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-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c1
-rw-r--r--mesalib/src/mesa/main/extensions.c8
-rw-r--r--mesalib/src/mesa/main/glformats.c11
-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/pack.c10
-rw-r--r--mesalib/src/mesa/main/texcompress.c4
-rw-r--r--mesalib/src/mesa/main/texformat.c245
-rw-r--r--mesalib/src/mesa/main/teximage.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c4
-rw-r--r--mesalib/src/mesa/swrast/s_blit.c71
10 files changed, 139 insertions, 235 deletions
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index 48c6661b0..35ec65ac3 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -8,6 +8,7 @@
#include "GL/wmesa.h"
#include <winuser.h>
#include "main/context.h"
+#include "main/api_exec.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index fd25d31c6..5d01ac8ea 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -201,9 +201,9 @@ static const struct extension extension_table[] = {
{ "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_texture3D", o(EXT_texture3D), GLL, 1996 },
{ "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
- { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
- { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), ES2, 2011 },
- { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), ES2, 2011 },
+ { "GL_EXT_texture_compression_dxt1", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2004 },
+ { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
+ { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
{ "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
{ "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
{ "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
@@ -321,7 +321,7 @@ static const struct extension extension_table[] = {
{ "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
{ "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 },
{ "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 },
- { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
+ { "GL_S3_s3tc", o(ANGLE_texture_compression_dxt), GL, 1999 },
{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
{ "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 },
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index e4f784179..6160d8ecd 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -867,18 +867,17 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
switch (format) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return ctx->Extensions.EXT_texture_compression_s3tc;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return (_mesa_is_desktop_gl(ctx) &&
- ctx->Extensions.EXT_texture_compression_s3tc) ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt);
+ /* Assume that the ANGLE flag will always be set if the EXT flag is set.
+ */
+ return ctx->Extensions.ANGLE_texture_compression_dxt;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return _mesa_is_desktop_gl(ctx) && ctx->Extensions.S3_s3tc;
+ return _mesa_is_desktop_gl(ctx) &&
+ ctx->Extensions.ANGLE_texture_compression_dxt;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index ead75d50e..d37e6c4c0 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3130,7 +3130,6 @@ struct gl_extensions
GLboolean NV_texture_env_combine4;
GLboolean NV_texture_rectangle;
GLboolean TDFX_texture_compression_FXT1;
- GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean OES_depth_texture_cube_map;
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index d6a97b35a..e00ae63fc 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -6022,6 +6022,11 @@ _mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat)
rgba[i][BCOMP] = 0.0F;
}
break;
+ case GL_RGB:
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = 1.0F;
+ }
+ break;
default:
/* no-op */
;
@@ -6060,6 +6065,11 @@ _mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat)
rgba[i][BCOMP] = 0;
}
break;
+ case GL_RGB:
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = 1;
+ }
+ break;
default:
/* no-op */
;
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 077a967da..734294e45 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -37,6 +37,7 @@
#include "formats.h"
#include "mfeatures.h"
#include "mtypes.h"
+#include "context.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texcompress_rgtc.h"
@@ -264,7 +265,8 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
n += 3;
}
}
- if (ctx->Extensions.S3_s3tc) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.ANGLE_texture_compression_dxt) {
if (formats) {
formats[n++] = GL_RGB_S3TC;
formats[n++] = GL_RGB4_S3TC;
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 4fb4b70f9..75b1021d4 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -251,7 +251,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
*/
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+ ctx->Extensions.ANGLE_texture_compression_dxt)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
@@ -264,7 +264,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
/* We don't use texture compression for 1D and 1D array textures. */
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+ ctx->Extensions.ANGLE_texture_compression_dxt)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
@@ -295,53 +295,81 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
}
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
- break;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt)) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- default:
- ; /* fallthrough */
- }
+ /* For non-generic compressed format we assert two things:
+ *
+ * 1. The format has already been validated against the set of available
+ * extensions.
+ *
+ * 2. The driver only enables the extension if it supports all of the
+ * formats that are part of that extension.
