diff options
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 114 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_split_inplace.c | 6 |
5 files changed, 113 insertions, 11 deletions
diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h index 4387e10b7..eb06bf9b5 100644 --- a/mesalib/src/mesa/vbo/vbo.h +++ b/mesalib/src/mesa/vbo/vbo.h @@ -51,6 +51,7 @@ struct _mesa_prim { GLuint count; GLint basevertex; GLsizei num_instances; + GLuint base_instance; }; /* Would like to call this a "vbo_index_buffer", but this would be diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 28d2c4de9..bfa1b1db8 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -827,6 +827,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) exec->vtx.prim[i].start = exec->vtx.vert_count; exec->vtx.prim[i].count = 0; exec->vtx.prim[i].num_instances = 1; + exec->vtx.prim[i].base_instance = 0; ctx->Driver.CurrentExecPrimitive = mode; } diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 3fb7c6480..ebf008536 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -581,7 +581,7 @@ vbo_handle_primitive_restart(struct gl_context *ctx, */ static void vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, - GLsizei count, GLuint numInstances) + GLsizei count, GLuint numInstances, GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -595,6 +595,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Implement the primitive restart index */ if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) { @@ -673,7 +674,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, 1); + vbo_draw_arrays(ctx, mode, start, count, 1, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -702,7 +703,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, numInstances); + vbo_draw_arrays(ctx, mode, start, count, numInstances, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -710,6 +711,40 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, /** + * Called from glDrawArraysInstancedBaseInstance when in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, + GLsizei numInstances, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), first, count, + numInstances, baseInstance); + + if (!_mesa_validate_DrawArraysInstanced(ctx, mode, first, count, + numInstances)) + return; + + FLUSH_CURRENT(ctx, 0); + + if (!_mesa_valid_to_render(ctx, "glDrawArraysInstancedBaseInstance")) + return; + + if (0) + check_draw_arrays_data(ctx, first, count); + + vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); + + if (0) + print_draw_arrays(ctx, mode, first, count); +} + + + +/** * Map GL_ELEMENT_ARRAY_BUFFER and print contents. * For debugging. */ @@ -779,7 +814,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, - GLint basevertex, GLint numInstances) + GLint basevertex, GLint numInstances, + GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -803,6 +839,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, prim[0].indexed = 1; prim[0].basevertex = basevertex; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Need to give special consideration to rendering a range of * indices starting somewhere above zero. Typically the @@ -927,7 +964,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, #endif vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -971,7 +1008,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, 1); + count, type, indices, 0, 1, 0); } @@ -996,7 +1033,7 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -1021,9 +1058,10 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, numInstances); + count, type, indices, 0, numInstances, 0); } + /** * Called by glDrawElementsInstancedBaseVertex() in immediate mode. */ @@ -1047,7 +1085,59 @@ vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, numInstances); + count, type, indices, basevertex, numInstances, 0); +} + + +/** + * Called by glDrawElementsInstancedBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseInstance(%s, %d, %s, %p, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, 0)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0, numInstances, + baseInstance); +} + + +/** + * Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLint basevertex, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseVertexBaseInstance(%s, %d, %s, %p, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, basevertex, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, basevertex)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, basevertex, numInstances, + baseInstance); } @@ -1128,6 +1218,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[i].count = count[i]; prim[i].indexed = 1; prim[i].num_instances = 1; + prim[i].base_instance = 0; if (basevertex != NULL) prim[i].basevertex = basevertex[i]; else @@ -1154,6 +1245,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[0].count = count[i]; prim[0].indexed = 1; prim[0].num_instances = 1; + prim[0].base_instance = 0; if (basevertex != NULL) prim[0].basevertex = basevertex[i]; else @@ -1236,6 +1328,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = 0; /* Maybe we should do some primitive splitting for primitive restart * (like in DrawArrays), but we have no way to know how many vertices @@ -1295,8 +1388,11 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced; + exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance; exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced; + exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance; exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex; + exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance; #if FEATURE_EXT_transform_feedback exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback; #endif diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index f202375ca..b2c9dd5f0 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -471,6 +471,7 @@ _save_wrap_buffers(struct gl_context *ctx) save->prim[0].start = 0; save->prim[0].count = 0; save->prim[0].num_instances = 1; + save->prim[0].base_instance = 0; save->prim_count = 1; } @@ -907,6 +908,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode) save->prim[i].start = save->vert_count; save->prim[i].count = 0; save->prim[i].num_instances = 1; + save->prim[i].base_instance = 0; if (save->out_of_memory) { _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); diff --git a/mesalib/src/mesa/vbo/vbo_split_inplace.c b/mesalib/src/mesa/vbo/vbo_split_inplace.c index 00464049d..686b30a76 100644 --- a/mesalib/src/mesa/vbo/vbo_split_inplace.c +++ b/mesalib/src/mesa/vbo/vbo_split_inplace.c @@ -180,13 +180,14 @@ static void split_prims( struct split_context *split) nr = MIN2( available, remaining ); nr -= (nr - first) % incr; - + outprim->mode = prim->mode; outprim->begin = (j == 0 && prim->begin); outprim->end = (nr == remaining && prim->end); outprim->start = prim->start + j; outprim->count = nr; outprim->num_instances = prim->num_instances; + outprim->base_instance = prim->base_instance; update_index_bounds(split, outprim); @@ -225,12 +226,13 @@ static void split_prims( struct split_context *split) ib.type = GL_UNSIGNED_INT; ib.obj = split->ctx->Shared->NullBufferObj; ib.ptr = elts; - + tmpprim = *prim; tmpprim.indexed = 1; tmpprim.start = 0; tmpprim.count = count; tmpprim.num_instances = 1; + tmpprim.base_instance = 0; flush_vertex(split); |