diff options
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 149 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_draw.c | 62 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_noop.c | 519 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_noop.h | 45 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save.h | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 171 |
7 files changed, 896 insertions, 54 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h index 0b72579a8..8d6b8f95a 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.h +++ b/mesalib/src/mesa/vbo/vbo_exec.h @@ -82,6 +82,7 @@ struct vbo_exec_context { struct gl_context *ctx; GLvertexformat vtxfmt; + GLvertexformat vtxfmt_noop; struct { struct gl_buffer_object *bufferobj; diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 5f3ed9d5d..62e7d03f3 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -41,11 +41,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/state.h" #include "main/light.h" #include "main/api_arrayelt.h" -#include "main/api_noop.h" #include "main/api_validate.h" #include "main/dispatch.h" #include "vbo_context.h" +#include "vbo_noop.h" + #ifdef ERROR #undef ERROR @@ -546,13 +547,146 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j ) vbo_exec_EvalCoord2f( u, v ); } -/* use noop eval mesh */ -#define vbo_exec_EvalMesh1 _mesa_noop_EvalMesh1 -#define vbo_exec_EvalMesh2 _mesa_noop_EvalMesh2 + +static void GLAPIENTRY +vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + GLfloat u, du; + GLenum prim; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (mode) { + case GL_POINT: + prim = GL_POINTS; + break; + case GL_LINE: + prim = GL_LINE_STRIP; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" ); + return; + } + + /* No effect if vertex maps disabled. + */ + if (!ctx->Eval.Map1Vertex4 && + !ctx->Eval.Map1Vertex3 && + !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS])) + return; + + du = ctx->Eval.MapGrid1du; + u = ctx->Eval.MapGrid1u1 + i1 * du; + + CALL_Begin(GET_DISPATCH(), (prim)); + for (i=i1;i<=i2;i++,u+=du) { + CALL_EvalCoord1f(GET_DISPATCH(), (u)); + } + CALL_End(GET_DISPATCH(), ()); +} + + +static void GLAPIENTRY +vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + GET_CURRENT_CONTEXT(ctx); + GLfloat u, du, v, dv, v1, u1; + GLint i, j; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (mode) { + case GL_POINT: + case GL_LINE: + case GL_FILL: + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); + return; + } + + /* No effect if vertex maps disabled. + */ + if (!ctx->Eval.Map2Vertex4 && + !ctx->Eval.Map2Vertex3 && + !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS])) + return; + + du = ctx->Eval.MapGrid2du; + dv = ctx->Eval.MapGrid2dv; + v1 = ctx->Eval.MapGrid2v1 + j1 * dv; + u1 = ctx->Eval.MapGrid2u1 + i1 * du; + + switch (mode) { + case GL_POINT: + CALL_Begin(GET_DISPATCH(), (GL_POINTS)); + for (v=v1,j=j1;j<=j2;j++,v+=dv) { + for (u=u1,i=i1;i<=i2;i++,u+=du) { + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); + } + } + CALL_End(GET_DISPATCH(), ()); + break; + case GL_LINE: + for (v=v1,j=j1;j<=j2;j++,v+=dv) { + CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); + for (u=u1,i=i1;i<=i2;i++,u+=du) { + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); + } + CALL_End(GET_DISPATCH(), ()); + } + for (u=u1,i=i1;i<=i2;i++,u+=du) { + CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); + for (v=v1,j=j1;j<=j2;j++,v+=dv) { + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); + } + CALL_End(GET_DISPATCH(), ()); + } + break; + case GL_FILL: + for (v=v1,j=j1;j<j2;j++,v+=dv) { + CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP)); + for (u=u1,i=i1;i<=i2;i++,u+=du) { + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); + CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv)); + } + CALL_End(GET_DISPATCH(), ()); + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); + return; + } +} #endif /* FEATURE_evaluators */ +/** + * Execute a glRectf() function. This is not suitable for GL_COMPILE + * modes (as the test for outside begin/end is not compiled), + * but may be useful for drivers in circumstances which exclude + * display list interactions. + * + * (None of the functions in this file are suitable for GL_COMPILE + * modes). + */ +static void GLAPIENTRY +vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + CALL_Begin(GET_DISPATCH(), (GL_QUADS)); + CALL_Vertex2f(GET_DISPATCH(), (x1, y1)); + CALL_Vertex2f(GET_DISPATCH(), (x2, y1)); + CALL_Vertex2f(GET_DISPATCH(), (x2, y2)); + CALL_Vertex2f(GET_DISPATCH(), (x1, y2)); + CALL_End(GET_DISPATCH(), ()); +} + /** * Called via glBegin. @@ -673,7 +807,7 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_); - vfmt->Rectf = _mesa_noop_Rectf; + vfmt->Rectf = vbo_exec_Rectf; /* from attrib_tmp.h: */ @@ -896,7 +1030,9 @@ void vbo_use_buffer_objects(struct gl_context *ctx) /* Allocate a real buffer object now */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); - ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); + if (!ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation"); + } } @@ -933,6 +1069,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) exec->vtx.buffer_ptr = exec->vtx.buffer_map; vbo_exec_vtxfmt_init( exec ); + _mesa_noop_vtxfmt_init(&exec->vtxfmt_noop); /* Hook our functions into the dispatch table. */ diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index 8ffaaaa48..efb6dd10a 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -28,11 +28,14 @@ #include "main/glheader.h" #include "main/bufferobj.h" #include "main/compiler.h" +#include "main/context.h" #include "main/enums.h" #include "main/mfeatures.h" #include "main/state.h" +#include "main/vtxfmt.h" #include "vbo_context.h" +#include "vbo_noop.h" #if FEATURE_beginend @@ -308,32 +311,55 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024) { /* The VBO exists and there's room for more */ - exec->vtx.buffer_map = - (GLfloat *)ctx->Driver.MapBufferRange(ctx, - exec->vtx.buffer_used, - (VBO_VERT_BUFFER_SIZE - - exec->vtx.buffer_used), - accessRange, - exec->vtx.bufferobj); - exec->vtx.buffer_ptr = exec->vtx.buffer_map; + if (exec->vtx.bufferobj->Size > 0) { + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + exec->vtx.buffer_used, + (VBO_VERT_BUFFER_SIZE - + exec->vtx.buffer_used), + accessRange, + exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + else { + exec->vtx.buffer_ptr = exec->vtx.buffer_map = NULL; + } } if (!exec->vtx.buffer_map) { /* Need to allocate a new VBO */ exec->vtx.buffer_used = 0; - ctx->Driver.BufferData(ctx, GL_ARRAY_BUFFER_ARB, - VBO_VERT_BUFFER_SIZE, - NULL, usage, exec->vtx.bufferobj); + if (ctx->Driver.BufferData(ctx, GL_ARRAY_BUFFER_ARB, + VBO_VERT_BUFFER_SIZE, + NULL, usage, exec->vtx.bufferobj)) { + /* buffer allocation worked, now map the buffer */ + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + 0, VBO_VERT_BUFFER_SIZE, + accessRange, + exec->vtx.bufferobj); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation"); + exec->vtx.buffer_map = NULL; + } + } + exec->vtx.buffer_ptr = exec->vtx.buffer_map; - exec->vtx.buffer_map = - (GLfloat *)ctx->Driver.MapBufferRange(ctx, - 0, VBO_VERT_BUFFER_SIZE, - accessRange, - exec->vtx.bufferobj); - assert(exec->vtx.buffer_map); - exec->vtx.buffer_ptr = exec->vtx.buffer_map; + if (!exec->vtx.buffer_map) { + /* out of memory */ + _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt_noop ); + } + else { + if (_mesa_using_noop_vtxfmt(ctx->Exec)) { + /* The no-op functions are installed so switch back to regular + * functions. We do this test just to avoid frequent and needless + * calls to _mesa_install_exec_vtxfmt(). + */ + _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt); + } } if (0) diff --git a/mesalib/src/mesa/vbo/vbo_noop.c b/mesalib/src/mesa/vbo/vbo_noop.c new file mode 100644 index 000000000..430011207 --- /dev/null +++ b/mesalib/src/mesa/vbo/vbo_noop.c @@ -0,0 +1,519 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2011 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * GLvertexformat no-op functions. Used in out-of-memory situations. + */ + + +#include "main/glheader.h" +#include "main/api_arrayelt.h" +#include "main/context.h" +#include "main/dispatch.h" +#include "main/dlist.h" +#include "main/eval.h" +#include "main/mfeatures.h" +#include "vbo/vbo_noop.h" + +#if FEATURE_beginend + + +static void GLAPIENTRY +_mesa_noop_EdgeFlag(GLboolean b) +{ +} + +static void GLAPIENTRY +_mesa_noop_Indexf(GLfloat f) +{ +} + +static void GLAPIENTRY +_mesa_noop_Indexfv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_FogCoordfEXT(GLfloat a) +{ +} + +static void GLAPIENTRY +_mesa_noop_FogCoordfvEXT(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_Normal3fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) +{ +} + +static void GLAPIENTRY +_mesa_noop_Color4fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Color3f(GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_Color3fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord1fARB(GLenum target, GLfloat a) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord1fvARB(GLenum target, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord2fARB(GLenum target, GLfloat a, GLfloat b) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord2fvARB(GLenum target, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord3fARB(GLenum target, GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord3fvARB(GLenum target, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord4fARB(GLenum target, GLfloat a, GLfloat b, + GLfloat c, GLfloat d) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiTexCoord4fvARB(GLenum target, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_SecondaryColor3fEXT(GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_SecondaryColor3fvEXT(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord1f(GLfloat a) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord1fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord2f(GLfloat a, GLfloat b) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord2fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord3f(GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord3fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) +{ +} + +static void GLAPIENTRY +_mesa_noop_TexCoord4fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib1fNV(GLuint index, GLfloat x) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib1fvNV(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib2fvNV(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib3fvNV(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib4fNV(GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib4fvNV(GLuint index, const GLfloat * v) +{ +} + + +static void GLAPIENTRY +_mesa_noop_VertexAttrib1fARB(GLuint index, GLfloat x) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib1fvARB(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib2fvARB(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib3fvARB(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib4fARB(GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ +} + +static void GLAPIENTRY +_mesa_noop_VertexAttrib4fvARB(GLuint index, const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat * params) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex2fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex3fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex4fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex2f(GLfloat a, GLfloat b) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex3f(GLfloat a, GLfloat b, GLfloat c) +{ +} + +static void GLAPIENTRY +_mesa_noop_Vertex4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) +{ +} + + +#if FEATURE_evaluators +static void GLAPIENTRY +_mesa_noop_EvalCoord1f(GLfloat a) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalCoord1fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalCoord2f(GLfloat a, GLfloat b) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalCoord2fv(const GLfloat * v) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalPoint1(GLint a) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalPoint2(GLint a, GLint b) +{ +} +#endif /* FEATURE_evaluators */ + + +static void GLAPIENTRY +_mesa_noop_Begin(GLenum mode) +{ +} + +static void GLAPIENTRY +_mesa_noop_End(void) +{ +} + +static void GLAPIENTRY +_mesa_noop_PrimitiveRestartNV(void) +{ +} + + +static void GLAPIENTRY +_mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ +} + + +static void GLAPIENTRY +_mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) +{ +} + +static void GLAPIENTRY +_mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) +{ +} + +static void GLAPIENTRY +_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices, GLint basevertex) +{ +} + + +static void GLAPIENTRY +_mesa_noop_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid * indices) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, + const GLvoid ** indices, GLsizei primcount) +{ +} + +static void GLAPIENTRY +_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid * indices, + GLint basevertex) +{ +} + +static void GLAPIENTRY +_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei * count, + GLenum type, + const GLvoid ** indices, + GLsizei primcount, + const GLint * basevertex) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalMesh1(GLenum mode, GLint i1, GLint i2) +{ +} + +static void GLAPIENTRY +_mesa_noop_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ +} + + +/** + * Build a vertexformat of functions that are no-ops. + * These are used in out-of-memory situations when we have no VBO + * to put the vertex data into. + */ +void +_mesa_noop_vtxfmt_init(GLvertexformat * vfmt) +{ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + + vfmt->Begin = _mesa_noop_Begin; + + _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); + + vfmt->Color3f = _mesa_noop_Color3f; + vfmt->Color3fv = _mesa_noop_Color3fv; + vfmt->Color4f = _mesa_noop_Color4f; + vfmt->Color4fv = _mesa_noop_Color4fv; + vfmt->EdgeFlag = _mesa_noop_EdgeFlag; + vfmt->End = _mesa_noop_End; + + vfmt->PrimitiveRestartNV = _mesa_noop_PrimitiveRestartNV; + + _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_); + + vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; + vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; + vfmt->Indexf = _mesa_noop_Indexf; + vfmt->Indexfv = _mesa_noop_Indexfv; + vfmt->Materialfv = _mesa_noop_Materialfv; + vfmt->MultiTexCoord1fARB = _mesa_noop_MultiTexCoord1fARB; + vfmt->MultiTexCoord1fvARB = _mesa_noop_MultiTexCoord1fvARB; + vfmt->MultiTexCoord2fARB = _mesa_noop_MultiTexCoord2fARB; + vfmt->MultiTexCoord2fvARB = _mesa_noop_MultiTexCoord2fvARB; + vfmt->MultiTexCoord3fARB = _mesa_noop_MultiTexCoord3fARB; + vfmt->MultiTexCoord3fvARB = _mesa_noop_MultiTexCoord3fvARB; + vfmt->MultiTexCoord4fARB = _mesa_noop_MultiTexCoord4fARB; + vfmt->MultiTexCoord4fvARB = _mesa_noop_MultiTexCoord4fvARB; + vfmt->Normal3f = _mesa_noop_Normal3f; + vfmt->Normal3fv = _mesa_noop_Normal3fv; + vfmt->SecondaryColor3fEXT = _mesa_noop_SecondaryColor3fEXT; + vfmt->SecondaryColor3fvEXT = _mesa_noop_SecondaryColor3fvEXT; + vfmt->TexCoord1f = _mesa_noop_TexCoord1f; + vfmt->TexCoord1fv = _mesa_noop_TexCoord1fv; + vfmt->TexCoord2f = _mesa_noop_TexCoord2f; + vfmt->TexCoord2fv = _mesa_noop_TexCoord2fv; + vfmt->TexCoord3f = _mesa_noop_TexCoord3f; + vfmt->TexCoord3fv = _mesa_noop_TexCoord3fv; + vfmt->TexCoord4f = _mesa_noop_TexCoord4f; + vfmt->TexCoord4fv = _mesa_noop_TexCoord4fv; + vfmt->Vertex2f = _mesa_noop_Vertex2f; + vfmt->Vertex2fv = _mesa_noop_Vertex2fv; + vfmt->Vertex3f = _mesa_noop_Vertex3f; + vfmt->Vertex3fv = _mesa_noop_Vertex3fv; + vfmt->Vertex4f = _mesa_noop_Vertex4f; + vfmt->Vertex4fv = _mesa_noop_Vertex4fv; + vfmt->VertexAttrib1fNV = _mesa_noop_VertexAttrib1fNV; + vfmt->VertexAttrib1fvNV = _mesa_noop_VertexAttrib1fvNV; + vfmt->VertexAttrib2fNV = _mesa_noop_VertexAttrib2fNV; + vfmt->VertexAttrib2fvNV = _mesa_noop_VertexAttrib2fvNV; + vfmt->VertexAttrib3fNV = _mesa_noop_VertexAttrib3fNV; + vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV; + vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV; + vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV; + vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB; + vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB; + vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB; + vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB; + vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB; + vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB; + vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB; + vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB; + + vfmt->Rectf = _mesa_noop_Rectf; + + vfmt->DrawArrays = _mesa_noop_DrawArrays; + vfmt->DrawElements = _mesa_noop_DrawElements; + vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; + vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; + vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; + vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; +} + + +/** + * Is the given dispatch table using the no-op functions? + */ +GLboolean +_mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch) +{ + return GET_Begin((struct _glapi_table *) dispatch) == _mesa_noop_Begin; +} + + +#endif /* FEATURE_beginend */ diff --git a/mesalib/src/mesa/vbo/vbo_noop.h b/mesalib/src/mesa/vbo/vbo_noop.h new file mode 100644 index 000000000..f9180374f --- /dev/null +++ b/mesalib/src/mesa/vbo/vbo_noop.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2011 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _API_NOOP_H +#define _API_NOOP_H + + +#include "main/mfeatures.h" +#include "main/mtypes.h" + + +#if FEATURE_beginend + +extern void +_mesa_noop_vtxfmt_init(GLvertexformat *vfmt); + +extern GLboolean +_mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch); + + +#endif /* FEATURE_beginend */ + + +#endif /* _API_NOOP_H */ diff --git a/mesalib/src/mesa/vbo/vbo_save.h b/mesalib/src/mesa/vbo/vbo_save.h index a85a7cbf6..4d4a5bf17 100644 --- a/mesalib/src/mesa/vbo/vbo_save.h +++ b/mesalib/src/mesa/vbo/vbo_save.h @@ -122,6 +122,7 @@ struct vbo_save_primitive_store { struct vbo_save_context { struct gl_context *ctx; GLvertexformat vtxfmt; + GLvertexformat vtxfmt_noop; /**< Used if out_of_memory is true */ struct gl_client_array arrays[VBO_ATTRIB_MAX]; const struct gl_client_array *inputs[VBO_ATTRIB_MAX]; @@ -129,6 +130,8 @@ struct vbo_save_context { GLubyte active_sz[VBO_ATTRIB_MAX]; GLuint vertex_size; + GLboolean out_of_memory; /**< True if last VBO allocation failed */ + GLfloat *buffer; GLuint count; GLuint wrap_count; diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index 87a52e81f..64da7ac49 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -75,13 +75,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/eval.h" #include "main/macros.h" #include "main/mfeatures.h" -#include "main/api_noop.h" #include "main/api_validate.h" #include "main/api_arrayelt.h" #include "main/vtxfmt.h" #include "main/dispatch.h" #include "vbo_context.h" +#include "vbo_noop.h" #if FEATURE_dlist @@ -185,6 +185,7 @@ _save_copy_vertices(struct gl_context *ctx, static struct vbo_save_vertex_store * alloc_vertex_store(struct gl_context *ctx) { + struct vbo_save_context *save = &vbo_context(ctx)->save; struct vbo_save_vertex_store *vertex_store = CALLOC_STRUCT(vbo_save_vertex_store); @@ -197,11 +198,22 @@ alloc_vertex_store(struct gl_context *ctx) vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, VBO_BUF_ID, GL_ARRAY_BUFFER_ARB); + if (vertex_store->bufferobj) { + save->out_of_memory = + !ctx->Driver.BufferData(ctx, + GL_ARRAY_BUFFER_ARB, + VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat), + NULL, GL_STATIC_DRAW_ARB, + vertex_store->bufferobj); + } + else { + save->out_of_memory = GL_TRUE; + } - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat), - NULL, GL_STATIC_DRAW_ARB, vertex_store->bufferobj); + if (save->out_of_memory) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "internal VBO allocation"); + _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); + } vertex_store->buffer = NULL; vertex_store->used = 0; @@ -231,14 +243,19 @@ map_vertex_store(struct gl_context *ctx, { assert(vertex_store->bufferobj); assert(!vertex_store->buffer); - vertex_store->buffer = - (GLfloat *) ctx->Driver.MapBufferRange(ctx, 0, - vertex_store->bufferobj->Size, - GL_MAP_WRITE_BIT, /* not used */ - vertex_store->bufferobj); - - assert(vertex_store->buffer); - return vertex_store->buffer + vertex_store->used; + if (vertex_store->bufferobj->Size > 0) { + vertex_store->buffer = + (GLfloat *) ctx->Driver.MapBufferRange(ctx, 0, + vertex_store->bufferobj->Size, + GL_MAP_WRITE_BIT, /* not used */ + vertex_store->bufferobj); + assert(vertex_store->buffer); + return vertex_store->buffer + vertex_store->used; + } + else { + /* probably ran out of memory for buffers */ + return NULL; + } } @@ -246,7 +263,9 @@ static void unmap_vertex_store(struct gl_context *ctx, struct vbo_save_vertex_store *vertex_store) { - ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj); + if (vertex_store->bufferobj->Size > 0) { + ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj); + } vertex_store->buffer = NULL; } @@ -400,6 +419,7 @@ _save_compile_vertex_list(struct gl_context *ctx) */ save->vertex_store = alloc_vertex_store(ctx); save->buffer_ptr = map_vertex_store(ctx, save->vertex_store); + save->out_of_memory = save->buffer_ptr == NULL; } if (save->prim_store->used > VBO_SAVE_PRIM_SIZE - 6) { @@ -733,7 +753,12 @@ dlist_fallback(struct gl_context *ctx) _save_copy_to_current(ctx); _save_reset_vertex(ctx); _save_reset_counters(ctx); - _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); + if (save->out_of_memory) { + _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); + } + else { + _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); + } ctx->Driver.SaveNeedFlush = 0; } @@ -826,7 +851,12 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode) save->prim[i].count = 0; save->prim[i].num_instances = 1; - _mesa_install_save_vtxfmt(ctx, &save->vtxfmt); + if (save->out_of_memory) { + _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); + } + else { + _mesa_install_save_vtxfmt(ctx, &save->vtxfmt); + } ctx->Driver.SaveNeedFlush = 1; return GL_TRUE; } @@ -852,7 +882,12 @@ _save_End(void) * etc. received between here and the next begin will be compiled * as opcodes. */ - _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); + if (save->out_of_memory) { + _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); + } + else { + _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); + } } @@ -933,6 +968,37 @@ _save_DrawArrays(GLenum mode, GLint start, GLsizei count) static void GLAPIENTRY +_save_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; + (void) count; + (void) type; + (void) indices; + (void) primcount; + _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glMultiDrawElements"); +} + + +static void GLAPIENTRY +_save_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, const GLvoid **indices, + GLsizei primcount, const GLint *basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; + (void) count; + (void) type; + (void) indices; + (void) primcount; + (void) basevertex; + _mesa_compile_error(ctx, GL_INVALID_OPERATION, + "glMultiDrawElementsBaseVertex"); +} + + +static void GLAPIENTRY _save_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { GET_CURRENT_CONTEXT(ctx); @@ -993,6 +1059,7 @@ _save_PrimitiveRestartNV(void) /* Unlike the functions above, these are to be hooked into the vtxfmt * maintained in ctx->ListState, active when the list is known or * suspected to be outside any begin/end primitive. + * Note: OBE = Outside Begin/End */ static void GLAPIENTRY _save_OBE_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) @@ -1011,11 +1078,15 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); + struct vbo_save_context *save = &vbo_context(ctx)->save; GLint i; if (!_mesa_validate_DrawArrays(ctx, mode, start, count)) return; + if (save->out_of_memory) + return; + _ae_map_vbos(ctx); vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK @@ -1037,11 +1108,15 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) { GET_CURRENT_CONTEXT(ctx); + struct vbo_save_context *save = &vbo_context(ctx)->save; GLint i; if (!_mesa_validate_DrawElements(ctx, mode, count, type, indices, 0)) return; + if (save->out_of_memory) + return; + _ae_map_vbos(ctx); if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) @@ -1081,9 +1156,48 @@ _save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end, const GLvoid * indices) { GET_CURRENT_CONTEXT(ctx); - if (_mesa_validate_DrawRangeElements(ctx, mode, - start, end, count, type, indices, 0)) { - _save_OBE_DrawElements(mode, count, type, indices); + struct vbo_save_context *save = &vbo_context(ctx)->save; + + if (!_mesa_validate_DrawRangeElements(ctx, mode, + start, end, count, type, indices, 0)) + return; + + if (save->out_of_memory) + return; + + _save_OBE_DrawElements(mode, count, type, indices); +} + + +static void GLAPIENTRY +_save_OBE_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + GLsizei i; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i])); + } + } +} + + +static void GLAPIENTRY +_save_OBE_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex) +{ + GLsizei i; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type, + indices[i], + basevertex[i])); + } } } @@ -1223,8 +1337,8 @@ _save_vtxfmt_init(struct gl_context *ctx) _MESA_INIT_EVAL_VTXFMT(vfmt, _save_); - /* These are all errors as we at least know we are in some sort of - * begin/end pair: + /* These calls all generate GL_INVALID_OPERATION since this vtxfmt is + * only used when we're inside a glBegin/End pair. */ vfmt->Begin = _save_Begin; vfmt->Rectf = _save_Rectf; @@ -1233,9 +1347,8 @@ _save_vtxfmt_init(struct gl_context *ctx) vfmt->DrawRangeElements = _save_DrawRangeElements; vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex; vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex; - /* Loops back into vfmt->DrawElements */ - vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; - vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; + vfmt->MultiDrawElementsEXT = _save_MultiDrawElements; + vfmt->MultiDrawElementsBaseVertex = _save_MultiDrawElementsBaseVertex; } @@ -1424,6 +1537,7 @@ vbo_save_api_init(struct vbo_save_context *save) _save_vtxfmt_init(ctx); _save_current_init(ctx); + _mesa_noop_vtxfmt_init(&save->vtxfmt_noop); /* These will actually get set again when binding/drawing */ for (i = 0; i < VBO_ATTRIB_MAX; i++) @@ -1436,11 +1550,8 @@ vbo_save_api_init(struct vbo_save_context *save) ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays; ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements; ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements; - /* loops back into _save_OBE_DrawElements */ - ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = - _mesa_noop_MultiDrawElements; - ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = - _mesa_noop_MultiDrawElementsBaseVertex; + ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _save_OBE_MultiDrawElements; + ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _save_OBE_MultiDrawElementsBaseVertex; _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); } |