+ */
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return MESA_FORMAT_RGB_FXT1;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return MESA_FORMAT_RGBA_FXT1;
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return MESA_FORMAT_RGB_DXT1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ return MESA_FORMAT_RGBA_DXT1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return MESA_FORMAT_RGBA_DXT3;
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return MESA_FORMAT_RGBA_DXT5;
+ case GL_COMPRESSED_RED_RGTC1:
+ return MESA_FORMAT_RED_RGTC1;
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return MESA_FORMAT_SIGNED_RED_RGTC1;
+ case GL_COMPRESSED_RG_RGTC2:
+ return MESA_FORMAT_RG_RGTC2;
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return MESA_FORMAT_SIGNED_RG_RGTC2;
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_L_LATC1;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_SIGNED_L_LATC1;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ return MESA_FORMAT_LA_LATC2;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return MESA_FORMAT_SIGNED_LA_LATC2;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return MESA_FORMAT_LA_LATC2;
+ case GL_ETC1_RGB8_OES:
+ return MESA_FORMAT_ETC1_RGB8;
+ case GL_COMPRESSED_RGB8_ETC2:
+ return MESA_FORMAT_ETC2_RGB8;
+ case GL_COMPRESSED_SRGB8_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8;
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_RGBA8_EAC;
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC;
+ case GL_COMPRESSED_R11_EAC:
+ return MESA_FORMAT_ETC2_R11_EAC;
+ case GL_COMPRESSED_RG11_EAC:
+ return MESA_FORMAT_ETC2_RG11_EAC;
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_R11_EAC;
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_RG11_EAC;
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return MESA_FORMAT_SRGB_DXT1;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ return MESA_FORMAT_SRGBA_DXT1;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ return MESA_FORMAT_SRGBA_DXT3;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return MESA_FORMAT_SRGBA_DXT5;
+ default:
+ ; /* fallthrough */
}
if (ctx->Extensions.ARB_texture_float) {
@@ -601,30 +629,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
default:
; /* fallthrough */
}
@@ -920,101 +924,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
}
- if (ctx->Extensions.ARB_texture_compression_rgtc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- break;
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
- break;
- case GL_COMPRESSED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- break;
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_latc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
- break;
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_texture_compression_3dc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
- switch (internalFormat) {
- case GL_ETC1_RGB8_OES:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC1_RGB8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (_mesa_is_gles3(ctx)) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB8_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8);
- break;
- case GL_COMPRESSED_SRGB8_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8);
- break;
- case GL_COMPRESSED_RGBA8_ETC2_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGBA8_EAC);
- break;
- case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC);
- break;
- case GL_COMPRESSED_R11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_R11_EAC);
- break;
- case GL_COMPRESSED_RG11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RG11_EAC);
- break;
- case GL_COMPRESSED_SIGNED_R11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_R11_EAC);
- break;
- case GL_COMPRESSED_SIGNED_RG11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_RG11_EAC);
- break;
- case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1);
- break;
- case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
_mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
_mesa_lookup_enum_by_nr(internalFormat));
return MESA_FORMAT_NONE;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 24a551061..31a559e9d 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -190,7 +190,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- if (ctx->Extensions.EXT_texture_compression_s3tc) {
+ /* Assume that the ANGLE flag will always be set if the EXT flag is set.
+ */
+ if (ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return GL_RGB;
@@ -203,19 +205,8 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- /* GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE && GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE */
- if (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 17fe16ee3..18d89815d 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -454,7 +454,7 @@ void st_init_extensions(struct st_context *st)
