = map; exec->eval.map2[attr].sz = dim; @@ -130,11 +130,12 @@ void vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u) struct gl_1d_map *map = exec->eval.map1[attr].map; if (map) { GLfloat uu = (u - map->u1) * map->du; - GLfloat data[4]; + fi_type data[4]; - ASSIGN_4V(data, 0, 0, 0, 1); + ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), + FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); - _math_horner_bezier_curve(map->Points, data, uu, + _math_horner_bezier_curve(map->Points, &data[0].f, uu, exec->eval.map1[attr].sz, map->Order); @@ -176,12 +177,13 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, if (map) { GLfloat uu = (u - map->u1) * map->du; GLfloat vv = (v - map->v1) * map->dv; - GLfloat data[4]; + fi_type data[4]; - ASSIGN_4V(data, 0, 0, 0, 1); + ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), + FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); _math_horner_bezier_surf(map->Points, - data, + &data[0].f, uu, vv, exec->eval.map2[attr].sz, map->Uorder, map->Vorder); @@ -203,7 +205,7 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, ASSIGN_4V(vertex, 0, 0, 0, 1); if (exec->ctx->Eval.AutoNormal) { - GLfloat normal[4]; + fi_type normal[4]; GLfloat du[4], dv[4]; _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv, @@ -221,11 +223,11 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, } - CROSS3(normal, du, dv); - NORMALIZE_3FV(normal); - normal[3] = 1.0; + CROSS3(&normal[0].f, du, dv); + NORMALIZE_3FV(&normal[0].f); + normal[3] = FLOAT_AS_UNION(1.0); - COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], + COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], exec->vtx.attrsz[VBO_ATTRIB_NORMAL], normal ); |