PIPE_FORMAT_LATC2_SNORM } },
{ { o(EXT_texture_compression_s3tc),
- o(S3_s3tc) },
+ o(ANGLE_texture_compression_dxt) },
{ PIPE_FORMAT_DXT1_RGB,
PIPE_FORMAT_DXT1_RGBA,
PIPE_FORMAT_DXT3_RGBA,
@@ -611,7 +611,7 @@ void st_init_extensions(struct st_context *st)
if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE;
- ctx->Extensions.S3_s3tc = GL_FALSE;
+ ctx->Extensions.ANGLE_texture_compression_dxt = GL_FALSE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index 3a4e7eec0..82fa43f1c 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -188,29 +188,6 @@ blit_nearest(struct gl_context *ctx,
return;
}
- /* choose row resampler */
- switch (pixelSize) {
- case 1:
- resampleRow = resample_row_1;
- break;
- case 2:
- resampleRow = resample_row_2;
- break;
- case 4:
- resampleRow = resample_row_4;
- break;
- case 8:
- resampleRow = resample_row_8;
- break;
- case 16:
- resampleRow = resample_row_16;
- break;
- default:
- _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest",
- pixelSize);
- return;
- }
-
/* Blit to all the draw buffers */
for (i = 0; i < numDrawBuffers; i++) {
if (buffer == GL_COLOR_BUFFER_BIT) {
@@ -232,6 +209,29 @@ blit_nearest(struct gl_context *ctx,
}
}
+ /* choose row resampler */
+ switch (pixelSize) {
+ case 1:
+ resampleRow = resample_row_1;
+ break;
+ case 2:
+ resampleRow = resample_row_2;
+ break;
+ case 4:
+ resampleRow = resample_row_4;
+ break;
+ case 8:
+ resampleRow = resample_row_8;
+ break;
+ case 16:
+ resampleRow = resample_row_16;
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest",
+ pixelSize);
+ return;
+ }
+
if ((readRb == drawRb) ||
(readAtt->Texture && drawAtt->Texture &&
(readAtt->Texture == drawAtt->Texture))) {
@@ -304,7 +304,8 @@ blit_nearest(struct gl_context *ctx,
}
for (dstRow = 0; dstRow < dstHeight; dstRow++) {
- GLint srcRow = (dstRow * srcHeight) / dstHeight;
+ GLfloat srcRowF = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F;
+ GLint srcRow = IROUND(srcRowF);
GLubyte *dstRowStart = dstMap + dstRowStride * dstRow;
ASSERT(srcRow >= 0);
@@ -347,7 +348,7 @@ blit_nearest(struct gl_context *ctx,
/* store pixel row in destination */
switch (mode) {
case DIRECT:
- memcpy(dstRowStart, dstBuffer, pixelSize * srcWidth);
+ memcpy(dstRowStart, dstBuffer, pixelSize * dstWidth);
break;
case UNPACK_RGBA_FLOAT:
_mesa_pack_float_rgba_row(drawRb->Format, dstWidth, dstBuffer,
@@ -404,17 +405,15 @@ resample_linear_row_ub(GLint srcWidth, GLint dstWidth,
const GLubyte (*srcColor0)[4] = (const GLubyte (*)[4]) srcBuffer0;
const GLubyte (*srcColor1)[4] = (const GLubyte (*)[4]) srcBuffer1;
GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer;
- const GLfloat dstWidthF = (GLfloat) dstWidth;
GLint dstCol;
for (dstCol = 0; dstCol < dstWidth; dstCol++) {
- const GLfloat srcCol = (dstCol * srcWidth) / dstWidthF;
- GLint srcCol0 = IFLOOR(srcCol);
+ const GLfloat srcCol = (dstCol + 0.5F) / dstWidth * srcWidth - 0.5F;
+ GLint srcCol0 = MAX2(0, IFLOOR(srcCol));
GLint srcCol1 = srcCol0 + 1;
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 >= 0);
ASSERT(srcCol0 < srcWidth);
ASSERT(srcCol1 <= srcWidth);
@@ -461,17 +460,15 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
const GLfloat (*srcColor0)[4] = (const GLfloat (*)[4]) srcBuffer0;
const GLfloat (*srcColor1)[4] = (const GLfloat (*)[4]) srcBuffer1;
GLfloat (*dstColor)[4] = (GLfloat (*)[4]) dstBuffer;
- const GLfloat dstWidthF = (GLfloat) dstWidth;
GLint dstCol;
for (dstCol = 0; dstCol < dstWidth; dstCol++) {
- const GLfloat srcCol = (dstCol * srcWidth) / dstWidthF;
- GLint srcCol0 = IFLOOR(srcCol);
+ const GLfloat srcCol = (dstCol + 0.5F) / dstWidth * srcWidth - 0.5F;
+ GLint srcCol0 = MAX2(0, IFLOOR(srcCol));
GLint srcCol1 = srcCol0 + 1;
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 >= 0);
ASSERT(srcCol0 < srcWidth);
ASSERT(srcCol1 <= srcWidth);
@@ -526,7 +523,6 @@ blit_linear(struct gl_context *ctx,
const GLint dstWidth = ABS(dstX1 - dstX0);
const GLint srcHeight = ABS(srcY1 - srcY0);
const GLint dstHeight = ABS(dstY1 - dstY0);
- const GLfloat dstHeightF = (GLfloat) dstHeight;
const GLint srcXpos = MIN2(srcX0, srcX1);
const GLint srcYpos = MIN2(srcY0, srcY1);
@@ -654,14 +650,11 @@ blit_linear(struct gl_context *ctx,
for (dstRow = 0; dstRow < dstHeight; dstRow++) {
const GLint dstY = dstYpos + dstRow;
- const GLfloat srcRow = (dstRow * srcHeight) / dstHeightF;
- GLint srcRow0 = IFLOOR(srcRow);
+ GLfloat srcRow = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F;
+ GLint srcRow0 = MAX2(0, IFLOOR(srcRow));
GLint srcRow1 = srcRow0 + 1;
GLfloat rowWeight = srcRow - srcRow0; /* fractional part of srcRow */
- ASSERT(srcRow >= 0);
- ASSERT(srcRow < srcHeight);
-
if (srcRow1 == srcHeight) {
/* last row fudge */
srcRow1 = srcRow0;